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  • Similar Content

    • By StevieMac
      Hey Guys I know this isn't really a Hyperspin problem but I was hopeing someone has set up their PS3 controller on the shield without the problems I'm having.

      I can get the pad working fine with everything plugged in or using Bluetooth (HyperSpin, KODI, etc) but the red lights are constantly flashing (trying to link to something?) if I turn off my Shiled the lights carry on flashing until the battery dies in the controller.
      Is this normal?
      When I turn on the Shield TV after the lights go out (the following day) I have to re plug in the controller using the USB & re connect it all over again which is a pain each time I want to use it as a normal navigation control.
       
      Thanks for the help
    • By reznnate
       Tested Emulators -- .ini config settings   Retroarch - Various emulators   exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture  parameters=<choose one of the emulator cores like below>   Examples of retroarch core parameters Atari 2600 core:  parameters=cores/stella_libretro_android.so PSX core:  parameters=cores/pcsx_rearmed_libretro_neon_android.so   libretro cores:  4do_libretro_android.so  bsnes_mercury_performance_libretro_android.so  bsnes_performance_libretro_android.so etc...     Dolphin - Gamecube/Wii/Wiiware exe=org.dolphinemu.dolphinemu/org.dolphinemu.dolphinemu.activities.MainActivity parameters=AutoStartFile    IrataJaguar - Atari Jaguar  exe=ru.vastness.altmer.iratajaguar/ru.vastness.altmer.iratajaguar.MainActivity  parameters=rom   NES.emu - NES  exe=com.explusalpha.NesEmu/com.imagine.BaseActivity  parameters=   MSX.emu - Colecovision, MSX, etc.  exe=com.explusalpha.MsxEmu/com.imagine.BaseActivity  parameters=   Mame4Droid - MAME  exe=com.seleuco.mame4droid/com.seleuco.mame4droid.MAME4droid  parameters=   Mupen64Plus AE exe=paulscode.android.mupen64plus/paulscode.android.mupen64plusae.MainActivity
      parameters=    Nightly builds exe=org.mupen64plusae.v3.alpha/paulscode.android.mupen64plusae.SplashActivity parameters=     Play! - Playstation 2 exe=com.virtualapplications.play/com.virtualapplications.play.ExternalEmulatorLauncher parameters=   Reicast - Dreamcast  exe=com.reicast.emulator/com.reicast.emulator.MainActivity  parameters=   Drastic - Nintendo DS  exe=com.dsemu.drastic/com.dsemu.drastic.DraSticActivity  parameters=GAMEPATH   Fpse - PSX  exe=com.emulator.fpse/com.emulator.fpse.Main  parameters=path   ePSX - PSX  exe=com.epsxe.ePSXe/com.epsxe.ePSXe.ePSXe   parameters=com.epsxe.ePSXe.isoName  * change romext=cue in settings.ini, iso did not work for me   PPSSPP (FREE version) - PSP  exe=org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity  parameters=org.ppsspp.ppsspp.Shortcuts PPSSPP Gold - PSP             exe=org.ppsspp.ppssppgold/org.ppsspp.ppsspp.PpssppActivity              parameters=   uoYabause - Sega Saturn exe=org.uoyabause.android/org.uoyabause.android.Yabause
      parameters=org.uoyabause.android.FileNameEx
      Yaba Sanshiro
               exe=org.uoyabause.uranus/org.uoyabause.android.Yabause
               parameters=org.uoyabause.android.FileNameEx
      Gearoid - Sega Game Gear  exe=com.androidemu.gg/com.androidemu.gg.EmulatorActivity   Parameters=   Colem - Speccy ZX - fMSX VGBANext  Emulators from Garage Research  PAID  com.fms.colem.deluxe - Colem - Colecovision  com.fms.fmsx.deluxe - fMSX  com.fms.ines - iNES  com.fms.emu - VGBAnext - GBA/GBC/GB Emulator  com.fms.vgb - VGBc - Gameboy Color  com.fms.mg - Master Gear - Sega Game Gear  com.fms.speccy.deluxe - Spectrum Sinclair ZX  FREE  com.fms.colem  com.fms.fmsx  com.fms.speccy    Set "??" to "com.fms.emulib.MainActivity" for all products but VGBAnext.   For VGBAnext:  ??=com.fms.vgba.MainActivity for opening *.gba files  ??=com.fms.vgb.MainActivity for opening *.gbc/*.gb files   OpenBOR - 2D Game Engine (Some integration issues with Hyperspin)              exe=org.openbor.engine/org.libsdl.app.SDLActivity Parameters=   Launch android app package names in database.xml Determine Android game name through Google Play web interface. i.e. https://play.google....ure.dragonslair   pcgame=true
    • By thatman84
      My Attempt at making Andriod, MAC, PC users 1st steps in to Hyperspin Android easier
       
      This is an adjusted version of the Media and Databases that are included with Hyperspin Full Install 1.3.3
       
      Tweaked and cutdown for use directly with Android devices (It will not directly work with a PC although you can merge it with a PC setup to aid the building of an Android setup)
       
