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  1. NINTENDO SUPER FAMICOM XML View File Hello, this is a complet XML for NINTENDO SUPER FAMICOM WITH BSX AND SUFAMI TURBO. Almost 1520 roms Submitter HADES81 Submitted 03/08/2019 Category Databases (XML) Credits HED
  2. Version 1.0.0

    79 downloads

    Hello, this is a complet XML for NINTENDO SUPER FAMICOM WITH BSX AND SUFAMI TURBO. Almost 1520 roms
  3. Version 1.0.0

    168 downloads

    Hello, this is a complet XML for SUPER NINTENDO SYSTEM (US and Europe ROM). Almost 910 roms
  4. NINTENDO SUPER NINTENDO XML View File Hello, this is a complet XML for SUPER NINTENDO SYSTEM (US and Europe ROM). Almost 910 roms Submitter HADES81 Submitted 03/08/2019 Category Databases (XML) Credits HED  
  5. Version 1.4

    809 downloads

    Some of stuff you can do create hyperspin or nointro dat from rom folder create mamlist.xml from rom folder copy roms listed in nointro or any supported xml\dat\xml format to desired rom folder rename your roms from any supported xml\dat\txt file and copy them to desired folder merge two supported xml\dat\txt file even info will be merged copy rom media file with game list from compatible xml\dat\txt much more compatible format are nonintrodat.dat (parent\clone xml) or standard gamelist.xml hyperspin.xml(there is custom one,you can generate one as hyperspin_retrofe.xml) retrofe_include.txt (simple txt file with rom names) mameinfo.dat (only works in extract function) mamehistory.dat (only works in extract function) mamelist.xml So What is this? convert from compatible xml\txt\dat game database format to xml\txt\dat game database, extract story files from gamelist.xml mamhistory.dat or mameinfo.dat combine or merge two compatible xml\txt\dat and get one file with updated games and info copy rom listed in compatible xml\dat\txt from source rom folder to desired folder\rename and crc32 supported,crc32 work with zip and none zip files scan and create xml\dat\txt from your roms folder,crc32 supported,crc32 work with zip and none zip files Requirement: Tested on windows 10 x64,should run on any windows +7 os (might run on win xp but not tested) you 'll need at least one xml\txt\dat compatible file,check below in Note section How to use Simply choose the function from drop menu,click on input\output buttons,choose file type from filter drop menu in openfiledialog window,remember always provide the right file type,hyperspin need hyperspin file,nointro.dat need nointro dat file ....... click doi it combine function explained: this tool is created to merge info from compatible xml dat xml database format.xml based on name or crc tag,the result is xml\txt\dat file with updated info added roms name and info from both file Associate function explained: associate function,input1 button should be any compatible xml\txt\dat,mediaroot should be the root folder of your rom media,example: nes media folder contain folders like snaps,title,manual,video snaps ... etc,this function will copy these media according to the name(or crc) in input1 source file Some Tips: Combine Nointro.dat+gamelist.xml=>resultfile saved as hyperspin_retrofe.xml combine resultfile.xml+hyperspin.xml with rating tag=>final_result.xml saved as hyperspin_retrofe.xml put the final_result.xml in RetroFE\meta\hyperlist rename it to your prefered system,make sure the name is matching the collection name in retrofe collectio dir delete meta.db from retrofe dir launch retrofe and have fun ]NOTE: Important don't choose the wrong file always feed the right one check compatible file format above for more info the combine function priorties the info from input1 button when using crc as comparation,that means if you have the same game but the name in the first is different from the second input file,the first will be considered how to get gamelist.xml use scraper to get gamelist.xml for your prefered system(mame,sega,snes...) can be found https://github.com/retropie/retropie-setup/wiki/scraper put scraper inside your roms folder,ru cmd or use bat(recommended) put these commands: scraper.exe -add_not_found -console_src="gdb" -use_filename=true -download_images=false -no_thumb PAUSE now copy the generated gamelist.xml file from your rom folder to the program folder Contacts: http://emulator-organizer-f.forumotion.com/ https://www.facebook.com/Emulators-Organizer/ https://www.youtube.com/watch?v=Ty6F9RyhFdg done enjoy Best regard Croser
  6. Version 1.0.0

    42 downloads

    Here is the XML for the Creatronic Mega Duck Enjoy! There are 24 games in the database, all have been named correctly and Manufacturer, Year and Genre info has been added
  7. Creatronic Mega Duck - XML Database View File Here is the XML for the Creatronic Mega Duck Enjoy! Submitter zbboc Submitted 07/08/2018 Category Databases (XML) Credits zbboc  
  8. Version 1.5

    429 downloads

    This XML contains ALL of the arcade hits, as well as the most obscure games I could find, that do NOT exist on Hyperspin's official database! I will be adding more to this list as I add more obscure titles to my own setup. This XML works best with MAME Plus! version .159
  9. MAME 0.185 Database (no adult/casino/gun games) View File Here's a MAME database I painstakingly put together. Its based on MAME 0.185, includes all games and CHD based games with the following rules applied. No adult games No Gun games No Mahjong or casino games No duplicates (as close as I could get - kept newest version possible) No non-US games (unless it does not have a US clone) What you're left with is a set of around 2600 unique, playable games by joystick, spinner or trackball. Enjoy! Submitter flex221 Submitted 01/17/2018 Category Databases (XML) Credits  
  10. Version 1.0.0

    258 downloads

    Here's a MAME database I painstakingly put together. Its based on MAME 0.185, includes all games and CHD based games with the following rules applied. No adult games No Gun games No Mahjong or casino games No duplicates (as close as I could get - kept newest version possible) No non-US games (unless it does not have a US clone) What you're left with is a set of around 2600 unique, playable games by joystick, spinner or trackball. Enjoy!
  11. Version 0.0.230beta1

    6,698 downloads

    This is the mame xml databases full lists generator application : Generate Mame xml full lists of any version you want. Auto-Download all ini files necessary for generate Mame xml full lists. You can create your own Files from mame (official) sorted by : working or All games(including non-working) number of Players (from 1p to 9p) Genres (48 genre lists + 1 "new" genre list for games added from the current version) Manufacturers (26 lists of the most important manufacturers) Years (5 lists by decade of years) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,In/Not in Dir,Others...) Same thing for Folders: Manufacturers , Genre , Years , Players , and all Extras : These lists will have the same directory/lists created : For ex : Genre "Fighter","Soccer","Adventure","Capcom","Sega","1970-1979","2p sim".... will have : working or All games(including non-working) Genres (49 genre lists) number of Players (from 1p to 9p) Manufacturers (26 lists max) Years (5 lists max) Extras (Controls,Buttons,Sound Channels,Screens,Languages,Versions,Best games,in/Not in Dir,Others...)
  12. [OFFICIAL] Microsoft MSX2+ XML Database View File I've corrected the 'manufacturer' meta data to reflect the developer/publisher accurately. I've also added the following games: Dragon Slayer V - Sorcerian (Japan) (Translated En) Nyancle Racing (Japan) (Translated En) Xak - The Art of Visual Stage (Japan) (Translated En) Xak II - Rising of the Redmoon (Japan) (Translated En) Ys III - Wanderers from Ys (Japan) (Translated En) Also please note there is a game in the database called Ys III - Wanderers from Ys (Japan) (Translated En) (Disk 1) (Alt for Tiger Quarry crash). You will need the Japanese version of the disk for only the Tiger Quarry area, otherwise, the game will crash when you enter. This game isn't actually worth playing if you ask me, as the SNES version and TG16 versions are far superior, but it exists, so it's in the database. Changed hyphens to colons in the descriptions. Final notes - I realized I didn't follow the existing name scheme of "Disk 1 of 4" and just opted to use "Disk 1" on my new additions. I've already got everything set up on my end, and I am uploading my work as a courtesy - but if this bugs you, by all means, drop by the development thread, and upload a corrected database. Development thread: Submitter SupraKarma Submitted 10/03/2017 Category Databases (XML) Credits
  13. Version 1.1

    107 downloads

    I've corrected the 'manufacturer' meta data to reflect the developer/publisher accurately. I've also added the following games: Dragon Slayer V - Sorcerian (Japan) (Translated En) Nyancle Racing (Japan) (Translated En) Xak - The Art of Visual Stage (Japan) (Translated En) Xak II - Rising of the Redmoon (Japan) (Translated En) Ys III - Wanderers from Ys (Japan) (Translated En) Also please note there is a game in the database called Ys III - Wanderers from Ys (Japan) (Translated En) (Disk 1) (Alt for Tiger Quarry crash). You will need the Japanese version of the disk for only the Tiger Quarry area, otherwise, the game will crash when you enter. This game isn't actually worth playing if you ask me, as the SNES version and TG16 versions are far superior, but it exists, so it's in the database. Changed hyphens to colons in the descriptions. Final notes - I realized I didn't follow the existing name scheme of "Disk 1 of 4" and just opted to use "Disk 1" on my new additions. I've already got everything set up on my end, and I am uploading my work as a courtesy - but if this bugs you, by all means, drop by the development thread, and upload a corrected database for others to use. Development thread:
  14. [OFFICIAL] Nintendo Wii XML Database View File So I was looking for a Wii development database thread in the forum. There wasn't one, but I found this from 6 months ago instead: "That Wii DB is a mess. Someone did a CTRL+H to replace all instances of the word "Racing" with "Driving" While all they had to do was change "<genre>Racing" with "<genre>Driving" Then circo took that faulty xml and made it "official" =___=!" I have zero plans to do anything special with this database. All I've done is correct the instances of 'driving' in the descriptions/game names, and replaced hyphens with colons in the description. I've made a development thread - if you want to contribute to this database, please do. I am not the keeper of these databases, I'm just a contributor. http://hyperspin-fe.com/forums/topic/34045-official-nintendo-wii-xml-database-thread/ Submitter SupraKarma Submitted 09/26/2017 Category Databases (XML) Credits
  15. Version 1.3

    394 downloads

    So I was looking for a Wii development database thread in the forum. There wasn't one, but I found this from 6 months ago instead: "That Wii DB is a mess. Someone did a CTRL+H to replace all instances of the word "Racing" with "Driving" While all they had to do was change "<genre>Racing" with "<genre>Driving" Then circo took that faulty xml and made it "official" =___=!" I have zero plans to do anything special with this database. All I've done is correct the instances of 'driving' in the descriptions/game names, and replaced hyphens with colons in the description. I've made a development thread - if you want to contribute to this database, please do. I am not the keeper of these databases, I'm just a contributor. http://hyperspin-fe.com/forums/topic/34045-official-nintendo-wii-xml-database-thread/
  16. [Official] Nintendo GameCube XML Database 9-21-2017 1.0 View File I did some work on this database a while go, and I had big plans - I was going to have a 'players' field, a 'developer' field, and all kinds of other stuff. But I've scrapped that, because HyperSpin in it's current state can't even utilize any of these fields. Instead, I've opted to create custom XMLs. At the moment, I have a 'Two Players' and 'Multiplayer' XML finished - and they are quite accurate, as I compiled the data directly from the backs of the boxes, that clearlly state how many players the game has. Please note that this is for *english games only*. I found the Japanese games too frustrating to navigate menus, and I don't like compiling data from 3rd party sources, so that's that. Otherwise, the manufacturer field now accurately reflects the name of the publisher. It makes no sense to have the name of some obscure, uncredited developer as the name in the description, when we have nice box arts that clearly tell you who published the game. The publisher should be the standard for all console/handheld systems, at least in this version of HyperSpin. An alternative of course is to put both - developer/publisher - and that's always an option. But at the least, the publisher should always be there. Prior to my work, this database was very flawed in respect to the manufacturer field. Sometimes the developer was used, sometimes the publisher was used, sometimes the data was completely wrong. Special thanks goes to JSinn for having a complete set of box backs for me to use to compile the data for the two player and multiplayer XMLs. Submitter SupraKarma Submitted 09/21/2017 Category Databases (XML) Credits  
  17. Version 1.1

