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Showing content with the highest reputation since 06/16/2019 in all areas

  1. 4 points


    H Everyone, Here is MAME .211 NO NAG. Thank you to everyone that gave me feed back on which one to go forward with and what every likes best and it was the MAME64. Thank you again for your support. As always let me know if you run into any issues. Enjoy Mike
  2. 4 points

    Version 1.1


    Vários temas de coleções, clássicos, gêneros, consoles e portáteis, baseados no Hyperspin alternativo versão 2.0.
  3. 3 points


    Arcade .210 no nag version. Enjoy and let me know if you have any issues. Guys I have a quick question request. I do Both No Nags for Mame64 and Arcade64 for the site here. What are people using more of? I want to scale back a little as these are starting to take hours to compile and then 30 mins of testing to make sure everything is good. Thoughs? With summer here my time get very thin and dont want to just quit all together I want to help everyone. Maybe one one month and the other the next. I'll drop both this month but let figure something for next Thanks everyone
  4. 2 points
    Good to see someone here from the Chicagoland area.
  5. 2 points
    Hate to say I told you so Awesome news, glad to see it resolved and you're more than happy! That's quite a cool looking Cocktail cab. Not sure I like the graphics on top BUT I do like the "Harlequin" colours added by the buttons Next investment should be a half height Nvidia GPU (750 or 1050Ti), then you can do Taito Type X etc and have some even better looking Arcade games on there, not just the Mame stuff!
  6. 2 points
    Just wanted to finish this one out. I've got a Compaq 8200 SFF and just replaced the HDD boot drive with an SDD and wow that definitely fixed it. Windows starts and I can be playing a game within 14 seconds of pressing the computer power button. Sorry I blamed rocketlauncher and MAME! It's a great day!
  7. 2 points


    MAME .210 no nag version. Enjoy and let me know if you have any issues. Guys I have a quick question request. I do Both No Nags for Mame64 and Arcade64 for the site here. What are people using more of? I want to scale back a little as these are starting to take hours to compile and then 30 mins of testing to make sure everything is good. Thoughs? With summer here my time get very thin and dont want to just quit all together I want to help everyone. Maybe one one month and the other the next. I drop both this month but let figure something for next Thanks everyone
  8. 1 point
    side art and skinning the cab is done and in biased but it looks fantastic. It took forever to make and skin. The panel will be next as in doing a full replace with rgb buttons! Sent from my iPhone using Tapatalk
  9. 1 point
    HyperSpin 1.5.1 Public Release DOWNLOAD HERE UPGRADE ONLY DOWNLOAD With this new release, we're fixing a bug that was reported on the forums. While we were at it, we added a new feature: Animated Wheels. SWF wheels are animated wheels using the SWF format which can be created using Adobe Flash or Adobe Animate. The output SWF file can be placed in the wheel image directory just like other PNG images. Wherever there exists a PNG wheel image and a SWF wheel image with the same name, the SWF will take priority when showing on the wheel. SWF wheel items will load and be initially paused on the first frame while spinning the wheel. When you land on a menu item there will be a brief delay, then the SWF will begin playback. Further instructions and the demo swf are attached below. Demo 1942 SWF Wheel: HyperSpin 1.5.1 from EmuMovies on Vimeo. INSTRUCTIONS: If you already have an install of HyperSpin, all you need is the .exe files for HyperSpin, HyperTheme, and HyperHQ. Otherwise, unpack to the desired location as usual. Changelog: Animated Wheels Windows 10 (1803) Support From the whole team, I want to give a huge thank you to everyone that reported the recent Windows 1803 issue and worked with us to debug the problem. SWF_Wheel_Support_Instructions_for_HS_1.5.1.pdf 1942.swf
  10. 1 point

