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Found 68 results

  1. Version 1.0.0

    614 downloads

    The wheel sounds packs I've found for various systems were much too quiet compared to the base sound pack. I've gone through and normalised them to increase decibels, while also reduced the default pack which I found comes in like a wrecking ball. Most of these packs I found on the ftp and were not available on the site anywhere when I looked a while ago, though that might have changed over time. The Playstation and Master System packs have been put together by me but I can't take credit for anything else aside from adjusting the decibels, there is a chance I hand edited a few of the other packs to remove some of the more annoying or less impactful sounds files. I've also included the default wheel click with reduced decibels in case anyone prefers it. Let me know if you think anything doesn't seem right. Enjoy! Here is another great tutorial from @ninja2bceen if you need some help installing these.
  2. Version 1.0.0

    111 downloads

    13 bezels @ 1920x1980 with .ini files NESx 4 SNESx 4 N64x 5
  3. Version 1.0.0

    1,626 downloads

    This pack took more time that what I planned, but I am very happy with the final result! It has the entire USA set, plus PAL region locked games, plus Protos, plus Unreleased. The cart shapes, colors, and stickers are 100% accurate as the original games Thanks to @Yeuxkes for the SFC cart template I used as base for the PAL ones Enjoy! PS. Because of an issue there is when uploading files here related to its size, I had to split it into 9 parts (to not surpass the 100MB limit). This means that you will need all the parts downloaded before trying to extract the content from part 1. Once the issue is resolved I will reupload it in just one part or a couple.
  4. Version 1.0.1

    89 downloads

    Here is another fun pack for everyone. Since there was a bunch of vanilla box packs on the site, I decided to tackle the dvd boxes instead to mix things up a bit. This pack contains 63 box arts ranging from regular, custom and japanese covers. If there's a huge demand for it, I might start a topic for requests to keep the project going. Otherwise I hope you guys enjoy.
  5. Version 1.0.0

    415 downloads

    I have converted all the awesome PAL style SNES covers that NailbombRP collected and cleaned up into a set of 3D PAL Style boxart, 808 boxes in total. All the art was collected by NailbombRP and cleaned up by him. I just put together a script to convert them all into 3D and then adjusted each and every generated picture to look it's best. Sadly as there are no spines I just went with a generic spine for the set, but it looks good enough to me as I am sick and tired of the dark US SNES art that is usually used. I also have a few supplemental packs for this that I am working on. The first pack consists of a few extra titles that was missing from NaibombRP's collection and the second pack is PAL style art for some translated Japanese titles. But that will come later... The forum topic for this pack is here.
  6. 100 downloads

    Warning !!! Video file can only be downloaded on my Youtube channel.
  7. SNES Main Animated (16:9) View File Warning !!! Video file can only be downloaded on my Youtube channel. Submitter ligalegend Submitted 12/30/2018 Category Main Menu Themes HyperBase Version Media Dimensions 1024x720 File Count 2 Credits Ligalegend  
  8. Version 1.1.0

