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Showing content with the highest reputation since 04/11/2015 in all areas

  1. 33 points

    Version 1.0.0

    329 downloads

    I worked long and hard on this set. Over a year or more, little by little. Most of the carts were total redos. I made most of the cart templates myself from the best sources I could find. All carts are accurate (except prototypes which use custom labels). About 942 games total from the current 1.3 database. Some alternate versions included for some games. These are sized nice and big to use in Launchbox but will need to be resized for Hyperspin use. I included Photoshop templates for those that want to create their own cart art. Many popluar publisher logos and fonts included. Enjoy this set! I worked hard on this.
  2. 32 points

    Version 1.5.1

    75,215 downloads

    HyperSpin 1.5.1 NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  3. 32 points

    Version 3.5.0.32

    21,613 downloads

    The time has come... And now ladies and gentlemen allow me to be the first to introduce you to HyperSync 3.5 series; you're one and only one stop shop for all the media to make your jaws drop! HyperSync 3.5 is the culmination of sixteen people working side by side, eleven months of work, a total of over 300 thousand lines of code, and a hell of a lot of beauty! You can download the consumer release now, and start using it right away! HyperSync consumer release is the first public release of HyperSync 3.5 to come out to the general public, HyperSync 3.5 will be metamorphed into version 4.0 by next months end with an expected three minor updates until that time. By using HyperSync 3.5 you understand that the application is still considered beta, albeit late beta (meaning it has undergone hundreds of hours beta testing and rewrites.) Getting Started Download the official release Extract the ZIP file anywhere on your PC (do not extract RAW files to root HyperSpin directory, do not extract this release into an existing HyperSync folder, place it in an empty folder.) Double click the application icon to launch HyperSync Once HyperSync is opened click on folders and select your HyperSpin root directory, and your media folder (typically /media) Click on the account information tile under 'home' and enter in your HyperSpin and EmuMovies forum password (click login on both instances) Now get started linking your systems. Linking Systems Click on the 'media configuration' tile located under home In just a few moments the configuration utility will load, to the left you will see a tile view of all of the systems on HyperBase Systems that you have already linked will be colored, otherwise they will be grey Click on a system tile and click 'Yes' when asked if you would like to setup that system After a moment all of the media options will be downloaded, you can preview these items by clicking preview as well Go through and setup all of your system media that you wish to synchronize Make sure SYNC SYSTEM is toggled ON, as well as SYSTEM INTROS if you wish to synchronize system intro videos Make sure that you have selected the system from the drop-down menu you want the system synced to, and click set Repeat all steps above for every system you wish to sync Click OK when finished Running a Sync Click on the sync tab, select a system, select a media type, click sync & enjoy. Words to the Wise HyperSync undergoes a 'sanity check' every time you click sync whereby it checks every database for consistency, errors as well as missing databases. If a database is found to be missing HyperSync will automatically download the appropriate database (if found on HyperList.) If a database is damaged then HyperSync will notify you that the database is damaged and give you the chance to download said database, if you choose no that system will be excluded from the synchronization. By using HyperSync it does not mean throwing caution to the wind, or not reading the instructions clearly. If you misuse HyperSync as with any media synchronization utility there is a chance for data corruption. So, please take your time, be patient and level-headed. Notable Features Automatic updating Automatic error submission Automatic database updating Fully integrated into HyperList, EmuMovies and HyperBase Super fast post syncs (no more waiting for hours.) Version History 6/25/2013 HyperSync 3.5.0.19 Released I went ahead and pulled some major updates to the application today. I had been using Log4Net as the logging system, but after getting frustrated with it's clunky API and way out of date methods and routines I purchased a new logging system (source code and all; which I then modified for use with HyperSync) that I think is better (relative term there) than Log4Net. So without further delay here are some of the changes in this version: New more in depth logging system Added several hundred error traps Cleaned some of the redundant code out of the system Fixed the InternetCheck() routine Modified a good chunk out of the database updating utility 6/25/2013 HyperSync 3.5.0.20 Released This update is a service release and has a few new methods for error handling built in. Below you will find release information specific to this build: Errors are automatically submitted to the developers Users are given a ticket number in their DEBUG.LOG file which they can post here on the forums 6/26/2013 HyperSync 3.5.0.21 Released This is a service pack update, fixed a few issues on the error tracking side of things; rewrote a large portion of the error submission service. This should allow me to help diagnose user related issues 6/26/2013 HyperSync 3.5.0.22 Released This release traps the startup object and creates an DEBUG.LOG file for you to upload when asking for assistance. 6/26/2013 HyperSync 3.5.0.23 Released This release is a service release, it is not mandatory but it is highly suggested however. This update will trap all DownloadFile() methods just in case either HyperBase or EmuMovies.com replies with a null value or a File Not Found response. This should dramatically cut down on the number of stopped synchronizations by the application. 6/27/2013 HyperSync 3.5.0.24 Released This release updates the way that HyperSync communicates with EmuMovies.com in a few minor ways such as follows: No longer pools data sent via the EmuMovies.com API The 'official' EmuMovies.com API was rewritten (locally) to enhance communication and extend usability Will no longer report each failed assignment call as an error; these calls are now cached and tried at a later time Beginning methods to allow users to choose the media type they wish to synchronize Added a cache mode and single instance mode (single instance meaning each file is checked one by one) Implemented a global single instance API variable that will assure there are no 'random' logins to EmuMovies.com Enhanced the media preview window for EmuMovies.com 6/28/2013 HyperSync 3.5.0.26 Released This updates adds one more error checking method whenever a user enables alternate video paths in their folders options. The system now scans for the INI file of the particular system, if it cannot find a suitable INI file then it will not update the videos for that system (so let's make sure we have all of the proper HyperHQ options filled out.) Also, this release contains minor GUI updates to the excluded systems tab on the media configuration utility as well as the folders tab on the main application interface. 7/31/2013 HyperSync 3.5.0.29 Released This updates includes a host of changes to the core application. I have read over the forums and seen where users were experiencing problems with the application and have tried to fix a few things that may have been preventing new users from using the application correctly. Default.zip - This was an oversight on my behalf as somehow the drop down menu for system themes was hidden in the previous release, I modified the download core a little so that it is in compliance for the new Cloud project that we are working on over here. 8/2/2013 HyperSync 3.5.0.30 Released Added a bootstrapper to HyperSync, you will now have to run HyperSync Loader.exe instead of running HyperSync Cloud.exe. This bootstrapper ensures that all of the prerequisites are installed properly and are running effeciently prior to launching the main application. 11/2/2016 HyperSync 3.5.0.31 Released -Added compatibility with new forum software IPB 4 (All previous versions will not work any more) -You no longer have password restrictions, use any password you would like Please Note: If you have not already, consider joining EmuMovies.com to enhance your overall experience with not only HyperSync but HyperSpin as a whole. EmuMovies.com brings a host of media files to HyperSpin that you can not imagine, and with the given fact that HyperSync will support HyperLaunch media types in the near future (via extensible modules) it is more important now than ever to make sure we are getting you the media you want, how you want it. EmuMovies.com is highly affordable and their lifetime service simply cannot be beat; and remember HyperSpin Platinum members save 25% off right at the check out, so visit over there today and sign up; because HyperSync is pulling and relying on media from EmuMovies.com more everyday, and we don't want to leave anybody out of the fun!
  4. 27 points

