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Showing content with the highest reputation since 03/17/2021 in all areas

  1. 7 points

    73 downloads

    Hey everyone here is this months release of MAME64 230 no nag. Enjoy
  2. 7 points

    Version 1.0.0

    44 downloads

    good afternoon all, I have compiled Arcade64 no-nag screen this will be my last compile for this year🙂, I will be taking a break thank you and enjoy.
  3. 6 points

    Version 1.0.0

    13,015 downloads

    This is a fix that was found while a few of us were copying around some .dll's. Come to find out, only one is needed. Simply download the sxs.dll file and place it in the HyperSpin root directory (the folder where your HyperSpin.exe resides) and thats it! Enjoy HyperSpin once again!!
  4. 4 points
    To anyone following my posts lately, I have been working in modifying HyperSpin so that it can run all modern versions of RetroArch. I know that some of you have been waiting for it since 2019. Well, the wait is finally over. Download: HyperSpin_v0.1.8_HyperSeeder.apk: https://mega.nz/file/uNx0gQQA#f5ktYDOV6nMAWxatrlg6XAYz14ZMdYlkWg994s-1WDg MD5: 4692846e4fe9a90bd0da3a6cd9f10ed3 SHA512: 2f5db6b625983c189b9f82c574bf48781921780825a38ceaf9c1094bd113545f9abdd06c5b4ac8707093e3e2ac0fc1185b9bc939f30f5ee830a41689c68e5b21 How to configure your Settings_Android ini files: Main APK from RetroArch's website and Google Play Store Version: exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture RetroArch's website 32bit version: exe=com.retroarch.ra32/com.retroarch.browser.retroactivity.RetroActivityFuture RetroArch's website 64bit version and RetroArch Plus: exe=com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture Have fun! FAQ: Can I mix and match multiple RetroArch distributions? Yes, you just need to set different exe values for different systems. For instance, you can use the 64bit version of RA + Dolphin core for GameCube games (Nintendo GameCube.ini): exe=com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture parameters=cores/dolphin_libretro_android.so And the 32bit version of RA + MAME Core (MAME.ini): exe=com.retroarch.ra32/com.retroarch.browser.retroactivity.RetroActivityFuture parameters=cores/mame2010_libretro_android.so Will it load separate configuration files for 32bit and 64bit versions? Yes, it will always load the default configuration file for each version. Default configuration files are in /storage/emulated/0/Android/data/[package name]/files/retroarch.cfg For example: /storage/emulated/0/Android/data/com.retroarch.ra32/files/retroarch.cfg Can I make Hyperspin launch my own custom compiled version of RetroArch? Yes. As long as the package name starts with com.retroarch everything should work. Can I configure HyperSpin to load retroarch.cfg from a custom location? Not for now. I find that I can accomplish what I want with the default config file + settings overrides. If you have a specific use case that would benefit from this feature comment bellow and I'll see what I can do. How was this implemented? I reversed engineered the original Google Store APK using Apktool and JEB. You can find the two lines of code that I've modified bellow. You can use APK Studio to verify my changes. Has it been tested? Barely. I tested it with my NVIDIA Shield 2017 and 2019. It worked with all mentioned distributions, RA versions 1.9.0 and 1.9.1 How can I help? Test it and let me know if it works :). If you know someone able to get my two lines change integrated in the official build and published to the Google Play Store, please point the person to this topic. Acknowledgment: Many thanks to@zerojay, @yarrick and @Honosuseri for "hacking" their own versions of HyperSpin. While this version is my own work, I couldn't do it without the information that you all made available to the community.
  5. 3 points

