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Found 10 results

  1. Version 1.1.0

    1,128 downloads

    What's New for Version 1.1.0: ADDED 7 New Systems (80 TOTAL) + HS/RL/Default profiles. New systems include Sega Model 1, Sega System 16, Sega System 24, , Sega X Board, Sega Y Board, Pop-Cap, and Microsoft MS-DOS. Changed the ESC key functionality to buttons 7 + 8 (COIN+START). You must now press both to exit the game. Placed the ESC key location on Button 25 (a dummy location good for using combo buttons). Changed Button 5 to TAB. Changed Button 6 to P (PAUSE). Changed Button 9 to C. Changed Button 10 to V. Changed Button 11 to Z. Changed Button 12 to X. I'll see how this configuration works for me for the time being. If it's a pain or something is not quite right, I'll continue tweaking it until I find what's best. ***************** BACK UP YOUR OLD PROFILES IN CASE YOU DON'T LIKE THE CHANGES ***************** ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I created about 75 profiles for various systems, added them to a RAR archive, and attached to this post. All you have to do is unrar and place the folders within the archive into your ..\RocketLauncher\Profiles\JoyToKey directory. For example, mine is -- C:\Hyperspin\RocketLauncher\Profiles\JoyToKey. You may need to edit the profiles so they are more to your liking or work correctly with your setup. I use the default MAME setup for everything. If you want to change one or all of them, all you have to do is edit only one CFG file, copy the CFG file to every other folder, and rename the CFG file and FOLDER to the name of the emulator you're using for the system. For example -- I use Stella for the Atari 2600. My path is then C:\Hyperspin\RocketLauncher\Profiles\JoyToKey\Atari 2600\Stella\Stella.cfg Maybe you don't use Stella for the Atari 2600 but use RetroArch. Here's how to change it: You would simply rename C:\Hyperspin\RocketLauncher\Profiles\JoyToKey\Atari 2600\Stella\Stella.cfg to C:\Hyperspin\RocketLauncher\Profiles\JoyToKey\Atari 2600\RetroArch\RetroArch.cfg. It's the same path\folder\file but the innermost folder and cfg file have simply been renamed to match the emulator being used. It's tedious to copy, paste, and rename but it doesn't take too long. I've copied these files to another machine that uses Launch Box, set up JoyToKey in Rocket Launcher via the tutorial link below, and found it working beautifully. MAME is a bit of a jerk, however. Sometimes it works straight away and sometimes you still have to map the game within the MAME TAB menu. I ONLY HAVE CONTROLLER 1 MAPPED IN THESE FILES! NOTE: There are NO games or programs within this archive. There are, however, 2 other files -- a BAT file for killing the JoyToKey process and a shortcut that gives that BAT file ADMIN privileges. Place the BAT and LNK files in your root Hyperspin directory and use the JoyToKey.exe as the startup program and JoyToKeyKill.lnk as a shutdown program in the HyperHQ UI. Using the LNK shortcut file allows for Administrator privileges with the CMD prompt window. You may need to create your own shortcut but I've included it for completeness. See the attached images. All files were created manually by me so there's no copyright issue. **** Here is a very good tutorial on how to set up JoyToKey with both Hyperspin and Rocket Launcher - READ IT CAREFULLY!: http://bit.ly/2oA2CJ4 ----------------------------------- ONLY FOR THOSE USING A MOGA PRO CONTROLLER----------------------------------- In case you have a Moga Controller, download and install the Moga Serial program: https://github.com/Zel-os/MogaSerial NOTE: I can only get it to work in Mode A on the PRO Controller but it works great! Your computer will also need BlueTooth enabled and successfully linked to the MOGA. Here is where you can get the latest vJoy USB Controller Driver (you'll need this for the MOGA Controller): http://vjoystick.sourceforge.net/site/
  2. TMNT Teenage Mutant Ninja Turtles 2003 Konami View File Couldn't find a TMNT 2003 theme so I made one. This theme can be used for Gamecube, Xbox, Playstation 2 and PC versions of the game. Enjoy! ♪ Submitter Dude12345 Submitted 05/11/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  3. Dude12345

