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  • Announcement

    Sorry for the recent downtime. Still much to do but we have the site updated, secure and back online.  Expect more changes.

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Popular Content

Showing content with the highest reputation since 09/27/2021 in all areas

  1. 121 downloads

    Hi everyone here is the newest MAME's ver 236 no nag. Enjoy
    5 points
  2. 375 downloads

    Take notice. This theme video file is only available on my youtube channel. This theme is an enhancement of the old. Longer video. 1080p and a new design.
    4 points
  3. Version 1.0.0

    31 downloads

    *Note: Maybe editing with Hypertheme the Artworks will be adapted without warping to 16: 9, but the background (1024 x 768) will be stretched. 🍻
    2 points
  4. Version 1.5.1

    5 downloads

    ENG hello friends I bring you my translation of hyperspin 1.5.1 based on the original version only changed the language to install just unzip and paste in the root folder of hyperspin it will ask you to overwrite they say yes and that is all hyperspin in Spanish enjoy it !! ESP hola amigos les traigo mi traduccion del hyperspin 1.5.1 basado en la version original solo cambiado el idioma para instalar solo descomprimir y pegar en la carpeta raiz del hyperspin les pedira sobreescribir le dicen que si y eso es todo hyperspin en español difrutenlo!!
    2 points
  5. Version 1.0.0

    18,499 downloads

    This is a fix that was found while a few of us were copying around some .dll's. Come to find out, only one is needed. Simply download the sxs.dll file and place it in the HyperSpin root directory (the folder where your HyperSpin.exe resides) and thats it! Enjoy HyperSpin once again!!
    2 points
  6. Version 1.5.1

    121,839 downloads

    WARNING: The latest Windows 10 2004 update released on May 27, 2020 breaks HyperSpin, we are working on a solution but do not have one yet. Please roll back or do not update to this version to use HyperSpin. HyperSpin 1.5.1 NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
    2 points
  7. Version 1.0.0

    1,009 downloads

    Media Default de Pinball Fx3 2019-05-01 20-59-03.mp4
    2 points
  8. 57,370 downloads

    HyperSpin 1.5.1 (Upgrade Files Only) NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
    2 points
  9. 965 downloads

    Letters based on the lettering style of the Sega Model 3
    2 points
  10. Version 1.0.0

    10 downloads

    **This removes the nag screen that informs you if a rom doesn't work correctly, or if at all, if you use this no nag, then please do NOT go to the mame support site with issues with games, please only use if you understand that there will be no help from anyone at mamedev as you are using a modified version of mame. mame.exe - Normal Mame with Nags removed. For Version 0.237 (Note mame no longer carries the 64 in its exe name changed by Devs in 0.229) It's advisable to download the full 0.237 official pack and install it, then just overwrite the exe with the replacement, this covers any changes the mame devs may have made to the support files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the ini files from the root of your original mame folder, and move/copy them to the new install. make sure in the mame.ini file you have the following set. Skip_gameinfo 1
    1 point
  11. Update for the EmuMovies MAME video snap set today gives us 490 new video snaps bringing the set into compliance with MAME .236. I can't thank @joe35carenough for auditing the set so we could get these done for everyone. We have a lot more of these to do as they are super clean. Recording at 4k with our newest editing guidelines really makes me want to redo the whole set. We have about 4 systems in development at the moment but eventually we will get a complete HD set out for everyone. In the meantime this fill a bunch of gaps and Joe has already found more for us to record. To get the full list of what's new in this set just scroll down past the obligatory previews for a complete list. All recordings and edits on this set done by me @Circo so if I missed something you are waiting for please hit me up. What's New: EmuMovies Website (SQ Only) Directly through your front-end or our app using EmuMovies Sync (HQ & SQ) EmuMovies File Server (FTP) (HQ & SQ) View all our updates on the EmuMovies Files Feed (We only post a handful in the news feed) Follow EmuMovies on Facebook Join EmuMovies on Discord View the full article
    1 point
  12. Version 1.0.0