    Version 0.0.1

    9 downloads

    For quite some time now, I was using an autohotkey coded script to generate my hyperspin wheels which I didn’t have any artwork for. As some hyperspin users have asked me, I created an interface for a simple use of my script, I gave it the name Xml2Png. With XML2PNG, easily create wheels or personalized artworks: The program converts your Xml database (description) to a text on a PNG image. In a few clicks it’s done! Infos & Download at http://r0man0.free.fr created with autohotkey by r0man0
  6. 3 points
    Not to self promote, but I already did this with RocketBlinky, via the LEDBlinkyControls.xml, to the point that Arzoo now includes it w LEDBlinky downloads. Might be a faster solve for those who find this thread
  7. 3 points
    Did some overall cleanup and organization for the Super Nintendo video snaps. Added 29 new videos as well as updating the No-Intro naming to the latest version. Thanks to @Audi85 for submissions. Videos Added / Replaced - 29 - @Audi85 @Circo No-Intro Atmosfear (USA) (Proto) (1994-07-12) Fork Parker's Crunch Out (World) (Aftermarket) (Unl) Gourmet Warriors (World) (Aftermarket) (Unl) Jim Power - The Lost Dimension in 3D (World) (Aftermarket) (Enhanced) (Unl) Kaizou Choujin Shubibinman Zero (Japan) Little Medusa (World) (Aftermarket) (Unl) Majuu Ou (Japan) Makeruna! Makendou (Japan) New Super Mario Land (Japan) (Aftermarket) (Unl) Rally - The Final Round of the World Rally Championship (USA) (Proto) Sword Maniac (Japan) Tekken 2 (World) (Pirate) Trials of Mana (World) (Collection of Mana) Hacks Alien 3 - The Assembly Cut (Hack) Contra III - The Alien Wars (SA-1) (Hack) Gradius III (SA-1) (Hack) Prince Of Persia - 30th Anniversary (Hack) Secret of Mana - Relocalized (Hack) Other Cooly Skunk (Japan) (Proto) Street Fighter EX Plus Alpha (World) (Pirate) Translated Bike Daisuki! Hashiriya Tamashii (Japan) (Translated En) Cooly Skunk (Japan) (Proto) (Translated En) Ganbare Goemon - Yuki Hime Kyuushutsu Emaki (Japan) (Translated En) Ganbare Goemon 2 - Kiteretsu Shougun Magginesu (Japan) (Translated En) Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (Japan) (Translated En) Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan) (Translated En) Go Go Ackman 3 (Japan) (Translated En) Ihatov Monogatari (Japan) (Translated En) Kirby no Kirakira Kids (Japan) (Translated En) La Wares (Japan) (Translated En) Nishijin Pachinko 3 (Japan) (Translated En) Princess Minerva (Japan) (Translated En) Super Famicom Wars (Japan) (Translated En) Super Naxat Open - Golf de Shoubu da Dorabocchan (Japan) (Translated En) Super Nazo Puyo - Rulue no Roux (Japan) (Translated En) Super Robot Taisen EX (Japan) (Translated En) Tengai Makyou Zero (Japan) (Translated En) Update your videos today EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord View the full article
  8. 2 points
  9. 2 points

