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Showing content with the highest reputation since 01/10/2018 in all areas

  1. 5 points

    Version 1.0.2


    Hypert00ls with options for SYNOPSIS, DEVELOPERS, PLAYERS Built from source and modified by me.
  2. 2 points

    Version 1.0.0


    What s up Dr ?
  3. 2 points

    Who's running the show..

    To be honest for me HyperSpin works just fine as is and RocketLauncher adds all the extra features that I needed for my setup. I have tried the likes of LaunchBox which is feature rich but no easy theme editor exist for it to design themes and GameEx was just not doing it for me for a better lack of words. HyperSpin still has the flashy look and an easy to use theme editor and I personally like using flash so making animations to my themes is a piece of cake. Then we got RocketLauncher which adds all the extra bells and whistles that works with HyperSpin or many other FE's for that matter. As it stands everything runs and looks just fine even on my 50” HDTV so even if HS 3.0 never comes I am happy as it stands and can keep on creating new themes, bezels, RocketLauncher modules, fade screens and much much more. Keeps me busy and will for years to come if not forever. Sent from my iPhone using Tapatalk
  4. 2 points
    Another small system released today. I actually made all the captures months ago and got sidetracked. Better late than never, I guess, today's release is for the Sega Hikaru arcade system. We have 5 new video snaps, platform video, snaps, titles and other artwork. These were recorded using Demul 0.7, due to some missing textures and minor glitches, this set will most likely be redone when Demul 0.8 is released. High Quality Video Snap Sample EM Default Platform Video Videos Added / Replaced - 5 @Circo airtrix braveff pharrier podrace sgnascar Grab the new video snaps immediately via: EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View the full article
  5. 2 points

    Version 4.5.1


    This is a Vecor special media pack to replace HyperSpin original "Specials" & "Menu" medias, with improved quality. It's made to exactly replicate the original style, but with a much improved quality (vector and aspect ratio) Updated content is: Footer animations (Next/Prev Game, Press Start, Free Play), for Main menu as well as for all Game Systems (Next, Previous, Forward, Backward) Those are the .swf files under images/special folders of Main menu & Systems Exit and Favorites menu (Background, Texts and arrows) Those are the .png files under frontend/images/special Benefits are: No jagged graphics Smoother animations Native Compatibility with all resolutions (4K included) Correct Aspect Ratio in 16/9 and 4/3 Smaller files How to Install: Please copy Media folder corresponding to your screen aspect ratio (4/3 or 16/9) to your Media folder (for Main Menu and Frontend), and copy files under (FOR_SYSTEMS) to each Game System folder, You can execute the batch script under FOR_SYSTEMS to automatically copy game systems specials to all systems (to be done once archive copied to your HyperSpin folder) You also have to redo the copy every time you create a new system with HyperHQ, as HyperHQ create default arts which are not Vector Note: .png files under /Frontend/ are .swf files renamed to .png, they cannot be open under an Image viewer Thank you Bubs FOOTER: Before (Bitmap): After (Vector): 16/9 Before (Bitmap, stretched): 16/9 After (Vector, not stretched): HiDPi Detail: MENU (Exit & Favorites): Before (Bitmap): After (Vector): 16/9 Before (Bitmap is stretched): 16/9 After (Vector is not stretched):
  6. 2 points

    Version 20150801


    Amstrad_CPC_Wheels_[08012015]. Wheels Match with Tur-Matcher from HorseyHorsey and PPAAUULL folders on FTP along with my C64 wheels. Wheel naming based on HS 1.0 XML. No guarantee that all wheels match a Amstrad CPC box. Its a start anyway. Did you help with some of these? Let me know so you can get added to the credits! Cheers!
  7. 2 points

    Version 1.3.3


    NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS New HyperSpin release initial install files. Just unzip somewhere such as C:\HyperSpin , DO NOT OVERWRITE YOUR PREVIOUS INSTALLATION, this is an all new HS. Includes HyperLaunch and all modules, please update databases is fresh install. Changes 01/23/2015 Reverted back to HyperLaunch 2 Bundle
  8. 1 point