    65 downloads

    Sorry for the delay, Here is Arcade64 no nag v0235 enjoy
    1 point
  13. I will try to keep this guide up to date with the latest versions of HyperSpin and RocketLauncher. Also I'm adverse to making videos, because I don't want to make a new video every time something is updated, I find it easier just to edit a pic and text guide then recording a new video and editing links. All guides will assume you know how to navigate files and folders in windows. Translations Español - Admoroux This is for a new install. I'm assuming you know your way around folders and files in windows To download HyperSpin first you need to get the necessary support files from version 1.3.3 http://www.hyperspin-fe.com/files/file/5599-hyperspin-133-full-install/ and then overwrite with the contents from the beta http://www.hyperspin-fe.com/files/file/7500-hyperspin-14/ I'm gonna use the C drive in the examples. Any drive letter is ok Now extract the contents of the download to a HyperSpin folder on the root of your drive. Example: C:\HyperSpin The path to your HyperSpin.exe should now be C:\HyperSpin\HyperSpin.exe Now you need to get RocketLauncher which is a fork of HyperLaunch, but with more active development. Download it here. http://www.rlauncher.com/forum/downloads.php?do=file&id=1. The archive (zip) password is www.rlauncher.com Extract Rocketlauncher into a RocketLauncher folder on the root of your drive (C:\RocketLauncher) and make sure the path to RocketLauncher.exe is C:\RocketLauncher\RocketLauncher.exe and NOT C:\RocketLauncher\RocketLauncher\RocketLauncher.exe Get back in your HyperSpin folder. This time we are gonna do some manual ini editing . Open your Settings folder in your HyperSpin folder C:\HyperSpin\Settings. Find the file named Settings.ini, open it in notepad. You should see at the top a line that reads [Main]. Right up under the [Main] line add Hyperlaunch_Path= C:\RocketLauncher\RocketLauncher.exe Open your RocketLauncher folder (C:\RocketLauncher), now look for the RocketLauncherUI folder open it and then open RocketLauncherUI.exe. If you are having trouble opening RocketLauncherUI and you get some message about failing to initialize, you will need to download Microsoft .NET Framework 4.0 to get RocketLauncherUI to work. You will be greeted with a prompt asking you to update. Choose yes. Choose 'Latest' in the dropdown. Click on Check Updates at the bottom of the window. Wait for it to finish and then click Apply Updates. Close the update window. You can update in the future using the update button in the RocketLauncherUI tab (the update button looks like a globe with arrows.) You're thinking wow, so many settings this is too complicated. Well that's your fault for wanting lots of customization . RocketLauncherUI will probably restart wait for RocketLauncherUI to restart and then close RocketLauncherUI. Open your RocketLauncher folder (C:\RocketLauncher), now look for the Settings folder, open it and then rename Global Emulators (example).ini to Global Emulators.ini (Make sure you can see the extension: Known Extensions Are Set to Show) If there is already a file called Global Emulators.ini replace it with the example one. Open your RocketLauncher folder (C:\RocketLauncher), now look for the RocketLauncherUI folder open it and then open RocketLauncherUI.exe Look for the big tab on the right with the RocketLauncherUI image and click on it. Now look for a smaller tab called "Frontends" beneath the row of big tabs and click on it Click the green + under the small tabs and add a new frontend (here you can add different frontends like gamex or kodi). In the popup window titled Add Frontend: for the first blank, set the name to HyperSpin for the second blank, Click the Magnifying glass to the right and locate your HyperSpin.exe application. (C:\HyperSpin\Hyperspin.exe which should look like ..\..\HyperSpin.exe if you are following the guide) for the RocketLauncherUI plugin, choose Hyperspin in the dropdown box. for the RocketLauncher plugin, choose Hyperspin in the dropdown box. click on the button that looks like a blue floppy disk to save, if the button is not available just click the red x button to close and save the window. Highlight the HyperSpin frontend item in the list you just added and: click on the button that looks like a folder with a thumbtack (bulletin board pin) to set HyperSpin as your default frontend. (default frontend means RocketLauncherUI will always start up with this frontend) click on the button that looks like a robot terminator red eye to set HyperSpin as the active frontend. (active frontend means the frontend that you are currently working on in RocketLauncherUI) Look in the left near the top of the RocketLauncherUI main window for the words "Select a System" under it you should see a button that looks like two green arrows making a circle. Click on the circular green arrows button to refresh the systems list to match the active frontend. You can now close RocketLauncherUI or leave it open (you will need to open it later in this guide). Now to make full use of RocketLauncher we want to download the media pack. http://www.rlauncher.com/forum/downloads.php?do=file&id=2 Extract the contents of the media pack into your RocketLauncher folder (C:\RocketLauncher). Congrats you have now installed HyperSpin + RocketLauncher! You think you're done don't you, but you're wrong. There is still more to go. Gasp. We don't have any emulators yet. Ok then let's try to set one up, how about we do the most popular one. MAME Download the binary unless you plan on compiling your own version. (there are some benefits to compiling, hiscores and nonag being the most popular) Now let's create a new folder on your root drive called Emulators. C:\Emulators -this is not required but it is recommended Now inside this folder create a new folder named after the emulator called MAME. C:\Emulators\MAME Now inside your emulator folder install MAME. So the path to your mame.exe or mame64.exe should be C:\Emulators\MAME\mame.exe Congrats you have installed an emulator. Now to get it working with RocketLauncher and ultimately HyperSpin. Open your RocketLauncher folder (C:\RocketLauncher), now look for the RocketLauncherUI folder open it and then open RocketLauncherUI.exe On the left hand side in RocketLauncherUI you will see a list of all our systems and at the top is a system called Global (not actually a system in HyperSpin). Changing settings in Global affects all of your settings in every system. Consider this the default settings. Ok now highlight the Global System and click on the big tab Emulators. If you installed correctly (didn't skip steps like step 9) you will be greeted with a long list of emulator names. Scroll down this list until you find MAME. Double click on it. A new window will appear. Fill in the path value by clicking on the magnifying glass to the right of the path entry and find your MAME emulator. Close this window if the values for module and rom extensions are already filled. Now highlight the MAME system in the systems list. and click on the big tab Emulators. Add the path to your MAME roms in the rom paths field by clicking on the green plus button. For most mame installations it's in the same folder as mame.exe in a folder called roms. C:\Emulators\MAME\roms For other systems, I personally put roms in a folder separate from hyperspin and the emulator folder, something like C:\Games\systemName\gameName.extension ROMS are not included with MAME or HyperSpin or RocketLauncher. Do not ask for roms on this forum, it will get you banned. Google is your friend for this. Now back in RocketLauncherUI choose your default emulator by clicking on the Magnifying glass. Choose MAME [global] from the list that appears. Congrats! you have now setup MAME within RocketLauncher. Now to setup MAME for use with HyperSpin. First get the latest MAME xml from HyperList http://hyperlist.hyperspin-fe.com/ Drop the xml you downloaded into C:\HyperSpin\Databases\MAME\ and rename it to MAME.xml. If it asks you to overwrite, choose yes. XML management can be a pain and so can renaming all those roms that you legally copied from your personal collection of actual games that you legally acquired through legal purchases. For emulators other than MAME or MESS you will need to make sure that the file names for your roms match the names for the games found in your xml. For the best hyperspin xml management and renaming applications use Don's HyperSpin Tools or check out the beta version of HyperTools.zip (thanks, emb). I think that's it for a basic installation. It will be hard and time consuming to get artwork and videos until you subscribe to emumovies and receive platinum status here by donating. Oh wait I almost forgot, whenever any one says edit your module settings they usually mean open RocketLauncherUI click on your system, click on the big modules tab, highlight the module you are using, and then click on the Edit Global Settings button. A little bit more info can be found here & here. If you liked this guide and want to say thank you, hit the like button at the bottom of this post. Hyperspin and RocketLauncher Compatibility Fix.zip
    1 point
  14. Version 1.0.0

    633 downloads

    Ok, so this is a complete box art set for Nintendo Game Boy Color. The tricky part is its not based on the official XML, or even the developmental XML, its a custom database based on the GBC wheel art set that was completed a while ago. Here is that Nintendo Game Boy Color.xml. I dont know who to credit, or even where I found it, but it is the most complete GBC xml I could find. Collecting media for this system was a challenge. The original game boy has better source material available than GBC for some reason. The quality of most of the boxes are OK. Most of the spines are guess work and custom, but they are more then suitable to be used in any of the frontends. Photoshop templates are available in the package for those who would like to update existing boxes or to create your own. File Actions Report this file Download this file
    1 point
  15. Version 20140207

