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MAME Issues


Bantavius

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Posted

Currently I am working on MAMEUIFX 0.151 with working roms for that version.

 

I am able to launch the games without issue through MAMEUIFX 0.151 Emulator. However when I try to launch through RL it takes me to another screen (See attachment). From there I can't navigate to the game I chose and will not launch the selected game.

 

Log shown below:

 


13:44:25:323 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.1.0.6 (www.rlauncher.com)

13:44:25:592 | RL |      INFO  | +265   | Main - System Specs:

                    RocketLauncher Dir: Z:\RocketLauncher

                    RocketLauncher is: 32-bit

                    OS: Microsoft Windows 10 Home

                    SKU: Windows 8

                    Total Memory: 8137.91 MB

                    Free Memory: 5300.38 MB

                    Used Memory: 2837.531 MB

                    SystemType: 64-bit

                    Physical Processors: 1

                    Logical Processors: 6

                    GPU 1 Name: NVIDIA GeForce GTX 950

                    GPU 1 RAM: -2048.00 MB

                    GPU 1 Driver Version: 10.18.13.6519

                    Sound 1 Device: Realtek High Definition Audio

                    Sound 1 Status: Enabled

                    Sound 2 Device: NVIDIA High Definition Audio

                    Sound 2 Status: Enabled

                    Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)

                    Sound 3 Status: Enabled

                    OS Language: English_United_States

                    System Locale: en-US

                    Formats Locale: en-US

                    Windows UI Language: en-US

                    Text Encoding: Windows-1252

                    OS Admin Status: No

                    RL Compatibility Flags:

                    Latest .Net Version: v4.0.30319

                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape]  (Primary)

                    Current AHK Desktop Width: 1920

                    Current AHK Desktop Height: 1080

                    Monitor #1 DPI: 100

                    AutoHotkey Path:

                    AHK Version: 1.1.09.04

                    Unicode: No

13:44:25:598 | RL |      INFO  | +0     | CheckFile - Checking if Z:\RocketLauncher\RocketLauncher.exe exists

13:44:25:609 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    FileDescription             RocketLauncher

                    FileVersion                 1.1.0.6

                    LegalCopyright              �2015 RocketLauncher

                    ProductName                 djvj's one swell guy!

                    ProductVersion              1.1.0.6

                    CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com

                    File Size:            2162176 bytes

                    Created:            5/18/2016 - 3:01:56 PM

                    Modified:            5/18/2016 - 3:01:58 PM

13:44:25:629 | RL |     TRACE  | +16    | File.__New - Created new file object of: "Z:\RocketLauncher\Module Extensions\RocketLauncher.dll"

13:44:25:631 | RL |      INFO  | +0     | File.CheckFile - Checking if "Z:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists

13:44:25:634 | RL |     TRACE  | +15    | File.Exist - This file exists: Z:\RocketLauncher\Module Extensions\RocketLauncher.dll

13:44:25:637 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:

                    FileDescription             RocketLauncher Utils

                    FileVersion                 1.0.0.8

                    InternalName                RocketLauncher.dll

                    LegalCopyright              Copyright � RocketLauncher 2013-2016

                    OriginalFilename            RocketLauncher.dll

                    ProductName                 RocketLauncher

                    ProductVersion              1.0.0.8

                    File Size:            67072 bytes

                    Created:            5/18/2016 - 3:02:02 PM

                    Modified:            5/18/2016 - 3:02:03 PM

13:44:25:655 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\Array.ahk

13:44:25:658 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            4781 bytes

                    Created:            5/9/2016 - 12:10:53 PM

                    Modified:            5/9/2016 - 12:10:53 PM

13:44:25:675 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\BinHexRW.ahk | v1.0.2

13:44:25:679 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            5077 bytes

                    Created:            5/9/2016 - 12:10:56 PM

                    Modified:            5/9/2016 - 12:10:56 PM

13:44:25:683 | RL |      INFO  | +15    | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\BlockInput.exe exists

13:44:25:698 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    FileDescription

                    FileVersion                 1.1.09.04

                    InternalName

                    OriginalFilename

                    ProductName

                    ProductVersion              1.1.09.04

                    File Size:            657920 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            1/2/2014 - 8:27:34 PM

13:44:25:714 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop

13:44:25:717 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            5323 bytes

                    Created:            5/9/2016 - 12:11:13 PM

                    Modified:            5/9/2016 - 12:11:13 PM

13:44:25:732 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk

13:44:25:736 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            5716 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            4/29/2013 - 11:56:02 AM

13:44:25:752 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\gdip.ahk

13:44:25:756 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            88789 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            1/13/2013 - 3:07:30 PM

13:44:25:772 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\gdip_alt.ahk | v1.0.3

13:44:25:775 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            5891 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            12/20/2015 - 9:08:03 PM

13:44:25:778 | RL |      INFO  | +0     | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\gsdll32.dll exists

13:44:25:790 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            13090816 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            1/6/2015 - 7:20:42 PM

13:44:25:793 | RL |      INFO  | +16    | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\itextsharp.dll exists

13:44:25:806 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    FileDescription             iTextSharp

                    FileVersion                 5.4.2.0

                    InternalName                itextsharp.dll

                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.

                    OriginalFilename            itextsharp.dll

                    ProductName                 iTextSharp

                    ProductVersion              5.4.2.0

                    CompanyName                 1T3XT BVBA

                    File Size:            3743744 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            6/14/2013 - 12:06:21 PM

13:44:25:821 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\Java.ahk | v1.0.0

13:44:25:824 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            7841 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            12/23/2014 - 9:02:37 PM

13:44:25:840 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\JSON.ahk

13:44:25:843 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            9227 bytes

                    Created:            5/9/2016 - 12:10:47 PM

                    Modified:            5/9/2016 - 12:10:47 PM

13:44:25:859 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\Origin.ahk | v1.0.2

13:44:25:863 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            4904 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            3/22/2015 - 12:51:41 PM

13:44:25:878 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\RegRW64.ahk

13:44:25:882 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            6915 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            5/8/2014 - 1:06:39 AM

13:44:25:898 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\RIni.ahk | v1.7

13:44:25:902 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            67561 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            6/5/2013 - 4:56:23 PM

13:44:25:905 | RL |      INFO  | +0     | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists

13:44:25:918 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    FileDescription             SevenZipSharp

                    FileVersion                 0.64.5717.6837

                    InternalName                SevenZipSharp.dll

                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3

                    OriginalFilename            SevenZipSharp.dll

                    ProductName                 SevenZipSharp

                    ProductVersion              0.64.5717.6837

                    CompanyName                 Markovtsev Vadim

                    File Size:            167424 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            9/28/2015 - 7:35:11 PM

13:44:25:933 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\Steam.ahk | v1.0.3

13:44:25:937 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            5504 bytes

                    Created:            5/18/2016 - 3:02:02 PM

                    Modified:            5/18/2016 - 3:02:02 PM

13:44:25:953 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: Z:\RocketLauncher\Module Extensions\VA.ahk

13:44:25:956 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            34688 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            3/1/2013 - 7:05:47 PM

13:44:25:973 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Module Extensions\VA_Extension.ahk | v1.0.1

13:44:25:976 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            3833 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            1/13/2015 - 6:16:56 PM

13:44:25:992 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\7z.ahk | v1.0.8

13:44:25:995 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            31307 bytes

                    Created:            5/18/2016 - 3:02:01 PM

                    Modified:            5/18/2016 - 3:02:01 PM

13:44:25:012 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Bezel.ahk | v1.2.3

13:44:26:016 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            117029 bytes

                    Created:            5/9/2016 - 12:10:55 PM

                    Modified:            5/9/2016 - 12:10:55 PM

13:44:26:032 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Fade.ahk | v1.1.8

13:44:26:036 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            39529 bytes

                    Created:            5/18/2016 - 3:01:54 PM

                    Modified:            5/18/2016 - 3:01:54 PM

13:44:26:052 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Fade Init.ahk | v1.0.3

13:44:26:055 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            1130 bytes

                    Created:            5/9/2016 - 12:10:53 PM

                    Modified:            5/9/2016 - 12:10:54 PM

13:44:26:073 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Fade Animations.ahk | v1.2.2

13:44:26:076 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            77906 bytes

                    Created:            5/18/2016 - 3:02:00 PM

                    Modified:            5/18/2016 - 3:02:01 PM

13:44:26:092 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Keymapper.ahk | v1.1.5

13:44:26:096 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            33668 bytes

                    Created:            5/9/2016 - 12:11:13 PM

                    Modified:            5/9/2016 - 12:11:13 PM

13:44:26:112 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Keymapper Init.ahk | v1.0.6

13:44:26:115 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            3956 bytes

                    Created:            5/9/2016 - 12:10:34 PM

                    Modified:            5/9/2016 - 12:10:34 PM

13:44:26:132 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\MultiGame.ahk | v1.1.0

13:44:26:136 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    File Size:            41541 bytes

                    Created:            5/9/2016 - 12:11:18 PM

                    Modified:            5/9/2016 - 12:11:18 PM

13:44:26:152 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\MultiGame Init.ahk | v1.0.0

13:44:26:156 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            161 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            4/14/2013 - 11:33:19 AM

13:44:26:174 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\MultiPlayer.ahk | v1.0.8

13:44:26:178 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            66776 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            12/7/2015 - 3:37:45 AM

13:44:26:201 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Pause.ahk | v1.2.3

13:44:26:204 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            396844 bytes

                    Created:            5/20/2016 - 1:21:18 PM

                    Modified:            5/20/2016 - 1:21:19 PM

13:44:26:220 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Pause Init.ahk | v1.0.3

13:44:26:224 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            553 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            8/23/2015 - 5:00:44 PM

13:44:26:240 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Password.ahk | v1.0.4

13:44:26:245 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            10121 bytes

                    Created:            5/9/2016 - 12:11:12 PM

                    Modified:            5/9/2016 - 12:11:13 PM

13:44:26:261 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk | v1.6

13:44:26:268 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            25358 bytes

                    Created:            5/18/2016 - 3:01:55 PM

                    Modified:            5/18/2016 - 3:01:56 PM

13:44:26:284 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Log\Logger.ahk | v1.1

13:44:26:288 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            3095 bytes

                    Created:            5/9/2016 - 12:10:58 PM

                    Modified:            5/9/2016 - 12:10:58 PM

13:44:26:305 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk | v1.1

13:44:26:309 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    File Size:            5720 bytes

                    Created:            5/18/2016 - 3:01:58 PM

                    Modified:            5/18/2016 - 3:01:58 PM

13:44:26:325 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk | v1.0

13:44:26:330 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            1547 bytes

                    Created:            5/9/2016 - 12:10:39 PM

                    Modified:            5/9/2016 - 12:10:39 PM

13:44:26:346 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk | v1.4

13:44:26:350 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            7795 bytes

                    Created:            5/18/2016 - 3:01:59 PM

                    Modified:            5/18/2016 - 3:01:59 PM

13:44:26:367 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk | v1.0

13:44:26:371 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            2961 bytes

                    Created:            5/9/2016 - 12:11:14 PM

                    Modified:            5/9/2016 - 12:11:15 PM

13:44:26:388 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\File.ahk | v1.4

13:44:26:392 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            9149 bytes

                    Created:            5/9/2016 - 12:10:49 PM

                    Modified:            5/9/2016 - 12:10:49 PM

13:44:26:408 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk | v1.0

13:44:26:412 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            646 bytes

                    Created:            5/9/2016 - 12:11:18 PM

                    Modified:            5/9/2016 - 12:11:18 PM

13:44:26:429 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk | v1.0

13:44:26:433 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    File Size:            4410 bytes

                    Created:            5/9/2016 - 12:10:49 PM

                    Modified:            5/9/2016 - 12:10:49 PM

13:44:26:449 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk | v1.0

13:44:26:454 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            3705 bytes

                    Created:            5/18/2016 - 3:02:02 PM

                    Modified:            5/18/2016 - 3:02:02 PM

13:44:26:470 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\Process.ahk | v1.3

13:44:26:474 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            9512 bytes

                    Created:            5/18/2016 - 3:01:52 PM

                    Modified:            5/18/2016 - 3:01:53 PM

13:44:26:490 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk | v1.0

13:44:26:494 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            752 bytes

                    Created:            5/18/2016 - 3:02:12 PM

                    Modified:            5/18/2016 - 3:02:13 PM

13:44:26:510 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0

13:44:26:514 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            5386 bytes

                    Created:            5/9/2016 - 12:10:36 PM

                    Modified:            5/9/2016 - 12:10:36 PM

13:44:26:530 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk | v1.2

13:44:26:534 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            4559 bytes

                    Created:            5/18/2016 - 3:01:55 PM

                    Modified:            5/18/2016 - 3:01:55 PM

13:44:26:551 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk | v1.1

13:44:26:555 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            21919 bytes

                    Created:            5/9/2016 - 12:11:07 PM

                    Modified:            5/9/2016 - 12:11:08 PM

13:44:26:571 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0

13:44:26:575 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            1154 bytes

                    Created:            5/9/2016 - 12:11:05 PM

                    Modified:            5/9/2016 - 12:11:05 PM

13:44:26:592 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk | v1.0.7

13:44:26:596 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            72261 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            12/7/2015 - 3:37:59 AM

13:44:26:613 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Shader.ahk | v1.0.1

13:44:26:617 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            3943 bytes

                    Created:            5/9/2016 - 12:10:41 PM

                    Modified:            5/9/2016 - 12:10:41 PM

13:44:26:633 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Shader Init.ahk | v1.0.0

13:44:26:637 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    File Size:            397 bytes

                    Created:            5/9/2016 - 12:10:56 PM

                    Modified:            5/9/2016 - 12:10:56 PM

13:44:26:657 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Shared.ahk | v1.4.5

13:44:26:661 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            175581 bytes

                    Created:            5/18/2016 - 3:02:11 PM

                    Modified:            5/18/2016 - 3:02:11 PM

13:44:26:678 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Statistics.ahk | v1.0.4

13:44:26:682 | RL |     DEBUG  | +15    | CheckFile - Attributes:

                    File Size:            26810 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            1/9/2016 - 10:04:41 PM

13:44:26:698 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Statistics Init.ahk | v1.0.1

13:44:26:703 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            33 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            12/23/2014 - 9:23:48 PM

13:44:26:719 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\Virtual Drive.ahk | v1.0.5

13:44:26:723 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            19148 bytes

                    Created:            5/9/2016 - 12:11:18 PM

                    Modified:            5/9/2016 - 12:11:18 PM

13:44:26:739 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\XHotkey.ahk | v1.0.4

13:44:26:744 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    File Size:            26540 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            8/13/2015 - 10:14:18 PM

13:44:26:760 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: Z:\RocketLauncher\Lib\XHotkey Init.ahk | v1.0.2

13:44:26:764 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            1063 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            8/13/2015 - 10:14:25 PM

13:44:26:768 | RL |      INFO  | +0     | Main - Raw CLI received: "-s MAME -r kinst -f Z:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"

13:44:26:771 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "kinst"

13:44:26:775 | RL |     DEBUG  | +16    | Main - dbName: kinst

13:44:26:779 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"

13:44:26:792 | RL |     TRACE  | +16    | File.__New - Created new file object of: "Z:\HyperSpin\HyperSpin.exe"

13:44:26:795 | RL |     TRACE  | +0     | Process.__New - Created new process object for: "Z:\HyperSpin\HyperSpin.exe"

13:44:26:799 | RL |      INFO  | +0     | Main - RocketLauncher received "MAME" and "kinst"

13:44:26:810 | RL |      INFO  | +15    | Main - Did not find a "Z:\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.

