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Goodbye HyperSpin, you were once my favorite FE...

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On 10/28/2018 at 10:02 PM, dark13 said:

What do you mean with "freezing", i've never seen HS freezing, sometimes it can lose focus while exiting a game. Probably the biggest bug of the software is related with flash itself: the audio buffer sucks, sometimes audio buffer is not dumped when a video is removed, (when you launch a game and RL is a bit slow to launch it, if you move the wheel HS loads the next video and you ends up hearing the audio of that video when emulator is launched)  this obviously happens more often on low end rig. I should have solved the problem using

SoundMixer.stopAll();

 

I'm interested in playing around with this in my setup. Where would you insert this code? This is the only "bug" i've experienced in the past... would be great to have a solution to it.

Thanks!

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8 hours ago, Rowr14 said:

Given how far HyperSpin has been stretched from it's original scope with the passing of different technologies, standards and file formats it's kind of miraculous (well probably more a testament to an inventive community) that this front end can even still hang with the half dozen much newer and better supported programs out there.

We seem to get these threads every few months where there is some sort of sad lament about moving on, I guess maybe that is a testament to how sad it can be to let go of something you spent a lot of time with. 

HyperSpin seemed to be the best option for 4:3 when I started with it a few years ago, not sure if that is still the case but it still works great for it's original intended purpose.

 

Dito... i do wonder where other FE's will be at the 10yr mark. Not sure the age of many others tbf

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1 hour ago, griffin518 said:

I'm interested in playing around with this in my setup. Where would you insert this code? This is the only "bug" i've experienced in the past... would be great to have a solution to it.

Thanks!

You need to load the video on a .swf and not use HS engine. You can test latest version of aeon nox XIII for now.

Still testing it, it still seems a bit bugged. If you move the wheel after launching a game it removes the new video and stop the audio BUT if the new video is loaded in the exact moment that RL launch the game you can hear the audio. Need to investigate further, the code removes the video and silence the audio when HS goes off-focus and re-add it when HS goes in-focus, so it might be a struggling between z-order in RL script to cause the problem (or just my bad code 😛 ). The good thing is when you press the key to launch a game the code removes the video and loads an image, so you have a feedback that RL is launching a game. The major problem with the bug is you are not sure if the system got the keypress as there's not a feedback when you launch a game and we all know the first run of RL is a bit slow.

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On 10/31/2018 at 10:51 AM, thatman84 said:

Dito... i do wonder where other FE's will be at the 10yr mark. Not sure the age of many others tbf

Well, Launchbox is about to the 5 year mark already, and it's doing great.  Slowly starting to incorporate some rocketlauncher features now too. 

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On 10/23/2018 at 12:46 AM, progets said:

I have every worth while FE installed and Attract-Mode is by far the best.

  • open source
  • runs on most OSes
  • light weight and fast
  • easy logical setup
  • dynamic filtering
  • ultimate flexibility for menu structure
  • easy changing of themes/layouts
  • support for other FE themes
  • support for importing other FE databases/romlists
  • builtin scraper
  • 100% free
  • RocketLauncher supported but not required
  • plugins and modules that make adding features easy like game search, PDF viewer, etc.
  • almost every aspect of the FE can be modified inside the FE while it's running
  • stores statistics so you can use them in your dynamic filters or in your themes/layouts (most played games, games played for the longest duration of time, etc.)

#2 RetroFE - very nice but lacks some of the features that Attract-Mode has, supports multiple OSes, great logical setup that supports variables (every FE should have this) , menu structure flexibility, 100% free

#3 HyperSpin - looks pretty but uses dated flash which makes it slow, lack of development, lack of input support, lack of menu flexibility, only runs on Windows, no flexibility of art asset location

#4 LaunchBox/BigBox - not ideal for a cabinet, slow with a large footprint, easy setup if you have no art assets or computer skills but a pain in the ass if you want to use your existing artwork and configure things how you'd like, nonsensical naming convention when using its builtin scraper make its art assets unusable with other FEs without renaming

#5 EmulationStation - light weight and small foot print but no official support or development, takes a while to launch and shutdown because of the reading and writing of the metadata

#6 GameEx - it works but you'll have to pay to use it, not the best looking or best performing FE, easy configuration

 

I wasn't planning on talking about other FEs here but a couple of people asked. Obviously this is just my opinion. HyperSpin was once the only FE to use in my mind but it was also the most complex and time consuming to setup. A few years have gone by and HyperSpin is still the same while other FEs have progressed and surpassed it. It doesn't matter if you're talking about a FE, car, computer, cell phone, etc. if there is no continued improvement/expansion/streamlining it will become obsolete. How many people here would buy a 5 year old cell phone or computer? HyperSpin is now a 5 year old cell phone.

Where do I download attract-mode and is there any video or tutorial on how to set it up? Sorry like you I use hyperspin but i ended up putting too much hours trying to configures stuff and setting. It’s good but time consuming. I will like to know how other front end work. Thanks

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On 10/25/2018 at 5:07 PM, thatman84 said:

Yee of little faith! 

 

By 80 there will be a brain emulator so I can play as a kid again!

That’s what’s killing me on sfv nowday. I cannot move my fingers as fast as when I was 20’s. Plus reflection it’s not the same 😰😰🤫 the yougerst are abusing 😂🤣🤣

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I have to say that I agree with the OP. I moved from being an SME with MAMEWah to being unable to handle the 'simplest' of tasks in Hyperspin.

HS was so damn good looking that I got hold of a pre-configured build on an HDD which worked, more or less, straight out of the box. But changing any advanced emulator settings, once as simple as editing a single command line, is now fraught with danger! This maze of ini and ahk files prevents me from tinkering as I normally would, trying out different emulators and effects, to get the best CRT result. Four years later I'm only now brave enough to try the Gigapig build I downloaded months ago.

I'm currently trialling a new linux build with Attract Mode but moving away from Windows is a big deal for me.

Anyway, definitely not meaning to sound ungrateful because it is clearly a very powerful app - in the hands of an HS power user. And when it works, it is sweet as.

 

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I don't know if i would have the courage to move to another front end..  I spent months building a pretty decent HS setup  a few years ago and forgot one important noob thing

(backing up my external HD) and well it died... so i decided to give launchbox (free version) a go and personally i don't like it at all.. specially the builtin scraper.. i dont know about

Attract-Mode scraper but my experience with Launchbox media scraper made me realised that free scraping for medias is not worth it..  also i personally would never even think of not using rocket launcher, it's actually a a must for me.. emulators like pcsx2, need some different configs to play games decently (unless you set it to software mode) Dolphin wii needs different gamepad profiles unless you have the wiimote and so on and so on..

maybe other frontends support all of it built in that i dont know but i personally would not go for it unless its verry verry good at supporting everything rocketlauncher is capable of doing, i also think HS has decent speed.. i use it very plain, main menu and default.. no game themes or anything fancy.

Thanks for you personal testing infos on other frontends. very instructive.

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On 1/16/2019 at 4:58 AM, zorrobandito said:

I have to say that I agree with the OP. I moved from being an SME with MAMEWah to being unable to handle the 'simplest' of tasks in Hyperspin.

HS was so damn good looking that I got hold of a pre-configured build on an HDD which worked, more or less, straight out of the box. But changing any advanced emulator settings, once as simple as editing a single command line, is now fraught with danger! This maze of ini and ahk files prevents me from tinkering as I normally would, trying out different emulators and effects, to get the best CRT result. Four years later I'm only now brave enough to try the Gigapig build I downloaded months ago.

I'm currently trialling a new linux build with Attract Mode but moving away from Windows is a big deal for me.

Anyway, definitely not meaning to sound ungrateful because it is clearly a very powerful app - in the hands of an HS power user. And when it works, it is sweet as.

 

The wording was a little unclear so I am not sure if you want to get away from windows or don't like attract mode because it isn't Windows.  Either way, Attract Mode has a Windows App as well.

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HS es el mejor frontend para mis necesidades pese a todo, me tome el tiempo de leer íntegramente este hilo muchas de las razones expuestas y experiencias son validas. Lamentablemente no hay una real actualización en años.

 

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AdamG, my post wasn't a cry for help, it was more a statement about the complexity of Hyperspin, agreeing with the OP's points about it.

The arcade PC I have has some issues with Win 10 and, as an alternative, I thought I'd explore linux and Attract Mode looked to be a good option. In general, I would prefer to stay with Windows (because it's what I know) but get a front-end that is easier to manage, even if that means sacrificing some of the functionality that HS brings.

I'm exploring a few options at the moment, so the OP's comparison was really useful.

Thanks for responding though 🙂

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On 1/16/2019 at 9:26 PM, dejarik said:

I don't know if i would have the courage to move to another front end..  I spent months building a pretty decent HS setup  a few years ago and forgot one important noob thing

(backing up my external HD) and well it died... so i decided to give launchbox (free version) a go and personally i don't like it at all.. specially the builtin scraper.. i dont know about

Attract-Mode scraper but my experience with Launchbox media scraper made me realised that free scraping for medias is not worth it..  also i personally would never even think of not using rocket launcher, it's actually a a must for me.. emulators like pcsx2, need some different configs to play games decently (unless you set it to software mode) Dolphin wii needs different gamepad profiles unless you have the wiimote and so on and so on..

maybe other frontends support all of it built in that i dont know but i personally would not go for it unless its verry verry good at supporting everything rocketlauncher is capable of doing, i also think HS has decent speed.. i use it very plain, main menu and default.. no game themes or anything fancy.

Thanks for you personal testing infos on other frontends. very instructive.

With Launchbox you can import all your rom sets and media straight from Hyperspin. Launchbox picks it all up and recognizes the naming convention so there's no need to use the "scarper". 

Also, it's not really a "scraper". It connects to their database and downloads the media from there or emumovies, just like hyspersync. It's your choice of which of the 2 you want to use. 

The issue is that sometimes the media from Launchbox is not as good as the curated media from Hyperspin and the media from emumovies is sub-par in most cases. Launchbox media is user submitted, so if you have better media you just have to send it to them but it's a bit of a pain. A lot of it actually comes from Hyperspin users who moved over.

The free version is not that great. You really need to pay for Big Box if you want a Hyperspin like experience. A lot of the Hyperspin themes have been converted over as well.

It also has full rocketlauncher support if you want to keep it. Just set every system to use it and you're good to go.

Having said that, I still have my hyperspin setup along with Luanchbox and RetroFE.

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Thanks for the reply Styphelus.. btw love your work you inspired me to make my own menu in my HS build.

i'm sure launch box is pretty good and other front ends also, when ive tested launch box i had lost all my medias artwork in an HD crash.. i had my roms seperated

so that's ill i had to rebuild from, had no more emu movies donator account .. basicly i was trying to start from scratch and decided to test the free version of launchbox..

sure it works but like you mention i would probably had better results with Big Box.

 

that been said i"m probably to used working with HS for so long.. the idea of moving to another frontend is kind of discouraging for me i guess.

 

 

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