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Found 52 results

  1. Nvidia Shield Hyperspin Setup

    Dear Hyperspin Community. Before I go any further, can I please apologise for posting this request for information. I have no doubt that this has been covered thousands of times on thousands of posts on this website and I am indeed sorry. Feel free to scream at me profusely and use a range of poo emojis to communicate your frustration with me. I guess I'm a little overwhelmed with all of the content and I'm a bit unsure where to start. I'm definitely new to Hyperspin and need some help. I have an Nvidia Shield, complete rom packs (at least I think they're complete) for a range of consoles, have the Retroarch emulator working and have a range of other emulators to play all of the games I want. I have a 2TB hard drive that am using as shared (or emulated) storage device and this is dedicated to the shield (non-removable). Ok......this is where you get pissed. 1.) Hyperspin tells me "Warning.....attempting to launch missing rom". Because my HD is emulated the path in ES explorer reads: 'storage/emulated/0/hyperspin/emulators ( …….then all of the console folders (eg: MAME)……. then all the rom folder)'. Roms are placed in this folder. Can someone please tell me what I need to write in the individual setting file (eg: Nintendo 64.ini) as I have had no luck at all with any of the games on the Hyperspin interface. I believe this to be my major problem. 2.) This is where you're really going to get the shits. I downloaded the base pack for the Nvidia Shield (from the Hyperspin site) and the start menu is great. When I enter a console I have a warning triangle telling me "Video Previews available at emumovies.com". How do I sinc the videos with the individual menus (I think they are referred to as 'systems' but I have no idea how to install these)???????? Soooo...……..where can I find these and how and where do I install them?? 3.) I believe that the fonts and images associated with roms are called 'wheels'. I have downloaded a few of these but how would I install these on the shield? Basically, what I'm asking is...……... how can I setup Hyperspin on the Shield using a shared storage device so that it kicks some serious ass. A huge thank you for anyone that can help me. Feel free to kick my ass in the comments but I've already done that over the past couple of weeks so I'm well ahead of you. Thank you so much Hyperspin and hope to hear from you soon. Soup Pants.
  2. Hey Guys I know this isn't really a Hyperspin problem but I was hopeing someone has set up their PS3 controller on the shield without the problems I'm having. I can get the pad working fine with everything plugged in or using Bluetooth (HyperSpin, KODI, etc) but the red lights are constantly flashing (trying to link to something?) if I turn off my Shiled the lights carry on flashing until the battery dies in the controller. Is this normal? When I turn on the Shield TV after the lights go out (the following day) I have to re plug in the controller using the USB & re connect it all over again which is a pain each time I want to use it as a normal navigation control. Thanks for the help
  3. Hyperspin Android APK

    The Hyperspin app is not on the playstore. (Google need confirmation about targeting children 🤔, App has been resubmitted, back up soon) Here is the download Here is a backup of the apk Hyperspin_Android-test.apk
  4. Setting Up Systems That Have/Need Games In Subfolders Credits loueradun brentg This guide requires the text editor Notepad++ https://notepad-plus-plus.org/ NOTE A PC IS REQUIRED Why? - HSAndroid doesn't support games stored in subfolders directly There are a few systems that "need" games to be stored in subfolders, to retain specific rom file names and structure (ScummVM, Quake collection etc) and some that you really should organise games into subfolders to save a world of renaming "full sets" (Playstation or any large CD based system with bin/cue files or alike). This thread was the source of this information and IS a very welcome tip for any HyperSpin Android user (I should have done this post long ago...) Side Effects... The main side effect of doing this trick means all media needs to be stored in subfolders...It's a simple fix but will take a little extra work on your part. (Much less than renaming everything imo) The knock on side effects are... Custom database is required. The roms_only filter doesn't function How? 1. For CD based systems like PS1 Note. For more information on databases refer to the Tutorial Section Here. There are tools availiable for creating databases from your rom folders automatically. You will be missing all meta data but its up to. I personally dont create databases this way but have used Don's Tools Here to do it before. Other apps may be better... See 3rd Party Apps Here Step 1 Your game folders along with the game file Hyperspin launches (i.e. .CUE files) must be named as stated in the xml or vice versa, as per normal Hyperspin setups require. Step 2 Once your files are renamed and organised as required you will need to open the .xml database in Notepad++ Hit control "ctrl f" to open the "Find" console Choose the Replace tab (or navigate to Search=>Replace from the menu) Under "Find What:" input (?