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Found 18 results

  1. Main Wheel Pack - Multi-Category View File Use this wheel pack to organize games into easy-to-find cateogries. There are images for individual regions, prototypes/unreleased games, patched games (games with cheat codes preloaded), and more. Submitter MegaField Submitted 07/22/2017 Category Main Menu Wheels Media Dimensions File Count Credits  
  2. Version 1.0.0

    138 downloads

    Use this wheel pack to organize games into easy-to-find cateogries. There are images for individual regions, prototypes/unreleased games, patched games (games with cheat codes preloaded), and more.
  3. Sega Mega Drive Japan Carts by RetroKenesis View File Carts for Unlicensed, Proto, and Exclusive games for the Sega Mega Drive Japan Submitter RetroKenesis Submitted 05/28/2017 Category Cart Packs HyperBase Version Media Dimensions File Count Credits  
  4. Nintendo DS - Akumajou Dracula Ubawareta Kokuin (Japan)-klopjero(20170402) View File Castlevania: Order of Ecclesia, known in Japan as Akumajō Dracula: Ubawareta Kokuin (悪魔城ドラキュラ 奪われた刻印?, lit. Devil's Castle Dracula: The Stolen Seal),[5] is a platform-adventure game and the third Nintendo DS installment of the Castlevania franchise. Directed by Akihiro Minakata, with long time producer Koji Igarashi returning. The plot involves Shanoa, who is part of an organization set to defeat Dracula after the Belmont clan has vanished. Database entry: <game name="Akumajou Dracula Ubawareta Kokuin (Japan)" index="true" image="A"> <description>Akumajou Dracula Ubawareta Kokuin</description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating>Other - NR (Not Rated)</rating> <enabled>Yes</enabled> </game> Submitter klopjero Submitted 04/06/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  5. Akumajou Special - Boku Dracula-kun (Japan) (Translated En) View File Akumajou Special - Boku Dracula-kun (Japan) (Translated En) Akumajō Special: Boku Dracula-kun (悪魔城すぺしゃる ぼくドラキュラくん Akumajō Supesharu: Boku Dorakyura-kun?, lit. "Demon Castle Special: I'm Kid Dracula") is a platformer video game made by Konami. It was released only in Japan for the Famicom on 19 October 1990.[1] The game was never localized outside Japan until a fan created translation was released in 2003. It is considered a parody of the Castlevania series. A version for mobile phones was also released on 30 June 2006 in Japan only. Easter Egg At the title screen, entering the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right, B, A) will give a tone for correct code entry. Pressing Start, however, gives you nothing more than a mocking message. Japanese English ざんねんでした。 なにもないよ~ん! Too bad. There's nothing here! The program code were intended to have more than one cheat codes at once, but there is only one cheat entry left in the pointer table for the cheats, the rest is removed at some point. However, some coding for at least one more additional cheat flag exist in the game. Code PAVLSYAA will replace the easter cheat effect with the scrapped unused one, which will gives to you extra 50 lives instead at the start of the new game. Submitter klopjero Submitted 03/27/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  6. Nintendo DS - Akumajou Dracula - Gallery of Labyrinth (Japan) View File Nintendo DS - Akumajou Dracula - Gallery of Labyrinth (Japan) Database: <game name="Akumajou Dracula - Gallery of Labyrinth (Japan)" index="" image=""> <description>Akumajou Dracula - Gallery of Labyrinth</description> <cloneof></cloneof> <crc></crc> <manufacturer>Konami</manufacturer> <year>2006</year> <genre></genre> <rating>Other - NR (Not Rated)</rating> <enabled>Yes</enabled> ----------- Castlevania: Portrait of Ruin, known in Japan as Akumajō Dracula: Gallery of Labyrinth (悪魔城ドラキュラ ギャラリー・オブ・ラビリンス?, translated Devil's Castle Dracula: Gallery of Labyrinth),[4] is a platform-adventure game developed and published by Konami.[3] The game was released on November 16, 2006 in Japan, and in the US on December 5, 2006 for the Nintendo DS handheld game console.[5] Portrait of Ruin is the first Castlevania to feature a cooperative multiplayer gameplay mode and the first handheld Castlevania to have English voice-overs, outside of its original Japanese release. Portrait of Ruin is set in 1944 Europe during World War II,[6] and is a continuation of the story from Castlevania: Bloodlines.