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craiganderson

sega triforce playable games

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hello

 

i have

 

MarioKartGP.iso                                                                  402,653,184   9/14/2010 
MarioKartGP2.iso                                                                 503,316,480   9/14/2010 
vs2002e.iso                                                                      308,461,736  12/10/2010 
 
all working pretty well
 
any other games useable/playable?
 
and if so....which version of dolphin do i use?
(i use a different version for each game above)
 
thanks in advance
craig

 

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I have played it just fine. The only change I made was the resolution setting and it plays fine for me.

 

 

 

fzero works well enough to play?

thans

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those are the only 4 games I have on my setup if there are more I would like to know.

I have fzero,mario kart gp2 and soccer on 4.0-315

and mario kart gp on 4.0-309

https://dolphin-emu.org/download/list/Triforce/1/

How did you manage to get virtual striker 2002 working with 4.0-315 release?

I get "error 12 JVS I/O board does not fulfill the game spec"

Can you post your dolphin triforce settings please ?

Thanks!

Envoyé de mon iPad en utilisant Tapatalk

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Maybe one of you could write up a tutorial getting this system working?

Sent from my SM-A700FD using Tapatalk

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You open your iso or however you have your game formatted with note++ and change the game id. then copy the ini and put it in each emulators user gamesettings folder

 

the game ID is in the first line.

 

both mario kart games have the same id but make sure the rom names are different.  ID for both is RELSAB

 

Virtual soccer's ID is GVSJ8P

 

ROM name Mario Kart - Arcade GP (USA)

 

Game ID Name RELSAB

 

RELSAB ini content

 

[OnFrame]
$Disable crypto
0x8023D828:dword:0x93A30008
0x8023D82C:dword:0x93C3000C
0x8023D830:dword:0x93E30010
0x8023E088:dword:0x4E800020
$Loop fix
0x800790A0:dword:0x98650025
0x8024F95C:dword:0x60000000
0x80031BF0:dword:0x60000000
0x80031BFC:dword:0x60000000
0x800BE10C:dword:0x4800002C
0x8009F1E0:dword:0x60000000
0x800319D0:dword:0x60000000
[OnFrame_Enabled]
$Disable crypto
$Loop fix

 

ROM Name Mario Kart - Arcade GP 2 (USA)

 

Game ID Name RELSAB

 

ini content

 

[OnFrame]
$Emulation Bug Fixes
0x8002E100:dword:0x60000000
0x8002E340:dword:0x60000000
0x8002E34C:dword:0x60000000
0x80084FC4:dword:0x4800000C
0x80085000:dword:0x60000000
0x80073BF4:dword:0x98650023
0x80073C10:dword:0x98650023
$Disable Commentary
0x801B6510:dword:0x38800000
[OnFrame_Enabled]
$Emulation Bug Fixes

 

ROM Name Virtua Striker 3 (USA)

 

Game ID Name GVSJ8P

 

ini content

 

[OnFrame]
$DI Seed Blanker
0x80000000:dword:0x00000000
0x80000004:dword:0x00000000
0x80000008:dword:0x00000000
[OnFrame_Enabled]
$DI Seed Blanker

 

 

 

GameSettings MKGP 1 VS.zip

Gamesettings MKGP 2.zip

post-3463-0-10255500-1472003399_thumb.png

post-3463-0-93507500-1472003417_thumb.png

post-3463-0-80745900-1472003431_thumb.png

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I'm gonna have to try to set this up properly, been sitting on the ROMs and emulators for awhile, but the guide I followed before requires me to press F1 to load a saved state manually or I get an I/O type error. As far as I know, there is no way to make the emulator load the state automatically.

Is this method the same thing or does it load the game properly with no errors? If it's the same is there a way around having to load the save state manually?

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Many thanks @kylecp1979

 

Virtua Striker 2002 works like a charm on by bartop now ! My triforce roms set is now completed  :thumbsup:

 

No problem glad you got it going!

 

I wish I knew of more playable games for triforce.

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Is it possible to post the working builds of dolphin with it set minus the actual rom? I haven't had time to look into this and selfishly I'm only looking for builds that run FZERO and Virtua Soccer, GP 1 & 2 I have.

Thanks

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Just to clarify. As far as I know, there is no way to run the Triforce rom of F-Zero. The arcade version can be accessed through the gamecube game using a hack. I have not tried this, but I'm sure there is info online if anyone wants to explore it.

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Just to clarify. As far as I know, there is no way to run the Triforce rom of F-Zero. The arcade version can be accessed through the gamecube game using a hack. I have not tried this, but I'm sure there is info online if anyone wants to explore it.

 

I was confused by some of the comments above and missed craigandersons question mark. I guess it's not playable as first thought.