<=\<game name=\")(.*?)(?=\") Under "Replace With:" input $0/$0 And finally make sure "Regular expression" is marked in the Search Mode Click "Replace All" then save your file. Exampl Output Database Entry Note "game name" is repeated twice. "Blockids (USA)/Blockids (USA)" </game> <game name="Blockids (USA)/Blockids (USA)" index="" image=""> <description>Blockids (USA)</description> <cloneof></cloneof> <crc></crc> <manufacturer>Natsume</manufacturer> <year>2003</year> <genre>Puzzle</genre> <rating>ESRB - E (Everyone)</rating> <enabled>Yes</enabled> </game> <game name="Blood Lines ( Tip If you want to reverse these settings, use these values for the regex: (?<=\<game name=\")(.*?)/(.*?)(?=\") $1 One thing to note is that the regex is searching for the string <game name=" and stops when it sees the next double quote so if you have any additional spaces or a name is not the first attribute on the game element in the xml then it won't find the right string. 2. For Systems like Quake (Tyrquake core in RetroArch) As the Quake Collection has different names for Game Folders and Game Files you would need to manually create the entries in the database. So long as you put the "folder/gamefile" under the <game name= tag everything will work correctly. Step 3 - Organising your media As I mentioned before ALL of your "per game" media will need to be sorted into their own folder to be of any use.... The database is looking for files inside a folder named the same as the file Wheel Art Box Art/Cart Art (Basically anthing in the Artwork 1 to 4 folders) Videos Game Themes (default.zip theme EXCLUDED) For Collections like Quake some games are named the same (PAK0.pak)....In this case you will probably have to manualy organise the media or manually rename it to match the xml. There are many methods of doing this in batch format. The quickest method I have found is a Program by EmuMovies user Tempest. https://emumovies.com/files/file/597-roms-in-and-out-of-folders/ MAKE SURE YOU READ THE RELEASE POST. It will put EVERY file into a folder so only run it on a folder thats artwork only (There is a reverse program included) Quick Steps... Download the file (linked above) and unzip it. Copy the "Put Roms in Folders.exe" in to your artwork folder Double click Rince and Repeat for all types of game media you have Alternativley you can use WinRAR to zip everything then unzip all files to their own folder. Or another program that adds a shell extension to your right click menu http://www.dcmembers.com/skwire/download/files-2-folder/ Another program I have that will browse to your directory is "File_in_Folder_Renamer.exe" but I cant find a link for that.
  5. Hyperspin Android ScummVM with RetroArch Credits JLeaver Norkusa reznnate badhemi sting honosuseri sanchezmike01 aftermath17 Pouteur krater9 What is it? ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Assets and Links Latest ScummVM release at time of posting Dec 17, 2017: ScummVM 2.0. Diskmach Updated Database ScummVM 2.1 Latest HyperSpin database ScummVM 1.8 Working RetroArch core at time of posting scummvm 2.0.0 93d1ca1 Location of current core How to setup... Grab these setup files as they will be needed. (Includes the Android XML and "Official" XML databases) Follow this guide to set up RetroArch ScummVM core directly Get your games and place them in folders named after this spreadsheet OR download the above setup files and create folders for them (with help of the below guide) Follow this guide to setup the folder structure for Hyperspin Android "folder trick" Use the below ini file settings for reference and add the system to your Hyperspin wheel as any other exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=scummvm parameters=cores/scummvm_libretro_android.so Run Hypersync with the NON android xml as its not compatible with sync. The progress sheet below was adopted on the RetroArch documentaion and holds all my findings. I did duplicate 1 game to aid with android setup I created a "simon" folder for the Simon the Sorcerer's Puzzle Pack as all the games are in one folder. Backup of Working Core scummvm_libretro_android.so.zip Helpful Links https://github.com/scummvm/scummvm/tree/master/dists/engine-data https://www.scummvm.org/ https://www.scummvm.org/compatibility/2.0.0/ http://wiki.scummvm.org/index.php/Datafiles
