LevoStone Posted September 7, 2016 Posted September 7, 2016 Hi all! I hope someone can help me with this weird problem I'm having. To play Gran tourismo 3 and 4 I have to disable FXAA in PCSX2 as it makes the game distorted and unplayable, thing is when I run the game outside of Rocklauncher the game runs fine and FXAA stays off, however when I try to run the game in Rocket Launcher the game seems to have FXAA enabled every time making it unplayable?? I am relatively new to Hyperspin so their might be some small option I'm missing? Any help greatly appreciated -Rob
Guest Posted September 7, 2016 Posted September 7, 2016 Hi all! I hope someone can help me with this weird problem I'm having. To play Gran tourismo 3 and 4 I have to disable FXAA in PCSX2 as it makes the game distorted and unplayable, thing is when I run the game outside of Rocklauncher the game runs fine and FXAA stays off, however when I try to run the game in Rocket Launcher the game seems to have FXAA enabled every time making it unplayable?? I am relatively new to Hyperspin so their might be some small option I'm missing? Any help greatly appreciated -Rob RL will be changing this. Edit the module settings for PCSX2 to the settings you want RL to load PCSX2 with.
LevoStone Posted September 7, 2016 Author Posted September 7, 2016 Thanks for the quick response Tones, would you know which setting it is that fixes the problem, as far as I can see I have been through all the module settings and so far no luck?
Guest Posted September 7, 2016 Posted September 7, 2016 Thanks for the quick response Tones, would you know which setting it is that fixes the problem, as far as I can see I have been through all the module settings and so far no luck? I'm not at my box at the moment so I'm not sure. I'll have a look when I'm home - in the meantime, can you please post a troubleshooting log of you launching and exiting from a PS2 game. And post it here.
LevoStone Posted September 7, 2016 Author Posted September 7, 2016 Thanks Tones, here is the log, thanks for your help so far. 15:56:05:646 | RL | INFO | +N/A | Main - RocketLauncher v1.1.1.1 (www.rlauncher.com) 15:56:05:648 | RL | WARNING | +0 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 15:56:05:781 | RL | DEBUG | +140 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 15:56:05:783 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 15:56:05:785 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER RocketLauncher is: 32-bit OS: Microsoft Windows 10 Pro SKU: Professional Total Memory: 16343.77 MB Free Memory: 10997.44 MB Used Memory: 5346.336 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 980 Ti GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 21.21.13.7270 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: Webcam Pro 9000 Sound 2 Status: Enabled OS Language: English_United_Kingdom System Locale: en-IE Formats Locale: en-US Windows UI Language: en-GB Text Encoding: Windows-1252 OS Admin Status: No RL Compatibility Flags: HIGHDPIAWARE Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 3840x2160 (3840x2160 work) [32bit] [59hz] [Landscape] (Primary) Current AHK Desktop Width: 3840 Current AHK Desktop Height: 2160 Monitor #1 DPI: 300 ErrorMode: 0 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.13.00 Unicode: No 15:56:05:787 | RL | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\RocketLauncher.exe exists 15:56:05:796 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.1.1.1 LegalCopyright ©2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.1.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2179584 bytes Created: 8/24/2016 - 2:07:32 AM Modified: 8/24/2016 - 2:07:36 AM 15:56:05:798 | RL | INFO | +0 | Main - Raw CLI received: "-s Sony PlayStation 2 -r Gran Turismo 4 (USA) -f H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe -p HyperSpin -c 1 -o 1" 15:56:05:806 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll" 15:56:05:815 | RL | INFO | +16 | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll" exists 15:56:05:817 | RL | TRACE | +0 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RocketLauncher.dll 15:56:05:819 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.0.0.9 InternalName RocketLauncher.dll LegalCopyright Copyright © RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.0.0.9 File Size: 68608 bytes Created: 8/24/2016 - 2:07:15 AM Modified: 8/24/2016 - 2:07:16 AM 15:56:05:834 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Array.ahk 15:56:05:837 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4781 bytes Created: 8/24/2016 - 2:07:28 AM Modified: 8/24/2016 - 2:07:28 AM 15:56:05:849 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BinHexRW.ahk | v1.0.2 15:56:05:852 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5077 bytes Created: 8/24/2016 - 2:07:37 AM Modified: 8/24/2016 - 2:07:37 AM 15:56:05:854 | RL | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BlockInput.exe exists 15:56:05:995 | RL | DEBUG | +140 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 1/3/2014 - 4:27:34 AM 15:56:05:008 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\CLR_L.ahk | vInterop 15:56:06:011 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5323 bytes Created: 8/24/2016 - 2:07:07 AM Modified: 8/24/2016 - 2:07:08 AM 15:56:06:030 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 15:56:06:033 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 4/29/2013 - 7:56:02 PM 15:56:06:046 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gdip.ahk 15:56:06:049 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 1/13/2013 - 11:07:30 PM 15:56:06:060 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gdip_alt.ahk | v1.0.3 15:56:06:063 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5891 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 12/21/2015 - 5:08:03 AM 15:56:06:065 | RL | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\gsdll32.dll exists 15:56:06:168 | RL | DEBUG | +93 | CheckFile - Attributes: File Size: 13090816 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 1/7/2015 - 3:20:42 AM 15:56:06:171 | RL | INFO | +16 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\itextsharp.dll exists 15:56:06:264 | RL | DEBUG | +94 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 6/14/2013 - 8:06:21 PM 15:56:06:278 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Java.ahk | v1.0.0 15:56:06:281 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 7841 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 12/24/2014 - 5:02:37 AM 15:56:06:293 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\JSON.ahk 15:56:06:296 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 9227 bytes Created: 8/24/2016 - 2:07:40 AM Modified: 8/24/2016 - 2:07:40 AM 15:56:06:308 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Origin.ahk | v1.0.2 15:56:06:311 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4904 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 3/22/2015 - 8:51:41 PM 15:56:06:323 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RegRW64.ahk 15:56:06:326 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 5/8/2014 - 9:06:39 AM 15:56:06:338 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\RIni.ahk | v1.7 15:56:06:341 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67562 bytes Created: 8/24/2016 - 2:06:28 AM Modified: 8/24/2016 - 2:06:29 AM 15:56:06:344 | RL | INFO | +16 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\SevenZipSharp.dll exists 15:56:06:372 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 9/29/2015 - 3:35:11 AM 15:56:06:385 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\Steam.ahk | v1.0.3 15:56:06:388 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5504 bytes Created: 8/24/2016 - 2:06:33 AM Modified: 8/24/2016 - 2:06:33 AM 15:56:06:401 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\VA.ahk 15:56:06:404 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 3/2/2013 - 3:05:47 AM 15:56:06:416 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\VA_Extension.ahk | v1.0.1 15:56:06:419 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 1/14/2015 - 2:16:56 AM 15:56:06:431 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\7z.ahk | v1.1.0 15:56:06:434 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31579 bytes Created: 8/24/2016 - 2:07:19 AM Modified: 8/24/2016 - 2:07:19 AM 15:56:06:449 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Bezel.ahk | v1.2.5 15:56:06:451 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 119247 bytes Created: 8/24/2016 - 2:07:31 AM Modified: 8/24/2016 - 2:07:31 AM 15:56:06:477 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade.ahk | v1.1.9 15:56:06:481 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39542 bytes Created: 8/24/2016 - 2:07:24 AM Modified: 8/24/2016 - 2:07:24 AM 15:56:06:496 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade Init.ahk | v1.0.3 15:56:06:499 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 1130 bytes Created: 8/24/2016 - 2:07:12 AM Modified: 8/24/2016 - 2:07:12 AM 15:56:06:513 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Fade Animations.ahk | v1.2.4 15:56:06:516 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 77966 bytes Created: 8/24/2016 - 2:07:28 AM Modified: 8/24/2016 - 2:07:28 AM 15:56:06:529 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Keymapper.ahk | v1.1.5 