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  1. Neo Kobe Emulator Pack  
          Neo Kobe emulator pack 2.jpg Neo Kobe emulator pack 2013-08-17.7z Neo Kobe emulator pack 2_thumb.jpg Neo Kobe emulator pack.jpg Neo Kobe emulator pack_thumb.jpg __ia_thumb.jpg neo-kobe-emulator-pack-2013-08-17.7z_meta.sqlite neo-kobe-emulator-pack-2013-08-17.7z_meta.xml          
           
    Neo Kobe - Sharp X1 (2016-02-25).zip Neo_Kobe_Sharp_X1_2016-02-25_meta.sqlite Neo_Kobe_Sharp_X1_2016-02-25_meta.xml Sharp X1.jpg Sharp X1_thumb.jpg __ia_thumb.jpg nkpresents.gif  
      13cm.zip ABA.zip ASCII.zip Aaru.zip AbogadoPowers.zip AcclaimJapan.zip AcidPlan.zip Active.zip AdultInn.zip Agumix.zip AiShuppan.zip AicSpirits.zip Ail.zip Aion.zip Algolab.zip AliceSoft.zip Allex.zip Altacia.zip Altron.zip Ambitious.zip AmtSavan.zip Ange.zip Anjin.zip Answer.zip ApolloTechnica.zip ApplePie.zip Apricot.zip Apros.zip ArkhamProducts.zip ArrowMicro-techs.zip ArsysSoftware.zip Artdink.zip Artec.zip Aypio.zip BIOS.zip BIT2.zip BPS.zip Backspin.zip BananaSoft.zip Banpresto.zip Basement.zip BashoHouse.zip Bell-Da.zip BetterVisualSystems.zip BirdySoft.zip BitTown.zip BlackPackage.zip Blucky.zip BonbeeBonBon.zip BondSoft.zip Bothtec.zip BrainGrey.zip BroderbundJapan.zip C-Lab.zip C2Bros.zip C2World.zip C_Class.zip Capcom.zip CarryLab.zip CatsPro.zip ChampionSoft.zip Chaos.zip ChatNoir.zip Clest.zip CocktailSoft.zip CocktailSoftFmc.zip Colossus.zip Compac.zip Compilation.zip Compile.zip ComputerBrain.zip CoreMagazine.zip CosmosComputer.zip CreamSoft.zip CreoI.zip Crowd.zip CsWare.zip Cuisse.zip Curott.zip Custom.zip Cybelle.zip DO.zip Dance.zip DataWest.zip DengekiSoft.zip DennouYamashiro-gumi-ComradeSystem.zip Desire.zip DexterSoft.zip DezClimax.zip DigitalTricks.zip Directors.zip Discovery.zip DoA.zip Dollhouse.zip DottPlan.zip DynamicPro.zip EastCube.zip Effat.zip ElectronicArts.zip ElectronicArtsVictor.zip Enix.zip Epic.zip Ext.zip FairyDust.zip Fairytale.zip FairytaleHardcover.zip FairytaleRed-zone.zip FairytaleXShitei.zip Falcom.zip FamilySoft.zip Flat.zip FlipFlop.zip Foresight.zip Forest.zip Foster.zip FourNine.zip Frontier.zip FugaSystem.zip G.A.M.zip GMF.zip Gainax.zip Gakken.zip GameArts.zip GameTechnopolis.zip GamesExpress.zip Garuda.zip GeneralSoftware.zip GeneralSupport.zip Giga.zip GimmickHouse.zip Glams.zip Glodia.zip Gloria.zip Gray.zip Great.zip Grocer.zip Gust.zip HappyTime.zip Hard.zip HarvestOne.zip HeartSoft.zip Hertz.zip Hervest.zip HimeyaSoft.zip HobbyJapan.zip Hokusho.zip HomeData.zip Hot-B.zip HudsonSoft.zip Hulinks.zip HummingBirdSoft.zip HyoutanProduction.zip I.S.C.zip Ice.zip Ides.zip Illusion.zip IllusionCore.zip Imagineer.zip Inos.zip Interheart.zip Interprog.zip Irem.zip JHV.zip Jam.zip Janis.zip JapanClaryBusiness.zip JapanRoadAssociation.zip Jast.zip Juice.zip KSK.zip KSS.zip KameshimaSangyo.zip Katty.zip Kawai.zip Kinpukurin.zip Koei.zip Kogado.zip Kohgakusha.zip Konami.zip Leaf.zip Libido.zip LipStar.zip Log.zip LoveGun.zip LunarSoft.zip M.M.S.zip M.n.m.Software.zip MaboroshiWare.zip MacadamiaSoft.zip MagicalCompany.zip MainichiCommunications.zip Masterpiece.zip Matrix.zip Maxima.zip May-beSoft.zip May-beSoftTruse.zip MayfarSoft.zip MebioSoftware.zip MediaFactory.zip Mediax.zip Medic.zip Medix.zip Melody.zip MiamiSoft.zip MicroCabin.zip