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Found 2 results

  1. Hi everyone, my Hyperspin Setup works great with one xbox 360 Controller - thanks for so many advice from the hyperspin and hyperlaunch community. After a few months I start thinking of making my HTPC ready for 2-Player Games just because the good old Beat'em Ups needs player vs player sessions. First of all - it should not be as easy as it may read like with buying a seconds xbox360 wireless controller and setting it up in hyperlaunch via xpadder. there are many problems I couldn't solve yet. Hopefully the community has some more advice for me. I did read https://sites.google.com/site/hyperlaunch2/home/features/keymapper but this didn't helped me. Problem No1: how can I set up the controller to assign that Controller 1 is always and the other would always be controller 2. the newer controller always get the First Controller Spot while I am booting up system - and I have no idea why or how to chance it No2: I understand that one controller spot is number 1, then there are 4 controller spots for the mayflash dolphin bar and then the Spot 6 is for the second controller. In those case I have to configure in xpadder a p1 (= controller 1) and a p6 (= controller 2) profile, haven't I? Hyperlaunch only load one profile in xpadder and leave the other one (controller 1) blank. I could not find any yt videos or other threads here... that helped in those case of problems. how did you guys set up two xbox 360 controllers on your hyperspins????
  2. Little but insidious problem. Just bought an xbox 360 controller wireless with receiver. Sometimes when I push left in dpad it block, I must push twice or three times to unblock, or maybe push right and then I can go left. It's very insidious and I can't play correctly. It happens with different emulator (snes9x, kega fusion, project64) but if I change and I put analog stick I don't have problem. Someone has this problem? Could I solve?
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