    Version 1.0.1

    688 downloads

    I wanted to make this set since a long time (not only because I loved how we ended up doing the SNES real 3d box pack with SupraKarma, but because currently there is no standing 3d box pack with real spines for the Nintendo 64). This set contains all the USA releases, plus the Europe region locked ones. The majority of the scans and spines were grabbed from Nintandbox.net (awesome site for printing real Nintendo game boxes), the rest were grabbed from ebay sales and other Google sites. When no proper images were found for spines, I had to make them from scratch. Because of the type of sources, the size of the boxes ended up enormous Huge thanks to @SupraKarma, @adamg and @wallmachine for the Nintandbox source scrapping; it was a tedious job, so I really appreciate your help on that. To everybody downloading this pack; bear in mind it is a "real" set; this means that the front and side covers are not pristine, pure B&W with perfect coloring. This set was made with real box scans; some are in better conditions than others. The idea of this is to have a set that could somehow tell a story, that you could relate to, and feel the boxes coming to life. I know it is not for everybody, but since I made it for me, I wanted to share it Enjoy!
  5. 27 points

    Version 20160823

    20,123 downloads

    Finally here is the 100% complete PS1 3D box set. This was a lot of work but at last it is done.
  6. 26 points

    Version 0.0.206beta1

    5,152 downloads

    This is the mame xml databases full lists generator application : Generate Mame xml full lists of any version you want. Auto-Download all ini files necessary for generate Mame xml full lists. You can create your own Files from mame (official) sorted by : working or All games(including non-working) number of Players (from 1p to 9p) Genres (48 genre lists + 1 "new" genre list for games added from the current version) Manufacturers (26 lists of the most important manufacturers) Years (5 lists by decade of years) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,In/Not in Dir,Others...) Same thing for Folders: Manufacturers , Genre , Years , Players , and all Extras : These lists will have the same directory/lists created : For ex : Genre "Fighter","Soccer","Adventure","Capcom","Sega","1970-1979","2p sim".... will have : working or All games(including non-working) Genres (49 genre lists) number of Players (from 1p to 9p) Manufacturers (26 lists max) Years (5 lists max) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,in/Not in Dir,Others...)
  7. 25 points

    Version 20150515

    22,152 downloads

    Default MAME Game Wheel Pack
  8. 25 points
    Its coming soon! And I'm not leading you on. HyperSpin is back in FULL development!
  9. 24 points
    HyperSpin 1.5.1 Public Release DOWNLOAD HERE UPGRADE ONLY DOWNLOAD With this new release, we're fixing a bug that was reported on the forums. While we were at it, we added a new feature: Animated Wheels. SWF wheels are animated wheels using the SWF format which can be created using Adobe Flash or Adobe Animate. The output SWF file can be placed in the wheel image directory just like other PNG images. Wherever there exists a PNG wheel image and a SWF wheel image with the same name, the SWF will take priority when showing on the wheel. SWF wheel items will load and be initially paused on the first frame while spinning the wheel. When you land on a menu item there will be a brief delay, then the SWF will begin playback. Further instructions and the demo swf are attached below. Demo 1942 SWF Wheel: HyperSpin 1.5.1 from EmuMovies on Vimeo. INSTRUCTIONS: If you already have an install of HyperSpin, all you need is the .exe files for HyperSpin, HyperTheme, and HyperHQ. Otherwise, unpack to the desired location as usual. Changelog: Animated Wheels Windows 10 (1803) Support From the whole team, I want to give a huge thank you to everyone that reported the recent Windows 1803 issue and worked with us to debug the problem. SWF_Wheel_Support_Instructions_for_HS_1.5.1.pdf 1942.swf
  10. 24 points