    Version 2.0


    I was adding the Famicom system into my set, only to realize that there were no actual 3d box packs created, EVER (that I have heard of)! Since the rest of my sets have 3D boxes, I could not leave Famicom in 2D! - This set contains over 1.100 boxes! - Horizontal, vertical and square boxes; all matching the original source art - Side color matches the front cover color - System logo color depends on the side color (so we don't have black on black) - Some boxes are not from the official XML but I have created them in case those games are added in the future - The covers have great image quality (thanks to @fire10 for the source material!) Bear in mind that this is version 1.0; I will be reviewing the boxes (as a lot of them could get better coloring, borders cleaning, side colors), and will try to update them. Let me know of any suggestions or comments! Enjoy the pack Kondorito
  11. 1 point

    Version 1.0.2


    Program that starts many programs along with HS, and closes all of them when the HS closes Just list the full path where the program you want to open along with the HS write 1 per line
  12. 1 point


    Here is a complete setup for Sega Hikaru I made a while back since I never could find one. It has the wheel art, videos, and themes. Works with newest Hyperlist 03/09/2016. Overall It's a pretty standard theme, but I also added in the arcade machines for each game to make it look nicer. All the gameplay videos I took from Youtube and trimmed them. Hope you guys like it.
  13. 1 point

    Version 1.0


    Atari 2600 16:9 theme. Available on HyperSync
  14. 1 point

    Version 0.189


    *** THIS FILE IS AVAILABLE TO HYPERSPIN SUBSCRIBERS ONLY *** Dear HyperSpin friends, I've put together a package of sorts, aimed at HyperSpin newcomers and veterans alike. I've been continuously grooming a custom "best of MAME" database, bezel set, and MAME ini file set for quite a while now. My goal is to provide something that someone can drop into a fresh setup or custom wheel and be up and running right away. I intend to release updates to the individual downloads on a periodic basis, so check the change logs for more information going forward. The package is split into three parts, as follows. Put together, these downloads will have results as shown in the screenshots. HyperSpin MAME.xml database (THIS DOWNLOAD, see below for details) Corresponding RocketLauncher bezel set (Link) MAME ini files (Link) File information: This download contains a custom "best of MAME" HyperSpin XML database. It contains both standard ROM-based games as well as some CHD-based games. It may be copied over an existing MAME.xml file and run against a full romset to achieve a pared down result. The database was developed for a 2-player cabinet with standard orientation, 8-way joysticks and six buttons per player. There is no trackball or spinner on the control panel. So that being said, following are the requirements kept in mind as I develop it: Top 350-ish working MAME arcade games (totally subjective, of course) Based on official HS MAME database I'm in the US and think the US loading screens are cool, so I've included most US clones instead of parent ROMs (exception being where parent version is much preferred) 2-player clones of 3+ player games are included instead of parents (ex: TMNT and X-Men) No driving, spinner, dial, trackball, analog, or really custom control games (apologies to many great games) Install instructions: Download file Make a backup of your existing MAME.xml Copy file into your \HyperSpin\Databases\MAME folder, and rename it to MAME.xml List of included games (by ROM name): 1942 1944 1941u 1943kai 1943u 1945kiii 19xx 3countb 3wondersu aerofgts airwolf aliens aliensyn alpham2 altbeast armwaru astdelux astorm astyanax asurabus asterix atetris avspu baddudes batcir batmanfr batrideru batsugunsp bbakraid berzerk bgaregga bionicc2 bjtwin blazstar blitz2k blktiger bloodbro bloxeedu bnj bombjack boogwing bosco bstars2 btime btoads bubbles bublboblr bubsymphu buckyuab bwidow cabal captavenu captcommu choplift circusc cloak cninjau commando contra cotton2 cottonbm cottonu crimecu crimfght cstlevna ctribe cyvern darius2 dariusg dariusu dassault dbreed dbz ddonpach ddp2 ddpdojblk ddragon2u ddragon3 ddragonu ddsomu ddtodu deadconx defender digdug dimahoou dinou dkong dkong3 dkongjr dkongx docastle donpachi dowild dragnblz drmario dsaber dsmbl dstlku dungeonm dynwar eagle ecofghtru edrandy eightman elevator elvactr esprade eswatu excitebk fatfursp fatfury1 feversos ffightub finalbu foodf footchmp frogger frontlin funkyjet futariblj ga2 gaiapols gaiden galaga galaxian gallop gaplus garou gaunt22p gauntleg gauntlet2p gberet gground ghostb ghoulsu gijoeu gnbarich gngt goldnaxe gorf gradius gradius2 gradius3 gradius4 grdians growlu gunbird gunbird2 gunforc2 gunsmokeu guwange gyruss hcastle hharryu hitice hotdogst indytemp inthunt invaders jojo jojoba joust jrpacman jungleh junofrst karianx kengo kingdmgp kinst kinst2 knightsu kodu kof98 kotm kotm2 kungfumd kyros ladybug lastblad lastbld2 lifefrcej lightbr liquidku loht lrescue lwings macross magdrop3 mainevt2p mappy mario matmania mazinger megaman megaman2 mercsu metamrphj mikie mk mk2 moomesauac mooncrst mp_gaxe2 mp_sor2 mpatrol mrdo mrdrillr mshu mshvsfu mslug mslug2 mslug3 mslug4 mslug5 mslugx mspacman mtrap mushisam mvscu mwalku mysticri mystwarru nam1975 narc nastarw nbajam nbbatman ncommand nemesis nibbler ninjaku nitd nitrobal nrallyx nslasheru nspirit numanath nwarru openice osman outfxies outzone pacman pacmania pang3 panic paperboy pbobble pengo pepper2 pgoal phoenix popeye prehisleu progear psychic5 pulstar punchout punisher puyo puyopuy2 pyros qbert qix quartet2 raiden raiden2 raidendxu rallybik rampage rastsaga rbff2 rbibb rbisland rbtapper rdft2u redearth rfjetu roboarmy robocopu robotron rtype2 rtypeleoj rtypeu rygar s1945 s1945ii s1945iii s1945p salmndr2 samsho samsho2 scobra scramble sengoku2 sf2ceuc sfa2u sfa3u sfau sfiii2 sfiii3u sfiiiu shadfrceu shinobi shocktro simpsons2p slammastu sncwgltd snowbros socbrawl sokyugrt sonicwi2 sonicwi3 soulclbruc spelunkr spf2t spidmanu splatter ssf2tu ssridersubc strider supermanu superpac superspy suprmrio svc tankbatt tengai tgm2p timeplt tmnt22pu tmnt2po tnzs toobin trackfld tron truxton2 turfmast twincobru uballoon uccopsar umk3 uopoko vanguard vendetta2pw viewpoin vigilantg viostormu vsav2 vsavu wakuwak7 warriorb wboy willowu wjammers wof wow wwfmania wwfsstaru7 wwfwfest xevious xmcotau xmen2pa xmvsfu zaxxon zookeep
  15. 1 point
    GLOBAL - General Settings - RocketLauncher - Base Settings - Emulator Idle Shutdown. В миллисекундах.
  16. 1 point