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I know it's been some time since this thread had a response but I too wanted to know if anyone has F-Zero AX working fully. From this thread it seems people are saying NO but from other places around the web people seem to be saying they can get it fully working. I got it to load but the controls don't work and the sound it real choppy. In the meantime, I just have it play the Gamecube version but not the hack for the arcade version. I have Mario Kart 1&2 fully working using the latest version of Dolphin Triforce but I can't get Virtua Striker to even launch. If you have either of these (VS or FZ) running fully please let me know what you did or post your INI files (not ROMs) here.

 

Thanks!

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Well, I figured out how to get F-Zero AX running by using the hidden game in the F-Zero GX Gamecube ROM. It's not the 100% original coin-op but I understand it is very close and is the best solution I could find. It works great too. Using the latest DOLPHIN Emulator (NOT the Triforce emu) do the following:

1. Obtain a copy of the Gamecube version of F-Zero GX (either NTSC or PAL).
2. Open up the Dolphin Emulator and right-click on F-Zero GX, then select Properties.
3. Click on Edit Config button at the bottom. When the notepad window opens, paste in the following:
[Gecko]
$AX mode

4. While still having the Config open, you need to paste in the NTSC or PAL Gecko codes underneath the $AX Mode script. 
5. Go to the following link and scroll down to the WiiRD Codes (Gecko, Ocarina) Version 8 codes. Copy and paste in the appropriate codes.

https://tcrf.net/F-Zero_GX/F-Zero_AX_Code_Archive#WiiRD_Codes_.28Gecko.2C_Ocarina.29
6. Your Config file should look something like mine in the image below. NOTE: MY IMAGE IS JUST A SMALL SAMPLE OF WHAT THE TEXT REALLY LOOKS LIKE. SAVE and EXIT the editor.
7. While still in the properties for F-Zero GX, click the Gecko Codes TAB and check the AX Mode box. Close out of the Properties.
8. In the main menu bar click on OPTIONS-->CONFIGURATION. On the GENERAL TAB check the Enable Cheats box. Click CLOSE and finally test the game. It should now start up the F-Zero AX hidden game.

If this did not work you may need to do it a bit differently:
9. Once the game is running and arrives at the F-Zero GX screen, ALT+TAB back to the Dolphin emulator, navigate in the main menu bar to Tools-->Cheat Manager-->Gecko Codes Tab and check the AX Mode box.
10. Restart the game. If is still did not work make sure you're using the correct NTSC or PAL Gecko codes or try Version 7 codes.

 

Get the RocketLauncher Sega Triforce system to see and use the game.
1. Rename the F-Zero GX (USA).iso file to F-Zero AX.iso
2. In the Sega Triforce system in RocketLauncher, on the Emulators TAB, ADD a ROMs directory that points to where the F-Zero AX (GX) game is located.
3. Now move over to the Games TAB. Set up this specific game to use the Dolphin Emulator (NOT TRIFORCE) by clicking on the ALTERNATE EMULATORS SubTAB then clicking the ADD (+) button. See Image below
4. Once you have F-Zero AX set up like mine in the last image, click the rocket. If it launches and plays F-Zero AX... YOU DID IT!

 

DOLPHIN EMULATOR SETTINGS:
triforce1.png.276403cf1152c488bc915ee9e6221f68.png

triforce2.png


triforce3.png


triforce4.png
 

 

triforce9.png.58d63dbe26cc8271ab39e32669116d69.png

 

ROCKET LAUNCHER SETTINGS: 
triforce5.png


triforce6.png

 

triforce7.png
 

YAY!!!!
triforce8.png.3351893a6941dff047f7c2acb384a0f3.png

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21 minutes ago, gigapig said:

Nice walkthrough Malarrya, thank you.

Thanks, Gigapig! I'm still editing it a bit so you may see a few changes. :)

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Thank you for the tutorial malarrya. Were you able to get Mario Kart GP 1 working, without using a save state (as detailed in this guide: http://forum.arcadecontrols.com/index.php?topic=142315.0 )?

I'm considering setting it up, but if loading a save state is the only way to make it work, I'm not interested.

Also, did you get Virtua Striker working?

Edit: I did end up getting Mario Kart GP 1 working with the save state hack, it isn't that bad actually because RocketLauncher has a built in setting to load it. I had to edit the module to increase the sleep time a bit though, the sound was messed up otherwise (the save state would try to load too quickly and cause a glitch).

Edit 2: Got Virtua Striker 3 working following kylecp1979's instructions. It wasn't as complicated as I thought it would be. Awesome!

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Glad you hear you got it all worked out, I was just looking into all your questions. I haven't played any of these in quite some time but I do know the TriForce games all work on my machine. I play VS3 through the Naomi emulator on my Hyperspin machine but, for most all Naomi games, I use a Marvel vs Capcom 2 machine with a Net DIMM. 

EDIT: You should let the guys over at RocketLauncher know that using a sleep timer helps with the sound so they can maybe implement it into the AHK script.

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