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Planktonnl

User
  • Content count

    25
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  • Country

    Netherlands

About Planktonnl

  • Rank
    HyperNewbie
  • Birthday 03/16/1971

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  • Location
    houten

Converted

  • Location
    utrecht
  1. Planktonnl

  2. Hi everybody its my first bilt just wanted tp share it what you think of it ????? https://www.youtube.com/watch?v=01iS8cbksi4 20150210_205503.mp4
  3. Top 10 PC Arcade games

    1 Deadligt 2 Hatred 3 How to survive 4 brothers a take of two sons 5 Shank 2 6 Trine 2 7 Trails Fusion 8 The walking dead game 1 9 the walking dead game 2 10 game of thrones
  4. Top 10 PC Arcade games

    Its a nice list Ho got a next top 10 list
  5. Top 10 PC Arcade games

    Hoi all 10 Best arcade games Ho got a list
  6. invalid mode supplied

    Hi everybody get this error message Invalid mode supplied Someone ?
  7. invalid mode supplied

    08:53:18 PM | HyperSpin Started 08:53:18 PM | Going windowed mode 08:53:18 PM | Checking for updates 08:53:18 PM | Update Check Complete 08:53:18 PM | Startup program unavailable 08:53:18 PM | Playing intro video 08:53:21 PM | Error intializing joysticks 08:53:21 PM | Menu Mode is multi 08:53:21 PM | Loading Main Menu.xml 08:53:21 PM | Main Menu.xml successfully loaded 08:53:22 PM | Main Menu wheel loaded successfully 08:53:25 PM | Loading Nintendo GameCube.xml 08:53:25 PM | Main Menu.xml successfully loaded 08:53:26 PM | Nintendo GameCube wheel loaded successfully 08:53:30 PM | Launching Game 08:53:30 PM | Not using HyperLaunch 08:53:30 PM | Running in normal rom mode 08:53:30 PM | Excecutable is RocketLauncher.exe 08:53:30 PM | Command Line is: "H:\HyperSpin\RocketLauncher\RocketLauncher.ex e" Super Smash Bro melee. "Nintendo Gamecube" -f "H:\HyperSpin\HyperSpin.exe" -p "HyperSpin" 08:53:39 PM | Launching Game 08:53:39 PM | Not using HyperLaunch 08:53:39 PM | Running in normal rom mode 08:53:39 PM | Excecutable is RocketLauncher.exe 08:53:39 PM | Command Line is: "H:\HyperSpin\RocketLauncher\RocketLauncher.ex e" SSX 3 (USA). "Nintendo Gamecube" -f "H:\HyperSpin\HyperSpin.exe" -p "HyperSpin" 08:53:44 PM | Loading Main Menu.xml 08:53:44 PM | Main Menu.xml successfully loaded 08:53:44 PM | Main Menu wheel loaded successfully 08:53:46 PM | Loading Super Nintendo Entertainment System.xml 08:53:46 PM | Main Menu.xml successfully loaded 08:53:46 PM | Super Nintendo Entertainment System wheel loaded successfully 08:54:37 PM | Launching Game 08:54:37 PM | Not using HyperLaunch 08:54:37 PM | Running in normal rom mode 08:54:37 PM | Excecutable is RocketLauncher.exe 08:54:37 PM | Command Line is: "H:\HyperSpin\RocketLauncher\RocketLauncher.ex e" "Dragon's Lair (USA)." "Super Nintendo Entertainment System" -f "H:\HyperSpin\HyperSpin.exe" -p "HyperSpin" 08:56:06 PM | Loading Main Menu.xml 08:56:07 PM | Main Menu.xml successfully loaded 08:56:07 PM | Main Menu wheel loaded successfully 08:56:11 PM | Loading Nintendo 64.xml 08:56:11 PM | Main Menu.xml successfully loaded 08:56:12 PM | Nintendo 64 wheel loaded successfully 08:56:14 PM | Launching Game 08:56:14 PM | Not using HyperLaunch 08:56:14 PM | Running in normal rom mode 08:56:14 PM | Excecutable is RocketLauncher.exe 08:56:14 PM | Command Line is: "H:\HyperSpin\RocketLauncher\RocketLauncher.ex e" "007 - The World Is Not Enough (USA)." "Nintendo 64" -f "H:\HyperSpin\HyperSpin.exe" -p "HyperSpin" 08:56:24 PM | Loading Main Menu.xml 08:56:24 PM | Main Menu.xml successfully loaded 08:56:24 PM | Main Menu wheel loaded successfully 08:56:26 PM | Exit program unavailable 08:56:26 PM | Quiting Hyperspin 08:56:26 PM | Bye!
  8. Error Message Hyperlaunch.exe ?