    Black Melamine Bartops

    Hey again folks, In addition to the previously posted MDF kit I've now released a Black Melamine Faced kit (for 19" screen) also with graphics, Perspex CP, Perspex Marquee, Perspex Front Panel & T-Mold. Willing to offer 10% on listed price here... https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.co.uk%2Fulk%2Fitm%2F162850320638 Sent from my iPhone using Tapatalk
  9. 1 point

    Pedestal 2 player build

    just finished graphics and installing Hyperspin on my pedestal. I added a power button on the front for the computer and have 8 usb ports (4 on the front and 4 on the side. I also added the power button and ethernet port (just in case). It's hard to see, but on the sides I cut clear acrylic and put vinyl stickers of mario, sonic and mortal kombat (black vinyl). it was a fun build. I only need to get my controls to work properly through HyperHQ, Rockerlaucher and Joytokey. Everything else works great.
  10. 1 point

    Gutted Lost my whole collection

    To be fair if it just "Happened" I wouldn't be putting too much faith in that HDD. Be sure to run a scan disc on it when you get a chance as it could have some troublesome sectors. Also It might be worth it to invest in a 120GB SSD to install your OS on and move your hyperspin to a separate HDD that way any windows issues in the future wont risk taking your HS with it.. Granted you will need to re-configure your paths for Hyperspin.. well unless you install your OS to D: or something and leave C: for just Hyperspin. I have 4 copies of Hyperspin on my PC now... well 3 with one on a Portable HDD so I can take it over to a friends house to play.
  11. 1 point

    [WIP] Download Section Clean Up

    Oh also I am not sure if its possible but is there anyway to add Selection Criteria to the upload form? So you need to select a Platform, resolution etc from drop down boxes and it adds the (PC Games) (16:9) etc to the file name? Also perhaps adding guides within the upload module itself might help those that aren't used to uniformity to name their files how it has been requested. Might be too much work for too little return, but food for thought.
  12. 1 point
    The Sega Genesis 4:3 game theme section could do with some attention as there are no themes in there. hellsing
  13. 1 point

    [WIP] Download Section Clean Up

    I have been quietly working in the Upload Section when I get a chance. Just generally moving files around. Today I created a "Sin Bin" for newly uploaded files that have either been uploaded to the wrong section or given an uninformative title. I apologise if this is annoying but it streamlines moving files like that to keep the Root Upload Section clear. That may in turn prompt people to find the correct sub section to upload. Please upload your files with informative titles and to the right section. This makes everyones life easier. I know English is not the only language so please pass this message on in you native tounge.
  14. 1 point
    This is the start of the WIP guide and Amiga Project thread DONT REPLY TO THIS THREAD REPLY TO THIS ONE(clicky) Database taken from this thread post More to follow
  15. 1 point
    Careful what you wish for Yes another video!! More testing so it is on topic. As requested by Ransom, I tested a HDF game with the CD image also mounted. Spoilers....it didn't recognise the CD BUT he did inform me this has been fixed in Amiberry recently, which only makes me more excited for the impending release
  16. 1 point

    Hyperspin databases issues

    There are special entities in xml that can't be written as plain text like & for the ampersand character. The one for apostrophe is really only needed when attributes use single quotes rather than double but HS and any xml parser will automatically translate the special entities into the normal character so there's no reason to edit them.
  17. 1 point
    WOW.. And Here I am born and bred with the Commodore Amiga since '87, And still going strong in 2018!! I have made many emulated project with Amiga.. XboxClassic.. Xbox360.. PSP.. PS3.. RPi3.. Now Shield... Future got my eye on PS4 then hopefully Xbone
  18. 1 point
    The Shadow of the Beast
  19. 1 point
    Amiga emulation has always been a complex system. Especially because no emulator comesclose to winuae on pc. Amiberry & uaerarm i guess are thrn next best thing at the moment. Until the new version comes out.. Yaaaawwnnn.. Ive spent well over 12months on my pi amiga image its not perfect but im pretty happy with what it is becoming. I think buy February i need to sway from the pi ship to android ship and chip away at it. Just when oh when is amiberry coming on android. Taking sooo looong...
  20. 1 point

