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Found 12 results

  1. Getting started trouble

    Hey guys, I am having trouble loading the games into Hyperpin. For some reason I keep getting errors and loading kickbacks. Can anyone link an instructional guide that helped them? I have both Hyperpin and Pinball x but I cant get any table to load Thank you
  2. Dumb Question

    Hi all, Quick & Dumb question - When I use my MAME Emulator directly to launch a game with Anti-Aliasing, it does work as expected , once video setting Saved in the Emulator , I now go to RocketLauncher and execute the very same game with the same emulator as "default" and when game execute, it's so pixalized nd for some reasons, the anti-aliasing does not work - Is there a video config overwriting the Emulator settings somewhere? I know this is a dumb question but appreciate truly any guidance Thank you!!!
  3. Mame 0.183 Emu?

    Hi guys, I recently downloaded a torrent of a full rom pack for Mame 0.185 but it turns out to be Mame 0.183 Can someone please help me to find the best emulator to play these through hyperspin? I recently used MAMEUFIX but was not aware they don't go higher than 0.75 And I can't seem to fin an emu for 0.183 has anyone got any links for one? It will be very much appreciated
  4. ASSISTANCE APPRECIATED

    Hello all & thanks for welcoming me into your community. I've spent some time trying to do this on my own, but as you may know we all need some assistance with this the first time around. Or at least I know I do. And believe me I tried to avoid posting this because I really wanted to get as far as I could before I asked for any help. But here is my issues, I've edited my settings ini, I've made sure my hyperspinhq formats are seperated by commas, I've renamed my roms with Don's Hyperspin tools, but when I go to launch a rom now I get backed out into the title selection wheel or the console selection screen every time. Can't get any roms to load up, here is my log. Any help or assistance would be greatly appreciated. Thanks for all the hard work everyone puts in here & elsewhere 16:23:32:393 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 16:23:34:820 | RL | INFO | +2422 | Main - System Specs: RocketLauncher Dir: C:\Users\king james r\Desktop\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Home SKU: Windows 8 Total Memory: 1978.92 MB Free Memory: 302.37 MB Used Memory: 1676.551 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 1 GPU 1 Name: Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM 1.1) GPU 1 RAM: 0.00 MB GPU 1 Driver Version: 8.15.10.2702 GPU 2 Name: Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM 1.1) GPU 2 RAM: 797.46 MB GPU 2 Driver Version: 8.15.10.2702 Sound 1 Device: Realtek High Definition Audio Sound 1 Status: Enabled Sound 2 Device: XSplit Stream Audio Renderer Sound 2 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: No RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x728 work) [32bit] [60hz] [Landscape] (Primary) Current AHK Desktop Width: 1366 Current AHK Desktop Height: 768 Monitor #1 DPI: 100 ErrorMode: 0 AutoHotkey Path: AHK Version: 1.1.13.00 Unicode: No 16:23:34:820 | RL | INFO | +0 | CheckFile - Checking if C:\Users\king james r\Desktop\RocketLauncher\RocketLauncher.exe exists 16:23:34:848 | RL | INFO | +31 | Main - Raw CLI received: "-s Nintendo Entertainment System -r 10-Yard Fight (USA, Europe) -f C:\Users\king james r\Desktop\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 16:23:34:885 | RL | INFO | +31 | Main - Loading Front End Plugin: "HyperSpin" 16:23:34:885 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo Entertainment System" and "10-Yard Fight (USA, Europe)" 16:23:34:920 | RL | INFO | +47 | Main - Did not find a "C:\Users\king james r\Desktop\RocketLauncher\Settings\Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options. 16:23:34:920 | RL | INFO | +0 | Main - 10-Yard Fight (USA, Europe) is using the default emulator: Nestopia 16:23:34:920 | RL | INFO | +0 | Main - Checking for a [Nestopia] section in C:\Users\king james r\Desktop\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini 16:23:34:933 | RL | INFO | +0 | Main - Found [Nestopia] in C:\Users\king james r\Desktop\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini 16:23:34:934 | RL | INFO | +0 | CheckFile - Checking if C:\Users\king james r\Desktop\Hyperspin\Modules\Nintendo Entertainment System\Nintendo Entertainment System (Nestopia 1.39 BBB 1.0).ahk exists 16:23:34:963 | RL | WARNING | +31 | Main - CRC Check - Module has no CRC defined on the header. 16:23:34:963 | RL | INFO | +0 | Main - 10-Yard Fight (USA, Europe) will use module: C:\Users\king james r\Desktop\Hyperspin\Modules\Nintendo Entertainment System\Nintendo Entertainment System (Nestopia 1.39 BBB 1.0).ahk 16:23:34:004 | RL | INFO | +47 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 16:23:35:012 | RL | INFO | +0 | CheckFile - Checking if C:\Users\king james r\Desktop\Hyperspin\Emulators\Nestopia\nestopia.exe exists 16:23:35:444 | RL | INFO | +438 | Main - INI Keys read 16:23:35:486 | RL | INFO | +47 | CheckFile - Checking if C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\7z.exe exists 16:23:35:623 | RL | INFO | +140 | CheckFile - Checking if C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\7z.dll exists 16:23:35:905 | RL | INFO | +281 | Main - "10-Yard Fight (USA, Europe)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 16:23:35:905 | RL | INFO | +0 | CheckPaths - Started 16:23:35:905 | RL | INFO | +0 | CheckPaths - Looking for rom: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe).7z 16:23:35:905 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe)\10-Yard Fight (USA, Europe).7z 16:23:35:905 | RL | INFO | +0 | CheckPaths - Rom not found 16:23:35:905 | RL | INFO | +0 | CheckPaths - Looking for rom: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe).zip 16:23:35:905 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe)\10-Yard Fight (USA, Europe).zip 16:23:35:906 | RL | INFO | +0 | CheckPaths - Rom not found 16:23:35:906 | RL | INFO | +0 | CheckPaths - Looking for rom: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe).nes 16:23:35:906 | RL | INFO | +0 | CheckPaths - Found rom: C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System\10-Yard Fight (USA, Europe).nes 16:23:35:906 | RL | INFO | +0 | CheckPaths - Ended 16:23:35:907 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "12" rlPath := "C:\Users\king james r\Desktop\RocketLauncher" pluginPath := "C:\Users\king james r\Desktop\RocketLauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "1" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.1" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "C:\Users\king james r\Desktop\RocketLauncher\Data\Language\Localization.ini" primMonitor := "1" frontendPID := "" frontendPath := "C:\Users\king james r\Desktop\Hyperspin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "C" exitEmulatorKey := "~Esc" restoreFE := "false" exitScriptKey := "~q & ~s" toggleCursorKey := "~e & ~t" emuFullPath := "C:\Users\king james r\Desktop\Hyperspin\Emulators\Nestopia\nestopia.exe" emuPath := "C:\Users\king james r\Desktop\Hyperspin\Emulators\Nestopia" emuName := "Nestopia" emuExt := "exe" baseRomPath := "C:\Users\king james r\Desktop\Hyperspin\Nintendo Entertainment System" romPath := "C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System" romPathFromIni := "C:\Users\king james r\Desktop\Hyperspin\Roms\Nintendo Entertainment System|C:\Users\king james r\Desktop\Hyperspin\Nintendo Entertainment System" romExtension := ".nes" romExtensionOrig := ".nes" romExtensions := "7z|zip|nes|fds" executable := "nestopia.exe" systemDbName := "Nintendo Entertainment System" systemName := "Nintendo Entertainment System" dbPath := "" dbName := "10-Yard Fight (USA, Europe)" dbExt := "" romFoundByExt := "" romName := "10-Yard Fight (USA, Europe)" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "false" romMatchExt := "false" blockInputTime := "0" blockInputFile := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "false" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "3" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "Enter" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1366" originalHeight := "768" vdEnabled := "false" vdFullPath := "" vdUseSCSI := "true" vdDriveLetter := "" vdDriveLetterScsi := "" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "" ledblinkyProfilePath := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "UpUpDownDownLeftRightLeftRight" cursorSize := "" hideCursor := "false" hideEmu := "false" hideFE := "false" suspendFE := "false" fadeIn := "false" fadeInDuration := "500" fadeInTransitionAnimation := "DefaultAnimateFadeIn" fadeInDelay := "0" fadeInExitDelay := "0" fadeOutExitDelay := "0" fadeOut := "false" fadeOutExtraScreen := "false" fadeOutDuration := "500" fadeOutTransitionAnimation := "DefaultAnimateFadeOut" fadeOutDelay := "0" fadeLyrInterpolation := "0" fadeMuteEmulator := "false" fadeUseBackgrounds := "false" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1920" fadeHeightBaseRes := "1080" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Stretch and Lose Aspect" fadeLyr2Pos := "Stretch and Lose Aspect" fadeLyr2X := "0" fadeLyr2Y := "0" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Extra Layer 1 - Console" fadeLyr3Pos := "Center" fadeLyr3X := "450" fadeLyr3Y := "450" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "1" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "No Alignment" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "1" fadeLyr4X := "1792|952" fadeLyr4Y := "891|1596" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "No Alignment" fadeLyr4FPS := "50" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "Image" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "900" fadeBarWindowH := "" fadeBarWindowR := "30" fadeBarWindowM := "30" fadeBarWindowHatchStyle := "8" fadeBar := "7zOnly" fadeProgressDuration := "0" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "30" fadeBarR := "10" fadeBarColor := "DD00BFFF" fadeBarHatchStyle := "8" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "150" fadeRomInfoDescription := "filtered text" fadeRomInfoSystemName := "image" fadeRomInfoYear := "text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "disabled" fadeRomInfoGenre := "disabled" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher" fadeRomInfoTextPlacement := "User Defined" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular" fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold" fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText5Options := "cFF555555 r4 s42 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "text with label" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "text with label" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "topRight" fadeStatsInfoTextMargin := "7" fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText2 := "Extraction Complete, Ready" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Bebas Neue" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "true" fadeImgPath := "C:\Users\king james r\Desktop\Hyperspin\Media\Fade" RLDataPath := "C:\Users\king james r\Desktop\RocketLauncher\Data" RLMediaPath := "C:\Users\king james r\Desktop\Hyperspin\Media" RLErrSoundPath := "C:\Users\king james r\Desktop\Hyperspin\Media\Sounds\Error" modulesPath := "C:\Users\king james r\Desktop\Hyperspin\Modules" moduleFullName := "C:\Users\king james