[7] The game introduces new protagonists and antagonists to the Castlevania series as well as expand on the two character gameplay found in the previous Nintendo DS Castlevania title, Castlevania: Dawn of Sorrow. Portrait of Ruin has met with an overall positive critical response and has received high ratings from reviews, along with several awards. Regional Differences Typos US Europe Richter's name was spelled as "RICHITER" on the Japanese and US versions' file select screen (Due to an apparently miss in Japanese-English spelling conversion). This was corrected in the European version, and Japanese revision (NDS-6081). US Europe Charlotte's name was missing an L on the Equip screen (also because Japanese-English spelling transition cases). This was also fixed in the European version and later Japanese revision. Glitch Fixes There are several glitches and exploits in Portrait of Ruin in other countries that that got fixed for the European release, and Japanese revision (NDS-6081). Item duplication exploit for Eric's Quest rewards no longer work. Players are no longer able to skip Eric's congratulatory line about finishing the quest with the Start button. Somewhat a hidden (and possibly accidental) staple since Symphony of the Night, players are no longer able to glitch out of the roofs in the Great Stairways. A glitch involving being locked in Death's room after beating and skipping the boss' dialogue was also fixed. Finally, there is an exploitable glitch about carrying over progress (all, including stats, map and even the same save point) to a new level-cap game which unsurprisingly gets fixed as well. Submitter klopjero Submitted 03/18/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  7. Sega Mega Drive - Akumajou Dracula - Vampire Killer (Japan)-klopjero View File Sega Mega Drive - Akumajou Dracula - Vampire Killer (Japan)-klopjero Castlevania: Bloodlines, known as Vampire Killer[a] in Japan and as Castlevania: The New Generation in PAL regions, is a platform game developed and published by Konami for the Sega Genesis, released worldwide in March 1994. It was the only Castlevania video game released on the Genesis. The game's storyline concerns a legendary vampire named Elizabeth Bartley who is Dracula's niece, suddenly appearing in the 20th century. Plotting a sacrificial war in order to bring her uncle back to life, she orchestrates the beginning of World War I. Quincy Morris' son, John, and his best friend Eric Lecarde, vow to take up the fight against evil. Together they manage to prevent Dracula's full resurrection. Unlike most Castlevania games, Bloodlines was the first game in the series that does not take place exclusively in Dracula's castle, with most levels taking place throughout Europe. Regional Differences Title Screen Japan US Europe The Japanese title, strangely, is not some variant on Akumajou Dracula but instead simply Vampire Killer. The censorship of blood in the European version extended to the title, and not only graphically, as the game is called Castlevania: The New Generation. Characters Japan US/Europe Eric Lecarde's face was significantly less masculine looking in the Japanese version's introduction and Expert ending. US/Europe Japan John Morris is called Johnny Morris in the Japanese version. Passwords The Japanese version handles passwords differently - instead of showing passwords in between levels, in the Japanese version passwords are shown after the End option is chosen on the game over screen. Blood Blood has been removed from the European version in various ways: US/Japan Europe The dead zombie outside of Castle Dracula, which some crows are feeding on, was removed in the European version. US/Japan Europe The zombies were changed from pink with red blood to a greenish blue with green blood in the European version. US/Japan Europe Hung corpses and blood dripping from the platforms of Stage 1 and Stage 6-2 were removed entirely in the European version as well. US/Japan Europe Due to the aforementioned objection to blood itself (again!), the blood fountain in Stage 5-1 was changed to a boring regular fountain when walking past it. The Blood Skeleton surprisingly survived the censorship. US/Japan Europe Eric no longer get impaled when he dies in the European version. Submitter klopjero Submitted 03/12/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  8. Nintendo Gameboy - Akumajou Dracula - Shikkoku Taru Zensoukyoku - Dark Night Prelude (Japan)-klopjero View File Castlevania Legends, released in Japan as Akumajō Dracula: Dark Night Prelude (悪魔城ドラキュラ 漆黒たる前奏曲ダークナイト プレリュード Akumajō Dorakyura Dāku Naito Pureryūdo?) is the third and final Castlevania title released for the original Game Boy. It was released in Japan on November 27, 1997 and in North America on March 11, 1998. As with many Game Boy