    Commodore Amiga Nvidia Shield TV

    I think the lack of enthusiasm (it's not a lack of love) is due to sheer complexity of making games work with Amiga emulation. If someone manages a streamlined hyperspin setup that launches directly into games with the appropriate pre-settings, I think you'll see lots of us jump on it. I focused on CD32 initially with the idea I'd have an easier time accomplishing this. My frustration with Amiga is similar to my frustration with Hyperspin. Once setup, it's glorious but the environment and community forces everyone to reproduce the same steps over and over.
  21. 1 point
    I could BUT there's not much interest, these videos I do each barely get 50 views. In honesty there's not much more for me to say anyway. Rest assured the "Powers that be" are working behind the scenes on how best to do a setup/guide/tutorial for everyone. If I've helped and inspired some people then these videos were worth my time Thanks for the compliment. If you're talking about Hyperspin in general, then yes I will be doing more videos about it on the Shield TV...I doubt daily though.
  22. 1 point

    Commodore Amiga Nvidia Shield TV

    You could make daily video. we appreciate all your job for shield tv thanks
  23. 1 point
    Right I swear..this will be the last video for a while. Thought it might interest you guys, as you'll need to be tweaking settings as you test games out. I'm emulating the A600 here with HDF, as Ransom said sometimes it's useful to "gimp a game" and slow it down to the correct speed. JIT actually helped with the A1200 to fix graphical glitches but does naff all for the A600.
  24. 1 point
    Yes...another video! I've tried to condense much of what I've learned (or how little I know lol) into this video BUT also show why I want to avoid using ADF game versions. Ransom has now explained the limitation of the UA Bootloader, I didn't know when I recorded this. HDF versions do seem to be the way forward for launching directly from the Hyperspin wheel. Once the google sheet is up we can play test and keep a record of what's what.
  25. 1 point
    No probs mate. Anything i have done can be shared. No need to credit me all the time. Once is enough. Any new hdf packs that get uploaded i will let you know here in the future.
  26. 1 point

    Who's running the show..

    Very much agree, unless all parties pop up and give their sides there is no point dwelling on it. It was sometime ago now anyway I'm sure and hope everyone has moved on.
  27. 1 point

    Who's running the show..

    Agree, whilst I have reasons in his own words its not my place to advertise them and it would do more harm than good. For now lets just let this ship drift away and see what happens. The crew are still keeping the lights running for us all to enjoy which is enough for me.
  28. 1 point
    Making up for a somewhat slow update schedule in December, our next January update is a new set of video snaps and artwork for the Amstrad GX4000. This complete update includes 25 new video snaps, 1 em default platform video, gameplay & title snaps. Continue after the previews for a listing of whats new and the standard links. Huge thanks as always to our serial contributor @DamnedRegistrations for the captures. High Quality Video Snap Sample EM Default Platform Video (v2.0) Videos Added / Replaced - 25 Barbarian 2 (Europe) Batman the Movie (Europe) Burnin' Rubber (Europe) Copter 271 (Europe) Crazy Cars 2 (Europe) Dick Tracy (Europe) Enforcer (Europe) Fire and Forget 2 (Europe) Klax (Europe) Mystical (Europe) Navy Seals (Europe) No Exit (Europe) Operation Thunderbolt (Europe) Pang (Europe) Panza Kick Boxing (Europe) Plotting (Europe) Pro Tennis Tour (Europe) Robocop 2 (Europe) Skeet Shoot (Europe) Super Pinball Magic (Europe) Switchblade (Europe) Tennis Cup 2 (Europe) Tin Tin on the Moon (Europe) Wild Streets (Europe) World Of Sports (Europe) Top Fighter 2000 MK VIII (Unl) Virtua Fighter 2 vs Tekken 2 (Unl) Grab the new video snaps immediately via: EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View the full article
  29. 1 point

    Version v0.193


    ok , think i found the issue it now runs pang with out crashing I tested a few other games and all seems to run well (this was compiled with GCC 7.2) Thanks and enjoy ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Ok, here is yet another update mame64 and Arcade64 v0.193 No nag screen enjoy
  30. 1 point

    Who's running the show..