    Version 2.1.0


    HyperSpin is not just a way to play games. That is secondary to me. I see it as a sort of 'digital museum.' That is the inspiration behind my 'Ultimate' default themes. You don't just get the best quality images (box arts, cartridge scans, wheels) I could find. You also get a huge number of custom genre databases, showcasing the games in a filtered fashion. Want to check out all of the 'Mega Mouse' games? With this setup, you can. Want to check out some 'Sega Channel' exclusive games? No problem. Want to see every game that Konami published? I've got you covered. I've tried to imagine every common filter for games that you could imagine, and implemented it in a fun way. Because emulation to me is about preservation of our culture. 20 years from now, your kids and your grandkids will be able to look at the work we've done here, and hopefully appreciate our culture as much as you and I do. This is my contribution to the community, I hope you enjoy it. If you like the work that I do, please show your appreciation by clicking the 'like' button or saying a few words. A little bit of appreciation goes a long way, and it keeps me motivated to keep giving you more. What is included: Full (as in every game) wheel art, full cartridge art, full 3D box art, 857/954 2D box backs +2D box fronts (this will display in Rocketlauncher's 'Pause' if you have it configured correctly), an updated and very much improved official database (using the 'publisher' instead of the developer), 116 different publisher wheels/databases (all but 14) including wheel art, several custom genre wheels+art+backgrounds, regular genre wheels+art+backgrounds, a default theme, letters, sounds, pointer, and every game theme I could find (a couple of them fixed+improved). What is not included: Videos, games Instructions: 1.In your HyperSpin\media folder, rename your current 'Sega Genesis' folder to '1Sega Genesis' to disable it (in details view, it will autosort to the beginning of the list). Drag and drop the new 'Sega Genesis' folder that is included into the HyperSpin\media folder. You can delete the old '1Sega Genesis' folder later on, if you decide to keep everything included in this pack. 2.In your 'Databases' folder, rename the 'Sega Genesis' folder to '1Sega Genesis to disable the original database folder. Drag and drop the 'Databases\Sega Genesis' folder that is included into the 'databases' directory. 3. Copy or move your old Sega Genesis videos (or download new ones from emumovies.com) into the new HyperSpin\media\Sega Genesis\Video folder. 4. Open 'HyperHQ/Wheel Settings' go to your Sega Genesis wheel, and click on the 'wheel' tab. Change the wheel image sizes as follows: Large: 290 Small: 195 This is so that the wheels don't interfere with the Genesis console/cartridges theme, and everything displays properly. The proper settings are pictured below. Credits: Most or all sounds, wheels, letters, themes, 3D box art and cartridge art came from various sources in the community, I take no credit. 2D box fronts and backs I got from the following thread: https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ and credit goes to the respective contributors. The default theme is not mine, however it was tweaked by me, as were the themes for 'ShadowHunt' and Streets of Rage 2 (to make the videos display correctly), and Sonic Spinball (background was not sized properly). My own personal contributions: 1. The database. I went through the official database, and changed the manufacturer field to reflect the publisher of the game, rather than the developer. Most people don't care about some obscure developer that developed one or two games, only to never be heard from again. People remember the name on the box. That is what i wanted displayed in the info above the game name. Other changes include adding "Battle Mania Daiginjou - Trouble Shooter Vintage (Japan, Korea) (Translated En)." This is an alternate trasnlation for "Battle Mania Daiginjou (Japan, Korea) (Translated En)," as the creator of both patches stated that both versions were worth a playthrough for fans of the game. I ditched the one French translation "Surging Aura" and reverted it back to the Japanese game. No sense