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Found 86 results

  1. Epoch Game Pocket Computer - XML Database View File Here is the XML for the Epoch Game Pocket Computer Enjoy! Submitter zbboc Submitted 04/15/2017 Category Databases (XML) Credits  
  2. Hi all, I am creating just one arcade wheel on my setup, with as many emulated arcade games as possible on it. To me this is preferable than having them split across seperate wheels for manaufatures and/or systems. Naturally MAME would be the base, and used wherever possible, and I was going to use Phulsoff's unofficial 0.168 database with mahjong and casino removed. I would need to update as each new mame version comes out - hopefully Phulsoff will continue his great work in providing XMLs. Below are some assumptions I have made with regards to the other Arcade Emulators and databases out there, please feel free to comment or correct me on them: My understanding is all the "classic" databases are just taken from MAME set, filtered by manufacturer, so can be disregarded? AAE games are all emulated in MAME, so no need to use this emulator or add games to database? Zinc and FB Alpha games are emulated in MAME, so no need to use these emulators or add any games to database? Neo Geo emulation is great in MAME so no need to use different emulator or add games database? Sega Model 2 emulation is not very good in MAME, so games should get added to database and model 2 emulator used? Sega Model 3 emulation does not work in MAME, so games should get added to database and supermodel emulator used? Laser Disc emulation does not work in MAME, so games should get added to database and daphne emulator used? Capcom Play System I,II&III are emulated in MAME so no need to use different emulator or add games to database? Cave games are emulated in MAME, so no need to use different emulator or add games to database? MAME only emulates some discrete games, so the Dice emulator should be used for any unsupported and those games added to database? Namco System 22 is emulated ok in MAME, so no need to use different emulator or add games to database? Sammy Atomiswave is not emulated in MAME, so Demul emulator should be used and games added to database? Sega Naomi is not emulated in MAME, so Demul emulator should be used and games added to database? Triforce hardware is not emulated in MAME, so triforce branch of Dolphin should be used and games added to database? Tatio Type X games are not emulated in MAME, so games should be added to database and setup to launch correctly? Anything I have missed? Apologies for all the questions, but I have always focussed on console emulation, and so arcade emulation I am not so familiar with (I was leaving it until I build a cabinet) but decided it be more fun to play the games sooner . Be cool to get some advice from people more experienced in this area, cheers...
  3. Ultimate SNES View File For those who are familiar with my "MAME 0.181 full wheels (minus casino), genre art, databases" project, you should already know what to expect. The idea is, you get everything you need as a one stop solution. Hopefully I'm saving someone else time that they could be spending actually playing the games. Included in this pack is an edited version (for typos, errors, and inconsistencies) of the official database, 132 (genre, publisher, and custom) genre databases, genre wheel art to go with it, every theme I could get my hands on, a default theme, wheel sounds, letters, the official wheel art, and complete 2D, 3D, and cartridge art. When I say 'complete,' I mean even the protos and homebrews. Every game in the official list has a 2D box, 3D box, and cart. Credit and thanks: Themes: Everyone who contributed an SNES theme. Too many people to name. I'm not sure who made the default theme included in this pack but it wasn't me. I simply tweaked it to make the videos display properly. If you know who did it, please PM me so I can give proper thanks. Box Art: (see the following thread) https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ Azzbarb @ HyperspinKoolbrez67 @ HyperspinMildanti @ HyperspinBajaResident @ HyperspinDonnie1979 @ HyperspinJuniorUnderground @ HyperspinBBB @ HyperspinWallyWonka @ HyperspinCrapahute @ ColecoBoxArt.comShenske @ TheCoverProject.netArseen @ TheCoverProject.netLumberjack42 @ TheCoverProject.netRx_79 @ TheCoverProject.netsegagamer @ TheCoverProject.netEktoPhase @ TheCoverProject.netSheep2001 @ TheCoverProject.net1980coelho @ TheCoverProject.netmel @ TheCoverProject.netPeachWaffles @ TheCoverProject.netRaven1280 @ TheCoverProject.netOther Cover Artists @ TheCoverProject.netmastershoes @ DarkUmbraJabossi @ DarkUmbraToddofWar420 @ gbatempTetsuo Shima @ gbatempsion_zaphod @ gbatempmike1 @ gbatempdrakorex @ gbatempRiCK420 @ gbatemphalen @ gbatempCypher16 @ gbatempSeam @ gbatemphalen @ gbatempWiimpathy @ gbatempPepois @ gbatempModdingBird @ gbatempKeith_Loving @ gbatempBeast @ DarkUmbraTimothy RookerNeoCverA/loopyeddie @ SouthtownOther Cover Artists @ Southtowntravistouchdown @ AtariAgeFelyx @ AtariAgeJeffrey_Bones @ AtariAge 2D box: Basically all I did here was set up a batch routine in photoshop to crop out the fronts and backs, using the art from the above link. It took me all of 5 minutes to make the best quality SNES box art I've seen. Then I used azzbarb's set to fill in some blanks. Fixed Barbie Vacation Adventure box, Super Copa box (looked kinda rough). Box Backs: All the box backs are in Artwork4 folder by default. If you have Rocketlauncher configured properly, you can read the backs of the boxes in the 'Artwork' tab in Pause. Cartridge: I used the Official HyperSpin set and filled in the blanks. Database: The official of course. This database needs some work in my opinion, particularly to double check the 'manufacturer' field. The official standard is to use the publisher and not the developer, but I've found (without fixing) several games where the developer was used. I could have redone the whole thing but quite frankly I have other projects I'd rather be working on, and this is why it is so important to create accurate databases in the first place. Databases should be the last word for everything you build in your HyperSpin setup. If there's flaws in the database, it affects everything else. I'm sorry if I'm coming across as critical (and a jerk) but I am a perfectionist and if it were *me* responsible for that SNES list, I'd have checked it 10 times from every single field using Don's HyperSpin Tools. So if you're the guy that *is* responsible and you feel like punching me in the face, please, have some humility. I take no issue when someone points out errors on my end. In fact, I wouldn't have it any other way. It is not an insult. It is an effort to communicate and improve, because we all want the same thing. I fixed the following entries: Jim Power - The Lost Dimension in 3D (USA) database entry, manufacturer is Electro Brain (with a space), consistent with other games containing the space Ultima - Runes of Virtue II (USA), manufacturer/publisher is FCI, not Electronic Arts Victor Legend (USA), manufacturer/publisher Seika Corp. (entry did not have the period before, added for consistency) Changed all entries of 'Sun Soft' as a manufacturer to SunSoft, there should be no space, all other databases I've encountered have it as one word. Plus, there were both Sun Soft and SunSoft in the original database. Ninja Warriors, The (USA), changed manufacturer 'Taito corporation' to 'Taito Corporation.' Super Caesars Palace (USA), changed manufacturer from 'Virgion' to 'Virgin.' Added, created, or edited artwork (Box 2D, Box 3D, Cartridge) for the following games: Apocalypse II (Europe) (Proto) Arcus Odyssey (USA) (Proto) Batman - Revenge of the Joker (USA) (Proto) Classic Kong (World) (Unl) Congo - The Movie - The Secret of Zinj (USA) (Proto) Dragon Ball Z - Hyper Dimension (France) Dragon Ball Z - La Legende Saien (France) Dragon Ball Z - Super Butouden (France) Dragon Ball Z - Ultime Menace (France) MazezaM Challenge (World) (Unl) Miracle Piano Teaching System, The (USA) Mr. Bloopy - Saves the World (USA) (Proto) Network Q Rally (USA) (Proto) Nightmare Busters (Europe) (Proto) RHI