13:44:26:814 | RL |      INFO  | +0     | Main - kinst is using the default emulator: MAME

13:44:26:818 | RL |      INFO  | +0     | Main - Checking for a [MAME] section in Z:\RocketLauncher\Settings\MAME\Emulators.ini

13:44:26:821 | RL |      INFO  | +0     | Main - Checking for a [MAME] section in Z:\RocketLauncher\Settings\Global Emulators.ini

13:44:26:826 | RL |      INFO  | +16    | Main - Found [MAME] in Z:\RocketLauncher\Settings\Global Emulators.ini

13:44:26:838 | RL |      INFO  | +15    | CheckFile - Checking if Z:\RocketLauncher\Modules\MAME\MAME.ahk exists

13:44:26:852 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    File Size:            74264 bytes

                    Created:            5/18/2016 - 3:01:59 PM

                    Modified:            5/18/2016 - 3:01:59 PM

13:44:26:860 | RL |      INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.

13:44:26:863 | RL |      INFO  | +0     | Main - kinst will use module: Z:\RocketLauncher\Modules\MAME\MAME.ahk

13:44:26:867 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Profiles"

13:44:26:882 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converted to "Z:\RocketLauncher\Profiles"

13:44:26:887 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe"

13:44:26:902 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converted to "Z:\RocketLauncher\Module Extensions\7z.exe"

13:44:26:916 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"

13:44:26:931 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "Z:\RocketLauncher\Module Extensions\HiToText.exe"

13:44:26:935 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Xpadder\xpadder.exe"

13:44:26:951 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converted to "Z:\Utilities\Xpadder\xpadder.exe"

13:44:26:955 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey.exe"

13:44:26:972 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converted to "Z:\Utilities\JoyToKey\JoyToKey.exe"

13:44:26:975 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"

13:44:26:992 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converted to "Z:\Utilities\VJoy\VJoy.exe"

13:44:26:006 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converting "..\HyperSpin Temp Game"

13:44:27:022 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converted to "Z:\HyperSpin Temp Game"

13:44:27:030 | RL |      INFO  | +16    | Main - Using SkipChecks method "Rom Only".

13:44:27:033 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Roms\MAME"

13:44:27:049 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converted to "Z:\Roms\MAME"

13:44:27:053 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:27:069 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converted to "Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:27:088 | RL |      INFO  | +31    | CheckFile - Checking if Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe exists

13:44:27:102 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    FileDescription             Multiple Arcade Machine Emulator with GUI

                    FileVersion                 0, 153, 0, 0

                    InternalName                MAMEUIFX

                    LegalCopyright              Copyright Nicola Salmoria and the MAME team

                    OriginalFilename            MAMEUIFX

                    ProductName                 MAMEUIFX

                    ProductVersion              0.153

                    CompanyName                 MAME Team

                    File Size:            87832064 bytes

                    Created:            5/9/2016 - 7:04:01 PM

                    Modified:            5/10/2014 - 10:02:29 AM

13:44:27:105 | RL |      INFO  | +16    | Main - INI Keys read

13:44:27:118 | RL |      INFO  | +0     | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\7z.exe exists

13:44:27:133 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    FileDescription             7-Zip Console

                    FileVersion                 15.06 beta

                    InternalName                7z

                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov

                    OriginalFilename            7z.exe

                    ProductName                 7-Zip

                    ProductVersion              15.06 beta

                    CompanyName                 Igor Pavlov

                    File Size:            262144 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            9/28/2015 - 7:35:11 PM

13:44:27:136 | RL |      INFO  | +15    | CheckFile - Checking if Z:\RocketLauncher\Module Extensions\7z.dll exists

13:44:27:149 | RL |     DEBUG  | +0     | CheckFile - Attributes:

                    FileDescription             7z Plugin

                    FileVersion                 15.06 beta

                    InternalName                7z

                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov

                    OriginalFilename            7z.dll

                    ProductName                 7-Zip

                    ProductVersion              15.06 beta

                    CompanyName                 Igor Pavlov

                    File Size:            1012224 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            9/28/2015 - 7:35:11 PM

13:44:27:159 | RL |      INFO  | +16    | Main - "kinst" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side

13:44:27:163 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Only

13:44:27:166 | RL |      INFO  | +16    | CheckPaths - Started

13:44:27:170 | RL |      INFO  | +0     | CheckPaths - Looking for rom: Z:\Roms\MAME\kinst.7z

13:44:27:175 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: Z:\Roms\MAME\kinst\kinst.7z

13:44:27:179 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: Z:\Roms\MAME\kinst\*.7z

13:44:27:182 | RL |      INFO  | +15    | CheckPaths - Looking for rom: Z:\Roms\MAME\kinst.rar

13:44:27:185 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: Z:\Roms\MAME\kinst\kinst.rar

13:44:27:189 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: Z:\Roms\MAME\kinst\*.rar

13:44:27:192 | RL |      INFO  | +0     | CheckPaths - Looking for rom: Z:\Roms\MAME\kinst.zip

13:44:27:195 | RL |      INFO  | +0     | CheckPaths - Found rom: Z:\Roms\MAME\kinst.zip

13:44:27:198 | RL |     DEBUG  | +16    | CheckPaths - Current romName: kinst

13:44:27:201 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: Z:\Roms\MAME

13:44:27:205 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip

13:44:27:208 | RL |      INFO  | +0     | CheckPaths - Ended

13:44:27:212 | RL |      INFO  | +0     | BuildScript - User Variables:

                    ;----------------------------------------------------------------------------

                    ; INJECTED VARIABLES

                    ;----------------------------------------------------------------------------



                    #NoTrayIcon

                    #InstallKeybdHook

                    MiscUtils.DetectHiddenWindows("On")

                    SetTitleMatchMode, 2

                    SendMode, Event

                    0 = 12

                    rlPath = Z:\RocketLauncher

                    pluginPath = Z:\RocketLauncher\Plugins

                    pluginName = HyperSpin

                    pluginExt = .plugin

                    contextOnExit = 1

                    rlMode =

                    rlTitle = RocketLauncher

                    rlVersion = 1.1.0.6

                    rlAuthor = djvj

                    rlURL = www.rlauncher.com

                    langFile = Z:\RocketLauncher\Data\Language\Localization.ini

                    primMonitor = 1

                    frontendPID =

                    frontendPath = Z:\HyperSpin

                    frontendExe = HyperSpin.exe

                    frontendExt = exe

                    frontendName = HyperSpin

                    frontendDrive = Z

                    exitEmulatorKey = ~Esc

                    restoreFE = false

                    exitScriptKey = ~q & ~s

                    toggleCursorKey = ~e & ~t

                    emuFullPath = Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe

                    emuPath = Z:\HyperSpin\Emulators\MAMEUIFX

                    emuName = MAME

                    emuExt = exe

                    baseRomPath =

                    romPath = Z:\Roms\MAME

                    romPathFromIni = Z:\Roms\MAME

                    romExtension = .zip

                    romExtensionOrig = .zip

                    romExtensions = 7z|rar|zip|ZIP|chd|cue|32x|a26|a52|a78|bin|caq|col|cpr|gg|gb|gba|gbc|int|lnx|rom|sms|st2|md|j64|n64|nes|ngc|ngp|pce|sfc|sv|vb|vec|ws|wsc

                    executable = MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe

                    systemDbName = MAME

                    systemName = MAME

                    dbPath =

                    dbName = kinst

                    dbExt =

                    romName = kinst

                    romMapPath =

                    romMappingEnabled = false

                    romMappingLaunchMenuEnabled = false

                    romMappingFirstMatchingExt = false

                    romMappingShowAllRomsInArchive = true

                    romMappingNumberOfGamesByScreen = 7

                    romMappingHideParent = false

                    romMappingMenuWidth = 400

                    romMappingMenuMargin = 65

                    romMappingTextFont = Bebas Neue

                    romMappingTextOptions = cFFFFFFFF r4 s60 Bold

                    romMappingDisabledTextColor = ff888888

                    romMappingTextSizeDifference = 7

                    romMappingTextMargin = 15

                    romMappingTitleTextFont = Bebas Neue

                    romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold

                    romMappingTitle2TextFont = Bebas Neue

                    romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold

                    romMappingGameInfoTextFont = Bebas Neue

                    romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular

                    romMappingGameNameTextFont = Bebas Neue

                    romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular

                    romMappingBackgroundBrush = aa000000

                    romMappingColumnBrush = 33000000

                    romMappingButtonBrush1 = 6f000000

                    romMappingButtonBrush2 = 33000000

                    romMappingBackgroundAlign = Stretch and Lose Aspect

                    romMappingMenuFlagWidth = 55

                    romMappingMenuFlagSeparation = 7

                    romMappingDefaultMenuList = FullList

                    romMappingSingleFilteredRomAutomaticLaunch = false

                    altArchiveNameOnly =

                    altRomNameOnly =

                    altArchiveAndRomName =

                    altArchiveAndManyRomNames =

                    altRomNamesOnly =

                    romMapScenario =

                    skipchecks = Rom Only

                    romMatchExt = true

                    blockInputTime = 0

                    blockInputFile = Z:\RocketLauncher\Module Extensions\BlockInput.exe

                    errorLevelReporting = false

                    lockLaunch = false

                    lockLaunchGame =

                    screenRotationAngle = 0

                    screenRotationAngleGame =

                    setResolution =

                    logFile =

                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]

