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Showing content with the highest reputation since 08/19/2018 in Posts

  1. 3 points
    EmuMovies is happy to present our version 1.3 update for the Sony PlayStation Video Snaps collection. This update includes 220 new video snaps making our total collection come in at 2,766 videos in total. These were some I worked on over the summer and I was bouncing around way to much so I need to release them so I can focus again 🙂. Continue reading past the preview for a detailed view of whats new. Version 1.3 Added/Replaced 220 Videos @Circo Update your videos today EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed (We only post a handful in the news feed) View the full article
  2. 2 points
    Check out this thread for video tutorials http://hyperspin-fe.com/forums/topic/35681-where’s-ninja2bceen/
  3. 2 points

    Phillips cdi

    I did not enable in game mouse or touch the mouse index, I just went to the mouse bindings and set up my 360 controller so I can use it rather than the mouse. I have attached a few pics so you can see what I did. Now not sure why but when I get to the boot screen I actually have to touch my shield remote before my 360 controller will work. I can confirm that Hotel Mario, Zelda the Wand of Gamalon, and Zelda the faces of evil seem to work great, Zelda's adventure boots and goes through the cut scenes but crashes once I get in game. Hoping to test more tonight
  4. 2 points
    After a long while and effort, the Daphne emulator is now available for Android and Hyperspin. https://buildbot.libretro.com/nightly/android/latest/armeabi-v7a/ setup and compatibility details here: https://github.com/libretro/daphne
  5. 2 points
    Sorry if I jumped the gun and if it's broken. I'll test this afternoon and confirm.
  6. 1 point

    Where’s Ninja2bceen?

    Ha not going anywhere but wanted to put in the plug that I’m going to create some tutorials on random things hyperspin and maybe pinball. The channel I’ve created is below, please let me know if you have a specific topic to get covered. Just made one around randomized intro videos Planet Geekdom https://youtube.com/channel/UCdcby-s2GwriaOHGmVC2vGA?sub_confirmation=1 Sent from my iPhone using Tapatalk
  7. 1 point
    Any CHDMAN version should work, at least from MAME 190 and above, I've been updating CHDMAN from time to time and the script works without problems. If you grabbed the scripts above, make sure you download CSO2ISO again, it needed a minor fix in the output compressed file and it's OK now.
  8. 1 point
    On Github, I contacted Unknown W. Brackets, among other tools, he developed maxcso, which a lot of people use to compress games for PS2 and PSP to save space. He sent me a useful batch script that will facilitate compression/decompression, I'm posting the script here. Hopefully it will be attached to the OP as well. Instructions: First of all, get the latest MAXCSO version on Github here: https://github.com/unknownbrackets/maxcso/releases Than extract MAXCSO.exe to the same folder where this batch is in your computer. CSO to ISO batch will decompress CSO compressed files back to ISO, you need to open this batch in notepad (notepad++ recommended), and add the input CSOs folder in "set inpath=" and the output ISOs folder in "set outpath=" ISO to CSO batch will compress PS2 and PSP backed up games to CSO, saving tons of space, instructions are like above, just make sure you set the input folder path for your ISOs first and the compressed CSO files in outpath. As a bonus I'm also posting more two batches that will compress Bin+Cue to CHDs and ISO to CHDs. Like in MaxCSO batches, all you have to do is making sure you have, in this case, CHDMAN.exe in the same directory as the batch and set the input and output folders like this: Note that the ISO to CHD batch is different and will not compress games that are in other formats and vice versa. Obs: Even Bin with multiple bin tracks+cue will be compressed and the game will play as usual like it was from the real CD in a single CHD. ISO2CSO.bat CSO2ISO.bat Batch - Bins+Cues to CHD.cmd Batch - Isos to CHD.cmd
  9. 1 point