    2,668 downloads

    Includes Source
    1 point
  16. Version 1.0.0

    438 downloads

    I made these to display in my Hyperpause menu, I will be actively making more of these as I go but these are the few i have made up so far. Enjoy!
    1 point
  17. Version 1.1

    124 downloads

    Vários temas de coleções, clássicos, gêneros, consoles e portáteis, baseados no Hyperspin alternativo versão 2.0.
    1 point
  18. Version 1.0.0

    201 downloads

    Couldnt find a letter pack for the Xbox 360 so made my own.
    1 point
  19. 409 downloads

    Molette du Menu Principal fait par moi même
    1 point
  20. Version 1.0.0

    171 downloads

    Have you noticed that some of the vertical games for Sega Naomi look terrible stretched out (even to 4-3 aspect ratio)? Well, this is an attempt to address that. If you have bezels turned on in RocketLauncher, and set the aspect ratio to 'stretch' in the Demul module, it should display correctly for vertical games with this bezel. So far, I've only tested a few games. Here's a before and after: As you can see, in the 'after' shot the Naomi logo doesn't look distorted. When I was tweaking the display, I simply compared a Naomi logo (with the correct aspect) with a screenshot, and I made adjustments until it was close to perfect. (note that I cut out part of the bezel to make sure the sides are lined up properly). So while I am not entirely sure if this is 'perfect' vertical aspect, Demul has no setting to do so, and this was a trial & error attempt at improvement. I've updated the files, and figured out all (I think) of the vertical games. All you will need to do is unzip this download into your \RocketLauncher\Media\Bezels\Sega Naomi folder.
    1 point
  21. Version 5-4-18

    4,000 downloads

    Sega Genesis 3D Box Art by me. Over 70+ of the cases are completely custom! Boxes for retail, unlicensed, hacks and protos!!! I will do an update to this set sometime soon. Europe exclusives and Japan exclusive sets in the future! Enjoy
    1 point
  22. Version 1.0.0

    324 downloads

    Nintendo 64 Letters Pack
    1 point
  23. 410 downloads

    Fade do sistema Super Nintendo Classic Edition (1920x1080)
    1 point
  24. Version 1.0.0

    450 downloads

    ----- Info ----- Emulator: Supermodel (Sega Model 3) Config For: Pre-defined controls for Xbox 360 & Xbox One Controllers ------------- Installation ------------- Copy the Config folder into your Supermodel Emulator folder (The one that contains the Supermodel.exe) ------- Notes ------- -Lightgun games have not been setup as i use a PC lightgun (AimTrak) for my setup. -Crosshairs are currently enabled for Lightgun games but you can disable them by editing the config file to read Crosshairs = 0 -Each controller game has 'Insert Coin' mapped to the Back button and 'Player Start' mapped to the Start Button. ---By urbangangsta101---
    1 point
  25. Version FINAL

    428 downloads

    Sega 32X USA/JAPAN/Europe as well as all protos!
    1 point
  26. Version 1.2.0

    665 downloads

    Does it drive you crazy that the official database uses the 'developer' as the manufacturer data some of the time, and then the publisher other times? Do you like accurate data, free of mistakes and typos? Do you like consistency? Do you like the idea of someone sitting down with the official Sega Saturn database, and spending 2 days doing research, making sure that the manufacturer data reflects not the developer, not the distributor, but the publisher? Well look no further, this is that database. The manufacturer field is the *only* thing changed from the official database. 9 times out of 10, the publisher will match the name on the box. However, there were some oddities with this particular system. For example: 1. Quake has 'id Software' on the box, but was published by Sega. I debated putting 'id Software/Sega' as the manufacturer but decided on Sega. 2. Some games, the publishers didn't bother to put their logos on. (VR Soccer, VR Golf '97). One could easily come to the conclusion that Sega in fact published the games, but did not. 3. Three very well known Capcom games, "Mega Man X3," "Street Fighter - The Movie" and "X-Men - Children of the Atom" were published by Virgin Interactive Entertainment, Acclaim Entertainment Inc., and Acclaim Entertainment Inc., respectively. But it didn't sit well with me, putting those companies in the description, so I solved this little dilemma by putting "Capcom/Virgin Interactive Entertainment", and "Capcom/Acclaim Entertainment, Inc." This is one of those instances where a judgement needed to be made on whether to make things 'black and white.' Capcom published the games originally, and the games are well known Capcom games. So I made it a point to make mention of them in the 'manufacturer' field. I do not mean to step on anyone's toes by releasing this or any other database. Database work is thankless, tedious work, and I'm guessing that most of the official databases were done by just a few people. If I were personally doing 30+ systems, I wouldn't be spending a whole lot of time researching and fact checking. But since this particular system (and the few other databases I've re-done) is important to me, I decided to put in the extra effort. The 'official' HyperSpin artwork standards are very high. So are mine, when it comes to fact checking. I would not be making this available for download if I was not willing to stand behind it, and make the claim that the manufacturer field is ~ 98% accurate, and substantially more accurate than the original that I altered. The original used the developer most of the time, but was not consistent, and would occasionally use the publisher instead. And, it had a lot of errors. So I consider this to be a substantial improvement, and I'm betting you will too, especially if you believe, as I do, that the publisher - the name on the box - should be the standard for the 'manufacturer' data.
    1 point
  27. Version 1.0.0

    969 downloads

    Atari Jaguar - Game Wheels [Official]
    1 point
  28. Version 1.0.0

    744 downloads

    Total = 1.121 3D Boxes
    1 point
  29. Version 1.2.2

    825 downloads

    Wheel pack for Nintendo Virtual Boy
    1 point
  30. Version 1.1

    737 downloads

    All wheels redrawn HQ versions for the official HS database by Brolly.
    1 point
  31. 547 downloads