                    logLevel = 10

                    logShowDebugConsole = false

                    logShowCommandWindow = false

                    logCommandWindow = false

                    logIncludeModule = true

                    logIncludeFileProperties = true

                    logIncludeDLLLogs = false

                    errorSounds = true

                    rlDebugConsoleStdout =

                    sysLang = English_United_States

                    sysType = 64-bit

                    broadcastWindowTitle =

                    navUpKey = Up

                    navDownKey = Down

                    navLeftKey = Left

                    navRightKey = Right

                    navSelectKey = Enter

                    navP2UpKey = Numpad8

                    navP2DownKey = Numpad2

                    navP2LeftKey = Numpad4

                    navP2RightKey = Numpad6

                    navP2SelectKey = NumpadEnter

                    originalWidth = 1920

                    originalHeight = 1080

                    vdEnabled = false

                    vdFullPath =

                    vdUseSCSI = true

                    vdDriveLetter =

                    vdDriveLetterScsi =

                    vdAddDrive = true

                    servoStikEnabled = false

                    servoStikExitMode = false

                    ledblinkyEnabled = false

                    ledblinkySystemName =

                    ledblinkyFullPath =

                    ledblinkyProfilePath = Z:\RocketLauncher\Profiles\LEDBlinky

                    ledblinkyRLProfile = Z:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher

                    winIPACFullPath =

                    ultraMapEnabled = false

                    ultraMapFullPath =

                    emuIdleShutdown = 0

                    launchPasswordHash = UpUpDownDownLeftRightLeftRight

                    hideCursor = false

                    hideEmu = false

                    hideFE = false

                    suspendFE = false

                    fadeIn = false

                    fadeInDuration = 500

                    fadeInTransitionAnimation = DefaultAnimateFadeIn

                    fadeInDelay = 0

                    fadeInExitDelay = 0

                    fadeOutExitDelay = 0

                    fadeOut = false

                    fadeOutExtraScreen = false

                    fadeOutDuration = 500

                    fadeOutTransitionAnimation = DefaultAnimateFadeOut

                    fadeOutDelay = 0

                    fadeLyrInterpolation = 7

                    fadeMuteEmulator = false

                    fadeUseBackgrounds = false

                    fadeClickThrough = false

                    fadeSounds = true

                    fade7zProgressMode = extraction

                    fadeWidthBaseRes = 1920

                    fadeHeightBaseRes = 1080

                    fadeLyr1Color = FF000000

                    fadeLyr1AlignImage = Stretch and Lose Aspect

                    fadeLyr2Pos = Stretch and Lose Aspect

                    fadeLyr2X = 0

                    fadeLyr2Y = 0

                    fadeLyr2W =

                    fadeLyr2H =

                    fadeLyr2Adjust = 1

                    fadeLyr2PicPad = 0

                    fadeLyr2Prefix = Extra Layer 1 - Console

                    fadeLyr3Pos = Center

                    fadeLyr3X = 450

                    fadeLyr3Y = 450

                    fadeLyr3W =

                    fadeLyr3H =

                    fadeLyr3Adjust = 1

                    fadeLyr3PicPad = 0

                    fadeLyr3Speed = 750

                    fadeLyr3Animation = DefaultFadeAnimation

                    fadeLyr37zAnimation = DefaultFadeAnimation

                    fadeLyr3Type = imageandbar

                    fadeLyr3ImgFollow7zProgress = true

                    fadeLyr3Repeat = 1

                    fadeLyr3BackImageTransparency = 30

                    fadeLyr3StaticPos = No Alignment

                    fadeLyr3StaticX = 0

                    fadeLyr3StaticY = 870|1575

                    fadeLyr3StaticW =

                    fadeLyr3StaticH =

                    fadeLyr3StaticAdjust = 1

                    fadeLyr3StaticPicPad = 0

                    fadeLyr3StaticPrefix = Info Bar

                    fadeLyr4Adjust = 1

                    fadeLyr4X = 1792|952

                    fadeLyr4Y = 891|1596

                    fadeLyr4W = 128

                    fadeLyr4H =

                    fadeLyr4Pos = No Alignment

                    fadeLyr4FPS = 50

                    fadeLyr4PicPad = 0

                    fadeTranspGifColor = FFFFFF

                    fadeBarWindow = Image

                    fadeBarWindowX =

                    fadeBarWindowY =

                    fadeBarWindowW = 900

                    fadeBarWindowH =

                    fadeBarWindowR = 30

                    fadeBarWindowM = 30

                    fadeBarWindowHatchStyle = 8

                    fadeBar = 7zOnly

                    fadeProgressDuration = 0

                    fadeBarBack = true

                    fadeBarBackColor = FF555555

                    fadeBarH = 30

                    fadeBarR = 10

                    fadeBarColor = DD00BFFF

                    fadeBarHatchStyle = 8

                    fadeBarPercentageText = true

                    fadeBarInfoText = true

                    fadeBarXOffset = 0

                    fadeBarYOffset = 150

                    fadeRomInfoDescription = filtered text

                    fadeRomInfoSystemName = image

                    fadeRomInfoYear = text with label

                    fadeRomInfoDeveloper = text with label

                    fadeRomInfoPublisher = text with label

                    fadeRomInfoGenre = disabled

                    fadeRomInfoRating = image

                    fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher

                    fadeRomInfoTextPlacement = User Defined

                    fadeRomInfoTextMargin = 7

                    fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular

                    fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold

                    fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular

                    fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular

                    fadeRomInfoText5Options = cFF555555 r4 s42 Bold

                    fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular

                    fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular

                    fadeStats_Number_of_Times_Played = text with label

                    fadeStats_Last_Time_Played = text with label

                    fadeStats_Average_Time_Played = text with label

                    fadeStats_Total_Time_Played = text with label

                    fadeStats_System_Total_Played_Time = text with label

                    fadeStats_Total_Global_Played_Time = text with label

                    fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time

                    fadeStatsInfoTextPlacement = topRight

                    fadeStatsInfoTextMargin = 7

                    fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold

                    fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold

                    fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold

                    fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold

                    fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold

                    fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold

                    fadeText1X = 0

                    fadeText1Y = 0

                    fadeText1Options = cFFB4B4B4 r4 s30 Right Bold

                    fadeText1 = Loading Game

                    fadeText2X = 0

                    fadeText2Y = 0

                    fadeText2Options = cFFB4B4B4 r4 s30 Right Bold

                    fadeText2 = Extraction Complete, Ready

                    fadeText3 = Loading Game

                    fadeText4 = Loading Complete

                    fadeFont = Bebas Neue

                    fadeSystemAndRomLayersOnly = false

                    fadeExtractionTime = disabled

                    fadeExtractionTimeTextX = 0

                    fadeExtractionTimeTextY = 0

                    fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold

                    fadeInterruptKey =

                    detectFadeErrorEnabled = true

                    fadeImgPath = Z:\RocketLauncher\Media\Fade

                    RLDataPath = Z:\RocketLauncher\Data

                    RLMediaPath = Z:\RocketLauncher\Media

                    RLErrSoundPath = Z:\RocketLauncher\Media\Sounds\Error

                    modulesPath = Z:\RocketLauncher\Modules

                    moduleFullName = Z:\RocketLauncher\Modules\MAME\MAME.ahk

                    moduleName = MAME

                    modulePath = Z:\RocketLauncher\Modules\MAME

                    moduleExtension = ahk

                    moduleExtensionsPath = Z:\RocketLauncher\Module Extensions

                    libPath = Z:\RocketLauncher\Lib

                    sevenZEnabled = true

                    sevenZPath = Z:\RocketLauncher\Module Extensions\7z.exe

                    sevenZDllPath = Z:\RocketLauncher\Module Extensions\7z.dll

                    sevenZExtractPath = Z:\HyperSpin Temp Game

                    sevenZExtractPathOrig =

                    sevenZAttachSystemName = false

                    sevenZDelTemp = true

                    sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar

                    sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar

                    sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar

                    7zExtractPath = Z:\HyperSpin Temp Game

                    mgEnabled = false

                    mgKey = ~NumpadSub

                    mgBackgroundColor = FF000000

                    mgSidePadding = 0.2

                    mgWidthBaseRes = 1920

                    mgHeightBaseRes = 1080

                    mgYOffset = 500|800

                    mgFont = Arial

                    mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic

                    mgText1Text = Please select a game

                    mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic

                    mgText2Offset = 100

                    mgUseSound = true

                    mgSoundfreq = 300

                    mgExitEffect = none

                    mgSelectedEffect = rotate

                    mgUseGameArt = false

                    mgCandidate =

                    mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side

                    mgOnLaunch = false

                    pauseEnabled = false

                    pauseKey = ~NumpadAdd

                    pauseBackToMenuBarKey = X

                    pauseZoomInKey = C

                    pauseZoomOutKey = V

                    pauseScreenshotKey = ~PrintScreen

                    pauseHiToTextPath = Z:\RocketLauncher\Module Extensions\HiToText.exe

                    pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}

                    pauseLoadStateKeyCodes = {F7 down}{F7 up}

                    keyboardEncoder =

                    keyboardEncoderEnabled = false

                    keymapperEnabled = false

                    keymapperAHKMethod = false

                    keymapper = xpadder

                    xpadderFullPath = Z:\Utilities\Xpadder\xpadder.exe

                    joyToKeyFullPath = Z:\Utilities\JoyToKey\JoyToKey.exe

                    profilePath = Z:\RocketLauncher\Profiles

                    keymapperProfilePath = Z:\RocketLauncher\Profiles\xpadder

                    keymapperFrontEndProfileName = RocketLauncherUI

                    keymapperFrontEndProfile = false

                    keymapperRocketLauncherProfileEnabled = false

                    joyIDsEnabled = false

                    joyIDsPreferredControllersGlobal =

                    joyIDsPreferredControllersSystem = use_global

                    joyIDsPreferredControllersOnExit =

                    CustomJoyNamesEnabled = false

                    CustomJoyNames =

                    rotateMethod = false

                    FEProfile = Z:\RocketLauncher\Profiles\xpadder\RocketLauncherUI

                    defaultProfile = Z:\RocketLauncher\Profiles\xpadder\_Default

                    systemProfile = Z:\RocketLauncher\Profiles\xpadder\MAME

                    xPadderSystemProfile = Z:\RocketLauncher\Profiles\xpadder\MAME\_Default

                    emuProfile = Z:\RocketLauncher\Profiles\xpadder\MAME\MAME

                    romProfile = Z:\RocketLauncher\Profiles\xpadder\MAME\kinst

                    RocketLauncherProfile = Z:\RocketLauncher\Profiles\xpadder\RocketLauncher

                    blankProfile = Z:\RocketLauncher\Profiles\xpadder\_Default\blank

                    ahkFEProfile = Z:\RocketLauncher\Profiles\AHK\RocketLauncherUI

                    ahkDefaultProfile = Z:\RocketLauncher\Profiles\AHK\_Default

                    ahkSystemProfile = Z:\RocketLauncher\Profiles\AHK\MAME

                    ahkEmuProfile = Z:\RocketLauncher\Profiles\AHK\MAME\MAME

                    ahkRomProfile = Z:\RocketLauncher\Profiles\AHK\MAME\kinst

                    ahkRocketLauncherProfile = Z:\RocketLauncher\Profiles\AHK\RocketLauncher

                    bezelEnabled = false

                    bezelICEnabled = false

                    shaderName = false

                    shaderColor =

                    shaderTransparency =

                    shaderChangeKey =

                    statisticsEnabled = true

                    pressDuration = -1

                    emuVolume = 1

                    dxwndIni = Z:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini

                    dxwndFullPath = Z:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe

                    qResFullPath = Z:\RocketLauncher\Module Extensions\QRes.exe

                    mon1O =

                    pacDrivedllFile = Z:\RocketLauncher\Module Extensions\PacDrive32.dll

                    userFadeAnimIniFile = Z:\RocketLauncher\Lib\User Fade Animations.ini

                    testFile =

                    testDuration =



13:44:27:216 | RL |      INFO  | +15    | BuildScript - Loaded XHotkey Init.ahk scripts

13:44:27:219 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts

13:44:27:222 | RL |   WARNING  | +0     | BuildScript - "Z:\RocketLauncher\Lib\User Functions Init.ahk" not found

13:44:27:225 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2

13:44:27:228 | RL |      INFO  | +0     | BuildScript - Validating module

13:44:27:238 | RL |      INFO  | +16    | BuildScript - Validation complete

13:44:27:241 | RL |      INFO  | +0     | BuildScript - Module:

                    MEmu = MAME

                    MEmuV =  v0.166

                    MURL = http://www.mame.net/

                    MAuthor = djvj,faahrev,brolly,Tomkun

                    MVersion = 2.3.4

                    MCRC = 86885492

                    iCRC = 72BB0F21

                    mId = 635746812784197028

                    MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"

                    ;----------------------------------------------------------------------------

                    ; Notes:

                    ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.

                    ;

                    ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key,  as your exit key. If you use Esc, turn off the ExitScreen

                    ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.

                    ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below

                    ; If MAME has a problem reading the bios zips, try archving them with "no compression"

                    ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html

                    ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.

                    ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0

                    ;

                    ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html

                    ; High Scores DO NOT SAVE when cheats are enabled!

                    ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html

                    ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1

                    ;

                    ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the

                    ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.

                    ;

                    ; Following systems will also require some specific files to operate properly:

                    ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)

                    ; Camputers Lynx - lynx64k, lynx96k, lynx128k

                    ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi

                    ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)

                    ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)

                    ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)

                    ; Sony PlayStation - psa, pse, psj, psu

                    ;

                    ; Tape Control:

                    ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.

                    ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.

                    ; The following hotkeys can also be used:

                    ; F2 - Start Tape

                    ; Left Shift + F2 - Stop Tape

                    ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.

                    ;

                    ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above

                    ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.

                    ;

                    ; 7z Support:

                    ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's

                    ; fine to enable 7z to non-arcade systems.

                    ;

                    ; Custom Configuration Files:

                    ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:

                    ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg

                    ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:

                    ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg

                    ;

                    ; Ini Files:

                    ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from

                    ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:

                    ;- mame.ini

                    ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)

                    ;- debug.ini (if the debugger is enabled)

                    ;- <parent>.ini (for clones only, may be called recursively)

                    ;- <gamename>.ini

                    ;- vertical.ini (for games with vertical monitor orientation)

                    ;- horizont.ini (for games with horizontal monitor orientation)

                    ;- vector.ini (for vector games only)

                    ;- <driver>.ini (based on the source filename of the driver)

                    ;

                    ; The settings in the later ini's override those in the earlier ini's.

                    ;

                    ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due

                    ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.

                    ;

                    ; Bally Astrocade:

                    ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf

                    ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.

                    ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.

                    ;

                    ; GCE Vectrex:

                    ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.

                    ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.

                    ;

                    ; Jupiter Ace:

                    ; Set mame to 48k ram

                    ;

                    ; Magnavox Odyssey 2:

                    ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.

                    ; Use the systemName ini file in the folder with this module for this, example:

                    ; [Moto-Crash (France)]

                    ; Bios=videopac

                    ;

                    ; RCA Studio 2:

                    ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).

                    ; The game screen will be black until you do.

                    ;

                    ; Texas Instruments TI 99/4A:

                    ; This system requires full keyboard emulation to work properly

                    ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)

                    ; You can check how to convert split cart dumps to RPK here:

                    ; http://www.ninerpedia.org/index.php/MESS_multicart_system

                    ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"

                    ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start

                    ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.

                    ;

                    ; Bezels:

                    ; Module settings control whether RocketLauncher or MAME bezels are shown

                    ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled

                    ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game

                    ;

                    ; ServoStik:

                    ; The module will automatically control any connected ServoStiks found on the system.

                    ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.

                    ;

                    ; Per game controller types:

                    ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to

                    ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.

                    ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices

                    ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.

                    ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:

                    ; #

                    ; # SLOT DEVICES

                    ; #

                    ; joyport1     wheel

                    ; joyport2     wheel

                    ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would

                    ; set Parameters=-joyport1 joy -joyport2 joy

                    ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set

                    ; Parameters=-joyport1 wheel -joyport2 wheel

                    ;

                    ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.