    1,327 downloads

    I did some work on this database a while go, and I had big plans - I was going to have a 'players' field, a 'developer' field, and all kinds of other stuff. But I've scrapped that, because HyperSpin in it's current state can't even utilize any of these fields. Instead, I've opted to create custom XMLs. At the moment, I have a 'Two Players' and 'Multiplayer' XML finished - and they are quite accurate, as I compiled the data directly from the backs of the boxes, that clearlly state how many players the game has. Please note that this is for *english games only*. I found the Japanese games too frustrating to navigate menus, and I don't like compiling data from 3rd party sources, so that's that. Otherwise, hyphens have been replaced with colons in the description field. The manufacturer field now accurately reflects the name of the publisher. It makes no sense to have the name of some obscure, uncredited developer as the name in the description, when we have nice box arts that clearly tell you who published the game. The publisher should be the standard for all console/handheld systems, at least in this version of HyperSpin. An alternative of course is to put both - developer/publisher - and that's always an option. But at the least, the publisher should always be there. Prior to my work, this database was very flawed in respect to the manufacturer field. Sometimes the developer was used, sometimes the publisher was used, sometimes the data was completely wrong. Special thanks goes to JSinn for having a complete set of box backs for me to use to compile the data for the two player and multiplayer XMLs. If you'd like to contribute to GameCube database development, please visit the following thread.
  18. [OFFICIAL ] Nintendo Famicom XML database 8-21-2017 View File Credit goes to Tonesmalone, chex, and Retro Goonie. Special thanks goes to Kondorito for already having box art for the entire database - that made my job a lot easier. I have taken the development thread [Official] database, and done the following 1. Corrected errors in the <manufacturer> field. I am primarily concerned with the name reflecting what is written on the box - and I tried to be as accurate as possible. So if one game uses the typical 'Taito' logo, but another one uses 'Taito Corporation,' I entered the data accordingly. Sometimes there is no logo, and I had to use the small print on the back of a box or the cartridge. And some cases, I had to use the title screen. I tried to give respect to any situations where there were multiple names on the box. In that situation, I entered the data in the format of developer/publisher, or in some cases, developer 1/developer 2/publisher. 2. Re-added two games that were taken out of HyperList - Super Mario Bros (25 Anniversary Edition) (Japan) and Super Maruo (Japan) (Unl) (Translated En). Super Maruo has the enabled="0" feature activated, and if you want it in your collection, you will have to manually alter the database and either change it to enabled="1" or delete it, so that it it is the same as the other entries. It is not just an 'adult' game, it is also pornographic and vulgar. It should be in the list, simply because it exists - but it's also trash in every sense of the word. 3. Changed the Shufflepuck Cafe rating back to HSRS - GA. This game is harmless. There were rumors back in the Amiga days that the scantily clad female would flash you but they are bogus as far as I can tell. And I personally played the Famicom version - there's no nudity. 4. Added 4 new games. Downtown - Nekketsu Koushinkyoku - Soreyuke Daiundoukai (Japan) (Translated En) Gimmick! (Japan) (Translated En) USA Ice Hockey in FC (Japan) Venus Senki (Japan) (Translated En) USA Ice Hockey is not a translation obviously, but any Japanese game with 'USA' in the title fascinates me. I've included a genres.zip download, that includes custom manufacturer genres for every single developer/publisher, years, ratings (even though Super Maruo is the only 'Adult' game), and two custom genres - Translations, and Sports Complete. That about covers it. If you have any suggestions/improvements to offer, please visit the following thread: Submitter SupraKarma Submitted 08/21/2017 Category Databases (XML) Credits Tonesmalone, chex, Retro Goonie, Kondorito.
  19. Version 1.0.0

    348 downloads

    Credit goes to Tonesmalone, chex, and Retro Goonie. Special thanks goes to Kondorito for already having box art for the entire database - that made my job a lot easier. Game names were not changed at all - if you were already using the development thread database, switching to this one should not break anything, and you will get the benefit of improved meta data. I have taken the development thread [Official] database, and done the following 1. Corrected errors in the <manufacturer> field. I am primarily concerned with the name reflecting what is written on the box - and I tried to be as accurate as possible. So if one game uses the typical 'Taito' logo, but another one uses 'Taito Corporation,' I entered the data accordingly. Sometimes there is no logo, and I had to use the small print on the back of a box or the cartridge. And some cases, I had to use the title screen. I tried to give respect to any situations where there were multiple names on the box. In that situation, I entered the data in the format of developer/publisher, or in some cases, developer 1/developer 2/publisher. 2. Re-added two games that were taken out of HyperList - Super Mario Bros (25 Anniversary Edition) (Japan) and Super Maruo (Japan) (Unl) (Translated En). Super Maruo has the enabled="0" feature activated, and if you want it in your collection, you will have to manually alter the database and either change it to enabled="1" or delete it, so that it it is the same as the other entries. It is not just an 'adult' game, it is also pornographic and vulgar. It should be in the list, simply because it exists - but it's also trash in every sense of the word. 3. Changed the Shufflepuck Cafe rating back to HSRS - GA. This game is harmless. There were rumors back in the Amiga days that the scantily clad female would flash you but they are bogus as far as I can tell. And I personally played the Famicom version - there's no nudity. 4. Added 4 new games. Downtown - Nekketsu Koushinkyoku - Soreyuke Daiundoukai (Japan) (Translated En) Gimmick! (Japan) (Translated En) USA Ice Hockey in FC (Japan) Venus Senki (Japan) (Translated En) USA Ice Hockey is not a translation obviously, but any Japanese game with 'USA' in the title fascinates me. I've included a genres.zip download, that includes custom manufacturer genres for every single developer/publisher, years, ratings (even though Super Maruo is the only 'Adult' game), and two custom genres - Translations, and Sports Complete. That about covers it. If you have any suggestions/improvements to offer, please visit the following thread:
  20. [OFFICIAL] NEC PC Engine-CD xml Database View File I've decided to take this one in a different direction. Included as a separate file are genre xmls, Publisher/Developer xmls, year xmls, ratings xmls, and two custom xmls - Sports Complete, and Translations. Also included is the genre.xml itself already sorted the way I prefer things on my system, for all the included files. This database actually wasn't terrible to begin with - there were errors of course for the manufacturer field (my personal source of OCD), but there didn't seem to be any bogus developers that I was unable to verify. I've given much more respect to the developers in this database than I have in the past. I am still primarily concerned with the manufacturer field reflecting the name on the box - however - the source site I was using (http://www.pcengine.co.uk) made it *extremely* easy to include both developer *and* publisher data in most cases. The format is typically Developer/Publisher. If the developer was the publisher, then only a single name was used. If there were multiple developers, the format is Developer1/Developer2/Publisher. In some cases, a game may have been developed previously by another company, but had nothing to do with the current port - e.g. Sega/NEC Avenue for 'Bonanaza Bros.' In this situation I felt it to be relevant information. Knowing this stuff as you scroll your games makes HyperSpin more fun. The reason I decided to include genres this time (and possibly in future database contributions) is because with the multiple entities being listed in the <manufacturer> field, it's actually a lot of work to create a genre for every single listing. But that's what I want on my setup. And, if I'm going to put in the work anyways, why not share it with the community? That's what it's all about. If you've done something to make things cool on your end, why not let everyone else enjoy it too? A strong sense of community = a better HyperSpin for everyone. This is more or less one of my 'ultimate' setups without any graphic art. There are no plans to create custom wheels for every single publisher/developer - I'm ok with having plain text for most of my wheels. But if you want the graphic art for the main genres (action, adventure, etc.), all you have to do is copy and paste it (or better yet, sym link it) into the genre\wheel and genre\backgrounds folder. I didn't touch the file names, except for two. I added 4 translations. No corrections to year or ratings. But the manufacturer data is now top notch - which is my thing. Enjoy. Submitter SupraKarma Submitted 08/17/2017 Category Databases (XML) Credits  
  21. Version 1.0.0