    472 downloads

    UPDATED to 1.1 I didn't plan to update this but I've updated for better consistency with the upcoming Sega Genesis/Mega Drive genre fix. Numerous fixes across the board and better split between Action and Platform genres. This should be final, but if someone wanted to create a wheel for 'run n gun' or wheels to differentiate horizontal and vertical shootemup games I would be happy to further split this down and create backgrounds. Let me know if that interests you. ------------------------------------------------------------ I've spent quite a few hours fixing the genres for the Super Nintendo Entertainment System. The short story is, if you plan to use the genres function for SNES, download this. The long story is... They were about 40 percent inaccurate, and those were blatant errors not just squabbles. I've built off SupraKarma's official xml, as I understand the genres haven't been touched in a long time, I assume over the years as games have been added to the list they have been filed away willy nilly. I have only edited Genre info and nothing else. A rough list of what has been done: The 'Action' genre was extremely bloated and has been cleaned up. It had everything from platformers to shooters to puzzle games. 'Sports' genre was full of titles that needed subcategorising, e.g. 'Sports/Fishing', 'Sports/Baseball' etc. Now 'Sports' only contains what's leftover that doesn't have a subcategory, such as olympics, European sports like cricket and rugby and other oddball titles. Practically now if you go to the baseball category you can see ALL the baseball games. If you would like a an xml containing the entirety of sports games, that is available in SupraKarmas Ultimate SNES pack which will be linked below. A huge amount of titles that should be in the 'Beatemup' genre were all in 'Fighter'. This was a big one for me as it makes the genre function fairly useless. Created genres for Arcade and Board Games as those titles didn't fit anywhere else and need their own wheels. Moved all titles from 'Miscellaneous' into their correct genres. Most 'Miscellaneous' titles ended up in 'Educational' and 'Puzzle', went through both of those genres and switched a bunch of titles where they should be. Pretty much went through every genre and checked every title. Every genre needed work, though some less than others. I didn't make any hasty decisions and cross checked everything with multiple resources on the Internet (which had a lot of conflicting information itself) Now obviously in the case of Genres there is a lot of room for squabbling over where a game might belong, especially given that this era was the starting point for many genres that still weren't established at the time. My viewpoint has been a practical one of 'Where would I go if I wanted to find this specific game' and I've tried to stick to that when making the harder decisions. An example is the 'Simulation' genre has games such as Mechwarrior and tank simulators. City builder sims etc can be found in 'strategy'. Putting these two different takes on 'Simulation' in the one wheel would not be practical. Also this wheel could arguably include flight sims, but 'Flying' has it's own category. That said I'm happy enough that at this time the idea of the 'city builder' or 'god game' was literally sim city and populous and not much else making it fairly impractical to apply newer genre interpretations on these older libraries. Many games are considered split genre e.g. 'Action/Adventure', 'Strategy/Simulation', 'Puzzle/Platformer'. In these cases I've done my best to put the game in the most appropriate place, though there is definitely some room for interpretation and argument on some titles. If you would like to make a case over a particular title i'll definitely take a hard look. Incorporating split genres was considered, but ultimately I feel that more wheels complicates the concept of simplifying browsing through genre. There is little point in having 80 different categories with just a few games in each one. That and it would be a huge undertaking for small returns. I've also gone through and made custom genre backgrounds for the SNES which i'll include here because it's easy enough but will post separately to the relevant section. I spent longer than it would appear putting them together and they look great imo. The sports backgrounds are unedited from SupraKarmas Ultimate SNES pack but included here for convenience. The extra non genre xmls included in my download (two player, Multiplayer, Exclusives etc) are from @SupraKarma 's Ultimate SNES pack (linked below) which contains an enormous amount of xmls, wheel and background art to sort everything from rating to year to publisher. On a side note, the genre data in these hand made xmls has not been edited so still has the old genre info - though it makes no practical difference to the output. If you are chasing a PAL version of the theme in this pack, I've created one to accompany it with renamed PAL carts. Sega Genesis/Mega Drive will be next for me, it doesn't appear to be as bad, but needs work nonetheless.
  9. Version 1.0.0

    97 downloads

    Following an official xml we have today, I did not all just the ones was missing, Thanks to those who initiated this.
  10. Version 1.1.0

