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17 Screenshots

About This File

I hope there's some Sega Saturn fans out there, because I really put some love into this one. If you are... this is the Sega Saturn setup you want, I promise you.

Honestly at this point, just describing what this is, is probably the most exhausting part. If you don't know, you should check out my 'Ultimate Sega Genesis' pack for a better description.

For those that *do* know, this is my most thorough one yet. Box backs, 2D box fronts, and 3D box artwork for every single game. I always try to do this if possible. Disc scans for all but 30 games. Full publisher wheels for every single publisher, all taken directly from the Sega Saturn era for authenticity. This pack also contains a custom database, using the *publisher* as the standard, and not the developer. I added 23 new games. Don't worry, they all have artwork and wheels. And, I even included videos for the new games, so you don't have to go hunting down any new media. All the typical genres you're expecting, e.g. Action, Adventure, etc.

I'm not going to explain all of the custom wheels this time. If you know how to add 2+2, then it should all be self explanatory. :)

Credit and thanks: Most of the artwork and wheels came from the community. I added some disc scans (located in artwork4), however, we're still missing 30 or so games. I actually resorted to photoshopping ebay images to get a few. That sucks, let me tell you. But...! I made them look decent, anyways. I turned to segaretro.com to fill in blanks, and for the new games I added to the database. It's a great site for researching anything Sega. Many thanks to them for not putting a crappy watermark on their images, like so many other sites of that nature do.

All the publisher wheels and custom database wheels were done by me. It was a lot of work. I probably have a solid week in this. My hope is that this inspires someone to do something similar.

A brief description of the new games added, and why they were added:

1. Akumajo Dracula X - Gekka no Yasokyoku (Japan) - This is the Japanese version of 'Castlevania - Symphony of the Night, and it has added features (2 new areas, new items, and the ability to play as Maria) that the PS1 version does not. It's worth checking out if you're a fan of the PS1 version.

2. Burning Fest. Limit Over. (Hack) (Japan) (Translated En) - This is a translated version of the hacked version of Asuka 120% Burning Fest Limited. The first of 8 fully playable translated games available on this platform, that were left out of the original database.

3.  Daytona USA - CCE Netlink Edition (USA) - The Netlink version of Daytona USA - Championship Circuit Edition. Considered one of the rarest Sega Saturn games. I think of HyperSpin as a sort of 'digital Museum,' and no museum is complete without the rarest game. A database should not be about including only the most fun games, or leaving out duplicates. A database should be *complete*, and it should be up to the user to decide what to include or exclude.

4.  Dragon Force II - Kami Sarishi Daichi ni (Japan) (Translated En) - The 2nd of 8 translations available. The description has the alternate title of 'Dragon Force II - The Godforsaken Land (Japan) (Translated En).'

5. Dungeon Master Nexus (Japan) - A Japanese RPG. It's in Japanese so you won't be able to play it unless you have a guide or can read the language. But, it's a Saturn exclusive. As far as I'm concerned, every Saturn Exclusive should be in the database as a matter of principal. This is gaming history here people. If you don't want unplayable games in your HyperSpin, don't add it.

6. Dungeons & Dragons Collection (Japan) (Disc 1 & 2) - Considered to be one of the best imports, contains 'Tower of Doom' and 'Shadow Over Mystara.' It's playable, even with the language barrier.

7. Final Fight Revenge (Japan) - A totally playable Japanese game. In fact, if you have your system settings set to 'English,' the game is totally in English. This game should have been in the original database for sure.

8. Grandia - Digital Museum (Japan) - Another Japanese RPG that you probably won't be able to play due to the language barrier, but again, a Sega Saturn Exclusive. There's no law that says you have to add every single game in the database. But if you're a completionist, and you love this system and it's history, it belongs in the database.

9. Marvel Super Heroes vs. Street Fighter (Japan) - Totally playable, the language barrier is practically a non issue.

10. Policenauts (Japan) (Translated) (Disc 1-3) - The sequel to Hideo Kojima's first game ever, 'Snatcher.' The 3rd of 8 translations.

