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Found 24 results

  1. Mattel Intellivision Wheelset

    Mattel Intellivision Wheelset View File Somehow this set wasnt in the DL section so thats why I upload it now All Credits go to the original creators Submitter Black Hazor Submitted 06/13/2017 Category Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  2. RCA Studio II (HQ) - Wheels View File Here is the Wheel Art for the RCA Studio II Submitter zbboc Submitted 06/10/2017 Category Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  3. Ultimate Sega CD

    Ultimate Sega CD View File I checked the database for accuracy, and made a number of changes, also added 3 new games (see pictures) - "Bloodshot," and two translations. The 'Two Players' and 'Multiplayer' wheels are guaranteed to be the most accurate data compiled on the net, as I checked the backs of the boxes for every single game for the data, and if a game was missing data, I played the game and checked it myself. If you want a description of what this is, please check out 'Ultimate Sega Genesis.' Enjoy! Submitter SupraKarma Submitted 05/31/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  4. Ultimate Sega CD

    Version 1.0.0

    79 downloads

    I checked the database for accuracy, and made a number of changes, also added 3 new games (see pictures) - "Bloodshot," and two translations. The 'Two Players' and 'Multiplayer' wheels are guaranteed to be the most accurate data compiled on the net, as I checked the backs of the boxes for every single game for the data, and if a game was missing data, I played the game and checked it myself. System start sounds plays random audio clips from the "You still don't have a Sega CD?" commercial. If you want a description of what this is, please check out 'Ultimate Sega Genesis.' Enjoy!
  5. Ultimate Sega 32X

    Version 1.0.0

    76 downloads

    I put a surprising amount of work into this, for as small as the actual game library is. But it's done, and worthy of the label 'Ultimate.' It's worth noting that this system has game themes for every single game, except Sangokushi IV. I wanted to include them somehow, but at the same time, I also liked my default theme quite a bit. So the way I handled it, and this involves some shenanigans and is complicated, is I made duplicate entries in the database, put a "1" in front of the game name, and disabled all of them. This is so that if you select a game from the "theme" wheel, the info like year, publisher, genre, etc. will still work with your RocketLauncher fades. What this means for you is, in order to have a functional "theme" wheel, you will need to copy all of your ROMs and put a 1 in front of the name. e.g., "NBA Jam Tournament Edition (World)" becomes "1NBA Jam Tournament Edition (World)". All of the media is already doubled up already as well, and I went ahead and included all the videos, so all you literally have to do is what I just described. In hindsight, it would have been more efficient to double up the game names as, e.g., "NBA Jam Tournament Edition (World) - copy", that way all you would have had to do was open up your ROMs directory, press control+A, control+C, control+V, and you'd be done. But whatever, it's done on my end already, and it won't hurt you to engage in some tediousness, I certainly have. After uploading everything I also decided that I hated the wheel for NBA Jam Tournament Edition (World). Note that is a separate upload. Just drag and drop it over your existing one if you like the new one better. This pack has full media for everything - box backs, fronts, 3D box, cartridge art, game wheel, publisher wheel, genre wheel, years, rating, and a few custom wheels, like 32X Exclusives, Two Players, and Multiplayer. I also fact checked every single field for the entire database, and made a number of changes for accuracy. Enjoy!
  6. Ultimate Sega 32X

    Ultimate Sega 32X View File I put a surprising amount of work into this, for as small as the actual game library is. But it's done, and worthy of the label 'Ultimate.' It's worth noting that this system has game themes for every single game, except Sangokushi IV. I wanted to include them somehow, but at the same time, I also liked my default theme quite a bit. So the way I handled it, and this involves some shenanigans and is complicated, is I made duplicate entries in the database, put a "1" in front of the game name, and disabled all of them. This is so that if you select a game from the "theme" wheel, the info like year, publisher, genre, etc. will still work with your RocketLauncher fades. What this means for you is, in order to have a functional "theme" wheel, you will need to copy all of your ROMs and put a 1 in front of the name. e.g., "NBA Jam Tournament Edition (World)" becomes "1NBA Jam Tournament Edition (World)". All of the media is already doubled up already as well, and I went ahead and included all the videos, so all you literally have to do is what I just described. In hindsight, it would have been more efficient to double up the game names as, e.g., "NBA Jam Tournament Edition (World) - copy", that way all you would have had to do was open up your ROMs directory, press control+A, control+C, control+V, and you'd be done. But whatever, it's done on my end already, and it won't hurt you to engage in some tediousness, I certainly have. After uploading everything I also decided that I hated the wheel for NBA Jam Tournament Edition (World). Note that is a separate upload. Just drag and drop it over your existing one if you like the new one better. This pack has full media for everything - box backs, fronts, 3D box, cartridge art, game wheel, publisher wheel, genre wheel, years, rating, and a few custom wheels, like 32X Exclusives, Two Players, and Multiplayer. Enjoy! Submitter SupraKarma Submitted 05/22/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  7. Ultimate Nintendo 64

