Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Announcement

    Sorry for the recent downtime. Still much to do but we have the site updated, secure and back online.  Expect more changes.

Search the Community

Showing results for tags 'xml'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Believe the Hype!
    • HyperNews
  • HyperSupport
    • HyperSpin
    • HyperSpin Android
    • HyperSpin 3rd Party Applications
    • HyperWorld
  • HyperStudio
    • Graphic & Theme Creation
    • Cabinets and Projects
  • HyperBase
    • HyperBase Live
    • HyperSync
    • HyperBase Databases
  • HyperPin
    • Content and Support
    • HyperPin Cabinet Forum
  • 1st Hyperspin Club's Club Brainstorm
  • 1st Hyperspin Club's History
  • Hyper Metal MoshPIT's Welcome brothers and sisters
  • Unofficial Tutorials's You Tube Releases


  • HyperSpin
    • HyperSpin (Windows)
    • HyperSpin (Android)
    • 3rd Party Apps
  • HyperMedia
    • Arcade Systems
    • Computer Systems
    • Console Systems
    • Handheld Systems
    • Pinball Systems
    • Miscellaneous Systems
    • Other Media
    • HTPC Themes
    • Universal Themes
    • Hall of Champions
    • Hyperspin Cinematic
  • HyperPin
  • HyperPin Systems


There are no results to display.

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL











  1. Entex Adventure Vision - Database (XML) View File 1.0 - 03/06/2016 Submitter JSinn Submitted 01/09/2017 Category - Databases (XML) HyperBase Version Credits  
  2. Version 0.11.1u2 Beta


    Can help you rename (match) your roms and media to Hyperspin xml, and audio your hyperspin setup. Important: keep in mind: it's beta, and it can accidentally make something, you don't want. Features: - Easy setup. You just need to select Hyperspin folder, (and optionally HL or RL folder. Or just click "HL is in HS folder" button, if it's the case) That's all. - Open source (Hyperspin Checker on github) Renaming features: - "Search for media in another folder" tool and autorenamer can now use crc to rename. (of course, works only with roms, including archives. No video/arts support.) - Manual renaming (img 1.1) - Semiautomatic renaming using regular expression (img 1.2.1, img 1.2.2) - Automatic renaming (img 1.3) - Editable list, of pairs of files, to rename together (.bin/.cue .mdf/.mds) - When renaming .bin image, rename filename inside .cue file (if found in the same folder, with the same name) - HL / RL multiple rom path support (img 1.4) - can filter list with wildcards (img 1.5.1, img 1.5.2) - by default files are scanned in HyperSpin / HL / RL folders, but you can specify your own path. When renaming files in custom path, you have an option to autocopy renamed files to proper directory. Renamer Screenshots: Main screen - NEW check for HyperLaunch / RocketLauncher default and per game media - filter missing (img 2.1) - filter using mame folders (img 2.2) - direct edit HS xml in the main table (img 2.3) - reorder games, when saving HS xml (img 2.4) - excel export (img 2.5) - move unused files to "unneeded" subfolder - search for missing roms or media in other folders - remove games, that has not been found (or filtered using "missed" filter or "mame folders" filter) Main screen Screenshots: CD Images check/fix - can batch convert all your CD images to specified format (need 3rd party UltraISO software) (img 3.1.1, img 3.1.2) - if a .cue file need to be created (e.g. .bin file with missing .cue), can autodetect image mode (sector size) (img 3.2) - detect various ISO and GDI problems, and can fix some of them ISO Checker Screenshots: System manager - quick overview of all your systems, based on the last per system scan (img 4.1) - optionaly filter systems (img 4.2) - can edit hyperspin / hyperlaunch emu path and rom path, add or remove system to hyperspin main menu, create HS/HL ini settings for new system (img 4.3) - can add new system (list generated from HL/RL modules) (img 4.4.1, img 4.4.2) System Manager Screenshots: Tools - Hyperspin favorite / genre manager (with video preview) (img 5.1) - If you moved your HS setup from another computer, or just from another directory, you can setup all paths with two clicks (img 5.2) - create Hyperspin XML from folder (img 5.3) - compare Hyperspin XMLs (img 5.4) - create quick indexes for PCSX2 compressed ISOs (img 5.5) - reduce MAME romset (img 5.6) System Manager Screenshots: Video presentation (with most of features description) (please, forgive me my English, it was made at ~5:00am)
  3. Version 2.1