                    ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,

                    ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).

                    ;

                    ; Linking/NetPlay:

                    ; The module will automatically set correct network ports for linked games.

                    ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.

                    ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.

                    ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.

                    ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc

                    ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.

                    ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.

                    ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.

                    ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.

                    ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.

                    ;

                    ; NVRAM Automation for linked games:

                    ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.

                    ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.

                    ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc

                    ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.

                    ;

                    ; Additional Link info that may be of some importance:

                    ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).

                    ; One Board sends about 20 KByte/s.

                    ; So bandwidth CLIENTSIDE is like...

                    ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.

                    ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.

                    ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.

                    ; etc.

                    ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0

                    ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html

                    ;----------------------------------------------------------------------------

                    StartModule()

                    BezelGUI()



                    dialogOpen := i18n("dialog.open")    ; Looking up local translation

                    primaryExe := new Emulator(emuPath . "\" . executable)                    ; instantiate emulator executable object

                    emuPrimaryWindow := new Window(new WindowTitle("","MAME"))    ; instantiate primary emulator window object

                    emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))

                    emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))

                    emuDebugWindow := new Window(new WindowTitle("","MAMEDebugWindow"))

                    emuOutputWindow := new Window(new WindowTitle("","MAMEOutput"))



                    ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.

                    mTypeVar := "

                        ( LTrim

                        Aamber Pegasus|pegasus

                        Acorn Electron|electron

                        Amstrad CPC|cpc664

                        Amstrad GX4000|gx4000

                        APF Imagination Machine|apfimag

                        Apple II|apple2ep

                        Apple IIGS|apple2gs

                        Applied Technology MicroBee|mbeeic

                        Atari 8-Bit|a800

                        Atari 2600|a2600

                        Atari 5200|a5200

                        Atari 7800|a7800

                        Atari Jaguar|jaguar

                        Atari Lynx|lynx

                        Bally Astrocade|astrocde

                        Bandai Super Vision 8000|sv8000

                        Bandai WonderSwan|wswan

                        Bandai WonderSwan Color|wscolor

                        Bit Corporation Gamate|gamate

                        Camputers Lynx|lynx128k

                        Casio PV-1000|pv1000

                        Casio PV-2000|pv2000

                        Coleco ADAM|adam

                        ColecoVision|coleco

                        Commodore 64|c64

                        Commodore MAX Machine|vic10

                        Creatronic Mega Duck|megaduck

                        EACA EG2000 Colour Genie|cgenie

                        Emerson Arcadia 2001|arcadia

                        Entex Adventure Vision|advision

                        Epoch Game Pocket Computer|gamepock

                        Epoch Super Cassette Vision|scv

                        Exidy Sorcerer|sorcerer

                        Fairchild Channel F|channelf

                        Fujitsu FM-7|fmnew7

                        Funtech Super Acan|supracan

                        GamePark 32|gp32

                        GCE Vectrex|vectrex

                        Hartung Game Master|gmaster

                        Interton VC 4000|vc4000

                        JungleTac Sport Vii|vii

                        Jupiter Ace|jupace

                        Magnavox Odyssey 2|odyssey2

                        Matra & Hachette Alice|alice32

                        Mattel Aquarius|aquarius

                        Mattel Intellivision|intv

                        MGT Sam Coupe|samcoupe

                        Milton Bradley MicroVision|microvsn

                        NEC PC-8801|pc8801

                        NEC PC Engine|pce

                        NEC PC Engine-CD|pce

                        NEC SuperGrafx|sgx

                        NEC TurboGrafx-16|tg16

                        NEC TurboGrafx-CD|tg16

                        Nintendo 64|n64

                        Nintendo 64DD|n64dd

                        Nintendo Entertainment System|nes

                        Nintendo Famicom|famicom

                        Nintendo Famicom Disk System|fds

                        Nintendo Game Boy|gameboy

                        Nintendo Game Boy Advance|gba

                        Nintendo Game Boy Color|gbcolor

                        Nintendo Pokemon Mini|pokemini

                        Nintendo Satellaview|snes

                        Nintendo Super Famicom|snes

                        Nintendo Super Game Boy|supergb

                        Nintendo Virtual Boy|vboy

                        Othello Multivision|omv1000

                        Philips CD-i|cdimono1

                        Philips Videopac Plus G7400|g7400

                        Philips VG 5000|vg5k

                        RCA Studio II|studio2

                        Sega 32X|32x

                        Sega CD|segacd

                        Sega Game Gear|gamegear

                        Sega Genesis|genesis

                        Sega Master System|sms

                        Sega Mega Drive|megadriv

                        Sega Pico|pico

                        Sega Saturn|saturn

                        Sega SC-3000|sc3000

                        Sega SG-1000|sg1000

                        Sega VMU|svmu

                        Sharp X1|x1turbo40

                        Sinclair ZX81|zx81

                        SNK Neo Geo AES|aes

                        SNK Neo Geo CD|neocdz

                        SNK Neo Geo Pocket|ngp

                        SNK Neo Geo Pocket Color|ngpc

                        Sony PlayStation|psx

                        Sony PocketStation|pockstat

                        Sord M5|m5

                        Soundic Victory MPT-02|mpt02

                        Super Nintendo Entertainment System|snes

                        Tandy TRS-80 Color Computer|coco3

                        Texas Instruments TI 99-4A|ti99_4a

                        Tiger Game.com|gamecom

                        Tomy Tutor|tutor

                        VTech CreatiVision|crvision

                        Watara Supervision|svision

                        )"

                    mType := Object()

                    Loop, Parse, mTypeVar, `n, `r

                    {

                        obj := {}

                        Loop, Parse, A_LoopField, |

                            If (A_Index = 1)

                                obj.System := A_LoopField

                            Else    ; 2

                                obj.mameID := A_LoopField

                        mType.Insert(obj["System"], obj)

                    }

                    RLLog.Debug("Module - Finished building the " . MEmu . " object")

                    ; For easier use throughout the module

                    mameSystem := mType[systemName].System

                    mameID := mType[systemName].mameID



                    If !mameSystem {

                        RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")

                        mameSystem := systemName

                        mameID := "MAME"

                    }



                    Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1)        ; Set fullscreen mode

                    legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false","",1)

                    mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms","",1)

                    Videomode := moduleIni.Read("Settings", "Videomode","d3d","",1)    ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default

                    pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,"",1)    ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers

                    bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false","",1)

                    hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false","",1)

                    glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false","",1)

                    bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout","",1)    ; "layout" or "normal"

                    verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none","",1)

                    cheatMode := moduleIni.Read("Settings", "CheatMode","false","",1)

                    cheatModeKey := moduleIni.Read("Settings", "CheatModeKey","","",1)    ; user defined key to be held down before launching a mame rom.

                    UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false","",1)

                    sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters", "","",1)

                    sysParams := moduleIni.Read(mameSystem, "Parameters", "","",1)

                    romParams := moduleIni.Read(romName, "Parameters", sysParams,"",1)

                    mameRomName := moduleIni.Read(romName, "MameRomName", "","",1)

                    autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false","",1)

                    volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume","","",1)

                    Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true","",1)

                    Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false","",1)

                    Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true","",1)

                    Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true","",1)

                    Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false","",1)

                    Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false","",1)

                    inipath := moduleIni.Read(mameSystem, "IniPath", "","",1)

                    hashpath := moduleIni.Read(mameSystem, "HashPath", "","",1)



                    mameBiosPath := GetFullName(mameBiosPath)



                    ; Loop, 8

                        ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color","","",1)



                    enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false","",1)

                    networkSession := ""

                    If (enableLinkPlay != "false") {

                        RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)

                        getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false","",1)

                        myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1"    ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games

                        networkPlayers := enableLinkPlay    ; Max amount of networkable players

                        localLink := 1    ; Tell Multiplayer menu to enable menu option for local linking



                        enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true","",1)

                        maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1","",1)

                        splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal","",1) ;horizontal or vertical

                        splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top","",1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.

                        localPort := moduleIni.Read("Link/Network", "Local_Port","15111","",1)



                        defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,"",1)

                        defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111","",1)

                        lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,"",1)    ; also known as the Remote IP in mame. Does not need to be on the ISD

                        lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,"",1)    ; also known as the Remote Port in mame. Does not need to be on the ISD



                        MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")



                        ;MultiPlayer Menu Result

                        ; If !(networkType)

                            ; MsgBox, % "Single Player Game"

                        ; Else If (networkType="localLink")

                            ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers

                        ; Else If (networkType="server")

                            ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup

                        ; Else If (networkType="client")

                            ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup



                        If networkSession {

                            RLLog.Info("Module - Using a Network for " . romName)

                            multiPlayerObj := Object()    ; initialize object to store the multiplayer options

                            If (networkType="localLink") {

                                RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")

                                linkEnabledGame := 1

                                If networkPlayers > 1

                                {    RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")

                                    fullscreen := "false"    ; must turn off fullscreen if running multiple MAMEs on the same machine

                                    Loop % networkPlayers {

                                        multiPlayerObj[A_Index,"Player"] := A_Index

                                        multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)

                                        multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)

                                        If (A_Index = 1) {    ; Player 1

                                            initialLocalPort := localPort    ; must be stored for last player

                                            multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"

                                            multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort

                                            localPort++

                                            multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort

                                        } Else {    ; Players 2+

                                            multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort

                                            localPort++

                                            multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"

                                            multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort)    ; must set remote port to first port on last player

                                        }



                                        ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]

                                    }

                                } Else

                                    RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")

                            } Else If (networkType = "client") {

                                RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")

                                moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")    ; Save last used IP and Port for quicker launching next time

                                moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")

                                linkType := "Slave"

                                networkPlayers := 1

                                multiPlayerObj[1,"Player"] := 1

                                multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"

                                multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"

                                multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"        ; don't really need to set this but just in case

                                multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort

                                multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP

                                multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort

                            } Else {    ; server

                                RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)

                                moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")    ; Save last used IP and Port for quicker launching next time

                                moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")

                                linkType := "Master"

                                networkPlayers := 1

                                multiPlayerObj[1,"Player"] := 1

                                multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"

                                multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"

                                multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"        ; don't really need to set this but just in case

                                multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort

                                multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP

                                multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort

                            }

                            RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")

                        } Else {

                            RLLog.Info("Module - User chose Single Player mode for this session")

                        }

                    }



                    FadeInStart()



                    If inipath

                        inipath := AbsoluteFromRelative(EmuPath, inipath)

                    If hashpath

                        hashpath := AbsoluteFromRelative(EmuPath, hashpath)



                    artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"

                    useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"

                    useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"

                    useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"

                    useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"

                    useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"

                    autosave := If autosave = "true"  ? " -autosave" : ""

                    volume := If volume != ""  ? " -volume " . volume : ""

                    inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""

                    hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""



                    If (verticalRotationMode = "none")

                        verticalRotationMode := ""



                    ; Process mame's ListXML for certain features

                    If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) {

                        ListXMLObject := Object()

                        ListXMLObject := ListXMLInfo(If mameRomName ? mameRomName : romName)

                        Angle := ListXMLObject["Angle"].Value

                        If (bezelEnabled = "true") {

                            If (networkPlayers > 1) {

                                useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels

                                BezelStart(networkPlayers)

                            } Else {

                                If (bezelMode = "layout"){

                                    BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)

                                } Else { ;bezel mode = normal

                                    useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels

                                    BezelStart(,,Angle)

                                }

                            }

                        }

                        If (servoStikEnabled = "auto") {

                            ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8)    ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled

                        }

                        If (verticalRotationMode && Angle) {

                            RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)

                            If (verticalRotationMode = "original")

                                verticalRotationMode := " -norotate"

                            Else If (verticalRotationMode = "right")

                                verticalRotationMode := " -ror"

                            Else If (verticalRotationMode = "left")

                                verticalRotationMode := " -rol"

                            Else

                                verticalRotationMode := ""

                        }

                        Else

                            verticalRotationMode := ""

                    }



                    winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"

                    fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"



                    hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)

                    7z(romPath, romName, romExtension, sevenZExtractPath)



                    ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions

                    exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")

                    Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%

                        A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )

                    If ProductVersion

                        MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)

                    RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)



                    If (videomode = "opengl") {

                        hlsl := " -nohlsl_enable"

                        If (MAMEVersion > 159)

                            glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")

                        Else

                            glsl := ""

                    } Else {

                        hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")

                        If (MAMEVersion > 159)

                            glsl := If videomode = "ini" ? "" : " -nogl_glsl"

                        Else

                            glsl := ""



                        If (videomode = "ini")

                            videomode := ""

                    }

                    videomode := If (Videomode != "" ) ? " -video " . videomode : ""



                    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"    ; default param1 used for launching most systems.

                    If (romExtension = ".txt")    ; This can be applied to all systems

                        param1 := ""



                    If (mameID = "apfimag")    ; APF Imagination Machine

                        If (romExtension != ".tap")

                            mameID := "apfm1000"    ; cart games for APF Imagination Machine require a different bios to be loaded



                    If (UseSoftwareList != "true")

                    {    ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.