titles after 1994, Legends has some enhancements when played on the Super Game Boy. Click here for US/European version Submitter klopjero Submitted 03/11/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  9. Nintendo Famicom - Akumajou Densetsu (Japan)-klopjero View File Nintendo Famicom - Akumajou Densetsu (Japan)-klopjero Castlevania III: Dracula's Curse, known in Japan as Akumajō Densetsu (悪魔城伝説?, literally Devil's Castle Legend),[2] is the third and final Castlevania video game produced for the Nintendo Entertainment System. It was published by Konami in Japan in 1989, in North America in 1990, and in Europe in 1992 (some time after the European release of Super Castlevania IV). It was later released on the Wii Virtual Console in the PAL regions on October 31, 2008, in North America on January 12, 2009 and in Japan on April 21, 2009. The plot of Castlevania III: Dracula's Curse is a prequel to the original Castlevania (much like the earlier Game Boy game Castlevania: The Adventure) set a few centuries before the events of the original game. The game's protagonist is Trevor C. Belmont, an ancestor of the original hero Simon Belmont. Regional Differences Castlevania III managed to slip a lot of religious imagery under Nintendo's radar, but all of the game's nudity has been censored. Some graphics and palettes have also been improved. Akumajou Densetsu Castlevania III The nude statues seen on the name entry screen and password screen have been given dresses and their shading has been updated. The vines that were originally on the statues were removed. Castlevania III also uses a much more stylish font than Akumajou Densetsu. Amusingly, the opposite went on to happen in Castlevania IV. Akumajou Densetsu Castlevania III The same also applies to the nude statues at Block 8-01 in Dracula's Curse. Akumajou Densetsu Castlevania III The cross in the intro scene originally had a "glowing" effect surrounding it, which was removed in Castlevania III. Akumajou Densetsu Castlevania III Medusa lost her female characteristics in Dracula's Curse. Akumajou Densetsu Castlevania III Besides the breast reduction, the completely messed up animation frame for her aiming upward stance was cleaned up. Still, three of her animation frames were less than perfect. Her head looks suspiciously mispositioned in one of her aiming straight ahead frames. A few Medusa-tiles went unused in the Japanese ROM, an arm meant for the glitchy animation frame. And a different part of the body found in both ROMs, meant for this frame: Submitter klopjero Submitted 03/11/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  10. Super Famicom - Akumajou Dracula (Japan)-klopjero View File Akumajou Dracula (Japan) Super Castlevania IV (Japanese: 悪魔城ドラキュラ Hepburn: Akumajō Dorakyura?, Devil's Castle Dracula[2]) is a platform game developed and published by Konami and the first Castlevania game for the Super Nintendo Entertainment System. The game was originally released in 1991 and later re-released on the Virtual Console in 2006 for the Wii,[3] in 2013 for the Wii U, and in 2016 for the New Nintendo 3DS.[4] It features expanded play control, 16-bit graphics featuring SNES Mode 7, and a soundtrack featuring brand new pieces and arrangements based on previous Castlevania music. Following the same setting as Castlevania on the NES, the game takes place in 1691 Transylvania, where the vampire hunter Simon Belmont must defeat the vampire Dracula.[3][5] Submitter klopjero Submitted 03/07/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  11. Sony PSP - Akumajou Dracula - X Chronicle (Japan)-klopjero View File Castlevania: The Dracula X Chronicles, known in Japan as Akumajō Dracula X Chronicle (悪魔城ドラキュラ Xクロニクル Akumajō Dorakyura Ekkusu Kuronikuru?, lit. "Devil's Castle Dracula X Chronicle")[29] is a 2.5D remake of Rondo of Blood for the PlayStation Portable.[8] It includes the original game and a port of its sequel, Symphony of the Night, as unlockable content.[1] Symphony of the Night includes the option to play as Maria (as did the Sega Saturn version, but based on the Rondo of Blood version), as well as redone scripts, sound effects and new voice acting.[30] Gameplay in The Dracula X Chronicles remains largely unchanged from Rondo of Blood.[31] However, a Boss Rush mode was added; completion of it three times unlocks the mini-game Peke.[32] It was released in North America on October 23, 2007, in Japan on November 8, 2007, in Europe on February 15, 2008 and in Australia & New Zealand on April 9, 2008.