    Version 1.0.0

    560 downloads

    Ok, so this is a complete box art set for Nintendo Game Boy Color. The tricky part is its not based on the official XML, or even the developmental XML, its a custom database based on the GBC wheel art set that was completed a while ago. Here is that Nintendo Game Boy Color.xml. I dont know who to credit, or even where I found it, but it is the most complete GBC xml I could find. Collecting media for this system was a challenge. The original game boy has better source material available than GBC for some reason. The quality of most of the boxes are OK. Most of the spines are guess work and custom, but they are more then suitable to be used in any of the frontends. Photoshop templates are available in the package for those who would like to update existing boxes or to create your own. File Actions Report this file Download this file
  10. 2 points
    We expect donuts & coffee every morning Spawk! *hanging out at the water cooler*
  11. 1 point
    Hey, I just did exactly that and I started off using this guide here: https://gameroomsolutions.com/setup-hyperspin-mame-hyperlaunch-full-guide/ It's for MAME but once you've walkedthrough that you'll be bale to figure out the other systems.. I've also created a playlist of videos that i've found useful on Youtube that you can access here: https://youtube.com/playlist?list=PLb4JfnF9Bg93c8an5XRLwlMAIYavgSK8_ Hope this helps!
  12. 1 point
    Hours gone but problem solved. Thanks Spawk! I was fuddling along with multiple issues and this last one stung me for a lot of time. It would appear that new system build is up with 1 working system...
  13. 1 point
    If I may Spawk, Make sure ALL your media files are named the same as your roms. one little "." or number/letter off, won't call that certain media file.
  14. 1 point
    Hello! Can someone little help my switch project. How i get the switch games for PC? And any tutorial to add all RL? What is the minimum pc specs to run switch? Need games video clips too. Thanks
  15. 1 point
    you rock! testing it out, might finally make an update to the video now that there is some good news to actually share XD
  16. 1 point
    Progress so far: To anyone looking to make it work with modern versions of Retroarch I could do it by changing two lines in HSFENativeActivity. In launchEmulator I had to change the line: if (pkgclassName[0].equals("com.retroarch")) { To: if (pkgclassName[0].startsWith("com.retroarch")) { And in setupLibretroIntent I had to change the line: launchIntent.putExtra("CONFIGFILE", "/storage/emulated/0/Android/data/com.retroarch/files//retroarch.cfg"); To: launchIntent.putExtra("CONFIGFILE", "/storage/emulated/0/Android/data/" + pkgName + "/files//retroarch.cfg"); I'm still testing it and as soon as I'm sure that it works for all versions I will release an APK, just leaving this registered here for users that arrive from Google in the future to know how to fix the issue :).
  17. 1 point
    Hola, el problema es que no tenes las siguientes carpetas que si o si pide el hypertheme.exe crea estas carpetas y inicia el hypertheme.exe de nuevo. dentro de media crear la carpeta Mame dentro de Mame crear la carpeta Themes y listo te abre con los controles sin ningún problema.
  18. 1 point

    Version 3.1.0

    1,033 downloads

    HS Subwheels Cantidad: 874 Esto forma parte de los medios de comunicación de HS Sub wheels.
  19. 1 point

    Version 1.0.0

    2,270 downloads

    This pack took more time that what I planned, but I am very happy with the final result! It has the entire USA set, plus PAL region locked games, plus Protos, plus Unreleased. The cart shapes, colors, and stickers are 100% accurate as the original games Thanks to @Yeuxkes for the SFC cart template I used as base for the PAL ones Enjoy! PS. Because of an issue there is when uploading files here related to its size, I had to split it into 9 parts (to not surpass the 100MB limit). This means that you will need all the parts downloaded before trying to extract the content from part 1. Once the issue is resolved I will reupload it in just one part or a couple.
  20. 1 point

    Version 1.5.1

    111,704 downloads

    WARNING: The latest Windows 10 2004 update released on May 27, 2020 breaks HyperSpin, we are working on a solution but do not have one yet. Please roll back or do not update to this version to use HyperSpin. HyperSpin 1.5.1 NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  21. 1 point

    Version 1.1.0

    1,561 downloads

    This is the additional Transition pack for HyperSpin that used to be available to Platinum members on the old FTP. It contains 90 additional FLV transitions. Animations that can play on the main menu wheel to transition between systems. They can be used randomly or assigned to specific systems and can also be used for individual games or genres. These transitions come in 3 resolutions with a readme.file on using them. These are for Platinum members only. These were not made by me, I'm simply making them available again. All credit to the original creator. Who that is I don't know
  22. 1 point

    Version 1.0.0

    65 downloads

    A set of Main Menu Wheels. The graphics came from Round_Hursty_Chrome_System_Wheels pack. So props to his fine work.
  23. 1 point

    Version 1.0.0

    435 downloads

    Bezel for Nintendo 64 (16:9) N64 .png files .ini files SNK Neo Geo Pocket Color Bezel
  24. 1 point

    Version 1.0.1

    986 downloads

    I wanted to make this set since a long time (not only because I loved how we ended up doing the SNES real 3d box pack with SupraKarma, but because currently there is no standing 3d box pack with real spines for the Nintendo 64). This set contains all the USA releases, plus the Europe region locked ones. The majority of the scans and spines were grabbed from Nintandbox.net (awesome site for printing real Nintendo game boxes), the rest were grabbed from ebay sales and other Google sites. When no proper images were found for spines, I had to make them from scratch. Because of the type of sources, the size of the boxes ended up enormous Huge thanks to @SupraKarma, @adamg and @wallmachine for the Nintandbox source scrapping; it was a tedious job, so I really appreciate your help on that. To everybody downloading this pack; bear in mind it is a "real" set; this means that the front and side covers are not pristine, pure B&W with perfect coloring. This set was made with real box scans; some are in better conditions than others. The idea of this is to have a set that could somehow tell a story, that you could relate to, and feel the boxes coming to life. I know it is not for everybody, but since I made it for me, I wanted to share it Enjoy!
  25. 1 point