    Version 1.0.1

    105 downloads

    Nintendo 64 fans, this is for you. If you want to know exactly what this is, read my 'Ultimate Sega Genesis' or 'Ultimate Sega Saturn' descriptions. This pack contains the usual. But it is quite thorough and complete. As with my last project, I consider this my best one yet. Full 2D box, 3D box, box back, and cartridge art. In case anyone is wondering what the point of the box backs is, if you have RocketLauncher's 'Pause' configured correctly, this stuff will all show up there under the 'artwork' tab, and you can zoom in on it and actually read it. See the picture below. Full publisher wheels, for every single publisher - and every single one of them is authentic for the N64 era. I did a handful of redraws, and I'm getting a lot better at that sort of thing. Also, I made it a point to use drop shadow heavily, so that the logos look awesome, and they stand out more when they overlap. It looks a lot less amateurish than some of my previous work. This has the newest official database that I just released the other day, and it has new box art (2D, 3D, and box back), cartridge art, and wheels for all the new games. Also, I went ahead and included screenshots of the games in the 'video' folder so that you have something displaying other than static when the game is selected. Emu movies is typically slow to update anything, so I figure it's better than nothing. I have about 30 ish themes from the community that I liked, and I included them. I re-did someone else's F-Zero X theme. It isn't great (I'm not a theme guy), but I wanted Samurai Goroh and Captain Falcon, two of the most recognizable characters. I also changed the background. The original background had an F-Zero logo, and then there was another F-Zero logo. Can't have that. Plays the "Car Select" theme music. Also, Killer Instinct Gold plays the KI Gold Theme. I decided to add 'year' databases this time. Why not? It's easy to add, and sometimes it's interesting to have. I put it in the farthest reaches of the genre wheel, since I consider it the least useful. But it's there if you want it. Most of the custom databases are self-explanatory. But you'll love this... in the "Nintendo 64 Expansion Pak" and "Nintendo Transfer Pak" wheels, instead of displaying year and publisher above the game, it displays relevant information, e.g. for Majora's Mask: "Required. Increases texture detail, on-screen models and effects, and removes fog." See the screenshot below. All the data is pulled directly from wikipedia, and not every game has data. But I thought that would be a nice addition to that particular custom database. Again, the whole purpose of these projects is to develop a sort of 'digital museum.' If there was a way to manipulate the databases to display even more information, I surely would. Credit goes to the community for all box arts and wheels (except for the new stuff mentioned above). All publisher wheels and custom wheels done by me. If anyone would like to use anything in this pack (or any of my other packs for that matter) for their project(s), feel free to do so. I don't want anyone thinking this is some sort of proprietary thing. This is for the community, without which, I wouldn't have 99% of the content that I have in my HyperSpin project. If you feel you can take my work and make something even better or unique, by all means, make something better or unique. If there are any mistakes, no matter how small, please message me and I will fix them. Ultimate Sega Dreamcast is still in the works, stay tuned. It needs a lot of work. Gamecube might be up next, or I might just plow through Dreamcast. We'll see.
  8. Ultimate Nintendo 64

    Ultimate Nintendo 64 View File Nintendo 64 fans, this is for you. If you want to know exactly what this is, read my 'Ultimate Sega Genesis' or 'Ultimate Sega Saturn' descriptions. This pack contains the usual. But it is quite thorough and complete. As with my last project, I consider this my best one yet. Full 2D box, 3D box, box back, and cartridge art. In case anyone is wondering what the point of the box backs is, if you have RocketLauncher's 'Pause' configured correctly, this stuff will all show up there under the 'artwork' tab, and you can zoom in on it and actually read it. See the picture below. Full publisher wheels, for every single publisher - and every single one of them is authentic for the N64 era. I did a handful of redraws, and I'm getting a lot better at that sort of thing. Also, I made it a point to use drop shadow heavily, so that the logos look awesome, and they stand out more when they overlap. It looks a lot less amateurish than some of my previous work. This has the newest official database that I just released the other day, and it has new box art (2D, 3D, and box back), cartridge art, and wheels for all the new games. Also, I went ahead and included screenshots of the games in the 'video' folder so that you have something displaying other than static when the game is selected. Emu movies is typically slow to update anything, so I figure it's better than nothing. I have about 30 ish themes from the community that I liked, and I included them. I re-did someone else's F-Zero X theme. It isn't great (I'm not a theme guy), but I wanted Samurai Goroh and Captain Falcon, two of the most recognizable characters. I also changed the background. The original background had an F-Zero logo, and then there was another F-Zero logo. Can't have that. Plays the "Car Select" theme music. Also, Killer Instinct Gold plays the KI Gold Theme. I decided to add 'year' databases this time. Why not? It's easy to add, and sometimes it's interesting to have. I put it in the farthest reaches of the genre wheel, since I consider it the least useful. But it's there if you want it. Most of the custom databases are self-explanatory. But you'll love this... in the "Nintendo 64 Expansion Pak" and "Nintendo Transfer Pak" wheels, instead of displaying year and publisher above the game, it displays relevant information, e.g. for Majora's Mask: "Required. Increases texture detail, on-screen models and effects, and removes fog." See the screenshot below. All the data is pulled directly from wikipedia, and not every game has data. But I thought that would be a nice addition to that particular custom database. Again, the whole purpose of these projects is to develop a sort of 'digital museum.' If there was a way to manipulate the databases to display even more information, I surely would. Credit goes to the community for all box arts and wheels (except for the new stuff mentioned above). All publisher wheels and custom wheels done by me. If anyone would like to use anything in this pack (or any of my other packs for that matter) for their project(s), feel free to do so. I don't want anyone thinking this is some sort of proprietary thing. This is for the community, without which, I wouldn't have 99% of the content that I have in my HyperSpin project. If you feel you can take my work and make something even better or unique, by all means, make something better or unique. If there are any mistakes, no matter how small, please message me and I will fix them. Ultimate Sega Dreamcast is still in the works, stay tuned. It needs a lot of work. Gamecube might be up next, or I might just plow through Dreamcast. We'll see. Submitter SupraKarma Submitted 05/20/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  9. Ultimate Nintendo Satellaview