r\Desktop\Hyperspin\Modules\Nintendo Entertainment System\Nintendo Entertainment System (Nestopia 1.39 BBB 1.0).ahk" moduleName := "Nintendo Entertainment System (Nestopia 1.39 BBB 1.0)" modulePath := "C:\Users\king james r\Desktop\Hyperspin\Modules\Nintendo Entertainment System" moduleExtension := "ahk" moduleExtensionsPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions" libPath := "C:\Users\king james r\Desktop\RocketLauncher\Lib" sevenZEnabled := "false" sevenZPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\7z.exe" sevenZDllPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\7z.dll" sevenZExtractPath := "C:\Users\king james r\Desktop\Hyperspin\Temporary Garbage Saves" sevenZExtractPathOrig := "" sevenZAttachSystemName := "false" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar" 7zExtractPath := "C:\Users\king james r\Desktop\Hyperspin\Temporary Garbage Saves" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "true" pauseKey := "~NumpadAdd" pauseBackToMenuBarKey := "X" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "" pauseLoadStateKeyCodes := "" keyboardEncoder := "" keyboardEncoderEnabled := "false" keymapperEnabled := "true" keymapperAHKMethod := "false" keymapper := "joytokey" xpadderFullPath := "C:\Users\king james r\Desktop\Utilities\Xpadder\xpadder.exe" joyToKeyFullPath := "C:\Users\king james r\Desktop\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe" profilePath := "C:\Users\king james r\Desktop\RocketLauncher\Profiles" keymapperProfilePath := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey" keymapperFrontEndProfileName := "Hyperspin" keymapperFrontEndProfile := "joytokey" keymapperRocketLauncherProfileEnabled := "true" joyIDsEnabled := "true" joyIDsPreferredControllersGlobal := "Controller (XBOX 360 For Windows)" joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "Controller (XBOX 360 For Windows)" CustomJoyNamesEnabled := "false" CustomJoyNames := "" rotateMethod := "false" FEProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\Hyperspin" defaultProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\_Default" systemProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System" xPadderSystemProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\_Default" emuProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\Nestopia" romProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\10-Yard Fight (USA, Europe)" RocketLauncherProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\RocketLauncher" blankProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\joytokey\blank" ahkFEProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\Hyperspin" ahkDefaultProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\_Default" ahkSystemProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\Nintendo Entertainment System" ahkEmuProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Nestopia" ahkRomProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\10-Yard Fight (USA, Europe)" ahkRocketLauncherProfile := "C:\Users\king james r\Desktop\RocketLauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "false" bezelICEnabled := "false" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "C:\Users\king james r\Desktop\RocketLauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "C:\Users\king james r\Desktop\RocketLauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 16:23:35:968 | RL | INFO | +63 | BuildScript - Loaded XHotkey Init.ahk scripts 16:23:35:968 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 16:23:35:968 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 16:23:35:968 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 16:23:35:968 | RL | INFO | +0 | BuildScript - Validating module 16:23:35:969 | RL | INFO | +0 | BuildScript - Validation complete 16:23:35:969 | RL | INFO | +0 | BuildScript - Module: ;---------------------------------------------------------------------------- ; Nintendo Entertainment System ; Nestopia 1.39 ; by BBB ; 1.0 ; ; Info: ; Some things you might do to make this emulator more cab friendly ; ; 1.Since the exit emulator key does nothing you should setup an escape key ; within the emulator using the input options, the default is alt+x, so change ; to esc. But since esc is the default key to bring up the fullscreen menu then ; you should change that to something else such as Alt+M. The exit emulator menu ; key is disabled to allow for game saving etc... ; <exit>Esc</exit> ; <toggle-menu>Alt+M</toggle-menu> ; ; 2.You can set this emulator to start in fullscreen using the options, or open the ; nestopia xml file and change these settings: ; <start-fullscreen>yes</start-fullscreen> ; ; 3.Disable exit confirmation ; <confirm-exit>no</confirm-exit> ; ; 4.Since pressing escape still flashes the upper menu in fullscreen briefly ; you can minimize the effect by changing the menu's color in fullscreen by ; going to Options -> Preferences -> FullScreen Menu Color and change it to black ; or ; <custom-color>0x00000000</custom-color> ; <use-custom-color>yes</use-custom-color> ; ;---------------------------------------------------------------------------- Run, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel if (ErrorLevel = 0){ Process, waitClose, %executable% }else{ MsgBox, 48, Error,Failed to run executable,6 } ExitApp CloseProcess: return 16:23:42:774 | RL | ERROR | +6797 | Your module does not contain a "StartModule()" line. Please download a module that has one. 16:23:42:774 | RL | INFO | +0 | ExitScript - Started 16:23:42:870 | RL | INFO | +94 | ExitScript - Restoring taskbar 16:23:43:549 | RL | INFO | +687 | SystemCursor - Restoring mouse cursor 16:23:43:574 | RL | INFO | +16 | ExitScript - Restored cursor 16:23:43:574 | RL | INFO | +0 | ExitScript - Ended
  5. Hyperspin Cant Find Roms