    Version 1.0.3

    1,681 downloads

    Hey guys! For this set I reviewed all the current content in HS plus some other sites, as I wanted to be as faithful as possible to the original NES boxes, specially with the spines. The main stuff I am utilizing is from @slagram69 and from @Wally Wonka (Thank you guys for your amazing work!). I applied a custom 3d box template for this pack (similar to the Famicom one I did) for the Wally Wonka 2D covers set (and I removed the NES spine logos they all had), and another different template for slagram69's boxes, as those were already 3d, but I modified them to my own taste. In this pack you will find all the games that I have in my set, so expect licensed, unlicensed and protos. Cheers!
  26. 1 point

    140 downloads

    Pointer do sistema Pinball FX3 (16:9) & (4:3)
  27. 1 point

    Version 1.2

    366 downloads

    This wheel pack is based on the Roadrunner set of Pinball FX2 themes. There is also an alternate version for Earth Defense as I've created two different versions of that theme.
  28. 1 point

    Version 1.0.0

    86 downloads

    Thanks to Kondorito for SWF file help!
  29. 1 point

    Version 1.0.0

    83 downloads

    Thanks to Kondorito for work on the SWF files
  30. 1 point

    Version 1.0.0

    336 downloads

    Hello..... This pack contains 29 transitions, With transparent background (alpha channel) Perfect for use with the main menu theme, you just have to rename each transition according to the theme And put it in the hyperspin \ Media \ Main Menu \ Video \ Override Transitions folder. The use of a universal theme is recommended. explosions, lightning, fire, smoke, for more fun ...
  31. 1 point

    Version 1.0.0

    29 downloads

    Loved the Crylen framed wheel pack, but didn't like the one for Nintendo 64, so made a replacement.
  32. 1 point

    Version 1.0.0

    65 downloads

    Golden Axe Myth - Game Theme for OpenBor Enjoy
  33. 1 point

    Version 1.0.0

    190 downloads

    Game Theme - Storm Racer Gravity - (16:9) Sistema: Sega Ring - Hardware Namco ES3 ( Emulador: Teknoparrot ) Tema do Jogo + 3x Wheels + Video do Jogo + Screenshot Nome do arquivo: Storm Racer Gravity by leonardombn.zip *Game Theme - Créditos: Leonardombn e hamurades Agradecimentos: Ao amigo hamurades pela ajuda na criação do tema do jogo. *Game Wheel Circular Opcional - Créditos: POOTERMAN Canal do Youtube: PlayClassics BR: https://www.youtube.com/channel/UCokOAQLJcmn9CcjRAWGeo7Q Grupo do Facebook: Hyperspin Owner https://www.facebook.com/groups/117061698939066/ Game Theme - Storm Racer Gravity - (16:9) System: Sega Ring - Hardware Namco ES3 ( Emulator: Teknoparrot ) Game Theme + 3x Wheels + Game Video + Screenshot File name: Storm Racer Gravity by leonardombn.zip *Game Theme - Crédits: Leonardombn and hamurades Thanks: To friend hamurades for help in creating the game theme. *Game Wheel Circular Optional - Crédits: POOTERMAN Youtube Channel: PlayClassics BR https://www.youtube.com/channel/UCokOAQLJcmn9CcjRAWGeo7Q Facebook Group: Hyperspin Owner https://www.facebook.com/groups/117061698939066/
  34. 1 point

    Version 1.0.0

    148 downloads

    Pinball FX3 Framed Main Menu Wheel Crylen Style
  35. 1 point

    Version 1.0.0

    293 downloads

    Nintendo 64 Letters Pack
  36. 1 point

    Version 1.0.0

    104 downloads

    Here is the Cart Art for the RCA Studio II Enjoy!
  37. 1 point

    487 downloads

    560 Custom Wheel for Future Pinball + file Gimp for you to do that missing. They are all manufactured and many of the best original.
  38. 1 point

