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PCSX2 Problem with FXAA auto enabling


LevoStone

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Posted

Hi all!

I hope someone can help me with this weird problem I'm having. To play Gran tourismo 3 and 4 I have to disable FXAA in PCSX2 as it makes the game distorted and unplayable, thing is when I run the game outside of Rocklauncher the game runs fine and FXAA stays off, however when I try to run the game in Rocket Launcher the game seems to have FXAA enabled every time making it unplayable?? I am relatively new to Hyperspin so their might be some small option I'm missing?

Any help greatly appreciated

-Rob

Posted

Hi all!

I hope someone can help me with this weird problem I'm having. To play Gran tourismo 3 and 4 I have to disable FXAA in PCSX2 as it makes the game distorted and unplayable, thing is when I run the game outside of Rocklauncher the game runs fine and FXAA stays off, however when I try to run the game in Rocket Launcher the game seems to have FXAA enabled every time making it unplayable?? I am relatively new to Hyperspin so their might be some small option I'm missing?

Any help greatly appreciated

-Rob

 

 

RL will be changing this.  Edit the module settings for PCSX2 to the settings you want RL to load PCSX2 with.

Posted

Thanks for the quick response Tones,

would you know which setting it is that fixes the problem, as far as I can see I have been through all the module settings and so far no luck?

Posted

Thanks for the quick response Tones,

would you know which setting it is that fixes the problem, as far as I can see I have been through all the module settings and so far no luck?

 

 

I'm not at my box at the moment so I'm not sure.  I'll have a look when I'm home - in the meantime, can you please post a troubleshooting log of you launching and exiting from a PS2 game.  And post it here.

Posted

Thanks Tones, here is the log, thanks for your help so far.

 

 

 