    There are always plans to make it better.. and I think the development team is still the same. However.. there was a certain member of staff that was running the marketing scene who has since.. gone missing as Agent47 has advised hence one of the flyers in my new theme. We still miss you @Avar
  31. 1 point
    Hello again Got back to doing some DL section clean up. Moved a 334 16:9 themes tagged as (PC-GAME) This makes a new spot for all those @Bungles themes!! There is plenty more clean up in that section to do, many Main Menu themes and even some bloddy Overlays WHHAAATTT. lol Just put some detail in the title people.
  32. 1 point

    Custom "Slick" Cabinet Build

    Thanks! Yeah, it was kind of a commission. I work in advertising and have made friends with photographer I've frequently used. She had just built a new studio, and wanted a "branded" multicade for clients and guests to entertain themselves with while waiting during shoots. So I built it for her in exchange for her shooting a few rounds of photos of my kids. She bought all the materials, but I guess we traded labor. She's respected enough to have photographed a portrait of the Dalai Lama, so I think I came out ahead in the deal And the pictures she has taken so far are amazing - and have bought me permission for several more projects from the wife! She just sent me a legit picture of the cabinet. I honestly wanted to keep it once I was done. I still have the template though, I maybe I'll build myself one one day.
  33. 1 point

    Version 1.0.0


    Theme 4:3 ;Archer MacLean's Dropzone (SNES)
  34. 1 point

    Version 2.0


    GCE Vectrex HyperBase Database (Official) Completed to 2.0 standards - including all metadata, and games as per the official guidelines. Development Thread -
  35. 1 point




