Here is the updated database for IP RetroGamer Magazine. I've uploaded the media too (Wheels updated)
By BjalreadyES3A / Mario Kart Arcade GP DX
Tournoi ES3B / Pokken
ES3X / Aventure au pays des terres perdues / MachStorm / Star Wars - Battle Pod / Tekken 7 / Tekken 7 Fated Retribution / Crise du temps 5 / Wangan Midnight Maximum Tune 5
By BjalreadyVirtua Fighter 5 - Final Showdown
By BjalreadyDerby Owners Club 2008 - Feel the Rush
Derby Owners Club 2009 - Ride for the Live
World Club Champion Football - Intercontinental Clubs 2006-2007
World Club Champion Football - Intercontinental Clubs 2007-2008
World Club Champion Football - Intercontinental Clubs 2008-2009
World Club Champion Football - Intercontinental Clubs 2009-2010
By BjalreadyDatabase conçu par moi-même
By BjalreadyHarley Davidson - King of the Road
By floatingvgTiger Game.com Database
By shinobi68Here is the database for Retro Gamer with the latest issues more wheels added.
By AK45This is an XML (Unfinished) for fruit machines as i have been searching the net and found very little to do with this emulation aspect of it .Any Media would be gratefully put to use and more help with the emulation using MFME V2 V3 V5.1 V9.4 V10.1a emulators,the biggest problem is having it maintain the desktop screen size when the machine is loaded through rocketlauncher,Anyway i hope this helps the people who like the fruit machines
each machine must be in its own folder unzipped then Rename fruit machine folder and the .gam file inside the folder to machine name in the xml
example rename" magnificent7sWDX" to "Magnificent 7's (Barcrest) and the .gam file inside the folder the same as machine folder name
hope this helps
By r0man0Here's Database DEmul 0.7 WIP [12 october 2017] full set without bioses.
I've uploaded also a litle theme created quickly because i don't find any other about demul.
For module launcher , please read the third post below.
By DubblosevenMega Man Collection Database xml
By DubblosevenFighting Games Database
By DubblosevenSuper Mario Collections Wheel Database
The Un-official database for Hyperspin's Ultimate DooM Single player Collection
Forum : link to the forum thread with more goodies
As of Today , ZeroJay's Ultimate doom single player collection will be known as Hyperspin's Ultimate Doom single player collection. please give ZeroJay a Beer for his hardwork!
Database : http://www.hyperspin-fe.com/files/file/12605-hyperspin-ultimate-doom-single-player-collection-database/
Letter pack : http://www.hyperspin-fe.com/files/file/12604-hyperspins-ultimate-doom-single-player-collection-letter-pack/
Sound pack : http://www.hyperspin-fe.com/files/file/12603-hyperspins-ultimate-doom-single-player-collection-sound-pack/
Wheel pack : http://www.hyperspin-fe.com/files/file/12602-hyperspin-s-ultimate-doom-single-player-collection-wheel-pack/
Updated by: Yeuxkes, klopjero
By style214XML covers Issue 1 (July/August 1988) through issue 285 (December 2012).
Descriptions include featured title.
This is my LeapFrog XML Database.
By wahoobrianJupiter Ace database using updated standards.
By shinobi68New Database for IP Retro Gamer:
Issues 140-152 added, more Retro Gamer annual 2015 and Retro Gamer Book of arcade classics 2015.
The wheels are added on the FTP too under /Unsorted Submissions/IP Retro Gamer/annomatik/Wheel
Thanks to Yardley for submitting locomalito themes. I didn't know nothing about locomalito. This guy made some great work. Please support him if you like those games!
This database didn't include mini games yet.
By MetalzoicMAME and individual system databases with the genres named to match the included media.
These XMLs and Media were re-named to work and display properly in both the HyperSpin genre wheel and on the RocketLauncher Fade screen.
(For example: Sports/Baseball renamed to Sports-Baseball in the XML)
Also includes the matching media for HyperSpin genre\Backgrounds, HyperSpin genre\Wheel and RocketLauncher fade\_default\genre
Why? Because the standard genre naming convention in MAME doesn't work well with RocketLauncher Fade. The RL devs will be fixing this in a future update, but for now this works.
More info at these links:
Make sure you back up your own XMLs and media first. Personally I use the Backgrounds and the Unframed Genre Wheels as my Hyperspin media (media\system\images\genre\backgrounds & wheel). I use the Framed Genre Wheels as my RocketLauncher Fade screen media (RocketLauncher\media\fade\_default\genre) as I think the uniform frames look better on the Fade screen.
