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Updated MAME .159 to .162, HyperLaunch bezels stopped working


scoodidabop

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So I went from MAME 159 to 162 for some juicy Golden Tee and better HLSL and those things are working fine.  One issue that I can't seem to remedy are the bezels.  I'm using RocketLauncher.1.0.3.  Here's the problem...


 


With MAME 159 I had Hyperlaunch bezels for all of my vertical games including a default/generic vertical bezel for use with games that had no particular bezel art.  I completely eliminated horizontal bezels in the hyperlaunch bezel folder and MAME handily treated the missing horizontal bezels by launching MAME with a fullscreen.  Now I can only seem to get MAME 162 to launch in windowed mode when I turn on bezels.  In MsPacMan for example, the bezel pops up but the MAME window won't change to fit the vertical playfield.  All horizontal games launch in windowed mode.  My bezel setting is set to "fullscreen: true" since setting it "false" yields no results.  


 


I was thinking this might have something to do with the module but I'm not sure what I should change.  I can edit the module manually if there's something in there I should look for.


 


Any help is greatly appreciated.  Thank you!


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