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Showing content with the highest reputation on 07/14/2017 in all areas

  1. 4 points
    I recently started my second build project and decided to do a much better job of documenting it throughout the process. My first build was a standard 4-player MAME cabinet (Ultimate Arcade Blueprint with a gutted CRT) which was banished to the basement by the wife. She was patient with it basically in our living room for the last several years so I can’t complain. But, as in all great marriages, we found compromise. So I started out on a build that will look a bit more like a piece of furniture and less like a giant toy. I like the viewlix arcade side profile, but with less of a footprint, so started searching for inspiration when I came across a YouTube video by locoZ31, which had basically exactly what I was looking for. He shares plans as well, so it’s a great starting point. I took a slightly different approach with a larger TV and used ¾” sanded birch which I stained to make it blend into our home a little better. I’ll mostly share pictures with commentary here and there on the key parts of the build. I’m happy to share any tips, specs, or anything you might want related to the build. These forums are just such a huge help to me so I wanted to share what I did in case it can help someone else down the road. I started by designing the cabinet in Google SketchUp. I definitely recommend this if you’re building your own from scratch. It made it much easier to setup cuts and visualize the process. Here’s what the final product should basically look like. I ended up using 3 sheets of ¾” sanded birch plywood. This is soft enough to work with, but still relatively durable and will provide a decent finish once the stain is applied. I took it a piece at a time and put down 1 coat of wood conditioner, 3 coats of stain, and 3 coats of shellac to protect the finish. Next I started putting things together. I built a base out of 2x4’s and used 2 swiveling and 2 stationary castors. This was to all ow me to roll it around freely, but having the stationary units will help keep the cabinet more stable when playing under normal conditions since I don’t have it setup to drop completely to the ground. I wish I would’ve purchased some longer clamps for this project since the overall width is just over 44”. It would have made handling everything much simpler. I used a Kreg Pocket Hole Jig System for all of the fasteners. This makes for a very strong hold, but completely hides all of the fasteners and allows for disassembly or removal of pieces if necessary. I used this project to justify purchasing a drill press, which saved a lot of headache when drilling for the speakers and control panel. That, along with an adjustable circle cutter, allowed me to make custom size cuts with perfect fits. I used a 1 1/8” Forstner bit for the button holes. I went with single-color, white LED’s for the marquee back light. I put down a layer of reflective tape to make sure I was getting enough light behind it. Only the lower, rear portion of the back of the cabinet will fold down for access to the CPU, Power Supplies, etc. I used magnetic backstops that are spring-loaded to eliminate the need for a handle or knob on the outside of the cabinet. I used a 2x10 for mounting the 42” Flatscreen TV and got my control panel ready. At this point, the cabinet is basically assembled, so now for the nitty-gritty. I purchased the translucent IL-Lumination pushbuttons with black centers from Paradise Arcade Shop. I had planned to use their 5V RGB LED adapters to light them up, but they’ve been out of stock for well over a month with no replenishment in sight. Instead, I came across the Helio9 RGB Lighting Modules through Groovy Game Gear. These didn’t come cheap, but they’ve got 9 elements that put out a ton of light, and I’m impatient, so I was willing to spend the extra cash to get this project back on track. They’re specifically designed for a different button, but worked perfectly in my pushbuttons. The staff at Groovy Game Gear was awesome with a quick turn-around considering that they hand test every unit before shipping. I had to drill into the buttons in a couple of spots, but it was very quick and painless. Thanks to ChanceKJ over at Arcade Controls for the tutorial. I fully admit, I am no master-wirer. I kept them relatively neat, but I know it’s still a bird’s nest under there. I used the Ultimarc Ultimate I/O and also purchased their Trackball, spinner, and 2 Servo Joysticks. I’m an enginerd, so having servo-driven joysticks makes my heart flutter. I had considered a few different options for the control panel, but ended up just going stain and varnish to maintain the look I was going for. My wife is a freelance artist (Liana Kangas Designs) with all sorts of gadgets and graphic design skills so she made some awesome button decals for my back, pause, enter, coin, L/R mouse click, and volume buttons. Lastly, I installed cup holders to keep the beers at bay. My wife designed the marquee, which turned out great (inspired by Thor: Ragnarok). I had it and a vinyl bezel made by Game On Grafix. I had slotted the top piece of the cabinet and the lower support so that the marquee is embedded into the wood frame, which kept it very clean. I programmed the LED’s through LED Blinky, which can be seen in the second picture. So that’s about it! I’ll spare you all of the details on the power supply, pushbutton switches, etc. But I’m very happy with the way it turned out. And it made it into the main level of the house, so I’m happy! (and so far no regrets from the wife) It definitely doesn’t meet the standards of true retro-gamers out there, but there’s something to be said for the widescreen setup and more modern look. I’ve got this setup to play movies, Netflix, Xbox One (Play Anywhere), and Sling. Feel free to hit me up with any questions, details, or specs. Like I said, these forums have been a huge help and I love how much the community contributes so I’m happy to share whatever I can.
  2. 3 points
    Well, if the base of these files is sound, I can very easily add other variants to it, though if I add all variants this will be a rather extensive set. For now I think I favor releasing it as a sub set, but if different people want different variants I may just make it a separate set in stead.
  3. 2 points