    Version 1.0.0

    1,848 downloads

    Hi, I upload a 3D boxset for SUPER FAMICOM NINTENDO according to the last database developpement with the 527 games. I made a set for 4:3 and a set for 16/9. I add an optional pack for 16:9 user in order to have the horizontal boxes aligned on the left with vertical if using an hyperspin themes. I give us the last database xml used for it. Since I'm not entirely satisfied, I will do a V.2 version soon. I have ever made the 3D carts witch is available on the download section and compatible with this pack. hope you like it.
  11. 23 points

    Version 4.5.1

    643 downloads

    This is a Vecor special media pack to replace HyperSpin original "Specials" & "Menu" medias, with improved quality. It's made to exactly replicate the original style, but with a much improved quality (vector and aspect ratio) Updated content is: Footer animations (Next/Prev Game, Press Start, Free Play), for Main menu as well as for all Game Systems (Next, Previous, Forward, Backward) Those are the .swf files under images/special folders of Main menu & Systems Exit and Favorites menu (Background, Texts and arrows) Those are the .png files under frontend/images/special Benefits are: No jagged graphics Smoother animations Native Compatibility with all resolutions (4K included) Correct Aspect Ratio in 16/9 and 4/3 Smaller files How to Install: Please copy Media folder corresponding to your screen aspect ratio (4/3 or 16/9) to your Media folder (for Main Menu and Frontend), and copy files under (FOR_SYSTEMS) to each Game System folder, You can execute the batch script under FOR_SYSTEMS to automatically copy game systems specials to all systems (to be done once archive copied to your HyperSpin folder) You also have to redo the copy every time you create a new system with HyperHQ, as HyperHQ create default arts which are not Vector Note: .png files under /Frontend/ are .swf files renamed to .png, they cannot be open under an Image viewer Thank you Bubs FOOTER: Before (Bitmap): After (Vector): 16/9 Before (Bitmap, stretched): 16/9 After (Vector, not stretched): HiDPi Detail: MENU (Exit & Favorites): Before (Bitmap): After (Vector): 16/9 Before (Bitmap is stretched): 16/9 After (Vector is not stretched):
  12. 23 points

    Version 20130727

    9,080 downloads

    If you want a professional and good looking interface take a look this theme. Please support my project facebook.com/chicuelo.ar
  13. 21 points

    Version 1.0

    1,095 downloads

    517 wheels and 52 alternates, coinciding with database 1.1 of 11 Oct. 2017 Credits: @diskmach - Project Lead, Wheel Creator, Source Art Collector @32assassin - Wheel Creator @Black Hazor - Wheel Creator @agent47 - Database Link to thread Link to database
  14. 21 points
    UPDATE Great news, you can grab all the new videos through FTP and Hypersync now. So be sure to update. They haven't been pushed to the main downloads section yet but Circo is working on it. Most of these systems can now be considered complete. The few missing from Saturn and N64 will be done when they're playable in emulators, everything else is finished though. Working on NES/Famicom next. Sync the following systems. Nintendo 64 -- 101 vids Nintendo Game Boy -- 107 vids Sega Game Gear -- 63 vids Sega Saturn -- 11 vids Note: using latest Mednafen update, I just now got 2 more Saturn games done. Vids will be uploaded later for finalizing. Only Die Hard Trilogy remains as missing/unplayable.
  15. 20 points
    Wasn't sure where to post this here but since there are no announcements, figured I'd try to keep people up to date so they'd know to head over to Emumovies and grab the new videos. I'll try to keep this topic up to date on releases if I remember to lol So I finally finished going through the N64 video set and redoing all the problematic vids, as in footage that had messed up audio or graphic glitches. These can usually be remedied by using a different emulator or plugin setup. It's all a complete pain but I'm glad to say it's over. I also filled in the gaps and did the missing vids from the latest project db. Only 2 vids will be missing now, for the two unplayable Star Wars games. Circo still has a few videos to finalize but otherwise it's complete. http://emumovies.com/forums/topic/12483-nintendo-64-video-snaps-m/ I'm currently working on the big list of missing Game Boy vids from the latest db update, mostly all Japanese games. Gotten about 80 vids already.
  16. 19 points

    39,885 downloads

    HyperSpin 1.5.1 (Upgrade Files Only) NOTE: IF DOWNLOAD IS FAILING PLEASE DISABLE ANTIVIRUS 1.5.1 Support for Windows 10 v1083 Added support for animated wheels (http://hyperspin-fe.com/applications/core/interface/file/attachment.php?id=62249) 1.4.16 Added video smoothing 1.4.15 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 1.4.14 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 1.4.13 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 1.4.12 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 1.4.11 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 1.4.10 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 1.4.9 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 1.4.8 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 1.4.7 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 1.4.6 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 1.4.5 Release to private beta 1.4.4 Changed - See above Fixed - HyperLaunch error, hopefully. 1.4.3 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 1.4.2 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  17. 19 points

    Version 1.0.0

    197 downloads

    Filling in a theme gap for this awesome Japanese variety game!
  18. 19 points

    Version 1.0.0

    245 downloads

    Another MAME gap-filler for this awesome little arcade game! The picture doesn't really do this theme justice....watch out for the flying fruit!
  19. 19 points
    HyperSpin has a new YouTube channel, amongst other things! Today's HyperUpdate is our inaugural video and I apologize for not being able to mention more of your awesome projects. These are hella time-consuming to make so I'll likely focus on major news and full releases in them but I hope you enjoy them. Cheers! Special thanks in this video goes out to: @fr0stbyt3 @JSinn @Styphelus @Kondorito @Yeuxkes @diskmach @Circo @ulao @RetroHumanoid @MADrigal @dougan78 @Black Hazor @hardcorehubz @xALPHAxOMEGAx @James Doohan.
  20. 19 points