putting extra effort into patching a game or hunting down a patched game if you still can't understand what is being said. Miracle Piano is not an adventure game. Changed to 'Educational' genre. Body Count is a gun game, not a platformer. I'm concerned about the quality of the genre field in the official database as well, but I already put 2 days into this, and to be frank I have better things to do. Hopefully someone will overhaul it in the future. For now, I consider what I've done a significant improvement over the official database and I'm betting you will too. Last change - if a translated game has an alternate title in English, that was preferred as the 'description' entry. The 'name' entry was left alone so that your videos will still work without having to rename them. 2. Collecting, editing, and creating publisher genre wheel art for 116 different publishers for the Sega Genesis. I combined 'Virgin' and 'Virgin Games,' 'Hi Tech Expressions' and 'Hi Tech Entertainment,' and 'Sportsmaster' and 'Codemasters' (Sportsmaster was a shortlived sub label of Codemasters, and I couldn't find a quality scan, and since it was just a few games, I just combined them). There are only 14 rather obscure publishers that were not included, and they are: C&E, Chuanpu Technology, CYX, Home Data, KABAL_MK (creator of Ultimate Mortal Kombat Trilogy Hack, so not even an actual publisher so much as a hacker), King Tec Information Co., Never Ending Soft Team, Senchi Technology, Shogakukan Production, Sik, Soft Vision, Sportsmaster, Supervision, and Wonder Amusement Studio. I'm only listing them here in case someone wants to contribute the last missing publisher wheels, then this project will be even more complete than it already is. But most (if not all) of those publishers only produced 1 or 2 games. This project was a ton of work. I redrew many (probably 20+) logos. The quality is decent, even with my very average photoshop skills, because I put a lot of work into them. That, and I'm getting better. 3. Custom genre databases, from various sources I've found. They include: American Games - All games with (USA), (World), or (USA, Somothercountry) in them. European Games - All games with Europe in parentheses, that did not also have 'USA' in them. Does contain games with '(Japan, Europe).' Australian Games - The one Australian game (Daze Before Christmas) Brazilian Games - All games with 'Brazil' in parentheses. Chinese Games - All games with 'China' in parentheses. Japanese Games - All games with 'Japan' in parentheses, that did not also contain 'USA' or 'Europe.' Translations - All translated games. Prototypes - All prototypes. Homebrew - All homebrew games in the official list I was able to research and verify. Hacks - All hacks (only 2 games) that were included in the official database. Co-op games - All or most co-op games. Very accurate. Credit goes to: http://segaclassics.blogspot.com/2012/11/genesis-multiplayer-co-op-games.html Best of co-op games - The 'co-op games' database contained 106 games. The source that I used had them rated. This database contains the top 50. Multiplayer - A list of multiplayer games, data was compiled from multiple sources. Not verified. May contain errors or omissions. Should be considered a guide, not 'the last word.' Mega Mouse - All 'Mega Mouse' games from the official list. 6 buttons - A list of games that utilize the 6 button gamepad compiled from multiple sources. Not verified. May contain errors or omissions. Should be considered a guide, not 'the last word.' I considered adding a '3 button' database, but since it would be quite a chore to compile the accurate data necessary for such a task, I decided against it. Sega Channel - A list of 'Sega Channel' exclusives. May have some ommissions, but reasonably accurate, as it's a short list. Themes: All games with themes included (everything that I could find). Action, Adventure, Beat'em-up, etc. - Your typical genres. It should be noted that I personally found a few errors without even trying. This database needs an overhaul, but it most likely won't be from me. That about covers it. If you find any errors, no matter how small, please share them here so that I can fix them.
  17. 1 point