    2D Atari Jaguar Cart Set 54 of 54 Carts
    1 point
  32. Version 4.3.26

    13,518 downloads

    I've taken the latest beta shared by gigapig and updated it to handle MAME 0.162+ XML files without having to edit them.
    1 point
  33. Version 1.0

    234 downloads

    Set of 4 Neo Geo CD pointers.
    1 point
  34. 953 downloads

    This is my best effort in displaying system information within hyperspin (the one truely missing feature as you know) If you want to use the weather display within the main menu, be sure to drop and unzip the "dark13" folder in the root folder of hyperspin. You'll need to change weather location however in the XML file located in that dark13 folder. All credits go to dark13 there for that amazing feature. You can read more here http://www.hyperspin-fe.com/topic/11276-tut-creating-a-flash-clock-for-themes/?hl=clock however you just need to change the "number" in that xml file to match your location which you can find your location here https://weather.yahoo.com/ **************Instructions to "install"******************************* 1.Decide if you want ps buttons at the bottom center OR xbox buttons at the bottom center of your "theme". You can find the special art b1 files in the "controller buttons" folder. Copy the swf file of your choice and drop the file in EACH of your media>System NAME>Images>Special folder 2.Next you need the genre art. Open the "genre art" folder and copy all those files and drop them in EACH of your media>system name>images>special folder 3.Next you need the special art a1 files which is the system information fanciness. This lays on top of your themes so it gives you that flexibilty to continue to update your themes! Open the "special a1" folder and go to the system of your choice. Copy the "speciala1" file and drop it in the corresponding media>system name>images>special folder 4.Now you should have speciala1, specialb1 and genre art located in your special folder. You dont have to do any renaming! 5. Finally, you just need things to be in the correct "location" so we need to adjust the ini settings for special art A, B, and C. These settings are perfect for me but you may need different settings based on your set up. Backup your hyperspin>settings folder now 6. Now open the systemname ini found at hyperspin>settings. You will already see settings in here by default but we need to change A, B, and C part near the bottom of the file to the following and then your done [special Art A] default=false active=true x = 512 y = 384 in = .4 out = .4 length = 3 delay = .1 type =normal start =none [special Art B] default=false active=true x = 512 y = 384 in = .4 out = .4 length = 3 delay = .1 type =fade start =none [special Art C] active=true x=974 y=12 in=0 out=0 length=3 delay=0 type=fade start=none ************Missing a system? Create your own! Here is how************* 1.Go to http://cooltext.com/Edit-Logo?LogoID=1449640995&1449640995_Gradient2=Dark 1 2.By default its in the glossy logo, set the text size to 30 in the first tab. Then click the second tab named logo. In the first text gradient select Crown molding. In the second text gradient select Dark 1. Choose outline thickness of 3 3. go back to the first tab and type in your system. Press enter in front of the text a few times to change the shadow effect. I like the shadow around 7or 8 returns 4. Right click the text that you created and copy it to get your "asset" you will be using for your template. 5. Open the layers.pdn file found in the asset folder and open it using pain.net. The text sections in the top left and bottom right are in layer 5 Layers.pdn was used to create the system specials. The file named home.pdn is used for the main menu special 6. Save your file as a png then we need to save the file as an swf file 7. open the swf special a1 file (either the main menu one OR the system file you are wanting to change). I use the program Sothink swf decompiler and you will see in the export viewer the layers of the file. Click the + to view the layers and click the + next to the image folder. Next right click Image 1 and click edit. Now at the bottom of the screen under the edit path field, click the folder and select the png file that you made Finally Press save to save the swf file and there you have it. awesome sauce
    1 point
  35. Version 20151025

    673 downloads

    Letter pack for the Panasonic 3DO, based on the lettering style used in the offical system logo.
    1 point
  36. Version 20151005

    692 downloads

    Letter pack for the Atari 2600, based on the lettering style of the official system logo
    1 point
  37. Version 0.166

    1,686 downloads

    Here is MAME 0.166 x64 Hi Score+No Nag+Direct Input
    1 point
  38. Version 20140125

    576 downloads

    SNK Neo Geo CD - Main Menu (16:9ST)
    1 point
  39. Version 20091008

    1,350 downloads

    Sega Naomi System Default Menu by SamVSsami
    1 point
  40. 1,934 downloads

    This is a main menu and a default game theme set. I found the main menu theme on the ftp site and proceeded to create a default game theme to match it. I scavenged the animated background, Playstation Logo, and video skin from the original theme. Place your cd's in images/artwork3 and your boxes in images/artwork4 to get the box with spinning disc that you see in the default game picture.
    1 point
  41. Version 20150621

    697 downloads

    Default - GB - Pointer
    1 point
  42. 893 downloads

    Letter pack for the Atari Jaguart based on the official "Jaguar" logo
    1 point
  43. 343 downloads