    Version 1.0.0


    The ninth theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: Underground is the seventh installment in the Need for Speed series, and was developed by EA Black Box and published by Electronic Arts in 2003. It is the first game in the series to use the THX technology. Underground rebooted the franchise, ignoring the previous Need for Speed games which featured sports cars and exotics. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades.
  4. 2 points
    Loved reading this post! And the Neffcade 2 looks beautiful!
  5. 1 point

    Version 2016062017


    I've put together a 2D box set with Black Hazor. Set Credits: @JSinn: Template designer, Artwork cleaner @Black Hazor: Artwork collector @xALPHAxOMEGAx Artwork collector Featuring a fully redesigned template at 788x1127.
  6. 1 point

    Version 1.0.0


    The tenth theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: Underground 2 is a cross-platform racing video game and the eighth installment in the popular Need for Speed driving game series published and developed by Electronic Arts. Released in 2004, it is the direct sequel to Need for Speed: Underground, and is part of the Need for Speed series, available on Microsoft Windows, Game Boy Advance, GameCube, PlayStation 2, Xbox, PlayStation Portable, Nintendo DS and mobile phones. Like its predecessor, it was also commercially successful, and sold eleven million copies worldwide.
  7. 1 point

    Version 1.2.0


    The "UHD Sega Dreamcast 3D Jewel Case Project" is a team effort between myself, @fire10, and @Black Hazor. It is very much a work in progress. Our goal is to provide the community with an Ultra Hi Definition, future-proofed set of Sega Dreamcast box art. Black Hazor has managed to collect high quality scans for over half of the current official database, and has actually volunteered to purchase some of the missing games. He truly jumpstarted this project... because I was on the fence about just putting together something far less extraordinary. Fire10 started this project, and has contributed design ideas, invaluable feedback, and is currently working on 'special' jewel cases that will not work with the basic templates we've already designed. Thanks goes to @goofers for providing the PAL template. Special thanks to @Avar, @Kondorito, for feedback and tips, and especially @JSinn for help polishing the final versions of our templates.
  8. 1 point

    Version 1.0.0


    The eleventh theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: Underground Rivals is the first Need for Speed title released for the PlayStation Portable. It is a PSP spin-off of the Underground titles and follows a very similar gameplay style.
  9. 1 point

    Version 1.0.0


    The eighth theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: Hot Pursuit 2 is a 2002 racing video game, serving as the debut Need for Speed title from EA Black Box,[1] and the first Need for Speed game for the sixth generation of consoles. It is the sixth installment in the Need for Speed series and is the sequel to the 1998 racing game Need for Speed III: Hot Pursuit.
  10. 1 point
    I wanted to tell you the same! I like yours. The shame is you don't have the same buttons layout as me. I could share with you all my lights/controls configuration files.
  11. 1 point
    Yeah! That's the same video I based mine off of (credited in the beginning of my post). Yours turned out great! I really like the control panel design and layout you went with. Nice work!
  12. 1 point
    This cab is based on this youtube one (as you sure know):
  13. 1 point