    The time has come... And now ladies and gentlemen allow me to be the first to introduce you to HyperSync 3.5 series; you're one and only one stop shop for all the media to make your jaws drop! HyperSync 3.5 is the culmination of sixteen people working side by side, eleven months of work, a total of over 300 thousand lines of code, and a hell of a lot of beauty! You can download the consumer release now, and start using it right away! HyperSync consumer release is the first public release of HyperSync 3.5 to come out to the general public, HyperSync 3.5 will be metamorphed into version 4.0 by next months end with an expected three minor updates until that time. By using HyperSync 3.5 you understand that the application is still considered beta, albeit late beta (meaning it has undergone hundreds of hours beta testing and rewrites.) Getting Started Download the official release Extract the ZIP file anywhere on your PC (do not extract RAW files to root HyperSpin directory, do not extract this release into an existing HyperSync folder, place it in an empty folder.) Double click the application icon to launch HyperSync Once HyperSync is opened click on folders and select your HyperSpin root directory, and your media folder (typically /media) Click on the account information tile under 'home' and enter in your HyperSpin and EmuMovies forum password (click login on both instances) Now get started linking your systems. Linking Systems Click on the 'media configuration' tile located under home In just a few moments the configuration utility will load, to the left you will see a tile view of all of the systems on HyperBase Systems that you have already linked will be colored, otherwise they will be grey Click on a system tile and click 'Yes' when asked if you would like to setup that system After a moment all of the media options will be downloaded, you can preview these items by clicking preview as well Go through and setup all of your system media that you wish to synchronize Make sure SYNC SYSTEM is toggled ON, as well as SYSTEM INTROS if you wish to synchronize system intro videos Make sure that you have selected the system from the drop-down menu you want the system synced to, and click set Repeat all steps above for every system you wish to sync Click OK when finished Running a Sync Click on the sync tab, select a system, select a media type, click sync & enjoy. Words to the Wise HyperSync undergoes a 'sanity check' every time you click sync whereby it checks every database for consistency, errors as well as missing databases. If a database is found to be missing HyperSync will automatically download the appropriate database (if found on HyperList.) If a database is damaged then HyperSync will notify you that the database is damaged and give you the chance to download said database, if you choose no that system will be excluded from the synchronization. By using HyperSync it does not mean throwing caution to the wind, or not reading the instructions clearly. If you misuse HyperSync as with any media synchronization utility there is a chance for data corruption. So, please take your time, be patient and level-headed. Notable Features Automatic updating Automatic error submission Automatic database updating Fully integrated into HyperList, EmuMovies and HyperBase Super fast post syncs (no more waiting for hours.) Version History 6/25/2013 HyperSync Released I went ahead and pulled some major updates to the application today. I had been using Log4Net as the logging system, but after getting frustrated with it's clunky API and way out of date methods and routines I purchased a new logging system (source code and all; which I then modified for use with HyperSync) that I think is better (relative term there) than Log4Net. So without further delay here are some of the changes in this version: New more in depth logging system Added several hundred error traps Cleaned some of the redundant code out of the system Fixed the InternetCheck() routine Modified a good chunk out of the database updating utility 6/25/2013 HyperSync Released This update is a service release and has a few new methods for error handling built in. Below you will find release information specific to this build: Errors are automatically submitted to the developers Users are given a ticket number in their DEBUG.LOG file which they can post here on the forums 6/26/2013 HyperSync Released This is a service pack update, fixed a few issues on the error tracking side of things; rewrote a large portion of the error submission service. This should allow me to help diagnose user related issues 6/26/2013 HyperSync Released This release traps the startup object and creates an DEBUG.LOG file for you to upload when asking for assistance. 6/26/2013 HyperSync Released This release is a service release, it is not mandatory but it is highly suggested however. This update will trap all DownloadFile() methods just in case either HyperBase or EmuMovies.com replies with a null value or a File Not Found response. This should dramatically cut down on the number of stopped synchronizations by the application. 6/27/2013 HyperSync Released This release updates the way that HyperSync communicates with EmuMovies.com in a few minor ways such as follows: No longer pools data sent via the EmuMovies.com API The 'official' EmuMovies.com API was rewritten (locally) to enhance communication and extend usability Will no longer report each failed assignment call as an error; these calls are now cached and tried at a later time Beginning methods to allow users to choose the media type they wish to synchronize Added a cache mode and single instance mode (single instance meaning each file is checked one by one) Implemented a global single instance API variable that will assure there are no 'random' logins to EmuMovies.com Enhanced the media preview window for EmuMovies.com 6/28/2013 HyperSync Released This updates adds one more error checking method whenever a user enables alternate video paths in their folders options. The system now scans for the INI file of the particular system, if it cannot find a suitable INI file then it will not update the videos for that system (so let's make sure we have all of the proper HyperHQ options filled out.) Also, this release contains minor GUI updates to the excluded systems tab on the media configuration utility as well as the folders tab on the main application interface. 7/31/2013 HyperSync Released This updates includes a host of changes to the core application. I have read over the forums and seen where users were experiencing problems with the application and have tried to fix a few things that may have been preventing new users from using the application correctly. Default.zip - This was an oversight on my behalf as somehow the drop down menu for system themes was hidden in the previous release, I modified the download core a little so that it is in compliance for the new Cloud project that we are working on over here. 8/2/2013 HyperSync Released Added a bootstrapper to HyperSync, you will now have to run HyperSync Loader.exe instead of running HyperSync Cloud.exe. This bootstrapper ensures that all of the prerequisites are installed properly and are running effeciently prior to launching the main application. 11/2/2016 HyperSync Released -Added compatibility with new forum software IPB 4 (All previous versions will not work any more) -You no longer have password restrictions, use any password you would like Please Note: If you have not already, consider joining EmuMovies.com to enhance your overall experience with not only HyperSync but HyperSpin as a whole. EmuMovies.com brings a host of media files to HyperSpin that you can not imagine, and with the given fact that HyperSync will support HyperLaunch media types in the near future (via extensible modules) it is more important now than ever to make sure we are getting you the media you want, how you want it. EmuMovies.com is highly affordable and their lifetime service simply cannot be beat; and remember HyperSpin Platinum members save 25% off right at the check out, so visit over there today and sign up; because HyperSync is pulling and relying on media from EmuMovies.com more everyday, and we don't want to leave anybody out of the fun!
  36. 1 point

    Version 20161030


    Sega Genesis/Megadrive - Main Menu Wheel
  37. 1 point



    My pack contains 830 3D boxes. Some official, some custom. There are boxes for Retail, Unlicensed, Hacks, and Prototypes. Everything in the preview shots is my custom work. Update in the near future! Credits to Wally Wonka for some of the spines. Enjoy!
  38. 1 point

    Version 2-1-16


    Sega Genesis 3D Box Art by me. Over 70+ of the cases are completely custom! Boxes for retail, unlicensed, hacks and protos!!! I will do an update to this set sometime soon. Europe exclusives and Japan exclusive sets in the future! Enjoy
  39. 1 point



    USA and Europe Mixed 3D Box art by me. Streets of Rage, Streets of Rage II, Sensible Soccer, The Smurfs, and Smurfs Travel the World are completely custom I made. Couldn't find great scans. Alot of scans were heavily damaged and cleaned by me before conversion. Enjoy!
  40. 1 point



    Tec Toy Master System Exclusives 3D Box Art. Enjoy.
  41. 1 point



    Greetings, For your enjoyment I present you with the 3dbox set I made for the GCE Vectrex: -------------------------------------- The Vectrex was the first and only home-based system to ever use a vector-based screen. It was also the first home system to offer a 3D peripheral (the Vectrex 3D Imager), in 1984, predating the Sega Master System's SegaScope 3D by several years. The Vectrex was a commercial failure, due in part to its release just prior to the North American video game crash of 1983. However, it retains a small, devoted fan base. In addition, critics have praised the system's durability, the design of its controllers, and its library of games. -------------------------------------- These Boxes are at 4:3 aspect ratio. -------------------------------------- Boxes included 3D Crazy Coaster (USA).png 3D Mine Storm (USA).png 3D Narrow Escape (USA).png AnimAction - Advanced Animation (USA).png Armor..Attack (World).png Art Master (USA).png Bedlam (USA, Europe).png Berzerk (World).png Blitz! - Action Football (USA, Europe).png Clean Sweep (World) (Mr Boston Version).png Clean Sweep (World).png Cosmic Chasm (World).png Dark Tower (USA) (Proto).png Fortress of Narzod (USA, Europe).png Heads-Up - Action Soccer (USA).png HyperChase - Auto Race (World).png Melody Master - Music Composition and Entertainment (USA).png Mine Storm (World).png Mine Storm II (USA).png Polar Rescue (USA).png Pole Position (USA).png Rip Off (World).png Scramble (USA, Europe).png Solar Quest (World).png Space Wars (World).png Spike (USA, Europe).png Spin ball (USA).png Star Castle (USA).png Star Trek - The Motion Picture (USA).png StarHawk (World).png Thrust (USA) (Unl).png V-Frogger by Chris Salomon (1998) (PD).png WebWars (USA).png
  42. 1 point



    a pack of 3D Box Artwork for Amstrad CPC
  43. 1 point

    Version 1.0


    PC Games by Chillinwater 1.0 Info: Make a "dummy" exe script and set it as the Emulator Point "rom path" to your folder with your .LNK files Use the PC game's native exit routine *RetroFitted from BBB's Mame .140 module*
  44. 1 point

    NES Letter Pack

    Version 20101011


    NES Letter Pack-bLAZER This is complete, if you find numbers are missing it's because those numbers are not used in the database. Gigapig.
  45. 1 point

    Version 20140910


    Amstrad CPC Game Wheels Pack-albert_c
  46. 1 point

    Version 20091115


    215 sound samples from Genesis Games.
  47. 1 point

    Version 20110701


    Phelios (Japan) - phelios (MAME) Video Snap available at EmuMovies
  48. 1 point

    Version 20100912


    Parodius DA! (World, set 1) - parodius (MAME) Video Snap available at EmuMovies
  49. 1 point

    Version 20120403


    Peggle (Joystick, v1.0) - peggle (MAME) Video Snap available at EmuMovies