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  1. 34 points

    Version 2.0

    748 downloads

    I was adding the Famicom system into my set, only to realize that there were no actual 3d box packs created, EVER (that I have heard of)! Since the rest of my sets have 3D boxes, I could not leave Famicom in 2D! - This set contains over 1.100 boxes! - Horizontal, vertical and square boxes; all matching the original source art - Side color matches the front cover color - System logo color depends on the side color (so we don't have black on black) - Some boxes are not from the official XML but I have created them in case those games are added in the future - The covers have great image quality (thanks to @fire10 for the source material!) Bear in mind that this is version 1.0; I will be reviewing the boxes (as a lot of them could get better coloring, borders cleaning, side colors), and will try to update them. Let me know of any suggestions or comments! Enjoy the pack Kondorito
  2. 31 points

    Version 1.5.1

    68,343 downloads

    HyperSpin 1.5.1 NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  3. 31 points

    Version 3.5.0.32

    21,007 downloads

    The time has come... And now ladies and gentlemen allow me to be the first to introduce you to HyperSync 3.5 series; you're one and only one stop shop for all the media to make your jaws drop! HyperSync 3.5 is the culmination of sixteen people working side by side, eleven months of work, a total of over 300 thousand lines of code, and a hell of a lot of beauty! You can download the consumer release now, and start using it right away! HyperSync consumer release is the first public release of HyperSync 3.5 to come out to the general public, HyperSync 3.5 will be metamorphed into version 4.0 by next months end with an expected three minor updates until that time. By using HyperSync 3.5 you understand that the application is still considered beta, albeit late beta (meaning it has undergone hundreds of hours beta testing and rewrites.) Getting Started Download the official release Extract the ZIP file anywhere on your PC (do not extract RAW files to root HyperSpin directory, do not extract this release into an existing HyperSync folder, place it in an empty folder.) Double click the application icon to launch HyperSync Once HyperSync is opened click on folders and select your HyperSpin root directory, and your media folder (typically /media) Click on the account information tile under 'home' and enter in your HyperSpin and EmuMovies forum password (click login on both instances) Now get started linking your systems. Linking Systems Click on the 'media configuration' tile located under home In just a few moments the configuration utility will load, to the left you will see a tile view of all of the systems on HyperBase Systems that you have already linked will be colored, otherwise they will be grey Click on a system tile and click 'Yes' when asked if you would like to setup that system After a moment all of the media options will be downloaded, you can preview these items by clicking preview as well Go through and setup all of your system media that you wish to synchronize Make sure SYNC SYSTEM is toggled ON, as well as SYSTEM INTROS if you wish to synchronize system intro videos Make sure that you have selected the system from the drop-down menu you want the system synced to, and click set Repeat all steps above for every system you wish to sync Click OK when finished Running a Sync Click on the sync tab, select a system, select a media type, click sync & enjoy. Words to the Wise HyperSync undergoes a 'sanity check' every time you click sync whereby it checks every database for consistency, errors as well as missing databases. If a database is found to be missing HyperSync will automatically download the appropriate database (if found on HyperList.) If a database is damaged then HyperSync will notify you that the database is damaged and give you the chance to download said database, if you choose no that system will be excluded from the synchronization. By using HyperSync it does not mean throwing caution to the wind, or not reading the instructions clearly. If you misuse HyperSync as with any media synchronization utility there is a chance for data corruption. So, please take your time, be patient and level-headed. Notable Features Automatic updating Automatic error submission Automatic database updating Fully integrated into HyperList, EmuMovies and HyperBase Super fast post syncs (no more waiting for hours.) Version History 6/25/2013 HyperSync 3.5.0.19 Released I went ahead and pulled some major updates to the application today. I had been using Log4Net as the logging system, but after getting frustrated with it's clunky API and way out of date methods and routines I purchased a new logging system (source code and all; which I then modified for use with HyperSync) that I think is better (relative term there) than Log4Net. So without further delay here are some of the changes in this version: New more in depth logging system Added several hundred error traps Cleaned some of the redundant code out of the system Fixed the InternetCheck() routine Modified a good chunk out of the database updating utility 6/25/2013 HyperSync 3.5.0.20 Released This update is a service release and has a few new methods for error handling built in. Below you will find release information specific to this build: Errors are automatically submitted to the developers Users are given a ticket number in their DEBUG.LOG file which they can post here on the forums 6/26/2013 HyperSync 3.5.0.21 Released This is a service pack update, fixed a few issues on the error tracking side of things; rewrote a large portion of the error submission service. This should allow me to help diagnose user related issues 6/26/2013 HyperSync 3.5.0.22 Released This release traps the startup object and creates an DEBUG.LOG file for you to upload when asking for assistance. 6/26/2013 HyperSync 3.5.0.23 Released This release is a service release, it is not mandatory but it is highly suggested however. This update will trap all DownloadFile() methods just in case either HyperBase or EmuMovies.com replies with a null value or a File Not Found response. This should dramatically cut down on the number of stopped synchronizations by the application. 6/27/2013 HyperSync 3.5.0.24 Released This release updates the way that HyperSync communicates with EmuMovies.com in a few minor ways such as follows: No longer pools data sent via the EmuMovies.com API The 'official' EmuMovies.com API was rewritten (locally) to enhance communication and extend usability Will no longer report each failed assignment call as an error; these calls are now cached and tried at a later time Beginning methods to allow users to choose the media type they wish to synchronize Added a cache mode and single instance mode (single instance meaning each file is checked one by one) Implemented a global single instance API variable that will assure there are no 'random' logins to EmuMovies.com Enhanced the media preview window for EmuMovies.com 6/28/2013 HyperSync 3.5.0.26 Released This updates adds one more error checking method whenever a user enables alternate video paths in their folders options. The system now scans for the INI file of the particular system, if it cannot find a suitable INI file then it will not update the videos for that system (so let's make sure we have all of the proper HyperHQ options filled out.) Also, this release contains minor GUI updates to the excluded systems tab on the media configuration utility as well as the folders tab on the main application interface. 7/31/2013 HyperSync 3.5.0.29 Released This updates includes a host of changes to the core application. I have read over the forums and seen where users were experiencing problems with the application and have tried to fix a few things that may have been preventing new users from using the application correctly. Default.zip - This was an oversight on my behalf as somehow the drop down menu for system themes was hidden in the previous release, I modified the download core a little so that it is in compliance for the new Cloud project that we are working on over here. 8/2/2013 HyperSync 3.5.0.30 Released Added a bootstrapper to HyperSync, you will now have to run HyperSync Loader.exe instead of running HyperSync Cloud.exe. This bootstrapper ensures that all of the prerequisites are installed properly and are running effeciently prior to launching the main application. 11/2/2016 HyperSync 3.5.0.31 Released -Added compatibility with new forum software IPB 4 (All previous versions will not work any more) -You no longer have password restrictions, use any password you would like Please Note: If you have not already, consider joining EmuMovies.com to enhance your overall experience with not only HyperSync but HyperSpin as a whole. EmuMovies.com brings a host of media files to HyperSpin that you can not imagine, and with the given fact that HyperSync will support HyperLaunch media types in the near future (via extensible modules) it is more important now than ever to make sure we are getting you the media you want, how you want it. EmuMovies.com is highly affordable and their lifetime service simply cannot be beat; and remember HyperSpin Platinum members save 25% off right at the check out, so visit over there today and sign up; because HyperSync is pulling and relying on media from EmuMovies.com more everyday, and we don't want to leave anybody out of the fun!
  4. 27 points

