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    • jhabers

      HyperSpin 1.5.1 RELEASED!!   05/06/2018

      . . . DETAILS HERE --> http://hyperspin-fe.com/forums/topic/35366-hyperspin-151-public-release/ If you are not already a Platinum supporting member please consider purchasing a lifetime subscription here --> http://hyperspin-fe.com/store/category/1-subscriptions/
  1. lilcza

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  • Similar Content

    • By thatman84
      Hyperspin Android ScummVM with RetroArch
      Credits
      Norkusa
      reznnate
      badhemi
      sting
      honosuseri
      sanchezmike01
      aftermath17
      Pouteur
      krater9
      Note:- I do not emulate this system so this information is subject to improvement and some trial and error on game by game basis. This guide WILL get you up and running
      What is it?
      ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
      Assets and Links
      Latest ScummVM release at time of posting Dec 17, 2017: ScummVM 2.0.
      Diskmach Updated Database ScummVM 2.1
      Latest HyperSpin database ScummVM 1.8

      Working RetroArch core at time of posting scummvm 2.0.0 93d1ca1
      Location of current core
       
      Best Current Guide
      https://docs.libretro.com/library/scummvm/
       
      TESTING PROGRESS SHEET
       
      ScummVM details on game files and data (.dat) files
      http://wiki.scummvm.org/index.php/Datafiles
      ScummVM Compatibility List 2.0
      https://www.scummvm.org/compatibility/2.0.0/
      ScummVM MASTER Data File Repo
      https://github.com/scummvm/scummvm/tree/master/dists/engine-data
      ScummVM 2.0 Data File Repo
      https://github.com/scummvm/scummvm/tree/branch-2-0/dists/engine-data
       
      BACKUP OF WORKING CORE
      scummvm_libretro_android.so.zip
    • By badboo
      Hi Everyone,
      Well, I have updated Retroarch to version 1.7.xx (don't remember well), an I noted that Sega Saturn stopped work on RA and looking at the notes on Rocketlauncher, it says that the developers stopped supporting Daemon tools or whatsoever.  And I have found on reddit some people mentioning the same issue with latest RA builds, but no answer yet.
      Has anyone had this issue with Sega saturn?
      There is SSF but I just liked the way I had Sega saturn on RA. 
    • By nrapley
      Original Post Update By Thatman84....
      Hi All, I'm running Hyperspin and RetroArch on my Nvidia Shield. I've added a wheel for Quake (RetroArch Content) and have been trying to launch it with out success, has anyone else managed it?
      From my ini file:
      exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture
      parameters=cores/tryquake_libretro_android.so
      Thanks
      Nigel
      END OF OP
      The following thread has all the detailes required to get Quake1 up and running with RetroArch on the Shield TV and other supported Android devices.
      See this post for Retroarch Setup Steps
      Artwork Collection
       
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