MicroMouse.zip MicroVision.zip Micronet.zip MicroproseJapan.zip Microsoft.zip Mink.zip Miscellaneous.zip Mischief.zip Misty.zip Moonchild.zip Movic.zip Mugen.zip MuppetBox.zip Musumeya.zip NCS.zip NIC.zip Natsume.zip NecAvenue.zip NecHomeElectronics.zip NecInterchannel.zip Negative.zip NewSystemHouseOh.zip Nexton.zip NexusInteract.zip Nichibutsu.zip NihonCreate.zip Nikukyuu.zip OS.zip OcsHeaven.zip OrangeHouse.zip Outlaw.zip OutouShobouIn-side.zip PIL.zip PSD.zip PSK.zip Pack-in-Video.zip PalmTreeSoft.zip PandoraBox.zip PantherSoftware.zip PcmComplete.zip PeachSoft.zip PearlSoft.zip PegasusJapan.zip PeppermintKids.zip PersianSoft.zip Petit.zip PinkySoft.zip PioneerLdc.zip PistonSoft.zip PixyBell.zip Plantech.zip PointGetter.zip PoisonBreath.zip PonyCanyon.zip PonytailSoft.zip PopcomSoft.zip Pow.zip ProIllusion.zip Pumpie.zip QueenSoft.zip Quota.zip R-Rate.zip Raccoon.zip RandomHouse.zip RightStuff.zip RingerBell.zip RiruhisParty.zip RiverhillSoft.zip SPS.zip SantaFe.zip ScapTrust.zip Scoop.zip SeaLion.zip Shambhala.zip ShinjitsuPro.zip ShodaiSangyo.zip ShogakukanProduction.zip ShuwaSystemTrading.zip SierraOn-lineJapan.zip Silence.zip Silkys.zip SoftHouseAladdin.zip SoftPlan.zip SoftStudioWing.zip Softec.zip Softpal.zip SoftwareHouseParsley.zip Sogna.zip SomethingGood.zip Sorciere.zip SpaceProject.zip SpectrumHolobyteJapan.zip Square.zip Starcraft.zip Striker.zip StudioAngel.zip StudioB-room.zip StudioMilk.zip StudioMobius.zip StudioOffside.zip StudioTwinkle.zip SubLOGIC.zip Succubus.zip Sunsoft.zip SurDeWave.zip Swat.zip Synchronicity.zip SystemHouseOh.zip SystemSacom.zip SystemSoft.zip T2.zip TGL.zip Takeru.zip TakeruProject.zip TakiCorporation.zip TeSoft.zip Teardrop.zip TechnoGrard.zip Teichiku.zip TelenetJapan.zip TenguPro.zip Tenshindo.zip TensuiSoftware.zip Tetratech.zip ThinkingRabbit.zip Tiare.zip Tierheit.zip Tips.zip TokumaShoten.zip Tomboy.zip TonkinHouse.zip Trush.zip TsukamotoYoshihikoJimusho.zip TwinSoft.zip U-Office.zip U-meSoft.zip Ucom.zip UmitsukiSeisakusho.zip Utility.zip ViViAn.zip VictorEntertainment.zip VictorMusicalIndustries.zip Ving.zip VirginHouse.zip Warlock.zip WaveTrain.zip WendyMagazine.zip Westside.zip WildLife.zip Wishbone.zip Witchs.zip WittyWolf.zip Wiz.zip WolfTeam.zip XYZ.zip XtalSoft.zip You-en-tai.zip ZainSoft.zip Zeit.zip Zenryutsu.zip ZigoWatt.zip ZyX.zip dB-Soft.zip doujinHomebrew.zip elf.zip megami.zip .____padding_file/1 .____padding_file/10 .____padding_file/100 .____padding_file/101 .____padding_file/102 .____padding_file/103 .____padding_file/104 .____padding_file/105 .____padding_file/106 .____padding_file/107 .____padding_file/108 .____padding_file/109 .____padding_file/11 .____padding_file/110 .____padding_file/111 .____padding_file/112 .____padding_file/113 .____padding_file/114 .____padding_file/115 .____padding_file/116 .____padding_file/117 .____padding_file/118 .____padding_file/119 .____padding_file/12 .____padding_file/120 .____padding_file/121 .____padding_file/122 .____padding_file/123 .____padding_file/124 .____padding_file/125 .____padding_file/126 .____padding_file/127 .____padding_file/128 .____padding_file/129 .____padding_file/13 .____padding_file/130 .____padding_file/131 .____padding_file/132 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__ia_thumb.jpg nkpresents.gif  
     