                        If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664")    ; these systems will use an ini to store game specific settings

                        {

                            If !SystemModuleIni.Exist()

                                SystemModuleIni.Append()    ; create a blank file if it does not exist



                            If (mameID = "ti99_4a")    ; Texas Instruments TI 99-4A

                            {

                                ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPath . "\System","",1)

                                ExpansionCartLocation := GetFullName(ExpansionCartLocation)

                                CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,"",1)



                                ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk","",1)    ; user can specify a rom specific cart instead of the default basic one

                                Command := moduleIni.Read(romName, "Command", "","",1)



                                ; Now set the parameters to send to MAME

                                If (romExtension = ".dsk")    ; Expansion Disk

                                {

                                    ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game

                                    param1 := " -nat -gromport single -cart1"

                                    param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"

                                    param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"

                                    param4 := " -flop1"

                                    param5 := " """ . romPath . "\" . romName . romExtension . """"

                                    If StringUtils.Contains(romName, "\(Disk")

                                    {

                                        TimerUtils.Sleep(50)

                                        If (romTable.MaxIndex() = 2)

                                        {

                                            param4 := " -flop1 " . " """ . romTable[1,1] . """"

                                            param5 := " -flop2 " . " """ . romTable[2,1] . """"

                                        }

                                    }

                                } Else If (romExtension = ".rpk")    ; Cart Game (RPK Format)

                                    param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here

                                param6 := " -ui_active" ;Enable partial keyboard mode at startup

                            } Else If (mameID = "aes")    ; SNK Neo Geo AES

                            {    biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1)

                                param1 := " -bios " . biosRegion    ; can also be japan, but the asian one has english menus for most games

                                param2 := " -cart " . romName

                            }Else If (mameID = "apple2gs")    ; Apple IIGS

                            {    externalOS := moduleIni.Read(romName, "External_OS","false","",1)

                                2gsSystemFile := "System6.2mg"    ;For games without OS included, always force this name and error out if not found

                                multipartTable := CreateRomTable(multipartTable)



                                If (externalOS = "true")

                                {    CheckFile(romPath . "\" . 2gsSystemFile)

                                    param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"

                                } Else {

                                    param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"

                                    If (multipartTable.MaxIndex() > 1)

                                        param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"

                                }

                                param5 := " -ui_active" ;Enable partial keyboard mode at startup

                            }Else If (mameID = "electron") ; Acorn Electron

                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay

                                If (romExtension = ".bin")

                                    mediaDeviceType := "cart"

                                Else    ; any other format

                                    mediaDeviceType := "cass"

                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""

                            }Else If (mameID = "sc3000") ; Sega SC-3000

                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay

                                If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")

                                    mediaDeviceType := "cart"

                                Else    ; any other format

                                    mediaDeviceType := "cass"

                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""

                            }Else If (mameID = "c64") ; Commodore 64

                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay

                                If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")

                                    mediaDeviceType := "flop1"

                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap")

                                    mediaDeviceType := "cass1"

                                Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")

                                    mediaDeviceType := "cart1"

                                Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")

                                    mediaDeviceType := "quik1"

                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""

                            }Else If mameID = mbeeic ; Applied Technology MicroBee

                            {    microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic","",1)

                                If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")

                                    ScriptError("This is not a known MicroBee model value: " . microbeeModel)

                                Else If (microbeeModel != "mbeeic")

                                    mameID := microbeeModel

                                If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")

                                    mediaDeviceType := "quik1"

                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap")

                                    mediaDeviceType := "cass"

                                Else If StringUtils.Contains(romExtension,"\.rom")

                                    mediaDeviceType := "cart"

                                Else If StringUtils.Contains(romExtension,"\.dsk")

                                    mediaDeviceType := "flop1"

                                Else    ; .bin format

                                    mediaDeviceType := "quik2"

                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"

                            }Else If (mameID = "odyssey2")    ; Magnavox Odyssey 2

                            {    param2 := " -ui_active" ;Enable partial keyboard mode at startup

                                If romName not contains (USA

                                    mameID := "videopac"

                            }Else If (mameID = "astrocde") ; Bally Astrocade

                            {

                                BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin","",1)    ; Blue RAM Basic rom

                                RequiresReset := moduleIni.Read(romname, "RequiresReset","false","",1)    ; Check if game requires a reset



                                BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)

                                If (romExtension = ".script") {

                                    ; Will require blue ram basic

                                    If !BlueRAMBasicRomPath.Exist() {

                                        ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well

                                        StringUtils.SplitPath(romPath,"",romBasePath)    ; grab path one level up

                                        BlueRAMBasicRomPath.__Delete()

                                        BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)

                                        BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)

                                    }



                                    ScriptFile := new File(romPath . "\" . romName . romExtension)

                                    param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"



                                    ; Replace rompath variable in script

                                    ScriptFile.Read()

                                    ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")



                                    ; Create cmd file to send to MESS

                                    RomCMDFile := new File(romPath . "\" . romName . ".cmd")

                                    RomCMDFile.Delete()

                                    RomCMDFile.Append(ScriptFile.Text)

                                    param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"



                                    closeDebugWindow := "true"

                                }

                            }Else If (mameID = "samcoupe")    ; MGT Sam Coupe

                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay



                                If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")

                                    mediaDeviceType := "flop1"

                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""

                            }Else If (mameID = "vic10")    ; Commodore MAX Machine

                            {   AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay



                                If StringUtils.Contains(romExtension,"\.e0|\.80")

                                    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"

                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap")

                                    param1 := " -cass """ . romPath . "\" . romName . romExtension . """"

                                Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")

                                {

                                    mediaDeviceType := "quik"

                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""

                                }

                            }Else If (mameID = "cpc664")    ; Amstrad CPC

                            {    LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk","",1)    ; Read command from config.

                                LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""

                                AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.

                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay



                                If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")

                                    mediaDeviceType := "flop1"

                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay

                            }



                            ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)

                            iniBios := moduleIni.Read(romName, "Bios",mameID,"",1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini

                            If (iniBios != "")

                                mameID := iniBios    ; need to change the bios name for some games

                        }



                        ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME

                        If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD"))    ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD

                        {    If !StringUtils.Contains(romExtension,"\.chd|\.cue")

                                ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)

                            If (mameSystem = "NEC TurboGrafx-CD") {        ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run

                                ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce")    ; older bios that doesn't seem to work with many games

                                tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce")

                                param2 := " -cart " . """" . tgcdBios . """"

                            } Else If (mameSystem = "NEC PC Engine-CD") {        ; NEC PC Engine-CD needs an additional bios mounted as a cart to run

                                pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce")

                                param2 := " -cart " . """" . pcecdBios . """"

                            } Else If (mameID = "psx") {        ; Sony PlayStation

                                mameID := "psu"        ; changing mameID sent to MAME to use the USA bios

                                ; SelectMemCard()    ; future function to swap around memcards

                                ; Usage: mc1 "J:\MAME\software\psu\card1.mc"

                            } If (mameSystem = "Sega CD") {    ;

                                If StringUtils.InStr(romName,"(Jap")    ; Mega CD Japanese v2

                                    mameID := "megacd2j"

                                Else If StringUtils.InStr(romName,"(Euro")    ; Mega CD European (PAL)

                                    mameID := "megacd"

                            }

                            param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "gamecom")    ; Tiger Game.com

                        {    If (romExtension != ".txt")

                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "genesis")    ; Sega Genesis

                        {    If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL"))    ; if rom is from europe, tell MAME to boot a Mega Drive instead

                                mameID := "megadriv"

                        }Else If (mameID = "megadriv")    ; Sega Mega Drive

                        {    If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC"))    ; if rom is from America, tell MAME to boot a Genesis instead

                                mameID := "genesis"

                        }Else If (mameID = "vii") ; JungleTac Sport Vii

                        {   If (romName = "Built-In Games (China)")    ;  Has some built-in games, gotta launch just BIOS for it.

                                param1 := ""

                        }Else If (mameID = "alice32") ; Matra & Hachette Alice

                        {   If (romExtension != ".txt")

                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie

                        {   If (romExtension != ".txt")

                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "pockstat")    ; Sony PocketStation

                        {    If (romExtension != ".gme")

                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "coco3")    ; Tandy TRS-80 Color Computer

                        {   If (romExtension != ".txt")

                                param1 := " -cart """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "zx81")        ; Sinclair ZX81

                        {   If (romExtension != ".txt")

                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "lynx128k")    ; Camputers Lynx

                        {   If (romExtension != ".txt")

                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "vg5k")        ; Philips VG 5000

                        {   If (romExtension != ".txt")

                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "sorcerer")    ; Exidy Sorcerer

                        {    If (romExtension = ".snp")    ; Snapshot file

                                param1 := " -dump """ . romPath . "\" . romName . romExtension . """"

                            Else If (romExtension = ".bin")

                                param1 := " -quik """ . romPath . "\" . romName . romExtension . """"

                        }Else If (messID = "jupace")     ; jupiter ace

                        {    If (romExtension = ".ace")

                                param1 := " -dump """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "a800" || mameID = "fds")    ; Atari 8-Bit, Nintendo Famicom Disk System

                        {    If (romExtension != ".txt")

                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "vectrex")    ; GCE Vectrex

                        {    If (romName = "Mine Storm (World)")        ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)

                                param1 := ""

                        }Else If (mameID = "apfm1000")    ; APF Imagination Machine/APF M1000

                        {    If (romName = "Rocket Patrol (USA)")    ; Rocket Patrol is built into the APF M1000 ROM.

                                param1 := ""

                        }Else If (mameID = "adam")        ; Coleco ADAM

                            param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """"    ;  Decide if tape, disk, or cart game

                        Else If (mameID = "pegasus")    ; Aamber Pegasus

                        {   If (romExtension != ".txt")

                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "gp32")    ; GamePark 32

                        {   If (romExtension != ".txt")

                                param1 := " -memc """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "svmu")    ; Sega VMU

                        {

                            param1 := " -quik """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "x1turbo40")    ; Sharp X1

                        {   If StringUtils.Contains(romExtension,"\.bin|\.rom")

                                param1 := " -cart """ . romPath . "\" . romName . romExtension . """"

                            Else If StringUtils.Contains(romExtension,"\.wav|\.tap")

                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"

                            Else

                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "pc8801")    ; NEC PC-8801

                        {   If (romExtension = ".d88")

                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "fmnew7    ")    ; Fujitsu FM-7

                        {   If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")

                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"

                            Else If StringUtils.Contains(romExtension,"\.wav|\.t77")

                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "apple2ep")    ; Apple II

                        {    If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")

                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"

                            Else If StringUtils.Contains(romExtension,"\.wav")

                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"

                        }Else If (mameID = "n64dd")        ; Nintendo 64DD

                        {

                            N64RomFile := new FIle(romPath . "\" . romName . ".n64")

                            If N64RomFile.Exist()

                                param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"

                            Else

                                param1 := " -quik """ . romPath . "\" . romName . romExtension . """"

                        }Else If StringUtils.Contains(mameID,"studio2|mpt02")        ; RCA Studio 2

                        {

                            If (romExtension != ".txt")

                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"

                            Else {

                                If StringUtils.Contains(romName,"Doodle")

                                    button2 := "A 1"    ; Press 1 on P1 controller

                                If StringUtils.Contains(romName,"Patterns")

                                    button2 := "A 2"    ; Press 2 on P1 controller

                                If StringUtils.Contains(romName,"Bowling")

                                    button2 := "A 3"    ; Press 3 on P1 controller

                                If StringUtils.Contains(romName,"Freeway")

                                    button2 := "A 4"    ; Press 4 on P1 controller

                                If StringUtils.Contains(romName,"Addition")

                                    button2 := "A 5"    ; Press 5 on P1 controller

                            }



                            ; Generate a lua script to press the Clear button so games will start

                            ScriptFileName := GeneratePressButtonScript("Clear",button2)

                            bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"

                        }

                    } Else {    ; Use Software List

                        hashname := mameID

                        param1 := " """ . romName . """" ; param1 used for launching from software lists



                        If (mameID = "aes")    ; SNK Neo Geo AES

                        {    hashname := "neogeo"

                            biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1)

                            param2 := " -bios " . biosRegion    ; can also be japan, but the asian one has english menus for most games

                        }

                        CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists

                    }



                    If (mameID = "vectrex") {    ; GCE Vectrex

                        VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")

                        param2 := " -view "  . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard")    ; need overlays extracted in the artwork\vectres folder. PNGs must match romName

                    }



                    sysStaticParams := If sysStaticParams != ""  ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one

                    romParams := If romParams != ""  ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one



                    mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1)    ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms

                    mameRomPaths := " -rompath """ .  (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """"    ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME



                    If StringUtils.InStr(romParams,"-rompath")

                        ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")

                    If StringUtils.InStr(sysStaticParams,"-rompath")

                        ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")



                    ; use a custom rom name, not the one from the db

                    If mameRomName {

                        MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)

                        MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)

                        errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath)    ; rename rom to match what mame needs

                        originalRomName := romName    ; store romName from database so we know what to rename it back to later

                        romName := mameRomName

                        If errLvl

                            ScriptError("There was a problem renaming " . romName . "  to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)

                        Else    ; if rename was successful, set var so we know to move it back later

                            fileRenamed := 1

                    }



                    ; use a custom cfg file if it exists and append it to param1

                    CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)

                    If CustomCFGPath.Exist()

                        param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1



                    If (bilinearFilter = "true")

                        bilinearEnabled := " -filter"

                    Else

                        bilinearEnabled := " -nofilter"



                    If (cheatMode = "true") {

                        CheatZipFile := new File(emuPath . "\cheat.zip")

                        Cheat7zFile := new File(emuPath . "\cheat.7z")

                        If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())

                            RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)

                        Else {

                            RLLog.Info("Module - Cheat file found in " . emuPath)

                            If cheatModeKey    ; if user wants to use a key to enable CheatMode

                                cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""    ; only enables cheatMode when key is held down on launch

                            Else    ; no cheat mode key defined

                                cheatEnabled := " -cheat"

                        }

                    }



                    If (RequiresReset = "true")

                    {    ; Generate a lua script to send a system soft reset

                        ScriptFileName := GenerateSoftResetScript()

                        bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"