    Version 20170608

    882 downloads

    192 and 12 alternates, 100% of database 2.0 - [12/13/2016] Set Credits: @Yeuxkes Project Lead and Wheel creator @JSinn: Wheel creator and collector @diskmach: Wheel creator @dougan78: Wheel creator @xALPHAxOMEGAx: Source collector @Styphelus: Source collector @hardcorehubz: Source collector Check out the original thread -> Stop by to say hi, thanks, or even hit that like button.
  21. 19 points

    Version 20160227

    6,193 downloads

    Added to HyperBase on 8/12/2016 - Circo Sega Genesis / Mega Drive 3D Box Pack v1.2 946 3D Boxes
  22. 18 points

    Version 1.0.0

    267 downloads

    Wheel art available If you like my theme, hit the mushroom Available on HyperSync
  23. 18 points
    Hey Everyone, Trying to get the website back up and running ASAP, still plenty of bugs to work out so we will be attacking those as we find them or they are reported. There are still a few major things that are down (Tutorials, HyperSync, FTP) but we expect these to come back online shortly. Everything is new so it is a bit much to list out. But please let us know of any questions or feedback that you have. UPDATE: All systems are back online, some quick notes SITE RESPONSE SPEED - Removed SSL from general site functions but still present in purchases. Server Tweaks CHAT - In order to see someone in private chat you must now be a follower. Chat offline while I work out some more bugs HYPERSYNC - There is a new version that supports the new authentication system on the site, now supports strong passwords NOTE: MUST BE A PLATINUM LICENSE HOLDER OR ABOVE TO UTILIZE SYNC HYPERBASE FTP - Back up and running and the login system has been improved NOTE: MUST BE A PLATINUM LICENSE HOLDER OR ABOVE FOR FTP ACCESS Address: files.hyperspin-fe.com Login: (Forum Name) or (Email Address) you no longer have to use the (forum name)@hyperspin-fe.com though it will still work Password: (Forum Password) now supports strong passwords Port: 221 Tutorials - Back up and running can currently be found under the forums drop down menu Tapatalk - Working again, users should notice no change Known Issues Location on forum post does not have a space
  24. 18 points

    Version 20161112

    965 downloads

    Credits: JSinn [Project Lead] diskmach [Wheel Creator] FoxStar [Wheel Creator] SeanDyer87 [Wheel Creator] JayC [Wheel Creator] Yeuxkes [Wheel Creator] bclout [Wheel Donation] INXS [Wheel Donation] Agent47 [Title Screenshots] ALPHAOMEGA [Title Screenshots]
  25. 18 points

    Version 1.0

    6,780 downloads

    A full wheel pack for PSX (not including Japanese games yet). Enjoy the fruit of a project that took 5 years to finish, many contributors have come and gone over the years. Correct database can be found here: http://www.hyperspin-fe.com/files/file/11316-sony-playstation-official-database/
  26. 18 points

    Version 20150930

    5,641 downloads

    Another system, another updated database in need of wheels. More projects to come as these are completed. I'll attach the new xml for this one so check the bottom of this post, hope that's okay Brolly as help on this set is required I'm not sure if this new xml is considered final but I don't think there's anything left to add unless you go digging through homebrews. They can always be added in later. Original thread -> http://www.hyperspin-fe.com/topic/11355-sega-genesis-update-project-complete/page-1 Database (XML) -> http://www.hyperspin-fe.com/files/file/10832-sega-genesis-database-xml/
  27. 17 points

    Version 1.0.0

    1,178 downloads

    This pack took more time that what I planned, but I am very happy with the final result! It has the entire USA set, plus PAL region locked games, plus Protos, plus Unreleased. The cart shapes, colors, and stickers are 100% accurate as the original games Thanks to @Yeuxkes for the SFC cart template I used as base for the PAL ones Enjoy! PS. Because of an issue there is when uploading files here related to its size, I had to split it into 9 parts (to not surpass the 100MB limit). This means that you will need all the parts downloaded before trying to extract the content from part 1. Once the issue is resolved I will reupload it in just one part or a couple.
  28. 17 points