    Newest SNK Neo Geo Pocket Color XML
  4. Version 1


    MAME and individual system databases with the genres named to match the included media. These XMLs and Media were re-named to work and display properly in both the HyperSpin genre wheel and on the RocketLauncher Fade screen. (For example: Sports/Baseball renamed to Sports-Baseball in the XML) Also includes the matching media for HyperSpin genre\Backgrounds, HyperSpin genre\Wheel and RocketLauncher fade\_default\genre Why? Because the standard genre naming convention in MAME doesn't work well with RocketLauncher Fade. The RL devs will be fixing this in a future update, but for now this works. More info at these links: http://www.rlauncher.com/forum/showthread.php?2094-RocketLauncher-can-t-read-MAME-genres-for-media http://www.hyperspin-fe.com/topic/12545-unofficial-mame-0167-xml/ Make sure you back up your own XMLs and media first. Personally I use the Backgrounds and the Unframed Genre Wheels as my Hyperspin media (media\system\images\genre\backgrounds & wheel). I use the Framed Genre Wheels as my RocketLauncher Fade screen media (RocketLauncher\media\fade\_default\genre) as I think the uniform frames look better on the Fade screen. -MAME and the System Classics (Atari, Capcom, Cave, Data east, Irem, Konami, Midway/Bally, Namco, Nintendo, Taito, Williams) are built from the .167 MAME XML (with no casino, no mahjong). -AAE, Model 2, Model 3 are built from their up-to-date official XMLs. -Daphne is built from its official up-to-date XML, but also includes Ninja Hayate and Time Gal. -Atomiswave and Naomi are built for the newest release of DeMul. -SNK Neo Geo is both the official Neo-Geo xml, combined with SNK Classics. If you notice anything that needs to be fixed please let me know.
  5. Version


    What it does: - made for Hyperspin, HyperSpin 1.4 beta, Hyperlaunch2, Hyperlaunch3 and RocketLauncher - System audit : scan your systems, display/manage the medias (wheels, videos, pointers, etc ...) associated to it - Rom audit : scan your roms, display/manage the medias (wheels, videos, Hyperpause, etc ...) associated to it - Cleanup of your Hysperspin and Hyperpause folders/files. - You can also match found files to your roms in Cleanup ! (v1.4.0.7) Check screenshot - integrated XML editor : with some features like "rom2xml", auto-fill XML entries etc ... - lets you launch a rom directly from HyperLaunch - built-in viewer for images/text/pdfs/videos - drag'n drop to reorder your systems.xml or roms.xml (aka [system].xml) - provides an easy way to add/delete/open HyperPause medias (creates folder if not existing, in the right place) You can add medias : - from a local file in your computer - from the clipboard - from a URL (downloads automatically the image - and puts it at the right place) Etc ... PLEASE REPORT ANY BUGS/COMMENTS/REQUESTS HERE PLEASE (<-- click on link)
  6. Version 1.13