    Version 2.0.1


    Random Intro Video very easy to use copy HyperIntro.exe to any folder of your hyperspin example: C:\Hyperspin\Tools\HyperIntro.exe and in HyperHQ in the startup/Exit tab put the path of HyperIntro.exe as sample image shows to create a folder any:\Hyperspin\Media\Frontend\Video\Intros any videos *.mp4 or *.flv
  18. 1 point
    Project is going forward.... but slowly.... I'm strugling with the artwork, I wanted to do a DragonBall theme. Here are a few tries directly inspired by this thread on HFSplay http://forum.hfsplay.fr/cabs-construction/mini-borne-chez-arcade-from-scratch-t6783.html What do you think of it?
  19. 1 point


    Hello Fantastic shmup, it will take you to a fantastic journey, see what i did there? lol. Anyway was looking for this theme but didn't find it anywhere so i made one.
  20. 1 point

    Version 1.1


    details found here http://www.hyperspin-fe.com/topic/13030-nintendo-ds-carts/
  21. 1 point

    Version 20160420


    **Warning ** ** Warning** May cause you to become sad because you'll wish all your box sets are animated. 638 games total, 100% of the GameCube HyperList database. All you need to do is drop these in to Artwork3 and use a System Default theme. This set is intended for 4:3 and I will be working on a set for 16:9. Set Credits: @JSinn: Project Lead (Source cleaner/maker and Template designer) @xALPHAxOMEGAx: Source collector @SeanDyer87: Source collector @32assassin: Source donor @brolly: Source donor @Tomkun: Japanese translation Vid preview. Note: I don't think this set can be used as wheel images. Original project thread -> http://www.hyperspin-fe.com/topic/13949-nintendo-gamecube-3d-cases-hqhires/page-1]http://www.hyperspin-fe.com/topic/13949-nintendo-gamecube-3d-cases-hqhires/page-1]http://www.hyperspin-fe.com/topic/13949-nintendo-gamecube-3d-cases-hqhires/page-1 Stop by to say hi, thanks, or even hit that like button. You better damn it! B-cuz this took 6 months to complete.
  22. 1 point


    a pack of 3D Box Artwork for Amstrad CPC
  23. 1 point

    Version 2015092015


    Some 3D Boxes I made for the updated Sega SG-1000 database. Includes 74 boxes ( I could not find any proper image for the Terebi Oekaki (Japan) box, so I left that out.
  24. 1 point

