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Found 155 results

  1. Olá pessoal! Há algum problema com o HS, pois não funciona no windows 10 quando atualizado nova Build. Anteriormente funcionava, após duas atualizações sem jogar, não consegue mais iniciar. Evidências: Ao clicar no executável, padrão ou já configurado com vários jogos, percebe-se nível de processos da CPU aumentar e após parar. Parece que tenta executar e algo o bloqueia e não permite seu início. O que poderia ser? Algiém com este problema e resolveu no windows 10? Obrigado
  2. SPEEDrive Project, based on a Jamma coin-op with inside a pc. FEATURES: - Original 25" CRT Monitor (emudriver) - 360° Wheel - Shifter UP/DOWN with NOS - Rumble - CPO Light Button - 2xLed stripes on the back (output controlled) - Pedal with micro and pot - 2.1 audio system + 100w Subwoofer - Custom Hyperspin Main Theme, Video Preview and NoTheme video - Rocketlauncher core
  3. Since most Hyperspin sets are not updated in PD since 2013-2014 and there are some important systems not uploaded (PSX), I am trying to rebuild my own sets from Hyperlist official XML and No-Intro/Redump/Trurip sets. I am examining the XML structure and I see that it only identifies the rom by its name, not by CRC cheksum or similar. But oddly enough, I load the XML into latest clrmamepro, point to full PSX redump (USA) source folder, press rebuild and get a: Source-Files: 1720 - now even counting files in archives - Analyzed Files: 10984 Created Files: 0 Matched Files: 0 Skipped Files: 10984 And it does nothing. Comparing manually the XML and the roms source folder, they seem to match the names (for example "1Xtreme (USA).zip" and "1Xtreme (USA)" ). What I am doing worng? Do I need to convert the XML to DAT so clrmamepro can read it correctly? Thanks in advance. Sony PlayStation.xml
  4. Hyper Pi Section

    I noticed that there isn't a section regarding HyperPi, or Pi boards - I'm trying to find information on adequate pi systems for the HyperPi tf cards. Any help appreciated.
  5. I've got the latest hyperspin. Did the standard install. Ran it. Then put the upgraded hyperspin in. All the settings are correct, the path, the mame 0.187 64bit), the extension (zip). When i load it, it will launch "1" game then it pretends like the rest aren't there. I even have the filter to only show the roms that are there. All the roms have been tested on Mame64 directly and Mala and play perfectly. Hyperspin just seems to be a confusion in it's self.
  6. Hallo zusammen, ich bin erst seit kurzem dabei mir das entsprechende Wissen rund um Arcade Emulation anzueignen und bin jetzt auf folgendes Problem gestoßen. Ich habe die MAME Version 0.189 und ein entsprechendes ROM Set 0.189 sowie CHD Set 0.189 beide merged. Hyperspin + RocketLauncher + Mame wurden laut diversen Tutorials eingestellt. Hyperspin funktioniert auch tadellos, er findet jedoch nicht die verschiedenen GAME Versionen die in der Merged ZIP enthalten sind. So sieht das im Rocket Launcher aus (siehe Screenshot). Gehe ich jedoch in den ROM Ordner und öffne die ZIP Datei, sieht man die restlichen Versionen. Die werden jedoch weder über MAME, noch RocketLauncher, noch Hyperspin angezeigt. Irgendwie komme ich nicht weiter :-( Hat von euch jemand eine Idee? Irgendetwas übersehe ich scheinbar Vielen Dank im Voraus!
  7. Hyperspin odroid xu4

    OK.. I'm going to start here.. I'm using lineageOS android 7.1.2 and downloaded the hyperspin android download files from the forums here.. (Located in hyperspin android download section) OK, I installed the apk and hyperspin crashed upon opening. I didn't install the zip and 7zip files so far. I deleted the hyperspin folder it created during install.. Gave me the following error. No Hyperspin Data Folder Found! Valid locations are "/storage/UUID/Hyperspin","/sdcard/Hyperspin" (where folder was created), or "/storage/sdcard0/Hyperspin". Please visit Hyperspin-fe.com for more info. OK, I took the liberty of creating an new folder and hyperspin did something interesting.. It loaded, expecting some file to load up, but the titlebar loaded HYPERSPIN and then hung as in no movement from that screen, but system was still accessible via alt-tab. Going to pursue this a little more. OK, recreated hyperspin folder, goes to load, but this time title bar goes to appear and hyperspin crashes out to main desktop. Added the directories and files from the HFSBox15k-Andriod-patch.zip file into Hyperspin folder and crashed again. Added the INI files from Settings_Android-10May2015.7z to Settings_Android folder and skipped the files currently in that folder (wasn't sure whether or not to override them) Hyperspin still crashes to desktop.. Any ideas here? Am I installing these files correctly, at the very least or is there something I'm missing here? Please help.
  8. Hyperspin odroid xu4