    nintendo virtual boy pointer
    1 point
  44. 894 downloads

    atari 2600 pointer
    1 point
  45. Version 1.13

    5,196 downloads

    I got tired of manually renaming videos and media to match my roms. I tried a few softwares for it, but none worked quite the way I wanted. You may use it to match anything to your roms/images/XML. Here are a few examples. 1: You have an XML file or ROM files. You also have media (movies perhaps) but the names does not match the XML. 2: You have an XML file but your ROM files does not match the XML. 3: You have media files named the way you want, but your ROM files does not match, 4: You have some files that must match other files. Not necessarily HyperSpin/Emulator related. Basically, you set what you want to use for source names (An XML file or a folder containing files). You also set a source directory that you want to be coped/moved to match the source names. Then you set a destination directory for where you want the copied/moved files to end up. Anyway, how does it work? The application cleans up the Source NAMES (From folder or XML) & the Source FILES and puts then into an internal array. For example: 4x4 Off-Road Racing (USA) (Disk 1).D64 Becomes 4x4 OffRoad Racing So now we have a cleaned up Romname and sourcefile(s). It then runs a Damerau-Levenshtein distance comparison between two strings. Yes, thats right. It computes the edit distance between two strings, that is the number of omissions, insertions, changes or swap of letters necessary to transform one string into the other. This function is by jchd at the http://www.autoitscript.com forums and the description above is a cut and paste. hehe. You thought I sounded smart, right? In other words, it compares the romname with all the source media and returns the source media that has the least amout of "spelling errors" in it. Is this fast? No, its slow as hell if you have a lot of source media. Say you have 1000 roms and 500 media files. For every rom file (1000) it has to go through every media file (500) and do the distance comparison on each one of them to find the best match. So this takes a while. The more media files you have, the slower each rom takes. It will stop looking if it finds a direct match though, so that will speed it up. It will not overwrite or even do the comparison IF you already have the media file for that rom in your destination directory. It does not care about extensions in the destination dir, so if you already have DestinationDir\Colony.MP4 it will not overwrite it later with a file with a different extension (Colony.FLV for example) as it only checks "Does Destination\Colony.* already exist?" and skip it if so. This is good. Lets give an example. Say you have a mix of FLV and MP4 dupes. Split them up into separate folders. Run this program, pointing it to one of the folders. Let it run. It will now copy those files. Run it again, pointing it to the other folder. It will now only copy the files that do not already exist, no matter the extension. It is available on my FTP (signature) and attached to this post with source. How to: Run the application. XML Source: Switch between using a XML or a folder to use for Source Names by clicking the "Switch to files" button. Switch back to XML using the same button. Source files: Select the folder containing the files to be renamed (copied or moved actually). Pre Strip #: This will strip out the defined number of characters from the start of the source names. This is good if your sourcefiles has a header that you do not want to be included in the search. For example, your source file(s) are called something like "0001 - Electroplankton (Japan).nds" and the first 7 chars there messes it up (0001 - ). Set this to 7 and it will strip that out. Leave it at 0 to not strip. Post Strip #: Same as above, but it will strip from the end of the name. Doubt this is needed. Destination: Select the folder to copy/move the renamed files to. The "0" is the number of misspellings to constitute a direct match. These will be copied/moved automatically without question. Recommended to keep it at 0. Its worth going through the manual labor later if you want it right. You can set it to -1 to disable automatic copying all together if you want to verify everything manually. The "2" is the number of "misspellings" to constitute a possible match. If you want "A game" but it finds a Source file called "A_game", it will count as 1 misspelling. It will be added to a list that you'll go through at the end and select the matches. Note: Releases with higher "spelling errors" will also be shown after this list is displayed, so you will get a chance to match even higher spelling errors. "Move Sourcefiles to Destination": If you check this, any matches from "Source Files" will be moved into "Destination" instead of copied. Never recommended unless you want to rename very large ISO roms collections or something. If one Sourcefile matches more then one Source Names, it will not allow it and ask you if you want to change to Copy Mode or Quit. "Do not show result windows":. If you check this, it will not show you what file names it found, what file sources or which files that are perfect matches before continuing. The first response needed after clicking "Start" will be to help with the partial matches. "Handle different disks?": Normally, everything in a () will be ignored, but if you check this, it will read inside the () and [] for disk,disc,tape and cart and try to keep them correct as well. In other words, if you are matching a romset or similar with (Disk 1, Side etc (Commodore 64 for example), leave this checked. If the romset does not include it (NES and similar), uncheck it to gain a little bit of speed. "Number of source files found before splitting them based on first char": The default is 10000. Normally, all source files are matched against all sources. This can get VERY slow on large sets with few direct hits (0 spelling errors). If the number of source files exceed 10000, it will split them up into different searches so a source that starts with the letter A will only search for source files also starting with A. You may lower this number if you want to trigger this search method with a smaller source files set if you want. It will go a lot faster, however you might get missed results if they do not start with the same character ("Star Wars The" & "The Start Wars" for example will be a miss). After it has indexed the sources and source files, it will display a message if it needs to split them up into different arrays (searches). The "Reset to Default" button simply clears all the fields back to default. Click Start to go on. Don't worry. Nothing will happen automatically yet! This little fella will pop up to give you information on what its doing. You don't actually HAVE to watch it. Its more to show you that its working. It first goes through the XML or folder you selected to find all the names we want to use and clean them up for matching. It will then present what it found (Unless "Do not show result windows" is checked) and show you the "Rom Name Cleaned" names for each Rom that it will use to match with the source media. Just click the X to continue. It then goes through the source media and does the same thing (Unless "Do not show result windows" is checked). Click the X to continue. It will now start the matching and show you in the window what its doing. Once it has