jj77669 Posted April 25, 2016 Posted April 25, 2016 Here's the issue:I have tried FinalBurnAlpha, WinKawaks, Nebula, and Raine32 and cannot get ANY of them to work in RocketLauncher as my NeoGeo emulator. FBA works on it's own fine. It will not launch from RL. Kawaks, same issue. Nebula, same issue. Raine, same issue. I have no idea what is wrong. I have tried to set each of them up exactly as I have for the 7 other working systems installed (NES,SNES,Sega...etc). I am overall enjoying putting together my own arcade system, but it is the little things like this issue that make me sooooo frustrated. If anyone could assist me with this that would make my week.
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 My steps with each: 1. From global - find each .exe 2. Input rom path 3. Set emulator for system 4. Audit games (all green) 4. try to lauch game (fail) Using the emulators themselves they all work, but not with RL P.S. Mame works with MAME games just fine
rastan Posted April 25, 2016 Posted April 25, 2016 Ma My steps with each: 1. From global - find each .exe 2. Input rom path 3. Set emulator for system 4. Audit games (all green) 4. try to lauch game (fail) Using the emulators themselves they all work, but not with RL P.S. Mame works with MAME games just fine Like was mentioned before.. can you run Neo Geo games from Mame directly? (outside of RL/HS)
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 10:14:10:582 | RL | INFO | +N/A | Main - RocketLauncher v1.1.0.1 (www.rlauncher.com) 10:14:10:629 | RL | INFO | +47 | Main - System Specs: RocketLauncher Dir: R:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Home Premium SKU: Home Premium Total Memory: 8149.02 MB Free Memory: 6097.53 MB Used Memory: 2051.484 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GTX 750 GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 9.18.13.3217 Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: High Definition Audio Device Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1920x1200 (1920x1160 work) [32bit] [60hz] [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1200 Monitor #1 DPI: 100 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 10:14:10:629 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\RocketLauncher.exe exists 10:14:10:629 | RL | INFO | +0 | Main - Raw CLI received: "-s SNK Neo Geo -r aof3 -f R:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 10:14:10:629 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 10:14:10:629 | RL | INFO | +0 | Main - RocketLauncher received "SNK Neo Geo" and "aof3" 10:14:10:629 | RL | INFO | +0 | Main - Did not find a "R:\RocketLauncher\Settings\SNK Neo Geo\Game Options.ini" file, skipping any game-specific options. 10:14:10:629 | RL | INFO | +0 | Main - aof3 is using the default emulator: WinKawaks 10:14:10:629 | RL | INFO | +0 | Main - Checking for a [WinKawaks] section in R:\RocketLauncher\Settings\SNK Neo Geo\Emulators.ini 10:14:10:629 | RL | INFO | +0 | Main - Checking for a [WinKawaks] section in R:\RocketLauncher\Settings\Global Emulators.ini 10:14:10:644 | RL | INFO | +15 | Main - Found [WinKawaks] in R:\RocketLauncher\Settings\Global Emulators.ini 10:14:10:644 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Modules\WinKawaks\WinKawaks.ahk exists 10:14:10:644 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 10:14:10:644 | RL | INFO | +0 | Main - aof3 will use module: R:\RocketLauncher\Modules\WinKawaks\WinKawaks.ahk 10:14:10:660 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 10:14:10:660 | RL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\Emulators\WinKawaks\WinKawaks.exe exists 10:14:10:660 | RL | INFO | +0 | Main - INI Keys read 10:14:10:660 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.exe exists 10:14:10:660 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.dll exists 10:14:10:660 | RL | INFO | +0 | Main - "aof3" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 10:14:10:660 | RL | INFO | +0 | CheckPaths - Started 10:14:10:660 | RL | INFO | +0 | CheckPaths - Looking for rom: R:\Roms\NeoGeo\aof3.zip 10:14:10:660 | RL | INFO | +0 | CheckPaths - Found rom: R:\Roms\NeoGeo\aof3.zip 10:14:10:660 | RL | INFO | +0 | CheckPaths - Ended 10:14:10:660 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event 0 = 12 pluginPath = R:\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.1.0.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = R:\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = R:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = R exitEmulatorKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = R:\HyperSpin\Emulators\WinKawaks\WinKawaks.exe emuPath = R:\HyperSpin\Emulators\WinKawaks emuName = WinKawaks emuExt = exe baseRomPath = romPath = R:\Roms\NeoGeo romPathFromIni = R:\Roms\NeoGeo romExtension = .zip romExtensionOrig = .zip romExtensions = zip executable = WinKawaks.exe systemDbName = SNK Neo Geo systemName = SNK Neo Geo dbPath = dbName = aof3 dbExt = romName = aof3 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingHideParent = false romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingGameNameTextFont = Bebas