    Version 1.0.1

    628 downloads

    I wanted to make this set since a long time (not only because I loved how we ended up doing the SNES real 3d box pack with SupraKarma, but because currently there is no standing 3d box pack with real spines for the Nintendo 64). This set contains all the USA releases, plus the Europe region locked ones. The majority of the scans and spines were grabbed from Nintandbox.net (awesome site for printing real Nintendo game boxes), the rest were grabbed from ebay sales and other Google sites. When no proper images were found for spines, I had to make them from scratch. Because of the type of sources, the size of the boxes ended up enormous Huge thanks to @SupraKarma, @adamg and @wallmachine for the Nintandbox source scrapping; it was a tedious job, so I really appreciate your help on that. To everybody downloading this pack; bear in mind it is a "real" set; this means that the front and side covers are not pristine, pure B&W with perfect coloring. This set was made with real box scans; some are in better conditions than others. The idea of this is to have a set that could somehow tell a story, that you could relate to, and feel the boxes coming to life. I know it is not for everybody, but since I made it for me, I wanted to share it Enjoy!
  5. 26 points

    Version 0.0.206beta1

    4,923 downloads

    This is the mame xml databases full lists generator application : Generate Mame xml full lists of any version you want. Auto-Download all ini files necessary for generate Mame xml full lists. You can create your own Files from mame (official) sorted by : working or All games(including non-working) number of Players (from 1p to 9p) Genres (48 genre lists + 1 "new" genre list for games added from the current version) Manufacturers (26 lists of the most important manufacturers) Years (5 lists by decade of years) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,In/Not in Dir,Others...) Same thing for Folders: Manufacturers , Genre , Years , Players , and all Extras : These lists will have the same directory/lists created : For ex : Genre "Fighter","Soccer","Adventure","Capcom","Sega","1970-1979","2p sim".... will have : working or All games(including non-working) Genres (49 genre lists) number of Players (from 1p to 9p) Manufacturers (26 lists max) Years (5 lists max) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,in/Not in Dir,Others...)
  6. 26 points

    Version 20160823

    19,607 downloads

    Finally here is the 100% complete PS1 3D box set. This was a lot of work but at last it is done.
  7. 25 points
    Its coming soon! And I'm not leading you on. HyperSpin is back in FULL development!
  8. 24 points
    HyperSpin 1.5.1 Public Release DOWNLOAD HERE UPGRADE ONLY DOWNLOAD With this new release, we're fixing a bug that was reported on the forums. While we were at it, we added a new feature: Animated Wheels. SWF wheels are animated wheels using the SWF format which can be created using Adobe Flash or Adobe Animate. The output SWF file can be placed in the wheel image directory just like other PNG images. Wherever there exists a PNG wheel image and a SWF wheel image with the same name, the SWF will take priority when showing on the wheel. SWF wheel items will load and be initially paused on the first frame while spinning the wheel. When you land on a menu item there will be a brief delay, then the SWF will begin playback. Further instructions and the demo swf are attached below. Demo 1942 SWF Wheel: HyperSpin 1.5.1 from EmuMovies on Vimeo. INSTRUCTIONS: If you already have an install of HyperSpin, all you need is the .exe files for HyperSpin, HyperTheme, and HyperHQ. Otherwise, unpack to the desired location as usual. Changelog: Animated Wheels Windows 10 (1803) Support From the whole team, I want to give a huge thank you to everyone that reported the recent Windows 1803 issue and worked with us to debug the problem. SWF_Wheel_Support_Instructions_for_HS_1.5.1.pdf 1942.swf
  9. 24 points

    Version 20150515

    21,482 downloads

    Default MAME Game Wheel Pack
  10. 23 points

    Version 4.5.1

    605 downloads

    This is a Vecor special media pack to replace HyperSpin original "Specials" & "Menu" medias, with improved quality. It's made to exactly replicate the original style, but with a much improved quality (vector and aspect ratio) Updated content is: Footer animations (Next/Prev Game, Press Start, Free Play), for Main menu as well as for all Game Systems (Next, Previous, Forward, Backward) Those are the .swf files under images/special folders of Main menu & Systems Exit and Favorites menu (Background, Texts and arrows) Those are the .png files under frontend/images/special Benefits are: No jagged graphics Smoother animations Native Compatibility with all resolutions (4K included) Correct Aspect Ratio in 16/9 and 4/3 Smaller files How to Install: Please copy Media folder corresponding to your screen aspect ratio (4/3 or 16/9) to your Media folder (for Main Menu and Frontend), and copy files under (FOR_SYSTEMS) to each Game System folder, You can execute the batch script under FOR_SYSTEMS to automatically copy game systems specials to all systems (to be done once archive copied to your HyperSpin folder) You also have to redo the copy every time you create a new system with HyperHQ, as HyperHQ create default arts which are not Vector Note: .png files under /Frontend/ are .swf files renamed to .png, they cannot be open under an Image viewer Thank you Bubs FOOTER: Before (Bitmap): After (Vector): 16/9 Before (Bitmap, stretched): 16/9 After (Vector, not stretched): HiDPi Detail: MENU (Exit & Favorites): Before (Bitmap): After (Vector): 16/9 Before (Bitmap is stretched): 16/9 After (Vector is not stretched):
  11. 22 points

    Version 1.0.0

    1,555 downloads

    Hi, I upload a 3D boxset for SUPER FAMICOM NINTENDO according to the last database developpement with the 527 games. I made a set for 4:3 and a set for 16/9. I add an optional pack for 16:9 user in order to have the horizontal boxes aligned on the left with vertical if using an hyperspin themes. I give us the last database xml used for it. Since I'm not entirely satisfied, I will do a V.2 version soon. I have ever made the 3D carts witch is available on the download section and compatible with this pack. hope you like it.
  12. 22 points

    Version 20130727

    8,948 downloads

    If you want a professional and good looking interface take a look this theme. Please support my project facebook.com/chicuelo.ar
  13. 21 points

    Version 1.0

    1,043 downloads

    517 wheels and 52 alternates, coinciding with database 1.1 of 11 Oct. 2017 Credits: @diskmach - Project Lead, Wheel Creator, Source Art Collector @32assassin - Wheel Creator @Black Hazor - Wheel Creator @agent47 - Database Link to thread Link to database
  14. 21 points
    UPDATE Great news, you can grab all the new videos through FTP and Hypersync now. So be sure to update. They haven't been pushed to the main downloads section yet but Circo is working on it. Most of these systems can now be considered complete. The few missing from Saturn and N64 will be done when they're playable in emulators, everything else is finished though. Working on NES/Famicom next. Sync the following systems. Nintendo 64 -- 101 vids Nintendo Game Boy -- 107 vids Sega Game Gear -- 63 vids Sega Saturn -- 11 vids Note: using latest Mednafen update, I just now got 2 more Saturn games done. Vids will be uploaded later for finalizing. Only Die Hard Trilogy remains as missing/unplayable.
  15. 20 points
    Wasn't sure where to post this here but since there are no announcements, figured I'd try to keep people up to date so they'd know to head over to Emumovies and grab the new videos. I'll try to keep this topic up to date on releases if I remember to lol So I finally finished going through the N64 video set and redoing all the problematic vids, as in footage that had messed up audio or graphic glitches. These can usually be remedied by using a different emulator or plugin setup. It's all a complete pain but I'm glad to say it's over. I also filled in the gaps and did the missing vids from the latest project db. Only 2 vids will be missing now, for the two unplayable Star Wars games. Circo still has a few videos to finalize but otherwise it's complete. http://emumovies.com/forums/topic/12483-nintendo-64-video-snaps-m/ I'm currently working on the big list of missing Game Boy vids from the latest db update, mostly all Japanese games. Gotten about 80 vids already.
  16. 19 points