    Ultimate Nintendo Satellaview View File I got sidetracked from 'Ultimate Sega Dreamcast,' and this is the result. Originally I just intended to get the wheel looking 'respectable,' but then my OCD took over, and well, you know the rest. I hesitated to call this one of my 'Ultimate' setups, but then, what else would I call it. So maybe I should define what an 'Ultimate' setup is. An ultimate pack is the best available media, database, and whatever else I could think to include for a system. I take the best stuff I can find from the community, organize it in my own way, then add my own content to spruce it up some more. Credits: Aorin already did up a set of wheels. They're title shots mostly. I prefer plain text for any Japanese system (so that I can easily read the titles), but I've included his set, because I realize some people prefer artwork. This system doesn't have any box art, because the games were broadcast via satellite. Ninja2bceen did a nice pointer. Sounds and letters I grabbed from the community. My contribution: I already had most of the publisher wheels, so I went ahead and did up the rest. Full publisher wheels, and genres/backgrounds. I made modest changes to the database. Usually, I prefer to use the publisher, but in this particular instance, I left things alone for the most part. The publisher would have been Nintendo in most cases. Nippon Computer Systems Corp. became NCS Corp. Panel de Pon - Event '98 (Japan) had 'Intelligent Systems' as the manufacturer, but there is no mention of them anywhere in game - Nintendo takes credit. So I changed it to Nintendo. I did a little bit of research, Intelligent Systems was a 2nd party developer for Nintendo. So either way, it isn't inaccurate to just use Nintendo. Golf Daisuki! O.B. Club (Japan) has a translated patch availabe. I changed the name of the entry to reflect that, and the name in the description is the English name "I Love Golf! (Japan) (Translated En)." The crc was changed to reflect the crc of the file after it is patched, which probably won't do you much good lol. When you go to look for this game, it more than likely won't be the right one. The crc you need is BA9C98D3. I found the forum of the creators of the patch, there's a thread there where someone was complaining about not being able to find the right ROM with the right crc, and they released a patch to convert the ROM to the correct one. Rather than make you go through all that, and since it is simply a patch with no legal nefariousness involved, I've included it here (golfromfix.rar). And also, the IPS patch to translate the game. Apply the golfromfix first, then the "I Love Golf! - Out Of Bounds Club v1.00 IPS.zip" second. I added alternate versions of "BS - Legend of Zelda." They are as follows, with a brief description: 1. BS Legend of Zelda, The - Third Quest (Japan) (Translated En) - Removes the time limit that the normal game has, so that it plays just like a normal Zelda game. Beginners should start with this one. 2. BS Legend of Zelda, The - Link Version (Japan) (Translated En) - Play as Link, instead of the dufus with the baseball cap. 3. BS Legend of Zelda, The - Mottzilla Project (Japan) (Translated En) - Has map 1 and map 2 built in. Since you're going to have a hard time finding videos for this system, I went ahead and included what I have, and screenshots for what I didn't, so that your wheel isn't completely bare. If anyone knows a good source of videos for this system, please do share. If there's any mistakes, please message me so I can fix them. If you feel you have a contribution to this project to improve this project, I welcome any support. golfromfix.rar I Love Golf! - Out Of Bounds Club v1.00 IPS.zip Submitter SupraKarma Submitted 05/16/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  10. Version 1.0.0