      Whats Included
      Indenticle Media files as 1.3.3 with some removals Pre configured Settings files Brief Android Emulator setup notes MAME Adjusted xml for 0.139 ROM set (Default one included also Outdated) Additional Settings files for 123 systems/collections (Provided by Badhemi)  

      Systems Included & Emulators suggested
       
      Atari 5200 (Retroarch MAME (Arcade) Core)
      Atari Lynx (Retroarch Handy Core)
      MAME (MAME4droid Reloaded (Red) 0.139v romset
      NEC TurboGrafx-16 (Retroarch Mednafen PCE Fast Core)
      Nintendo 64 (Retroarch Mupen64Plus Core or Glupen Core)
      Nintendo Entertainment System (Retroarch Nestopia Core)
      Nintendo Game Boy Advance (Retroarch VBA Next Core
      Panasonic 3DO (Retroarch 4DO Core)
      Sega 32X (Retroarch Picodrive Core)
      Sega CD (Retroarch Picodrive Core)
      Sega Dreamcast (Reicast 73e2691 2016_05_22 Build)
      Sega Game Gear (Retroarch Genesis Plus GX Core)
      Sega Genesis (Retroarch Picodrive Core)
      Sega Master System (Retroarch Picodrive Core)
      SNK Neo Geo (Retroarch FB Alpha Core)
      SNK Neo Geo Pocket Color (Retroarch Madnafen NGP Core)
      Sony PlayStation (Retroarch PCSX Rearmed Core)
      Super Nintendo Entertainment System (Retroarch BSNES Mercury Performance Core)
       
      See this Thread for details
       
      (Tutorial) Hyperspin Android Overview & Installation
       
      Install Notes
       
      To install this Hyperspin Android base pack
       
      Step 1 - Combine the download parts
       
      Extract the "Hyperspin 1.3.3 Android PT1" (Hyperspin.zip) file
      Place the "Hyperspin 1.3.3 Android PT2" (Media.zip) file within the extracted Hyperspin folder
      Extract the "Hyperspin 1.3.3 Android PT2" (Media.zip) file and it will combine the two parts
       
      Alternativly extract both files and the cut and paste them together
       
      (Optional Addition)
      Extract the Settings_Android.zip and pick out the settings files you require as you build your setup. Place them in your Settings folder or Settings_Android folder depending on your setup Rename specific systems if needed ADD YOUR ROMPATH  

      Step 2 - READ the Setup Notes.txt
       
      Step 3 - Organise your roms
       
      Organise your roms so they are located in the suggested folder structure OR place them in a location of your
      own choice.
      MAKE sure you adjust the "SYSTEMNAME".ini files to reflect your own rompath
       
      ****Remeber rom names will need to exactly match your Hyperspin databases (.xml) and be in a format that your
      chosen emulator can open****
       
      Step 4 - Move the pack to your Android Device
       
      Once you have the complete Hyperspin folder place this at the root of your storage device connected to your android device
      (USB HDD, Internal storage, SDCard or Network drive)
       
      Step 5 - Download and configure your emulators
       
      Step 6 - Install Hyperspin Application
       
      Download and install the Hyperspin application from the Goggle Playstore
    • By thatman84
      The Hyperspin app is not on the playstore. (Google need confirmation about targeting children 🤔, App has been resubmitted, back up soon)
      Here is the download 
       
      Here is a backup of the apk
       
      Hyperspin_Android-test.apk
    • By thatman84
      Hyperspin Android ScummVM with RetroArch
      Credits
      JLeaver
      Norkusa
      reznnate
      badhemi
      sting
      honosuseri
      sanchezmike01
      aftermath17
      Pouteur
      krater9
       
      What is it?
      ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
      Assets and Links
      Latest ScummVM release at time of posting Dec 17, 2017: ScummVM 2.0.
      Diskmach Updated Database ScummVM 2.1
      Latest HyperSpin database ScummVM 1.8

      Working RetroArch core at time of posting scummvm 2.0.0 93d1ca1
      Location of current core
       
      How to setup...
      Grab these setup files as they will be needed.
      (Includes the Android XML and "Official" XML databases)
      Follow this guide to set up RetroArch ScummVM core directly Get your games and place them in folders named after this spreadsheet OR download the above setup files and create folders for them (with help of the below guide) Follow this guide to setup the folder structure for Hyperspin Android "folder trick" Use the ini file in the download for reference and add the system to your Hyperspin wheel as any other Run Hypersync with the NON android xml as its not compatible with sync.
      The progress sheet below was adopted on the RetroArch documentaion and holds all my findings. I did duplicate 1 game to aid with android setup
      I created a "simon" folder for the Simon the Sorcerer's Puzzle Pack as all the games are in one folder.
       

      Backup of Working Core
      scummvm_libretro_android.so.zip
      Helpful Links
      https://github.com/scummvm/scummvm/tree/master/dists/engine-data
      https://www.scummvm.org/
      https://www.scummvm.org/compatibility/2.0.0/
      http://wiki.scummvm.org/index.php/Datafiles
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