    Version 1.0

    167 downloads

    Hello fellow retro lovers here is Sega Naomi Fade screen art and bezel both are (1920x1080) (16:9) - 1 default bezel and fade (make sure aspect ratio is set to stretch for all games, and set aspect ratio to default for shmups games) - 55 Fades for 55 Games (some with 10 fades) for each game Put both folders into RocketLauncher's Media folder (RocketLauncher>Media) The bezel is from (Noshgar) thank you for this great Bezel. Enjoy the timeless Arcade Games.
  17. 19 points
    HyperSpin has a new YouTube channel, amongst other things! Today's HyperUpdate is our inaugural video and I apologize for not being able to mention more of your awesome projects. These are hella time-consuming to make so I'll likely focus on major news and full releases in them but I hope you enjoy them. Cheers! Special thanks in this video goes out to: @fr0stbyt3 @JSinn @Styphelus @Kondorito @Yeuxkes @diskmach @Circo @ulao @RetroHumanoid @MADrigal @dougan78 @Black Hazor @hardcorehubz @xALPHAxOMEGAx @James Doohan.
  18. 19 points

    Version 20160227

    6,049 downloads

    Added to HyperBase on 8/12/2016 - Circo Sega Genesis / Mega Drive 3D Box Pack v1.2 946 3D Boxes
  19. 18 points

    Version 1.0.10

    1,376 downloads

    Moving bezels from EmuMovies FTP to here...
  20. 18 points

    Version 1.0.0

    252 downloads

    I hope there's some Sega Saturn fans out there, because I really put some love into this one. If you are... this is the Sega Saturn setup you want, I promise you. Honestly at this point, just describing what this is, is probably the most exhausting part. If you don't know, you should check out my 'Ultimate Sega Genesis' pack for a better description. For those that *do* know, this is my most thorough one yet. Box backs, 2D box fronts, and 3D box artwork for every single game. I always try to do this if possible. Disc scans for all but 30 games. Full publisher wheels for every single publisher, all taken directly from the Sega Saturn era for authenticity. This pack also contains a custom database, using the *publisher* as the standard, and not the developer. I added 23 new games. Don't worry, they all have artwork and wheels. And, I even included videos for the new games, so you don't have to go hunting down any new media. All the typical genres you're expecting, e.g. Action, Adventure, etc. I'm not going to explain all of the custom wheels this time. If you know how to add 2+2, then it should all be self explanatory. Credit and thanks: Most of the artwork and wheels came from the community. I added some disc scans (located in artwork4), however, we're still missing 30 or so games. I actually resorted to photoshopping ebay images to get a few. That sucks, let me tell you. But...! I made them look decent, anyways. I turned to segaretro.com to fill in blanks, and for the new games I added to the database. It's a great site for researching anything Sega. Many thanks to them for not putting a crappy watermark on their images, like so many other sites of that nature do. All the publisher wheels and custom database wheels were done by me. It was a lot of work. I probably have a solid week in this. My hope is that this inspires someone to do something similar. A brief description of the new games added, and why they were added: 1. Akumajo Dracula X - Gekka no Yasokyoku (Japan) - This is the Japanese version of 'Castlevania - Symphony of the Night, and it has added features (2 new areas, new items, and the ability to play as Maria) that the PS1 version does not. It's worth checking out if you're a fan of the PS1 version. 2. Burning Fest. Limit Over. (Hack) (Japan) (Translated En) - This is a translated version of the hacked version of Asuka 120% Burning Fest Limited. The first of 8 fully playable translated games available on this platform, that were left out of the original database. 3. Daytona USA - CCE Netlink Edition (USA) - The Netlink version of Daytona USA - Championship Circuit Edition. Considered one of the rarest Sega Saturn games. I think of HyperSpin as a sort of 'digital Museum,' and no museum is complete without the rarest game. A database should not be about including only the most fun games, or leaving out duplicates. A database should be *complete*, and it should be up to the user to decide what to include or exclude. 4. Dragon Force II - Kami Sarishi Daichi ni (Japan) (Translated En) - The 2nd of 8 translations available. The description has the alternate title of 'Dragon Force II - The Godforsaken Land (Japan) (Translated En).' 5. Dungeon Master Nexus (Japan) - A Japanese RPG. It's in Japanese so you won't be able to play it unless you have a guide or can read the language. But, it's a Saturn exclusive. As far as I'm concerned, every Saturn Exclusive should be in the database as a matter of principal. This is gaming history here people. If you don't want unplayable games in your HyperSpin, don't add it. 6. Dungeons & Dragons Collection (Japan) (Disc 1 & 2) - Considered to be one of the best imports, contains 'Tower of Doom' and 'Shadow Over Mystara.' It's playable, even with the language barrier. 7. Final Fight Revenge (Japan) - A totally playable Japanese game. In fact, if you have your system settings set to 'English,' the game is totally in English. This game should have been in the original database for sure. 8. Grandia - Digital Museum (Japan) - Another Japanese RPG that you probably won't be able to play due to the language barrier, but again, a Sega Saturn Exclusive. There's no law that says you have to add every single game in the database. But if you're a completionist, and you love this system and it's history, it belongs in the database. 9. Marvel Super Heroes vs. Street Fighter (Japan) - Totally playable, the language barrier is practically a non issue. 10. Policenauts (Japan) (Translated) (Disc 1-3) - The sequel to Hideo Kojima's first game ever, 'Snatcher.' The 3rd of 8 translations. 11. Sega Rally Championship Plus - Netlink Edition (USA) - Supports the 3D control pad and has some bugfixes, and is considered the 'definitive version.' 12. Segata Sanshirou Shinken Yuugi (Japan) - A collection of mini games. Somewhat playable. A Sega Saturn Exclusive, starring the funny Japanese guy from the Sega Saturn commercials that aired in Japan. 13. Shining Force III - Premium Disc (Japan) (Translated En) - The 4th of 8 translations, and a Sega Saturn Exclusive. 14. Shining Force III - Scenario 1 (Japan) (Translated En) - The 5th of 8 translations, and a Sega Saturn Exclusive. The USA version was already in the database (Shining Force III (USA) ). I did not include the title following 'scenario 1' as it would make the display name ridiculously long, and wouldn't display properly on your HyperSpin. 15. Shining Force III - Scenario 2 (Japan) (Translated En) - The 6th of 8 translations, and a Sega Saturn Exclusive. We only got 'Scenario 1' in North America in the form of 'Shining Force III (USA).' 16. Shining Force III - Scenario 3 (Japan) (Translated En) - The 7th of 8 translations, and a Sega Saturn Exclusive. 17. Shinrei Jusatsushi Taromaru (Japan) - A Sega Saturn Exclusive. From Wikipedia: "The game has the distinction of being one of the Sega Saturn's rarest and most difficult games to obtain, mainly due in part to Time Warner Interactive ceasing operations after only 7,500 copies of it were manufactured. eBay auctions for the game can start for as high as $1,000." "Retro Gamer included it on their list of ten essential Saturn imports, described as "a delightfully nutty game that takes elements of Shinobi and Alisa Dragoon and marries them to insanely over-the-top action scenes that involve gigantic frogs and fantastic scaling and rotating effects. " 18. Shoujo Kakumei Utena - Itsuka Kakumei Sareru Monogatari (Japan) (Translated En) (Disc 1 & 2) - The 8th of 8 translations. Seems to be a graphic novel type game. 19. Virtual-On - Cyber Troopers - Netlink Edition (USA) - The Netlink Edition game of the same name. A two player online version. I'm not sure if that means anything to a gamer or not, perhaps an emulator can implement the feature somehow. 20. X-Men vs. Street Fighter (Japan) - The definitive version of my personal favorite in the Capcom 'Vs.' series. Puts the PS1 version to shame (which lacked several of the arcade features). This game is totally playable, language barrier is barely an issue (if at all). A few tips on making the translations work. I'm using the Mednafen emulator. It's the best. The Retroarch Mednafen Saturn core isn't as good, it doesn't have 3D Control Pad support working properly, and the Bios settings come up for every single game. That being said, you're still better off getting all your files in bin/cue format (which is what the RetroArch core uses). If you download a game in any other format, try mounting the disc image to a virtual drive (like Daemon tools lite), then open up ImgBurn, and convert the image to bin/cue. If you apply a translation patch, and the patch changes the format, follow the same process to get the game back to a cue and single bin file format. If a game gives you a 'disc read error' in the emulator itself, try this process also. If Imgburn gives you an error while trying to convert anything, you know you have a bad file.
  21. 18 points