    20:39:12:640 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.1 (www.rlauncher.com) 20:39:12:720 | RL | INFO | +78 | Main - System Specs: RocketLauncher Dir: H:\HyperSpin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 8.1 Pro SKU: Professional Total Memory: 8190.48 MB Free Memory: 5541.35 MB Used Memory: 2649.133 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: AMD Radeon R9 200 Series GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 14.501.1003.0 Sound 1 Device: High Definition Audio-apparaat Sound 1 Status: Enabled Sound 2 Device: AMD High Definition Audio Device Sound 2 Status: Enabled OS Language: Dutch_Standard OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1010 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1680 Current AHK Desktop Height: 1050 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 20:39:12:720 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\RocketLauncher.exe exists 20:39:12:725 | RL | INFO | +15 | Main - HyperSpin.exe coordinates are x722 y308 w800 h600 20:39:12:725 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin exists 20:39:12:726 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 20:39:12:726 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "1941j" 20:39:12:737 | RL | INFO | +0 | Main - Did not find a "H:\HyperSpin\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options. 20:39:12:737 | RL | INFO | +0 | Main - 1941j is using the default emulator: MAME 20:39:12:737 | RL | INFO | +0 | Main - Checking for a [MAME] section in H:\HyperSpin\RocketLauncher\Settings\MAME\Emulators.ini 20:39:12:737 | RL | INFO | +0 | Main - Checking for a [MAME] section in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 20:39:12:738 | RL | INFO | +16 | Main - Found [MAME] in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 20:39:12:739 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk exists 20:39:12:745 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 20:39:12:745 | RL | INFO | +0 | Main - 1941j will use module: H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk 20:39:12:759 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 20:39:12:761 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\Emulators\MAME\mame.exe exists 20:39:12:762 | RL | INFO | +0 | Main - INI Keys read 20:39:12:762 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists 20:39:12:763 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists 20:39:12:764 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\FontReg.exe exists 20:39:13:124 | RL | INFO | +359 | Main - "1941j" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 20:39:13:124 | RL | INFO | +0 | CheckPaths - Started 20:39:13:124 | RL | INFO | +0 | CheckPaths - Found rom: H:\HyperSpin\Emulators\MAME\roms\1941j.zip 20:39:13:124 | RL | INFO | +0 | CheckPaths - Ended 20:39:13:125 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 6 pluginPath = H:\HyperSpin\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = rlMode = rlTitle = RocketLauncher rlVersion = 1.0.0.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = H:\HyperSpin\RocketLauncher\Data\Language\Localization.ini frontendPID = 5264 frontendPath = H:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = H:\HyperSpin\Emulators\MAME\mame.exe emuPath = H:\HyperSpin\Emulators\MAME emuName = MAME emuExt = exe romPath = H:\HyperSpin\Emulators\MAME\roms romPathFromIni = H:\HyperSpin\Emulators\MAME\roms romExtension = .zip romExtensionOrig = .zip romExtensions = zip|7z executable = mame.exe systemDbName = MAME systemName = MAME dbPath = dbName = 1941j dbExt = romName = 1941j romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = H:\HyperSpin\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = Dutch_Standard sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1680 originalHeight = 1050 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\HyperSpin\RocketLauncher\Media\Fade RLDataPath = H:\HyperSpin\RocketLauncher\Data RLMediaPath = H:\HyperSpin\RocketLauncher\Media RLErrSoundPath = H:\HyperSpin\RocketLauncher\Media\Sounds\Error modulesPath = H:\HyperSpin\RocketLauncher\Modules moduleFullName = H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk moduleName = MAME modulePath = H:\HyperSpin\RocketLauncher\Modules\MAME moduleExtension = ahk moduleExtensionsPath = H:\HyperSpin\RocketLauncher\Module Extensions libPath = H:\HyperSpin\RocketLauncher\Lib 7zEnabled = false 7zPath = H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = H:\HyperSpin\Settings 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = H:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up} pauseLoadStateKeyCodes = {F7 down}{F7 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = H:\HyperSpin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = H:\HyperSpin\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default systemProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME xPadderSystemProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\_Default emuProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\MAME romProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\1941j RocketLauncherProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME ahkEmuProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME\MAME ahkRomProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME\1941j ahkRocketLauncherProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = H:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = H:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini 20:39:13:125 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 20:39:13:126 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 20:39:13:126 | RL | WARNING | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions Init.ahk" not found 20:39:13:126 | RL | INFO | +0 | BuildScript - Validating module 20:39:13:127 | RL | INFO | +0 | BuildScript - Validation complete 20:39:13:127 | RL | INFO | +0 | BuildScript - Module: MEmu = MAME MEmuV = v0.160 MURL = http://www.mame.net/ MAuthor = djvj MVersion = 2.1.12 MCRC = 2253BE34 iCRC = CA5CEF4B MID = 635038268903403479 MSystem = "AAE","Cave","Capcom","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS" ;---------------------------------------------------------------------------- ; Notes: ; No need to edit mame.ini and set your rom folder, module sends the rompath for you. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ;The settings in the later ini's override those in the earlier ini's. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1) hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1) glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1) bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal" Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1) cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1) cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom. sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1) romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1) mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1) Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1) Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1) Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1) Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1) Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1) Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1) autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1) volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1) inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" ) Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If (ProductVersion) StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2 Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If (verticalRotationMode = "none") verticalRotationMode := "" hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) { ListXMLObject := Object() ListXMLObject := ListXMLInfo(romName) If (bezelEnabled = "true") { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,ListXMLObject["Angle"].Value) } } If (servoStikEnabled != "false") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && ListXMLObject["Angle"].Value) { If (verticalRotationMode = "original") verticalRotationMode := " -rotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" } ; -romload part of 147u2 that shows what roms were checked when missing roms winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window" If (Videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := " -nogl_glsl" Else glsl := "" If (Videomode = "ini") Videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" sysParams := If sysParams != "" ? A_Space . sysParams : "" romParams := If romParams != "" ? A_Space . romParams : "" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . """" ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom If InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If InStr(sysParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If mameRomName { FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If ErrorLevel ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed = 1 } If cheatMode = true { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z")) ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } HideEmuStart() If legacyMode = true errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate) Else errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate) If errLvl { If (errLvl = 1) Error = Failed Validity Else If(errLvl = 2) Error = Missing Files Else If(errLvl = 3) Error = Fatal Error Else If(errLvl = 4) Error = Device Error Else If(errLvl = 5) Error = Game Does Not Exist Else If(errLvl = 6) Error = Invalid Config Else If errLvl in 7,8,9 Error = Identification Error Else Error = MAME Error Log("MAME Error - " . Error,3) } WinWait("ahk_class MAME") WinWaitActive("ahk_class MAME") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) BezelExit() If fileRenamed { ; rename file back to alternate name for next launch FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension% If ErrorLevel ; if rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . romName . " back to " . originalRomName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution Global emuFullPath, emuPath ListXMLObject := Object() listXMLVarLog := RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide Fileread, ListxmlContents, %emuPath%\tempBezel.txt RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) RegExMatch(parent,"cloneof=" . """" . ".*", parent) RegExMatch(parent,"""" . ".*", parent) StringTrimLeft, parent, parent, 1 RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) RegExMatch(angle,"[0-9]+", angle, "-6") RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width) RegExMatch(width,"[0-9]+", width, "-6") RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height) RegExMatch(Height,"[0-9]+", Height, "-6") RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj:={} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } Log("Module - MAME ListXML values: " . listXMLLog,5) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true Log("Module - This game's height is greater than its width, forcing vertical mode",5) } FileDelete, %emuPath%\tempBezel.txt Return ListXMLObject } HaltEmu: If pauseMethod = 1 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 2 { disableSuspendEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 3 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 4 { disableSuspendEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} } Return RestoreEmu: If pauseMethod = 1 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 2 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 3 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 4 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} WinActivate, ahk_class MAME } Else If pauseMethod = 6 WinActivate, ahk_class MAME Return CloseProcess: FadeOutStart() WinClose("ahk_class MAME") Return 20:39:13:137 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 20:39:13:138 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 20:39:13:138 | RL | WARNING | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions.ahk" not found 20:39:13:138 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 20:39:13:139 | RL | INFO | +0 | Main - Module is built 20:39:13:139 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\AutoHotkey.dll exists 20:39:13:142 | RL | INFO | +0 | Main - Running module
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    button LED bulbs holders nuts Joystick player buttons Microswitch USB adapter ground wires http://www.aliexpress.com/item/Arcade-parts-Bundles-With-Illuminated-button-LED-bulbs-holders-nuts-Joystick-player-buttons-Microswitch-USB-adapter/1592469951.html (from AliExpress Android)
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    Sorry Google translate
  14. the walking dead bartop help

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