Roller Hockey '95 (USA) (Proto) Skipp and Friends (World) (Unl) SpellCraft (USA) (Proto) Super Probotector - Alien Rebels (Europe) Super Shadow of the Beast (USA) (Proto) Tinhead (Europe) (Proto) Uwol - Quest For Money (World) (Unl) Wheels: The official set. I edited 'Mr. Bloopy Saves the World (USA).' It is spelled 'Bloopy,' as per the title screen, original logo had 'Bloppy.' A brief description of some of the custom genre database wheels. All Games: Takes you back to the main wheel. Serves no purpose, other than a starting point. Publishers (Activision, Acclaim, Konami, etc): I've included genre databases (and wheel art to go with them) for 72 different publishers. I didn't get them all, but I got most of the well known ones. I also tried to use a logo that was consistent for the SNES era, but there's a few I couldn't find quality scans for (Gametek and Bulletproof Software comes to mind), so I had to use what I could find. If you'd like to contribute SNES era logos to this project, or higher quality logos than what I've included, please feel free to share them. I have very amateurish photoshop skills. I attempted to do a few redraws (Koei, Sofel, FCI, Hot-B, THQ Toy Headquarters, and Ubisoft. They're acceptable but they could be better. European Games: All games from the official database with (Europe) and (France) in them. Prototypes: All games from the official database with (Proto) in them. Homebrew: All homebrew games that I am aware of from the official database. 2 Player Games: A list of most (if not all) 2 player games. Credit goes to MPQC, see this thread for more details: https://forums.emulator-zone.com/showthread.php?t=15458 Multiplayer: A list of most (if not all) games that use the multitap. I found a google group dedicated to this list. Credit goes to them. Not linked, because I'm not sure if they'd like to be associated with this or not. Super Scope: All Super Scope games. Super: Ever needed to find a game that begins with 'Super' in your alphabetical list, and been frustrated at the hundred thousand regular 'S' games you had to scroll through, then the additional hundred thousand 'Super Something' games you have to scroll through to get to the one you actually wanted? Well, you're not the only one. This was my solution. Hacks: A list of non-official hacks. I can't tell you where to find the file called "SNES Hacks and Translations Pack" that contains all the games this list is based on, nor can I explain to you how to do a Google Search. I guess you're on your own. Action, Adventure, Sports, etc.: Your typical genres. Brief instructions: This should be self explanatory, if you've even found this. But a quick rundown. Copy all 139 database files included in this pack to wherever your SNES database is located. You need all of them in order to make the 'genres' function properly. The genre.xml file is already set up and ready to go. Just drag and drop. In my setup, the folder is Databases/Super Nintendo Entertainment System. Copy the 'images,' 'sound,' and 'themes' folders to wherever you have these located. On my setup, it is Media/Super Nintendo Entertainment System. If you want to test the new stuff out without losing the old, just change the folder names of the old by putting a '1' in front of them (e.g. 'Images' becomes 1Images). If you're using 'details' view sorted by name, the folders you just disabled will auto-sort to the beginning of the list. If you don't like the new stuff, just delete it, and rename the old stuff back by removing the '1.' I think that about covers it. If you find any errors, please post them here. This *could* be an ongoing project. The whole idea behind this is to have the 'ultimate SNES' solution. If you have ideas on how to make it even better, and would like to contribute, be sure to share them. I have more of these up my sleeve. Particularly, my NES wheel, which puts this project to shame. But it's also a lot of work organize, put together, and upload. So, we'll see. Submitter SupraKarma Submitted 04/13/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  4. Version 1.0