      Neo Kobe - NEC PC-8801 (2016-02-25).zip .____padding_file/0 .____padding_file/1 .____padding_file/2 .____padding_file/4 .____padding_file/5 .____padding_file/8 .____padding_file/9 NEC PC-8801mkIISR.jpg NEC PC-8801mkIISR_thumb.jpg Neo_Kobe_NEC_PC-8801_2016-02-25_meta.sqlite Neo_Kobe_NEC_PC-8801_2016-02-25_meta.xml __ia_thumb.jpg nkpresents.gif  
     
      NecPc-8001.jpg NecPc-8001_thumb.jpg Neo Kobe - NEC PC-8001 (2016-02-25).zip Neo_Kobe_NEC_PC-8001_2016-02-25_meta.sqlite Neo_Kobe_NEC_PC-8001_2016-02-25_meta.xml __ia_thumb.jpg nkpresents.gif  
     
        Fujitsu FM77AV.jpg Fujitsu FM77AV_thumb.jpg Neo Kobe - Fujitsu FM-7 (2016-02-25).zip Neo_Kobe_Fujitsu_FM-7_2016-02-25_meta.sqlite Neo_Kobe_Fujitsu_FM-7_2016-02-25_meta.xml __ia_thumb.jpg nkpresents.gif  

        NeoKobe-FujitsuFmTowns2016-02-25.zip .____padding_file/0 .____padding_file/1 .____padding_file/10 .____padding_file/11 .____padding_file/12 .____padding_file/13 .____padding_file/14 .____padding_file/15 .____padding_file/16 .____padding_file/17 .____padding_file/18 .____padding_file/19 .____padding_file/2 .____padding_file/20 .____padding_file/21 .____padding_file/22 .____padding_file/23 .____padding_file/24 .____padding_file/26 .____padding_file/28 .____padding_file/29 .____padding_file/3 .____padding_file/4 .____padding_file/5 .____padding_file/6 .____padding_file/7 .____padding_file/8 .____padding_file/9 FujitsuFmTowns.jpg FujitsuFmTowns_thumb.jpg NeoKobe-FujitsuFmTowns2016-02-25.z01 NeoKobe-FujitsuFmTowns2016-02-25.z02 NeoKobe-FujitsuFmTowns2016-02-25.z03 NeoKobe-FujitsuFmTowns2016-02-25.z04 NeoKobe-FujitsuFmTowns2016-02-25.z05 NeoKobe-FujitsuFmTowns2016-02-25.z06 NeoKobe-FujitsuFmTowns2016-02-25.z07 NeoKobe-FujitsuFmTowns2016-02-25.z08 NeoKobe-FujitsuFmTowns2016-02-25.z09 NeoKobe-FujitsuFmTowns2016-02-25.z10 NeoKobe-FujitsuFmTowns2016-02-25.z11 NeoKobe-FujitsuFmTowns2016-02-25.z12 NeoKobe-FujitsuFmTowns2016-02-25.z13 NeoKobe-FujitsuFmTowns2016-02-25.z14 NeoKobe-FujitsuFmTowns2016-02-25.z15 NeoKobe-FujitsuFmTowns2016-02-25.z16 NeoKobe-FujitsuFmTowns2016-02-25.z17 NeoKobe-FujitsuFmTowns2016-02-25.z18 NeoKobe-FujitsuFmTowns2016-02-25.z19 NeoKobe-FujitsuFmTowns2016-02-25.z20 NeoKobe-FujitsuFmTowns2016-02-25.z21 NeoKobe-FujitsuFmTowns2016-02-25.z22 Neo_Kobe_Fujitsu_FM_Towns_2016-02-25_meta.xml __ia_thumb.jpg nkpresents.gif      
     