15:56:05:646 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.1.1.1 (www.rlauncher.com)
15:56:05:648 | RL |   WARNING  | +0     | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
15:56:05:781 | RL |     DEBUG  | +140   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
15:56:05:783 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
15:56:05:785 | RL |      INFO  | +0     | Main - System Specs:
                    RocketLauncher Dir: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 10 Pro
                    SKU: Professional
                    Total Memory: 16343.77 MB
                    Free Memory: 10997.44 MB
                    Used Memory: 5346.336 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 8
                    GPU 1 Name: NVIDIA GeForce GTX 980 Ti
                    GPU 1 RAM: -1.00 MB
                    GPU 1 Driver Version: 21.21.13.7270
                    Sound 1 Device: NVIDIA High Definition Audio
                    Sound 1 Status: Enabled
                    Sound 2 Device: Webcam Pro 9000
                    Sound 2 Status: Enabled
                    OS Language: English_United_Kingdom
                    System Locale: en-IE
                    Formats Locale: en-US
                    Windows UI Language: en-GB
                    Text Encoding: Windows-1252
                    OS Admin Status: No
                    RL Compatibility Flags:  HIGHDPIAWARE
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 3840x2160 (3840x2160 work) [32bit] [59hz] [Landscape]  (Primary)
                    Current AHK Desktop Width: 3840
                    Current AHK Desktop Height: 2160
                    Monitor #1 DPI: 300
                    ErrorMode: 0
                    AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
                    AHK Version: 1.1.13.00
                    Unicode: No
15:56:05:787 | RL |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\RocketLauncher.exe exists
15:56:05:796 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             RocketLauncher
                    FileVersion                 1.1.1.1
                    LegalCopyright              ©2016 RocketLauncher
                    ProductName                 djvj's one swell guy!
                    ProductVersion              1.1.1.1
                    CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com
                    File Size:            2179584 bytes
                    Created:            8/24/2016 - 2:07:32 AM
                    Modified:            8/24/2016 - 2:07:36 AM
15:56:05:798 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sony PlayStation 2 -r Gran Turismo 4 (USA) -f H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe -p HyperSpin -c 1 -o 1"
15:56:05:806 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll"
15:56:05:815 | RL |      INFO  | +16    | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll" exists
15:56:05:817 | RL |     TRACE  | +0     | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll
15:56:05:819 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
                    FileDescription             RocketLauncher Utils
                    FileVersion                 1.0.0.9
                    InternalName                RocketLauncher.dll
                    LegalCopyright              Copyright © RocketLauncher 2013-2016
                    OriginalFilename            RocketLauncher.dll
                    ProductName                 RocketLauncher
                    ProductVersion              1.0.0.9
                    File Size:            68608 bytes
                    Created:            8/24/2016 - 2:07:15 AM
                    Modified:            8/24/2016 - 2:07:16 AM
15:56:05:834 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Array.ahk
15:56:05:837 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4781 bytes
                    Created:            8/24/2016 - 2:07:28 AM
                    Modified:            8/24/2016 - 2:07:28 AM
15:56:05:849 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BinHexRW.ahk | v1.0.2
15:56:05:852 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5077 bytes
                    Created:            8/24/2016 - 2:07:37 AM
                    Modified:            8/24/2016 - 2:07:37 AM
15:56:05:854 | RL |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BlockInput.exe exists
15:56:05:995 | RL |     DEBUG  | +140   | CheckFile - Attributes:
                    FileDescription             
                    FileVersion                 1.1.09.04
                    InternalName                
                    OriginalFilename            
                    ProductName                 
                    ProductVersion              1.1.09.04
                    File Size:            657920 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            1/3/2014 - 4:27:34 AM
15:56:05:008 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\CLR_L.ahk | vInterop
15:56:06:011 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5323 bytes
                    Created:            8/24/2016 - 2:07:07 AM
                    Modified:            8/24/2016 - 2:07:08 AM
15:56:06:030 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
15:56:06:033 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5716 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            4/29/2013 - 7:56:02 PM
15:56:06:046 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gdip.ahk
15:56:06:049 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            88789 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            1/13/2013 - 11:07:30 PM
15:56:06:060 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gdip_alt.ahk | v1.0.3
15:56:06:063 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            5891 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            12/21/2015 - 5:08:03 AM
15:56:06:065 | RL |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gsdll32.dll exists
15:56:06:168 | RL |     DEBUG  | +93    | CheckFile - Attributes:
                    File Size:            13090816 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            1/7/2015 - 3:20:42 AM
15:56:06:171 | RL |      INFO  | +16    | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\itextsharp.dll exists
15:56:06:264 | RL |     DEBUG  | +94    | CheckFile - Attributes:
                    FileDescription             iTextSharp
                    FileVersion                 5.4.2.0
                    InternalName                itextsharp.dll
                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
                    OriginalFilename            itextsharp.dll
                    ProductName                 iTextSharp
                    ProductVersion              5.4.2.0
                    CompanyName                 1T3XT BVBA
                    File Size:            3743744 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            6/14/2013 - 8:06:21 PM
15:56:06:278 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Java.ahk | v1.0.0
15:56:06:281 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            7841 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            12/24/2014 - 5:02:37 AM
15:56:06:293 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\JSON.ahk
15:56:06:296 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9227 bytes
                    Created:            8/24/2016 - 2:07:40 AM
                    Modified:            8/24/2016 - 2:07:40 AM
15:56:06:308 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Origin.ahk | v1.0.2
15:56:06:311 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4904 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            3/22/2015 - 8:51:41 PM
15:56:06:323 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RegRW64.ahk
15:56:06:326 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            6915 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            5/8/2014 - 9:06:39 AM
15:56:06:338 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RIni.ahk | v1.7
15:56:06:341 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            67562 bytes
                    Created:            8/24/2016 - 2:06:28 AM
                    Modified:            8/24/2016 - 2:06:29 AM
15:56:06:344 | RL |      INFO  | +16    | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\SevenZipSharp.dll exists
15:56:06:372 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    FileDescription             SevenZipSharp
                    FileVersion                 0.64.5717.6837
                    InternalName                SevenZipSharp.dll
                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
                    OriginalFilename            SevenZipSharp.dll
                    ProductName                 SevenZipSharp
                    ProductVersion              0.64.5717.6837
                    CompanyName                 Markovtsev Vadim
                    File Size:            167424 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            9/29/2015 - 3:35:11 AM
15:56:06:385 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Steam.ahk | v1.0.3
15:56:06:388 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5504 bytes
                    Created:            8/24/2016 - 2:06:33 AM
                    Modified:            8/24/2016 - 2:06:33 AM
15:56:06:401 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\VA.ahk
15:56:06:404 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            34688 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            3/2/2013 - 3:05:47 AM
15:56:06:416 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\VA_Extension.ahk | v1.0.1
15:56:06:419 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3833 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            1/14/2015 - 2:16:56 AM
15:56:06:431 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\7z.ahk | v1.1.0
15:56:06:434 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            31579 bytes
                    Created:            8/24/2016 - 2:07:19 AM
                    Modified:            8/24/2016 - 2:07:19 AM
15:56:06:449 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Bezel.ahk | v1.2.5
15:56:06:451 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            119247 bytes
                    Created:            8/24/2016 - 2:07:31 AM
                    Modified:            8/24/2016 - 2:07:31 AM
15:56:06:477 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade.ahk | v1.1.9
15:56:06:481 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            39542 bytes
                    Created:            8/24/2016 - 2:07:24 AM
                    Modified:            8/24/2016 - 2:07:24 AM
15:56:06:496 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade Init.ahk | v1.0.3
15:56:06:499 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            1130 bytes
                    Created:            8/24/2016 - 2:07:12 AM
                    Modified:            8/24/2016 - 2:07:12 AM
15:56:06:513 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade Animations.ahk | v1.2.4
15:56:06:516 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            77966 bytes
                    Created:            8/24/2016 - 2:07:28 AM
                    Modified:            8/24/2016 - 2:07:28 AM
15:56:06:529 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Keymapper.ahk | v1.1.5
15:56:06:531 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            33668 bytes
                    Created:            8/24/2016 - 2:06:43 AM
                    Modified:            8/24/2016 - 2:06:43 AM
15:56:06:545 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Keymapper Init.ahk | v1.0.6
15:56:06:548 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            3956 bytes
                    Created:            8/24/2016 - 2:06:50 AM
                    Modified:            8/24/2016 - 2:06:50 AM
15:56:06:585 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiGame.ahk | v1.1.0
15:56:06:588 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            41541 bytes
                    Created:            8/24/2016 - 2:06:31 AM
                    Modified:            8/24/2016 - 2:06:31 AM
15:56:06:600 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiGame Init.ahk | v1.0.0
15:56:06:603 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            161 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            4/14/2013 - 7:33:19 PM
15:56:06:616 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiPlayer.ahk | v1.0.8
15:56:06:620 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            66776 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            12/7/2015 - 11:37:45 AM
15:56:06:692 | RL |      INFO  | +79    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Pause.ahk | v1.2.4
15:56:06:696 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            397144 bytes
                    Created:            8/24/2016 - 2:07:13 AM
                    Modified:            8/24/2016 - 2:07:14 AM
15:56:06:709 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Pause Init.ahk | v1.0.3
15:56:06:712 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            553 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            8/24/2015 - 1:00:44 AM
15:56:06:724 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Password.ahk | v1.0.4
15:56:06:727 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            10121 bytes
                    Created:            8/24/2016 - 2:07:24 AM
                    Modified:            8/24/2016 - 2:07:24 AM
15:56:06:740 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\DLL\RocketLauncher.ahk | v1.7.1
15:56:06:743 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            26345 bytes
                    Created:            8/24/2016 - 2:06:41 AM
                    Modified:            8/24/2016 - 2:06:41 AM
15:56:06:756 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Log\Logger.ahk | v1.1.0
15:56:06:759 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3098 bytes
                    Created:            8/24/2016 - 2:07:31 AM
                    Modified:            8/24/2016 - 2:07:31 AM
15:56:06:774 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\MiscUtils.ahk | v1.1.1
15:56:06:777 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            6725 bytes
                    Created:            8/24/2016 - 2:07:18 AM
                    Modified:            8/24/2016 - 2:07:19 AM
15:56:06:790 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\Registry.ahk | v1.0.0
15:56:06:793 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1549 bytes
                    Created:            8/24/2016 - 2:07:10 AM
                    Modified:            8/24/2016 - 2:07:10 AM
15:56:06:806 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\StringUtils.ahk | v1.5.1