11. Sega Rally Championship Plus - Netlink Edition (USA) - Supports the 3D control pad and has some bugfixes, and is considered the 'definitive version.'

12. Segata Sanshirou Shinken Yuugi (Japan) - A collection of mini games. Somewhat playable. A Sega Saturn Exclusive, starring the funny Japanese guy from the Sega Saturn commercials that aired in Japan.

13. Shining Force III - Premium Disc (Japan) (Translated En) - The 4th of 8 translations, and a Sega Saturn Exclusive.

14. Shining Force III - Scenario 1 (Japan) (Translated En) - The 5th of 8 translations, and a Sega Saturn Exclusive. The USA version was already in the database (Shining Force III (USA) ). I did not include the title following 'scenario 1' as it would make the display name ridiculously long, and wouldn't display properly on your HyperSpin.

15. Shining Force III - Scenario 2 (Japan) (Translated En) - The 6th of 8 translations, and a Sega Saturn Exclusive. We only got 'Scenario 1' in North America in the form of 'Shining Force III (USA).'

16. Shining Force III - Scenario 3 (Japan) (Translated En) - The 7th of 8 translations, and a Sega Saturn Exclusive. 

17. Shinrei Jusatsushi Taromaru (Japan) - A Sega Saturn Exclusive. From Wikipedia: "The game has the distinction of being one of the Sega Saturn's rarest and most difficult games to obtain, mainly due in part to Time Warner Interactive ceasing operations after only 7,500 copies of it were manufactured. eBay auctions for the game can start for as high as $1,000."  "Retro Gamer included it on their list of ten essential Saturn imports, described as "a delightfully nutty game that takes elements of Shinobi and Alisa Dragoon and marries them to insanely over-the-top action scenes that involve gigantic frogs and fantastic scaling and rotating effects. "

18.  Shoujo Kakumei Utena - Itsuka Kakumei Sareru Monogatari (Japan) (Translated En) (Disc 1 & 2) - The 8th of 8 translations. Seems to be a graphic novel type game.

19. Virtual-On - Cyber Troopers - Netlink Edition (USA) - The Netlink Edition game of the same name. A two player online version. I'm not sure if that means anything to a gamer or not, perhaps an emulator can implement the feature somehow.

20. X-Men vs. Street Fighter (Japan) - The definitive version of my personal favorite in the Capcom 'Vs.' series. Puts the PS1 version to shame (which lacked several of the arcade features). This game is totally playable, language barrier is barely an issue (if at all).

A few tips on making the translations work. I'm using the Mednafen emulator. It's the best. The Retroarch Mednafen Saturn core isn't as good, it doesn't have 3D Control Pad support working properly, and the Bios settings come up for every single game. That being said, you're still better off getting all your files in bin/cue format (which is what the RetroArch core uses). If you download a game in any other format, try mounting the disc image to a virtual drive (like Daemon tools lite), then open up ImgBurn, and convert the image to bin/cue.

If you apply a translation patch, and the patch changes the format, follow the same process to get the game back to a cue and single bin file format. If a game gives you a 'disc read error' in the emulator itself, try this process also. If Imgburn gives you an error while trying to convert anything, you know you have a bad file.




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Not sure to be honest. It looks like it's some sort of hack or bootleg. Turns out it will run in NullDC. I spent way too much time trying to convert the .mdf file to .cdi with no luck, just so I could play it in Demul lol.

So, it'll stay in the database I'm working on I suppose. There's been a couple of databases I've worked on in the past where the games were unplayable in any emulator, and in one case (NES), a game wasn't even dumped. It's hard to say what to do in a situation like that, do you add it to the database simply because it exists for the sake of being a completionist, or do you leave it out.

I'm inclined to leave everything in.

 

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IMO leave em in. Half the experience is just being able to see what exists, even if it's not playable. Plus then it's already there if/when the game does become playable. 

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