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Found 10 results

  1. Kung Fu Kid - Theme (Sega Master System) View File Kung Fu Kid - Theme (Sega Master System) Submitter NEO207 Submitted 06/11/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  2. Sonic the Hedgehog Theme (Sega Genesis / Master System) View File Why am I the first one doing this? :-) SEGA - Classic gets a theme now - enjoy! You can use it for the GEN or MS Version Submitter NEO207 Submitted 06/10/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  3. Sega Master System [Main Menu] Original Retail Box (ORB) Style View File Sega Master System Main Menu theme based on the original retail packaging of the console. Bringing the original box aesthetic back into Hyperspin really adds a layer of nostalgia to the experience. I use old commercials for the preview video (included in the ZIP) but this works fine with gameplay vids too. Enjoy! EDIT: This theme works well with 4:3 and 16:10; message me if you need a 16:9 version Submitter scoodidabop Submitted 03/07/2017 Category Main Menu Themes HyperBase Version Media Dimensions File Count Credits  
  4. Version

    517 downloads

    This is the complete Sega Master System system default theme set. Includes: Default/System Theme, Box and Cart Art, Wheels, Pointer, letters, Theme Settings and Database, all media converted for 16:9 widescreen aspect ratio. Does not include: Videos, Roms. his pack contains Arcade, PSX or Xbox buttons to choose from. You`ll notice in the screen-shots that these system themes keeps the video frame instead of reloading it every time you scroll through the games, it also shows the console or manufacturer logo while it waits for the videos to be displayed. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Here you can disable special artwork that won't be used in these themes: Paste Sega Master System .ini to the "Settings" folder, located in the same directory where Hyperspin.exe resides. I only created themes, converted artwork to fit them and to be properly displayed in wide-screen displays, all credits for boxes, carts and other media goes to their respective authors. Obs.: This pack contains Japanese themes that will automatically switch when a Japanese game is selected, these are for PSX buttons only, if you want other buttons, you'll have to download them in the downloads section, just filter my files and you'll find them.
  5. Sega Master System - Complete System Pack - 16:9 View File This is the complete Sega Master System system default theme set. Includes: Default/System Theme, Wheels, Box and Cart Art, Pointer, letters, Theme Settings and Database, all media converted for 16:9 widescreen aspect ratio. Does not include: Videos, Roms. This pack contains Arcade, PSX or Xbox buttons to choose from. You`ll notice in the screen-shots that these system themes keeps the video frame instead of reloading it every time you scroll through the games, it also shows the console or manufacturer logo while it waits for the videos to be displayed. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Here you can disable special artwork that won't be used in these themes: Paste Sega Master System .ini to the "Settings" folder, located in the same directory where Hyperspin.exe resides. I only created themes, converted artwork to fit them and to be properly displayed in wide-screen displays, all credits for boxes, carts and other media goes to their respective authors. Obs.: This pack contains Japanese themes that will automatically switch when a Japanese game is selected, these are for PSX buttons only, if you want other buttons, you'll have to download them in the downloads section, just filter my files and you'll find them. Submitter Aorin Submitted 12/17/2016 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  6. Sega Mark III - Main Menu Themes Pack - 16:9 View File This pack contains Arcade, PSX or Xbox buttons to choose from. This theme doesn't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. Submitter Aorin Submitted 12/06/2016 Category Main Menu Themes HyperBase Version Media Dimensions File Count Credits  
  7. Sega Master System - Main Themes Pack - 16:9 View File This pack contains Arcade, PSX or Xbox buttons to choose from. This theme doesn't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contais special.swf files. Submitter Aorin Submitted 12/05/2016 Category Main Menu Themes HyperBase Version Media Dimensions File Count Credits  
  8. Sega Master System 2D Cart Art

    Version 1.0

    406 downloads

    Complete set of cartridge art for the Sega Master 1.2 database. 354 files total (includes some alternate versions of some games).
  9. Version 20091008

    339 downloads

    Sega Master System - Main Menu (4:3)
  10. Version

    127 downloads

    Sega Master System Artwork Pack for use with RocketLauncher. Unzip to your RocketLauncher Media Folder. About RocketLauncher RocketLauncher is not just a launch solution. RocketLauncher is an abstraction layer that ultimately sets the standard in emulators and standardizes key mapping commands. HyperPause is the dream of any emulator menu. The modules break the barriers of compatibility. Rom Mapping solved the lives of collectors. RocketLauncher is definitely the last word in matters of emulators. The choice of Front End has become a matter of mere affinity for design. And besides, you are not forced to follow a single solution, like MESS, you keep using your favorite emulator. About the Sega Master System The Sega Master System is a third-generation home video game console that was manufactured by Sega. It was originally released in 1985 as the Sega Mark III in Japan. After being redesigned prior to its North American launch, the console was renamed Master System and released in 1986 in North America, 1987 in Europe, and 1989 in Brazil. The redesigned Master System was also released in Japan in 1987. Both the Mark III and the original Master System models could play with both cartridges and the credit card-sized "Sega Cards", which retailed at lower prices than cartridges but had lower storage capacity; the Master System II and later models did not have the card slot. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games. Succeeding the SG-1000, the Master System was released as a direct competitor to the Nintendo Entertainment System (NES) in the third generation of video game consoles. The Master System was constructed with hardware superior to that of the NES, but failed to overturn Nintendo's significant market share advantage in Japan and North America. However, it attained significantly more success in Europe and Brazil. The hardware of the Master System also shared many similarities with Sega's handheld game console, the Sega Game Gear. Compared to its competition from Nintendo, the Master System's game library lacks a number of well-received titles due to Nintendo's licensing practices that restricted third-party developers from creating games for any system other than the NES. Sales of the console have been estimated between 10 and 13 million units, not including recent Brazil sales, compared to 62 million NES units sold. Reception to the system given in retrospect gives credit to the system's role in Sega's development of the Sega Genesis and for having a number of well-received titles, but is generally critical of its smaller game library compared to the NES. Download link takes you to EmuMovies (Requires Login)
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