Search the Community
Showing results for tags 'commodore amiga'.
Found 2 results
This is the start of the WIP guide and Amiga Project thread DONT REPLY TO THIS THREAD REPLY TO THIS ONE(clicky) For now this will become a tempory guide to UAE4arm setup with the Ultimate Amiga Raspberry Pi Project a helpful source of information in google Step 1 - Install Uae4arm (beta) You need to follow this link to sign up to be a beta tester to gain access to the apk that can launch games directly from Hyperspin. https://play.google.com/apps/testing/atua.anddev.uae4arm Link above taken from the English Amiga Board and the post below http://eab.abime.net/showpost.php?p=1158186&postcount=349 Step 2 - Install Kickstarts WIP Database taken from this thread post More to follow
Commodore Amiga - System Pack (Includes Artwork) View File This pack gathers what could be found for Commodore Amiga, it's a huge system and it doesn't have all artwork available so far, but it has a lot of artwork available and this is an effort to make it available. Includes: Default/System and Main Themes, Box and Cart Art,Wheels, Pointer, Letters, Theme Settings and Database, all media converted for 16:9 wide screen. Does not include: Videos, Roms. There are Arcade, PSX or Xbox variants to choose from. You`ll notice in the screen-shots that these system themes keeps the video frame instead of reloading it every time you scroll through the games, it also shows the console or manufacturer logo while it waits for the videos to be displayed. These themes don't use Special arts, deactivate them in HyperHQ or just move or delete the special folder which contains special.swf files. HyperHQ Settings, copy these settings, it will make the theme look correct with these themes: Here you can disable special artwork that won't be used in these themes: Paste Nintendo Commodore Amiga.ini to the "Settings" folder, located in the same directory where Hyperspin.exe resides. I only created themes, converted artwork to fit them and to be properly displayed in wide-screen displays, all credits for boxes, carts and other media goes to their respective authors. Submitter Aorin Submitted 03/04/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits