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  1. Version 0.1

    1,114 downloads

    Hello everyone, I am starting this project in order to get something rolling on a good quality set of GC discs. Set Credits: JSinn - Project Lead [Template designer, Source collector, Rebuilder] dionymnia - Rebuilder EIDesign - Source Cleaner Suhrvivor - Template designer xALPHAxOMGEAx - Source collector SeanDyer87 - Source collector Agent47 - Source collector PeeWii - Source collector TonesMalone - Source collector gigapig - Source donor Iggy - Source donor Jolasveinn - Source donor Tomkun - Japanese translation JayC - HyperVault hErTz - Project Motivator This was a project that has been on hold for a while so thought it’s worth living here being such a great deal of effort has been put in Project topic here.
  2. Gamecube Main Animated (16:9) View File SWF Format. Submitter ligalegend Submitted 01/01/2019 Category Main Menu Themes HyperBase Version Media Dimensions 1024x768 File Count 4 Credits Ligalegend
  3. Version 1.1

    1,472 downloads

    I did some work on this database a while go, and I had big plans - I was going to have a 'players' field, a 'developer' field, and all kinds of other stuff. But I've scrapped that, because HyperSpin in it's current state can't even utilize any of these fields. Instead, I've opted to create custom XMLs. At the moment, I have a 'Two Players' and 'Multiplayer' XML finished - and they are quite accurate, as I compiled the data directly from the backs of the boxes, that clearlly state how many players the game has. Please note that this is for *english games only*. I found the Japanese games too frustrating to navigate menus, and I don't like compiling data from 3rd party sources, so that's that. Otherwise, hyphens have been replaced with colons in the description field. The manufacturer field now accurately reflects the name of the publisher. It makes no sense to have the name of some obscure, uncredited developer as the name in the description, when we have nice box arts that clearly tell you who published the game. The publisher should be the standard for all console/handheld systems, at least in this version of HyperSpin. An alternative of course is to put both - developer/publisher - and that's always an option. But at the least, the publisher should always be there. Prior to my work, this database was very flawed in respect to the manufacturer field. Sometimes the developer was used, sometimes the publisher was used, sometimes the data was completely wrong. Special thanks goes to JSinn for having a complete set of box backs for me to use to compile the data for the two player and multiplayer XMLs. If you'd like to contribute to GameCube database development, please visit the following thread.
  4. [Official] Nintendo GameCube XML Database 9-21-2017 1.0 View File I did some work on this database a while go, and I had big plans - I was going to have a 'players' field, a 'developer' field, and all kinds of other stuff. But I've scrapped that, because HyperSpin in it's current state can't even utilize any of these fields. Instead, I've opted to create custom XMLs. At the moment, I have a 'Two Players' and 'Multiplayer' XML finished - and they are quite accurate, as I compiled the data directly from the backs of the boxes, that clearlly state how many players the game has. Please note that this is for *english games only*. I found the Japanese games too frustrating to navigate menus, and I don't like compiling data from 3rd party sources, so that's that. Otherwise, the manufacturer field now accurately reflects the name of the publisher. It makes no sense to have the name of some obscure, uncredited developer as the name in the description, when we have nice box arts that clearly tell you who published the game. The publisher should be the standard for all console/handheld systems, at least in this version of HyperSpin. An alternative of course is to put both - developer/publisher - and that's always an option. But at the least, the publisher should always be there. Prior to my work, this database was very flawed in respect to the manufacturer field. Sometimes the developer was used, sometimes the publisher was used, sometimes the data was completely wrong. Special thanks goes to JSinn for having a complete set of box backs for me to use to compile the data for the two player and multiplayer XMLs. Submitter SupraKarma Submitted 09/21/2017 Category Databases (XML) Credits  
  5. Ikaruga (NGC / Dreamcast / PC) View File Ikaruga Theme use with... - ... Sega Dreamcast Version - ... Nintendo GameCube Version - ... PC Version Submitter NEO207 Submitted 06/19/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  6. TMNT Teenage Mutant Ninja Turtles 2003 Konami View File Couldn't find a TMNT 2003 theme so I made one. This theme can be used for Gamecube, Xbox, Playstation 2 and PC versions of the game. Enjoy! ♪ Submitter Dude12345 Submitted 05/11/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  7. Version 1.0.0

    572 downloads

    Nintendo GameCude - Main Menu
  8. Nintendo GameCude - Main Menu View File Nintendo GameCude - Main Menu Submitter svinik Submitted 03/13/2017 Category Main Menu Themes HyperBase Version Media Dimensions File Count Credits  
  9. Luigi's Mansion (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  10. Soul Calibur II (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  11. Wave Race Blue Storm (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  12. Wario World (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  13. Wario Ware Inc (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  14. Super Smash Bros. Melee (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  15. Pikmin 2 (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  16. Metroid Prime (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  17. Mario Superstar Baseball (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  18. Mario Power Tennis (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  19. Mario Party 6 (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  20. Mario Party 5 View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  21. Mario Party 4 (Gamecube) View File filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  22. Kirby Air Ride (Gamecube) View File Filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  23. Animal Crossing (Gamecube) View File Filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  24. Battalion Wars (Gamecube) View File Filling in some gaps Submitter Jokerbone Submitted 12/13/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
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