                    }



                    HideAppStart(hideEmuObj,hideEmu)



                    If (legacyMode = "true")

                    {    RLLog.Info("Module - Running MAME in legacy Mode")

                        errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,"","","",1)    ; wrap quotes around exe

                    } Else {

                        RLLog.Info("Module - Running MAME in non-legacy mode")

                        ; If (networkPlayers = 1 || !linkEnabledGame) {

                        If !networkSession {

                            RLLog.Info("Module - SinglePlayer session")

                            errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1)    ; wrap quotes around exe

                        } Else { ; multiplayer game run

                            RLLog.Info("Module - Network/MultiPlayer session")

                            BuildNVRAMObject()    ; build nvram object

                            ;screen positions

                            screenPos := []

                            screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)

                            If (networkType="localLink")

                                globalInputs := " -global_inputs"        ; tell mame to accept inputs when its window is not focused

                            Loop % networkPlayers

                            {

                                currentPlayer := A_Index

                                ; Update NVRAM setting(s)

                                If (enableNVRAMAutomation = "true") {

                                    If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() {    ; If nvram settings exist for this game

                                        NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])

                                        If NVRamFile%currentPlayer%.Exist() {

                                            RLLog.Info("Module - Checking nvram file(s) for required changes")

                                            If (networkType = "localLink") {    ; only local link is supported for now

                                                ; Parse through each setting of each player and lookup the position to write new setting to the nvram file

                                                for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options

                                                    for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option

                                                        HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])

                                                for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options

                                                    HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])

                                            } Else If (networkType = "Server") {

                                                RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)

                                                ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time")    ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1

                                                HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])

                                            } Else If (networkType = "Client") {

                                                RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)

                                                ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time")    ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2

                                                HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])

                                            }

                                        } Else

                                            RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)

                                    } Else

                                        RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")

                                }

                                ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames

                                MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable)    ; instantiate a new process for each player

                                errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1)    ; wrap quotes around exe

                                MameMultiPlayer%currentPlayer%Exe.Process("Exist")    ; get PID

                                MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle("","","","",MameMultiPlayer%currentPlayer%Exe.PID))

                                MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput"    ; ignore the mame debug window

                                MameMultiPlayer%currentPlayer%Window.Wait()

                            }



                            Loop % networkPlayers

                            {

                                MameMultiPlayer%A_Index%Window.Get("ID")

                                MameMultiPlayer%A_Index%Window.RemoveTitlebar()

                                MameMultiPlayer%A_Index%Window.ToggleMenu()

                                MameMultiPlayer%A_Index%Window.RemoveBorder()

                                MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)

                                TimerUtils.Sleep(50)

                            }

                        }

                    }



                    If errLvl {

                        If (errLvl = 1)

                            Error := "Failed Validity"

                        Else If(errLvl = 2)

                            Error := "Missing Files"

                        Else If(errLvl = 3)

                            Error := "Fatal Error"

                        Else If(errLvl = 4)

                            Error := "Device Error"

                        Else If(errLvl = 5)

                            Error := "Game Does Not Exist"

                        Else If(errLvl = 6)

                            Error := "Invalid Config"

                        Else If StringUtils.Contains(errLvl,"7|8|9")

                            Error := "Identification Error"

                        Else

                            Error := "MAME Error"

                        RLLog.Error("MAME Error - " . Error)

                    }



                    emuPrimaryWindow.Wait()

                    emuPrimaryWindow.WaitActive()



                    If (mameID = "ti99_4a")    ; Texas Instruments TI 99-4A

                    {

                        KeyUtils.SendCommand("X",1000)    ; To bypass the first screen

                        If (Command)

                            KeyUtils.SendCommand(Command,"","","","","",CommandWaitOffset)    ; Send command affect it with an offset if needed

                    }



                    ; Close the debugger window if exists

                    If (closeDebugWindow = "true") {

                        emuDebugWindow.Wait(2)

                        emuDebugWindow.Close()

                    }



                    BezelDraw()

                    HideAppEnd(hideEmuObj,hideEmu)



                    If (networkPlayers = 1 || !linkEnabledGame) {

                        emuPrimaryWindow.Show()    ; Show the emulator

                    } Else {

                        Loop % networkPlayers

                            MameMultiPlayer%A_Index%Window.Show()        ; Show the emulator

                        MameMultiPlayer1Window.Activate()        ; Activate first player window so that first player can use keyboard instead of last player

                    }



                    FadeInExit()

                    primaryExe.Process("WaitClose")

                    7zCleanUp()

                    BezelExit()



                    If fileRenamed {    ; Rename file back to alternate name for next launch

                        errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath)    ; Put original name back

                        If errLvl    ; If rename was successful, set var so we know to move it back later

                            ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)

                    }



                    FadeOutExit()

                    ExitModule()





                    ListXMLInfo(rom){    ; Returns MAME info about parent rom, orientation angle, resolution

                        Global emuFullPath,emuPath,RLLog

                        ListXMLObject := Object()

                        listXMLVarLog := ""

                        ComSpecProcess := new Process(ComSpec)    ; instantiate cmd.exe process

                        ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide")    ; Run from emu's folder

                        TempBezelFile := new File(emuPath . "\tempBezel.txt")

                        TempBezelFile.Read()

                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)

                        StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)

                        StringUtils.RegExMatch(parent,"""" . ".*", parent)

                        parent := StringUtils.TrimLeft(parent, 1)

                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)

                        StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")

                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)

                        StringUtils.RegExMatch(width,"[0-9]+", width, "-6")

                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)

                        StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")

                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)

                        StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")

                        logVars := "Parent|Angle|Height|Width|Ways"

                        Loop, Parse, logVars, |

                        {

                            currentobj := {}

                            currentobj.Label := A_Loopfield

                            currentobj.Value := %A_Loopfield%

                            ListXMLObject.Insert(currentobj["Label"], currentobj)

                            listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]

                        }

                        RLLog.Info("Module - MAME ListXML values: " . listXMLLog)

                        If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {

                            ListXMLObject["Angle"].Value := true

                            RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")

                        }

                        TempBezelFile.Delete()

                        Return ListXMLObject

                    }



                    GenerateSoftResetScript(){    ; Generates a lua script to send a soft reset to MAME

                        Global emuPath



                        SoftScriptFile := new File(emuPath . "\soft_reset.lua")

                        ScriptFileName := emuPath . "\soft_reset.lua"

                        SoftScriptFile.Delete()



                        AppendTxt :="

                        (

                        -- This script will reset the machine

                        local function reset_machine()

                          if resetcounter == nil then

                            manager:machine():soft_reset();

                            resetcounter = 1;

                          end

                        end

                        if resetcounter == nil then

                          emu.wait(1);

                          reset_machine();

                        end

                        )"

                        SoftScriptFile.Append(AppendTxt)

                        Return SoftScriptFile.FileFullPath

                    }



                    GeneratePressButtonScript(button1,button2=""){    ; Generates a lua script to send a soft reset to MAME

                        Global emuPath



                        PressScriptFile := new File(emuPath . "\press_button.lua")

                        PressScriptFile.Delete()

                        If (button2) {

                            button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"

                        }



                        AppendTxt :="

                        (

                        local function press_button()

                          if resetcounter == nil then

                            ioport[""" . button1 . """]:write(1);

                            emu.wait(1);

                            ioport[""" . button1 . """]:write(0);

                            resetcounter = 1;" . button2str . "

                          end

                        end

                        if resetcounter == nil then

                          emu.wait(1);

                          press_button();

                        end

                        )"

                        PressScriptFile.Append(AppendTxt)

                        Return PressScriptFile.FileFullPath

                    }



                    BuildNVRAMObject() {

                        Global nvramSettings,RLLog

                        RLLog.Info("BuildNVRAMObject - Started")



                        nvramSettings := {}



                        nvramSettings["vr"] := {}

                        nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}



                        nvramSettings["vr"]["Player"] := {}

                        nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})

                        nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}



                        nvramSettings["vformula"] := {}

                        nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}



                        nvramSettings["vformula"]["Player"] := {}

                        nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})

                        nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}



                        RLLog.Info("BuildNVRAMObject - Ended")

                    }



                    BezelLabel:

                        emuConsoleWindow.Set("Transparent",0)

                    Return



                    HaltEmu:

                        If (pauseMethod = 1)

                        {    disableSuspendEmu := "true"

                            disableRestoreEmu := "true"

                            emuPrimaryWindow.PostMessage("0x211",1)

                        } Else If (pauseMethod = 2)

                        {    disableSuspendEmu := "true"

                            emuPrimaryWindow.PostMessage("0x211",1)

                        } Else If (pauseMethod = 3)

                        {    disableSuspendEmu := "true"

                            disableRestoreEmu := "true"

                            emuPrimaryWindow.PostMessage(0x0400+6,1)

                        } Else If (pauseMethod = 4)

                        {    disableSuspendEmu := "true"

                            emuPrimaryWindow.PostMessage(0x0400+6,1)

                        } Else If (pauseMethod = 5)

                        {    disableSuspendEmu := "true"

                            KeyUtils.Send("{P down}")

                            TimerUtils.Sleep(1000)

                            KeyUtils.Send("{P up} ")

                        }

                    Return

                    RestoreEmu:

                        If (pauseMethod = 1)

                            emuPrimaryWindow.PostMessage("0x212",1)

                        Else If (pauseMethod = 2)

                            emuPrimaryWindow.PostMessage("0x212",1)

                        Else If (pauseMethod = 3)

                            emuPrimaryWindow.PostMessage(0x0400+6,0)

                        Else If (pauseMethod = 4)

                            emuPrimaryWindow.PostMessage(0x0400+6,0)

                        Else If (pauseMethod = 5) {

                            disableSuspendEmu := "true"

                            KeyUtils.Send("{P down}")

                            TimerUtils.Sleep(1000)

                            KeyUtils.Send("{P up} ")

                        }

                        emuPrimaryWindow.Activate()

                    Return



                    CloseProcess:

                        FadeOutStart()

                        If (networkSession && networkPlayers > 1) {

                            Loop % networkPlayers {

                                MameMultiPlayer%A_Index%Window.Close()

                                MameMultiPlayer%A_Index%Window.WaitClose()

                            }

                        } Else

                            emuPrimaryWindow.Close()

                    Return



13:44:27:260 | RL |      INFO  | +31    | BuildScript - Loaded Multi-Player scripts

13:44:27:265 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script

13:44:27:269 | RL |   WARNING  | +0     | BuildScript - "Z:\RocketLauncher\Lib\User Functions.ahk" not found

13:44:27:272 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module

13:44:27:278 | RL |      INFO  | +16    | Main - Module is built

13:44:27:281 | RL |      INFO  | +0     | CheckFile - Checking if Z:\RocketLauncher\AutoHotkey.dll exists

13:44:27:295 | RL |     DEBUG  | +16    | CheckFile - Attributes:

                    FileDescription             AutoHotkey_H ANSI 32-bit

                    FileVersion                 1.1.09.04

                    InternalName                AutoHotkey_H

                    LegalCopyright              Copyright (C) 2012

                    OriginalFilename            AutoHotkey.exe

                    ProductName                 AutoHotkey_H

                    ProductVersion              1.1.09.04

                    File Size:            785408 bytes

                    Created:            1/16/2016 - 1:23:53 AM

                    Modified:            4/19/2013 - 4:16:32 PM

13:44:27:300 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.

13:44:27:303 | RL |      INFO  | +0     | Main - Running module

13:44:27:577 | MD |      INFO  | +N/A   | Module initialized

13:44:27:581 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started

13:44:27:586 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups

13:44:27:610 | MD |     TRACE  | +31    | XHotkeyTableCreation - Post loop 1 check

13:44:27:614 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check

13:44:27:639 | MD |     TRACE  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"

13:44:27:643 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended

13:44:27:649 | MD |      INFO  | +0     | StartModule - Started

13:44:27:670 | MD |      INFO  | +32    | StartModule - MEmu: MAME

                    MEmuV: v0.166

                    MURL: http://www.mame.net/

                    MAuthor: djvj,faahrev,brolly,Tomkun

                    MVersion: 2.3.4

                    MCRC: 86885492

                    iCRC: 72BB0F21

                    MID:

                    MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"

13:44:27:675 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "MAME"

13:44:27:680 | MD |      INFO  | +0     | PluginInit - Started

13:44:27:704 | MD |     DEBUG  | +31    | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating

13:44:27:708 | MD |      INFO  | +0     | CheckFile - Checking if Z:\HyperSpin\Databases\MAME\MAME.xml exists

13:44:27:733 | MD |     DEBUG  | +31    | CheckFile - Attributes:

                    File Size:            3337843 bytes

                    Created:            3/31/2015 - 1:07:58 AM

                    Modified:            5/9/2016 - 7:11:49 PM

13:44:27:766 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching for a "Game Name" in the database

13:44:27:771 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!