    37,302 downloads

    HyperSpin 1.5.1 (Upgrade Files Only) NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  22. 18 points

    Version 1.2

    150 downloads

    By popular demand; here you have the Nintendo Famicom 2D box set - This set contains over 1.200 covers! - Horizontal, vertical and square boxes; all matching the original source art - Some boxes are not from the official XML but I have created them in case those games are added in the future - The covers have great image quality (thanks to @fire10 for the source material!) Bear in mind that this is version 1.0; I will be further reviewing the covers (as a lot of them could get better coloring, borders, cleaning), and update them if necessary. Comments, likes and constructive suggestions are always welcome! If you have a game that is not present in the set, let me know Enjoy the pack Kondorito
  23. 18 points

    Version 1.0.0

    188 downloads

    Filling in a theme gap for this awesome Japanese variety game!
  24. 18 points

    Version 1.0.0

    237 downloads

    Another MAME gap-filler for this awesome little arcade game! The picture doesn't really do this theme justice....watch out for the flying fruit!
  25. 18 points

    Version 20170608

    851 downloads

    192 and 12 alternates, 100% of database 2.0 - [12/13/2016] Set Credits: @Yeuxkes Project Lead and Wheel creator @JSinn: Wheel creator and collector @diskmach: Wheel creator @dougan78: Wheel creator @xALPHAxOMEGAx: Source collector @Styphelus: Source collector @hardcorehubz: Source collector Check out the original thread -> Stop by to say hi, thanks, or even hit that like button.
  26. 18 points
    Hey Everyone, Trying to get the website back up and running ASAP, still plenty of bugs to work out so we will be attacking those as we find them or they are reported. There are still a few major things that are down (Tutorials, HyperSync, FTP) but we expect these to come back online shortly. Everything is new so it is a bit much to list out. But please let us know of any questions or feedback that you have. UPDATE: All systems are back online, some quick notes SITE RESPONSE SPEED - Removed SSL from general site functions but still present in purchases. Server Tweaks CHAT - In order to see someone in private chat you must now be a follower. Chat offline while I work out some more bugs HYPERSYNC - There is a new version that supports the new authentication system on the site, now supports strong passwords NOTE: MUST BE A PLATINUM LICENSE HOLDER OR ABOVE TO UTILIZE SYNC HYPERBASE FTP - Back up and running and the login system has been improved NOTE: MUST BE A PLATINUM LICENSE HOLDER OR ABOVE FOR FTP ACCESS Address: files.hyperspin-fe.com Login: (Forum Name) or (Email Address) you no longer have to use the (forum name)@hyperspin-fe.com though it will still work Password: (Forum Password) now supports strong passwords Port: 221 Tutorials - Back up and running can currently be found under the forums drop down menu Tapatalk - Working again, users should notice no change Known Issues Location on forum post does not have a space
  27. 18 points

    Version 20150930

    5,502 downloads

    Another system, another updated database in need of wheels. More projects to come as these are completed. I'll attach the new xml for this one so check the bottom of this post, hope that's okay Brolly as help on this set is required I'm not sure if this new xml is considered final but I don't think there's anything left to add unless you go digging through homebrews. They can always be added in later. Original thread -> http://www.hyperspin-fe.com/topic/11355-sega-genesis-update-project-complete/page-1 Database (XML) -> http://www.hyperspin-fe.com/files/file/10832-sega-genesis-database-xml/
  28. 17 points

    Version 0.189

    885 downloads

    *** THIS FILE IS AVAILABLE TO HYPERSPIN SUBSCRIBERS ONLY *** Dear HyperSpin friends, I've put together a package of sorts, aimed at HyperSpin newcomers and veterans alike. I've been continuously grooming a custom "best of MAME" database, bezel set, and MAME ini file set for quite a while now. My goal is to provide something that someone can drop into a fresh setup or custom wheel and be up and running right away. I intend to release updates to the individual downloads on a periodic basis, so check the change logs for more information going forward. The package is split into three parts, as follows. Put together, these downloads will have results as shown in the screenshots. HyperSpin MAME.xml database (THIS DOWNLOAD, see below for details) Corresponding RocketLauncher bezel set (Link) MAME ini files (Link) File information: This download contains a custom "best of MAME" HyperSpin XML database. It contains both standard ROM-based games as well as some CHD-based games. It may be copied over an existing MAME.xml file and run against a full romset to achieve a pared down result. The database was developed for a 2-player cabinet with standard orientation, 8-way joysticks and six buttons per player. There is no trackball or spinner on the control panel. So that being said, following are the requirements kept in mind as I develop it: Top 350-ish working MAME arcade games (totally subjective, of course) Based on official HS MAME database I'm in the US and think the US loading screens are cool, so I've included most US clones instead of parent ROMs (exception being where parent version is much preferred) 2-player clones of 3+ player games are included instead of parents (ex: TMNT and X-Men) No driving, spinner, dial, trackball, analog, or really custom control games (apologies to many great games) Install instructions: Download file Make a backup of your existing MAME.xml Copy file into your \HyperSpin\Databases\MAME folder, and rename it to MAME.xml List of included games (by ROM name): 1942 1944 1941u 1943kai 1943u 1945kiii 19xx 3countb 3wondersu aerofgts airwolf aliens aliensyn alpham2 altbeast armwaru astdelux astorm astyanax asurabus asterix atetris avspu baddudes batcir batmanfr batrideru batsugunsp bbakraid berzerk bgaregga bionicc2 bjtwin blazstar blitz2k blktiger bloodbro bloxeedu bnj bombjack boogwing bosco bstars2 btime btoads bubbles bublboblr bubsymphu buckyuab bwidow cabal captavenu captcommu choplift circusc cloak cninjau commando contra cotton2 cottonbm cottonu crimecu crimfght cstlevna ctribe cyvern darius2 dariusg dariusu dassault dbreed dbz ddonpach ddp2 ddpdojblk ddragon2u ddragon3 ddragonu ddsomu ddtodu deadconx defender digdug dimahoou dinou dkong dkong3 dkongjr dkongx docastle donpachi dowild dragnblz drmario dsaber dsmbl dstlku dungeonm dynwar eagle ecofghtru edrandy eightman elevator elvactr esprade eswatu excitebk fatfursp fatfury1 feversos ffightub finalbu foodf footchmp frogger frontlin funkyjet futariblj ga2 gaiapols gaiden galaga galaxian gallop gaplus garou gaunt22p gauntleg gauntlet2p gberet gground ghostb ghoulsu gijoeu gnbarich gngt goldnaxe gorf gradius gradius2 gradius3 gradius4 grdians growlu gunbird gunbird2 gunforc2 gunsmokeu guwange gyruss hcastle hharryu hitice hotdogst indytemp inthunt invaders jojo jojoba joust jrpacman jungleh junofrst karianx kengo kingdmgp kinst kinst2 knightsu kodu kof98 kotm kotm2 kungfumd kyros ladybug lastblad lastbld2 lifefrcej lightbr liquidku loht lrescue lwings macross magdrop3 mainevt2p mappy mario matmania mazinger megaman megaman2 mercsu metamrphj mikie mk mk2 moomesauac mooncrst mp_gaxe2 mp_sor2 mpatrol mrdo mrdrillr mshu mshvsfu mslug mslug2 mslug3 mslug4 mslug5 mslugx mspacman mtrap mushisam mvscu mwalku mysticri mystwarru nam1975 narc nastarw nbajam nbbatman ncommand nemesis nibbler ninjaku nitd nitrobal nrallyx nslasheru nspirit numanath nwarru openice osman outfxies outzone pacman pacmania pang3 panic paperboy pbobble pengo pepper2 pgoal phoenix popeye prehisleu progear psychic5 pulstar punchout punisher puyo puyopuy2 pyros qbert qix quartet2 raiden raiden2 raidendxu rallybik rampage rastsaga rbff2 rbibb rbisland rbtapper rdft2u redearth rfjetu roboarmy robocopu robotron rtype2 rtypeleoj rtypeu rygar s1945 s1945ii s1945iii s1945p salmndr2 samsho samsho2 scobra scramble sengoku2 sf2ceuc sfa2u sfa3u sfau sfiii2 sfiii3u sfiiiu shadfrceu shinobi shocktro simpsons2p slammastu sncwgltd snowbros socbrawl sokyugrt sonicwi2 sonicwi3 soulclbruc spelunkr spf2t spidmanu splatter ssf2tu ssridersubc strider supermanu superpac superspy suprmrio svc tankbatt tengai tgm2p timeplt tmnt22pu tmnt2po tnzs toobin trackfld tron truxton2 turfmast twincobru uballoon uccopsar umk3 uopoko vanguard vendetta2pw viewpoin vigilantg viostormu vsav2 vsavu wakuwak7 warriorb wboy willowu wjammers wof wow wwfmania wwfsstaru7 wwfwfest xevious xmcotau xmen2pa xmvsfu zaxxon zookeep
  29. 17 points