-MAME and the System Classics (Atari, Capcom, Cave, Data east, Irem, Konami, Midway/Bally, Namco, Nintendo, Taito, Williams) are built from the .167 MAME XML (with no casino, no mahjong).
-AAE, Model 2, Model 3 are built from their up-to-date official XMLs.
-Daphne is built from its official up-to-date XML, but also includes Ninja Hayate and Time Gal.
-Atomiswave and Naomi are built for the newest release of DeMul.
-SNK Neo Geo is both the official Neo-Geo xml, combined with SNK Classics.
If you notice anything that needs to be fixed please let me know.
By malarryaThe crew at Huracan Studio just released a new version 2.10 of this fantastic game on Halloween. I've had this set up in my Hyperspin Main Menu for quite some time now and wanted to share it with you all. I did not create the menu graphics but collected them from around the web and thought there needed to be some easy place to find them. I am uploading the XML I created, the main menu graphics from sinistersix, the main menu wheel art, and the gameplay video. Please contact me if you need help getting the game to work correctly. Hope you enjoy!
The following assumes you're using RocketLauncher.
When you set up Terrordrome in RocketLauncher, you'll need to make it use the MUGEN emulator. Also, you'll need to have the MUGEN emulator use LNK files. Then make a shortcut inside the Terrordrome folder called Terrordrome.lnk and connect it to the main executable Terrordrome_Final.exe. This should cause the 1 record in this XML to appear green when audited in RocketLauncher.
In order to get Terrordrome functioning correctly when using the ESC and ALT keys, I created an AHK script. Select Terrordrome from your RocketLauncher list, then click the Keymapper tab and add a new AutoHotKey system profile item. Finally, paste in the following code:
MEmu = Terrordrome
MEmuV = N/A
MURL = http://terrordrome-thegame.com/
MAuthor = malarrya
MVersion = 1.0.0
MSystem = "Terrordrome"
; Place your SYSCARD.PCE file in the same folder as the emu. If your bios is called SYSCARD3.PCE, rename it to SYSCARD.PCE
; If you want to use built-in zip support, you need to d/l UNZIP32.DLL and put it in the emu folder. Otherwise, use 7z support to unzip your rom
; To go fullscreen, set in the emulator's options to "Start Window Mode". HyperLaunch sends fullscreen on launch so it can be controlled via HLHQ and the module
; CD systems:
; Make sure your DAEMON_Tools_Path in Settings\Global HyperLaunch.ini is correct
; Run the emu and goto CD-ROM on the menubar and set the Drive Letter you use for Daemon Tools
;closeterror=~esc ;for Dazz
closeterror=~2 & ~4 ;Garnerb350 change these to the keys you want to exit
;try not to use the purple keys or the keys you configured in terrordrome.
hotkey, %closeterror%, shutmedown
IfWinNotActive, Terrordrome, , WinActivate, Terrordrome,
process, close, Terrordrome_Final
;WinClose("Terrordrome_Final ahk_class Terrordrome_Final")
By malarryaBack in the 80s, when D&D was all the rage, and I was all alone, I really enjoyed the hours of endless entertainment and imagination it provided. I saw people using a "Bookshelf" system for Retro Gaming magazines so that gave me the idea to construct my own D&D PDF themed system. It's really just a fancy way into reading Dungeons and Dragons books and modules. The database contains over 900 entries including product series codes, publishing year, and publisher. Please let me know if you find any mistakes or omissions.
Note: The database was created based on what PDFs are available and NOT what products are available. The database ranges from D&D's inception in 1974 to Pre-3rd Edition in 2000 (basically 1st and 2nd edition).
1.1 -- Removed double spaces in a number of file names and descriptions. 1.2 -- Added a couple rare modules and made some minor adjustments to a few filenames. 1.3 -- Added a few more modules and made more adjustments (case, title, etc.) to numerous filenames. Compatible with Wheel pack 2.7 1.3.1 -- Fixed 2 minor errors in the XML. 2.0.0 -- Completely reworked most all file names to be more descriptive, fixed numerous file names that were originally incorrect, added 40 new items, and added several new GENRE files. Please find the other related files at the following links:
D&D Wheel pack:
D&D Main Menu Theme:
D&D System Theme:
D&D Letters pack:
By relicNote if i add new ones in ill keep this updated thanks and enjoy -