    79 downloads

    I got sidetracked from 'Ultimate Sega Dreamcast,' and this is the result. Originally I just intended to get the wheel looking 'respectable,' but then my OCD took over, and well, you know the rest. I hesitated to call this one of my 'Ultimate' setups, because there aren't many games, nor is there a lot of media associated with this system, but then, what else would I call it. So maybe I should define what an 'Ultimate' setup is. An ultimate pack is the best available media, database, and whatever else I could think to include for a system. I take the best stuff I can find from the community, organize it in my own way, then add my own content to spruce it up some more. Credits: Aorin already did up a set of wheels. They're title shots mostly. I prefer plain text for any Japanese system (so that I can easily read the titles), but I've included his set, because I realize some people prefer artwork. This system doesn't have any box art, because the games were broadcast via satellite. Ninja2bceen did a nice pointer. Sounds and letters I grabbed from the community. My contribution: I already had most of the publisher wheels, so I went ahead and did up the rest. Full publisher wheels, and genres/backgrounds. I made modest changes to the database. Usually, I prefer to use the publisher, but in this particular instance, I left things alone for the most part. The publisher would have been Nintendo in most cases. Nippon Computer Systems Corp. became NCS Corp. Panel de Pon - Event '98 (Japan) had 'Intelligent Systems' as the manufacturer, but there is no mention of them anywhere in game - Nintendo takes credit. So I changed it to Nintendo. I did a little bit of research, Intelligent Systems was a 2nd party developer for Nintendo. So either way, it isn't inaccurate to just use Nintendo. Golf Daisuki! O.B. Club (Japan) has a translated patch availabe. I changed the name of the entry to reflect that, and the name in the description is the English name "I Love Golf! (Japan) (Translated En)." The crc was changed to reflect the crc of the file after it is patched, which probably won't do you much good lol. When you go to look for this game, it more than likely won't be the right one. The crc you need is BA9C98D3. I found the forum of the creators of the patch, there's a thread there where someone was complaining about not being able to find the right ROM with the right crc, and they released a patch to convert the ROM to the correct one. Rather than make you go through all that, and since it is simply a patch with no legal nefariousness involved, I've included it here (golfromfix.rar). And also, the IPS patch to translate the game. Apply the golfromfix first, then the "I Love Golf! - Out Of Bounds Club v1.00 IPS.zip" second. I added alternate versions of "BS - Legend of Zelda." They are as follows, with a brief description: 1. BS Legend of Zelda, The - Third Quest (Japan) (Translated En) - Removes the time limit that the normal game has, so that it plays just like a normal Zelda game. Beginners should start with this one. 2. BS Legend of Zelda, The - Link Version (Japan) (Translated En) - Play as Link, instead of the dufus with the baseball cap. 3. BS Legend of Zelda, The - Mottzilla Project (Japan) (Translated En) - Has map 1 and map 2 built in. Since you're going to have a hard time finding videos for this system, I went ahead and included what I have, and screenshots for what I didn't, so that your wheel isn't completely bare. If anyone knows a good source of videos for this system, please do share. If there's any mistakes, please message me so I can fix them. If you feel you have a contribution to improve this project, I welcome any support. golfromfix.rar I Love Golf! - Out Of Bounds Club v1.00 IPS.zip
  11. Version 1.0.0

    26 downloads

    Note: Previews are 75% width than these will display normally in HyperSpin. Plated widescreen 16:9 Amstrad GX4000 game wheels. Enjoy!
  12. Avar (16:9) - GX4000 - Wheel Pack 20170511 1.0.0 View File Note: Previews are 75% width than these will display normally in HyperSpin. Plated widescreen 16:9 Amstrad GX4000 game wheels. Enjoy! Submitter Avar Submitted 05/11/2017 Category Game Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  13. ola pessoal, Depois de partir a carola e as pestanas conseguir encontrar aqui no forum umas dicas que me ajudaram a colocar um jogo do taito type x a funcionar no hyperspin, mas agora estou aqui com outro problema que não consigo descobrir como resolver. Quando escolho o emulador do taito queria que me aparecesse o nome do jogo para escolher, mas o que me aparece é uma lista de todos os exe's que tenho na pasta do jogo. Alguém me pode dar uma dica?
  14. APF MP-1000 - Wheel Art

    APF MP-1000 - Wheel Art View File Here is the Wheel Art for the APF MP-1000 Enjoy! Submitter zbboc Submitted 05/10/2017 Category Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  15. Watara Supervision 16:9 HD Media Pack View File This is as complete a Watara Supervision set as I have at this time. It contains: Main Menu Theme Main Menu Wheel Default System Theme Game Wheels Pointer Game Boxes To install this set extract the rar to to your HyperSpin directory and all of the files will go to where they're needed so it just works. Set includes some of the original 4:3 art and some variants in case you want it. This system is still a work in progress but I hope this helps in the meantime. Enjoy! Submitter Avar Submitted 04/24/2017 Category Platinum Themes File Count Credits  
  16. Version 1.0.0