    OK.. I'm going to start here.. I'm using lineageOS android 7.1.2 and downloaded the hyperspin android download files from the forums here.. (Located in hyperspin android download section) OK, I installed the apk and hyperspin crashed upon opening. I didn't install the zip and 7zip files so far. I deleted the hyperspin folder it created during install.. Gave me the following error. No Hyperspin Data Folder Found! Valid locations are "/storage/UUID/Hyperspin","/sdcard/Hyperspin" (where folder was created), or "/storage/sdcard0/Hyperspin". Please visit Hyperspin-fe.com for more info. OK, I took the liberty of creating an new folder and hyperspin did something interesting.. It loaded, expecting some file to load up, but the titlebar loaded HYPERSPIN and then hung as in no movement from that screen, but system was still accessible via alt-tab. Going to pursue this a little more.
  9. Cambiar intro hyperspin con raspberry pi 3

    Hola tengo funcionando hyperspin en una raspberry pi3. Quería saber como cambio la intro (video) de inicio. No se como llegar a las carpetas dentro del hyperspin. Conecto una pc a mi red wifi y detecta la raspberry pero solamente aparecen algunas carpetas y no encuentro la parte para cambiar el video. Gracias
  10. I installed a bunch of new consoles on my HS last weekend (using Shield TV PRO). Most worked without any issues but I'm having problems with getting a few of them to run....Astrocade, Adventurevision, and Atari 5200. All of these systems I've set up using MAME to emulate, via the Working Systems list posted in this form. I have MAME working fine on my HS setup, but these classic consoles using the MAME emulator to run aren't palying anything. I must have it set up wrong but I don't know what I'm doing. Possibly a BIOS issue? I never added any for these consoles but I didn't see any mention anywhere of having to use a BIOS either. Here are my settings for the 5200 but the Astrocade + Adventurevision settings look the same: path=H:\hyperspin\emulators\Atari 5200\ rompath=Emulators/Atari 5200/roms/ userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=a52 parameters=cores/mame_libretro_android.so
  11. Mame 0.183 Emu?

    Hi guys, I recently downloaded a torrent of a full rom pack for Mame 0.185 but it turns out to be Mame 0.183 Can someone please help me to find the best emulator to play these through hyperspin? I recently used MAMEUFIX but was not aware they don't go higher than 0.75 And I can't seem to fin an emu for 0.183 has anyone got any links for one? It will be very much appreciated
  12. Neffcade Vol. 2 Build