15:56:06:809 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            7797 bytes
                    Created:            8/24/2016 - 2:07:09 AM
                    Modified:            8/24/2016 - 2:07:09 AM
15:56:06:821 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\TimerUtils.ahk | v1.0.0
15:56:06:824 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            2963 bytes
                    Created:            8/24/2016 - 2:07:08 AM
                    Modified:            8/24/2016 - 2:07:08 AM
15:56:06:836 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\File.ahk | v1.6.0
15:56:06:839 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            9146 bytes
                    Created:            8/24/2016 - 2:07:30 AM
                    Modified:            8/24/2016 - 2:07:31 AM
15:56:06:852 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Folder.ahk | v1.0.0
15:56:06:855 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            648 bytes
                    Created:            8/24/2016 - 2:06:32 AM
                    Modified:            8/24/2016 - 2:06:32 AM
15:56:06:866 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\IniFile.ahk | v1.0.0
15:56:06:869 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4412 bytes
                    Created:            8/24/2016 - 2:06:37 AM
                    Modified:            8/24/2016 - 2:06:38 AM
15:56:06:882 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\RIniFile.ahk | v1.1.1
15:56:06:885 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3741 bytes
                    Created:            8/24/2016 - 2:07:16 AM
                    Modified:            8/24/2016 - 2:07:17 AM
15:56:06:897 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Process.ahk | v1.5.0
15:56:06:900 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            9584 bytes
                    Created:            8/24/2016 - 2:06:52 AM
                    Modified:            8/24/2016 - 2:06:52 AM
15:56:06:912 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Emulator.ahk | v1.1.0
15:56:06:915 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1220 bytes
                    Created:            8/24/2016 - 2:07:19 AM
                    Modified:            8/24/2016 - 2:07:19 AM
15:56:06:928 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0.1
15:56:06:930 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5520 bytes
                    Created:            8/24/2016 - 2:06:46 AM
                    Modified:            8/24/2016 - 2:06:46 AM
15:56:06:943 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\Control.ahk | v1.2.0
15:56:06:946 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4561 bytes
                    Created:            8/24/2016 - 2:07:26 AM
                    Modified:            8/24/2016 - 2:07:26 AM
15:56:06:958 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\Window.ahk | v1.2.0
15:56:06:961 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            22846 bytes
                    Created:            8/24/2016 - 2:06:42 AM
                    Modified:            8/24/2016 - 2:06:42 AM
15:56:06:973 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0.0
15:56:06:976 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1156 bytes
                    Created:            8/24/2016 - 2:07:19 AM
                    Modified:            8/24/2016 - 2:07:19 AM
15:56:06:007 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Rom Mapping Launch Menu.ahk | v1.0.7
15:56:07:010 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            72261 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            12/7/2015 - 11:37:59 AM
15:56:07:023 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shader.ahk | v1.0.1
15:56:07:026 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3943 bytes
                    Created:            8/24/2016 - 2:06:29 AM
                    Modified:            8/24/2016 - 2:06:29 AM
15:56:07:038 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shader Init.ahk | v1.0.0
15:56:07:041 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            397 bytes
                    Created:            8/24/2016 - 2:06:38 AM
                    Modified:            8/24/2016 - 2:06:38 AM
15:56:07:055 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shared.ahk | v1.4.7
15:56:07:058 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            175721 bytes
                    Created:            8/24/2016 - 2:07:22 AM
                    Modified:            8/24/2016 - 2:07:23 AM
15:56:07:070 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Statistics.ahk | v1.0.4
15:56:07:073 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            26810 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            1/10/2016 - 6:04:41 AM
15:56:07:085 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Statistics Init.ahk | v1.0.1
15:56:07:088 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            33 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            12/24/2014 - 5:23:48 AM
15:56:07:100 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Virtual Drive.ahk | v1.0.5
15:56:07:103 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            19148 bytes
                    Created:            8/24/2016 - 2:06:32 AM
                    Modified:            8/24/2016 - 2:06:32 AM
15:56:07:117 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\XHotkey.ahk | v1.0.4
15:56:07:120 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            26540 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            8/14/2015 - 6:14:18 AM
15:56:07:132 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\XHotkey Init.ahk | v1.0.2
15:56:07:135 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1063 bytes
                    Created:            8/24/2016 - 1:52:11 AM
                    Modified:            8/14/2015 - 6:14:25 AM
15:56:07:138 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Gran Turismo 4 (USA)"
15:56:07:141 | RL |     DEBUG  | +16    | Main - dbName: Gran Turismo 4 (USA)
15:56:07:144 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
15:56:07:146 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe"
15:56:07:149 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe"
15:56:07:159 | RL |      INFO  | +15    | Main - RocketLauncher received "Sony PlayStation 2" and "Gran Turismo 4 (USA)"
15:56:07:166 | RL |      INFO  | +0     | Main - Did not find a "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Game Options.ini" file, skipping any game-specific options.
15:56:07:169 | RL |      INFO  | +0     | Main - Gran Turismo 4 (USA) is using the default emulator: PCSX2
15:56:07:171 | RL |      INFO  | +16    | Main - Checking for a [PCSX2] section in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Emulators.ini
15:56:07:174 | RL |      INFO  | +0     | Main - Checking for a [PCSX2] section in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global Emulators.ini
15:56:07:177 | RL |      INFO  | +0     | Main - Found [PCSX2] in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global Emulators.ini
15:56:07:196 | RL |      INFO  | +16    | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk exists
15:56:07:205 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            24810 bytes
                    Created:            8/24/2016 - 2:06:45 AM
                    Modified:            8/24/2016 - 2:06:45 AM
15:56:07:211 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
15:56:07:213 | RL |      INFO  | +0     | Main - Gran Turismo 4 (USA) will use module: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk
15:56:07:292 | RL |   WARNING  | +78    | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global RocketLauncher.ini"
15:56:07:295 | RL |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\RocketLauncher.ini"
15:56:07:326 | RL |      INFO  | +32    | Main - Using SkipChecks method "Rom Only".
15:56:07:357 | RL |      INFO  | +31    | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe exists
15:56:07:368 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            9153024 bytes
                    Created:            9/6/2016 - 1:24:59 PM
                    Modified:            1/5/2016 - 6:27:42 PM
15:56:07:370 | RL |      INFO  | +0     | Main - INI Keys read
15:56:07:381 | RL |      INFO  | +16    | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.exe exists
15:56:07:391 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             7-Zip Console
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.exe
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            262144 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            9/29/2015 - 3:35:11 AM
15:56:07:394 | RL |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.dll exists
15:56:07:404 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    FileDescription             7z Plugin
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.dll
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            1012224 bytes
                    Created:            8/24/2016 - 1:52:12 AM
                    Modified:            9/29/2015 - 3:35:11 AM
15:56:07:410 | RL |      INFO  | +0     | Main - "Gran Turismo 4 (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
15:56:07:413 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Only
15:56:07:415 | RL |      INFO  | +0     | CheckPaths - Started
15:56:07:418 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).7z
15:56:07:420 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).7z
15:56:07:423 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.7z
15:56:07:425 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).rar
15:56:07:428 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).rar
15:56:07:430 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.rar
15:56:07:433 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).zip
15:56:07:435 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).zip
15:56:07:438 | RL |      INFO  | +16    | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.zip
15:56:07:440 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).cue
15:56:07:443 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).cue
15:56:07:445 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.cue
15:56:07:448 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).iso
15:56:07:450 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso
15:56:07:452 | RL |      INFO  | +15    | CheckPaths - Found rom by matching name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso
15:56:07:454 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Gran Turismo 4 (USA)
15:56:07:456 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)
15:56:07:459 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .iso
15:56:07:461 | RL |      INFO  | +0     | CheckPaths - Ended
15:56:07:464 | RL |      INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    MiscUtils.DetectHiddenWindows("On")
                    SetTitleMatchMode, 2
                    SendMode, Event
                    0 = 12
                    rlPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER
                    pluginPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Plugins
                    pluginName = HyperSpin
                    pluginExt = .plugin
                    contextOnExit = 1
                    rlMode =
                    rlTitle = RocketLauncher
                    rlVersion = 1.1.1.1
                    rlAuthor = djvj
                    rlURL = www.rlauncher.com
                    langFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Data\Language\Localization.ini
                    primMonitor = 1
                    frontendPID =
                    frontendPath = H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4
                    frontendExe = HyperSpin.exe
                    frontendExt = exe
                    frontendName = HyperSpin
                    frontendDrive = H
                    exitEmulatorKey = ~Esc
                    restoreFE = Restore
                    exitScriptKey = ~q & ~s
                    toggleCursorKey = ~e & ~t
                    emuFullPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe
                    emuPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0
                    emuName = PCSX2
                    emuExt = exe
                    baseRomPath =
                    romPath = H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)
                    romPathFromIni = H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES
                    romExtension = .iso
                    romExtensionOrig = .iso
                    romExtensions = 7z|rar|zip|cue|iso|iso.bz2|bin.bz2
                    executable = pcsx2.exe
                    systemDbName = Sony PlayStation 2
                    systemName = Sony PlayStation 2
                    dbPath =
                    dbName = Gran Turismo 4 (USA)
                    dbExt =
                    romName = Gran Turismo 4 (USA)
                    romMapPath =
                    romMappingEnabled = false
                    romMappingLaunchMenuEnabled = false
                    romMappingFirstMatchingExt = false
                    romMappingShowAllRomsInArchive = true
                    romMappingNumberOfGamesByScreen = 7
                    romMappingHideParent = false
                    romMappingMenuWidth = 400
                    romMappingMenuMargin = 65
                    romMappingTextFont = Bebas Neue
                    romMappingTextOptions = cFFFFFFFF r4 s60 Bold
                    romMappingDisabledTextColor = ff888888
                    romMappingTextSizeDifference = 7
                    romMappingTextMargin = 15
                    romMappingTitleTextFont = Bebas Neue
                    romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
                    romMappingTitle2TextFont = Bebas Neue
                    romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
                    romMappingGameInfoTextFont = Bebas Neue
                    romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
                    romMappingGameNameTextFont = Bebas Neue
                    romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular
                    romMappingBackgroundBrush = aa000000
                    romMappingColumnBrush = 33000000
                    romMappingButtonBrush1 = 6f000000
                    romMappingButtonBrush2 = 33000000
                    romMappingBackgroundAlign = Stretch and Lose Aspect
                    romMappingMenuFlagWidth = 55
                    romMappingMenuFlagSeparation = 7
                    romMappingDefaultMenuList = FullList
                    romMappingSingleFilteredRomAutomaticLaunch = false
                    altArchiveNameOnly =
                    altRomNameOnly =
                    altArchiveAndRomName =
