Now for something really exciting! You're about to see 2.0 do something that, as far as I know, has never been done before, especially over HID. Bliss-Box can interact directly with the Sega Dreamcast VMU to inject images onto the unit! This means emu developers should be able to start properly displaying any game's actual, authentic VMU imagery onto real Sega Dreamcast controllers via Bliss-Box! A few tech tidbits, for those interested: 1) An image can be sent every 200 ms or so. I haven't pegged the exact time yet but it's the best USB 1.1 will allow at low speed. 2) The image I worked with is called a wBMP and it is native to photoshop. There are a few editors out there that support this file, though any file that is black and white (pure bitpad) will work. The '4' in the video is an offset header. 3) USB handles this simultaneously as you poll for controller data. I have no test data but I expect an emulator can interact with it like just the real thing. 4) Yes, the mem pack works the same way, so soon that will be possible as well. I may even be able to convert or use DC emulator save data for the actual DC cards. Stay tuned for more exciting news on the road to 2.0!

Posted by Bliss-Box: The Ultimate Controller USB Adapter on Sunday, June 4, 2017