    Version 0.11


    HyperRemote is a http web remote for HyperSpin and RocketLauncher. HyperRemote allows you to browse, search and launch games from your collection right from your mobile phone or tablet device. Whilst ingame, you may save or load savestates, bring up the multi-game menu of rocketlauncher, or exit your game. HyperRemote utilizes data and media from HyperSpin and RocketLauncher and as such requires that you have both programs installed and correctly set up with all systems successfully launching via RocketLauncher (although HyperSpin doesn't actually need to be running for HyperRemote to work.) HyperRemote uses images and video from your HyperSpin Media directory. For the best experience with HyperRemote, ensure your collection contains wheel images for all games, mp4 videos for all games and game boxart in your artwork3 folder. Installation: Download Remote.zip and extract to your preferred location. Open config.ini and edit your HyperSpin and RocketLauncher paths. You may alter the port value if the default "8888" does not suit you. Run Remote.exe (First time users may receive a notice from their firewall asking to permit access) Point your web browser to: http:// [youripaddress] :8888/ "[youripaddress]" will be the LAN ip address of the system running HyperRemote. This is also shown in the console when launching HyperRemote.
  25. 1 point


    This isn't anything special but I took the liberty of creating a bat file that will launch Killer Instinct and converted it to an exe which will work for the PC Launcher in RL. Or at least it should. I've tested the exe many times and it launches as expected. I REALLY hate metro/modern apps.
  26. 1 point


    File imported by an administrator
  27. 1 point

    Version 1.0


    This default theme was built for the nostalgia factor of viewing magazines in your HyperSpin set ups. It does require Rocket Launcher to launch your default PDF viewer (Soda PDF 3D Reader is preferred). See tutorial link on how to set up: http://www.hyperspin-fe.com/tutorials/article/28-written-magazines-rocket-launcher-video-game-magazine-setup/ Make sure to grab the magazine main menu theme also!
  28. 1 point


    File imported by an administrator
  29. 1 point


    File imported by an administrator
  30. 1 point

    Version 20150804


    Mobil Suit Gundam Final Shooting - gdfs-fire10(20150804) Theme for Mame, Enjoy!
  31. 1 point


    File imported by an administrator
  32. 1 point


    Artwork C I've shrunk down and displaying in the top right corner. The genre wheels stay static and look real nice Artwork A and B are on the top and bottom of the screen. You'll need to set up each INI for each hyperspin setting file unfortunately but its worth it! I found them on the ftp and played with special c. I think dark or zero jay made A and B. Street cred goes to them on that. I've included the xbox buttons too. This by default will display ps buttons. To get the xbox buttons instead just go to the xbox folder and replace A and B special in the main folder with those. you'll find a lot of special art c genres cuz I use them for all my systems and each xml have a slightly different genre name. I'm lazy and I just kept building on it so they aren't technically duplicates! My INI [special Art A] default=false active=true x = 512 y = 384 in = .4 out = .4 length = 3 delay = .1 type =normal start =none [special Art B] default=false active=true x = 512 y = 384 in = .4 out = .4 length = 3 delay = .1 type =fade start =none [special Art C] active=true x=974 y=12 in=0 out=0 length=3 delay=0 type=fade start=none
  33. 1 point


