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Can Pinball FX2 be setup with hyperPin


theend757

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yes,  but a more accurate answer is no

because you have to add them to your future pinball  XML and do a bunch of stuff to get them to work.

I'm not sure its worth the effort.

Your best bet is to use PinballX and hope and prey that HyperPin gets an update or it starts supporting Rocketlauncher.

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