    Mk2 build

    First I would like to thank all the people who have made hyperspin What it is. When I heard about it several years ago. It inspired me to build my first. Since then I've built a starwars and most recent a mk2. I've tried to learn though the forums. Its been painstaking at times , but well worth it. H e res some pics.
  10. 1 point
    EmuMovies is happy to announce version 2.0 of the Nintendo Entertainment System and version 1.4 of the Nintendo NES Hacks & Homebrew video snap collections. These updates bring the base set to 1,040 videos and the hacks & homebrew set to 236 videos. Big thanks to @Audi85 for submitting the original captures. Continue past the preview for all the relevant details. Nintendo Entertainment System Video Snaps Version 2.0 Added/Replaced 70 Videos Captures @Audi85 Edits & Encoding @Circo Nintendo NES Hacks & Homebrew Version 1.4 Added 7 Video Snaps Captures @Audi85 Edits & Encoding @Circo Update your videos today EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed (We only post a handful in the news feed) View the full article
  11. 1 point
    ICs are a RocketLauncher feature that goes along with bezel support. You might check the RL forums for more info, if you don't get anything here. Another alternative (that I'm working on, myself) is showing a control panel mock-up on each game's fade screen (which is also a RL feature).
  12. 1 point

    MSU-1 SNES CD Full Wheel

    I've created a complete wheel for most of the SNES CD MSU-1 games that are currently available. The wheel is based on SimplyAustins SNES Wheel as I like the clean look and background and have also used some of Aorin's Video Snaps from the great game hacks wheel that was released. I've created mock up SNES CD covers and CD images based on some of the box art for the games out there. The RocketLauncher module is setup to launch the games with Retroarch using the BSNES core, its my first wheel release so hopefully everything works ok. You can download the full wheel with rocketlauncher fades and pause backgrounds here: https://1drv.ms/u/s!As2jkrtIr7k7gR5gk57jEa1sCuYw Update: I've added Zelda Parallel Worlds, Zelda Goddess of Wisdom and Final Fantasy 6 Balance and Ruin, I've also added the complete database XML file that was missing. Complete wheel is around 1 GB for artwork and videos. To get all the games setup takes about 30 GB. Update 10-14-2017: Added Donkey Kong Country, Joe & Mac, Rockman & Forte, Street Fighter 2 Turbo, Super Castlevania IV ,Super Ghouls n Ghosts, Super Mario Kart, Terranigma Instructions: 1. Create new wheel and copy over Hyperspin media and XML database. 2. Add a new system to Rocketlauncher called "SNES CD" and Copy over the Rocketlauncher files (Media, Modules & Rocketlauncher UI) into your Rocketlauncher folder. 3. Setup Retroarch (SNES CD) in your global emulator, set your path to match where you have retroarch installed and setup the module to the "RetroArch (SNES CD).ahk" that is included in the download pack. 4. Go to https://www.zeldix.net/f46-msu-1-hacks-database and download most of the game patches and pcm audio files. Most games use Lunar IPS to patch the original super nintendo rom .sfc file to the MSU-1 version. Create a new folder for each game named to match the name of the game in the xml file eg. BS Zelda Map 1 (MSU-1). To Use The BSNES Balanced Retroarch Core: In Rocketlauncher in the global emulator settings for the SNES CD system go to the "Rom Settings" tab. You can keep this setup as is with the bsnes balanced core, it requires the included .bml files. The bml files are like a cue file that tells the emulator what msu file to use and what audio tracks to use. The game must have all the required files in a folder named to match the game in the XML file. To Use The SNES9X Retroarch Core: Under the "Rom Settings" tab in Rocketlauncher change the LibRetro_Core to "snes9x_libretro". Rename the rom file, pcm files and .msu so they all have the same name. For Example to setup BS Zelda the folder must contain the following: BS Zelda Map 1 (MSU-1).sfc BS Zelda Map 1 (MSU-1).msu BS Zelda Map 1 (MSU-1)-1.pcm BS Zelda Map 1 (MSU-1)-2.pcm BS Zelda Map 1 (MSU-1)-3.pcm etc. Now you just launch the .sfc file directly like you would with a normal snes game with rocketlauncher, no need for a bml file. You can check out a preview video here: Video Preview for the latest update:
  13. 1 point
    This is great work!! I've just got myself a couple of AimTrak guns and wanted a separate section for them and then stumbled upon this thread. A massive thank you to everyone involved in creating all this. Superb!!
  14. 1 point
    Thanks, worked perfect
  15. 1 point