    Version 1.0.0

    138 downloads

    ☺️ Wheel available ☺️ if you like my theme, please hit the shroom Available on HyperSync
  29. 17 points
    This cabinet includes lightguns with recoil, 4 slot coin mech, RGB LED buttons, and of course the LCD marquee! I need to start logging my hours on these things but it was probably a few hundred hours to complete. Enjoy! Thanks for everything, bros. Gallery: http://imgur.com/a/5mcSx
  30. 17 points
    I've created a complete wheel for most of the SNES CD MSU-1 games that are currently available. The wheel is based on SimplyAustins SNES Wheel as I like the clean look and background and have also used some of Aorin's Video Snaps from the great game hacks wheel that was released. I've created mock up SNES CD covers and CD images based on some of the box art for the games out there. The RocketLauncher module is setup to launch the games with Retroarch using the BSNES core, its my first wheel release so hopefully everything works ok. You can download the full wheel with rocketlauncher fades and pause backgrounds here: https://1drv.ms/u/s!As2jkrtIr7k7gR5gk57jEa1sCuYw Update: I've added Zelda Parallel Worlds, Zelda Goddess of Wisdom and Final Fantasy 6 Balance and Ruin, I've also added the complete database XML file that was missing. Complete wheel is around 1 GB for artwork and videos. To get all the games setup takes about 30 GB. Update 10-14-2017: Added Donkey Kong Country, Joe & Mac, Rockman & Forte, Street Fighter 2 Turbo, Super Castlevania IV ,Super Ghouls n Ghosts, Super Mario Kart, Terranigma Instructions: 1. Create new wheel and copy over Hyperspin media and XML database. 2. Add a new system to Rocketlauncher called "SNES CD" and Copy over the Rocketlauncher files (Media, Modules & Rocketlauncher UI) into your Rocketlauncher folder. 3. Setup Retroarch (SNES CD) in your global emulator, set your path to match where you have retroarch installed and setup the module to the "RetroArch (SNES CD).ahk" that is included in the download pack. 4. Go to https://www.zeldix.net/f46-msu-1-hacks-database and download most of the game patches and pcm audio files. Most games use Lunar IPS to patch the original super nintendo rom .sfc file to the MSU-1 version. Create a new folder for each game named to match the name of the game in the xml file eg. BS Zelda Map 1 (MSU-1). To Use The BSNES Balanced Retroarch Core: In Rocketlauncher in the global emulator settings for the SNES CD system go to the "Rom Settings" tab. You can keep this setup as is with the bsnes balanced core, it requires the included .bml files. The bml files are like a cue file that tells the emulator what msu file to use and what audio tracks to use. The game must have all the required files in a folder named to match the game in the XML file. To Use The SNES9X Retroarch Core: Under the "Rom Settings" tab in Rocketlauncher change the LibRetro_Core to "snes9x_libretro". Rename the rom file, pcm files and .msu so they all have the same name. For Example to setup BS Zelda the folder must contain the following: BS Zelda Map 1 (MSU-1).sfc BS Zelda Map 1 (MSU-1).msu BS Zelda Map 1 (MSU-1)-1.pcm BS Zelda Map 1 (MSU-1)-2.pcm BS Zelda Map 1 (MSU-1)-3.pcm etc. Now you just launch the .sfc file directly like you would with a normal snes game with rocketlauncher, no need for a bml file. You can check out a preview video here: Video Preview for the latest update:
  31. 17 points
    HyperSpin 1.4.16 has been Released. This update adds video smoothing. This will be an important update for Platinum users who are using the HyperSpin Cinematic Themes. You can download the themes >>HERE<< >>DOWNLOAD HERE<< 016 Added video smoothing 015 Added can now use default theme for main menu. Whats different about having a default theme as some may now is that they don't get reloaded when going from one item to next that don't have themes. This allows for a cleaner experience vs reloading individual copies of default themes. Added if a theme doesn't have a background in the zip file then it was only attempting to load a png background, from the backgrounds folder of the item name. Now it can load swf and also default.png and default.swf. Added Shortcut key F6 to toggle fullscreen and windowed. For windowed to work resolution must be set to resolution lower than fullscreen. Added Ledblinky 9 for main menu and Ledblinky 8 for switching menus (not sure if this one is even needed) Fixed - HyperSpin not shutting down sometimes. 014 Fixed issue when launching certain software/emulators and HS taking focus. Fixed background music not working. Put music in Media\System\Sound\Background Music\Name.mp3 013 Fixed mp4 looping causing stuttering or black video Fixed returning from emu causing moving 1 wheel item when spinner is enabled Added Horizontal Wide wheel style for widescreen themes that can fit more wheel items 012 Fixed spinner and trackball only working in 1 direction Changed more fixes to joy controls. 011 Changed made some changes to joystick behavior, POV was interferring with analog and vice versa Fixed joystick not being able to stop intro video Fixed returning to HS from certain emulators causes HS to be squished. Fixed main menu always returning to last_system used when starting even though last_game is off. 010 Fixed no speakers bug, no speakers or headphones plugged in would crash HS Fixed HL relative path issue(i think) 009 Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why. Fixed themes freezing when exiting theme. Fixed joystick support (i think) 008 Fixed skip up and skip down number not working Fixed letter wheel using wrong direction per wheel style Fix pin style was backwards, moves left to right now Added ability to use mp4 as intro video 007 Fixed % in filename issue when playing videos. Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now. 006 Added smoothing to letter images. Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten. 005 Release to private beta 004 Changed - See above Fixed - HyperLaunch error, hopefully. 003 Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder. Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show. Added - Disable item in sub menu , same as above. 002 Added - Smoothing to special artwork png's Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini. Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".
  32. 16 points

    Version 1.0

    240 downloads

    Hi, i create 555 Super Famicom Cartridges using AORIN´S template. This is the 1.0 version.
  33. 16 points

    Version 1.0.0

    167 downloads

    Wheel art available if you like my theme, hit the mushroom Available on HyperSync
  34. 16 points

    Version 1.0.1

    358 downloads

    Hi, I upload a 3D carts set for SUPER FAMICOM NINTENDO according to the last database developpement with the 527 games. Some carts aren't good quality but some labels are really hard to find. I included the nintendo power flash memory cartridge for games that only available on downloaded writer device. I made a set for 4:3 and a set for 16/9. I give us the last database xml used for it. hope you like it.
  35. 16 points

    Version v3.3.10.2

    1,402 downloads

    AGRADECIMIENTOS: A toda la comunidad HS entre otros. Supermomo93 BoOgieman Jose Maria Tojo Gil ___________________ KIT BASE COMPATIBILIDAD ALTA CON HS & RL SOFTWARE DE TERCEROS SUB WHEELS NO NECESITAS DE RUTAS PREDEFINIDAS NI DE VARIOS EJECUTABLES PARA HACERLO FUNCIONAR. Esta aplicación permite iniciar a HS en modo sub wheels. Filtrando el menú principal con las entradas almacenadas en un archivo XML que le permite crear configuraciones de varios niveles con sus parametros. - Main Menu con mas de 800 sistemas. CONDICIONES: - NO DENOMINAR DOS O MAS SISTEMAS IDÉNTICOS. - TODOS LOS MEDIOS DE COMUNICACIÓN DE LAS CATEGORÍAS CREADAS (WHEELS, THEMES, VIDEOS) ESTARÁN CONTENIDOS EN EL "MAIN MENU" Y CADA SISTEMA EN SU CARPETA ORIGINAL Teclas asignadas: Ingresar al nivel >> "1" Salir del nivel >> "Esc" - Hacer un backup antes de... Si desea modificar las rutas hay una carpeta denominada "Tools" encontraras la herramienta Fart muy usada en años modifica el bat con tu nueva ruta copia el exe y el bat a la raiz de RHS o carpeta donde tengas esta instalación y ejecuta el bat y renombrara todas las rutas (Precaución esto renombrara todo los settings) - Instale Wallpaper Engine v1.1.0 para tener un fondo en el escritorio y desactive el sonido. https://store.steampowered.com/app/431960/Wallpaper_Engine/ - Los medios de comunicación Wheels (Silver) y Themes lo subiré en su apartado adecuado con mención a este apartado, creo que los vídeo no puedo subirlos porque infringiría las reglas de la comunidad. - Cualquier tema referente al funcionamiento daré un apoyo.
  36. 16 points

    Version 1.0.0

    1,523 downloads

    This project along the Famicom clear logos one were the most intensive ones I have ever done, but still, it was a pleasure to make as the NES has a very special place in my heart and each cart I made brought me awesome memories. The entire set is 100% accurate to the original games (you will have grey, gold, green, blue, red, special, prototypes, unreleased; all types of carts made from real photos). There are some variations I made for some carts (as some games had more than one release/version). These are located in the Extras folder and labeled with an ALT/ALT2 at the end of their filenames. Surf around as maybe you find an ALT version you like more than the original one. Be aware though that I did not put too much effort on the alternate versions, so you might find low res stickers in there. The total pack goes over 1,000 carts! A special Thank You goes to: @juniorunderground for some of the FHD stickers I worked with @Wally Wonka for the special carts base pack @Aorin for the legendary task of scavenging HQ images for the latest badge! I put all my love into its making, so I hope you like it PS. Because of an issue there is when uploading files here related to its size, I had to split it into several parts (to not surpass the 100MB limit). This means that you will need all the parts downloaded before trying to extract the content from part 1. Once the issue is resolved I will reupload it in just one part or a couple.
  37. 16 points

    Version 1.0.1

    744 downloads

    !!!PLEASE NOTE: THESE HAVE BEEN SWF SMOOTHED THEN RENAMED TO .PNG, SO THE FILES CANNOT BE OPENED TO VIEW THE IMAGES OUTSIDE OF HYPERSPIN. THIS IS NORMAL AND THEY WORK WITHIN THE FRONTEND JUST FINE!!! This is all of the /Media/Frontend/Image files resised, and HD smoothed for 16:9 displays. Screenshot above was taken in 4k and shows marked aesthetic improvement for widescreen over standard artwork. To install, simply extract the download into your :/HyperSpin/Media/Frontend/Images folder and overwrite or backup the original files. Cheers!
  38. 16 points

    Version 1.0.0

    280 downloads

    Theme by THK. Animated by rondar.
  39. 16 points
    Enjoy this weeks update video! Special thanks to @fr0stbyt3 @Circo @jhabers @Kondorito @MADrigal @Mykillvee @RetroHumanoid @NEO207 @JSinn @dionymnia @Krakerman @husko @VoidWalker @utfalcon @FernandoCaldas @SupraKarma @wallmachine
  40. 16 points

    Version 1.0.1

    1,524 downloads

    The full oficial wheel pack for Nintendo Game Boy Color.
  41. 16 points

    Version 1.1.0

    1,235 downloads

    This is the additional Transition pack for HyperSpin that used to be available to Platinum members on the old FTP. It contains 90 additional FLV transitions. Animations that can play on the main menu wheel to transition between systems. They can be used randomly or assigned to specific systems and can also be used for individual games or genres. These transitions come in 3 resolutions with a readme.file on using them. These are for Platinum members only. These were not made by me, I'm simply making them available again. All credit to the original creator. Who that is I don't know
  42. 15 points
    Working on alot of stuff lately. Wanted to share. I want the TurboGrafx/PCEngine to get the love it deserves. Thanks for your time.
  43. 15 points

    Version 1.0.0

    434 downloads

    This should be a full set of authentic Sega Dreamcast discs, or at least as close to that as is presently available.
  44. 14 points

    Version 5.2

    1,694 downloads

    New Update February 21, 2019 Version 5.2 Added new cover and have improved many
  45. 14 points

    Version 1.0.0

    210 downloads

    Wheel art available if you like my theme, hit the mushroom Available on HyperSync
  46. 14 points

    Version 1.0.0

    246 downloads

    Based on the arcade marquee and sideart. Hydra - hydra (MAME) (4:3) Video Snap available at EmuMovies
  47. 14 points

