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On 10/9/2019 at 6:06 AM, Honosuseri said:

MS-DOS is an utter pig, I didn't bother with it in Hyperspin on the STV. I use Magic Dosbox and load it through Kodi's main menu,

I've never managed to work out Magic Dosbox since sideloading it to shield. First problem I couldn't get a mouse cursor to appear using the shield controller, i got a mini usb keyboard to solve that issue but then found i couldnt load games from an external hdd. 

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4 hours ago, Gingerdilligaf said:

I've never managed to work out Magic Dosbox since sideloading it to shield. First problem I couldn't get a mouse cursor to appear using the shield controller, i got a mini usb keyboard to solve that issue but then found i couldnt load games from an external hdd. 

I have a 1TB SSHD adopted as internal storage to expand the 16GB, never tried doing stuff from external drives. I barely use MDB or play MS-DOS games on the STV. I'm not one of those people that wants to "brag" that they have 300+ wheels in Hyperspin. The wheels I have are stuff I want to play and they're done well.

I'd love to help you out but it would drag this thread off topic and to be honest I'm pretty busy with this Amiga project and PC VR.

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This is very exciting stuff. Thanks for all the hard work. Love the Amiga & looking forward to this beast set.

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24 minutes ago, PiperCalls said:

This is very exciting stuff. Thanks for all the hard work. Love the Amiga & looking forward to this beast set.

Thank you!

Just so you are aware. Ransom is also busy covering the Amiga for the Raspberry Pi with Amiberry, although I do know he's helping some other guys out with an Android Hyperspin project. He did ask me nicely if I'd consider teaming up with those guys again (as I frankly know more about the Amiga than they do) but I've refused. It's possible they may finish before me as they are just concentrating on using UAE4ARM.

I want to sort Amiga emulation on PC first. I'm going to have to tinker with some Rocketlauncher modules as well as sort and create media, although to my knowledge I have more Amiga media than anybody else. This gives the Amiberry team time to complete the Android port and then I can turn my attention to uae files for that and the media I've done for PC can be used on Android.

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You still holding your breath for Amiberry for Android? Really after all these years... ?

With no proof or any evidence the port to Android is possible. I've given up waiting. The dev is way to busy with supporting Amiberry on single board computers then to mess with an unfamiliar OS.

Uae4arm is the way to go forward on Android, and with any issues or hiccups, lubo is surely prepared to at least look at it and or solve it.

 

If or when Amiberry arrives on Android I'll then pay attention to it. Otherwise Ill spend my time elsewhere.

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12 hours ago, ransom1122 said:

You still holding your breath for Amiberry for Android? Really after all these years... ?

With no proof or any evidence the port to Android is possible. I've given up waiting. The dev is way to busy with supporting Amiberry on single board computers then to mess with an unfamiliar OS.

Uae4arm is the way to go forward on Android, and with any issues or hiccups, lubo is surely prepared to at least look at it and or solve it.

 

If or when Amiberry arrives on Android I'll then pay attention to it. Otherwise Ill spend my time elsewhere.

No I'm not holding my breath. My priority is to finally sort the Commodore Amiga out for Hyperspin! The best emulators (with cycle exact) are on PC and the Lion's share of Hyperspin users are PC based (because the PC version is superior). So that is now my focus and sorting the other Commodore computers that have been sorely neglected.

I'm well aware of the state of Android emulation (you know this). I don't think it was a coincidence that UAE4ARM started working again on Android TV, shortly after I sent the dev a crash log. I didn't see anyone else post one on github, I've done my fair share to help the Android side of things along.

There is already an Amiga set done for Android which was rushed and of poor quality. I'm not convinced the guys working on the new set using your updated hdf files will do it properly. No disrespect to them, the Amiga is a complicated system to emulate. I have my doubts they'll know the games are actually running as close to true speed as possible or know how to create a Workbench environment like I did for Android. I wish them luck with it, I do like seeing people excited about the Amiga which I do adore.

I know you're busy with the RPI, I'll focus on PC and will then turn to Android once that's complete. If Amiberry is still in Limbo come that time, I already have an impressive working set of uae files for UAE4ARM to use as a base to update. The media assets created for PC can be used on Android, I think I'm actually using my time wisely.

P.S

Thank you for the update about Rygar (AGA) that has now been ported to the Amiga (it's an awesome game). I'm sure PC users are excited to get a definitive Amiga set to add to their collection.

 

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FYI.. I haven't turned my pi on ever since i released my last pi COLOSSAL 256gb Retro image months ago.

Android IMO is a better system to play with. Does far better in emulation and non gaming things.

As for advancing forward. I have a say in how amiga goes forward with HS, and yes, AGA and NON wheels will be implement. Optimized uae configs for each game etc etc. 

It looks like work on this will be doubled up from yourself and the "other side." It's a shame it was never worked "as a team" instead of divide and conquer approach.

Lucky for me, I have 4 other guys willing to help and advance amiga forward with HS and my new hdfs. So i dare say it wont take that long.

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39 minutes ago, ransom1122 said:

FYI.. I haven't turned my pi on ever since i released my last pi COLOSSAL 256gb Retro image months ago.

Android IMO is a better system to play with. Does far better in emulation and non gaming things.

As for advancing forward. I have a say in how amiga goes forward with HS, and yes, AGA and NON wheels will be implement. Optimized uae configs for each game etc etc. 

It looks like work on this will be doubled up from yourself and the "other side." It's a shame it was never worked "as a team" instead of divide and conquer approach.

Lucky for me, I have 4 other guys willing to help and advance amiga forward with HS and my new hdfs. So i dare say it wont take that long.

Well I have more faith that it will be well done then, if you aren't doing the RPI.

It's not a divide and conquer approach. The Amiga on PC needs sorting out, Rocket Launcher modules need adapting and of course the media sorting (which I've been chipping away at). I don't want to work with others and deal with egos, arguing why I want things done a certain way or teach people, for them to then want to branch off and go their own way.

I started this thread for my Amiga project. It's already helping others who want to do their own setups which is great. It makes no odds to me if people want to use the setup I will eventually release or another, as long as people are still enjoying the Amiga.

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