    Dreamcast issues

    did you try to change the extensions in retroarch global settings to emulator
  16. 1 point
    ok thanks I find your previous post about dual config I will make some others tests thanks
  17. 1 point
    This cabinet includes lightguns with recoil, 4 slot coin mech, RGB LED buttons, and of course the LCD marquee! I need to start logging my hours on these things but it was probably a few hundred hours to complete. Enjoy! Thanks for everything, bros. Gallery: http://imgur.com/a/5mcSx
  18. 1 point

    Hono's Shield TV setup

    Just to clarify. Yes... I'm on a 50m long boat we're converting into a luxury yacht. No... I'm not at sea yet, we expect to depart around 10th of Sept. Final destination is Tunisia. We stay in coastal waters, for the most part I do have phone signal and mobile Internet at sea. So I can casually keep tabs on what's going on here. I am however very busy on the boat. I still have the "Shield me from the sea" project to plan out. The STV is also often being used by the family for watching movies and playing games obviously. Any free time I have with the STV alone I want dedicated to my project. So please don't think I'm being rude if I don't immediately reply to any queries. All the best with your setups folks
  19. 1 point

    Hono's Shield TV setup

    I left you this stuff (lst files and settings files) on the FTP before I flew out, to aid you in testing the reicast core. Yes I'm away on the boat, feel free to share my ini snippet if you get a chance dude. I'm sure quite a few people would like to add the atomiswave wheel to their setups.
  20. 1 point

    Hono's Shield TV setup

    I have not had a chance to try this out but it “should” be the same as the Retroarch reicast core ini for Dreamcast with lst as the extension. if lst format is the one to use that is... hono is at sea so replies will be patchy from him for a while
  21. 1 point
  22. 1 point

    Where’s Ninja2bceen?

    Any chance of one about Uploading stuff to the forum downloads section? its been requested a few times.
  23. 1 point
    I screwed up and didn't realize the core was still being ported. The current build is broken and sounds like it'll be another month or two. The beta version I posted previously has various problems so I'm actually waiting for the updated version myself. If anyone has root and wants the old, buggy build I offered as an alpha, let me know and I'll send it to you.
  24. 1 point
    Well go figure - I have a Servostick that I have been trying to install and I reckon the control board is dodgy as it works only randomly ( I have been emailing with Andy about this ) - so I disconnect it and THAT seems to somehow have been affecting my PC in various ways- including this issue as the issue dissapeared immediately -sounds weird yes,,,,,but that's whats happening - thought I would share for any future reference
  25. 1 point
    I have the aarch64 version installed too, so i have RetroArch & RetroArch aarch 64 in the app drawer. I haven't bothered editing my ini files to launch it through Hyperspin , as it doesn't have as many cores available (like Reicast for example). Thing is the dolphin core isn't as good as the standalone emu, well currently anyway. I get some serious graphical glitches in Gamecube games, like Star Fox Assault for example. If it improves, I might well change the exe and parameter lines in the Gamecube and Wii ini files.
  26. 1 point
    Info on compatibility here https://github.com/libretro/daphne
  27. 1 point
    Its back and its been re Honoed so figured it needed a vid:
  28. 1 point
    It's ok guys. Was a simple one. Windows media was set to autoplay so when demon tools mounted it would start...
  29. 1 point

    Where’s Ninja2bceen?