    I got tired of manually renaming videos and media to match my roms. I tried a few softwares for it, but none worked quite the way I wanted. You may use it to match anything to your roms/images/XML. Here are a few examples. 1: You have an XML file or ROM files. You also have media (movies perhaps) but the names does not match the XML. 2: You have an XML file but your ROM files does not match the XML. 3: You have media files named the way you want, but your ROM files does not match, 4: You have some files that must match other files. Not necessarily HyperSpin/Emulator related. Basically, you set what you want to use for source names (An XML file or a folder containing files). You also set a source directory that you want to be coped/moved to match the source names. Then you set a destination directory for where you want the copied/moved files to end up. Anyway, how does it work? The application cleans up the Source NAMES (From folder or XML) & the Source FILES and puts then into an internal array. For example: 4x4 Off-Road Racing (USA) (Disk 1).D64 Becomes 4x4 OffRoad Racing So now we have a cleaned up Romname and sourcefile(s). It then runs a Damerau-Levenshtein distance comparison between two strings. Yes, thats right. It computes the edit distance between two strings, that is the number of omissions, insertions, changes or swap of letters necessary to transform one string into the other. This function is by jchd at the http://www.autoitscript.com forums and the description above is a cut and paste. hehe. You thought I sounded smart, right? In other words, it compares the romname with all the source media and returns the source media that has the least amout of "spelling errors" in it. Is this fast? No, its slow as hell if you have a lot of source media. Say you have 1000 roms and 500 media files. For every rom file (1000) it has to go through every media file (500) and do the distance comparison on each one of them to find the best match. So this takes a while. The more media files you have, the slower each rom takes. It will stop looking if it finds a direct match though, so that will speed it up. It will not overwrite or even do the comparison IF you already have the media file for that rom in your destination directory. It does not care about extensions in the destination dir, so if you already have DestinationDir\Colony.MP4 it will not overwrite it later with a file with a different extension (Colony.FLV for example) as it only checks "Does Destination\Colony.* already exist?" and skip it if so. This is good. Lets give an example. Say you have a mix of FLV and MP4 dupes. Split them up into separate folders. Run this program, pointing it to one of the folders. Let it run. It will now copy those files. Run it again, pointing it to the other folder. It will now only copy the files that do not already exist, no matter the extension. It is available on my FTP (signature) and attached to this post with source. How to: Run the application. XML Source: Switch between using a XML or a folder to use for Source Names by clicking the "Switch to files" button. Switch back to XML using the same button. Source files: Select the folder containing the files to be renamed (copied or moved actually). Pre Strip #: This will strip out the defined number of characters from the start of the source names. This is good if your sourcefiles has a header that you do not want to be included in the search. For example, your source file(s) are called something like "0001 - Electroplankton (Japan).nds" and the first 7 chars there messes it up (0001 - ). Set this to 7 and it will strip that out. Leave it at 0 to not strip. Post Strip #: Same as above, but it will strip from the end of the name. Doubt this is needed. Destination: Select the folder to copy/move the renamed files to. The "0" is the number of misspellings to constitute a direct match. These will be copied/moved automatically without question. Recommended to keep it at 0. Its worth going through the manual labor later if you want it right. You can set it to -1 to disable automatic copying all together if you want to verify everything manually. The "2" is the number of "misspellings" to constitute a possible match. If you want "A game" but it finds a Source file called "A_game", it will count as 1 misspelling. It will be added to a list that you'll go through at the end and select the matches. Note: Releases with higher "spelling errors" will also be shown after this list is displayed, so you will get a chance to match even higher spelling errors. "Move Sourcefiles to Destination": If you check this, any matches from "Source Files" will be moved into "Destination" instead of copied. Never recommended unless you want to rename very large ISO roms collections or something. If one Sourcefile matches more then one Source Names, it will not allow it and ask you if you want to change to Copy Mode or Quit. "Do not show result windows":. If you check this, it will not show you what file names it found, what file sources or which files that are perfect matches before continuing. The first response needed after clicking "Start" will be to help with the partial matches. "Handle different disks?": Normally, everything in a () will be ignored, but if you check this, it will read inside the () and [] for disk,disc,tape and cart and try to keep them correct as well. In other words, if you are matching a romset or similar with (Disk 1, Side etc (Commodore 64 for example), leave this checked. If the romset does not include it (NES and similar), uncheck it to gain a little bit of speed. "Number of source files found before splitting them based on first char": The default is 10000. Normally, all source files are matched against all sources. This can get VERY slow on large sets with few direct hits (0 spelling errors). If the number of source files exceed 10000, it will split them up into different searches so a source that starts with the letter A will only search for source files also starting with A. You may lower this number if you want to trigger this search method with a smaller source files set if you want. It will go a lot faster, however you might get missed results if they do not start with the same character ("Star Wars The" & "The Start Wars" for example will be a miss). After it has indexed the sources and source files, it will display a message if it needs to split them up into different arrays (searches). The "Reset to Default" button simply clears all the fields back to default. Click Start to go on. Don't worry. Nothing will happen automatically yet! This little fella will pop up to give you information on what its doing. You don't actually HAVE to watch it. Its more to show you that its working. It first goes through the XML or folder you selected to find all the names we want to use and clean them up for matching. It will then present what it found (Unless "Do not show result windows" is checked) and show you the "Rom Name Cleaned" names for each Rom that it will use to match with the source media. Just click the X to continue. It then goes through the source media and does the same thing (Unless "Do not show result windows" is checked). Click the X to continue. It will now start the matching and show you in the window what its doing. Once it has gone through all the files, it will display (Unless "Do not show result windows" is checked) those that had low enough spelling errors to be automatically copied (0 in this case). Those files are copied when you press the X. Remember, you can hit Shift-ESC at any time (except if a question is on screen) to exit the application. You can see the Rom Name Clean: The cleaned name of the source name we want to use. Source Match Clean: The best match it found for it, also cleaned. Rom Full Name: The real name we want (read from XML or directory). Source Match Full Name: The best match for it. Real filename, not cleaned. Misspellings: The number of differences between them. We selected 0 for automatic processing, so this will only contain 0's. New Name: The new name that will be created in the destination folder. It should match the "Rom Full Name" but with its own extension of course. When the copy is complete, it will show you the rest of the matches that it needs your help with. We selected 2 here, so only those with 1 or 2 misspellings will be processed. Simply check the ones you think are a match and click the "Start" button. To skip to the next part, click "Skip". To abort, click "Close" or the X at the top right. Note: This window is resizable. You may also drag the vertical lines between the headers to increase/decrease the column width (like Excel). Once all are done, it will also show you the ones that did not get a match, its best match and the number of spelling errors for it. You can select to go through this list as well and check things you think is a match still. As you can see, I did find one that is a match. It was a non match because of a bug in 1.7 and previous. Fixed in 1.8 (& sign was stripped from XML source names). And thats pretty much it =) Note, everything shown in the lists are also logged to a subdir called "Logs". Its TAB separated lists, so you can just copy and paste it into Excel.
  7. Version 1.0