    Version 0.86.6

    4,440 downloads

    *** THIS FILE IS AVAILABLE TO HYPERSPIN SUBSCRIBERS ONLY *** Dear HyperSpin friends, I've put together a package of sorts, aimed at HyperSpin newcomers and veterans alike. I've been continuously grooming a custom "best of MAME" database, bezel set, and MAME ini file set for quite a while now. My goal is to provide something that someone can drop into a fresh setup or custom wheel and be up and running right away. I intend to release updates to the individual downloads on a periodic basis, so check the change logs for more information going forward. The package is split into three parts, as follows. Put together, these downloads will have results as shown in the screenshots. HyperSpin MAME.xml database (Link) Corresponding RocketLauncher bezel set (THIS DOWNLOAD, see below for details) MAME ini files (Link) File information: This download contains a set of RocketLauncher bezels which match the "best of MAME" XML database referenced above. Not every game has a bezel yet, but progress continues either by myself or other artists in the community. All credit is due to the original artists and all file names should contain bezel creator names. I've merely gone through what's available, selected my personal favorites, renamed them to match ROMs, and included them here. Or I've created or modified (with permission/credit) them myself. Info/caveats: The version number of this pack corresponds to the percentage of Bezel coverage to the "best of" database mentioned above (ex: if 50% of games have bezels, the version number will be 0.50) Entire pack is split into three zip files to meet the site's file size restrictions All bezels are 16x9, and at least 1920x1080 For each game with bezels available I've picked my favorite and included it A default bezel is included for those games without coverage Bezel folder names match ROM names in the "best of" database (important for clones) Install instructions: Download files Extract compressed folders into your \RocketLauncher\Media\Bezels\MAME folder Assuming you've got bezels enabled in RocketLauncher... Enjoy!
  30. 17 points

    Version 1.0.0

    249 downloads

    Wheel art available If you like my theme, hit the mushroom Available on HyperSync
  31. 17 points

    Version 1.0.0

    123 downloads

    ☺️ Wheel available ☺️ if you like my theme, please hit the shroom Available on HyperSync
  32. 17 points
    I've created a complete wheel for most of the SNES CD MSU-1 games that are currently available. The wheel is based on SimplyAustins SNES Wheel as I like the clean look and background and have also used some of Aorin's Video Snaps from the great game hacks wheel that was released. I've created mock up SNES CD covers and CD images based on some of the box art for the games out there. The RocketLauncher module is setup to launch the games with Retroarch using the BSNES core, its my first wheel release so hopefully everything works ok. You can download the full wheel with rocketlauncher fades and pause backgrounds here: https://1drv.ms/u/s!As2jkrtIr7k7gR5gk57jEa1sCuYw Update: I've added Zelda Parallel Worlds, Zelda Goddess of Wisdom and Final Fantasy 6 Balance and Ruin, I've also added the complete database XML file that was missing. Complete wheel is around 1 GB for artwork and videos. To get all the games setup takes about 30 GB. Update 10-14-2017: Added Donkey Kong Country, Joe & Mac, Rockman & Forte, Street Fighter 2 Turbo, Super Castlevania IV ,Super Ghouls n Ghosts, Super Mario Kart, Terranigma Instructions: 1. Create new wheel and copy over Hyperspin media and XML database. 2. Add a new system to Rocketlauncher called "SNES CD" and Copy over the Rocketlauncher files (Media, Modules & Rocketlauncher UI) into your Rocketlauncher folder. 3. Setup Retroarch (SNES CD) in your global emulator, set your path to match where you have retroarch installed and setup the module to the "RetroArch (SNES CD).ahk" that is included in the download pack. 4. Go to https://www.zeldix.net/f46-msu-1-hacks-database and download most of the game patches and pcm audio files. Most games use Lunar IPS to patch the original super nintendo rom .sfc file to the MSU-1 version. Create a new folder for each game named to match the name of the game in the xml file eg. BS Zelda Map 1 (MSU-1). To Use The BSNES Balanced Retroarch Core: In Rocketlauncher in the global emulator settings for the SNES CD system go to the "Rom Settings" tab. You can keep this setup as is with the bsnes balanced core, it requires the included .bml files. The bml files are like a cue file that tells the emulator what msu file to use and what audio tracks to use. The game must have all the required files in a folder named to match the game in the XML file. To Use The SNES9X Retroarch Core: Under the "Rom Settings" tab in Rocketlauncher change the LibRetro_Core to "snes9x_libretro". Rename the rom file, pcm files and .msu so they all have the same name. For Example to setup BS Zelda the folder must contain the following: BS Zelda Map 1 (MSU-1).sfc BS Zelda Map 1 (MSU-1).msu BS Zelda Map 1 (MSU-1)-1.pcm BS Zelda Map 1 (MSU-1)-2.pcm BS Zelda Map 1 (MSU-1)-3.pcm etc. Now you just launch the .sfc file directly like you would with a normal snes game with rocketlauncher, no need for a bml file. You can check out a preview video here: Video Preview for the latest update:
  33. 17 points