    Hello i have ran into a issue while trying to set up an Atari 7800 Emulator with hyperspin. I am using the emulator "ProSystem", I have everything up and running in RocketLauncher UI. All 58/59 roms found and run like a dream.When i try to launch it through HyperLaunch i recieve the following error in my HyperLaunch Log. " 11:04:37 PM | HyperLaunch v2.25c 11:04:37 PM | System Specs: HyperSpin Dir: C:\Hyperspin OS: WIN_7 OS Language: 0409 OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) HyperSpin Res: 1936x1056 AHK Version: 1.1.07.03 11:15:43 PM | HyperLaunch launched directly 11:15:57 PM | HyperLaunch received "Atari 7800" and "Centipede (USA)" 11:15:57 PM | INI Keys read 11:15:57 PM | Checking paths 11:15:58 PM | Cannot find Rom - C:\Hyperspin\Roms\Atari 7800\Centipede (USA) with any provided extension I have checked my rom extensions in HyperHQ and they are as follow "7z|zip|a78". I have gone in to the .ini for this system and made sure the rom paths are correct, wich they are. If i run hyperspin and go to my "Atari 7800" Console it cant seem to find any of my roms so it wont load my wheel (yes i know its on "Rom Only" im just mentioning hyperspin cant find the roms either), I have made sure i have the right XML in the database, folder named exactly as the console name "Atari 7800". I have checked all of this fourm and a couple others and couldn't find a solution for this unique problem. If anyone out there could help me, it would be greatly appreciated.
  6. Ok here goes nothing. I wonder if anyone else had this same problem I encountered. I bought a x-arcade tankstick that I configured to work for my hyperspin setup. IT worked flawlessly. Until I decided to change from having it hooked up to my tv at max resolution of 1360x768 to a pc monitor at full hd resolution of 1920x1080. now When I launch hyperspin the wheels just keep spinning endlessly . no controls seem to work. So I went to hyperHQ and turned off the trackball and it works fine. but without a trackball. everything works fine if I switch the resolution back down to 1360x 768. then I can turn the trackball back on and everything is back to normal. My question is: Is there a way that I can have both 1920x1080 resolution and a working trackball? Im forced to lower the resolution if I Want to use my trackball. ITs getting pretty frustrating. I doubt anybody here has had the same problem. BUt if you have a tankstick at home try changing the resolution and see if the same problem occurs for you and let me know how to fix it. PLEASE!
  7. Twitch Arcade Machine