Neue romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = R:\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = setResolution = logFile = logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1200 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdDriveLetterScsi = vdAddDrive = true servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkySystemName = ledblinkyFullPath = ledblinkyProfilePath = R:\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = R:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher winIPACFullPath = ultraMapEnabled = false ultraMapFullPath = emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false suspendFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeClickThrough = false fadeSounds = true fade7zProgressMode = extraction fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeProgressDuration = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoDeveloper = text with label fadeRomInfoPublisher = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = R:\RocketLauncher\Media\Fade RLDataPath = R:\RocketLauncher\Data RLMediaPath = R:\RocketLauncher\Media RLErrSoundPath = R:\RocketLauncher\Media\Sounds\Error modulesPath = R:\RocketLauncher\Modules moduleFullName = R:\RocketLauncher\Modules\WinKawaks\WinKawaks.ahk moduleName = WinKawaks modulePath = R:\RocketLauncher\Modules\WinKawaks moduleExtension = ahk moduleExtensionsPath = R:\RocketLauncher\Module Extensions libPath = R:\RocketLauncher\Lib sevenZEnabled = false sevenZPath = R:\RocketLauncher\Module Extensions\7z.exe sevenZDllPath = R:\RocketLauncher\Module Extensions\7z.dll sevenZExtractPath = R:\TempGameHS sevenZExtractPathOrig = sevenZAttachSystemName = false sevenZDelTemp = true sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar 7zExtractPath = R:\TempGameHS mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = R:\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keyboardEncoder = keyboardEncoderEnabled = false keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = R:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = R:\Utilities\JoyToKey\JoyToKey.exe profilePath = R:\RocketLauncher\Profiles keymapperProfilePath = R:\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false joyIDsEnabled = false joyIDsPreferredControllersGlobal = joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = R:\RocketLauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = R:\RocketLauncher\Profiles\xpadder\_Default systemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo xPadderSystemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo\_Default emuProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo\WinKawaks romProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo\aof3 RocketLauncherProfile = R:\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = R:\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = R:\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = R:\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo ahkEmuProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo\WinKawaks ahkRomProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo\aof3 ahkRocketLauncherProfile = R:\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false shaderName = false shaderColor = shaderTransparency = shaderChangeKey = statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = R:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = R:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe qResFullPath = R:\RocketLauncher\Module Extensions\QRes.exe mon1O = pacDrivedllFile = R:\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = R:\RocketLauncher\Lib\User Fade Animations.ini 10:14:10:660 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 10:14:10:660 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 10:14:10:660 | RL | WARNING | +0 | BuildScript - "R:\RocketLauncher\Lib\User Functions Init.ahk" not found 10:14:10:660 | RL | INFO | +0 | BuildScript - Validating module 10:14:10:660 | RL | INFO | +0 | BuildScript - Validation complete 10:14:10:660 | RL | INFO | +0 | BuildScript - Module: MEmu = WinKawaks MEmuV = v1.62 MURL = http://www.kawaks.net/ MAuthor = djvj MVersion = 2.0.3 MCRC = 5CE97AED iCRC = 84C72842 MID = 635038268935109871 MSystem = "Capcom Play System","Capcom Play System 2","Capcom Play System II","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS" ;---------------------------------------------------------------------------- ; Notes: ; Rom path is set automatically by the module, no need to set that path in the emu ; All your roms should be zipped. Bios zips should be placed in the same dir as the games they are for. (ex. neogeo.zip should be with the neogeo roms) ; Load a game and set your controls at Game->Redefine keys->Player1 and 2. Then click Game->save key settings as default. Now they will be mapped for every game. ; Set your Region to USA by going to Game->NeoGeo settings->USA. If you don't want to use coins, select Game->NeoGeo settings->Console ; Set Sound->Sound frequency->44 KHz (or 48 KHz) ; The larger games take a long time to load, be patient. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) freeplay := IniReadCheck(settingsFile, "Settings", "Freeplay","0",,1) ; 0=off, 1=on country := IniReadCheck(settingsFile, "Settings", "Country","1",,1) ; 0 = Japan, 1 = USA, 2 = Europe hardware := IniReadCheck(settingsFile, "Settings", "Hardware","1",,1) ; 0 = Console, 1 = Arcade hotkeys := IniReadCheck(settingsFile, "Settings", "Hotkeys","1",,1) ; Set to 0 to disable menu shortcuts (handy for Hotrod players) 7z(romPath, romName, romExtension, sevenZExtractPath) wkINI := CheckFile(emuPath . "\WinKawaks.ini") ; Compare existing settings and if different than desired, write them to the emulator's ini IniWrite(freeplay, wkINI, "NeoGeo", "NeoGeoFreeplay", 1) IniWrite(country, wkINI, "NeoGeo", "NeoGeoCountry", 1) IniWrite(hardware, wkINI, "NeoGeo", "NeoGeoSystem", 1) IniWrite(hotkeys, wkINI, "Misc", "EnableHotKeys", 1) IniWrite(romPath, wkINI, "Path", "RomPath1") ; fullscreen := If fullscreen = "true" ? " -fullscreen" : "" Run(executable . " " . romName, emuPath) WinWait("Kawaks") WinWaitActive("Kawaks") Loop { ; looping until WinKawaks is done loading game Sleep, 200 WinGetTitle, winTitle, Kawaks 1.62 ahk_class Afx:400000:0 ; excluding the title of the GUI window so we can read the title of the game window instead StringSplit, T, winTitle, %A_Space% If (T4 != "Initializing" && T4 != "Lost" && T4 != "") { Sleep, 500 ; need a bit longer so we don't see the winkawaks window Break } } ; Sometimes the border and titlebar appear and flash rapidly, this gets rid of them If (fullscreen = "true") { ; WinSet, Style, -0xC00000, Kawaks 1.62 ahk_class Afx:400000:0 ; Removes the TitleBar ; WinSet, Style, -0x40000, Kawaks 1.62 ahk_class Afx:400000:0 ; Removes the border of the game window MaximizeWindow("Kawaks 1.62 ahk_class Afx:400000:0") } FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() CloseProcess: FadeOutStart() ; SetKeyDelay(50) PostMessage, 0x111, 32775,,, Kawaks ahk_class Afx:400000:0 ; Pause emu Sleep, 1000 ; increase this if winkawaks is not closing and only going into windowed mode PostMessage, 0x111, 32808,,, Kawaks ahk_class Afx:400000:0 ; Reset emu ; PostMessage, 0x111, 32847,,, Kawaks ahk_class Afx:400000:0 ; Toggle Fullscreen ; Send, {ENTER} ; pause emu Sleep, 1000 ; increase this if winkawaks is not closing and only going into windowed mode ; WinClose("Kawaks 1.62 ahk_class Afx:400000:0") PostMessage, 0x111, 57665,,, Kawaks ahk_class Afx:400000:0 ; Exit ; Sleep, 500 ; If WinExist("Kawaks 1.62 ahk_class Afx:400000:0") ; { WinActivate ; use the window found above ; Send, {Alt}FX ; } ; alternate closing method ; errorLvl := Process("Exist", executable) ; If errorLvl ; Process("Close", executable) ; sometimes the process doesn't close when using the GUI, this makes sure it closes (eeprom still saves with previous line) Return 10:14:10:660 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 10:14:10:660 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 10:14:10:660 | RL | WARNING | +0 | BuildScript - "R:\RocketLauncher\Lib\User Functions.ahk" not found 10:14:10:660 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 10:14:10:660 | RL | INFO | +0 | Main - Module is built 10:14:10:660 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\AutoHotkey.dll exists 10:14:10:676 | RL | INFO | +16 | Main - Running module
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 FYI nothing happens when I try to launch a game with MAME set as the emu.
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 That's the entire RocketLauncher.log file.
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 It is set to troubleshooting as you said. Mame will not launch a game at all for some reason (through RL).
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 None of my Neo Geo games populate the audit list in MameUIFX.
jj77669 Posted April 25, 2016 Author Posted April 25, 2016 Let's see, going back to square one... Correct me if I am wrong, the setup for most of the emulators to work with RL are basically the same, right? I set up the SNES, NES, Genesis, TG16, SegaCD, Sega Master Sys, Mame, Sega M2, Dreamcast, and Daphne. None of them have given me this much trouble. It was all a matter of finding an emulator that was fully functional, that behaved correctly with RL. I had to try a couple of different ones for some of those systems, but they all work fine after the second or third one. None of the 5 emu's I mentioned will even launch though RL for NeoGeo. I don't know what to do. Let me further specify... there is no error, no pop up, no reaction what-so-ever when I click the little rocket in RL to attempt to launch a game.
jj77669 Posted April 26, 2016 Author Posted April 26, 2016 I have no idea what happened but it works now....smh
jj77669 Posted April 26, 2016 Author Posted April 26, 2016 Okay it mostly works now...lol. All of the games launch with RocketLauncher, no problem. However, in hyperspin some games give one of two errors: "Cannot find Capcom Play System.ini" or "Cannot find Capcom Play System II.ini". I have googled this to no avail. This is the first time I have encountered this. Hopefully someone can help.
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