                    altArchiveAndManyRomNames =
                    altRomNamesOnly =
                    romMapScenario =
                    skipchecks = Rom Only
                    romMatchExt = true
                    blockInputTime = 0
                    blockInputFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BlockInput.exe
                    errorLevelReporting = false
                    lockLaunch = false
                    lockLaunchGame =
                    screenRotationAngle = 0
                    screenRotationAngleGame =
                    setResolution = 1|3840|2160|32|60
                    logFile =
                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
                    logLevel = 10
                    logShowDebugConsole = false
                    logShowCommandWindow = false
                    logCommandWindow = false
                    logIncludeModule = true
                    logIncludeFileProperties = true
                    logIncludeDLLLogs = false
                    errorSounds = true
                    rlDebugConsoleStdout =
                    sysLang = English_United_Kingdom
                    sysType = 64-bit
                    broadcastWindowTitle =
                    navUpKey = Up
                    navDownKey = Down
                    navLeftKey = Left
                    navRightKey = Right
                    navSelectKey = Enter
                    navP2UpKey = Numpad8
                    navP2DownKey = Numpad2
                    navP2LeftKey = Numpad4
                    navP2RightKey = Numpad6
                    navP2SelectKey = NumpadEnter
                    originalWidth = 3840
                    originalHeight = 2160
                    vdEnabled = false
                    vdFullPath = C:\Program Files\DAEMON Tools Lite\DTAgent.exe
                    vdUseSCSI = true
                    vdDriveLetter = N
                    vdDriveLetterScsi = N
                    vdAddDrive = true
                    demulShooterPath =
                    servoStikEnabled = false
                    servoStikExitMode = false
                    ledblinkyEnabled = false
                    ledblinkySystemName =
                    ledblinkyFullPath =
                    ledblinkyProfilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\LEDBlinky
                    ledblinkyRLProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\LEDBlinky\RocketLauncher
                    winIPACFullPath =
                    ultraMapEnabled = false
                    ultraMapFullPath =
                    emuIdleShutdown = 0
                    launchPasswordHash = UpUpDownDownLeftRightLeftRight
                    hideCursor = true
                    hideEmu = true
                    hideFE = false
                    suspendFE = true
                    fadeIn = false
                    fadeInDuration = 500
                    fadeInTransitionAnimation = DefaultAnimateFadeIn
                    fadeInDelay = 0
                    fadeInExitDelay = 0
                    fadeOutExitDelay = 0
                    fadeOut = false
                    fadeOutExtraScreen = false
                    fadeOutDuration = 500
                    fadeOutTransitionAnimation = DefaultAnimateFadeOut
                    fadeOutDelay = 0
                    fadeLyrInterpolation = 7
                    fadeMuteEmulator = false
                    fadeUseBackgrounds = false
                    fadeClickThrough = false
                    fadeSounds = true
                    fade7zProgressMode = extraction
                    fadeWidthBaseRes = 3840
                    fadeHeightBaseRes = 2160
                    fadeLyr1Color = FF000000
                    fadeLyr1AlignImage = Stretch and Lose Aspect
                    fadeLyr2Pos = Stretch and Lose Aspect
                    fadeLyr2X = 0
                    fadeLyr2Y = 0
                    fadeLyr2W =
                    fadeLyr2H =
                    fadeLyr2Adjust = 1
                    fadeLyr2PicPad = 0
                    fadeLyr2Prefix = Extra Layer 1 - Console
                    fadeLyr3Pos = Center
                    fadeLyr3X = 450
                    fadeLyr3Y = 450
                    fadeLyr3W =
                    fadeLyr3H =
                    fadeLyr3Adjust = 1
                    fadeLyr3PicPad = 0
                    fadeLyr3Speed = 750
                    fadeLyr3Animation = DefaultFadeAnimation
                    fadeLyr37zAnimation = DefaultFadeAnimation
                    fadeLyr3Type = imageandbar
                    fadeLyr3ImgFollow7zProgress = true
                    fadeLyr3Repeat = 1
                    fadeLyr3BackImageTransparency = 30
                    fadeLyr3StaticPos = No Alignment
                    fadeLyr3StaticX = 0
                    fadeLyr3StaticY = 870|1575
                    fadeLyr3StaticW =
                    fadeLyr3StaticH =
                    fadeLyr3StaticAdjust = 1
                    fadeLyr3StaticPicPad = 0
                    fadeLyr3StaticPrefix = Info Bar
                    fadeLyr4Adjust = 1
                    fadeLyr4X = 1792|952
                    fadeLyr4Y = 891|1596
                    fadeLyr4W = 128
                    fadeLyr4H =
                    fadeLyr4Pos = No Alignment
                    fadeLyr4FPS = 50
                    fadeLyr4PicPad = 0
                    fadeTranspGifColor = FFFFFF
                    fadeBarWindow = Image
                    fadeBarWindowX =
                    fadeBarWindowY =
                    fadeBarWindowW = 900
                    fadeBarWindowH =
                    fadeBarWindowR = 30
                    fadeBarWindowM = 30
                    fadeBarWindowHatchStyle = 8
                    fadeBar = 7zOnly
                    fadeProgressDuration = 0
                    fadeBarBack = true
                    fadeBarBackColor = FF555555
                    fadeBarH = 30
                    fadeBarR = 10
                    fadeBarColor = DD00BFFF
                    fadeBarHatchStyle = 8
                    fadeBarPercentageText = true
                    fadeBarInfoText = true
                    fadeBarXOffset = 0
                    fadeBarYOffset = 150
                    fadeRomInfoDescription = filtered text
                    fadeRomInfoSystemName = image
                    fadeRomInfoYear = text with label
                    fadeRomInfoDeveloper = text with label
                    fadeRomInfoPublisher = text with label
                    fadeRomInfoGenre = disabled
                    fadeRomInfoRating = image
                    fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher
                    fadeRomInfoTextPlacement = User Defined
                    fadeRomInfoTextMargin = 7
                    fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
                    fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
                    fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText5Options = cFF555555 r4 s42 Bold
                    fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
                    fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
                    fadeStats_Number_of_Times_Played = text with label
                    fadeStats_Last_Time_Played = text with label
                    fadeStats_Average_Time_Played = text with label
                    fadeStats_Total_Time_Played = text with label
                    fadeStats_System_Total_Played_Time = text with label
                    fadeStats_Total_Global_Played_Time = text with label
                    fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
                    fadeStatsInfoTextPlacement = topRight
                    fadeStatsInfoTextMargin = 7
                    fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
                    fadeText1X = 0
                    fadeText1Y = 0
                    fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText1 = Loading Game
                    fadeText2X = 0
                    fadeText2Y = 0
                    fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText2 = Extraction Complete, Ready
                    fadeText3 = Loading Game
                    fadeText4 = Loading Complete
                    fadeFont = Bebas Neue
                    fadeSystemAndRomLayersOnly = false
                    fadeExtractionTime = disabled
                    fadeExtractionTimeTextX = 0
                    fadeExtractionTimeTextY = 0
                    fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
                    fadeInterruptKey =
                    detectFadeErrorEnabled = true
                    fadeImgPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media\Fade
                    RLDataPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Data
                    RLMediaPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media
                    RLErrSoundPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media\Sounds\Error
                    modulesPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules
                    moduleFullName = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk
                    moduleName = PCSX2
                    modulePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2
                    moduleExtension = ahk
                    moduleExtensionsPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions
                    libPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib
                    sevenZEnabled = true
                    sevenZPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.exe
                    sevenZDllPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.dll
                    sevenZExtractPath = C:\RocketLauncher Temp
                    sevenZExtractPathOrig =
                    sevenZAttachSystemName = false
                    sevenZDelTemp = true
                    sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar
                    sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar
                    sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar
                    7zExtractPath = C:\RocketLauncher Temp
                    mgEnabled = false
                    mgKey = ~NumpadSub
                    mgBackgroundColor = FF000000
                    mgSidePadding = 0.2
                    mgWidthBaseRes = 1920
                    mgHeightBaseRes = 1080
                    mgYOffset = 500|800
                    mgFont = Arial
                    mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
                    mgText1Text = Please select a game
                    mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
                    mgText2Offset = 100
                    mgUseSound = true
                    mgSoundfreq = 300
                    mgExitEffect = none
                    mgSelectedEffect = rotate
                    mgUseGameArt = false
                    mgCandidate =
                    mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
                    mgOnLaunch = false
                    pauseEnabled = false
                    pauseKey = S|C
                    pauseBackToMenuBarKey = X
                    pauseZoomInKey = C
                    pauseZoomOutKey = V
                    pauseScreenshotKey = ~PrintScreen
                    pauseHiToTextPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\HiToText.exe
                    pauseSaveStateKeyCodes = {F1 down}{F1 up}
                    pauseLoadStateKeyCodes = {F3 down}{F3 up}
                    keyboardEncoder =
                    keyboardEncoderEnabled = false
                    keymapperEnabled = true
                    keymapperAHKMethod = false
                    keymapper = joytokey
                    xpadderFullPath = H:\GAMES\Emulators\HYPERSPIN\Utilities\Xpadder\xpadder.exe
                    joyToKeyFullPath = H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe
                    profilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles
                    keymapperProfilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey
                    keymapperFrontEndProfileName = HyperSpin
                    keymapperFrontEndProfile = false
                    keymapperRocketLauncherProfileEnabled = true
                    joyIDsEnabled = true
                    joyIDsPreferredControllersGlobal =
                    joyIDsPreferredControllersSystem = use_global
                    joyIDsPreferredControllersOnExit =
                    CustomJoyNamesEnabled = false
                    CustomJoyNames =
                    rotateMethod = false
                    FEProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\HyperSpin
                    defaultProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\_Default
                    systemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2
                    xPadderSystemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\_Default
                    emuProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2
                    romProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA)
                    RocketLauncherProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\RocketLauncher
                    blankProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\blank
                    ahkFEProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\HyperSpin
                    ahkDefaultProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\_Default
                    ahkSystemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2
                    ahkEmuProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2\PCSX2
                    ahkRomProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2\Gran Turismo 4 (USA)
                    ahkRocketLauncherProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\RocketLauncher
                    bezelEnabled = false
                    bezelICEnabled = false
                    shaderName = false
                    shaderColor =
                    shaderTransparency =
                    statisticsEnabled = true
                    pressDuration = -1
                    emuVolume = 1
                    dxwndIni = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\dxwnd\dxwnd.ini
                    dxwndFullPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\dxwnd\dxwnd.exe
                    qResFullPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\QRes.exe
                    mon1O =
                    pacDrivedllFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\PacDrive32.dll
                    userFadeAnimIniFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Fade Animations.ini
                    testFile =
                    testDuration =
                    initialErrorMode = 0