    173 downloads

    I've put together some genre backgrounds for the SNES. You can see a few examples above. I was fairly critical in trying to find the best art I could and went with nostalgia as much as possible, some boxart, some official and some fanmade. Put these in 'Media\Super Nintendo Entertainment System\Images\Genre\Backgrounds' in your Hyperspin folder. These go with my SNES genre fix with xmls and images from @SupraKarma 's Ultimate SNES 2.0 pack. (linked below) I'll include the xmls with this upload for convenience but head here for more details. The sports category backgrounds and all the wheels are from @SupraKarma's pack but I've included them here for convenience with permission. There are a few multiples included, (driving1.png, driving2.png etc.) Just remove the number to use an alternate background. I've included the Wheel Border image in case you want to do any of your own. Enjoy!
  11. Super Nintendo Entertainment System Genres Fixed View File I've spent quite a few hours fixing the genres for the Super Nintendo Entertainment System. The short story is, if you plan to use the genres function for SNES, download this. The long story is... They were about 40 percent inaccurate, and I those are blatant errors not just squabbles. I've built off SupraKarma's official xml, as I understand the genres haven't been touched in a long time, I assume over the years as games have been added to the list they have been filed away willy nilly. I have only edited Genre info and nothing else. A rough list of what has been done: The 'Action' genre was extremely bloated and has been cleaned up. It had everything from platformers to shooters to puzzle games. 'Sports' genre was full of titles that needed subcategorising, e.g. 'Sports/Fishing', 'Sports/Baseball' etc. Now 'Sports' only contains what's leftover that doesn't have a subcategory, such as olympics, European sports like cricket and rugby and other oddball titles. Practically now if you go to the baseball category you can see ALL the baseball games. If you would like a an xml containing the entirety of sports games, that is available in SupraKarmas Ultimate SNES pack which will be linked below. A huge amount of titles that should be in the 'Beatemup' genre were all in 'Fighter'. This was a big one for me as it makes the genre function fairly useless. Created genres for Arcade and Board Games as those titles didn't fit anywhere else and need their own wheels. Moved all titles from 'Miscellaneous' into their correct genres. Most 'Miscellaneous' titles ended up in 'Educational' and 'Puzzle', went through both of those genres and switched a bunch of titles where they should be. Pretty much went through every genre and checked every title. Every genre needed work, though some less than others. I didn't make any hasty decisions and cross checked everything with multiple resources on the Internet (which had a lot of conflicting information itself) Now obviously in the case of Genres there is a lot of room for squabbling over where a game might belong, especially given that this era was the starting point for many genres that still weren't established at the time. My viewpoint has been a practical one of 'Where would I go if I wanted to find this specific game' and I've tried to stick to that when making the harder decisions. An example is the 'Simulation' genre has games such as Mechwarrior and tank simulators. City builder sims etc can be found in 'strategy'. Putting these two different takes on 'Simulation' in the one wheel would not be practical. Also this wheel could arguably include flight sims, but 'Flying' has it's own category. That said I'm happy enough that at this time the idea of the 'city builder' or 'god game' was literally sim city and populous and not much else making it fairly impractical to apply newer genre interpretations on these older libraries. Many games are considered split genre e.g. 'Action/Adventure', 'Strategy/Simulation', 'Puzzle/Platformer'. In these cases I've done my best to put the game in the most appropriate place, though there is definitely some room for interpretation and argument on some titles. If you would like to make a case over a particular title i'll definitely take a hard look. Incorporating split genres was considered, but ultimately I feel that more wheels complicates the concept of simplifying browsing through genre. There is little point in having 80 different categories with just a few games in each one. That and it would be a huge undertaking for small returns. I've also gone through and made custom genre backgrounds for the SNES which i'll include here because it's easy enough but will post separately to the relevant section. I spent longer than it would appear putting them together and they look great imo. The sports backgrounds are unedited from SupraKarmas Ultimate SNES pack but included here for convenience. The extra non genre xmls included in my download (two player, Multiplayer, Exclusives etc) are from @SupraKarma 's Ultimate SNES pack (linked below) which contains an enormous amount of xmls, wheel and background art to sort everything from rating to year to publisher. On a side note, the genre data in these hand made xmls has not been edited so still has the old genre info - though it makes no practical difference to the output. If you are chasing a PAL version of the theme in this pack, I've created one to accompany it with renamed PAL carts. Sega Genesis/Mega Drive will be next for me, it doesn't appear to be as bad, but needs work nonetheless. Submitter Rowr14 Submitted 04/10/2018 Category Databases (XML) Credits @SupraKarma  
  12. Version 1.0.0

    25 downloads

    Loved the Crylen framed wheel pack, but didn't see one for SNES Hacks, so made a basic one.
  13. Version 1.0.0