    Fightcade set up! Compete online with your old school games! https://www.youtube.com/watch?v=6qb4Qr-EWXk
  30. 1 point

    Latest Hyperspin update

    Honestly I don't know, i did some as3 coding for my theme but I'm definitely not a coder. Anyway with good hardware it is really difficult to trigger the bug, on q6600 @3.2ghz I had to try 15-20 times to check if that happens while on my old htpc, based on p4, it was a freaking nightmare. The fact is the time window in which you can trigger the bug is really tight now, and it's tighter when you are using a powerful hardware. If you press the button to launch the game and move the wheel just one time the bug will not be triggered, you need to move the wheel in the exact moment the system is transitioning from HS to the emulator. The fact is... well, hyperspin offers outstanding customizazion options in terms of theme making
  31. 1 point
    Another quick update for today we have version 1.2 of the Super Nintendo Hacks & Homebrew video snaps collection. Version 1.2 includes 4 new video snaps bringing the total number of videos in this collection to 38. A special thanks again to @audi85 for submitting the captures for this update. More details are to be found after the preview. Version 1.2 Added 4 Videos Captures @Audi85 Edits & Encoding @Circo Update your videos today EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies FIles Feed (We only post a handful in the news feed) View the full article
  32. 1 point

    Taito Games Freezing

    I've reinstalled these many times because they stop working when you go back after a break. If you don't want to reinstall you could try Gameloader or even the Nesica Loader, but I'm not sure what games that works with.
  33. 1 point

    HyperSpin 1.5.1 Public Release

    Thanks for the feedback. We're absolutely going to support widescreen in a future release. [emoji6] Sent from my Pixel 2 XL using Tapatalk
  34. 1 point

    HyperSpin 1.5.1 Public Release

    Another positive happy post. Nice.
  35. 1 point

    HyperSpin 1.5.1 Public Release

    So no 16:9 support! Let me guess, it's coming soon...it's been coming since 2011 at least! Still nothing. At least it works again with the new windows update and someone thought it would be a good idea to animate wheels (a feature no one ever asked for). Only 20,000 wheels to be animated. Admin note: Don't be an ass
  36. 1 point

    MSU-1 SNES CD Full Wheel

    I also modified the default SNES RocketLauncher bezel, to use the better drawn (in my opinion) SNES logo. My sensibilities as a graphic artist are not what they were a year ago - when I look at the typical SNES logo floating around on the net, it just looks wrong - the outer corners of the lettering are too wide, and it just kills my OCD. So anyways, if you want a matching SNES Bezel, here ya go: Bezel.ini
  37. 1 point

    MSU-1 SNES CD Full Wheel

    Hey guys, I wasn't quite happy with my other bezel - did some more work, and this is what I came up with. Bezel.ini
  38. 1 point

    Ultra Street Fighter IV - Ashurax

    Un nouveau theme déjà disponible dans la section Download. Peut être que l'on pourra l'utiliser sous Taito Type X 3. Et de nouveau themes à venir.
  39. 1 point

    MSU-1 SNES CD Full Wheel

    Here you go.
  40. 1 point

    MSU-1 SNES CD Full Wheel

    I made a RocketLauncher bezel for this (out of artwork directly from the main menu theme), if anyone is interested.
  41. 1 point