13:44:27:805 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Name

13:44:27:825 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Name" with a value: "Killer Instinct (v1.5d)"

13:44:27:834 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof

13:44:27:854 | MD |     DEBUG  | +31    | BuildDatabaseTable - Could not find: Cloneof

13:44:27:859 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher

13:44:27:864 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Rare"

13:44:27:890 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Year

13:44:27:895 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "1994"

13:44:27:920 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Genre

13:44:27:925 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Fighter / Versus"

13:44:27:930 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating

13:44:27:955 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Red (Animated Violence Strong)"

13:44:27:960 | MD |     TRACE  | +0     | PluginInit - GameInfo:

                    GameInfo Label: Genre | GameInfo Value: Fighter / Versus

                    GameInfo Label: Name | GameInfo Value: Killer Instinct (v1.5d)

                    GameInfo Label: Publisher | GameInfo Value: Rare

                    GameInfo Label: Rating | GameInfo Value: AAMA - Red (Animated Violence Strong)

                    GameInfo Label: Year | GameInfo Value: 1994

13:44:27:986 | MD |     DEBUG  | +31    | BuildDatabaseTable - Ended

13:44:27:993 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo

13:44:27:015 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Game Logo: Z:\HyperSpin\Media\MAME\Images\Wheel\kinst.png

13:44:28:045 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a System Logo: Z:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png

13:44:28:050 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:

                    Asset Label: Game Logo | Asset Path1:  Z:\HyperSpin\Media\MAME\Images\Wheel\kinst.png | Asset Extension1:  png | Asset Type1:  game

                    Asset Label: System Logo | Asset Path1:  Z:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1:  png | Asset Type1:  system

13:44:28:077 | MD |      INFO  | +31    | BuildAssetsTable - Ended

13:44:28:081 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other

13:44:28:087 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: Z:\HyperSpin\Media\MAME\Images\Artwork1\kinst.png

13:44:28:112 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Box Art: Z:\HyperSpin\Media\MAME\Images\Artwork2\kinst.png

13:44:28:115 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: Z:\HyperSpin\Media\MAME\Images\Artwork3\kinst.png

13:44:28:139 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Flyers: Z:\HyperSpin\Media\MAME\Images\Artwork4\kinst.png

13:44:28:142 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: Z:\HyperSpin\Media\MAME\Images\Letters

13:44:28:202 | MD |     DEBUG  | +63    | BuildAssetsTable - Searching for a Other: Z:\HyperSpin\Media\MAME\Images\Other

13:44:28:208 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:

                    Asset Label: Letters | Asset Path1:  Z:\HyperSpin\Media\MAME\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system

                    Asset Label: Letters | Asset Path2:  Z:\HyperSpin\Media\MAME\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system

                    Asset Label: Letters | Asset Path3:  Z:\HyperSpin\Media\MAME\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system

                    Asset Label: Letters | Asset Path4:  Z:\HyperSpin\Media\MAME\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system

                    Asset Label: Letters | Asset Path5:  Z:\HyperSpin\Media\MAME\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system

                    Asset Label: Letters | Asset Path6:  Z:\HyperSpin\Media\MAME\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system

                    Asset Label: Letters | Asset Path7:  Z:\HyperSpin\Media\MAME\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system

                    Asset Label: Letters | Asset Path8:  Z:\HyperSpin\Media\MAME\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system

                    Asset Label: Letters | Asset Path9:  Z:\HyperSpin\Media\MAME\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system

                    Asset Label: Letters | Asset Path10:  Z:\HyperSpin\Media\MAME\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system

                    Asset Label: Letters | Asset Path11:  Z:\HyperSpin\Media\MAME\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system

                    Asset Label: Letters | Asset Path12:  Z:\HyperSpin\Media\MAME\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system

                    Asset Label: Letters | Asset Path13:  Z:\HyperSpin\Media\MAME\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system

                    Asset Label: Letters | Asset Path14:  Z:\HyperSpin\Media\MAME\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system

                    Asset Label: Letters | Asset Path15:  Z:\HyperSpin\Media\MAME\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system

                    Asset Label: Letters | Asset Path16:  Z:\HyperSpin\Media\MAME\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system

                    Asset Label: Letters | Asset Path17:  Z:\HyperSpin\Media\MAME\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system

                    Asset Label: Letters | Asset Path18:  Z:\HyperSpin\Media\MAME\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system

                    Asset Label: Letters | Asset Path19:  Z:\HyperSpin\Media\MAME\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system

                    Asset Label: Letters | Asset Path20:  Z:\HyperSpin\Media\MAME\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system

                    Asset Label: Letters | Asset Path21:  Z:\HyperSpin\Media\MAME\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system

                    Asset Label: Letters | Asset Path22:  Z:\HyperSpin\Media\MAME\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system

                    Asset Label: Letters | Asset Path23:  Z:\HyperSpin\Media\MAME\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system

                    Asset Label: Letters | Asset Path24:  Z:\HyperSpin\Media\MAME\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system

                    Asset Label: Letters | Asset Path25:  Z:\HyperSpin\Media\MAME\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system

                    Asset Label: Letters | Asset Path26:  Z:\HyperSpin\Media\MAME\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system

                    Asset Label: Letters | Asset Path27:  Z:\HyperSpin\Media\MAME\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system

                    Asset Label: Letters | Asset Path28:  Z:\HyperSpin\Media\MAME\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system

                    Asset Label: Letters | Asset Path29:  Z:\HyperSpin\Media\MAME\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system

                    Asset Label: Letters | Asset Path30:  Z:\HyperSpin\Media\MAME\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system

                    Asset Label: Letters | Asset Path31:  Z:\HyperSpin\Media\MAME\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system

                    Asset Label: Letters | Asset Path32:  Z:\HyperSpin\Media\MAME\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system

                    Asset Label: Letters | Asset Path33:  Z:\HyperSpin\Media\MAME\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system

                    Asset Label: Letters | Asset Path34:  Z:\HyperSpin\Media\MAME\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system

                    Asset Label: Letters | Asset Path35:  Z:\HyperSpin\Media\MAME\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system

                    Asset Label: Letters | Asset Path36:  Z:\HyperSpin\Media\MAME\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system

                    Asset Label: Letters | Asset Path37:  Z:\HyperSpin\Media\MAME\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system

                    Asset Label: Letters | Asset Path38:  Z:\HyperSpin\Media\MAME\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system

                    Asset Label: Letters | Asset Path39:  Z:\HyperSpin\Media\MAME\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system

                    Asset Label: Other | Asset Path1:  Z:\HyperSpin\Media\MAME\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system

13:44:28:238 | MD |      INFO  | +31    | BuildAssetsTable - Ended

13:44:28:268 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: Game Video|System Video

13:44:28:297 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a Game Video: Z:\HyperSpin\Media\MAME\Video\kinst.*

13:44:28:359 | MD |     DEBUG  | +62    | BuildAssetsTable - Searching for a System Video: Z:\HyperSpin\Media\Main Menu\Video\MAME.*

13:44:28:389 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found:

                    Asset Label: Game Video | Asset Path1:  Z:\HyperSpin\Media\MAME\Video\kinst.mp4 | Asset Extension1:  mp4 | Asset Type1:  game

                    Asset Label: System Video | Asset Path1:  Z:\HyperSpin\Media\Main Menu\Video\MAME.mp4 | Asset Extension1:  mp4 | Asset Type1:  system

13:44:28:398 | MD |      INFO  | +0     | BuildAssetsTable - Ended

13:44:28:418 | MD |      INFO  | +32    | PluginInit - Ended

13:44:28:423 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: kinst

13:44:28:427 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started

13:44:28:452 | MD |     TRACE  | +31    | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,

13:44:28:457 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check

13:44:28:461 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check

13:44:28:486 | MD |     TRACE  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"

13:44:28:490 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended

13:44:28:547 | MD |     TRACE  | +63    | File.__New - Created new file object of: "Z:\HyperSpin\HyperSpin.exe"

13:44:28:551 | MD |     TRACE  | +0     | Process.__New - Created new process object for: "Z:\HyperSpin\HyperSpin.exe"

13:44:28:575 | MD |     TRACE  | +31    | File.__New - Created new file object of: "Z:\RocketLauncher\Modules\MAME\MAME\kinst.ini"

13:44:28:608 | MD |     TRACE  | +31    | File.__New - Created new file object of: "Z:\RocketLauncher\Modules\MAME\MAME.ini"

13:44:28:611 | MD |     TRACE  | +0     | File.Exist - This file exists: Z:\RocketLauncher\Modules\MAME\MAME.ini

13:44:28:615 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "Z:\RocketLauncher\Modules\MAME\MAME.ini"

13:44:28:637 | MD |     TRACE  | +31    | File.__New - Created new file object of: "Z:\RocketLauncher\Modules\MAME\MAME.ini"

13:44:28:640 | MD |     TRACE  | +0     | File.Exist - This file exists: Z:\RocketLauncher\Modules\MAME\MAME.ini

13:44:28:644 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "Z:\RocketLauncher\Modules\MAME\MAME.ini"

13:44:28:648 | MD |      INFO  | +0     | StartModule - Ended

13:44:28:672 | MD |      INFO  | +32    | i18n - Started

13:44:28:676 | MD |     DEBUG  | +0     | i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"

13:44:28:679 | MD |      INFO  | +0     | i18n - Ended, using "Open" for "dialog.open"

13:44:28:711 | MD |     TRACE  | +31    | File.__New - Created new file object of: "Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:28:735 | MD |     TRACE  | +31    | Process.__New - Created new process object for: "Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:28:738 | MD |     TRACE  | +0     | Emulator.__New - Created new emulator object for: "Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:28:742 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAME"

13:44:28:765 | MD |     TRACE  | +31    | Window.__New - Created: "Open ahk_class ConsoleWindowClass"

13:44:28:768 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"

13:44:28:772 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAMEDebugWindow"

13:44:28:796 | MD |     TRACE  | +32    | Window.__New - Created: "ahk_class MAMEOutput"

13:44:28:799 | MD |     DEBUG  | +0     | Module - Finished building the MAME object

13:44:28:802 | MD |   WARNING  | +0     | Module - "MAME" is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this MAME module.

13:44:28:827 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: Key does not exist

13:44:28:829 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: Key does not exist

13:44:28:833 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)

13:44:28:858 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - LegacyMode: Section does not exist

13:44:28:860 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: Section does not exist

13:44:28:864 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: true

13:44:28:868 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: Key does not exist

13:44:28:893 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: Key does not exist

13:44:28:896 | MD |      INFO  | +0     | RIniFile.Read - Module - MAME_BIOS_Path: Z:\HyperSpin\Emulators\MAMEUIFX\roms (DEFAULT)

13:44:28:922 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: Key does not exist

13:44:28:952 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: Key does not exist

13:44:28:962 | MD |      INFO  | +0     | RIniFile.Read - Module - Videomode: d3d (DEFAULT)

13:44:28:981 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: Key does not exist

13:44:28:991 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: Key does not exist

13:44:28:010 | MD |      INFO  | +31    | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)

13:44:29:020 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: Section does not exist

13:44:29:050 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BilinearFilter: Key does not exist

13:44:29:081 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BilinearFilter: Section does not exist

13:44:29:111 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: Key does not exist

13:44:29:116 | MD |      INFO  | +0     | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)

13:44:29:140 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - HLSL: Section does not exist

13:44:29:145 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: Section does not exist

13:44:29:171 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HLSL: Key does not exist

13:44:29:177 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - HLSL: Section does not exist

13:44:29:203 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HLSL: Section does not exist

13:44:29:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HLSL: Key does not exist

13:44:29:233 | MD |      INFO  | +31    | RIniFile.Read - Module - HLSL: false (DEFAULT)

13:44:29:238 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - GLSL: Section does not exist

13:44:29:265 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: Section does not exist

13:44:29:270 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: Key does not exist

13:44:29:296 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - GLSL: Section does not exist

13:44:29:301 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - GLSL: Section does not exist

13:44:29:327 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: Key does not exist

13:44:29:332 | MD |      INFO  | +0     | RIniFile.Read - Module - GLSL: false (DEFAULT)

13:44:29:358 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - BezelMode: Section does not exist

13:44:29:363 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: Section does not exist

13:44:29:389 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BezelMode: Key does not exist

13:44:29:394 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - BezelMode: Section does not exist

13:44:29:420 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BezelMode: Section does not exist

13:44:29:425 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: Key does not exist

13:44:29:430 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelMode: layout (DEFAULT)

13:44:29:456 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - VerticalRotationMode: Section does not exist

13:44:29:462 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: Section does not exist

13:44:29:487 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: Key does not exist

13:44:29:490 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - VerticalRotationMode: Section does not exist

13:44:29:514 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: Section does not exist

13:44:29:517 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: Key does not exist

13:44:29:521 | MD |      INFO  | +0     | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)

13:44:29:524 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: Key does not exist

13:44:29:545 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: Key does not exist

13:44:29:548 | MD |      INFO  | +0     | RIniFile.Read - Module - CheatMode: false (DEFAULT)

13:44:29:552 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: Key does not exist

13:44:29:555 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: Key does not exist

13:44:29:579 | MD |      INFO  | +31    | RIniFile.Read - Module - CheatModeKey: (NO VALUE)

13:44:29:581 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - UseSoftwareList: Section does not exist

13:44:29:585 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: Section does not exist

13:44:29:609 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - UseSoftwareList: Section does not exist

13:44:29:611 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: Section does not exist

13:44:29:615 | MD |      INFO  | +0     | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)

13:44:29:618 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: Section does not exist

13:44:29:642 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: Section does not exist

13:44:29:644 | MD |      INFO  | +0     | RIniFile.Read - Module - StaticParameters: (NO VALUE)

13:44:29:648 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: Section does not exist

13:44:29:672 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: Section does not exist

13:44:29:675 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)

13:44:29:679 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Parameters: Section does not exist

13:44:29:702 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Parameters: Section does not exist

13:44:29:705 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)

13:44:29:709 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - MameRomName: Section does not exist

13:44:29:712 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - MameRomName: Section does not exist

13:44:29:735 | MD |      INFO  | +31    | RIniFile.Read - Module - MameRomName: (NO VALUE)

13:44:29:738 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Autosave: Section does not exist

13:44:29:742 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: Section does not exist

13:44:29:765 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Autosave: Section does not exist

13:44:29:768 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Autosave: Section does not exist

13:44:29:772 | MD |      INFO  | +0     | RIniFile.Read - Module - Autosave: false (DEFAULT)