    I recently started my second build project and decided to do a much better job of documenting it throughout the process. My first build was a standard 4-player MAME cabinet (Ultimate Arcade Blueprint with a gutted CRT) which was banished to the basement by the wife. She was patient with it basically in our living room for the last several years so I can’t complain. But, as in all great marriages, we found compromise. So I started out on a build that will look a bit more like a piece of furniture and less like a giant toy. I like the viewlix arcade side profile, but with less of a footprint, so started searching for inspiration when I came across a YouTube video by locoZ31, which had basically exactly what I was looking for. He shares plans as well, so it’s a great starting point. I took a slightly different approach with a larger TV and used ¾” sanded birch which I stained to make it blend into our home a little better. I’ll mostly share pictures with commentary here and there on the key parts of the build. I’m happy to share any tips, specs, or anything you might want related to the build. These forums are just such a huge help to me so I wanted to share what I did in case it can help someone else down the road. I started by designing the cabinet in Google SketchUp. I definitely recommend this if you’re building your own from scratch. It made it much easier to setup cuts and visualize the process. Here’s what the final product should basically look like. I ended up using 3 sheets of ¾” sanded birch plywood. This is soft enough to work with, but still relatively durable and will provide a decent finish once the stain is applied. I took it a piece at a time and put down 1 coat of wood conditioner, 3 coats of stain, and 3 coats of shellac to protect the finish. Next I started putting things together. I built a base out of 2x4’s and used 2 swiveling and 2 stationary castors. This was to all ow me to roll it around freely, but having the stationary units will help keep the cabinet more stable when playing under normal conditions since I don’t have it setup to drop completely to the ground. I wish I would’ve purchased some longer clamps for this project since the overall width is just over 44”. It would have made handling everything much simpler. I used a Kreg Pocket Hole Jig System for all of the fasteners. This makes for a very strong hold, but completely hides all of the fasteners and allows for disassembly or removal of pieces if necessary. I used this project to justify purchasing a drill press, which saved a lot of headache when drilling for the speakers and control panel. That, along with an adjustable circle cutter, allowed me to make custom size cuts with perfect fits. I used a 1 1/8” Forstner bit for the button holes. I went with single-color, white LED’s for the marquee back light. I put down a layer of reflective tape to make sure I was getting enough light behind it. Only the lower, rear portion of the back of the cabinet will fold down for access to the CPU, Power Supplies, etc. I used magnetic backstops that are spring-loaded to eliminate the need for a handle or knob on the outside of the cabinet. I used a 2x10 for mounting the 42” Flatscreen TV and got my control panel ready. At this point, the cabinet is basically assembled, so now for the nitty-gritty. I purchased the translucent IL-Lumination pushbuttons with black centers from Paradise Arcade Shop. I had planned to use their 5V RGB LED adapters to light them up, but they’ve been out of stock for well over a month with no replenishment in sight. Instead, I came across the Helio9 RGB Lighting Modules through Groovy Game Gear. These didn’t come cheap, but they’ve got 9 elements that put out a ton of light, and I’m impatient, so I was willing to spend the extra cash to get this project back on track. They’re specifically designed for a different button, but worked perfectly in my pushbuttons. The staff at Groovy Game Gear was awesome with a quick turn-around considering that they hand test every unit before shipping. I had to drill into the buttons in a couple of spots, but it was very quick and painless. Thanks to ChanceKJ over at Arcade Controls for the tutorial. I fully admit, I am no master-wirer. I kept them relatively neat, but I know it’s still a bird’s nest under there. I used the Ultimarc Ultimate I/O and also purchased their Trackball, spinner, and 2 Servo Joysticks. I’m an enginerd, so having servo-driven joysticks makes my heart flutter. I had considered a few different options for the control panel, but ended up just going stain and varnish to maintain the look I was going for. My wife is a freelance artist (Liana Kangas Designs) with all sorts of gadgets and graphic design skills so she made some awesome button decals for my back, pause, enter, coin, L/R mouse click, and volume buttons. Lastly, I installed cup holders to keep the beers at bay. My wife designed the marquee, which turned out great (inspired by Thor: Ragnarok). I had it and a vinyl bezel made by Game On Grafix. I had slotted the top piece of the cabinet and the lower support so that the marquee is embedded into the wood frame, which kept it very clean. I programmed the LED’s through LED Blinky, which can be seen in the second picture. So that’s about it! I’ll spare you all of the details on the power supply, pushbutton switches, etc. But I’m very happy with the way it turned out. And it made it into the main level of the house, so I’m happy! (and so far no regrets from the wife) It definitely doesn’t meet the standards of true retro-gamers out there, but there’s something to be said for the widescreen setup and more modern look. I’ve got this setup to play movies, Netflix, Xbox One (Play Anywhere), and Sling. Feel free to hit me up with any questions, details, or specs. Like I said, these forums have been a huge help and I love how much the community contributes so I’m happy to share whatever I can.
  13. Problemas con Rocket Launcher

    Buenas, tenia un hyperspin con todo configurado funcionando perfecto con Hyperlaunch. Quise añadir PSP pero me daba un error al lanzar PPSSPP, buscando por internet vi que funcionaria usando Rocket Launcher. Cual ha sido mi sorpresa al ver que ahora todos los sistemas se intentan lanzar con ROcket Launcher y no funcionan... A pesar de eso, veo que lo único que tengo que hacer es ir creando los diferentes emuladores en RocketLauncherUI, lo he hecho con PSP, PSX y PS2 y todo parece correcto, pero SUper Nintendo se escucha fatal, cosa que no me pasaba ni con Hyperlaunch ni si lanzo el emulador a mano (zsnes), pero si lo lanzo con Rocket Launcher o desde Hyperspin el sonido es pésimo. He mirado las opciones de configuración del modulo de zsnes en RocketLauncherUI pero no hay demasiadas, ninguna de sonido y si cambio el modulo me da un error al lanzar el juego (entiendo que por no coincidir emulador y modulo). He actualizado zsnes a la ultima versión pero todo sigue igual. Ya no se que mas mirar, alguna idea?. Por otro lado, que ventajas tiene usar Rocket Launcher exactamente?, podría volver a Hyperlaunch si quisiera?. En el HyperHQ siguen apareciéndome asociados a Hyperlaunch, pero luego no es asi al ejecutarlos desde Hyperspin. Gracias de antemano
  14. full screen

    Hi All, im trying to set the screen resolution by default to 1920 x 1080, ive gone into Mame and then into default options and set up the screen size. ive also gone into HyperHQ and set it to screensize full but for some reason, when ive loaded the rom i want to play, i need to hit ALT Enter on the keyboard to make it go full size. does anyone know how to set this up by default?
  15. Good afternoon All, I was wondering if anyone could help me. I would like to know if anyone knows how to disable the hyperspin wheel. Currently, I go into HyperSpin which then loads the HyperSpin wheel, from there I click onto MAME logo which inturn takes me into the MAME Wheel with all the Roms. what I would like to achieve is, when clicking on the HyperSpin logo on my desktop, it takes me directly into my MAME Wheel. So it bypasses the HyperSpin wheel. If anyone can assist, that would be appreciated.
  16. FTP Uploads

    Hey y'all, just a quick notice that while all of the files on the FTP are still accessible, it's been locked for upload. This is to avoid media being added undetected now that I've finished downloaded the unsorted submissions after several weeks. A new method of uploading and distributing media is coming but in the interim, please continue to share with the community by adding your files to the Upload Here section of the download section. This will make it easy for everyone to see when something new is available and it will be much more easy for me to track for the ongoing audit. Cheers!
  17. Hey guys just want to thank everyone for all the help in getting my HS system up and running and just want to show my latest two custom builds. Street Fighter and Tekken cheers guys c
  18. Hi everyone, These forums have been great and I am getting into final steps of my machine setup. Couldnt have done it without you. Here is my roadblock..... I have an aimtrak lightgun and a utrak trackball both running via Mame. Games like golden tee and area 51 work great when launched straight from mame. Once I open the same games via hyperspin nothing works. The lightgun will still work in Nestopia so I know its close, but I am not sure what I have configured wrong. Does this have something to do with me using a keyboard encoder?
  19. http://steamcommunity.com/groups/HyperSpin_FE In our ongoing efforts to bring the community closer together in as many ways as possible, we present to you the HyperSpin Steam Group! Join up and frag with the best of us! Join our army at http://steamcommunity.com/groups/HyperSpin_FE http://steamcommunity.com/groups/HyperSpin_FE As Steam integration continues to improve we look forward to gaming with and against all yo punk asses! So come get some!! Note: Since Avar is balls deep in audit and such he seldom has time to frag right meow but rest assured there will one day come a reckoning and he shall return to the hallowed battlegrounds of Steam to rend you asunder... Yes, you, Steve! Your ass is grass PUNK!
  20. http://store.steampowered.com/app/218620/PAYDAY_2/ As title suggests, 5 million free, full copies of Payday 2 are being given away on steam right now to keep the game forever. Get it right meow before they reach their total!!!
  21. Version 1.0.0

    68 downloads

    Felt the need to do as part of ongoing developments but thought I'd take the time to upload it for anyone on 16:9 who wished they could use the default artwork. Cheers!
  22. 16:9 Default Special Artwork View File Felt the need to do as part of ongoing developments but thought I'd take the time to upload it for anyone on 16:9 who wished they could use the default artwork. Cheers! Submitter Avar Submitted 05/19/2017 Category Special Artworks HyperBase Version Media Dimensions File Count Credits  
  23. Avar HD Frontend Menus (USA English) View File My HD 16:9 frontend Exit/Favourites menus. USA spelling (ie. "Favorites"). Enjoy! Submitter Avar Submitted 05/15/2017 Category Other Media HyperBase Version Media Dimensions File Count Credits  
  24. Version 1.0.0

    111 downloads

    My HD 16:9 frontend Exit/Favourites menus. USA spelling (ie. "Favorites"). Enjoy!
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