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Showing results for tags 'backgrounds'.
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So I was confused but I think I have figured most of it out now. Here goes Animated Backgrounds (Allows all settings grouped below it function) Intersititial Backgrounds (loads the images in Hyperspin\Media\Main Menu\Images\Backgrounds\Interstitial between switching system) Level 1 - 4 Backgrounds (Appiles different levels of animations to backgrounds as they fade in and out when switching. Higher level = better animation and higher CPU load) Special Backgrounds (Plays Override Transitions in .flv format from Hyperspin\Media\Main Menu\Video\Override Transitions for .flv files that match system names you have in your Main Menu.xml) or Hyperspin\Media\Frontend\Video\Transitions for generic .flv files that play when no System Name specific one is found in above folder location Themes Wait For Special (Themes load after Override Transition has played) Animated Artworks (This applies animation of Artwork in png format that is contained in the "systemname".zip Theme located in Hyperspin\Media\Main Menu\Themes) Level 1 & 2 Artworks (Im not sure on this one but guessing its either different levels of animations OR applies animations to more of the 4 theme artwork layers)
Don't know the purpose of the Backgrounds folder as I've placed a few properly named images in there and they don't display when I scroll over the games. I assume this folder is for background images so I don't have to create thousands of themes to change the backgrounds but I've never used it before. Sorry if this has been asked before but all the Google links are broken. Guess I should also mention that I'm using the HS beta if that changes anything. For reference, this is the backgrounds folder I'm referring to: C:\HyperSpin\Media\Nintendo Entertainment System\Images\Backgrounds