15:56:07:466 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
15:56:07:469 | RL |      INFO  | +16    | BuildScript - Loaded Keymapper Init.ahk scripts
15:56:07:471 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
15:56:07:474 | RL |   WARNING  | +0     | BuildScript - "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Functions Init.ahk" not found
15:56:07:476 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
15:56:07:479 | RL |      INFO  | +0     | BuildScript - Validating module
15:56:07:483 | RL |      INFO  | +15    | BuildScript - Validation complete
15:56:07:485 | RL |      INFO  | +0     | BuildScript - Module:
                    MEmu = PCSX2
                    MEmuV = 1.5.0-dev-263
                    MURL = http://pcsx2.net/
                    MAuthor = djvj
                    MVersion = 2.2.1
                    MCRC = 5E3D250C
                    iCRC = 65DD0603
                    MID = 635038268913291718
                    MSystem = "Sony PlayStation 2"
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; This module has many settings that can be controlled via RocketLauncherUI
                    ; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI
                    ; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one.
                    ; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter.
                    ; If the incorrect drive is used, the emu will boot to the bios screen and emu will hang in your running processes on exit and require it to be force closed
                    ; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not.
                    ; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false.
                    ; Most stable bios is Japan v01.00(17/01/2000)
                    ;
                    ; Per-game memory cards
                    ; This module supports per-game memory cards to prevent them from ever becoming full
                    ; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI
                    ; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards.
                    ; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched.
                    ; The module will only insert memory cards into Slot 1. So save your games there.
                    ;
                    ; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso
                    ;
                    ; v1.4.0 setup guide: 
                    ;                     ; Run pcsx2 with the --help option to see current CLI parameters                     ; Known CLI options not currently supported by this module:                     ;  --console            forces the program log/console to be visible                     ;  --portable           enables portable mode operation (requires admin/root access)                     ;  --elf=<str>          executes an ELF image                     ;  --forcewiz           forces PCSX2 to start the First-time Wizard                     ;----------------------------------------------------------------------------                     StartModule()                     BezelGUI()                     FadeInStart()                                          primaryExe := new Emulator(emuPath . "\" . executable)                ; instantiate emulator executable object                     emuPrimaryWindow := new Window(new WindowTitle("","wxWindowNR"),"","","PCSX2")    ; instantiate primary emulator window object                     emuGUIWindow := new Window(new WindowTitle("PCSX2","wxWindowNR"))                     emuLoadingWindow := new Window(new WindowTitle("Speed","wxWindowNR"),"","PCSX2")                     emuBootingWindow := new Window(new WindowTitle("Booting","wxWindowNR"))                                          Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1)                     AspectRatio := moduleIni.Read(romName . "|Settings", "AspectRatio","4:3","",1)                     noGUI := moduleIni.Read("Settings", "noGUI","false","",1)    ; disables display of the gui while running games                     perGameMemCards := moduleIni.Read("Settings", "PerGameMemoryCards","false","",1)                     hideConsole := moduleIni.Read("Settings", "HideConsole","true","",1)    ; Hides console window from view if it shows up                     cfgPath := moduleIni.Read("Settings", "cfgpath", emuPath . "\Game Configs","",1)    ; specifies the config folder; applies to pcsx2 + plugins                     autoCreateINIDir := moduleIni.Read("Settings", "AutoCreateINIDir","false","",1)  ; Enables the module to auto-create of per game ini files and directories                     defaultINISPath := moduleIni.Read("Settings", "DefaultINISPath","","",1)  ; Path to default INIS folder of PCSX2.                     fullboot := moduleIni.Read(romName . "|Settings", "fullboot","false","",1)    ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens                     gs := moduleIni.Read(romName . "|Settings", "gs","","",1)    ; override for the GS plugin                     pad := moduleIni.Read(romName . "|Settings", "pad","","",1)    ; override for the PAD plugin                     spu2 := moduleIni.Read(romName . "|Settings", "spu2","","",1)    ; override for the SPU2 plugin                     cdvd := moduleIni.Read(romName, "cdvd","","",1)    ; override for the CDVD plugin                     usb := moduleIni.Read(romName . "|Settings", "usb","","",1)    ; override for the USB plugin                     fw := moduleIni.Read(romName . "|Settings", "fw","","",1)    ; override for the FW plugin                     dev9 := moduleIni.Read(romName . "|Settings", "dev9","","",1)    ; override for the DEV9 plugin                     vdOveride := moduleIni.Read(romName, "VDOveride","","",1)                     nohacks := moduleIni.Read(romName, "nohacks","false","",1)    ; disables all speedhacks                     gamefixes := moduleIni.Read(romName, "gamefixes","","",1)    ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware                                          ; GS plugin settings, primarily to fix upscaling issues in games. Game specific settings can be found here: http://www.neogaf.com/forum/showpost.php?p=27110555&postcount=2                     userHacks_MSAA := If moduleIni.Read(romName, "MSAA",0,"",1)    ; Applies hardware anti-aliasing                     userHacks_SkipDraw := moduleIni.Read(romName, "Skipdraw",0,"",1)    ; Can remove ghost images                     userHacks_HalfPixelOffset := If moduleIni.Read(romName, "Half-pixel_Offset",0,"",1)    ; Fixes blur or halo effects                     userHacks_WildHack := If moduleIni.Read(romName, "Wild_Arms_Offset",0,"",1)    ; Fixes fonts in many games                     userHacks_unsafe_fbmask := If moduleIni.Read(romName, "Fast_Accurate_Blending",0,"",1)    ; Accelerates blending operations, speeds up Xenosaga                     userHacks_AlphaStencil := If moduleIni.Read(romName, "Alpha_Stencil",0,"",1)    ; May improve drawing shadows                     userHacks_align_sprite_X := If moduleIni.Read(romName, "Align_Sprite",0,"",1)    ; Fixes issues with vertical lines in Ace Combat, Tekken, Soul Calibur                     userHacks_AlphaHack := If moduleIni.Read(romName, "Alpha",0,"",1)    ; Improves drawing fog-like effects                     preload_frame_with_gs_data := If moduleIni.Read(romName, "Preload_Data_Frame",0,"",1)    ; Fixes black screen issues in Armored Core: Last Raven                     userHacks_round_sprite_offset := moduleIni.Read(romName, "Round_Sprite",0,"",1)    ; Fixes lines in sprites in Ar tonelico                     userHacks_SpriteHack := moduleIni.Read(romName, "Sprite",0,"",1)    ; Fixes inner lines in sprites in Mana Khemia, Ar tonelico, Tales of Destiny                     userHacks_TCOffset := moduleIni.Read(romName, "TC_Offset",0,"",1)    ; Fixes misaligned textures in Persona 3, Haunting Ground, Xenosaga                     ; Set the userHacks variable to 1 if any of the hacks are used.                     userHacks := If (userHacks_MSAA || userHacks_SkipDraw || userHacks_HalfPixelOffset || userHacks_WildHack || userHacks_unsafe_fbmask || userHacks_AlphaStencil || userHacks_align_sprite_X || userHacks_AlphaHack || preload_frame_with_gs_data || userHacks_round_sprite_offset || userHacks_SpriteHack || userHacks_TCOffset) ? 1 : ""                                          cfgPath := new Folder(GetFullName(cfgPath))                     If !cfgPath.Exist()                         cfgPath.CreateDir()    ; create the cfg folder if it does not exist                                          ; PCSX2_ui.ini = default ini that contains memory card info and general settings                     portableIni := new File(emuPath . "\portable.ini")                     If portableIni.Exist() {    ; portable install                         RLLog.Info("Module - PCSX2 is operating in a portable mode")                         pcsx2IniFolder := emuPath . "\inis"                         pcsx2_GS_IniFile := CheckFile(emuPath . "\inis\GSdx.ini", "Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")                     } Else {    ; default not portable install                         RLLog.Info("Module - PCSX2 is operating in a standard installation mode")                         pcsx2IniFolder := Registry.Read("HKCU", "Software\PCSX2", "SettingsFolder")                     }                     pcsx2Ini := new IniFile(pcsx2IniFolder . "\PCSX2_ui.ini")                     pcsx2Ini.CheckFile("Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")                     pcsx2GSdxIni := new IniFile(pcsx2IniFolder . "\GSdx.ini")                     pcsx2GSdxIni.CheckFile("Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")                     pcsx2IniFolder := new Folder(pcsx2IniFolder)                                          ; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true                     perGameINIPath := new Folder(cfgPath.FileFullPath . "\" . romName)                     If (autoCreateINIDir = "true") {                         RLLog.Info("Module - PerGameIni - perGameINIPath = " . perGameINIPath.FileFullPath)                         If !perGameINIPath.Exist() {                             perGameINIPath.CreateDir()                             If (defaultINISPath != "") {                                 defaultINISPath := new Folder(defaultINISPath)                                 RLLog.Info("Module - PerGameIni - perGameINIPath does not exist.  So we will create it at " . perGameINIPath.FileFullPath)                                 RLLog.Info("Module - PerGameIni - Now copying the ini files from " . defaultINISPath.FileFullPath . " to " . perGameINIPath.FileFullPath)                                 defaultINISPath.Copy(perGameINIPath.FileFullPath,0,"\*.ini")                             } Else {                                 RLLog.Info("Module - PerGameIni - perGameINIPath does not exist.  So we will create it at " . perGameINIPath.FileFullPath)                                 RLLog.Info("Module - PerGameIni - Now copying the ini files from " . pcsx2IniFolder.FileFullPath . " to " . perGameINIPath.FileFullPath)                                 pcsx2IniFolder.Copy(perGameINIPath.FileFullPath,0,"\*.ini")                             }                         }                     }                                          BezelStart()                                          Fullscreen := If Fullscreen = "true" ? " --fullscreen" : ""                     noGUI := If noGUI = "true" ? " --nogui" : ""                     If (noGUI != "")                         RLLog.Warning("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.")                     fullboot := If fullboot = "true" ? " --fullboot" : ""                     nohacks := If nohacks = "true" ? " --nohacks" : ""                     gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : ""                     gs := If gs ? " --gs=""" . GetFullName(gs) . """" : ""                     pad := If pad ? " --pad=""" . GetFullName(pad) . """" : ""                     spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : ""                     usb := If usb ? " --usb=""" . GetFullName(usb) . """" : ""                     fw := If fw ? " --fw=""" . GetFullName(fw) . """" : ""                     dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : ""                                          ; cfgRomPath := new File(cfgPath . "\" . romName)                     cfgPathCLI := If perGameINIPath.Exist() ? " --cfgpath=""" . perGameINIPath.FileFullPath . """" : ""                                          ; Specify what main ini PCSX2 should use                     pcsx2GameIni := new File(perGameINIPath.FileFullPath . "\PCSX2_ui.ini")                     If (cfgPathCLI && pcsx2GameIni.Exist()) {                         ;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath                         ;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins)                         filecount := 0                         Loop % perGameINIPath.FileFullPath . "\*.ini"                             filecount++                         If (filecount = 1)                         {                             ;Only PCSX2_ui.ini found                             pcsx2IniFile := pcsx2GameIni                             RLLog.Info("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile.FileFullPath)                             cfg := " --cfg=""" . pcsx2IniFile.FileFullPath . """"                             cfgPathCLI := ""                         }                     }                     RLLog.Info("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . perGameINIPath.FileFullPath . """" : "Using PCSX2's default configuration folder: """ . pcsx2IniFolder.FileFullPath . """"))                                          ; Update the aspect ratio if the user selected one.                     If AspectRatio {                         pcsx2Ini.Write(AspectRatio, "GSWindow", "AspectRatio")    ; Write the aspect ratio value to the pcsx2Ini.                     }                                          ; Update the GS plugin settings if hacks were selected.                     If userHacks {                         RLLog.Info("Module - UserHacks are being used. Updating GSdx.ini")                         pcsx2GSdxIni.Write(userHacks, "Settings", "UserHacks")                         pcsx2GSdxIni.Write(userHacks_MSAA, "Settings", "UserHacks_MSAA")                         pcsx2GSdxIni.Write(userHacks_SkipDraw, "Settings", "UserHacks_SkipDraw")                         pcsx2GSdxIni.Write(userHacks_HalfPixelOffset, "Settings", "UserHacks_HalfPixelOffset")                         pcsx2GSdxIni.Write(userHacks_WildHack, "Settings", "UserHacks_WildHack")                         pcsx2GSdxIni.Write(userHacks_unsafe_fbmask, "Settings", "UserHacks_unsafe_fbmask")                         pcsx2GSdxIni.Write(userHacks_AlphaStencil, "Settings", "UserHacks_AlphaStencil")                         pcsx2GSdxIni.Write(userHacks_align_sprite_X, "Settings", "UserHacks_align_sprite_X")                         pcsx2GSdxIni.Write(userHacks_AlphaHack, "Settings", "UserHacks_AlphaHack")                         pcsx2GSdxIni.Write(preload_frame_with_gs_data, "Settings", "preload_frame_with_gs_data")                         pcsx2GSdxIni.Write(userHacks_round_sprite_offset, "Settings", "UserHacks_round_sprite_offset")                         pcsx2GSdxIni.Write(userHacks_SpriteHack, "Settings", "UserHacks_SpriteHack")                         pcsx2GSdxIni.Write(userHacks_TCOffset, "Settings", "UserHacks_TCOffset")                     } Else {                         ; Make sure hacks are disabled.                         pcsx2GSdxIni.Write(UserHacks, "Settings", "UserHacks")                     }                                          ; Memory Cards                     If (perGameMemCards = "true")                     {    currentMemCard1 := pcsx2Ini.Read("MemoryCards", "Slot1_Filename")                         memCardPath := pcsx2Ini.Read("Folders", "MemoryCards")    ; folder where memory cards are stored                         memCardPathLeft := StringUtils.SubStr(memCardPath,1,3)    ; get left 3 characters                         memCardPathIsAbsolute := If (StringUtils.RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StringUtils.StringLength(memCardPath) >= 3))    ; this is 1 only when path looks like this "C:\"                         memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath    ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is                         defaultMemCard := new File(memCardPath . "\default.ps2")    ; defining default blank memory card for slot 1                         RLLog.Info("Module - Default memory card for Slot 1 should be: " . defaultMemCard.FileFullPath)                         romMemCard1 := new File(memCardPath . "\" . romName . ".ps2")    ; defining name for rom's memory card for slot 1                         RLLog.Info("Module - Rom memory card for Slot 1 should be: " . romMemCard1.FileFullPath)                         RLLog.Info("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1.FileFullPath)                                              If (currentMemCard1 != romName . ".ps2") {    ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one                             If !romMemCard1.Exist()    ; first check if romName.ps2 memory card exists                                 If !defaultMemCard.Exist()                                     RLLog.Error("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.")                                 Else {                                     defaultMemCard.Copy(romMemCard1.FileFullPath)    ; create a new blank memory card for this game                                     RLLog.Info("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1.FileFullPath)                                 }                             pcsx2Ini.Write(romName . ".ps2", "MemoryCards", "Slot1_Filename")    ; update the ini to use this rom's card                             RLLog.Info("Module - Switched memory card in Slot 1 to: " . romMemCard1.FileFullPath)                         }                     }                                          hideEmuObj := Object(emuBootingWindow,0,emuGUIWindow,0,emuPrimaryWindow,1)                     7z(romPath, romName, romExtension, SevenZExtractPath)                                          pcsx2Ini := LoadProperties(pcsx2IniFile.FileFullPath)    ; load the config into memory                     dvdSource := ReadProperty(pcsx2Ini,"CdvdSource")    ; read value                                          If (vdEnabled != "true" && romExtension = ".cue") {                         RLLog.Warning("Module - Virtual Drive is disabled but you supplied a .cue as your rom which is not supported by PCSX2")                         pcsx2GameBin := new File(romPath . "\" . romName . ".bin")                         pcsx2GameIso := new File(romPath . "\" . romName . ".iso")                         If pcsx2GameBin.Exist() {                             romExtension := ".bin"                             RLLog.Warning("Module - Found a .bin file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want bins to be found first.")                         } Else If pcsx2GameIso.Exist() {                             romExtension := ".iso"                             RLLog.Warning("Module - Found a .iso file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want isos to be found first.")                         }                     }                                          ; Mount the CD using a Virtual Drive                     If vdOveride    ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled                         vdEnabled := vdOveride                     If (vdEnabled = "true" && StringUtils.Contains(romExtension,"\.mds|\.mdx|\.b5t|\.b6t|\.bwt|\.ccd|\.cue|\.isz|\.nrg|\.cdi|\.iso|\.ape|\.flac")) {    ; if Virtual Drive is enabled and using an image type Virtual Drive can load                         If !cdvd {                             vdCDVDPlugin := moduleIni.Read("Settings", "VD_CDVD_Plugin","","",1)                             If vdCDVDPlugin                                 cdvd := vdCDVDPlugin                         }                         cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""                         If (dvdSource != "Plugin")                         {    RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.")                             WriteProperty(pcsx2Ini,"CdvdSource","Plugin")    ; write a new value to the pcsx2IniFile                             SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini)    ; save pcsx2IniFile to disk                         }                                                  pcsx2cdvdIni := new IniFile(pcsx2IniFolder . "\cdvdGigaherz.ini")                         dvdDrive := pcsx2cdvdIni.Read("Config", "Source")    ; cdvd drive                         If StringUtils.InStr(dvdDrive,"@") {                             If (vdDriveLetter != "")                                 pcsx2cdvdIni.Write(vdDriveLetter, "Config", "Source")                             Else                                 ScriptError("You are using a Virtual Drive but have not selected the drive you want to use in PCSX2 CDVD Plugin settings. Select your drive first, either in RLUI Virtual Drive Third Party Settings or within the PCSX2's plugin settings, then try launching again.")                         } Else If (dvdDrive != vdDriveLetter) {                             RLLog.Warning("Module - PCSX2 is set to use drive """ . dvdDrive . """ but RocketLauncher is set to use """ . vdDriveLetter . """. Ignore this warning if this is expected.")                         }                         VirtualDrive("mount",romPath . "\" . romName . romExtension)                         HideAppStart(hideEmuObj,hideEmu)                         errLvl := primaryExe.Run(" --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel")                         usedVD := 1    ; tell the rest of the script to use VD methods                     } Else If StringUtils.Contains(romExtension,"\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump")    ; the only formats PCSX2 supports loading directly                     {                         If !cdvd {                             imageCDVDPlugin := moduleIni.Read("Settings", "Image_CDVD_Plugin","","",1)                             If imageCDVDPlugin                                 cdvd := imageCDVDPlugin                         }                         cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""                         If (dvdSource != "Iso")                         {    RLLog.Info("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly")                             WriteProperty(pcsx2Ini,"CdvdSource","Iso")    ; write a new value to the pcsx2IniFile                             SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini)    ; save pcsx2IniFile to disk                         }                         HideAppStart(hideEmuObj,hideEmu)                         errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel")                     } Else If StringUtils.Contains(romExtension,"\.bz2")    ; special case format that requires plugin mode and pcsx2 loads it directly                     {                         If !cdvd {                             linuzCDVDPlugin := moduleIni.Read("Settings", "Linuz_CDVD_Plugin","","",1)                             If linuzCDVDPlugin                                 cdvd := linuzCDVDPlugin                         }                         cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""                         If (dvdSource != "plugin")                         {    RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly")                             WriteProperty(pcsx2Ini,"CdvdSource","Plugin")    ; write a new value to the pcsx2IniFile                             SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini)    ; save pcsx2IniFile to disk                         }                         oldHex := Registry.Read("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile")    ; read last used bz2 image                         newHex := StringUtils.StringToHex(romPath . "\" . romName . romExtension)    ; convert new bz2 image path to hex                         i := 512 - StringUtils.StringLength(newHex)    ; get total amount of 0's to add to end of hex to make it 512 bytes                         Loop % i                             newHex := newHex . "0"    ; add required bytes to end                         If (oldHex != newHex) {                             RLLog.Info("Module - Writing new bz2 path to registry")                             Registry.Write("REG_BINARY", "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile", newHex)    ; write new bz2 path to registry                         }                         HideAppStart(hideEmuObj,hideEmu)                         errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel")                     } Else                         ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.")                                          If errLvl                         ScriptError("Error launching emulator, closing script.")                                          emuPrimaryWindow.Wait()                     emuPrimaryWindow.WaitActive()                                          BezelDraw()                                          ; If (hideConsole = "true") {    ; should not be needed anymore                         ; TimerUtils.SetTimerF("HidePCSX2Console", 10)                         ; SetTimerF("HidePCSX2Console", 10)                         ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:")    ; hiding the console window                         ; emuGUIWindow.Set("Transparent",0) ;,"PCSX2 ahk_class wxWindowNR","","fps:","fps:")    ; hiding the GUI window with the menubar                     ; }                                          SetTitleMatchMode 2 ; Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it                     Loop { ; Looping until pcsx2 is done loading game                         Sleep, 200                         loopWinTitle := emuLoadingWindow.GetTitle(0) ; Excluding the title of the GUI window so we can read the title of the game window instead                         StringUtils.RegExMatch(loopWinTitle,"(?<=\()(.*?)(?=\))",winText) ;,1,0)    ; Only get value between parenthesis                         If (winText > 0) {    ; If FPS shows any value, break out                             RLLog.Debug("Module - Game is now running, waiting for exit")                             Break                         }                         If A_Index > 150    ; After 30 seconds, error out                             ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.")                                              ; Old method here in case devs change something back                         ; StringSplit, winTextSplit, winTitle, |, %A_Space%                         ; If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts                             ; Break                         ; tipText:=                         ; Loop % winTextSplit0                             ; tipText .= "`nposition " . A_Index . ": " . winTextSplit%A_Index%                         ; ToolTip, % "Loop: " . A_Index . "`ntitle: " . winTitle . "`ntext: " . winText . tipText,0,0                     }                                          HideAppEnd(hideEmuObj,hideEmu)                     FadeInExit()                     primaryExe.Process("WaitClose")                                          If usedVD                         VirtualDrive("unmount")                                          7zCleanUp()                     BezelExit()                     FadeOutExit()                     ExitModule()                                                               MultiGame:                         ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName                         ; Unmount the CD from Virtual Drive                         If usedVD                             VirtualDrive("unmount")                         Sleep, 500    ; Required to prevent your Virtual Drive from bugging                         ; Mount the CD using Virtual Drive                         If usedVD                             VirtualDrive("mount",selectedRom)                     Return                                          ; HidePCSX2Console:                         ; hideConsoleTimer++                         ; If emuBootingWindow.Exist()                         ; {    RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.")                             ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:")    ; hiding the console window                             ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR","","fps:","fps:")    ; hiding the GUI window with the menubar                             ; SetTimer("HidePCSX2Console", "Off")                         ; } Else If (hideConsoleTimer >= 200)                             ; SetTimer("HidePCSX2Console", "Off")                     ; Return                     ; HidePCSX2Console() {                         ; Static hideConsoleTimer                         ; hideConsoleTimer++                         ; If emuBootingWindow.Exist()                         ; {    RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.")                             ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:")    ; hiding the console window                             ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR","","fps:","fps:")    ; hiding the GUI window with the menubar                             ; TimerUtils.SetTimerF("HidePCSX2Console", "Off")                         ; } Else If (hideConsoleTimer >= 200)                             ; TimerUtils.SetTimerF("HidePCSX2Console", "Off")                     ; }                                          CloseProcess:                         FadeOutStart()                         If (fullscreen = "true") {                             ; emuPrimaryWindow.CreateControl("wxWindowNR1")        ; instantiate new control for wxWindowNR1                             ; emuPrimaryWindow.GetControl("wxWindowNR1").Send("Esc")    ; Send ESC to the main window when fullscreen is true to close the emu                             emuPrimaryWindow.Close()                         } Else {                             emuGUIWindow.MenuSelectItem("System","Pause")                             emuGUIWindow.Close()                         }                     Return 15:56:07:496 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts 15:56:07:500 | RL |      INFO  | +16    | BuildScript - Loaded Statistics.ahk script 15:56:07:503 | RL |   WARNING  | +0     | BuildScript - "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Functions.ahk" not found 15:56:07:505 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module 15:56:07:509 | RL |      INFO  | +0     | Main - Module is built 15:56:07:512 | RL |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\AutoHotkey.dll exists 15:56:07:522 | RL |     DEBUG  | +16    | CheckFile - Attributes:                     FileDescription             AutoHotkey_H ANSI 32-bit                     FileVersion                 1.1.13.00                     InternalName                AutoHotkey_H                     LegalCopyright              Copyright (C) 2003-2013                     OriginalFilename            AutoHotkey.exe                     ProductName                 AutoHotkey_H                     ProductVersion              1.1.13.00                     File Size:            802304 bytes                     Created:            8/24/2016 - 2:06:53 AM                     Modified:            8/24/2016 - 2:06:54 AM 15:56:07:525 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 15:56:07:528 | RL |      INFO  | +0     | Main - Running module 15:56:07:688 | MD |      INFO  | +N/A   | Module initialized 15:56:07:690 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started 15:56:07:693 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 15:56:07:696 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check 15:56:07:698 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check 15:56:07:700 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 15:56:07:723 | MD |     TRACE  | +31    | XHotkeyTableCreation - Ended 15:56:07:726 | MD |     TRACE  | +0     | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Games JoyIDs.ini under section [Gran Turismo 4 (USA)] 15:56:07:729 | MD |      INFO  | +0     | LoadPreferredControllers - Started 15:56:07:731 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = 1 15:56:07:749 | MD |     TRACE  | +31    | LoadPreferredControllers - Creating a list of currently connected joysticks 15:56:07:752 | MD |      INFO  | +0     | GetJoystickArray - Started 15:56:07:785 | MD |     TRACE  | +31    | GetJoystickArray - Joysticks Detected: 1000000000000000 15:56:07:789 | MD |      INFO  | +0     | GetJoystickGUID - Started 15:56:07:792 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:56:07:794 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:56:07:817 | MD |      INFO  | +32    | GetJoystickArray - Ended 15:56:07:820 | MD |     TRACE  | +0     | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|02ff|E0E757A38907E6118001444553540000 15:56:07:822 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 15:56:07:825 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 15:56:07:844 | MD |      INFO  | +31    | ChangeJoystickID - Started 15:56:07:847 | MD |     TRACE  | +0     | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ff&GUID_E0E757A38907E6118001444553540000 15:56:07:849 | MD |      INFO  | +0     | ChangeJoystickID - Ended 15:56:07:852 | MD |      INFO  | +0     | LoadPreferredControllers - Ended 15:56:07:854 | MD |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe exists 15:56:07:857 | MD |     DEBUG  | +0     | CheckFile - Attributes:                     FileDescription             Convert joystick input to keyboard/mouse input                     FileVersion                 5.6.0.331                     InternalName                JoyToKey                     LegalCopyright              Copyright(C) JTK, 1999-2013                     OriginalFilename            JoyToKey                     ProductName                 JoyToKey                     ProductVersion              Version 5                     File Size:            1731584 bytes                     Created:            8/26/2016 - 12:00:00 AM                     Modified:            8/26/2016 - 12:00:06 AM 15:56:07:874 | MD |      INFO  | +31    | Keymapper - Loading joytokey 15:56:07:877 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load" 15:56:07:879 | MD |      INFO  | +0     | GetJoystickArray - Started 15:56:07:884 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 1000000000000000 15:56:07:887 | MD |      INFO  | +0     | GetJoystickGUID - Started 15:56:07:908 | MD |      INFO  | +31    | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:56:07:910 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:56:07:913 | MD |      INFO  | +0     | GetJoystickArray - Ended 15:56:07:915 | MD |     TRACE  | +0     | RunKeymapper - Found your keymapper application here: "H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe" 15:56:07:918 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find joytokey profiles for each one 15:56:07:940 | MD |     TRACE  | +32    | GetProfile - Searching for these profiles (| delimited): H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA)\Gran Turismo 4 (USA)|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2\PCSX2|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\_Default\_Default 15:56:07:944 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).cfg 15:56:07:946 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2\PCSX2.cfg 15:56:07:948 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg 15:56:07:950 | MD |      INFO  | +0     | GetProfile - Loading Player 1 Profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg 15:56:07:972 | MD |      INFO  | +31    | RunJoyToKey - Started 15:56:07:975 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm 15:56:08:082 | MD |      INFO  | +109   | Process - WaitClose JoyToKey.exe 2 15:56:08:087 | MD |      INFO  | +0     | Run - Running: H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg" 15:56:08:334 | MD |     DEBUG  | +250   | Run - "JoyToKey.exe "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg"" Process ID: 6772 15:56:08:336 | MD |      INFO  | +0     | RunJoyToKey - Ended 15:56:08:339 | MD |      INFO  | +0     | RunKeymapper - Ended 15:56:08:341 | MD |      INFO  | +0     | StartModule - Started 15:56:08:358 | MD |      INFO  | +31    | StartModule - MEmu: PCSX2                     MEmuV: 1.5.0-dev-263                     MURL: http://pcsx2.net/                     MAuthor: djvj                     MVersion: 2.2.1                     MCRC: 5E3D250C                     iCRC: 65DD0603                     MID:                     MSystem: "Sony PlayStation 2" 15:56:08:361 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation 2" 15:56:08:364 | MD |      INFO  | +0     | PluginInit - Started 15:56:08:366 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 15:56:08:369 | MD |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Databases\Sony PlayStation 2\Sony PlayStation 2.xml exists 15:56:08:372 | MD |     DEBUG  | +0     | CheckFile - Attributes:                     File Size:            3783 bytes                     Created:            9/6/2016 - 1:22:44 PM                     Modified:            9/7/2016 - 10:58:38 AM 15:56:08:390 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching for a "Game Name" in the database 15:56:08:393 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database! 15:56:08:395 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name 15:56:08:398 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Gran Turismo 4 (USA)" 15:56:08:400 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof 15:56:08:403 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof 15:56:08:425 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Publisher 15:56:08:428 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Polyphony Digital" 15:56:08:430 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year 15:56:08:432 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "2005" 15:56:08:435 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre 15:56:08:453 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Genre" with a value: "Driving" 15:56:08:456 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating 15:56:08:459 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 15:56:08:461 | MD |     TRACE  | +0     | PluginInit - GameInfo:                     GameInfo Label: Genre | GameInfo Value: Driving                     GameInfo Label: Name | GameInfo Value: Gran Turismo 4 (USA)                     GameInfo Label: Publisher | GameInfo Value: Polyphony Digital                     GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)                     GameInfo Label: Year | GameInfo Value: 2005 15:56:08:464 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended 15:56:08:488 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 15:56:08:491 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Wheel\Gran Turismo 4 (USA).png 15:56:08:494 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Images\Wheel\Sony PlayStation 2.png 15:56:08:496 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:                     Asset Label: Game Logo | Asset Path1:  H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Wheel\Gran Turismo 4 (USA).png | Asset Extension1:  png | Asset Type1:  game                     Asset Label: System Logo | Asset Path1:  H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Images\Wheel\Sony PlayStation 2.png | Asset Extension1:  png | Asset Type1:  system 15:56:08:517 | MD |      INFO  | +32    | BuildAssetsTable - Ended 15:56:08:520 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 15:56:08:523 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork1\Gran Turismo 4 (USA).png 15:56:08:526 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork2\Gran Turismo 4 (USA).png 15:56:08:528 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork3\Gran Turismo 4 (USA).png 15:56:08:547 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Flyers: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork4\Gran Turismo 4 (USA).png 15:56:08:550 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters 15:56:08:587 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Other 15:56:08:608 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found:                     Asset Label: Letters | Asset Path1:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system                     Asset Label: Letters | Asset Path2:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system                     Asset Label: Letters | Asset Path3:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system                     Asset Label: Letters | Asset Path4:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system                     Asset Label: Letters | Asset Path5:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system                     Asset Label: Letters | Asset Path6:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system                     Asset Label: Letters | Asset Path7:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system                     Asset Label: Letters | Asset Path8:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system                     Asset Label: Letters | Asset Path9:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system                     Asset Label: Letters | Asset Path10:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system                     Asset Label: Letters | Asset Path11:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system                     Asset Label: Letters | Asset Path12:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system                     Asset Label: Letters | Asset Path13:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system                     Asset Label: Letters | Asset Path14:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system                     Asset Label: Letters | Asset Path15:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system                     Asset Label: Letters | Asset Path16:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system                     Asset Label: Letters | Asset Path17:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system                     Asset Label: Letters | Asset Path18:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system                     Asset Label: Letters | Asset Path19:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system                     Asset Label: Letters | Asset Path20:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system                     Asset Label: Letters | Asset Path21:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system                     Asset Label: Letters | Asset Path22:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system                     Asset Label: Letters | Asset Path23:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system                     Asset Label: Letters | Asset Path24:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system                     Asset Label: Letters | Asset Path25:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system                     Asset Label: Letters | Asset Path26:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system                     Asset Label: Letters | Asset Path27:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system                     Asset Label: Letters | Asset Path28:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system                     Asset Label: Letters | Asset Path29:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system                     Asset Label: Letters | Asset Path30:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system                     Asset Label: Letters | Asset Path31:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system                     Asset Label: Letters | Asset Path32:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system                     Asset Label: Letters | Asset Path33:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system                     Asset Label: Letters | Asset Path34:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system                     Asset Label: Letters | Asset Path35:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system                     Asset Label: Letters | Asset Path36:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system                     Asset Label: Letters | Asset Path37:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system                     Asset Label: Letters | Asset Path38:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system                     Asset Label: Letters | Asset Path39:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system                     Asset Label: Other | Asset Path1:  H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system 15:56:08:611 | MD |      INFO  | +0     | BuildAssetsTable - Ended 15:56:08:614 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video 15:56:08:616 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Video\Gran Turismo 4 (USA).* 15:56:08:618 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Video\Sony PlayStation 2.* 15:56:08:621 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:                     Asset Label: Game Video | Asset Path1:  H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Video\Gran Turismo 4 (USA).mp4 | Asset Extension1:  mp4 | Asset Type1:  game                     Asset Label: System Video | Asset Path1:  H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Video\Sony PlayStation 2.mp4 | Asset Extension1:  mp4 | Asset Type1:  system 15:56:08:642 | MD |      INFO  | +32    | BuildAssetsTable - Ended 15:56:08:644 | MD |      INFO  | +0     | PluginInit - Ended 15:56:08:647 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Gran Turismo 4 (USA) 15:56:08:649 | MD |      INFO  | +0     | SetDisplaySettings - Started 15:56:08:654 | MD |      INFO  | +0     | SetDisplaySettings - Ended 15:56:08:676 | MD |      INFO  | +31    | SystemCursor - Hiding mouse cursor 15:56:08:708 | MD |     TRACE  | +31    | XHotkeyTableCreation - Started 15:56:08:711 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc, 15:56:08:714 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check 15:56:08:716 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check 15:56:08:737 | MD |     TRACE  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 15:56:08:740 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended 15:56:08:742 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:08:745 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:08:764 | MD |     TRACE  | +32    | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\Sony PlayStation 2\Gran Turismo 4 (USA).ini" 15:56:08:774 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\Sony PlayStation 2.ini" 15:56:08:805 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini" 15:56:08:831 | MD |     TRACE  | +31    | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini 15:56:08:834 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini" 15:56:08:838 | MD |      INFO  | +0     | StartModule - Ended 15:56:08:841 | MD |     TRACE  | +0     | Process.GetProcessID 15:56:08:859 | MD |     TRACE  | +31    | Emulator.__New - Creating new emulator object for: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:862 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:866 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:892 | MD |     TRACE  | +32    | Window.__New - Created: "ahk_class wxWindowNR" 15:56:08:895 | MD |     TRACE  | +0     | Window.__New - Created: "PCSX2 ahk_class wxWindowNR" 15:56:08:897 | MD |     TRACE  | +0     | Window.__New - Created: "Speed ahk_class wxWindowNR" 15:56:08:900 | MD |     TRACE  | +0     | Window.__New - Created: "Booting ahk_class wxWindowNR" 15:56:08:902 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: true 15:56:08:904 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - AspectRatio: Key does not exist 15:56:08:927 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AspectRatio: Key does not exist 15:56:08:930 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatio: 4:3 (DEFAULT) 15:56:08:932 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - noGUI: true 15:56:08:935 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PerGameMemoryCards: Key does not exist 15:56:08:956 | MD |      INFO  | +31    | RIniFile.Read - Module - PerGameMemoryCards: false (DEFAULT) 15:56:08:959 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: true 15:56:08:961 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - cfgpath: Key does not exist 15:56:08:964 | MD |      INFO  | +0     | RIniFile.Read - Module - cfgpath: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs (DEFAULT) 15:56:08:966 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AutoCreateINIDir: true 15:56:08:989 | MD |      INFO  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DefaultINISPath: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis_1.4.0 15:56:08:992 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - fullboot: Key does not exist 15:56:08:994 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fullboot: true 15:56:08:998 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - gs: Key does not exist 15:56:08:017 | MD |      INFO  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - gs: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 15:56:09:020 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - pad: Key does not exist 15:56:09:022 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - pad: Key does not exist 15:56:09:025 | MD |      INFO  | +0     | RIniFile.Read - Module - pad: (NO VALUE) 15:56:09:027 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - spu2: Key does not exist 15:56:09:050 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - spu2: Key does not exist 15:56:09:053 | MD |      INFO  | +0     | RIniFile.Read - Module - spu2: (NO VALUE) 15:56:09:055 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - cdvd: Key does not exist 15:56:09:057 | MD |      INFO  | +0     | RIniFile.Read - Module - cdvd: (NO VALUE) 15:56:09:082 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - usb: Key does not exist 15:56:09:085 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - usb: Key does not exist 15:56:09:087 | MD |      INFO  | +0     | RIniFile.Read - Module - usb: (NO VALUE) 15:56:09:089 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - fw: Key does not exist 15:56:09:092 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fw: Key does not exist 15:56:09:109 | MD |      INFO  | +31    | RIniFile.Read - Module - fw: (NO VALUE) 15:56:09:112 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - dev9: Key does not exist 15:56:09:114 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - dev9: Key does not exist 15:56:09:117 | MD |      INFO  | +0     | RIniFile.Read - Module - dev9: (NO VALUE) 15:56:09:119 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - VDOveride: Key does not exist 15:56:09:121 | MD |      INFO  | +0     | RIniFile.Read - Module - VDOveride: (NO VALUE) 15:56:09:142 | MD |      INFO  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - nohacks: true 15:56:09:145 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - gamefixes: Key does not exist 15:56:09:147 | MD |      INFO  | +0     | RIniFile.Read - Module - gamefixes: (NO VALUE) 15:56:09:150 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - MSAA: 0 15:56:09:152 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Skipdraw: Key does not exist 15:56:09:154 | MD |      INFO  | +0     | RIniFile.Read - Module - Skipdraw: 0 (DEFAULT) 15:56:09:171 | MD |      INFO  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Half-pixel_Offset: 0 15:56:09:173 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Wild_Arms_Offset: 0 15:56:09:175 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Fast_Accurate_Blending: 0 15:56:09:178 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Alpha_Stencil: 0 15:56:09:181 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Align_Sprite: 0 15:56:09:183 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Alpha: 0 15:56:09:185 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Preload_Data_Frame: 0 15:56:09:202 | MD |      INFO  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Round_Sprite: 0 15:56:09:205 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Sprite: 0 15:56:09:207 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - TC_Offset: Key does not exist 15:56:09:210 | MD |      INFO  | +0     | RIniFile.Read - Module - TC_Offset: 0 (DEFAULT) 15:56:09:217 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs" 15:56:09:247 | MD |     TRACE  | +31    | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs" 15:56:09:270 | MD |     TRACE  | +32    | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs 15:56:09:272 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\portable.ini" 15:56:09:302 | MD |     TRACE  | +31    | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\portable.ini 15:56:09:305 | MD |      INFO  | +0     | Module - PCSX2 is operating in a portable mode 15:56:09:307 | MD |      INFO  | +0     | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini exists 15:56:09:310 | MD |     DEBUG  | +0     | CheckFile - Attributes:                     File Size:            476 bytes                     Created:            9/7/2016 - 2:03:36 PM                     Modified:            9/7/2016 - 2:03:55 PM 15:56:09:327 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" 15:56:09:336 | MD |     TRACE  | +0     | IniFile.__New - Created new ini object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" 15:56:09:339 | MD |      INFO  | +0     | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" exists 15:56:09:342 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini 15:56:09:359 | MD |     DEBUG  | +31    | File.CheckFile - Attributes:                     File Size:            3915 bytes                     Created:            9/7/2016 - 2:03:36 PM                     Modified:            9/7/2016 - 3:30:15 PM 15:56:09:362 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" 15:56:09:371 | MD |     TRACE  | +0     | IniFile.__New - Created new ini object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" 15:56:09:392 | MD |      INFO  | +32    | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" exists 15:56:09:395 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini 15:56:09:398 | MD |     DEBUG  | +0     | File.CheckFile - Attributes:                     File Size:            476 bytes                     Created:            9/7/2016 - 2:03:36 PM                     Modified:            9/7/2016 - 2:03:55 PM 15:56:09:401 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis" 15:56:09:426 | MD |     TRACE  | +31    | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis" 15:56:09:429 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:457 | MD |     TRACE  | +31    | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:460 | MD |      INFO  | +0     | Module - PerGameIni - perGameINIPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:462 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:465 | MD |   WARNING  | +0     | Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI. 15:56:09:520 | MD |     TRACE  | +63    | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:523 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)\PCSX2_ui.ini" 15:56:09:550 | MD |     TRACE  | +31    | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)\PCSX2_ui.ini 15:56:09:553 | MD |      INFO  | +0     | Module - Setting PCSX2's config path to "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:557 | MD |      INFO  | +0     | IniFile.Write - SECTION: [GSWindow] - KEY: AspectRatio - VALUE: 4:3 - FILE: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini 15:56:09:560 | MD |      INFO  | +0     | IniFile.Write - SECTION: [Settings] - KEY: UserHacks - VALUE:  - FILE: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini 15:56:09:576 | MD |      INFO  | +31    | 7z - Started, received H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso. If rom is an archive, it will extract to C:\RocketLauncher Temp 15:56:09:579 | MD |      INFO  | +0     | 7z - This file is not an archive and does not need to be extracted. 15:56:09:581 | MD |      INFO  | +0     | 7z - Skipping main processing. 15:56:09:584 | MD |      INFO  | +0     | 7z - This rom type does not need 7z: ".iso" 15:56:09:587 | MD |   WARNING  | +0     | 7z - romPath changed from "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)" to "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)" 15:56:09:589 | MD |   WARNING  | +0     | 7z - romName changed from "Gran Turismo 4 (USA)" to "Gran Turismo 4 (USA)" 15:56:09:609 | MD |   WARNING  | +31    | 7z - romExtension changed from ".iso" to ".iso" 15:56:09:612 | MD |      INFO  | +0     | 7z - Ended 15:56:09:614 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: 15:56:09:617 | MD |      INFO  | +0     | LoadProperties - Ended 15:56:09:620 | MD |     DEBUG  | +0     | ReadProperty - Started 15:56:09:622 | MD |     DEBUG  | +0     | ReadProperty - Ended 15:56:09:642 | MD |     TRACE  | +32    | StringUtils.Contains - ".iso" contains "\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump" at position 1 15:56:09:646 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Image_CDVD_Plugin: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll 15:56:09:675 | MD |      INFO  | +31    | Module - CdvdSource was not set to "Iso", changing it so PCSX2 can launch this .iso image directly 15:56:09:679 | MD |     DEBUG  | +0     | WriteProperty - Writing - CdvdSource: Iso 15:56:09:681 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: 15:56:09:684 | MD |      INFO  | +0     | SaveProperties - Ended 15:56:09:702 | MD |      INFO  | +31    | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms 15:56:09:705 | MD |      INFO  | +0     | HideAppStart - Ended 15:56:09:708 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Starting 15:56:09:711 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending 15:56:09:714 | MD |      INFO  | +0     | Process.Run - Running: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso"  --nogui --fullscreen --fullboot --nohacks --cfgpath="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" --gs="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll" --cdvd="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll" 15:56:09:726 | MD |     DEBUG  | +16    | Process.Run - "pcsx2.exe "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso"  --nogui --fullscreen --fullboot --nohacks --cfgpath="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" --gs="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll" --cdvd="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll"" Process ID: 6760 15:56:09:729 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting 15:56:09:732 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending 15:56:09:757 | MD |     TRACE  | +31    | Window.__New - Created: "ahk_id 13698416" 15:56:09:760 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:763 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:730 y:100 w: 2450 h: 1870 from "ahk_id 13698416" 15:56:09:766 | MD |     DEBUG  | +16    | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps 15:56:09:769 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:773 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.7 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;d2a0c4a6-14a7-44dd-9e6c-b78c6573c83a] | State: 0 | X: 730 | Y: 100 | Width: 2450 | Height: 1870 | Window HWND: 0xd10570 | Process ID: 3428 | Process Path: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\RocketLauncherUI\RocketLauncherUI.exe 15:56:09:776 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_class wxWindowNR" 15:56:09:815 | MD |     DEBUG  | +47    | HideAppTimer - Trying to hide window [1]: "ahk_class wxWindowNR" 15:56:09:818 | MD |     DEBUG  | +0     | HideAppTimer - Trying to hide window [2]: "PCSX2 ahk_class wxWindowNR" 15:56:09:893 | MD |     TRACE  | +78    | Window.__New - Created: "ahk_id 2622978" 15:56:09:896 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:899 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:09:902 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:905 | MD |     DEBUG  | +15    | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:09:908 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2622978" 15:56:09:911 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:914 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:09:916 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:919 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:09:940 | MD |      INFO  | +32    | Window.WaitActive - Waiting for "ahk_class wxWindowNR" 15:56:10:053 | MD |     TRACE  | +109   | Window.__New - Created: "ahk_id 2622978" 15:56:10:057 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:10:059 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:10:062 | MD |     DEBUG  | +16    | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps 15:56:10:064 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:10:079 | MD |     DEBUG  | +15    | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:10:126 | MD |     DEBUG  | +47    | HideAppTimer - Trying to hide window [3]: "Booting ahk_class wxWindowNR" 15:56:10:286 | MD |     TRACE  | +156   | Window.GetTitle - Retrieved "" from "Speed ahk_class wxWindowNR" 15:56:10:289 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack 15:56:10:487 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "" from "Speed ahk_class wxWindowNR" 15:56:10:490 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack 15:56:10:689 | MD |     TRACE  | +204   | Window.GetTitle - Retrieved "Slot: 0 | Speed:   0% (0.00) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE:  50% | GS:   0%" from "Speed ahk_class wxWindowNR" 15:56:10:692 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "0.00" from Haystack 15:56:10:894 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Slot: 0 | Speed:   0% (0.00) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE:  50% | GS:   0%" from "Speed ahk_class wxWindowNR" 15:56:10:896 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "0.00" from Haystack 15:56:11:094 | MD |     TRACE  | +203   | Window.GetTitle - Retrieved "Slot: 0 | Speed:  99% (59.42) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE:  34% | GS:   0%" from "Speed ahk_class wxWindowNR" 15:56:11:097 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "59.42" from Haystack 15:56:11:100 | MD |     DEBUG  | +0     | Module - Game is now running, waiting for exit 15:56:11:102 | MD |      INFO  | +0     | HideAppEnd - Stopping HideAppTimer and unhiding flagged windows 15:56:11:105 | MD |      INFO  | +0     | HideAppEnd - Revealed window: "ahk_class wxWindowNR" 15:56:11:107 | MD |      INFO  | +0     | HideAppEnd - Ended 15:56:11:125 | MD |     TRACE  | +31    | CustomFunction.PostLoad - Starting 15:56:11:128 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending 15:56:11:132 | MD |      INFO  | +0     | Process.Process - "WaitClose" "pcsx2.exe" 15:56:11:135 | MD |     TRACE  | +0     | Process.GetProcessID 15:57:17:903 | MD |      INFO  | +66766 | CloseProcess - Started, user requested to end launched application 15:57:17:926 | MD |     DEBUG  | +31    | Window.MenuSelectItem - Selecting System -> Pause 15:57:17:953 | MD |     TRACE  | +31    | Window.Close - Closing: "PCSX2 ahk_class wxWindowNR" 15:57:18:064 | MD |      INFO  | +110   | CloseProcess - Ended 15:57:19:924 | MD |     DEBUG  | +1859  | Process.Process - "pcsx2.exe" returned 0 and is now closed. Continuing thread. 15:57:19:927 | MD |      INFO  | +0     | 7zCleanUp - Started 15:57:19:929 | MD |      INFO  | +0     | 7zCleanUp - Deleted 15:57:19:932 | MD |      INFO  | +0     | 7zCleanUp - Ended 15:57:19:934 | MD |      INFO  | +0     | ExitModule - Started 15:57:19:958 | MD |      INFO  | +31    | Starting Updating Statistics: 15:57:19:960 | MD |     TRACE  | +0     | Total Elapsed Time in Pause in seconds: 0 15:57:19:963 | MD |     TRACE  | +0     | gameSectionStartTime:14223515 15:57:19:965 | MD |     TRACE  | +0     | ElapsedTime:71 15:57:19:989 | MD |     TRACE  | +31    | Statistics cleared game name: Gran Turismo 4 15:57:20:092 | MD |     TRACE  | +94    | Loaded game statistics from ini files:                     Number_of_Times_Played: 12                     Last_Time_Played: Wednesday September 7, 2016 03:04:58 PM                     Average_Time_Played: 65                     Total_Time_Played: 780                     System_Total_Played_Time: 1848                     Total_Global_Played_Time: 31662 15:57:20:108 | MD |     TRACE  | +31    | Updated Statistics: Number_of_Times_Played: 13                     Last_Time_Played: Wednesday September 7, 2016 03:56:08 PM                     Average_Time_Played: 65                     Total_Time_Played: 851                     System_Total_Played_Time: 1919                     Total_Global_Played_Time: 31733 15:57:20:151 | MD |      INFO  | +32    | Game section statistics updated. 15:57:20:153 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload" 15:57:20:175 | MD |      INFO  | +31    | GetJoystickArray - Started 15:57:20:182 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 1000000000000000 15:57:20:185 | MD |      INFO  | +0     | GetJoystickGUID - Started 15:57:20:210 | MD |      INFO  | +31    | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:57:20:212 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:57:20:215 | MD |      INFO  | +0     | GetJoystickArray - Ended 15:57:20:238 | MD |     TRACE  | +31    | RunKeymapper - Looping through controllers to find joytokey profiles for each one 15:57:20:240 | MD |      INFO  | +0     | RunJoyToKey - Started 15:57:20:243 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm 15:57:20:477 | MD |      INFO  | +235   | Process - WaitClose JoyToKey.exe 2 15:57:20:482 | MD |      INFO  | +0     | RunJoyToKey - Ended 15:57:20:501 | MD |      INFO  | +31    | RunKeymapper - Ended 15:57:20:504 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting 15:57:20:506 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending 15:57:20:510 | MD |      INFO  | +0     | ExitModule - Ended End of Module Logs 15:57:20:563 | RL |      INFO  | +73047 | Main - Module ended, exiting RocketLauncher normally 15:57:20:566 | RL |      INFO  | +0     | ExitScript - Started 15:57:20:573 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 15:57:20:576 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0 15:57:20:578 | RL |     TRACE  | +15    | StringUtils.Contains - "false" does not contain "true|kill" 15:57:20:581 | RL |      INFO  | +0     | ExitScript - Restoring taskbar 15:57:20:583 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd" 15:57:20:586 | RL |     TRACE  | +0     | Window.__New - Created: "Start ahk_class Button" 15:57:20:588 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 15:57:20:692 | RL |     TRACE  | +110   | Window.Show - Unhiding window "Start ahk_class Button" 15:57:20:704 | RL |      INFO  | +15    | SystemCursor - Restoring mouse cursor 15:57:20:716 | RL |      INFO  | +0     | ExitScript - Restored cursor 

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