    Version 1.0.0


    This is the special Art I created to go along with my Racerspin Themes Collections, It should work outside the pack with the default settings if you choose. Please note these have been smoothed and converted to SWF, screenshots are an older PNG copy. Also please note the settings used in the properties screenshot.
  14. 1 point
    Not yet looked into the Triforce Games yet unfortunately. Baby Steps.
  15. 1 point

    Version 1.0.0


    The seventh theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche 2000 in Europe and Need for Speed: Porsche in Latin America and Asia, is a racing video game released in 2000. It is the fifth installment in the Need for Speed series. Unlike other NFS titles, Porsche Unleashed centers on racing Porsche sports cars, with models ranging from 1950 to 2000.
  16. 1 point

    Version 1.0.0


    The sixth theme for the Need for Speed Collection wheel. Wheel included in screenshots. V-Rally 2 is a rally racing video game and the sequel to V-Rally. It was succeeded by V-Rally 3. Much like with the first game, V-Rally 2 was released under different titles in all countries. The PlayStation version is known in Europe & Japan as V-Rally 2: Championship Edition and in North America as Need for Speed: V-Rally 2 (Because of Electronic Arts having the publishing rights there).
  17. 1 point

    Version 1.0.0


    The fifth theme for the Need for Speed Collection wheel. Wheel included in screenshots. Need for Speed: High Stakes, released as Need for Speed: Road Challenge in Europe and South America and Over Drivin' IV in Japan, is a 1999 racing video game released by Electronic Arts for the PlayStation. A version of the game was released for Microsoft Windows-based computers a few months later.
  18. 1 point
    You just wait till I figure out how to animate it.
  19. 1 point
    Pretty awesome if I may say
  20. 1 point

    Version 1.0.0


    This is a custom exit menu I drafted up for my Racerspin Setup.
  21. 1 point
    Thanks @wallmachine! The control panel is ~45 3/4" wide. Too wide to add pinball controls on the sides of the panel, but I just use the 7th button on P1 and P2 controls.
  22. 1 point
    Finally got Atari 5200 working with cmd files... Since I had Amstrad GX4000 set up, I was able to get into the MAME core options within RetroArch. There I needed to switch on the "Read Configuration" setting. I then needed an a5200.ini file in my RetroArch/system/mame/ini folder with the rompath set to the directory containing my a5200.zip file. In my case this was /sdcard/Hyperspin/Roms/Atari 5200. So, it seems that the "secret sauce" to get cmd files working is to switch on the "Read Configuration" core option, and have a system-specific ini file pointing at the folder where the bios zip file can be found.
  23. 1 point
    There's details on how to make your PCLauncher list in the module notes I believe. Side note: Going to be announced in next video anyways but HS is going to have full Steam integration, so people won't have to dick with this stuff anymore
  24. 1 point
    I think that guy told me it was any of those. I have an usb hub, this hub is connected to the back side of the PC. That guy told me that as long it is not connected directly to the mobo. yeah, it does sound stupid lol. I don't have a technical explanation but it worked.
  25. 1 point
    @phulshof, without having looked at it yet, my supposition would be if you followed the following formula, most would be happy- full mame (arcade) set, minus "non-working/preliminary", minus "utilities", minus "electro-mechanical", minus clones, then add "clones to keep (from updated list on this post)". This with your usual "no casino, no mature, no mahjong, no quiz" variants should cover most peoples' needs and will be appreciated by those who don't want to use the auditing, renaming and xml tools to produce their own lists.
  26. 1 point

    Version 1.0.0


    WoW Action Max Card Art COMPLETE
  27. 1 point

    Version 20150929


    Letter pack for the Atari 7800, based on the lettering style of the official system logo, and using the colours from the "Atari Sign" part of logo.
  28. 1 point


    Full set of 3D box art for Atari 7800
  29. 1 point

    Version 20130727


    If you want a professional and good looking interface take a look this theme. Please support my project facebook.com/chicuelo.ar
  30. 1 point


    AutoKustom BETA-2 (used for creating "Kustom Framed Wheels"
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