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Showing content with the highest reputation on 01/26/2017 in all areas

  1. 3 points
    Hi everyone! I remember first seeing Hyperspin around 2010. I was gobsmacked. What an awesome idea! I downloaded it straight away and started mocking up a setup to see what it looked like. The next time I saw my Dad I said "what do you think about building an arcade machine together?" He thought it sounded like a great idea and said we could do it quite easily. Fast forward 6 years and we're done! What a journey. I learned so much about tinkering with all parts of the software and hardware not to mention so many weekends in my Dad's shed learning how to use various tools, and more importantly how to patch up various mistakes I want to thank this community for helping me whenever I've had issues that I've posted. I'm so impressed with the commitment this specific group has as well as the larger emulation community. All the art, software and emulation work is so astounding and so great that it's being shared with everyone. Thank you thank you thank you. I'm by no means finished with my machine. I pulled the Aimtrak guns to have it finished by 2016 (my deadline) and have slowly been fixing up various parts that I've had issues with. So I'll probably post some specific issues this year. I will also look for a way to post some nuggets I've learned. There's a few things I'd like to share that I think will help other people. I'm also working on a few very specific game lists and wheel art that others might be interested in too so I'll make those available some time some how. Here's my machine so far:
  2. 2 points

    Version 1.0.0


    What s up Dr ?
  3. 1 point

    Version 1.0.0


    Biker Mice from Mars Theme (SNES)
  4. 1 point

    Version 20110904


    Dragonball Z (rev B ) - dbz (MAME) Video Snap available at EmuMovies
  5. 1 point
    I'd first focus on getting the setup working, ignoring button mapping, etc. That's easy to change later and is actually the thing I did last.
  6. 1 point
    Actually, none of the systems you mentioned needs a virtual drive to work. I use them all without any third party application.
  7. 1 point
    Systems like Sega CD, Sega Saturn, PSP and PS2 DO need virtual drives. Avoid Daemon Tools if possible. Newer versions (which you'll need for Windows 10) don't even support automatic re-mounting of virtual drives after an OS reboot anymore. I recommend Alcohol 120%. Since switching over to this I've had ZERO problems with virtual drives using Hyperspin/RL. With Daemon Tools I'd discover nasty surprises with Sega Saturn & SSF and strange mounting/unmounting errors when I'd update Daemon Tools to just one minor new build.
  8. 1 point

    Version 1.0.0


    fantasy theme for Brain Lord (USA) (SNES)
  9. 1 point

    Version 1.0.0


    3 , 2 , 1 KO
  10. 1 point
    The only emulator that forced me to use a virtual drive, i.e., Daemon Tools was SSF (Saturn emulator), but it's pretty well emulated via Retroarch (Mednafen Saturn core) that does not require virtual drive and loads the cue sheet directly. The less third party programs you use, the better the results.
  11. 1 point

    Version 1.0.0


    simple candy theme for Bobby's World
  12. 1 point
    @Dakin23 What stage are you at and have you gone through the various tutorials on the site? @godhand Disable Joystick, Trackball, and Spinner in HyperHQ -> Controls.
  13. 1 point

    Version 20150930


    Another system, another updated database in need of wheels. More projects to come as these are completed. I'll attach the new xml for this one so check the bottom of this post, hope that's okay Brolly as help on this set is required I'm not sure if this new xml is considered final but I don't think there's anything left to add unless you go digging through homebrews. They can always be added in later. Original thread -> http://www.hyperspin-fe.com/topic/11355-sega-genesis-update-project-complete/page-1 Database (XML) -> http://www.hyperspin-fe.com/files/file/10832-sega-genesis-database-xml/
  14. 1 point


    Letter pack for the Nintendo Super Famicom system - based on the lettering style from the official system logo
  15. 1 point

    Version 20080829


    Choplifter (8751 315-5151) - choplift (MAME) Video Snap available at EmuMovies
  16. 1 point

    Version 20150514


    Irem Classics Main Menu Wheel
  17. 1 point

    Version 20150615


    Default - Atari Classics - Game Wheels Pack
  18. 1 point

    Version 20150612


    Default - CPS-1 - Game Wheel Pack
  19. 1 point

    Version 20090430


    R-Type II - rtype2 (MAME) Video Snap available at EmuMovies
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