15:56:06:531 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 33668 bytes Created: 8/24/2016 - 2:06:43 AM Modified: 8/24/2016 - 2:06:43 AM 15:56:06:545 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Keymapper Init.ahk | v1.0.6 15:56:06:548 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 3956 bytes Created: 8/24/2016 - 2:06:50 AM Modified: 8/24/2016 - 2:06:50 AM 15:56:06:585 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiGame.ahk | v1.1.0 15:56:06:588 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41541 bytes Created: 8/24/2016 - 2:06:31 AM Modified: 8/24/2016 - 2:06:31 AM 15:56:06:600 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiGame Init.ahk | v1.0.0 15:56:06:603 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 4/14/2013 - 7:33:19 PM 15:56:06:616 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\MultiPlayer.ahk | v1.0.8 15:56:06:620 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 66776 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 12/7/2015 - 11:37:45 AM 15:56:06:692 | RL | INFO | +79 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Pause.ahk | v1.2.4 15:56:06:696 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 397144 bytes Created: 8/24/2016 - 2:07:13 AM Modified: 8/24/2016 - 2:07:14 AM 15:56:06:709 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Pause Init.ahk | v1.0.3 15:56:06:712 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 553 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 8/24/2015 - 1:00:44 AM 15:56:06:724 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Password.ahk | v1.0.4 15:56:06:727 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10121 bytes Created: 8/24/2016 - 2:07:24 AM Modified: 8/24/2016 - 2:07:24 AM 15:56:06:740 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\DLL\RocketLauncher.ahk | v1.7.1 15:56:06:743 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26345 bytes Created: 8/24/2016 - 2:06:41 AM Modified: 8/24/2016 - 2:06:41 AM 15:56:06:756 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Log\Logger.ahk | v1.1.0 15:56:06:759 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3098 bytes Created: 8/24/2016 - 2:07:31 AM Modified: 8/24/2016 - 2:07:31 AM 15:56:06:774 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\MiscUtils.ahk | v1.1.1 15:56:06:777 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6725 bytes Created: 8/24/2016 - 2:07:18 AM Modified: 8/24/2016 - 2:07:19 AM 15:56:06:790 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\Registry.ahk | v1.0.0 15:56:06:793 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1549 bytes Created: 8/24/2016 - 2:07:10 AM Modified: 8/24/2016 - 2:07:10 AM 15:56:06:806 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\StringUtils.ahk | v1.5.1 15:56:06:809 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7797 bytes Created: 8/24/2016 - 2:07:09 AM Modified: 8/24/2016 - 2:07:09 AM 15:56:06:821 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Environment\TimerUtils.ahk | v1.0.0 15:56:06:824 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2963 bytes Created: 8/24/2016 - 2:07:08 AM Modified: 8/24/2016 - 2:07:08 AM 15:56:06:836 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\File.ahk | v1.6.0 15:56:06:839 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9146 bytes Created: 8/24/2016 - 2:07:30 AM Modified: 8/24/2016 - 2:07:31 AM 15:56:06:852 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Folder.ahk | v1.0.0 15:56:06:855 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 648 bytes Created: 8/24/2016 - 2:06:32 AM Modified: 8/24/2016 - 2:06:32 AM 15:56:06:866 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\IniFile.ahk | v1.0.0 15:56:06:869 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4412 bytes Created: 8/24/2016 - 2:06:37 AM Modified: 8/24/2016 - 2:06:38 AM 15:56:06:882 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\RIniFile.ahk | v1.1.1 15:56:06:885 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3741 bytes Created: 8/24/2016 - 2:07:16 AM Modified: 8/24/2016 - 2:07:17 AM 15:56:06:897 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Process.ahk | v1.5.0 15:56:06:900 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9584 bytes Created: 8/24/2016 - 2:06:52 AM Modified: 8/24/2016 - 2:06:52 AM 15:56:06:912 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\File\Emulator.ahk | v1.1.0 15:56:06:915 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1220 bytes Created: 8/24/2016 - 2:07:19 AM Modified: 8/24/2016 - 2:07:19 AM 15:56:06:928 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0.1 15:56:06:930 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5520 bytes Created: 8/24/2016 - 