    Virtual Storage Easy allocate, use (read-write) and free some space within the storage. Data safety and consistency. Unique identification mechanism within the storage to make references. Indexing mechanism to make associations within storage. Easy backup and restore. Multi-space data organization, so you can make customization of the storage segments with or without any relationship between spaces. Split data logically within each space for easy management according to user's requirements (separate object types, tables, etc.) Transaction mechanism throughout all storage, easy rollback changes. Administrator tools (UI and command-line) for easy storage management. V-Storage is a basic platform that encapsulates all these capabilities. This version has been designed as prototype on the .NET platform (C#), but actually is full-function application suite that includes libraries and supplementary admin tools (GUI and command-line). VXML (Virtual XML) is XML-based database built on Virtual Storage platform as VStorage wrapper. It inherits all existing Virtual Storage capabilities, such as distributed allocation of the database files, multi-space approach for specific data pools, dump/restore functions, static and dynamic storage extension, transactions, physical data consistency, etc. VXML database is NOT a single XML document. It provides the embedded catalog structure that can be managed by user in the specific manner, XML documents are attached to catalog nodes. XQL queries may retrieve XML nodes from the specific document/element or documents list from the catalog structure using internal documents nodes as well as document names in the queries.​
  8. Version 3.x


    So I was pondering over my Nintendo DS collection, the lack of easily available media for it, and I realised that there was a lot of rubbish in that collection... With that in mind, i scoured the interwebs for the top 100 (or so) games for this system to build an easily accessible list that isn't overpopulated It may not be for everyone, and I'm sure people will disagree with the picks, but this includes all games in the 'Top' lists from Games Radar, Giant Bomb and Dorkly, plus a selection from the top scored Metacritic games (78+). Additionally if there is one from a series included in those lists, I have generally included the others (although not all) Either way, I feel this is a pretty comprehensive top list for this system... Based upon current hyperlist. Interested to hear anyones thoughts! ---------------------------------------------------------------------------------------------------- UPDATE 2.0 FINAL RELEASED UPDATE - 2.1 released to fix an ordering issue with Bomberman and Bookworm RELEASE - NINTENDO DS - British Version UPDATE - 3.0 - Add Indexes UPDATE - 3.2 - British Version Changelog 3.2: British version of 3.0 - changes per 2.2 Changelog 3.0: Added indexes to fix ordering issues with the wheel not showing in XML order. Please edit Nintendo DS.ini to use_indexes=true Full discussion here: http://www.hyperspin-fe.com/topic/14578-how-do-i-re-order-a-wheel/ Ensures Pokemon games show in Release Order and Okamiden shows under O and not # Release 2.2: Nintendo DS - British Version Changes Professor Layton and the Last Sprecter to Europe version with correct spelling - Professor Layton and the Spectre's Call Changelog 2.1: Reordered Bomberman and Bookworm as they were the wrong way around alphabetically Changelog 2.0: Made this a definitive *TOP 100* Added Manufacturer / Year / Genre and Rating Manufacturer is Developer from Wikipedia Year is US release year from Wikipedia Genres are simplified from Wikipedia Ratings from ESRB website [*]Pokemon Changes Re-ordered Pokemon Games to match release order and pairings Removed Pokemon Diamond & Pearl (since Platinum is an enhanced remake of both) [*]Added in some games that I originally missed (notably Yoshi games) [*]Tweaked Game Names to more accurately match the current release names (mostly removal of tags) [*]Removals Removed Puzzle Quest Galactrix and Puzzle Quest 2 (leaving just Challenge of the Warlords, the most highly rated) Removed Scribblenauts - Super Scribblenauts is effectively the same game but more advanced Removed the less well reviewed Bomberman Land Touch! 2 Removed Plants vs. Zombies to get it down to the 100. There are better versions of this game out there on other systems if you want this for your HS Setup. To Do: Change Professor Layton Last Specter for Spectre's Call (EU Version) - Why? Because I'm British and the misspelling is annoying as hell NB: I probably won't release that version, as this is the more unified list Released as 2.2 - If you speak anything other than British English, i recommend you stick with 2.1!! ----------------------------------------------------------------------------------------------------- Matching Media and Theme can be found here: Wheel Pack: http://www.hyperspin-fe.com/files/file/11260-nintendo-ds-top-100-games-xml-matching-wheel/ Box Pack: http://www.hyperspin-fe.com/files/file/11261-nintendo-ds-top-100-games-xml-matching-box-pack/ Screenshot Pack: http://www.hyperspin-fe.com/files/file/11263-nintendo-ds-top-100-games-xml-matching-screenshot-pack/ Default Theme: http://www.hyperspin-fe.com/files/file/11262-nintendo-ds-system-theme/
  9. Version 20151002


    This is part of an ongoing project I started. Re-minting my totally lost setup. I will be sifting through all the XML's and fixing info and adding ratings. In this version i think the only thing left is to add the CRC's after i finish building the rom set i will be using a very strict archiving method to store and gather the CRC's after this I will attempt to release the romsets on well known sites.
  10. Version 1.0


    Quick and simple database of the few Namco System 22 games.
  11. Version 1.3 Ongoing


    And updated version of the Mugen found on the cloud merged with the only active Mugen Torrent for Hyperspin. Part of my new Mint project.
  12. Version 1


    Files included Acorn BBC Micro - [all].xml; Acorn BBC Micro - [all] [bootfile].xml; Acorn BBC Micro - [all] [start].xml; Acorn BBC Micro - [bootfile].xml; and Acorn BBC Micro - [bootfile].xml Description [all] contains all the roms I dumped - 4698 ssd's [all] [bootfile] contains just the [bootfile] ssd's [all] [start] contains just the [start] ssd's (alternative publishers / programmers kept) [bootfile] contains just the [bootfile] ssd's with duplicates removed (alternative publishers / programmers kept) [start] contains just the [start] ssd's with duplicates removed How to Rename your choice to the name of your system. i.e. Acorn BBC Micro - [bootfile].xml to Acorn BBC Micro.xml Make sure your roms match up
  • Create New...