    163 downloads

    This is my second time uploading this, I don't know what happened before. I uploaded this as a 'pointer' because there is no dedicated place for letters, unless I'm missing something. This should be fixed by someone. I wanted a font that closely matched the letters in the Super Nintendo logo, and this is the result. Credit goes to Kondorito for vectorizing a large Super Nintendo logo for our other project - "Real 3D SNES Box." Enjoy.
  14. International Superstar Soccer Deluxe (SNES) Theme View File International Superstar Soccer Deluxe (SNES) Theme My first and favorite Football Game :-) Submitter NEO207 Submitted 06/16/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  15. Ultimate SNES View File For those who are familiar with my "MAME 0.181 full wheels (minus casino), genre art, databases" project, you should already know what to expect. The idea is, you get everything you need as a one stop solution. Hopefully I'm saving someone else time that they could be spending actually playing the games. Included in this pack is an edited version (for typos, errors, and inconsistencies) of the official database, 132 (genre, publisher, and custom) genre databases, genre wheel art to go with it, every theme I could get my hands on, a default theme, wheel sounds, letters, the official wheel art, and complete 2D, 3D, and cartridge art. When I say 'complete,' I mean even the protos and homebrews. Every game in the official list has a 2D box, 3D box, and cart. Credit and thanks: Themes: Everyone who contributed an SNES theme. Too many people to name. I'm not sure who made the default theme included in this pack but it wasn't me. I simply tweaked it to make the videos display properly. If you know who did it, please PM me so I can give proper thanks. Box Art: (see the following thread) https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.324714/ Azzbarb @ HyperspinKoolbrez67 @ HyperspinMildanti @ HyperspinBajaResident @ HyperspinDonnie1979 @ HyperspinJuniorUnderground @ HyperspinBBB @ HyperspinWallyWonka @ HyperspinCrapahute @ ColecoBoxArt.comShenske @ TheCoverProject.netArseen @ TheCoverProject.netLumberjack42 @ TheCoverProject.netRx_79 @ TheCoverProject.netsegagamer @ TheCoverProject.netEktoPhase @ TheCoverProject.netSheep2001 @ TheCoverProject.net1980coelho @ TheCoverProject.netmel @ TheCoverProject.netPeachWaffles @ TheCoverProject.netRaven1280 @ TheCoverProject.netOther Cover Artists @ TheCoverProject.netmastershoes @ DarkUmbraJabossi @ DarkUmbraToddofWar420 @ gbatempTetsuo Shima @ gbatempsion_zaphod @ gbatempmike1 @ gbatempdrakorex @ gbatempRiCK420 @ gbatemphalen @ gbatempCypher16 @ gbatempSeam @ gbatemphalen @ gbatempWiimpathy @ gbatempPepois @ gbatempModdingBird @ gbatempKeith_Loving @ gbatempBeast @ DarkUmbraTimothy RookerNeoCverA/loopyeddie @ SouthtownOther Cover Artists @ Southtowntravistouchdown @ AtariAgeFelyx @ AtariAgeJeffrey_Bones @ AtariAge 2D box: Basically all I did here was set up a batch routine in photoshop to crop out the fronts and backs, using the art from the above link. It took me all of 5 minutes to make the best quality SNES box art I've seen. Then I used azzbarb's set to fill in some blanks. Fixed Barbie Vacation Adventure box, Super Copa box (looked kinda rough). Box Backs: All the box backs are in Artwork4 folder by default. If you have Rocketlauncher configured properly, you can read the backs of the boxes in the 'Artwork' tab in Pause. Cartridge: I used the Official HyperSpin set and filled in the blanks. Database: The official of course. This database needs some work in my opinion, particularly to double check the 'manufacturer' field. The official standard is to use the publisher and not the developer, but I've found (without fixing) several games where the developer was used. I could have redone the whole thing but quite frankly I have other projects I'd rather be working on, and this is why it is so important to create accurate databases in the first place. Databases should be the last word for everything you build in your HyperSpin setup. If there's flaws in the database, it affects everything else. I'm sorry if I'm coming across as critical (and a jerk) but I am a perfectionist and if it were *me* responsible for that SNES list, I'd have checked it 10 times from every single field using Don's HyperSpin Tools. So if you're the guy that *is* responsible and you feel like punching me in the face, please, have some humility. I take no issue when someone points out errors on my end. In fact, I wouldn't have it any other way. It is not an insult. It is an effort to communicate and improve, because we all want the same thing. I fixed the following entries: Jim Power - The Lost Dimension in 3D (USA) database entry, manufacturer is Electro Brain (with