  6. Original Post Update By Thatman84.... Hi All, I'm running Hyperspin and RetroArch on my Nvidia Shield. I've added a wheel for Quake (RetroArch Content) and have been trying to launch it with out success, has anyone else managed it? From my ini file: exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture parameters=cores/tryquake_libretro_android.so Thanks Nigel END OF OP The following thread has all the detailes required to get Quake1 up and running with RetroArch on the Shield TV and other supported Android devices. See this post for Retroarch Setup Steps Artwork Collection
  7. MAME 0.139 + Genre (all working games) View File MAME, HAME, HAAA! SUMMARY - MAME 0.139 version (is not 0.139u1, for that is needed to compile). - 7396 games (all working games, including mahjong, casino, quiz, etc). - Description names respected (i.e., King of Fighters will appear like "The King of Fighters"). - Only excluded from the xml BIOS and non working games. - Created Genres xml files that match 100% with this MAME 0.139 version (I did with the hope that someone someday will enable the genre feature in the Android version of HyperSpin). A bit of blablabla... I have on my own an Nvidia Shield TV and I was looking for an exactly and precise xml for MAME 0.139u1 (because mame4droid, the app in Android for MAME, use this version). Is MAME 0.139 like a Canon for Android? Humm, I don't know but that's seems, because after 8 years (MAME 0.139 was release is 2010) and 2 years of the app in Android, there still been using this version. I didn't know nothing about MAME, so I learned how MAME works. I couldn't create an exactly xml for MAME 0.139u1 because for that is neccesary compile MAME 0.139 with the source (that you can download from the official MAME site) and I don't know yet how to compile this "old" MAME version. At the end of the day, the most of the users don't go to compile nothing in their lives, and they will have the 0.139 version in theirs computers and not the 0.139u1 or others updates. If someone is looking for a perfect xml for 0.139u1, it's your lucky day, I did the hard work with this list, feel you free of download this xml and add thats extras of the 0.139u1 to the list. Anyway, I could create an exactly xml for MAME 0.139 and that was what I did. HOW I DID IT? First of all, I downloaded the official Database for MAME from this HyperSpin site. After that, I created a xml with the tool "HyperROM2XML" and then I started to copy/paste the info, but I took special care, because I learned that in every MAME update there are some fixings like roms changing names. So what I did was install a gui version of MAME 0.139 to compare sometimes if the info was correct. I checked too in arcade database website if the info was correct with somes older roms (for example, Mega Tech doesn't exist in MAME 0.139, but appear like Mega Play). So yeah, this is an exactly xml for this version. Maybe can contain some errors, Im not perfect, shit happens. The xml should be revised and fixed if there are some errors (ejem..., honestly I think that no one have the balls to do that lol). Enjoy! EXTRA NOTES: If you use this MAME xml like a "master" in your HyperSpin installation (because you have all this 0.139 roms) and you want install "systems" like Capcom Classics, Data East, Irem Classics, etc., maybe you should consider the following: This MAME 0.139 is older (but seems like a "Canon" for Android) and the official Databases that you will download from this HyperSpin site will have added more roms to their xml list. So, RocketLauncherUI will show you that you have missing roms. In my installation I have two MAME´s in my HyperSpin wheel: MAME and MAME Android (this 0.139). Why I have this? Because im doing a dual boot HDD, for PC and Android. Before I forget it, thanks to all the people that helped me to understand and modify the xml for Hyperpin, now im a xml god lol Well that's all Submitter Peliculon Submitted 03/20/2018 Category Databases (XML) Credits GOD  
  8. Please note my knowledge of this system does not run deep but everything here works and plays fine. What is it? Capcom Play System III or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game Red Earth. It was the second successor to the CP System arcade hardware, following the CP System II. It would be the last proprietary system board Capcom would produce before moving on to the Dreamcast-based Naomi platform. How to emulate in Android (Shield TV) Quick and simple way is with the FBA core of RetroArch and matching FBA romset. At time of writing current versions are:- Core:- FB Alpha v0.2.97.42 (commit 6b7a701) FBA:- (9 July 2017) Other options are MAME core in RetroArch or MAME4Droid reloaded (0.139mame romset). I believe the CHD files are needed for some games and with MAME4Droid, at least, I had to "install" the game when it 1st launched in the emulator. That process took about 20-30mins and not all worked. Redearth was one I tested and "installed". Games JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990913) = (jojoba.zip) JoJo's Venture (USA 990108) = (jojo.zip) Red Earth (Euro 961121) = (redearth.zip) Street Fighter III 2nd Impact: Giant Attack (USA 970930) = (sfiii2.zip) Street Fighter III 3rd Strike: Fight for the Future (EUR 990608) = (sfiii3.zip) Street Fighter III: New Generation (USA 970204) = (sfiii.zip) Note:- I replaced this entry in the official database with the european version as I could not get it to launch in FBA. Street Fighter III 3rd Strike: Fight for the Future (USA 990608) = (sfiii3u.zip) Setup Steps... 