    26 downloads

    Note: Preview images 75% actual width they'll be when loaded in HS. Aamber Pegasus 16:9 game wheels. To install these simply place them in your :/HyperSpin/Media/Aamber Pegasus/Images/Wheel/ folder. Note: This system is a WIP and none of its media should be consired "minted" at this time. Enjoy.
  17. 16:9 - Aamber Pegasus - Game Wheels (16:9) 20170423 View File Note: Preview images 75% actual width they'll be when loaded in HS. Aamber Pegasus 16:9 game wheels. To install these simply place them in your :/HyperSpin/Media/Aamber Pegasus/Images/Wheel/ folder. Note: This system is a WIP and none of its media should be consired "minted" at this time. Enjoy. Submitter Avar Submitted 04/23/2017 Category Main Menu Wheels Credits  
  18. Epoch Game Pocket Computer - Wheel Art View File Here is the Wheel Art for the Epoch Game Pocket Computer Enjoy! Submitter zbboc Submitted 04/15/2017 Category Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  19. Ultimate SNES

    Ultimate SNES View File For those who are familiar with my "MAME 0.181 full wheels (minus casino), genre art, databases" project, you should already know what to expect. The idea is, you get everything you need as a one stop solution. Hopefully I'm saving someone else time that they could be spending actually playing the games. Included in this pack is an edited version (for typos, errors, and inconsistencies) of the official database, 132 (genre, publisher, and custom) genre databases, genre wheel art to go with it, every theme I could get my hands on, a default theme, wheel sounds, letters, the official wheel art, and complete 2D, 3D, and cartridge art. When I say 'complete,' I mean even the protos and homebrews. Every game in the official list has a 2D box, 3D box, and cart. Credit and thanks: Themes: Everyone who contributed an SNES theme. Too many people to name. I'm not sure who made the default theme included in this pack but it wasn't me. I simply tweaked it to make the videos display properly. If you know who did it, please PM me so I can give proper thanks. Box Art: (see the following thread) https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ Azzbarb @ HyperspinKoolbrez67 @ HyperspinMildanti @ HyperspinBajaResident @ HyperspinDonnie1979 @ HyperspinJuniorUnderground @ HyperspinBBB @ HyperspinWallyWonka @ HyperspinCrapahute @ ColecoBoxArt.comShenske @ TheCoverProject.netArseen @ TheCoverProject.netLumberjack42 @ TheCoverProject.netRx_79 @ TheCoverProject.netsegagamer @ TheCoverProject.netEktoPhase @ TheCoverProject.netSheep2001 @ TheCoverProject.net1980coelho @ TheCoverProject.netmel @ TheCoverProject.netPeachWaffles @ TheCoverProject.netRaven1280 @ TheCoverProject.netOther Cover Artists @ TheCoverProject.netmastershoes @ DarkUmbraJabossi @ DarkUmbraToddofWar420 @ gbatempTetsuo Shima @ gbatempsion_zaphod @ gbatempmike1 @ gbatempdrakorex @ gbatempRiCK420 @ gbatemphalen @ gbatempCypher16 @ gbatempSeam @ gbatemphalen @ gbatempWiimpathy @ gbatempPepois @ gbatempModdingBird @ gbatempKeith_Loving @ gbatempBeast @ DarkUmbraTimothy RookerNeoCverA/loopyeddie @ SouthtownOther Cover Artists @ Southtowntravistouchdown @ AtariAgeFelyx @ AtariAgeJeffrey_Bones @ AtariAge 2D box: Basically all I did here was set up a batch routine in photoshop to crop out the fronts and backs, using the art from the above link. It took me all of 5 minutes to make the best quality SNES box art I've seen. Then I used azzbarb's set to fill in some blanks. Fixed Barbie Vacation Adventure box, Super Copa box (looked kinda rough). Box Backs: All the box backs are in Artwork4 folder by default. If you have Rocketlauncher configured properly, you can read the backs of the boxes in the 'Artwork' tab in Pause. Cartridge: I used the Official HyperSpin set and filled in the blanks. Database: The official of course. This database needs some work in my opinion, particularly to double check the 'manufacturer' field. The official standard is to use the publisher and not the developer, but I've found (without fixing) several games where the developer was used. I could have redone the whole thing but quite frankly I have other projects I'd rather be working on, and this is why it is so important to create accurate databases in the first place. Databases should be the last word for everything you build in your HyperSpin setup. If there's flaws in the database, it affects everything else. I'm sorry if I'm coming across as critical (and a jerk) but I am a perfectionist and if it were *me* responsible for that SNES list, I'd have checked it 10 times from every single field using Don's HyperSpin Tools. So if you're the guy that *is* responsible and you feel like punching me in the face, please, have some humility. I take no issue when someone points out errors on my end. In fact, I wouldn't have it any other way. It is not an insult. It is an effort to communicate and improve, because we all want the same thing. I fixed the following entries: Jim Power - The Lost Dimension in 3D (USA) database entry, manufacturer is Electro Brain (with a space), consistent with other games containing the space Ultima - Runes of Virtue II (USA), manufacturer/publisher is FCI, not Electronic Arts Victor