a space), consistent with other games containing the space Ultima - Runes of Virtue II (USA), manufacturer/publisher is FCI, not Electronic Arts Victor Legend (USA), manufacturer/publisher Seika Corp. (entry did not have the period before, added for consistency) Changed all entries of 'Sun Soft' as a manufacturer to SunSoft, there should be no space, all other databases I've encountered have it as one word. Plus, there were both Sun Soft and SunSoft in the original database. Ninja Warriors, The (USA), changed manufacturer 'Taito corporation' to 'Taito Corporation.' Super Caesars Palace (USA), changed manufacturer from 'Virgion' to 'Virgin.' Added, created, or edited artwork (Box 2D, Box 3D, Cartridge) for the following games: Apocalypse II (Europe) (Proto) Arcus Odyssey (USA) (Proto) Batman - Revenge of the Joker (USA) (Proto) Classic Kong (World) (Unl) Congo - The Movie - The Secret of Zinj (USA) (Proto) Dragon Ball Z - Hyper Dimension (France) Dragon Ball Z - La Legende Saien (France) Dragon Ball Z - Super Butouden (France) Dragon Ball Z - Ultime Menace (France) MazezaM Challenge (World) (Unl) Miracle Piano Teaching System, The (USA) Mr. Bloopy - Saves the World (USA) (Proto) Network Q Rally (USA) (Proto) Nightmare Busters (Europe) (Proto) RHI Roller Hockey '95 (USA) (Proto) Skipp and Friends (World) (Unl) SpellCraft (USA) (Proto) Super Probotector - Alien Rebels (Europe) Super Shadow of the Beast (USA) (Proto) Tinhead (Europe) (Proto) Uwol - Quest For Money (World) (Unl) Wheels: The official set. I edited 'Mr. Bloopy Saves the World (USA).' It is spelled 'Bloopy,' as per the title screen, original logo had 'Bloppy.' A brief description of some of the custom genre database wheels. All Games: Takes you back to the main wheel. Serves no purpose, other than a starting point. Publishers (Activision, Acclaim, Konami, etc): I've included genre databases (and wheel art to go with them) for 72 different publishers. I didn't get them all, but I got most of the well known ones. I also tried to use a logo that was consistent for the SNES era, but there's a few I couldn't find quality scans for (Gametek and Bulletproof Software comes to mind), so I had to use what I could find. If you'd like to contribute SNES era logos to this project, or higher quality logos than what I've included, please feel free to share them. I have very amateurish photoshop skills. I attempted to do a few redraws (Koei, Sofel, FCI, Hot-B, THQ Toy Headquarters, and Ubisoft. They're acceptable but they could be better. European Games: All games from the official database with (Europe) and (France) in them. Prototypes: All games from the official database with (Proto) in them. Homebrew: All homebrew games that I am aware of from the official database. 2 Player Games: A list of most (if not all) 2 player games. Credit goes to MPQC, see this thread for more details: https://forums.emulator-zone.com/showthread.php?t=15458 Multiplayer: A list of most (if not all) games that use the multitap. I found a google group dedicated to this list. Credit goes to them. Not linked, because I'm not sure if they'd like to be associated with this or not. Super Scope: All Super Scope games. Super: Ever needed to find a game that begins with 'Super' in your alphabetical list, and been frustrated at the hundred thousand regular 'S' games you had to scroll through, then the additional hundred thousand 'Super Something' games you have to scroll through to get to the one you actually wanted? Well, you're not the only one. This was my solution. Hacks: A list of non-official hacks. I can't tell you where to find the file called "SNES Hacks and Translations Pack" that contains all the games this list is based on, nor can I explain to you how to do a Google Search. I guess you're on your own. Action, Adventure, Sports, etc.: Your typical genres. Brief instructions: This should be self explanatory, if you've even found this. But a quick rundown. Copy all 139 database files included in this pack to wherever your SNES database is located. You need all of them in order to make the 'genres' function properly. The genre.xml file is already set up and ready to go. Just drag and drop. In my setup, the folder is Databases/Super Nintendo Entertainment System. Copy the 'images,' 'sound,' and 'themes' folders to wherever you have these located. On my setup, it is Media/Super Nintendo Entertainment System. If you want to test the new stuff out without losing the old, just change the folder names of the old by putting a '1' in front of them (e.g. 