gone through all the files, it will display (Unless "Do not show result windows" is checked) those that had low enough spelling errors to be automatically copied (0 in this case). Those files are copied when you press the X. Remember, you can hit Shift-ESC at any time (except if a question is on screen) to exit the application. You can see the Rom Name Clean: The cleaned name of the source name we want to use. Source Match Clean: The best match it found for it, also cleaned. Rom Full Name: The real name we want (read from XML or directory). Source Match Full Name: The best match for it. Real filename, not cleaned. Misspellings: The number of differences between them. We selected 0 for automatic processing, so this will only contain 0's. New Name: The new name that will be created in the destination folder. It should match the "Rom Full Name" but with its own extension of course. When the copy is complete, it will show you the rest of the matches that it needs your help with. We selected 2 here, so only those with 1 or 2 misspellings will be processed. Simply check the ones you think are a match and click the "Start" button. To skip to the next part, click "Skip". To abort, click "Close" or the X at the top right. Note: This window is resizable. You may also drag the vertical lines between the headers to increase/decrease the column width (like Excel). Once all are done, it will also show you the ones that did not get a match, its best match and the number of spelling errors for it. You can select to go through this list as well and check things you think is a match still. As you can see, I did find one that is a match. It was a non match because of a bug in 1.7 and previous. Fixed in 1.8 (& sign was stripped from XML source names). And thats pretty much it =) Note, everything shown in the lists are also logged to a subdir called "Logs". Its TAB separated lists, so you can just copy and paste it into Excel.
    1 point
  46. Here's a Database of the list above. Descriptions and Manufacturers slightly altered so that it's easy to tell the difference when combined with parent roms. Updated 12/2/2016 <?xml version="1.0"?> <!--Generated by Don's HyperSpin Tools version 4.2.6--> <menu> <game name="aafbd2p" index="" image=""> <description>All American Football - 2 Player (rev D, 2 Players)</description> <cloneof /> <crc>119fb1e7</crc> <manufacturer>Leland Corp.</manufacturer> <year>1989</year> <genre>Sports/Football</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Stick</ctrltype> <buttons>1</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="aburner" index="" image=""> <description>After Burner</description> <cloneof /> <crc>6c07c78d</crc> <manufacturer>Sega</manufacturer> <year>1987</year> <genre>Shooter</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>1</players> <ctrltype>Stick</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="atlantol" index="" image=""> <description>Atlant Olimpic</description> <cloneof /> <crc>053e5861</crc> <manufacturer>Konami (Bootleg)</manufacturer> <year>1996</year> <genre>Sports/Track & Field</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="bublcave" index="" image=""> <description>Bubble Bobble: Lost Cave</description> <cloneof /> <crc>2d0f8545</crc> <manufacturer>Taito (Hack, Bisboch and Aladar)</manufacturer> <year>2013</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="cabalus" index="" image=""> <description>Cabal - Trackball (US set 1, Trackball)</description> <cloneof /> <crc>261c93bc</crc> <manufacturer>TAD Corporation (Fabtek license)</manufacturer> <year>1988</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Trackball</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="captavenu" index="" image=""> <description>Captain America and The Avengers US (US Rev 1.9)</description> <cloneof /> <crc>6f26528c</crc> <manufacturer>Data East Corporation</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="combatsct" index="" image=""> <description>Combat School - Trackball (trackball)</description> <cloneof /> <crc>2987e158</crc> <manufacturer>Konami</manufacturer> <year>1987</year> <genre>Sports/Track & Field</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Trackball</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="cyberbal2p" index="" image=""> <description>Cyberball 2072 - 2 Player (2 player, rev 4)</description> <cloneof /> <crc>3753f0e2</crc> <manufacturer>Atari Games</manufacturer> <year>1989</year> <genre>Sports/Football</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="ddcrew2" index="" image=""> <description>D. D. Crew - 2 Player (World, 2 Players) (FD1094 317-0184)</description> <cloneof /> <crc>948f34a1</crc> <manufacturer>Sega</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="dkongf" index="" image=""> <description>Donkey Kong Foundry (hack)</description> <cloneof /> <crc>b869b8f5</crc> <manufacturer>Nintendo (Hack, Jeff Kulczycki)</manufacturer> <year>2004</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="dkongx11" index="" image=""> <description>Donkey Kong II: Jumpman Returns (hack, V1.1)</description> <cloneof /> <crc>b869b8f5</crc> <manufacturer>Nintendo (Hack, Braze Technologies)</manufacturer> <year>2006</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="dkongpe" index="" image=""> <description>Donkey Kong: Pauline Edition Rev 5 (2013-04-22)</description> <cloneof /> <crc>b869b8f5</crc> <manufacturer>Nintendo (Hack, Clay Cowgill and Mike Mika)</manufacturer> <year>2013</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="drgninja" index="" image=""> <description>Dragonninja (Japan)</description> <cloneof /> <crc>92f2c916</crc> <manufacturer>Data East Corporation</manufacturer> <year>1988</year> <genre>Platform</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>5</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="exodus" index="" image=""> <description>Exodus (bootleg?)</description> <cloneof /> <crc>6a0c7d87</crc> <manufacturer>Artic (Bootleg, Subelectro)</manufacturer> <year>19??</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="galagamf" index="" image=""> <description>Galaga - Fast Shoot (Midway set 1 with fast shoot hack)</description> <cloneof /> <crc>77245b66</crc> <manufacturer>Namco (Midway license)</manufacturer> <year>1981</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="galapx" index="" image=""> <description>Galaxian Part X (moonaln hack)</description> <cloneof /> <crc>c3ac9467</crc> <manufacturer>Irem (Hack)</manufacturer> <year>1979</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="galturbo" index="" image=""> <description>Galaxian Turbo (superg hack)</description> <cloneof /> <crc>c3ac9467</crc> <manufacturer>Irem (Hack)</manufacturer> <year>1979</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="gauntlet2p" index="" image=""> <description>Gauntlet - 2 Player (2 Players, rev 6)</description> <cloneof /> <crc>6c5ccf08</crc> <manufacturer>Atari Games</manufacturer> <year>1985</year> <genre>Maze</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="gaunt22p" index="" image=""> <description>Gauntlet II - 2 Player (2 Players, rev 2)</description> <cloneof /> <crc>6c5ccf08</crc> <manufacturer>Atari Games</manufacturer> <year>1986</year> <genre>Maze</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="gt2kt500" index="" image=""> <description>Golden Tee 2K Tournament (v5.00)</description> <cloneof /> <crc>1b3f18b6</crc> <manufacturer>Incredible