    333 downloads

    I've decided to take this one in a different direction. Included as a separate file are genre xmls, Publisher/Developer xmls, year xmls, ratings xmls, and two custom xmls - Sports Complete, and Translations. Also included is the genre.xml itself already sorted the way I prefer things on my system, for all the included files. This database actually wasn't terrible to begin with - there were errors of course for the manufacturer field (my personal source of OCD), but there didn't seem to be any bogus developers that I was unable to verify. I've given much more respect to the developers in this database than I have in the past. I am still primarily concerned with the manufacturer field reflecting the name on the box - however - the source site I was using (http://www.pcengine.co.uk) made it *extremely* easy to include both developer *and* publisher data in most cases. The format is typically Developer/Publisher. If the developer was the publisher, then only a single name was used. If there were multiple developers, the format is Developer1/Developer2/Publisher. In some cases, a game may have been developed previously by another company, but had nothing to do with the current port - e.g. Sega/NEC Avenue for 'Bonanaza Bros.' In this situation I felt it to be relevant information. Knowing this stuff as you scroll your games makes HyperSpin more fun. The reason I decided to include genres this time (and possibly in future database contributions) is because with the multiple entities being listed in the <manufacturer> field, it's actually a lot of work to create a genre for every single listing. But that's what I want on my setup. And, if I'm going to put in the work anyways, why not share it with the community? That's what it's all about. If you've done something to make things cool on your end, why not let everyone else enjoy it too? A strong sense of community = a better HyperSpin for everyone. This is more or less one of my 'ultimate' setups without any graphic art. There are no plans to create custom wheels for every single publisher/developer - I'm ok with having plain text for most of my wheels. But if you want the graphic art for the main genres (action, adventure, etc.), all you have to do is copy and paste it from one of my 'ultimate' setups (or better yet, sym link it) into the genre\wheel and genre\backgrounds folder. I didn't touch the file names, except for two. I added 4 translations. No corrections to year or ratings. But the manufacturer data is now top notch - which is my thing. Enjoy. I've made a development thread here, for anyone who wants to contribute to development:
  22. Version 1.0.1