'Images' becomes 1Images). If you're using 'details' view sorted by name, the folders you just disabled will auto-sort to the beginning of the list. If you don't like the new stuff, just delete it, and rename the old stuff back by removing the '1.' I think that about covers it. If you find any errors, please post them here. This *could* be an ongoing project. The whole idea behind this is to have the 'ultimate SNES' solution. If you have ideas on how to make it even better, and would like to contribute, be sure to share them. I have more of these up my sleeve. Particularly, my NES wheel, which puts this project to shame. But it's also a lot of work organize, put together, and upload. So, we'll see. Submitter SupraKarma Submitted 04/13/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  16. Super Nintendo Entertainment System - Super Castlevania IV (USA)-klopjero View File Super Castlevania IV (Japanese: 悪魔城ドラキュラ Hepburn: Akumajō Dorakyura?, Devil's Castle Dracula[2]) is a platform game developed and published by Konami and the first Castlevania game for the Super Nintendo Entertainment System. The game was originally released in 1991 and later re-released on the Virtual Console in 2006 for the Wii,[3] in 2013 for the Wii U, and in 2016 for the New Nintendo 3DS.[4] It features expanded play control, 16-bit graphics featuring SNES Mode 7, and a soundtrack featuring brand new pieces and arrangements based on previous Castlevania music. Following the same setting as Castlevania on the NES, the game takes place in 1691 Transylvania, where the vampire hunter Simon Belmont must defeat the vampire Dracula.[3][5] Submitter klopjero Submitted 03/06/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  17. Wild Guns (SNES) View File Wild Guns (SNES) Submitter srfran Submitted 02/05/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  18. Super Nintendo Entertainment System - Complete Default/System Pack - 16:9 View File This is the complete Super Nintendo Entertainment System default theme set. Includes: Default/System Theme, Box and Cart Art, Pointer, Wheels, letters, Theme Settings and Database, all media converted for 16:9 wide screen aspect ratio. Does not include: Videos, Roms. This pack contains Arcade, PSX or Xbox buttons to choose from. You`ll notice in the screen-shots that these system themes keeps the video frame instead of reloading it every time you scroll through the games, it also shows the console or manufacturer logo while it waits for the videos to be displayed. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Here you can disable special artwork that won't be used in these themes: Paste Super Nintendo Entertainment System.ini to the "Settings" folder, located in the same directory where Hyperspin.exe resides. I only created themes, converted artwork to fit them and to be properly displayed in wide-screen displays, all credits for boxes, carts and other media goes to their respective authors. Submitter Aorin Submitted 02/04/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  19. Incantation (SNES) View File incnattion theme 4:3 (SNES) Submitter spyloops Submitted 01/31/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  20. E.V.O Search for Eden (SNES) View File original game, years before SPORE deserve a theme , that s done !!! Submitter spyloops Submitted 01/30/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  21. Cybernator (SNES) View File simple cybernator theme to feed hyperspin Submitter spyloops Submitted 01/28/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  22. Cool world (SNES) View File cool theme for a cool game in a cool world (SNES) Submitter spyloops Submitted 01/28/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  23. Super Nintendo Entertainment System - Main theme pack - 16:9 View File Includes: Default/System Themes with Arcade, PSX or Xbox buttons to choose from. You`ll notice in the screen-shots that these system themes keeps the video frame instead of reloading it every time you scroll through the games, it also shows the console or manufacturer logo while it waits for the videos to be displayed. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Here you can disable special artwork that won't be used in these themes: Paste Nintendo Super Nintendo Entertainment System.ini to the "Settings" folder, located in the same directory where Hyperspin.exe resides. Submitter Aorin Submitted 01/28/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits  
  24. Super Nintendo Entertainment System - Main Theme Pack (16:9) View File Includes 3 main SNES themes,, Arcade, PSX or Xbox buttons to choose from. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Submitter Aorin Submitted 01/28/2017 Category Main Menu Themes HyperBase Version Media Dimensions File Count Credits  
  25. Bugs Bunny in Rabbit Rampage (USA) (SNES) View File What s up Dr ? Submitter spyloops Submitted 01/26/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
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