    Outrun 2006 Coast 2 Coast

    Outrun 2006 Coast 2 Coast View File I couldn't find an Outrun 2006 theme so thought I'd make one and share. Enjoy! ♪ Submitter Dude12345 Submitted 05/10/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  4. Dubbloseven

    Microsoft Xbox Pack

    Microsoft Xbox Pack View File Microsoft Xbox Wheel Pack includes: XML Database, Main menu theme, Xbox wheel logo. 3D box art for most of the games (974 boxes), wheel set from across various platforms (715 wheel's) most correct size 400x175 but not all of them. Xbox Pointer, default theme, CD art that needs to be cleaned and not on transparent background (946 CDies). This should be a nice placeholder for some if your interested, until the emulation progresses a bit further. I still have an original xbox & it has an excellent library of games. right click & Extract folder to Microsoft Xbox so it unpacks correctly into the proper folders so you don't have to sort thru. Submitter Dubbloseven Submitted 04/07/2017 Category Wheel Packs HyperBase Version Media Dimensions File Count Credits  
  5. Hi, Running latest Hyperspin (Win7x64) and have XBOX 360 controllers driving my menu control using Joy2Key. If I turn ON XBOX controllers, then start Hyperspin, the menu control works just fine. If I start Hyperspin with the XBOX controllers OFF, then turn ON the XBOX controllers, they do not work at all in menu control for HyperSpin. The issue appears to be Joy2Key not "auto detecting" joystick changes. Must be missing something simple, any suggestions? Thanks, David
  6. Version 1.0

    648 downloads

    This is a complete 2D Box Pack for the XBox. Many alternate images if you prefer a certain box. I will be adding an update pack which will contain a few more alternate boxes once I collect them all. Example is the Halo Limited Edition Tin.
  7. Version 1.0

    208 downloads

    This is the matching system theme to the mainmenu theme I made which can be found here. Enjoy!
  8. Version 1.0

    189 downloads

    This is the initial release of my Xbox main menu theme. The matching system theme can be found here. Hope you enjoy!
  9. I have 4 xbox 360 pads and I just use the play and charge cable to charge them one by one. I was thinking of buying a charge station but I was wondering what the best route to go would be. Thanks for your input in advance!
  10. Hallo Hyperspiners Ich habe mir vorletzte Woche ein neues Gamepad angeschaft. Leider gelang es mir bis anhin nicht, dieses korrekt mit Hyperspin und Xpadder zum laufen zu bringen. Die zwei alten Xbox360 Wireless laufen als Player 1 und 2 (je nachdem welchen ich zuerst einschalte) in jedem Emulator tiptop. Nun möchte ich das neue Sony PS4 (Bluetooth) Pad zusätzlich hinbekommen. Die Xpadder Profile hatte ich schnell erstellt uns so stehen zum testen ein paar Systeme mit 2 Spieler zur Verfügung. Hier eine kurze Übersicht, welche Pads ich mit Hyperspin und Xpadder im Einsatz habe(n möchte): - Xbox 360 Wireless Controller 1 - Xbox 360 Wireless Controller 2 - Sony PS4 Dualshock 4 Wireless Controller (USB & Bluetooth) - Hori Wireless Fightstick 3 Der Hori Fightstick ist eine Geschichte für sich... der läuft ausschliesslich als Spieler 1. In diesem Fall darf keines der anderen Pads verbunden sein. Sonst geht der leider nicht. Gibt es irgendwie eine Möglichkeit, damit ich den Sony Controller bevorzugt auswählen kann? Sprich, wenn die 2 Xbox Pads laufen, ich den Sony als Player 1 nutzen kann? Ein Player 2 profile habe ich ebenfalls erstellt. Ich benutze Hyperspin und Hyperlaunch. Ich bin für jede Antwort froh und hoffe ihr könnt mir helfen. Das ist richtig kompliziert :unknown: Hori Wireless Fightstick 3.bmp
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