1. Open RetroArch and download the Arcade (FA Alpha) core. Main Menu -> Online Updater -> Core Updater 1a. Transfer your games to your prefered location (You only need the six zip files listed in the database and above) 2. Add the "Capcom Play System III" system to your Hyperspin setup with HyperHQ on a PC and transfer the files/folder to your device or by manually creating all the relevent folders to your device. (Download at bottom of guide) 3. Add Capcom Play SYstem III to your Main Menu.xml or Main Menu_Android.xml 4. Add these lines to your Capcom Play System III.ini file found in Hyperspin/Settings/ or Hyperspin/Settings_Android/ exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=zip parameters=cores/fbalpha_libretro_android.so PLAY SOME STREET FIGHTER ....................... Extra Notes:- Under the FB Alpha "Quick Menu -> Options" you can select between different regions. Choosing a different region will give you the different loading screens along with other things I'm not sure about. Street Fighter III 3rd Strike (Default)Euro Street Fighter III 3rd Strike (USA) ANDROID MEDIA PACK AND DATABASE (Get your videos from emumovies.com) Hyperspin-CPS3Android.zip
  9. Android (Unofficial Database) View File Android it has 384 games Submitter IceLancer Submitted 01/17/2018 Category Databases (XML) Credits IceLancer  
  10. This is the start of the WIP guide and Amiga Project thread DONT REPLY TO THIS THREAD REPLY TO THIS ONE(clicky) For now this will become a tempory guide to UAE4arm setup with the Ultimate Amiga Raspberry Pi Project a helpful source of information in google Step 1 - Install Uae4arm (beta) You need to follow this link to sign up to be a beta tester to gain access to the apk that can launch games directly from Hyperspin. https://play.google.com/apps/testing/atua.anddev.uae4arm Link above taken from the English Amiga Board and the post below http://eab.abime.net/showpost.php?p=1158186&postcount=349 Step 2 - Install Kickstarts WIP Database taken from this thread post More to follow
  11. RetroArch CHD suppprt

    The Libretro devs just enabled the CHD support for the SuperGrafx and PC-Engine cores on android. Update your cores with Online Updater. Personally I have not converted my games or have any PC-Engine CD games but its a good addition anyway. I hear that audio sync and quality can be an issue
  12. OpenBOR

    This will be the home for OpenBOR discussion . It will be my side project and next wheel. i did have a little play a while back but @Honosuseri inspired me to start again fresh. posted over at the official forum to see if the issues are likely to get some time from the devs http://www.chronocrash.com/forum/index.php?board=2.0 Current Issues Written below but better explained in this video. 1. Launching "direct to game" from Hyperspin (HS) wheel only supports 1 .pak file in the "PAK" games folder. When you have more than 1 game (.pak) in the "PAK" folder you will arrive at the OpenBOR game select list when launching any game from the HS wheel, then reselect the game you want to launch. 2. Controls are not intuitive and the touchscreen overlay is needed for things like exit. (Controlled by right thumb stick cursor) 3. Player 2 controls on Shield TV are not recognised as a seperate controller. Therefore broken (needs more testing) May require 3rd party app to reprogram buttons as keyboard keys. See this tasker profile by @BiZzAr721for changing keyboard see thread linked lower down for more details OpenBOR_Keyboard_Select.prf.xml Setup Details Grab up to date apk's from here https://github.com/DCurrent/openbor/releases/tag/v4583 Extract the release build and get the debug-apk from the Android folder. Games They all (I think) come as a .pak file and for now should be located on the default an local storage OpenBOR PAK folder. Below are the details for your Hyperspin OpenBOR.ini settings file ……............................................................... rompath=/storage/emulated/0/OpenBOR/Paks exe=org.openbor.engine/org.libsdl.app.SDLActivity romextension=pak,PAK .................................................................... Another thread with tasker info from @BiZzAr721 and @badhemi i will edit this post with setup details as and when I have time. Chip in to get us started as my time is very limited until my wreck of a house is sorted ?
  13. Anyone got one? im not feeling the common red BG one as it reloads. looking for a static cab one with just the video changing Edit: Was looking for a default theme. Ended up merging a couple together and uploaded a pack a few posts down
  14. Hi Guys, I have a Hyperspin set up on windows for my cab but Ive just set up on my Shield (Android version) and its working great. I was wondering though can I just copy over the database, Settings, Media Files, Roms etc... from my Windows version to Android?
  15. I have already got Hyperspin all set up on my pc running into my arcade cab (so got files, artwork, roms etc..) can I easily move this over to my android box (Being Nvidia Shield) or are the systems (windows - Android) totally different set ups?
  16. Yaba Sanshiro is released!

    uoYabause has been replaced by Yaba Sanshiro on Android. This is a very good Sega Saturn EMU with excellent compatibility. If you still have uoYabause as your EMU in your Hyperspin cfg you'll notice it no longer runs. http://www.uoyabause.org/blogs/46
  17. From the same author of Real3DOPlayer Fastest and most compatible Jaguar emulator I've seen. Not bad for an initial release.... https://play.google.com/store/apps/details?id=ru.vastness.altmer.iratajaguar&rdid=ru.vastness.altmer.iratajaguar Nearly all games run well on my Shield... See the compatibility matrix: http://www.arts-union.ru/node/66 It's $9 but worth it. There is no launch-intent yet, he's aware we want the feature and has said he'll try to add it in the future.
  18. Here is how I did it (Im not claiming its the optimal way, but ut works Situation: You have a big MAME wheel in Hyperspin Android with 1000s of games (with all your media & video set up in the right folders), and since neither Favourites nor Genres work you need a way to either: A) break the big MAME wheel into multiple smaller MAME wheels, e.g. by genre or, B.) You have a subset, such as I did, e.g. with your "top 500" MAME games or whatever, that you want to put in a separate wheel Complication: You wanna do this without manually moving about roms and media files to match the new multiple MAME-wheel situation Solution (at least one way, dont know if it´s the best, like I said im basically a HS noob): I will describe Situation B, which is what I ended up doing for my own system I wanted to create a MAME wheel with roughly max 1000 of the "best" MAME games. Go ahead and create your "Best of MAME"-wheel in your normal RLUI routine, to create the right folders etc. I started with a txt file, that I downloaded from here: (credit to Progetto-SNAPS). It contains nearly all MAME games, rated (im fine with someone else´s opinion on whats good:)). I chose to include all games rated "good" or better... The txt file did not contain the full filename of the roms, they are missing ".zip", so I copied over to excel and added it (=concatenate is the function to use...). Complete filepath is not needed, just the complete filename. Save your txt as "list.txt" (so next step´s script will find it) Download a software called "Autoit", create a Autoit script file and copy paste the code that is described here (see the step-by-step there and follow it through, no changes needed) The above link also gives step by step what to do (put your script in your big MAME rom folder, execute it etc.) Now you have the right roms for your "Best of MAME"-wheel (or your MAME GENRE X-wheel, if thats what youre after) in your new MAME rom folder. Now on to the media: Get a tool called "Hyperspin Rom & Media Manager". I think its nowadays called "HyperChecker", and that mine might be an older version, but not sure In this tool, after you put in some basic settings like your HS path etc in "HyperSpin System settings" and "Program settings" tabs, you choose your new system "Best of MAME", do a "Check", and you should see it finds your roms but no media. Here you can also easily create your HS database xml "Crop XML to only found games" Click the "Check missing roms or media in another folder" button, and work through one media folder at a time. It works for images, sounds as well as themes and video (all the time pointing to your big MAME-wheel media folders). The function will copy (not move) the media corresponding to your new rom list into the right "Best of MAME" media folders. Very easy! Thats it! You now have your intended roms & media copied to new Best of MAME-system. Finalize by adding e.g. Main Menu images for your new Best of MAME wheel, update the Main Menu Android database etc., to make sure it shows up well. Let me know if more detail is needed! If you want to instead to scenario A, e.g. a "MAME Bowling Games"-wheel, you do the exact same thing. Only difference is you need a way to create a txt file with all MAME Bowling roms in it (one filename per line, no delimiters). Looks like EyMannMachHin's script here can do just that for you! (you start with a Genre MAME xml which are readily available) Over and out, lovebus5
  19. Thatmans Blog

    Thought I would start putting out some @Avar inspired content. Its late here so no links. Just a little rundown of what I have been up to and whats going on in my Hyperspin Android, general Android and general emulation worlds. @agent47 helped me out with some batch scripts a while back and I improved on them (well thats debatable) 2. Commodore Amiga is getting some major love for Android setup. Watch this thread for updates3. New Discord chat group channel created for all things Android. PM me for the details. (post coming soon) TOP SECRET Possible chance of a very Minor HS Android bug fix update. Don't get excited....(but i am anyway.....God im a gimp) Peace Out A town zzzzzzzzzzzzzzzzzzzzzzzz
  20. MAME software list and HyperSpin

    I thought I should leave another message here on the Android board, too. Even though the CMD method from @thatman84 does sort of work for me (it does for my Atari 5200 setup, but breaks again on the Bally Astrocade), the MAME Software list method works 100% of the time for me. So I came up with a little Windows Powershell Script (after only learning about it this week) that will read a MAME software list and a HyperSpin database and convert the game names it finds in them to MAME software list names, so you can use the ROMs with those names. It only does matching by CRC so it will possibly leave a few unchanged (actually A7800 doesn't match at all with the HyperSpin database, but RetroArch comes with it's own core for A7800 ) but it will give you a start without having to manually convert them all. http://www.hyperspin-fe.com/files/file/13773-swlists-hs-convertps1/
  21. Top features Poll

    I love hyperspin Android and been using it for sometime now. Everything else can be worked around without much hassle but there's a couple of issues that really impact the browsing experience for me. 1. Launching multiple emulators in one wheel is my top one i dream of adding collections 2. Next is some way to have a favourites list without duplicating all my media 3. The holy grail is fixing the libretro intent so we can customise the CONFIGFILE path per system wheel
  22. Been a bit quiet last few months Who's still around here?
  23. WOOOOOOOP!!!!!!!!! I just loaded an Atari 5200 game with MAME (Arcade) RA core from Hyperspin that is named as per the official Hyperspin xml. NOT using software lists or hash files. In a rom folder named Atari 5200. BUT its 11pm and I got work at 6am so gotta sleep. Its not all good news as this method requires a bunch of text files to be created. I expect someone will come up with a little script easy enough for that. Until I have tested more it could be nothing but I dont think it is.
  24. I made this last night. May help someone. It's the 1st things I do when setting up retroarch after install. then I do this to sync everything up with Hyperspin
  25. I have been testing out the gun game possibilities with various retroarch cores and a wireless mouse before bothering to buy guns. its not looking worth it right now, does anyone have a good setup for gun games on ANY platform or ANY emulator?