[33] In 2008, the North American edition was re-released as part of the "Greatest Hits" label while the Japanese edition was re-released on July 15, 2010 under the "Best Selection" label.[33] The game was added to the PlayStation Network in Europe in June 2014, as a PSP-only release (the game is already compatible with the PS Vita).[34] Submitter klopjero Submitted 03/05/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  12. Akumajou Dracula (Japan)-klopjero(20170303) View File Castlevania, known in Japan as Akumajou Dracula (悪魔城ドラキュラ Akumajō Dorakyura?, officially translated Devil's Castle Dracula),[6] is an action-platformer video game developed and published by Konami for the Family Computer Disk System video game console in Japan in September 1986. It was ported to cartridge format and released in North America for the Nintendo Entertainment System (NES) in May 1987 followed by a European release in 1988. The game takes place in the year 1691 where players control Simon Belmont who is tasked with defeating the vampire Dracula. It was re-released for the Family Computer (FC) in cartridge format in 1993. It is the first game in Konami's Castlevania video game series; it was followed by two more NES games titled Castlevania II: Simon's Quest (released for the NES in 1988) and Castlevania III: Dracula's Curse (1989). A fourth game, retelling the events of the original, was released for the Super NES and titled Super Castlevania IV. Castlevania was positively received and financially successful. It is considered an NES classic by PC World, while Nintendo Power and Game Informer ranked it in their best video games list (at 22 and 48 respectively). IGN ranked it 19 among their favourite NES games. Submitter klopjero Submitted 03/03/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  13. Nintendo Gameboy - Dracula Densetsu (Japan)-klopjero(20170301) View File I re-used your theme again Jsinn, because, you know..it's so frekin awesome. Castlevania: The Adventure, known as Dracula Densetsu (ドラキュラ伝説 Dorakyura Densetsu?, lit. The Legend of Dracula[2]) in Japan, is a platform game released for the Game Boy in 1989. It is the first Castlevania title for the system. Castlevania: The Adventure was re-released in color as part of the Konami GB Collection compilations in Japan and Europe. A remake titled Castlevania: The Adventure ReBirth was released as a WiiWare game for the Wii. Submitter klopjero Submitted 03/01/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  14. Sony Playstation - Castlevania Chronicle - Akumajou Dracula (Japan)-klopjero(20170226) View File Castlevania Chronicles, released in Japan as Castlevania Chronicle: Akumajō Dracula (悪魔城年代記キャッスルヴァニアクロニクル 悪魔城ドラキュラ Kyassuruvania Kuronikuru Akumajō Dorakyura?), is a platform video game developed by Konami for the PlayStation.[1] It is a port of a game originally released for the Sharp X68000 home computer in 1993 as simply Akumajō Dracula (悪魔城ドラキュラ Akumajō Dorakyura?, "Devil's Castle Dracula").[2] This Castlevania Chronicles port adds a number of features, including an Arranged Mode for new players.[3][4] Much like Super Castlevania IV, Castlevania Chronicles is positioned as a remake of the original Castlevania for the Nintendo Entertainment System, where the vampire hunter Simon Belmont must defeat Dracula and save Transylvania. Submitter klopjero Submitted 02/26/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  15. Nintendo Famicom Disk System - Akumajou Dracula II - Noroi no Fuuin (Japan)-klopjero(20170222).zip View File Enjoy Submitter klopjero Submitted 02/22/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  16. Super Famicom - Akumajou Dracula (Japan)-klopjero(20170221) View File Super Famicom - Akumajou Dracula (Japan)-klopjero(20170221) the japanese release of Dracula X Submitter klopjero Submitted 02/21/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  17. 496 downloads

    2D Covers for ALL the Japanese games in the Sega Saturn Database
  18. Its been awhile since I posted up on here but I have been busy building mini versions of Japanese arcade machines. Particularly the Sega Astro City and MVS-U4. I designed everything on the computer paying close attention to scale and proportions. The cabs are mainly mdf with a bit of apoxie sculpt and shaping. Inside both units is a micro atx system. The screens are 4:3 15" HP LCDs. 1024x768 resolution. The Astro has a scanline generator in it. Note I'm still finishing up the marquee for the Astro. Check out my Facebook page for more projects and info. https://www.facebook.com/multigamesystem **UPDATED SHOT of completed units** 8/25/2015
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