Technologies</manufacturer> <year>2000</year> <genre>Sports/Golf</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Trackball</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="gwarb" index="" image=""> <description>Guerrilla War (Joystick hack)</description> <cloneof /> <crc>2255f8dd</crc> <manufacturer>SNK (bootleg)</manufacturer> <year>1987</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Positional</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="ikarijpb" index="" image=""> <description>Ikari - Joystick (Joystick hack bootleg)</description> <cloneof /> <crc>e9b03e07</crc> <manufacturer>SNK (Hack)</manufacturer> <year>1986</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="ikari3u" index="" image=""> <description>Ikari III - The Rescue (US, Rotary Joystick)</description> <cloneof /> <crc>a43af6b5</crc> <manufacturer>SNK</manufacturer> <year>1989</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Positional</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="offroadt2p" index="" image=""> <description>Ironman Ivan Stewart's Super Off-Road Track-Pak - 2 Player (2 Players)</description> <cloneof /> <crc>57955248</crc> <manufacturer>Leland Corp.</manufacturer> <year>1989</year> <genre>Driving</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Pedal</ctrltype> <buttons>1</buttons> <enabled>Yes</enabled> </game> <game name="joustr" index="" image=""> <description>Joust - Red Label (Solid Red label)</description> <cloneof /> <crc>83faf25e</crc> <manufacturer>Williams</manufacturer> <year>1982</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="kchampvs2" index="" image=""> <description>Karate Champ - VS Version US (US VS version, set 2)</description> <cloneof /> <crc>ba4a5651</crc> <manufacturer>Data East USA</manufacturer> <year>1984</year> <genre>Fighter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Doublejoy</ctrltype> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="landmakrp" index="" image=""> <description>Land Maker - English (Ver 2.02O 1998/06/02, prototype)</description> <cloneof /> <crc>4caf571a</crc> <manufacturer>Taito Corporation</manufacturer> <year>1998</year> <genre>Puzzle</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>4</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="lifefrce" index="" image=""> <description>Lifeforce (US)</description> <cloneof /> <crc>09fe0632</crc> <manufacturer>Konami</manufacturer> <year>1986</year> <genre>Shooter</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="mhavocrv" index="" image=""> <description>Major Havoc - Extra (Return to Vax)</description> <cloneof /> <crc>5903af03</crc> <manufacturer>Atari / JMA</manufacturer> <year>1983</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Buttons</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="mshvsfj" index="" image=""> <description>Marvel Super Heroes Vs. Street Fighter - Extra JP (Japan 970707)</description> <cloneof /> <crc>f2fd7f68</crc> <manufacturer>Capcom</manufacturer> <year>1997</year> <genre>Fighter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>6</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="mspacmnf" index="" image=""> <description>Ms. Pac-Man - Speedup (speedup hack)</description> <cloneof /> <crc>77245b66</crc> <manufacturer>Midway / Namco (Hack)</manufacturer> <year>1981</year> <genre>Maze</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="nbamht1" index="" image=""> <description>NBA Maximum Hangtime (rev 1.0 11/08/96)</description> <cloneof /> <crc>8575aeb2</crc> <manufacturer>Midway</manufacturer> <year>1996</year> <genre>Sports/Basketball</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="nbamht" index="" image=""> <description>NBA Maximum Hangtime - 97 Update (rev 1.03 06/09/97)</description> <cloneof /> <crc>8575aeb2</crc> <manufacturer>Midway</manufacturer> <year>1996</year> <genre>Sports/Basketball</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="nzeroteam" index="" image=""> <description>New Zero Team (V33 SYSTEM TYPE_B hardware)</description> <cloneof /> <crc>48be32b1</crc> <manufacturer>Seibu Kaihatsu (Haoyunlai Trading Company license)</manufacturer> <year>1997</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Life Like Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="nslasherj" index="" image=""> <description>Night Slashers - Uncensored JP (Japan Rev 1.2, DE-0397-0 PCB)</description> <cloneof /> <crc>53692426</crc> <manufacturer>Data East Corporation</manufacturer> <year>1994</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Red (Animated Violence Strong)</rating> <players>3</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="gaiden" index="" image=""> <description>Ninja Gaiden (US)</description> <cloneof /> <crc>b0e0faf9</crc> <manufacturer>Tecmo</manufacturer> <year>1988</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Life Like Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="pacman" index="" image=""> <description>Pac-Man (Midway)</description> <cloneof /> <crc>77245b66</crc> <manufacturer>Namco (Midway license)</manufacturer> <year>1980</year> <genre>Maze</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="pacmanf" index="" image=""> <description>Pac-Man - Speedup (Midway, speedup hack)</description> <cloneof /> <crc>77245b66</crc> <manufacturer>Namco (Hack, Midway)</manufacturer> <year>1980</year> <genre>Maze</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="pegglet" index="" image=""> <description>Peggle - Trackball (Trackball, v1.0)</description> <cloneof /> <crc>001846ea</crc> <manufacturer>Strata/Incredible Technologies</manufacturer> <year>1991</year> <genre>Ball & Paddle</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>1</players> <ctrltype>Dial</ctrltype> <enabled>Yes</enabled> </game> <game name="piratpet" index="" image=""> <description>Pirate Pete</description> <cloneof /> <crc>b833b5ea</crc> <manufacturer>Taito America Corporation</manufacturer> <year>1982</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>1</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="punkshot2" index="" image=""> <description>Punk Shot - 2 Player (US 2 Players)</description> <cloneof /> <crc>090feb5e</crc> <manufacturer>Konami</manufacturer> <year>1990</year> <genre>Sports/Basketball</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="qix2" index="" image=""> <description>Qix II Tournament (Tournament)</description> <cloneof /> <crc>f3782bd0</crc> <manufacturer>Taito America Corporation</manufacturer> <year>1981</year> <genre>Puzzle</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>4</joyways> <enabled>Yes</enabled> </game> <game name="quartet2a" index="" image=""> <description>Quartet 2 - 2 Player (unprotected)</description> <cloneof /> <crc>5eba655a</crc> <manufacturer>Sega</manufacturer> <year>1986</year> <genre>Maze</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="ikariram" index="" image=""> <description>Rambo 3 - Joystick (bootleg of Ikari, Joystick hack)</description> <cloneof /> <crc>072f8622</crc> <manufacturer>SNK (Bootleg)</manufacturer> <year>1986</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="rambo3u" index="" image=""> <description>Rambo III - US (US)</description> <cloneof /> <crc>0179dc40</crc> <manufacturer>Taito America Corporation</manufacturer> <year>1989</year> <genre>Shooter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Trackball</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="rampart2p" index="" image=""> <description>Rampart - Joystick (Joystick)</description> <cloneof /> <crc>bd70bf25</crc> <manufacturer>Atari Games</manufacturer> <year>1990</year> <genre>Shooter</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>3</players> <ctrltype>Joystick</ctrltype> <buttons>4</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="robocop2j" index="" image=""> <description>Robocop 2 - Extra JP (Japan v0.11)</description> <cloneof /> <crc>278f674f</crc> <manufacturer>Data East Corporation</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Red (Life Like Violence Strong)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="sf2hfj" index="" image=""> <description>Street Fighter II' Turbo: Hyper Fighting - Best JP (Japan 921209)</description> <cloneof /> <crc>0fbd9270</crc> <manufacturer>Capcom</manufacturer> <year>1992</year> <genre>Fighter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>6</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="ssridersubc" index="" image=""> <description>Sunset Riders - 2 Players (2 Players ver UBC)</description> <cloneof /> <crc>31c5504f</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="sboblbobla" index="" image=""> <description>Super Bobble Bobble (bootleg, set 2)</description> <cloneof /> <crc>2d0f8545</crc> <manufacturer>Taito (Bootleg)</manufacturer> <year>1986</year> <genre>Platform</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>2</joyways> <enabled>Yes</enabled> </game> <game name="ssf2xj" index="" image=""> <description>Super Street Fighter II X: Grand Master Challenge (Japan 940223)</description> <cloneof /> <crc>a05e3aab</crc> <manufacturer>Capcom</manufacturer> <year>1994</year> <genre>Fighter</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>6</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="tmnt2po" index="" image=""> <description>Teenage Mutant Ninja Turtles - 2 Player (Oceania 2 Players)</description> <cloneof /> <crc>fca078c7</crc> <manufacturer>Konami</manufacturer> <year>1989</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="tmnt22pu" index="" image=""> <description>Teenage Mutant Ninja Turtles - Turtles in Time - 2 Player (2 Players ver UDA)</description> <cloneof /> <crc>44928d33</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="temptube" index="" image=""> <description>Tempest Tubes</description> <cloneof /> <crc>276eadd5</crc> <manufacturer>Atari (Hack, Duncan Brown)</manufacturer> <year>1980</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Dial</ctrltype> <buttons>2</buttons> <enabled>Yes</enabled> </game> <game name="kf2k5uni" index="" image=""> <description>The KoF 10th Anniversary 2005 Unique - KoF 2k2 Bootleg (The King of Fighters 2002 bootleg)</description> <cloneof /> <crc>661b7a52</crc> <manufacturer>Eolith/Playmore (Bootleg)</manufacturer> <year>2004</year> <genre>Fighter</genre> <rating>AAMA - Red (Animated Violence Strong)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>4</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="mainevt2p" index="" image=""> <description>The Main Event - 2 Player (2 Players ver. X)</description> <cloneof /> <crc>2c8c47d7</crc> <manufacturer>Konami</manufacturer> <year>1988</year> <genre>Sports/Wrestling</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="simpsons2pj" index="" image=""> <description>The Simpsons - 2 Player JP (2 Players Japan)</description> <cloneof /> <crc>3550a54e</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="simpsons2p" index="" image=""> <description>The Simpsons - 2 Player (2 Players World, set 1)</description> <cloneof /> <crc>fbac4e30</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="typhoon" index="" image=""> <description>Typhoon</description> <cloneof /> <crc>299a615a</crc> <manufacturer>Konami</manufacturer> <year>1987</year> <genre>Shoot-'Em-Up</genre> <rating>AAMA - Green (Suitable For All Ages)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="uccopsar" index="" image=""> <description>Undercover Cops - Alpha Renewal Version</description> <cloneof /> <crc>0b2855e9</crc> <manufacturer>Irem</manufacturer> <year>1992</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>3</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="vendetta2pu" index="" image=""> <description>Vendetta - Extra 2 Player (Asia, 2 Players, ver. U)</description> <cloneof>vendetta</cloneof> <crc>fbac4e30</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Red (Life Like Violence Strong)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="vendetta2p" index="" image=""> <description>Vendetta - 2 Player (World, 2 Players, ver. W)</description> <cloneof /> <crc>fbac4e30</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Red (Life Like Violence Strong)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>2</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="xmen2pa" index="" image=""> <description>X-Men - 2 Player (2 Players ver AAA)</description> <cloneof /> <crc>750fd447</crc> <manufacturer>Konami</manufacturer> <year>1992</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>2</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="xmen6p" index="" image=""> <description>X-Men - Dual Screen (6 Players ver ECB)</description> <cloneof /> <crc>462c6e1a</crc> <manufacturer>Konami</manufacturer> <year>1992</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Animated Violence Mild)</rating> <players>6</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> <game name="zerotm2k" index="" image=""> <description>Zero Team 2000</description> <cloneof /> <crc>48be32b1</crc> <manufacturer>Seibu Kaihatsu</manufacturer> <year>2000</year> <genre>Beat-'Em-Up</genre> <rating>AAMA - Yellow (Life Like Violence Mild)</rating> <players>4</players> <ctrltype>Joystick</ctrltype> <buttons>3</buttons> <joyways>8</joyways> <enabled>Yes</enabled> </game> </menu> Some 3-4 player games don't have a separate 2 Player clone, but can be switched to 2 Player in that games dip switch settings. B. Rap Boys Blazing Tornado (must choose 'vs.' mode or 'team' mode) Bomber Man World Bucky O'Hare Crypt Killer Desert Breaker Dynablaster / Bomber Man Grudge Match Hit the Ice King of Dragons, The Knights of the Round Mercs (Also need to set coin chutes to 1) Michael Jackson's Moonwalker NBA Jam NBA Jam TE NFL Blitz '99 NFL Blitz 2000 Gold Edition Paddle Mania (Set 'match type' to 'A to C') Revolution X Rim Rockin' Basketball Snow Bros. 2 Stone Ball Super High Impact Super Slam Trog Turbo Force U.S. Championship V'ball Warlords Wild West C.O.W.-Boys of Moo Mesa WWF WrestleFest Some 3-4 Player games can be changed into a 2 Player mode through the in-game service menu (F2 by MAME default). Arabian Fight Armored Warriors Cadillacs and Dinosaurs Dungeons & Dragons: Tower of Doom Dunk Mania Gauntlet Legends Gauntlet Dark Legacy Knuckle Heads Muscle Bomber Duo Numan Athletics Ring Rage Saturday Night Slam Masters Spider-Man: The Videogame Super World Court Warriors of Fate Wayne Gretzky's 3d Hockey
    1 point
  47. Version 20121211

    475 downloads

    An update and enhancement of the default Playstation theme with an animated background and a custom animation of Crash Bandicoot. Video preview.
    1 point
  48. Version 20090404

    795 downloads

    Jukebox Main Menu - Ace
    1 point
  49. Version 20090601

    246 downloads

    Movies - ACE - Main Menu
    1 point
  50. Version 20090605

    304 downloads

    Movies - Koolbrez67
    1 point
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