    1.0 MAME - 05/15/2015
  5. SNK Neo Geo AES - Database (XML) View File 1.0 MAME - 05/15/2015 Submitter JSinn Submitted 01/09/2017 Category - Databases (XML) HyperBase Version Credits  
  6. Sega CD - Database (XML) View File 1.2 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category Database XML HyperBase Version Media Dimensions File Count Credits  
  7. Version 1.2


    1.2 - 03/06/2016
  8. Version 1.0.0


    1.2 - 03/06/2016
  9. Sega 32X - Database (XML) View File 1.2 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category Database XML HyperBase Version Media Dimensions Credits  
  10. Version 1.0.0


    1.0 - 03/06/2016
  11. Nintendo Wii - Database (XML) View File 1.0 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category Database XML Media Dimensions Credits  
  12. Version 1.0.0


    1.2 - 03/06/2016
  13. NEC PC Engine-CD - Database (XML) View File 1.2 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category - Databases (XML) HyperBase Version Credits  
  14. Entex Adventure Vision - Database (XML) View File 1.0 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category - Databases (XML) HyperBase Version Credits  
  15. Hello again, I am in the process of updating my .xml database files and i am finding that some emulators are not recognizing as may roms as the old .xml files. Is this a naming issue, or are the entries just not included in the new .xml file? if it is a naming issue, are there tools to rename roms to match the names in the .xml file? Thanks in advance
  16. Nintendo Famicom View File New Update December 02. 2016 Version 3.0 -100% Games famicom -Retains The original names -Contains Games unofficial versions -Contains the Asian roms -Contains all roms translated to date The database is composed as follows:Nintendo Famicom.xml Genre.xml All Games.xml All Games Full.xml Submitter Ray572 Submitted 12/02/2016 Category Databases (XML) Credits  
  17. ZeroJay's Ultimate DooM Single player Collection - Database View File Greetings The Un-official databse for ZeroJay's Ultimate DooM Single player Collection original: ZeroJay Updated by: Yeuxkes, klopjero Submitter klopjero Submitted 11/16/2016 Category Databases (XML) Credits  
  18. Future Pinball Database (XML) Pack View File I've painstakingly compiled a list of 700 pinball tables for Future Pinball. This pack also includes genres for Originals, Recreations, Bally, Gottlieb, Sega, Data East, Stern, and others. I also have a matching set of 700 very high quality wheel images and nearly 700 videos. Please let me know if you find any errors and I will fix the as soon as possible. Note: the file naming scheme does NOT include the year. If having the year in the filename is important to you please let me know. I can easily change this or make a set that includes it. I've included the GENRE wheel art here on this post. Submitter malarrya Submitted 11/14/2016 Category Databases (XML) Credits  
  19. Version 0.175


    File information: This download contains a custom "best of MAME for kids" HyperSpin XML database. It may be copied over an existing MAME.xml file and run against a full romset to achieve a pared down result. The database was developed with young children in mind, for using in a 2-player cabinet with standard orientation, 8-way joysticks and six buttons per player. There is no trackball or spinner on the control panel. So that being said, following are the requirements kept in mind when I was developing it. Target audience: young kids... think classics w/o realistic violence, etc. Currently based on MAME 0.175 master database I'm in the US and think the US loading screens are cool, so wherever possible I've included US clones instead of parent ROMs 2-player clones of 3+ player games are included instead of parents (ex: TMNT) No driving, spinner, dial, trackball, analog, or really custom control games (apologies to many great games) The version number of this pack corresponds to the version of MAME used
  20. Version version 1


    Example Android database
  21. I feel like this is a really dumb question that's down to personal taste but I'm having a difficult time finding a clear answer - or at least a clear enough answer I can understand. So I have the entire .177 MAME Database XML file configured and I have downloaded all the artwork and I also have the entire .177 split arcade ROM set loaded, but now I want to trim the game list down a little bit so as not to have all the variants and clones of all the games. I'd like to keep the ROMs in their current complete state so I don't accidentally run into a missing ROM file problem and randomly deleting ROM zips seems like I would do just that. I think the user database download feature is down or I'd mess around with one of those. So instead of manually editing each and every line of the xml to get rid of the clones, variants, gambling, trivia, mahjong, etc, games, what's the best way to do this? Is there a download of the top 100 or top 500 most popular games with the variants and other games already commented out? I know that the word 'favorite' or 'popular' means a lot of different things to a lot of people so the question on its face may seem a bit silly. Is Don's Tools the answer? I haven't played with it *quite* yet.
  22. Hey there, I'm wondering what version the MAME data base is on now. I've got a set of roms for mame .176 but Rocket Launcher is showing 4K-ish of 9700-ish roms. All ideas are welcome Thanks.
  23. Can someone please share the database xml for - Future Pinball Original Tables ? Flipperless xml would be nice too, Thanks,
  24. Is there a database file for Mame .175 available? if so, where can it be found? Thanks for your help!
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