    Version 1.0

    386 downloads

    This is the initial release of my Xbox main menu theme. The matching system theme can be found here. Hope you enjoy!
  39. 1 point

    Version 1.10

    1,074 downloads

    HyperSpin SpecialArt Organiser 1.05 Released Ok, so I've finally completed the testing of this program and releasing it to the community. So what is it and why do I need it? Special Art is already pre-built into HyperSpin. You see it as the animated joysticks and Free Play images. After speaking to several friends on here I got the idea that as the artwork was SWF files I could remove the original stuff and create new stuff and take it to a whole new level. What I did is create artwork for Special Art A which ended up being like the frame. I created Special Art B which ended up being animated buttons on a per controller basis...eg Xbox360 or Playstation. The Special Art C was Gener art and this now changes depending on the genre and is displayed in the upper right location. All of this artwork is like a large overlay on top of your normal HyperSpin experience. Once I had done this I realised that to implement it into your system was a copy and paste nightmare as the SpecialArt folder is required on a per system basis. I basically created a program that after you select the Theme you want across your system it does all the hard work for you. I have included 5 themes but more are coming and are very easy to install. I created the program in such a way that everything you do up and until the final "Copy to Real HyperSpin" does not affect your build whatsoever. You can therefore test without error. I have included lots of help screens to get you along to the completion without error. I have had assistance from GigaPig in testing it out and I believe everything works as planned. I have used it many times on my own real setup. (Thanks for you time!) Any questions, just ask. There are new systems added and posted on the Topic post. UPDATE 1 out 22/07/16 NEW Version 1.08 released. Much more flexible and powerful see changlog
  40. 1 point

    220 downloads

    Letter pack for the Commodore 64, based on the lettering style and colours of the official system logo
  41. 1 point

    150 downloads

    Letter pack for the RCA Studio II system - based on the lettering style of the official logo.
  42. 1 point

    743 downloads

    Darius 2 theme for Mame full screen version, enjoy!
  43. 1 point

    520 downloads

    visual pinball pointer
  44. 1 point

    639 downloads

    visual pinball letters to replace hyperspin default
  45. 1 point

    Version 1.1

    156 downloads

    Special Art 3 with Dynamic Time and Date....with dark13 support! Installation: - Simply put the file (ENG or ITA formatted) in desidered Theme folder...and rename SpecialA3.swf (best on MAIN MENU > C:\Hyperspin\Media\Main Menu\Images\Special\ ) - Copy the folder (don't rename it) to C:\Hyperspin\ (need exacly this path) (result C:\Hyperspin\Widget) - Changing location for weather widget To change location you need to copy folder into C:\HyperSpin It's MANDATORY as the .swf file will read WEATHEREXAMPLE.xml to retrieve the information for your city, if you have HyperSpin installed on another hard drive letter just create in c: HyperSpin folder. Once you've done that connect to https://weather.yahoo.com/ and search for the city you want to have weather for. Search for it even if Yahoo! get your city on the fly. Look at the URL once the page has loaded If you don't see the format below click on left link DETECT MY LOCATION Do you see the number 721943 ? I's the WOIED of the city you have searched and the .swf need that code to show a specific city's weather, in this case Italy, Rome now open C:\HyperSpin\Widget\WEATHER.xml , it's a really simple file <xml> <woied>721943</woied> <farcel>c</farcel> </xml>
  46. 1 point

    Version 20080922

    166 downloads

    Mappy (US) - mappy (MAME) Video Snap available at EmuMovies
  47. 1 point

    Version 20090819

    205 downloads

    Hippodrome (US) Video Snap available at EmuMovies
  48. 1 point

    Version 20120921

    730 downloads

    NES System Default Video Snap available from EmuMovies
  49. 1 point

    Version 20131127

    896 downloads

    Visual Pinball Default System Theme - 32assassin Video Snap available from EmuMovies
  50. 1 point

    Version 20091119

    703 downloads

    253 sound samples extracted from N64 Games.
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