    Hi I'm Junior and im a Twitch Streamer (Twitch.tv/JuniorGamingTime) I'm building an Arcade Machine for my twitch channel (Sponsored by Gameroomdesigns.ca) He'll be shipping everything hopefully Monday, in the mean time im working on the Hyperspin setup. Right now i need help with DeSmuME (DeSmuME_r5561_x64) The question is: - Is it possible to move the 2 screens to opposite corners (i have them horizontal) (Top Left & Bottom Right) - Also how to add a Background (Not a bezel) I'll be streaming the build as soon as i get the parts, and take a few picture to post here <3 I currently have these emulators running - Dolphin (Wii and GameCube) - Cemu 1.6.1 (Wii U) - Game Boy Advance - SNES - N64 - Citra 3DS (Working progress) - Nintendo DS (Runs perfect, just wanna make it look nice) This is also my first post EVER, but im really liking these forums <3
  8. HyperlaunchHQ

    Hello everybody, the use of HyperlaunchHQ is still necessary?
  9. Hyperspin CRASHED help needed

    Hi everyone, Need the hyperspin community to give me a hand! I was playing my mame cabinet where I got this error message. I have a birthday party I'm hosting this weekend and hope to get this up and running before families start coming in. I have reset the system with no avail. Any help would be appreciated!
  10. Help for a newbe

    Can someone help me with this? I'm in Hyperpin i select a table and i get some error that i can't see becouse its under my table image. My log looks like this 01:30:43 AM | HyperSpin Started 01:30:43 AM | Setting up monitors 01:30:43 AM | Starting Backglass 01:30:43 AM | Startup Program Unvavailable 01:30:43 AM | Play intro video is true 01:30:43 AM | Intro video found......adding video 01:30:43 AM | Dual monitor found 01:30:43 AM | Starting Playfield 01:30:43 AM | Auto Detect is on 01:30:43 AM | Playfield monitor is not rotated 01:30:43 AM | Setting Playfield rotation to 270 01:30:54 AM | Intro video finished 01:30:55 AM | Visual Pinball.xml found 01:30:55 AM | xml loaded 01:30:55 AM | Visual Pinball.xml found 01:30:55 AM | xml loaded 01:30:55 AM | Loading wheel images 01:30:56 AM | Entering Menu 01:31:45 AM | Pausing Animations 01:31:45 AM | Running FPLaunch.exe 01:31:45 AM | Command Line is: FPLaunch.exe "Visual Pinball" "Elvira and the Party Monsters (Bally 1995)" 01:31:55 AM | Pausing Animations 01:31:55 AM | Running FPLaunch.exe 01:31:55 AM | Command Line is: FPLaunch.exe "Visual Pinball" "Elvira and the Party Monsters (Bally 1995)" 01:32:02 AM | Quiting program 01:32:02 AM | Exit Program Unvavailable 01:32:02 AM | Bye! Is their something i need to setup or change to stop this? When i launch FPlauch app it tells my that System Name and Rom Name. i looked at the script not sure what to do their. Mybe something other then that? Thanks Denny
  11. Hello, everyone. I am new to the world of emulation, and am working on creating my first cabinet. I am a bit confused about setting up my controls, and I have a few questions. I would like to be able to run 4 players on my cabinet, but having a large 4 player cabinet will be too big for the room I plan to put the cabinet in. I would prefer to have a smaller, 2 player-sized cabinet. What I am thinking is that I will build a 2 player joystick setup on the cabinet, and also have 2 x-box controllers tucked away that I can use as player 3 and 4 on the rare occasions when 4 people are at my house. My 2 joysticks are going to be wired into an ipac. What I am wondering is, is it possible to have 2 joysticks running for 2 of my controllers through ipac and have xbox controllers used at the same time? Or is it a 1 or the other type of deal where all 4 have to be on either ipac or 4 xbox controllers? Sorry for the noobish question, but yes I am a noob to this! Thanks in advance for your help.
  12. xml year- genre manufact

    Salve a tutti ho creato un file XML dalle mie roms con Hypertools (create new hyperlist) solo che mi crea solamente un xml con i nomi e i Crs ma non con l'anno il genere etc. qualcuno mi può aiutare o suggerirmi uno strumento adatto? grazie
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