    Version 1.2.0

    285 downloads

    The "UHD Sega Dreamcast 3D Jewel Case Project" is a team effort between myself, @fire10, and @Black Hazor. It is very much a work in progress. Our goal is to provide the community with an Ultra Hi Definition, future-proofed set of Sega Dreamcast box art. Black Hazor has managed to collect high quality scans for over half of the current official database, and has actually volunteered to purchase some of the missing games. He truly jumpstarted this project... because I was on the fence about just putting together something far less extraordinary. Fire10 started this project, and has contributed design ideas, invaluable feedback, and is currently working on 'special' jewel cases that will not work with the basic templates we've already designed. Thanks goes to @goofers for providing the PAL template. Special thanks to @Avar, @Kondorito, for feedback and tips, and especially @JSinn for help polishing the final versions of our templates.
  34. 17 points

    Version 20161112

    948 downloads

    Credits: JSinn [Project Lead] diskmach [Wheel Creator] FoxStar [Wheel Creator] SeanDyer87 [Wheel Creator] JayC [Wheel Creator] Yeuxkes [Wheel Creator] bclout [Wheel Donation] INXS [Wheel Donation] Agent47 [Title Screenshots] ALPHAOMEGA [Title Screenshots]
  35. 16 points

    Version 1.0.0

    152 downloads

    Wheel art available if you like my theme, hit the mushroom Available on HyperSync
  36. 16 points

    Version v3.3.10.2

    1,245 downloads

    AGRADECIMIENTOS: A toda la comunidad HS entre otros. Supermomo93 BoOgieman Jose Maria Tojo Gil ___________________ KIT BASE COMPATIBILIDAD ALTA CON HS & RL SOFTWARE DE TERCEROS SUB WHEELS NO NECESITAS DE RUTAS PREDEFINIDAS NI DE VARIOS EJECUTABLES PARA HACERLO FUNCIONAR. Esta aplicación permite iniciar a HS en modo sub wheels. Filtrando el menú principal con las entradas almacenadas en un archivo XML que le permite crear configuraciones de varios niveles con sus parametros. - Main Menu con mas de 800 sistemas. CONDICIONES: - NO DENOMINAR DOS O MAS SISTEMAS IDÉNTICOS. - TODOS LOS MEDIOS DE COMUNICACIÓN DE LAS CATEGORÍAS CREADAS (WHEELS, THEMES, VIDEOS) ESTARÁN CONTENIDOS EN EL "MAIN MENU" Y CADA SISTEMA EN SU CARPETA ORIGINAL Teclas asignadas: Ingresar al nivel >> "1" Salir del nivel >> "Esc" - Hacer un backup antes de... Si desea modificar las rutas hay una carpeta denominada "Tools" encontraras la herramienta Fart muy usada en años modifica el bat con tu nueva ruta copia el exe y el bat a la raiz de RHS o carpeta donde tengas esta instalación y ejecuta el bat y renombrara todas las rutas (Precaución esto renombrara todo los settings) - Instale Wallpaper Engine v1.1.0 para tener un fondo en el escritorio y desactive el sonido. https://store.steampowered.com/app/431960/Wallpaper_Engine/ - Los medios de comunicación Wheels (Silver) y Themes lo subiré en su apartado adecuado con mención a este apartado, creo que los vídeo no puedo subirlos porque infringiría las reglas de la comunidad. - Cualquier tema referente al funcionamiento daré un apoyo.
  37. 16 points

    Version 2016062017

    994 downloads

    I've put together a 2D box set with Black Hazor. Set Credits: @JSinn: Template designer, Artwork cleaner @Black Hazor: Artwork collector @xALPHAxOMEGAx Artwork collector Featuring a fully redesigned template at 788x1127.
  38. 16 points