Legend (USA), manufacturer/publisher Seika Corp. (entry did not have the period before, added for consistency) Changed all entries of 'Sun Soft' as a manufacturer to SunSoft, there should be no space, all other databases I've encountered have it as one word. Plus, there were both Sun Soft and SunSoft in the original database. Ninja Warriors, The (USA), changed manufacturer 'Taito corporation' to 'Taito Corporation.' Super Caesars Palace (USA), changed manufacturer from 'Virgion' to 'Virgin.' Added, created, or edited artwork (Box 2D, Box 3D, Cartridge) for the following games: Apocalypse II (Europe) (Proto) Arcus Odyssey (USA) (Proto) Batman - Revenge of the Joker (USA) (Proto) Classic Kong (World) (Unl) Congo - The Movie - The Secret of Zinj (USA) (Proto) Dragon Ball Z - Hyper Dimension (France) Dragon Ball Z - La Legende Saien (France) Dragon Ball Z - Super Butouden (France) Dragon Ball Z - Ultime Menace (France) MazezaM Challenge (World) (Unl) Miracle Piano Teaching System, The (USA) Mr. Bloopy - Saves the World (USA) (Proto) Network Q Rally (USA) (Proto) Nightmare Busters (Europe) (Proto) RHI Roller Hockey '95 (USA) (Proto) Skipp and Friends (World) (Unl) SpellCraft (USA) (Proto) Super Probotector - Alien Rebels (Europe) Super Shadow of the Beast (USA) (Proto) Tinhead (Europe) (Proto) Uwol - Quest For Money (World) (Unl) Wheels: The official set. I edited 'Mr. Bloopy Saves the World (USA).' It is spelled 'Bloopy,' as per the title screen, original logo had 'Bloppy.' A brief description of some of the custom genre database wheels. All Games: Takes you back to the main wheel. Serves no purpose, other than a starting point. Publishers (Activision, Acclaim, Konami, etc): I've included genre databases (and wheel art to go with them) for 72 different publishers. I didn't get them all, but I got most of the well known ones. I also tried to use a logo that was consistent for the SNES era, but there's a few I couldn't find quality scans for (Gametek and Bulletproof Software comes to mind), so I had to use what I could find. If you'd like to contribute SNES era logos to this project, or higher quality logos than what I've included, please feel free to share them. I have very amateurish photoshop skills. I attempted to do a few redraws (Koei, Sofel, FCI, Hot-B, THQ Toy Headquarters, and Ubisoft. They're acceptable but they could be better. European Games: All games from the official database with (Europe) and (France) in them. Prototypes: All games from the official database with (Proto) in them. Homebrew: All homebrew games that I am aware of from the official database. 2 Player Games: A list of most (if not all) 2 player games. Credit goes to MPQC, see this thread for more details: https://forums.emulator-zone.com/showthread.php?t=15458 Multiplayer: A list of most (if not all) games that use the multitap. I found a google group dedicated to this list. Credit goes to them. Not linked, because I'm not sure if they'd like to be associated with this or not. Super Scope: All Super Scope games. Super: Ever needed to find a game that begins with 'Super' in your alphabetical list, and been frustrated at the hundred thousand regular 'S' games you had to scroll through, then the additional hundred thousand 'Super Something' games you have to scroll through to get to the one you actually wanted? Well, you're not the only one. This was my solution. Hacks: A list of non-official hacks. I can't tell you where to find the file called "SNES Hacks and Translations Pack" that contains all the games this list is based on, nor can I explain to you how to do a Google Search. I guess you're on your own. Action, Adventure, Sports, etc.: Your typical genres. Brief instructions: This should be self explanatory, if you've even found this. But a quick rundown. Copy all 139 database files included in this pack to wherever your SNES database is located. You need all of them in order to make the 'genres' function properly. The genre.xml file is already set up and ready to go. Just drag and drop. In my setup, the folder is Databases/Super Nintendo Entertainment System. Copy the 'images,' 'sound,' and 'themes' folders to wherever you have these located. On my setup, it is Media/Super Nintendo Entertainment System. If you want to test the new stuff out without losing the old, just change the folder names of the old by putting a '1' in front of them (e.g. 'Images' becomes 1Images). If you're using 'details' view sorted by name, the folders you just disabled will auto-sort to the beginning of the list. If you don't like the new stuff, just delete it, and rename the old stuff back by removing the '1.' I think that about covers it. If you find any errors, please post them here. This *could* be an ongoing project. The whole idea behind this is to have the 'ultimate SNES' solution. If you have ideas on how to make it even better, and would like to contribute, be sure to share them. I have more of these up my sleeve. Particularly, my NES wheel, which puts this project to shame. But it's also a lot of work organize, put together, and upload. So, we'll see. Submitter SupraKarma Submitted 04/13/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  20. Ultimate SNES