13:44:29:796 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Volume: Section does not exist

13:44:29:799 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: Section does not exist

13:44:29:803 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: Key does not exist

13:44:29:806 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Volume: Section does not exist

13:44:29:829 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: Section does not exist

13:44:29:832 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: Key does not exist

13:44:29:836 | MD |      INFO  | +0     | RIniFile.Read - Module - Volume: (NO VALUE)

13:44:29:859 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Artwork_Crop: Section does not exist

13:44:29:862 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: Section does not exist

13:44:29:866 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Artwork_Crop: Section does not exist

13:44:29:889 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: Section does not exist

13:44:29:892 | MD |      INFO  | +0     | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)

13:44:29:895 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Use_Bezels: Section does not exist

13:44:29:899 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: Section does not exist

13:44:29:920 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Use_Bezels: Section does not exist

13:44:29:923 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: Section does not exist

13:44:29:926 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)

13:44:29:930 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Use_Overlays: Section does not exist

13:44:29:953 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: Section does not exist

13:44:29:956 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Use_Overlays: Section does not exist

13:44:29:960 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: Section does not exist

13:44:29:984 | MD |      INFO  | +31    | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)

13:44:29:987 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Use_Backdrops: Section does not exist

13:44:29:991 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: Section does not exist

13:44:29:014 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Use_Backdrops: Section does not exist

13:44:30:017 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: Section does not exist

13:44:30:021 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)

13:44:30:024 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Use_Cpanels: Section does not exist

13:44:30:045 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: Section does not exist

13:44:30:048 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Use_Cpanels: Section does not exist

13:44:30:052 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: Section does not exist

13:44:30:055 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)

13:44:30:079 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Use_Marquees: Section does not exist

13:44:30:082 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: Section does not exist

13:44:30:085 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Use_Marquees: Section does not exist

13:44:30:108 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: Section does not exist

13:44:30:111 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)

13:44:30:115 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: Section does not exist

13:44:30:118 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IniPath: Section does not exist

13:44:30:141 | MD |      INFO  | +31    | RIniFile.Read - Module - IniPath: (NO VALUE)

13:44:30:144 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: Section does not exist

13:44:30:148 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: Section does not exist

13:44:30:171 | MD |      INFO  | +32    | RIniFile.Read - Module - HashPath: (NO VALUE)

13:44:30:176 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [kinst] - Enable_Link_Play: Section does not exist

13:44:30:179 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: Section does not exist

13:44:30:202 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [kinst] - Enable_Link_Play: Section does not exist

13:44:30:205 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: Section does not exist

13:44:30:209 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)

13:44:30:212 | MD |      INFO  | +0     | 7z - Started, received Z:\Roms\MAME\kinst.zip. If rom is an archive, it will extract to Z:\HyperSpin Temp Game

13:44:30:235 | MD |     DEBUG  | +31    | 7z - Using Standard method to extract this rom

13:44:30:238 | MD |     DEBUG  | +0     | 7z - ".zip" found in .zip|.rar|.7z|.lzh|.gzip|.tar

13:44:30:242 | MD |      INFO  | +0     | CheckFile - Checking if Z:\Roms\MAME\kinst.zip exists

13:44:30:314 | MD |     DEBUG  | +78    | CheckFile - Attributes:

                    File Size:            4469590 bytes

                    Created:            5/11/2016 - 2:31:34 PM

                    Modified:            5/11/2016 - 2:42:03 PM

13:44:30:512 | MD |     DEBUG  | +203   | 7z - Invoked COM Object, ROM extracted size: 4718592 bytes

13:44:30:515 | MD |   WARNING  | +0     | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.

13:44:30:518 | MD |     DEBUG  | +0     | 7z - Checking if this archive has already been extracted in Z:\HyperSpin Temp Game\kinst

13:44:30:522 | MD |     DEBUG  | +0     | 7z - File does not already exist in Z:\HyperSpin Temp Game\kinst, proceeding to extract it.

13:44:30:545 | MD |     DEBUG  | +32    | 7z - Calculated a difference of  bytes, so this file will be extracted

13:44:30:548 | MD |     DEBUG  | +0     | 7z - Skipchecks is enabled, and set to Rom Only continuing to extract rom.

13:44:30:552 | MD |     DEBUG  | +0     | 7z - Extracted path of rom will be 30 in length and within the 255 character limit.

13:44:30:556 | MD |      INFO  | +0     | 7z - The sevenZExtractPath has 149504 MB of free space which is enough to extract this game: 4 MB

13:44:30:580 | MD |     DEBUG  | +31    | 7z - Logging is debug or higher, dumping 7z Extraction info to log

13:44:30:584 | MD |      INFO  | +0     | 7z - Starting 7z extraction of Z:\Roms\MAME\kinst.zip  to Z:\HyperSpin Temp Game\kinst

13:44:30:608 | MD |      INFO  | +31    | Process - Wait 7z.exe 2

13:44:30:619 | MD |     DEBUG  | +0     | 7z - Starting SevenZTimeout Timer

13:44:30:646 | MD |     DEBUG  | +31    | Extracting file:        |    Percentage Extracted:   0%

13:44:30:750 | MD |     DEBUG  | +110   | Extracting file:    u36-l1    |    Percentage Extracted:  86%

13:44:30:882 | MD |     DEBUG  | +125   | Extracting file:    ki-l15d.u98    |    Percentage Extracted: 100%

13:44:30:979 | MD |     DEBUG  | +109   | SevenZTimeout - 7z.exe is no longer running

13:44:30:025 | MD |     DEBUG  | +31    | Extracting file:    ki-l15d.u98    |    Percentage Extracted: 100%

13:44:31:043 | MD |     DEBUG  | +32    | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete

13:44:31:055 | MD |      INFO  | +0     | 7z - Finished 7z extraction which took 1 seconds

13:44:31:078 | MD |   WARNING  | +31    | 7z - romPath changed from "Z:\Roms\MAME" to "Z:\HyperSpin Temp Game\kinst"

13:44:31:108 | MD |   WARNING  | +31    | 7z - romName changed from "kinst" to ""

13:44:31:118 | MD |   WARNING  | +0     | 7z - romExtension changed from ".zip" to "."

13:44:31:138 | MD |      INFO  | +31    | 7z - Ended

13:44:31:148 | MD |     TRACE  | +0     | StringUtils.StringLength - This string is "5" long

13:44:31:173 | MD |     TRACE  | +32    | StringUtils.Right - Trimming "0.153" to "153"

13:44:31:202 | MD |      INFO  | +31    | Module - Detected MAME Product Version from 'Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe' is 153

13:44:31:207 | MD |     TRACE  | +0     | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664"

13:44:31:212 | MD |     TRACE  | +0     | StringUtils.Contains - "MAME" does not contain "studio2|mpt02"

13:44:31:237 | MD |     TRACE  | +31    | StringUtils.Replace - Replacing "|" with ";"

13:44:31:242 | MD |     TRACE  | +0     | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1

13:44:31:267 | MD |     TRACE  | +31    | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1

13:44:31:297 | MD |     TRACE  | +32    | File.__New - Created new file object of: "Z:\HyperSpin\Emulators\MAMEUIFX\cfg\MAME\kinst"

13:44:31:301 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "Z:\HyperSpin\Emulators\MAMEUIFX\cfg\MAME\kinst"

13:44:31:305 | MD |      INFO  | +0     | Module - Running MAME in legacy Mode

13:44:31:327 | MD |     TRACE  | +31    | CustomFunction.PreLaunch - Starting

13:44:31:330 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending

13:44:31:334 | MD |      INFO  | +0     | Process.Run - Running: "Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"  -nowindow -rompath "Z:\Roms\MAME;Z:\HyperSpin\Emulators\MAMEUIFX\roms"

13:44:31:386 | MD |     DEBUG  | +62    | Process.Run - "MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe  -nowindow -rompath "Z:\Roms\MAME;Z:\HyperSpin\Emulators\MAMEUIFX\roms"" Process ID: 29392

13:44:31:391 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting

13:44:31:396 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending

13:44:31:420 | MD |     TRACE  | +32    | Window.__New - Created: "ahk_id 331892"

13:44:31:424 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"

13:44:31:428 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:678 y:3 w: 1245 h: 736 from "ahk_id 331892"

13:44:31:452 | MD |     TRACE  | +31    | MiscUtils.DetectHiddenWindows - Mode changed to "On"

13:44:31:456 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.4 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;11da38b1-bb5d-41cd-9e4a-3740a0d84375] | State: 0 | X: 678 | Y: 3 | Width: 1245 | Height: 736 | Window HWND: 0x51074 | Process ID: 23792 | Process Path: Z:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe

13:44:31:460 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_class MAME"

13:44:31:940 | MD |     TRACE  | +484   | Window.__New - Created: "ahk_id 725402"

13:44:32:013 | MD |     TRACE  | +78    | MiscUtils.DetectHiddenWindows - Mode changed to "Off"

13:44:32:021 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 725402"

13:44:32:045 | MD |     TRACE  | +32    | MiscUtils.DetectHiddenWindows - Mode changed to "On"

13:44:32:051 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0xb119a | Process ID: 29392 | Process Path: Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe

13:44:32:076 | MD |     TRACE  | +31    | Window.__New - Created: "ahk_id 725402"

13:44:32:081 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"

13:44:32:085 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 725402"

13:44:32:109 | MD |     TRACE  | +31    | MiscUtils.DetectHiddenWindows - Mode changed to "On"

13:44:32:158 | MD |     DEBUG  | +47    | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0xb119a | Process ID: 29392 | Process Path: Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe

13:44:32:163 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "ahk_class MAME"

13:44:32:292 | MD |     TRACE  | +141   | Window.__New - Created: "ahk_id 725402"

13:44:32:298 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"

13:44:32:303 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 725402"

13:44:32:328 | MD |     TRACE  | +31    | MiscUtils.DetectHiddenWindows - Mode changed to "On"

13:44:32:333 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0xb119a | Process ID: 29392 | Process Path: Z:\HyperSpin\Emulators\MAMEUIFX\MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe

13:44:32:393 | MD |     TRACE  | +62    | Window.Show - Unhiding window "ahk_class MAME"

13:44:32:497 | MD |     TRACE  | +110   | CustomFunction.PostLoad - Starting

13:44:32:501 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending

13:44:32:505 | MD |      INFO  | +0     | Process.Process - "WaitClose" "MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe"

13:44:32:530 | MD |     TRACE  | +31    | Process.GetProcessID

13:44:39:738 | MD |      INFO  | +7203  | CloseProcess - Started, user requested to end launched application

13:44:39:769 | MD |     TRACE  | +31    | Window.Close - Closing: "ahk_class MAME"

13:44:40:497 | MD |      INFO  | +735   | CloseProcess - Ended

13:44:40:508 | MD |     DEBUG  | +0     | Process.Process - "MAMEUIFX .153 FIX x64 NoNag+HiScore+NeoGeoXtra+DirectInput.exe" returned 0 and is now closed. Continuing thread.

13:44:40:525 | MD |      INFO  | +31    | 7zCleanUp - Started

13:44:40:591 | MD |      INFO  | +62    | 7zCleanUp - Deleted Z:\HyperSpin Temp Game\kinst

13:44:40:595 | MD |      INFO  | +0     | 7zCleanUp - Ended

13:44:40:599 | MD |      INFO  | +0     | ExitModule - Started

13:44:40:603 | MD |      INFO  | +0     | Starting Updating Statistics:

13:44:40:628 | MD |     TRACE  | +32    | Total Elapsed Time in Pause in seconds: 0

13:44:40:632 | MD |     TRACE  | +0     | gameSectionStartTime:168036343

13:44:40:655 | MD |     TRACE  | +31    | ElapsedTime:11

13:44:40:659 | MD |     TRACE  | +0     | Statistics cleared game name: kinst

13:44:40:781 | MD |     TRACE  | +125   | Loaded game statistics from ini files:

                    Number_of_Times_Played: 0

                    Last_Time_Played: 0

                    Average_Time_Played: 0

                    Total_Time_Played: 0

                    System_Total_Played_Time: 847

                    Total_Global_Played_Time: 3150

13:44:40:785 | MD |     TRACE  | +0     | Updated Statistics: Number_of_Times_Played: 1

                    Last_Time_Played: Friday May 20, 2016 01:44:28 PM

                    Average_Time_Played: 11

                    Total_Time_Played: 11

                    System_Total_Played_Time: 858

                    Total_Global_Played_Time: 3161

13:44:40:882 | MD |      INFO  | +94    | Game section statistics updated.

13:44:40:906 | MD |     TRACE  | +31    | CustomFunction.PostExit - Starting

13:44:40:909 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending

13:44:40:914 | MD |      INFO  | +0     | ExitModule - Ended

End of Module Logs

13:44:41:044 | RL |      INFO  | +13750 | Main - Module ended, exiting RocketLauncher normally

13:44:41:057 | RL |      INFO  | +15    | ExitScript - Started

13:44:41:084 | RL |     TRACE  | +16    | StringUtils.Contains - "false" does not contain "true|kill"

13:44:41:089 | RL |      INFO  | +15    | ExitScript - Restoring taskbar

13:44:41:095 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"

13:44:41:100 | RL |     TRACE  | +0     | Window.__New - Created: "Start ahk_class Button"

13:44:41:105 | RL |     TRACE  | +16    | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"

13:44:41:213 | RL |     TRACE  | +109   | Window.Show - Unhiding window "Start ahk_class Button"

13:44:41:252 | RL |      INFO  | +32    | SystemCursor - Restoring mouse cursor

13:44:41:275 | RL |      INFO  | +15    | ExitScript - Restored cursor

 
 

post-111324-0-50109300-1463777009_thumb.jpg

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