    Version 2.0

    773 downloads

    For those who are familiar with my "MAME 0.181 full wheels (minus casino), genre art, databases" project, you should already know what to expect. The idea is, you get everything you need as a one stop solution. Hopefully I'm saving someone else time that they could be spending actually playing the games. Included in this pack is an edited version (for typos, errors, and inconsistencies) of the official database, 132 (genre, publisher, and custom) genre databases, genre wheel art to go with it, every theme I could get my hands on, a default theme, wheel sounds, letters, the official wheel art, and complete 2D, 3D, and cartridge art. When I say 'complete,' I mean even the protos and homebrews. Every game in the official list has a 2D box, 3D box, and cart. Credit and thanks: Themes: Everyone who contributed an SNES theme. Too many people to name. I'm not sure who made the default theme included in this pack but it wasn't me. I simply tweaked it to make the videos display properly. If you know who did it, please PM me so I can give proper thanks. Box Art: (see the following thread) https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ Azzbarb @ Hyperspin Koolbrez67 @ Hyperspin Mildanti @ Hyperspin BajaResident @ Hyperspin Donnie1979 @ Hyperspin JuniorUnderground @ Hyperspin BBB @ Hyperspin WallyWonka @ Hyperspin Crapahute @ ColecoBoxArt.com Shenske @ TheCoverProject.net Arseen @ TheCoverProject.net Lumberjack42 @ TheCoverProject.net Rx_79 @ TheCoverProject.net segagamer @ TheCoverProject.net EktoPhase @ TheCoverProject.net Sheep2001 @ TheCoverProject.net 1980coelho @ TheCoverProject.net mel @ TheCoverProject.net PeachWaffles @ TheCoverProject.net Raven1280 @ TheCoverProject.net Other Cover Artists @ TheCoverProject.net mastershoes @ DarkUmbra Jabossi @ DarkUmbra ToddofWar420 @ gbatemp Tetsuo Shima @ gbatemp sion_zaphod @ gbatemp mike1 @ gbatemp drakorex @ gbatemp RiCK420 @ gbatemp halen @ gbatemp Cypher16 @ gbatemp Seam @ gbatemp halen @ gbatemp Wiimpathy @ gbatemp Pepois @ gbatemp ModdingBird @ gbatemp Keith_Loving @ gbatemp Beast @ DarkUmbra Timothy Rooker NeoCverA/loopyeddie @ Southtown Other Cover Artists @ Southtown travistouchdown @ AtariAge Felyx @ AtariAge Jeffrey_Bones @ AtariAge 2D box: Basically all I did here was set up a batch routine in photoshop to crop out the fronts and backs, using the art from the above link. It took me all of 5 minutes to make the best quality SNES box art I've seen. Then I used azzbarb's set to fill in some blanks. Fixed Barbie Vacation Adventure box, Super Copa box (looked kinda rough). Box Backs: All the box backs (700 out of the official 807 games) are in Artwork4 folder by default. If you have Rocketlauncher configured properly, you can read the backs of the boxes in the 'Artwork' tab in Pause. Cartridge: I used the Official HyperSpin set and filled in the blanks. Database: The official of course. This database needs some work in my opinion, particularly to double check the 'manufacturer' field. I fixed the following entries: Jim Power - The Lost Dimension in 3D (USA) database entry, manufacturer is Electro Brain (with a space), consistent with other games containing the space Ultima - Runes of Virtue II (USA), manufacturer/publisher is FCI, not Electronic Arts Victor Legend (USA), manufacturer/publisher Seika Corp. (entry did not have the period before, added for consistency) Changed all entries of 'Sun Soft' as a manufacturer to SunSoft, there should be no space, all other databases I've encountered have it as one word. Plus, there were both Sun Soft and SunSoft in the original database. Ninja Warriors, The (USA), changed manufacturer 'Taito corporation' to 'Taito Corporation.' Super Caesars Palace (USA), changed manufacturer from 'Virgion' to 'Virgin.' Added, created, or edited artwork (Box 2D, Box 3D, Cartridge) for the following games: Apocalypse II (Europe) (Proto) Arcus Odyssey (USA) (Proto) Batman - Revenge of the Joker (USA) (Proto) Classic Kong (World) (Unl) Congo - The Movie - The Secret of Zinj (USA) (Proto) Dragon Ball Z - Hyper Dimension (France) Dragon Ball Z - La Legende Saien (France) Dragon Ball Z - Super Butouden (France) Dragon Ball Z - Ultime Menace (France) MazezaM Challenge (World) (Unl) Miracle Piano Teaching System, The (USA) Mr. Bloopy - Saves the World (USA) (Proto) Network Q Rally (USA) (Proto) Nightmare Busters (Europe) (Proto) RHI Roller Hockey '95 (USA) (Proto) Skipp and Friends (World) (Unl) SpellCraft (USA) (Proto) Super Probotector - Alien Rebels (Europe) Super Shadow of the Beast (USA) (Proto) Tinhead (Europe) (Proto) Uwol - Quest For Money (World) (Unl) Wheels: The official set. I edited 'Mr. Bloopy Saves the World (USA).' It is spelled 'Bloopy,' as per the title screen, original logo had 'Bloppy.' A brief description of some of the custom genre database wheels. All Games: Takes you back to the main wheel. Serves no purpose, other than a starting point. Publishers (Activision, Acclaim, Konami, etc): I've included genre databases (and wheel art to go with them) for 72 different publishers. I didn't get them all, but I got most of the well known ones. I also tried to use a logo that was consistent for the SNES era, but there's a few I couldn't find quality scans for (Gametek and Bulletproof Software comes to mind), so I had to use what I could find. If you'd like to contribute SNES era logos to this project, or higher quality logos than what I've included, please feel free to share them. I have very amateurish photoshop skills. I attempted to do a few redraws (Koei, Sofel, FCI, Hot-B, THQ Toy Headquarters, and Ubisoft. They're acceptable but they could be better. European Games: All games from the official database with (Europe) and (France) in them. Prototypes: All games from the official database with (Proto) in them. Homebrew: All homebrew games that I am aware of from the official database. 2 Player Games: A list of most (if not all) 2 player games. Credit goes to MPQC, see this thread for more details: https://forums.emulator-zone.com/showthread.php?t=15458 Multiplayer: A list of most (if not all) games that use the multitap. I found a google group dedicated to this list. Credit goes to them. Not linked, because I'm not sure if they'd like to be associated with this or not. Super Scope: All Super Scope games. Super: Ever needed to find a game that begins with 'Super' in your alphabetical list, and been frustrated at the hundred thousand regular 'S' games you had to scroll through, then the additional hundred thousand 'Super Something' games you have to scroll through to get to the one you actually wanted? Well, you're not the only one. This was my solution. Themes: All games that have themes. Hacks: A list of unofficial hacks. Action, Adventure, Sports, etc.: Your typical genres. Brief instructions: This should be self explanatory, if you've even found this. But a quick rundown. Copy all 139 database files included in this pack to wherever your SNES database is located. You need all of them in order to make the 'genres' function properly. The genre.xml file is already set up and ready to go. Just drag and drop. In my setup, the folder is Databases/Super Nintendo Entertainment System. Copy the 'images,' 'sound,' and 'themes' folders to wherever you have these located. On my setup, it is Media/Super Nintendo Entertainment System. If you want to test the new stuff out without losing the old, just change the folder names of the old by putting a '1' in front of them (e.g. 'Images' becomes 1Images). If you're using 'details' view sorted by name, the folders you just disabled will auto-sort to the beginning of the list. If you don't like the new stuff, just delete it, and rename the old stuff back by removing the '1.' I think that about covers it. If you find any errors, please post them here. This *could* be an ongoing project. The whole idea behind this is to have the 'ultimate SNES' solution. If you have ideas on how to make it even better, and would like to contribute, be sure to share them. I have more of these up my sleeve. Particularly, my NES wheel, which puts this project to shame. But it's also a lot of work organize, put together, and upload. So, we'll see.
  39. 16 points

    Version 1.0.1

    707 downloads

    !!!PLEASE NOTE: THESE HAVE BEEN SWF SMOOTHED THEN RENAMED TO .PNG, SO THE FILES CANNOT BE OPENED TO VIEW THE IMAGES OUTSIDE OF HYPERSPIN. THIS IS NORMAL AND THEY WORK WITHIN THE FRONTEND JUST FINE!!! This is all of the /Media/Frontend/Image files resised, and HD smoothed for 16:9 displays. Screenshot above was taken in 4k and shows marked aesthetic improvement for widescreen over standard artwork. To install, simply extract the download into your :/HyperSpin/Media/Frontend/Images folder and overwrite or backup the original files. Cheers!
  40. 16 points
    Enjoy this weeks update video! Special thanks to @fr0stbyt3 @Circo @jhabers @Kondorito @MADrigal @Mykillvee @RetroHumanoid @NEO207 @JSinn @dionymnia @Krakerman @husko @VoidWalker @utfalcon @FernandoCaldas @SupraKarma @wallmachine
  41. 16 points

    Version 1.1.0

    1,166 downloads

    This is the additional Transition pack for HyperSpin that used to be available to Platinum members on the old FTP. It contains 90 additional FLV transitions. Animations that can play on the main menu wheel to transition between systems. They can be used randomly or assigned to specific systems and can also be used for individual games or genres. These transitions come in 3 resolutions with a readme.file on using them. These are for Platinum members only. These were not made by me, I'm simply making them available again. All credit to the original creator. Who that is I don't know
  42. 16 points

    Version 1.0

    6,624 downloads

    A full wheel pack for PSX (not including Japanese games yet). Enjoy the fruit of a project that took 5 years to finish, many contributors have come and gone over the years. Correct database can be found here: http://www.hyperspin-fe.com/files/file/11316-sony-playstation-official-database/
  43. 15 points

    Version 2.1.0

    220 downloads

    HyperSpin is not just a way to play games. That is secondary to me. I see it as a sort of 'digital museum.' That is the inspiration behind my 'Ultimate' default themes. You don't just get the best quality images (box arts, cartridge scans, wheels) I could find. You also get a huge number of custom genre databases, showcasing the games in a filtered fashion. Want to check out all of the 'Mega Mouse' games? With this setup, you can. Want to check out some 'Sega Channel' exclusive games? No problem. Want to see every game that Konami published? I've got you covered. I've tried to imagine every common filter for games that you could imagine, and implemented it in a fun way. Because emulation to me is about preservation of our culture. 20 years from now, your kids and your grandkids will be able to look at the work we've done here, and hopefully appreciate our culture as much as you and I do. This is my contribution to the community, I hope you enjoy it. If you like the work that I do, please show your appreciation by clicking the 'like' button or saying a few words. A little bit of appreciation goes a long way, and it keeps me motivated to keep giving you more. What is included: Full (as in every game) wheel art, full cartridge art, full 3D box art, 857/954 2D box backs +2D box fronts (this will display in Rocketlauncher's 'Pause' if you have it configured correctly), an updated and very much improved official database (using the 'publisher' instead of the developer), 116 different publisher wheels/databases (all but 14) including wheel art, several custom genre wheels+art+backgrounds, regular genre wheels+art+backgrounds, a default theme, letters, sounds, pointer, and every game theme I could find (a couple of them fixed+improved). What is not included: Videos, games Instructions: 1.In your HyperSpin\media folder, rename your current 'Sega Genesis' folder to '1Sega Genesis' to disable it (in details view, it will autosort to the beginning of the list). Drag and drop the new 'Sega Genesis' folder that is included into the HyperSpin\media folder. You can delete the old '1Sega Genesis' folder later on, if you decide to keep everything included in this pack. 2.In your 'Databases' folder, rename the 'Sega Genesis' folder to '1Sega Genesis to disable the original database folder. Drag and drop the 'Databases\Sega Genesis' folder that is included into the 'databases' directory. 3. Copy or move your old Sega Genesis videos (or download new ones from emumovies.com) into the new HyperSpin\media\Sega Genesis\Video folder. 4. Open 'HyperHQ/Wheel Settings' go to your Sega Genesis wheel, and click on the 'wheel' tab. Change the wheel image sizes as follows: Large: 290 Small: 195 This is so that the wheels don't interfere with the Genesis console/cartridges theme, and everything displays properly. The proper settings are pictured below. Credits: Most or all sounds, wheels, letters, themes, 3D box art and cartridge art came from various sources in the community, I take no credit. 2D box fronts and backs I got from the following thread: https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ and credit goes to the respective contributors. The default theme is not mine, however it was tweaked by me, as were the themes for 'ShadowHunt' and Streets of Rage 2 (to make the videos display correctly), and Sonic Spinball (background was not sized properly). My own personal contributions: 1. The database. I went through the official database, and changed the manufacturer field to reflect the publisher of the game, rather than the developer. Most people don't care about some obscure developer that developed one or two games, only to never be heard from again. People remember the name on the box. That is what i wanted displayed in the info above the game name. Other changes include adding "Battle Mania Daiginjou - Trouble Shooter Vintage (Japan, Korea) (Translated En)." This is an alternate trasnlation for "Battle Mania Daiginjou (Japan, Korea) (Translated En)," as the creator of both patches stated that both versions were worth a playthrough for fans of the game. I ditched the one French translation "Surging Aura" and reverted it back to the Japanese game. No sense putting extra effort into patching a game or hunting down a patched game if you still can't understand what is being said. Miracle Piano is not an adventure game. Changed to 'Educational' genre. Body Count is a gun game, not a platformer. I'm concerned about the quality of the genre field in the official database as well, but I already put 2 days into this, and to be frank I have better things to do. Hopefully someone will overhaul it in the future. For now, I consider what I've done a significant improvement over the official database and I'm betting you will too. Last change - if a translated game has an alternate title in English, that was preferred as the 'description' entry. The 'name' entry was left alone so that your videos will still work without having to rename them. 2. Collecting, editing, and creating publisher genre wheel art for 116 different publishers for the Sega Genesis. I combined 'Virgin' and 'Virgin Games,' 'Hi Tech Expressions' and 'Hi Tech Entertainment,' and 'Sportsmaster' and 'Codemasters' (Sportsmaster was a shortlived sub label of Codemasters, and I couldn't find a quality scan, and since it was just a few games, I just combined them). There are only 14 rather obscure publishers that were not included, and they are: C&E, Chuanpu Technology, CYX, Home Data, KABAL_MK (creator of Ultimate Mortal Kombat Trilogy Hack, so not even an actual publisher so much as a hacker), King Tec Information Co., Never Ending Soft Team, Senchi Technology, Shogakukan Production, Sik, Soft Vision, Sportsmaster, Supervision, and Wonder Amusement Studio. I'm only listing them here in case someone wants to contribute the last missing publisher wheels, then this project will be even more complete than it already is. But most (if not all) of those publishers only produced 1 or 2 games. This project was a ton of work. I redrew many (probably 20+) logos. The quality is decent, even with my very average photoshop skills, because I put a lot of work into them. That, and I'm getting better. 3. Custom genre databases, from various sources I've found. They include: American Games - All games with (USA), (World), or (USA, Somothercountry) in them. European Games - All games with Europe in parentheses, that did not also have 'USA' in them. Does contain games with '(Japan, Europe).' Australian Games - The one Australian game (Daze Before Christmas) Brazilian Games - All games with 'Brazil' in parentheses. Chinese Games - All games with 'China' in parentheses. Japanese Games - All games with 'Japan' in parentheses, that did not also contain 'USA' or 'Europe.' Translations - All translated games. Prototypes - All prototypes. Homebrew - All homebrew games in the official list I was able to research and verify. Hacks - All hacks (only 2 games) that were included in the official database. Co-op games - All or most co-op games. Very accurate. Credit goes to: http://segaclassics.blogspot.com/2012/11/genesis-multiplayer-co-op-games.html Best of co-op games - The 'co-op games' database contained 106 games. The source that I used had them rated. This database contains the top 50. Multiplayer - A list of multiplayer games, data was compiled from multiple sources. Not verified. May contain errors or omissions. Should be considered a guide, not 'the last word.' Mega Mouse - All 'Mega Mouse' games from the official list. 6 buttons - A list of games that utilize the 6 button gamepad compiled from multiple sources. Not verified. May contain errors or omissions. Should be considered a guide, not 'the last word.' I considered adding a '3 button' database, but since it would be quite a chore to compile the accurate data necessary for such a task, I decided against it. Sega Channel - A list of 'Sega Channel' exclusives. May have some ommissions, but reasonably accurate, as it's a short list. Themes: All games with themes included (everything that I could find). Action, Adventure, Beat'em-up, etc. - Your typical genres. It should be noted that I personally found a few errors without even trying. This database needs an overhaul, but it most likely won't be from me. That about covers it. If you find any errors, no matter how small, please share them here so that I can fix them.
  44. 15 points

    Version 1.0.0

    263 downloads

    Theme by THK. Animated by rondar.
  45. 15 points

    Version 1.0.0

    411 downloads

    This should be a full set of authentic Sega Dreamcast discs, or at least as close to that as is presently available.
  46. 15 points

    Version 1.0.1

    1,475 downloads

    The full oficial wheel pack for Nintendo Game Boy Color.
  47. 14 points

    Version 5.2

    1,612 downloads

    New Update February 21, 2019 Version 5.2 Added new cover and have improved many
  48. 14 points

    Version 1.0.0

    195 downloads

    Wheel art available if you like my theme, hit the mushroom Available on HyperSync
  49. 14 points

    Version 4.3.26

    11,328 downloads

    I've taken the latest beta shared by gigapig and updated it to handle MAME 0.162+ XML files without having to edit them.
  50. 13 points
    MAJOR UPDATE Hi again, sorry I never update this topic. I don't really come here anymore. I'd say this constitutes another big update announcement. Since last posting here, I've redone the entire Sega Master System, Sega Game Gear, Nintendo Game Boy and Nintendo Game Boy Color sets. All now are sharp, clean and smooth 60fps clips. There will be more to come as I've also recently finished Famicom Disk System and I'm working through the huge Game Boy Advance set now. I'm not going to list the amount of vids I did as I don't remember lol So just hop on Hypersync or Emumovies FTP, and grab all the new sets! I've also done all the latest Eng translated roms too for various systems. So check for the following: Sega Master System Sega Game Gear Nintendo Game Boy Nintendo Game Boy Color
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