    (requires .net 4) Windows 8 users: Please download this .webm codec for video playback to work: https://tools.google.com/dlpage/webmmf/ 12 Sep Change log NEW: Log.txt created to record more detail during certain processes to assist debugging Fixed bug during publishing process that would cause some themes to not create NEW: Filter on installed games only! This might not always be 100% accurate for various reasons but let me know how it goes. (thanks ParadoxSeven for testing) AutoSet video enhancement: The .config file now allows you to modify how the autoset feature behaves: <!-- int value or MIDPOINT --><add key="AutoSetVideo.StartPointOffSetInSeconds" value="MIDPOINT"/><add key="AutoSetVideo.DurationInSeconds" value="35"/><!-- true/false--><add key="AutoSetVideo.CenterAroundStartPoint" value="true"/> AutoSetVideo.StartPointOffSetInSeconds: Set to for example "10" to always start 10 seconds into the video. Set to "MIDPOINT" to start from the half-way mark in the video AutoSetVideo.DurationInSeconds: Simply the duration you want the final video to be AutoSetVideo.CenterAroundStartPoint: If true the video will start from StartPointOffSetInSeconds - (DurationInSeconds / 2.0) 29 Jul Just a minor update to address two immediate issues. Sorry for the lack of updates, life happens... Change log Fixed background downloading - The Steam store changed their CDN it seems. Might happen again so will have to rewrite the scraping code to be smarter New feature: You can now auto-assign the first video across all entries on your list. Order of precedence: .webm, .mp4, .flv. Preference is also given to videos with "gametrailer" in the name. NOTE: You still follow the normal download procedure after which you have to click the "Auto-set video" link 06 Mar Change log Fixed bug where video conversion process did not work correctly on some locales New feature: Wheel styling You can now optionally add some basic styling to all your wheel images. 17 Feb Change log Added options to publish window to control which types of media gets published. Fixed ffmpeg localisation bug (again) 09 Jan Change log New feature: Publish to PCLauncher (for HL 3.0) - suggested by djvj Just provide the folder where your HyperLaunch.exe file is located. NOTE: Backup your .ini files in ..\RocketLauncher\Modules\PCLauncher to be safe New feature: exe filename is retrieved from steamdb.info - suggested by sycdan Just run through the fetch process for each game again. The exe name is published to the PCLauncher .ini as well (AppWaitExe) so now you don't need to configure that anymore. Includes some other minor enhancements 20 Dec Change log Improved and fixed the merging algorithm to not create duplicates in some situations New feature: When fetching your game list you now have the option to set the Http Cookies header. This is to allow downloading resources on age restricted games (e.g. Manhunt). You can also change the region code for games that are region-locked. Added localisation support for ffmpeg output parsing - thanks MrSparkle! (haven't had a chance to test this though) 13 Nov Change log Fixed out of memory issues experienced by some users (hopefully!) New feature: Before fetching your game list you can now provide a custom list of steam app Ids that are NOT on your steam profile. Now includes the 32bit version of ffmpeg instead of the 64bit one. If you'd like the 64bit one rather, download the static version from http://ffmpeg.zeranoe.com/builds/ and overwrite the one in the ffmpeg folder. Projects now remember your SteamProfileId 13 Sep Change log Project functionality - You can now Save/Load projects for later use and updating Videos! Automatically downloads videos from big picture and the steam store page. Download videos from YouTube. If the videos from Steam are not sufficient or non-existent download one from YouTube. Easily extract only a specific portion from the video. Also auto converts to MP4 format and 640x480 size. Note: ffmpeg is required for this (included in download) Downloads background from steam store. Includes a basic theme which together with the background, video and wheel creates a decent looking, no effort, steam wheel 29 Jul Change log Added merge capability. When publishing to an existing system the app now merges the new database with the existing one. It first tries to match on steam app id, then on name similarity. 26 Jul Change log Added http caching - this will help with subsequent requests Added basic error logging Added better steamId help Added a nicer default main menu wheel Game wheel images are now resized to a height of 175px Now automatically marking items with no additional detail for exclusion ':' converted to ' - ' Added ability to specify the position of the new system in the main menu Made it more clear when you're about to overwrite an existing config UPDATE You need to use your steam64Id. You can convert it here: http://steamidconverter.com To find it from your profile page, see this link: http://gaming.stackexchange.com/a/25787 Hi Guys I created a small app to assist with Steam wheel creation. Basic steps are: 1. Start with the "Create new" button. 2. Provide your steam id (64bit) and a name for the system (e.g. "Steam") Correct format: 76561197960435530 Incorrect formats: STEAM_0:0:84901, 123456 3. Allow it to download all the game detail. Note: Some items might fail (e.g. the steam sdk or any betas or early releases or tools) 4. Once everything has downloaded create a list. 5. You can now review the game list. Press DELETE to mark an item for exclusion. Press DELETE again to toggle. 6. Once you're happy click "Publish". 7. NOTE: The system will be automatically added to your hyperspin config. Please backup your existing config first, or play around on a separate copy of HS Some things of note... o. Wheel images are currently fixed to a width of 400px. o. I've included a default system and main menu theme zip file with just a basic background. You can replace this. o. I've also included a main wheel image (Steam.png).
  34. 1 point


