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4:3 or 16:9 Help to decide!


psychopath

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Hello guys,

 

i need help to decide which screen is better for my 1st hyper spin arcade machine, i have a 17" 4:3 touch monitor and a 24" 16:9 widescreen monitor, i know that 4:3 its kinda better for old games but i think that my cabinet will look a bit small and i have seen themes in 4:3 and 16:9 so im confused, i will mostly be playing figthing + shooter + bet them up and hack and slash games, so i dont know i also have a 17" 16:9 monitor to use it as marquee, or i can also get a tv for around 30 usd but i believe its more trouble, so in your experience which one is better?

 

33891724_10155107517666377_6805671947356078080_o.jpg.f0bfbc6e0d7fa34f1eeaa31ca348d729.jpg

 

 

s-l640.jpg.a987a674d36b1501c8ade82443251d2a.jpg

 

also getting this...

 

scanlane.png.27a577005eeba67d1bcae5719c98cc62.png

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Choice is easy really... if you are going to have ANY widescreen games at all on yor rig then choose 16:9. Even a system like psp would look awful on 4:3 monitor IMO.

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Lots of "old school" new games runs strictly in 16:9, especially shmups and fighting games. A 16:9 shmups on a 4:3 scren is a nightmare as you'll have black bar up and down AND interface on right and left. So 4:3 is viable only if you're going to add few new games.

Scanline generator... aren't Retroarch crt filters good enough?

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41 minutes ago, dark13 said:

Lots of "old school" new games runs strictly in 16:9, especially shmups and fighting games. A 16:9 shmups on a 4:3 scren is a nightmare as you'll have black bar up and down AND interface on right and left. So 4:3 is viable only if you're going to add few new games.

Scanline generator... aren't Retroarch crt filters good enough?

ddnt knew about Retroarch , im dl rigth now.. thx!, so i guess i will use the 16:9 monitor just wondering about how old games looks like i mean games like street figther 3rd strike, or may i use bezel images like this one? 

aFpodQ.png.324b2b0a497417713391bd11152250e0.png

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If you're using HyperSpin as your frontend, I'd go with 4:3. All of the best themes are in 4:3.

You can use 16:9 with HyperSpin, but it's a lot more work.

Most retro systems are 4:3. If you want an authentic arcade cabinet, that is what I would use. As far as 16:9 systems not looking right (like PSP), you can make a bezel to fill in the black bars on top and bottom. It won't look any worse than the bezels most of us are using to fill in the black bars on the sides of 90% of the systems as it is.

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7 hours ago, SupraKarma said:

If you're using HyperSpin as your frontend, I'd go with 4:3. All of the best themes are in 4:3.

You can use 16:9 with HyperSpin, but it's a lot more work.

Most retro systems are 4:3. If you want an authentic arcade cabinet, that is what I would use. As far as 16:9 systems not looking right (like PSP), you can make a bezel to fill in the black bars on top and bottom. It won't look any worse than the bezels most of us are using to fill in the black bars on the sides of 90% of the systems as it is.

would you consider buying a TV? im thinking about getting one, i can get a 27" for around 30 usd, i have an old 17" but it is too small dont you think? to connect to the pc im considering buying this: 

my video card its an old GTX 750.

image.png.6b9c15b99ea5394372a7d99da5f617c5.png

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4:3 if you plan on 16 bit consoles and arcade.

I'm currently amazed on how much old games are being patched to true wide-screen nowadays, I'm currently setting up PC Games and I've patched a lot of older games to wide-screen.

PS2 has almost all games wide-screen patched, PS1 has a lot and more coming (it's used as cheats but works without glitches)

For example, check Tenchu 2 in 4:3:

attachment.php?aid=56922

Patched to Wide-screen:

attachment.php?aid=56923

The HUD is stretched, but I believe it will be sorted somehow, if not, I can live with that and play the game in 16:9 no problem.

More here:

https://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches?pid=477709#pid477709

For PC, I have Diablo 1 and 2 in wide-screen, old FPSes , Need for Speed III, Underground 2, just to name a few, even SimCity 2000 and Command & Conquer can run in wide-screen without any stretching, I patched some exes myself following PCGamingWiki tips.

Not only patched but with an increased internal resolution as well.

There's a lot of themes in wide-screen already, but it's totally easier to just use HyperSync and get the standard 4:3 media, of that I'm sure, but if you'd like to add newer systems later and even play older games in wide-screen it would be double work.

Check this SimCity 2000 wide-screen patch, you can even play this 1993 game in eyefinity:

4:3

ingame_4x3_0.png

16:9

ingame_16x9_0.png

21:9

ingame_21x9.png

Eyefinity

ingame_3x1.png

http://www.wsgf.org/dr/simcity-2000/en

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well i ended up getting this samsung 22" crt tv, i was hoping to get one a little bit larger but this should be enougth, now im going to use the Ypbpr conection and im thinking about get a HDMI to Ypbpr like the one below, what do you guys think?

 

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image.png.e8ca6f7a65b93ad5bef72a1ad7150e0c.png

 

 

 

 

 

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