    Version 1.0.0

    170 downloads

    There is no accurate Sega 32x cartridge art set that I could find, so I made one. This includes 33 carts for all the games in the current xml database. It does not include prototypes, but I did include a psd cart template for those interested in making their own.
  48. 14 points

    Version 4.3.26

    11,654 downloads

    I've taken the latest beta shared by gigapig and updated it to handle MAME 0.162+ XML files without having to edit them.
  49. 13 points

    Version 1.8.0.6beta6

    3,051 downloads

    Here is the last version of HyperXMLspin for Hyperspin : + create/edit/save favorites that stretch across all systems in one wheel. + create/edit/save search results that stretch across all systems (ie create a Mario wheel from all systems) in one wheel. + create/edit/save console favorites, handheld favorites, arcade favorite genre wheels etc... + as you update your media, you can sync the genres media here by pressing a button so your new media is always up to date in the genre wheels here. + Play directly to game found from HyperXMLspin results view. + Play to any games from Hyperspin wheel created. + Hide/Show HyperXMLspin (MultiSearch or QuickSearch) with an Hotkey. + Compatibility with all launchers (Hyperlaunch & RocketLauncher) + Add a game to its favorites system list with a button when selecting a game from results view. Video tutorial : Text tutorial (also in readme.txt): ************************************************************** **** I - hyperXMLspin : Quick Installation : **** ************************************************************** 1 / Launch HyperXMLspin.exe and setup parameters : 2 / On tab menu <General> Select HyperSpin folder (where is located HyperSpin.exe) 3 / On tab menu <General> Select launcher file executable.(Hyperlaunch.exe or RocketLauncher.exe) 4 / For advanced parameters look for chapter III. ************************************************************** **** II - hyperXMLspin : Full Installation : **** ************************************************************** With Full installation it will be possible to save lists from mode "show" and "export" lists from HyperXMLspin item databases. If you doesn't need one of this features , just use the Quick Installation from chapter I ************Installation inside Hyperspin*************** 1 / Launch HyperHQ.exe (On tab menu "main menu wizard") add new item with any name you want , for example : "HyperXMLspin" 2 / To the question : "Does this menu item have a sub-wheel" select "yes". 3 / Select item position inside your system wheel list. (Anywhere you want) 4 / Go to tab menu "wheel settings" , select "HyperXMLspin" wheel then tab menu "emulator" 5 / On field "Executable" : Select HyperXMLspin.exe file previously downloaded and extracted. 6 / On field "Execution" : Normal , "PC game" : Disabled , "Use Full Path To Roms" : Disabled , "Search Subfolders" : Disabled Open & Check in ini file parameters : "userompath=false" & "searchsubfolders=false". ("HyperSpin\Setting\HyperXMLspin.ini" for this example) 7 / Leave empty fields : "Rom Path" , "Params" , "Extensions - WinState : Hidden" 8 / Select menu tab "navigation/themes" then checkbox "use xml indexes","clones use parent videos","clones use parent themes" then close HyperHQ. 9 / If you have choosed "HyperXMLspin" as item name : Copy & replace Databases & Media folders from Hyperxmlspin package inside HyperSpin directory. Otherwise rename all "HyperXMLspin" folders & files name by yours , before copying and replacing. ****************Setup HyperXMLspin********************** 10/ Launch HyperXMLspin.exe and setup parameters : 11/ On tab menu <General> Select HyperSpin folder (where is located HyperSpin.exe) 12/ On tab menu <General> Select launcher file executable.(Hyperlaunch.exe or RocketLauncher.exe) 13/ On tab menu <General> Select HyperXmlspin item name.(Name given in step 1/) 14/ For advanced parameters look for chapter III. ************************************************************** **** III - hyperXMLspin : Advanced setup : **** ************************************************************** 1 / On tab menu <General> HyperXMLspin language : french or english 2 / On tab menu <General> resolution (fullscreen/window) : 800x600/800x600 , 1024x768/1024x768 , 1280x720/1000x720 et 1920x1080/1380x1010 3 / On tab menu <Controls> Keyboard hotkeys for exit , parameters and hide/show HyperXMLspin. 4 / On tab menu <Controls> virtual keyboard , to show a virtual keyboard inside HyperXMLspin interface. 5 / On tab menu <Controls> Emulate Joystick to mouse and set up joy number and its 8 buttons. 6 / On tab menu <Options> Fullscreen mode allow picture selection for background. 7 / On tab menu <Options> For each HyperXmlspin views set background color , font color , transparency , and police style. 8 / On tab menu <Options> Hide HyperXMLspin on startup. (Then use Hide/Show HyperXMLspin key/button to unhide) 9 / On tab menu <Options> Video preview allow you to watch video games with associated activeX plugin.(Windows media player,VLC to install separately from https://www.videolan.org/,or none) 10/ On tab menu <Options> Parental control Parental to define a PIN code to limit access to parameters and limit HyperXMLspin to "Show" and QuickSearch mode. 11/ On tab menu <Options> Parental Filter to not show mature/adult games in HyperXMLspin and also in HyperSpin (for hyperxmlspin wheels). 12/ On tab menu <Options> Symlinks NTFS to use Symlinks instead of duplicating medias (prevent space on hard drive but only possible with NTFS partition) 13/ On tab menu <Options> Use confirm exit to show a message box and confirm to exit hyperxmlspin. 14/ On tab menu <Options> HyperXMLspin graphical theme.(custom theme must be placed on Themes folder in HyperXMLspin.exe folder) 15/ On tab menu <Update> Check medias to update hyperXMLspin artworks & videos with those from HyperSpin. Allow you to share custom HyperXMLspin wheels.