    AutoKustom BETA-2 (used for creating "Kustom Framed Wheels"
  35. 1 point

    Version 20150328


    Oddworld Abe's Oddysee - New 'n' Tasty! (PC Games)
  36. 1 point
    Did you change the paths in the ini to match your normal intro video folder and where you're keeping the folder with all the additional intros? Also, did you add randomizer as an exist program in HyperHQ? One other thing I can think of is, you didn't put all of the intro videos into your Frontend->Video folder directly did you? Basically, one video goes in Frontend->Video and the rest go in Frontend->Video->Intros, then the ini paths are set to the Frontend->Video folder and the Frontend->Video->Intros folders. Randomizer pulls them out one at a time when you exit HyperSpin. Final possibility: are you exiting HyperSpin cleanly? The Exit program will only trigger with a clean exit, not with an ALT-F4.
  37. 1 point
  38. 1 point


    File imported by an administrator
  39. 1 point


    File imported by an administrator
  40. 1 point


    File imported by an administrator
  41. 1 point


    File imported by an administrator
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    File imported by an administrator
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    File imported by an administrator
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    File imported by an administrator
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    File imported by an administrator
  47. 1 point

    Version 20081230


    Tekken 3 (Japan, TET1/VER.E1) - tekken3 (MAME) Video Snap available at EmuMovies
  48. 1 point

    Version 20080925


    Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA) - tmnt2 (MAME)
  49. 1 point


    Updates can be found here: all credits go to the author for this amazing piece of work. I'm just uploading this Nintendo Screen Saver 2015 ---- Installation Instructions ---- 1. Move the "Nintendo Saver.scr" file to your "C:/Windows/System32" directory. (On older versions of Windows, you may need to place the file in your "C:/Windows/System" directory.) 2. Configure the Nintendo Screen Saver through the usual Windows Screen Saver dialog: a. Right-click on your Windows desktop. b. Click the "Properties" menu item. c. Click the "Screen Saver" tab. d. Select "Nintendo Saver" from the list of available screen savers. e. Click the "Settings" button to view the Nintendo Screen Saver options window f. Follow the instructions displayed on the window to complete the installation ---- Thanks: blaarg - For NTSC filter (http://www.slack.net.../libs/ntsc.html) Maxim Stepin - For hqx image filters (http://www.hiend3d.com/hq3x.html) Banshaku, Shamus, thefox - For helpful suggestions, debugging ---- For more information: UberNES homepage: http://www.ubernes.com Nintendo Saver homepage: http://www.ubernes.com/nesscreensaver.html
  50. 1 point
    new longer, better main menu MAME attract video for people who like to let it run awhile. Has more hype and good music sections are highlighted. To use it use a good youtube downloader to download this video at desired rezo/filesize then go to: HyperSpin\Hyperspin Project - The Frontend\Media\Main Menu\Video and rename the old mame video to keep it and put this video in that folder and call it "MAME". Your old video is now replaced with this one. to check it out see my and use a youtube downloader to get it.
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