    256 downloads

    I said I didn't have the motivation for this one, but I lied. It was just too offensive to allow it to stand. It had to die a fiery death. There were at least 7 instances where the developer name was seemingly made up out of thin air - ITL, Inter State, Now Production, Pixel, Sankindo, Sting, Tenky, Tomcat System, and West one. There' s no mention of these developers on the jewel case, the hucard, or even the title screen. However, after some googling, I was able to link *a few* of them to the games in question. But it doesn't seem right to put some obscure name as the manufacturer. So, as always - the standard here is the *name on the box/jewel case*. Note that with this particular database, since it was such a mess to begin with, I went the extra mile and listed *multiple* names (e.g. Sega/NEC Avenue) for games where there were multiple names mentioned. I used http://www.pcengine.co.uk as a source, which is very accurate, and then checked that source with actual ebay photos if I could find them. Game names were not changed. The only data that is a massive improvement here is the publisher/developer data. I declare this the new official. May the old one never again see the light of day.
  23. [OFFICIAL] NEC PC Engine XML Database View File I said I didn't have the motivation for this one, but I lied. It was just too offensive to allow it to stand. It had to die a fiery death. There were at least 7 instances where the developer name was seemingly made up out of thin air - ITL, Inter State, Now Production, Pixel, Sankindo, Sting, Tenky, Tomcat System, and West one. There' s no mention of these developers on the jewel case, the hucard, or even the title screen. However, after some googling, I was able to link *a few* of them to the games in question. But it doesn't seem right to put some obscure name as the manufacturer. So, as always - the standard here is the *name on the box/jewel case*. Note that with this particular database, since it was such a mess to begin with, I went the extra mile and listed *multiple* names (e.g. Sega/NEC Avenue) for games where there were multiple names mentioned. I used http://www.pcengine.co.uk as a source, which is very accurate, and then checked that source with actual ebay photos if I could find them. Game names were not changed. The only data that is a massive improvement here is the publisher/developer data. I declare this the new official. May the old one never again see the light of day. Submitter SupraKarma Submitted 08/16/2017 Category Databases (XML) Credits http://www.pcengine.co.uk  
  24. [OFFICIAL] NEC TurboGrafx-CD xml database View File It's a bit confusing the way they did things for this system. Many games are distributed by 'Turbo Technologies, Inc.' But the label on the front of the box will be for the developer. So who then, is the publisher? I typically favor the publisher when making these databases, for one reason, and one reason only - I get irritated when the name of the manufacturer in the description above the game name is different than the name on the box. That's it! That's the only reason I do this. People remember the name on the box. That is the company people will almost always associate a game with. But in this particular instance, I went with the label on the box *regardless* of whether or not they were the publisher. The publisher would be NEC in almost all cases, and to put 'NEC' in every field is useless information. Things get confusing here also, because sometimes the developer will have no mention on the box, but maybe in small print on the back of the manual or on the CD. I solved this little dilemma for myself simply by naming the manufacturer after whatever entity took credit on the box. If Hudson Soft or Icom Simulations, Inc. put their label on the cover, then it is a Hudson Soft or Icom Simulations, Inc. game. If that label isn't there, an in it's place there is simply 'NEC,' then it is an NEC game. Submitter SupraKarma Submitted 08/16/2017 Category Databases (XML) Credits  
  25. Version 1.1.0

    380 downloads

    It's a bit confusing the way they did things for this system. Many games are distributed by 'Turbo Technologies, Inc.' But the label on the front of the box will be for the developer. So who then, is the publisher? I typically favor the publisher when making these databases, for one reason, and one reason only - I get irritated when the name of the manufacturer in the description above the game name is different than the name on the box. That's it! That's the only reason I do this. People remember the name on the box. That is the company people will almost always associate a game with. But in this particular instance, I went with the label on the box *regardless* of whether or not they were the publisher. The publisher would be NEC in almost all cases, and to put 'NEC' in every field is useless information. Things get confusing here also, because sometimes the developer will have no mention on the box, but maybe in small print on the back of the manual or on the CD. I solved this little dilemma for myself simply by naming the manufacturer after whatever entity took credit on the box. If Hudson Soft or Icom Simulations, Inc. put their label on the cover, then it is a Hudson Soft or Icom Simulations, Inc. game. If that label isn't there, an in it's place there is simply 'NEC,' then it is an NEC game. In one instance, the name on the box was 'FTL,' but when you load the game, the name is JVC (known as Victor Musical Industries). So in this situation, I put FTL/Victor Musical Industries, Inc. Maybe that's the way it should be anyways - just put the developer/publisher. But things get confusing and messy fast. HyperSpin 2.0 database development seems to be addressing that issue - with a dedicated field for publisher, developer, and distributor. But for now, I'm happy with what I've done here. It certainly beats reading 'Turbo Technologies, Inc.' - a useless entity as far as I'm concerned - for half the database. You can find the development thread here:
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