    Version 1.0.2

    580 downloads

    For those who are familiar with my "MAME 0.181 full wheels (minus casino), genre art, databases" project, you should already know what to expect. The idea is, you get everything you need as a one stop solution. Hopefully I'm saving someone else time that they could be spending actually playing the games. Included in this pack is an edited version (for typos, errors, and inconsistencies) of the official database, 132 (genre, publisher, and custom) genre databases, genre wheel art to go with it, every theme I could get my hands on, a default theme, wheel sounds, letters, the official wheel art, and complete 2D, 3D, and cartridge art. When I say 'complete,' I mean even the protos and homebrews. Every game in the official list has a 2D box, 3D box, and cart. Credit and thanks: Themes: Everyone who contributed an SNES theme. Too many people to name. I'm not sure who made the default theme included in this pack but it wasn't me. I simply tweaked it to make the videos display properly. If you know who did it, please PM me so I can give proper thanks. Box Art: (see the following thread) https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ Azzbarb @ HyperspinKoolbrez67 @ HyperspinMildanti @ HyperspinBajaResident @ HyperspinDonnie1979 @ HyperspinJuniorUnderground @ HyperspinBBB @ HyperspinWallyWonka @ HyperspinCrapahute @ ColecoBoxArt.comShenske @ TheCoverProject.netArseen @ TheCoverProject.netLumberjack42 @ TheCoverProject.netRx_79 @ TheCoverProject.netsegagamer @ TheCoverProject.netEktoPhase @ TheCoverProject.netSheep2001 @ TheCoverProject.net1980coelho @ TheCoverProject.netmel @ TheCoverProject.netPeachWaffles @ TheCoverProject.netRaven1280 @ TheCoverProject.netOther Cover Artists @ TheCoverProject.netmastershoes @ DarkUmbraJabossi @ DarkUmbraToddofWar420 @ gbatempTetsuo Shima @ gbatempsion_zaphod @ gbatempmike1 @ gbatempdrakorex @ gbatempRiCK420 @ gbatemphalen @ gbatempCypher16 @ gbatempSeam @ gbatemphalen @ gbatempWiimpathy @ gbatempPepois @ gbatempModdingBird @ gbatempKeith_Loving @ gbatempBeast @ DarkUmbraTimothy RookerNeoCverA/loopyeddie @ SouthtownOther Cover Artists @ Southtowntravistouchdown @ AtariAgeFelyx @ AtariAgeJeffrey_Bones @ AtariAge 2D box: Basically all I did here was set up a batch routine in photoshop to crop out the fronts and backs, using the art from the above link. It took me all of 5 minutes to make the best quality SNES box art I've seen. Then I used azzbarb's set to fill in some blanks. Fixed Barbie Vacation Adventure box, Super Copa box (looked kinda rough). Box Backs: All the box backs (700 out of the official 807 games) are in Artwork4 folder by default. If you have Rocketlauncher configured properly, you can read the backs of the boxes in the 'Artwork' tab in Pause. Cartridge: I used the Official HyperSpin set and filled in the blanks. Database: The official of course. This database needs some work in my opinion, particularly to double check the 'manufacturer' field. I fixed the following entries: Jim Power - The Lost Dimension in 3D (USA) database entry, manufacturer is Electro Brain (with a space), consistent with other games containing the space Ultima - Runes of Virtue II (USA), manufacturer/publisher is FCI, not Electronic Arts Victor Legend (USA), manufacturer/publisher Seika Corp. (entry did not have the period before, added for consistency) Changed all entries of 'Sun Soft' as a manufacturer to SunSoft, there should be no space, all other databases I've encountered have it as one word. Plus, there were both Sun Soft and SunSoft in the original database. Ninja Warriors, The (USA), changed manufacturer 'Taito corporation' to 'Taito Corporation.' Super Caesars Palace (USA), changed manufacturer from 'Virgion' to 'Virgin.' Added, created, or edited artwork (Box 2D, Box 3D, Cartridge) for the following games: Apocalypse II (Europe) (Proto) Arcus Odyssey (USA) (Proto) Batman - Revenge of the Joker (USA) (Proto) Classic Kong (World) (Unl) Congo - The Movie - The Secret of Zinj (USA) (Proto) Dragon Ball Z - Hyper Dimension (France) Dragon Ball Z - La Legende Saien (France) Dragon Ball Z - Super Butouden (France) Dragon Ball Z - Ultime Menace (France) MazezaM Challenge (World) (Unl) Miracle Piano Teaching System, The (USA) Mr. Bloopy - Saves the World (USA) (Proto) Network Q Rally (USA) (Proto) Nightmare Busters (Europe) (Proto) RHI Roller Hockey '95 (USA) (Proto) Skipp and Friends (World) (Unl) SpellCraft (USA) (Proto) Super Probotector - Alien Rebels (Europe) Super Shadow of the Beast (USA) (Proto) Tinhead (Europe) (Proto) Uwol - Quest For Money (World) (Unl) Wheels: The official set. I edited 'Mr. Bloopy Saves the World (USA).' It is spelled 'Bloopy,' as per the title screen, original logo had 'Bloppy.' A brief description of some of the custom genre database wheels. All Games: Takes you back to the main wheel. Serves no purpose, other than a starting point. Publishers (Activision, Acclaim, Konami, etc): I've included genre databases (and wheel art to go with them) for 72 different publishers. I didn't get them all, but I got most of the well known ones. I also tried to use a logo that was consistent for the SNES era, but there's a few I couldn't find quality scans for (Gametek and Bulletproof Software comes to mind), so I had to use what I could find. If you'd like to contribute SNES era logos to this project, or higher quality logos than what I've included, please feel free to share them. I have very amateurish photoshop skills. I attempted to do a few redraws (Koei, Sofel, FCI, Hot-B, THQ Toy Headquarters, and Ubisoft. They're acceptable but they could be better. European Games: All games from the official database with (Europe) and (France) in them. Prototypes: All games from the official database with (Proto) in them. Homebrew: All homebrew games that I am aware of from the official database. 2 Player Games: A list of most (if not all) 2 player games. Credit goes to MPQC, see this thread for more details: https://forums.emulator-zone.com/showthread.php?t=15458 Multiplayer: A list of most (if not all) games that use the multitap. I found a google group dedicated to this list. Credit goes to them. Not linked, because I'm not sure if they'd like to be associated with this or not. Super Scope: All Super Scope games. Super: Ever needed to find a game that begins with 'Super' in your alphabetical list, and been frustrated at the hundred thousand regular 'S' games you had to scroll through, then the additional hundred thousand 'Super Something' games you have to scroll through to get to the one you actually wanted? Well, you're not the only one. This was my solution. Themes: All games that have themes. Hacks: A list of unofficial hacks. I can't tell you how to find the file called "SNES Hacks and Translations Pack" that contains every single one of these games. I guess you're on your own. Action, Adventure, Sports, etc.: Your typical genres. Brief instructions: This should be self explanatory, if you've even found this. But a quick rundown. Copy all 139 database files included in this pack to wherever your SNES database is located. You need all of them in order to make the 'genres' function properly. The genre.xml file is already set up and ready to go. Just drag and drop. In my setup, the folder is Databases/Super Nintendo Entertainment System. Copy the 'images,' 'sound,' and 'themes' folders to wherever you have these located. On my setup, it is Media/Super Nintendo Entertainment System. If you want to test the new stuff out without losing the old, just change the folder names of the old by putting a '1' in front of them (e.g. 'Images' becomes 1Images). If you're using 'details' view sorted by name, the folders you just disabled will auto-sort to the beginning of the list. If you don't like the new stuff, just delete it, and rename the old stuff back by removing the '1.' I think that about covers it. If you find any errors, please post them here. This *could* be an ongoing project. The whole idea behind this is to have the 'ultimate SNES' solution. If you have ideas on how to make it even better, and would like to contribute, be sure to share them. I have more of these up my sleeve. Particularly, my NES wheel, which puts this project to shame. But it's also a lot of work organize, put together, and upload. So, we'll see.
  21. How to disable roms / wheels