    MSU-1 SNES CD Full Wheel

    utfalcon, what do you think? <game name="Conker's High Rule Tail (MSU-1)" index="" image=""> <description>Conker's High Rule Tail (MSU-1)</description> <cloneof /> <manufacturer>Zeldix</manufacturer> <crc /> <genre>Adventure</genre> <year>2017</year> <rating>HSRS - AD (Adult)</rating> <enabled>Yes</enabled> </game>
  42. 1 point
    Here are the latest additions, which are some I fixed up and made much better. Big Shot (Gottlieb).zip Addams Family, The (Bally).zip Attack From Mars (Bally).zip Black Hole (Gottlieb).zip Black Knight (Williams).zip Black Knight 2000 (Williams).zip Bram Stoker's Dracula (Williams).zip Big Shot (Gottlieb).zip Black Rose (Bally).zip
  43. 1 point
    OK its been a while but I'm almost done I think there is only 9 more to go. Here is what I got so far, Btw you guys have got to let me know what you think of what I did with tea d off and taxi. I'm really proud of those. Ripley's Believe It or Not! (Stern).zip Safe Cracker (Bally).zip Scared Stiff (Bally).zip Space Shuttle (Williams).zip Star Trek - The Next Generation (Williams).zip Starship Troopers (Sega).zip Tales of the Arabian Nights (Williams).zip Taxi (Williams).zip Tee'd Off (Gottlieb).zip
  44. 1 point

    HLSL settings for MAME .180

    Some people prefer GLSL, some (myself included) HLSL... it's all up to your personal preference. Here is a link to my ini file set for MAME 0.180 (has custom HLSL settings):
  45. 1 point
    ok here is a few more themes for pinball arcade. including the properly named one to replace Frankenstein: Last Action Hero (Data East).zip Lights... Camera... Action! (Gottlieb).zip Mary Shelley's Frankenstein (Sega).zip Medieval Madness (Williams).zip Monster Bash (Williams).zip No Fear - Dangerous Sports (Williams).zip No Good Gofers (Williams).zip Party Zone (Bally).zip
  46. 1 point
    I really don't know how. and I'm afraid my themes may not be good enough. And I'm pretty sure you are not aloud to post video snaps here. well anyways I would love it if someone took them and posted them for me. I got more I made within the last few hours. so here: High Roller Casino (Stern).zip High Speed (Williams).zip Hurricane (Williams).zip Jack-Bot (Williams).zip Judge Dredd (Bally).zip Junk Yard (Williams).zip
  47. 1 point
    This guide saved my life thank you. In return here are some of the themes I created thus far for pinball arcade. If you like them let me know cause I really have no idea where to post these. Also I'm not done yet. I've been doing them alphabetically and I'm only up to Funhouse. If you like them and or know a better place for me to share them then please let me know. Im really proud of how the themes from central park up Funhouse turned out, with that said I will probably change the first ones latter on too to match those. If anyone else wants to repost these somewhere feel free. I wish I knew how to post a snapshot or screencapture pic of them for you. And thanks again for this awesome guide. IT tooks some tinkering but I finally got everything working great. All games are selecting itself like magic. Thank you so much. Addams Family, The (Bally).zip Attack From Mars (Bally).zip Big Shot (Gottlieb).zip Black Hole (Gottlieb).zip Black Knight (Williams).zip Black Knight 2000 (Williams).zip Black Rose (Bally).zip Bram Stoker's Dracula (Williams).zip Bride of Pin-Bot (Williams).zip Cactus Canyon (Bally).zip Centaur (Bally).zip Central Park (Gottlieb).zip Champion Pub, The (Bally).zip Cirqus Voltaire (Bally).zip Class of 1812 (Gottlieb).zip Creature from the Black Lagoon (Bally).zip Cue Ball Wizard (Gottlieb).zip Cyclone (Williams).zip Default back up.zip Default.zip Diner (Williams).zip Dr. Dude & His Excellent Ray (Bally).zip Earthshaker (Williams).zip El Dorado - City Of Gold (Gottlieb).zip Elvira and the Party Monsters (Bally).zip F-14 Tomcat (Williams).zip Firepower (Williams).zip Fish Tales (Williams).zip Flight 2000 (Stern).zip Frankenstein.zip FunHouse (Williams).zip
  48. 1 point

    HiToText (Hi score support)

    That's awesome... thanks for the update! Great work!
  49. 1 point
    Another way is to just put your mouse pointer over the exe, wait a second and then it should pop up.
  50. 1 point
    Right-click on the .exe, Properties, Select the Details tab