(Look for chapter IV) 16/ On tab menu <Update> Scan Filters to update genres and years lists for HyperXMLspin search engine. ************************************************************** **** IV - hyperXMLspin : Tips **** ************************************************************** 1/ For found games that have same name , HyperXMLspin add a space to distinguish them from others , actually this tip is just working with HyperLaunch For RocketLauncher , edit HyperSpin/settings/settings.ini file then modify "Hyperlaunch_Path" with HyperXMLspin full path ( ex: Hyperlaunch_Path= F:\HyperSpin\HyperXMLspin.exe ) , don't forget to save modifications. 2/ To make an HDD backup with symlinks created by HyperXMLspin , use an NTFS HDD Then use cmd or PowerShell with administrator rights , and use this command line : xcopy /e /b /i /h Path_In Path_out ( ex: xcopy /e /b /i /h C:\HYPERSPIN f:\HyperSpin-backup ) ************************************************************** **** V - hyperXMLspin : functioning : **** ************************************************************** ******HyperXMLspin functioning (QuickSearch) :******** Enter or select at least on search term , then validate.("Tools" button must not be activated) *******HyperXMLspin functioning (MultiSearch) :******* Enter or select at least on search term , select "tools" then : --> Use the "show" function for an immediate search.(Results can be saved if HyperXMLspin have been setup as a full installation : Chapter II) --> Use the "create" function to save your search results in an hyperspin "genre" or "main" wheel. --> Use the "Add" function to add the search results to an existing list. The last three functions are usable without search criteria: --> Use the "delete" function to delete an entire list and media..(Use HyperHQ to delete an entire "main" Wheel) --> Use the "edit" function to sort games by genre, year , etc ... or to delete them. --> Use the "Export" fonction to export an hyperXMLspin "genre list as an other "Main or "Genre" list.(only available if HyperXMLspin have been setup as a full installation : Chapter II) Once list have been edited , click "OK". Tip : for multiple search for multiple games separate each keyword/letter with a comma. ************************************************************** **** Sharing HyperXMLspin lists functioning **** ************************************************************** You can share any hyperXMLspin list you want with HyperSpin community , but their compatibility between each users will not be all the time at 100 % : Games from lists are compatible only with lists with same game name and same system name. But you can increase compatibility with function "Update medias" on manual mode. Example with list ABestOfAll created by ninja2bceen (inside package Databases\ABestOfAll) : ************Installation inside Hyperspin*************** 1 / Launch HyperHQ.exe (On tab menu "main menu wizard") add new item with the name of the list , for this example : "ABestOfAll" 2 / To the question : "Does this menu item have a sub-wheel" select "yes". 3 / Select item position inside your system wheel list. (Anywhere you want) 4 / Go to tab menu "wheel settings" , select "HyperXMLspin" wheel then tab menu "emulator" 5 / On field "Executable" : Select HyperXMLspin.exe file previously downloaded and extracted. 6 / On field "Execution" : Normal , "PC game" : Disabled , "Use Full Path To Roms" : Disabled , "Search Subfolders" : Disabled 7 / Leave empty fields : "Rom Path" , "Params" , "Extensions - WinState : Hidden" 8 / Select menu tab "navigation/themes" then checkbox "use xml indexes","Themes only","clones use parent videos","clones use parent themes" then close HyperHQ. Option "Themes Only" allow to hyperspin to not show games not compatible from the shared list.(Do not check this option if you not have at least 1 default theme per system) Open & Check in ini file parameters : "userompath=false" & "searchsubfolders=false". ("HyperSpin\Setting\HyperXMLspin.ini" for this example) 9 / Copy xml list ("ABestOfAll.xml" inside package Databases\ABestOfAll) inside hyperspin databasest ("/Hyperspin/databases/ABestOfAll/ABestOfAll.xml" for this example) ****************Setup HyperXMLspin********************** 10 / Launch HyperXMLspin.exe then go to parameters. 11 / On menu tab <Update> click "Check medias" then select updating mode : Auto mode checked : all fully compatible medias will be automaticly copyed if found. Auto mode unchecked: you will have to choose each systems & games not found automaticly with systems or games you have. 12 / Select list to update ("ABestOfAll" for this example) then click "update". (hyperxmlspin main lists have "***" at begining and ending of their name) So now, media directory of this list contain all artworks and videos you already have. (your Video et artworks files have not been modified or deleted but just copyed or "symlinked") ABestOfAll.xml file created by ninja2bceen contain 245 games. With my configuration , after an auto scan i got 130 fully compatible , then after a manual scan i got 63 more...total : 193/245 results depend from each HyperSpin database users, and so may be different from others users. As a normal list , each shared lists can be edited in hyperxmlspin to add , delete or sort as you prefer each games. ************************************************************** **** VI - hyperXMLspin : About **** ************************************************************** Report me buggs or ask me your questions to : [email protected] Thanks also to beta tester : ninja2bceen,potts43,ghutch92 & arshesney. Thanks also to donators that have contributed to HyperXMLspin development. To help me : use donate button on menu tab "About" inside parameters panel. Application created with Autohotkey. That's all folks , now : Search,play,enjoy !!!
  50. 13 points

    Version 1.0.0

    247 downloads

    A nice little shmup theme. The images were redrawn from the title screenshot since no artwork is available.
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