     
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  2. Le Sharp X1 est un ordi 8bit japonais de 1982 avec Z80 à 4mhz et des bons chips graphique et audio, c’était le haut de gamme 8bit pour particulier à sa sortie
    En 1984, Sharp réalisa le X1 Turbo doté d'une meilleure résolution graphique (640x400 contre 640x200).
    En 1986, Sharp sortit le X1 Turbo Z avec 4 096 couleurs (en 320x200)
    Les cpu resteront toujours à 4 MHz , à noter que peut de jeux se servent des nouvelles spec gfx

    PACK SHARP X1 (emu + jeux)
    Voici un pack comprenant 2 émulateurs (un est nécessaire pour 5 jeux) et plus de 200 jeux:
    https://drive.google.com/open?id=1HM...15v2R5NcoAaklM (31mo)

    j'ai trié tous les jeux trouvables sur le net (collection X1 de NEOKOBE + forum Tokugawa) , gardé tous les intéressants et qui ne nécessitent pas le japonais
    Ils sont triés par genre (action , shoot , sport , arcade ...)
    NOTE: J'ai pas gardé de wargame tour par tour sans action , ni de jeux aventure/rpg sans action

    A noter que des jeux Sharp X1 ne sont pas dumpés publiquement , ils ne sont pas partagés sauf dans des circuits secrets japonais
    Tokugawa Corporate Forums • View topic - Sharp X1 Undumped Game List http://fullmotionvideo.free.fr/phpBB3/viewtopic.php?f=2&t=1755  


    TUTO Sharp X1 et Emulateur Xmil :

    3 sortes de lancement de jeu:
    -Disquette : mettre la disquette dans le lecteur "FDD-0"
    -Cassette : mettre la cassette dans le lecteur "CMT"
    -Cassette avec label [CT+HuBASIC] : nécessite de booter avec la disquette "Hubasic" dans le lecteur "FDD-0"

    info:
    -Reset ou on/off se fait via "Emulate" , le reset c'est "reset iplrom"
    -Accélérer l'execution de l'emulation se fait via "Screen" puis "no wait"
    -Rembobiner une cassette se fait via "CMT" puis "REW"
    -Les lecteurs disquettes sont FDD-0 et FDD-1 , le lecteur cassette est CMT

    Paramétrages de l'émulateur selon les jeux
    Mode X1 / X1Turbo
    Selon les jeux il faudra defois changer le mode de l'emu
    Il se fait via "IPL-ROM" dans la barre d'options puis choisir entre le mode "X1" ou "X1Turbo" et faire un reset
    Les jeux X1Turbo ont le label [X1T]
    H-RES
    Des jeux demandent le mode haute résolution graphique
    Le reglage se fait via "DIP-SW" puis choisir entre le mode "Standard" ou "High Resolution" et faire un reset
    Choix clavier ou joystick
    Certains jeux autorisent un joystick et d'autres nécessitent un joystick
    Pour simuler un joystick cela se fait avec "Shift-F12" , ou via "Device" puis clic sur joykey1 pour simuler le joystick 1
    Par défaut l'emu va mapper le "stick" via les "4 touches flèches" et les "touches" via les "touches Z et X"

    HUBASIC:
    Quelques jeux se lancent par le Basic , suffit de connaitre 3 commandes :
    -FILES pour voir les fichiers (facultatif)
    -LOAD pour charger le 1er fichier de la cassette ou LOAD"nom fichier" pour charger un fichier précis de la cassette
    -RUN pour lancer le fichier chargé
    NOTE:
    -Si le nom de jeu vous precisez , il doit être mis entre guillemets, respectez dedans les miniscules/majuscules
    -Avant un LOAD si la cassette n'est pas au debut alors rembobiner dans les options via"CMT" et "REW" , par exemple apres un FILES faut rembobiner avant de faire LOAD

    Exemple 1:
    -LOAD (ca va charger le 1er fichier depuis la cassette)
    -RUN
    Exemple 2:
    -FILES (on regarde le contenu de la cassette)
    (rembobiner via "CMT" puis REW)
    -LOAD"Xxxx XX" (charge le fichier Xxxx XX depuis la cassette)
    -RUN
    100 0
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