    Hi all, In the past i have always struggled to clean lengthy databases (MAME in particular) when i only want to display a few games for that system inHyperspin. It seems straight forward at first, but with my luck, something always goes wrong. I'd love to be able to switch on a setting that only displays the wheels for each system that actually have roms for in that particular folder. I've heard there is a setting in HyperHQ for this but not sure where exactly and if it is that simple? Thanks in advance.
  22. Version 1.0

    4,420 downloads

    A full wheel pack for PSX (not including Japanese games yet). Enjoy the fruit of a project that took 5 years to finish, many contributors have come and gone over the years. Correct database can be found here: http://www.hyperspin-fe.com/files/file/11316-sony-playstation-official-database/
  23. Artworks 1-4

    Hi, ich bin noch immer nicht auf den Trichter gekommen, welche Bedeutung die Ordner Media/Artworks 1-4 haben. Haben die eine feste Zuordnung (hier auf HS irgendwo festgeschrieben)? Oder benutzt die jeder Theme-Macher, wie er will? Letzteres wäre aber blöd, weil man über die Hypersync ja alles abgleichen kann und dann wird evtl überschrieben, was nicht gewollt war. Weiß irgendwer was?
  24. Sega CD - Game Wheel Pack

    Version 20150721

    1,655 downloads

    These are themed wheels to match the Sega CD theme that comes with Hyperspin. I have not completed this set yet since I am missing a few logos. Will update this media pack upon completion. This is for the standard non-Glossy versions. I will add an additional file for the Glossy's when I finish Them.
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