2:06:46 AM Modified: 8/24/2016 - 2:06:46 AM 15:56:06:943 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\Control.ahk | v1.2.0 15:56:06:946 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4561 bytes Created: 8/24/2016 - 2:07:26 AM Modified: 8/24/2016 - 2:07:26 AM 15:56:06:958 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\Window.ahk | v1.2.0 15:56:06:961 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 22846 bytes Created: 8/24/2016 - 2:06:42 AM Modified: 8/24/2016 - 2:06:42 AM 15:56:06:973 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0.0 15:56:06:976 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1156 bytes Created: 8/24/2016 - 2:07:19 AM Modified: 8/24/2016 - 2:07:19 AM 15:56:06:007 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Rom Mapping Launch Menu.ahk | v1.0.7 15:56:07:010 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72261 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 12/7/2015 - 11:37:59 AM 15:56:07:023 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shader.ahk | v1.0.1 15:56:07:026 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3943 bytes Created: 8/24/2016 - 2:06:29 AM Modified: 8/24/2016 - 2:06:29 AM 15:56:07:038 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shader Init.ahk | v1.0.0 15:56:07:041 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 397 bytes Created: 8/24/2016 - 2:06:38 AM Modified: 8/24/2016 - 2:06:38 AM 15:56:07:055 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Shared.ahk | v1.4.7 15:56:07:058 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 175721 bytes Created: 8/24/2016 - 2:07:22 AM Modified: 8/24/2016 - 2:07:23 AM 15:56:07:070 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Statistics.ahk | v1.0.4 15:56:07:073 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26810 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 1/10/2016 - 6:04:41 AM 15:56:07:085 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Statistics Init.ahk | v1.0.1 15:56:07:088 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 12/24/2014 - 5:23:48 AM 15:56:07:100 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\Virtual Drive.ahk | v1.0.5 15:56:07:103 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 19148 bytes Created: 8/24/2016 - 2:06:32 AM Modified: 8/24/2016 - 2:06:32 AM 15:56:07:117 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\XHotkey.ahk | v1.0.4 15:56:07:120 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 8/14/2015 - 6:14:18 AM 15:56:07:132 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\XHotkey Init.ahk | v1.0.2 15:56:07:135 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1063 bytes Created: 8/24/2016 - 1:52:11 AM Modified: 8/14/2015 - 6:14:25 AM 15:56:07:138 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Gran Turismo 4 (USA)" 15:56:07:141 | RL | DEBUG | +16 | Main - dbName: Gran Turismo 4 (USA) 15:56:07:144 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 15:56:07:146 | RL | TRACE | +0 | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:07:149 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:07:159 | RL | INFO | +15 | Main - RocketLauncher received "Sony PlayStation 2" and "Gran Turismo 4 (USA)" 15:56:07:166 | RL | INFO | +0 | Main - Did not find a "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Game Options.ini" file, skipping any game-specific options. 15:56:07:169 | RL | INFO | +0 | Main - Gran Turismo 4 (USA) is using the default emulator: PCSX2 15:56:07:171 | RL | INFO | +16 | Main - Checking for a [PCSX2] section in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Emulators.ini 15:56:07:174 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global Emulators.ini 15:56:07:177 | RL | INFO | +0 | Main - Found [PCSX2] in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global Emulators.ini 15:56:07:196 | RL | INFO | +16 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk exists 15:56:07:205 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 24810 bytes Created: 8/24/2016 - 2:06:45 AM Modified: 8/24/2016 - 2:06:45 AM 15:56:07:211 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 15:56:07:213 | RL | INFO | +0 | Main - Gran Turismo 4 (USA) will use module: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk 15:56:07:292 | RL | WARNING | +78 | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Global RocketLauncher.ini" 15:56:07:295 | RL | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\RocketLauncher.ini" 15:56:07:326 | RL | INFO | +32 | Main - Using SkipChecks method "Rom Only". 15:56:07:357 | RL | INFO | +31 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe exists 15:56:07:368 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9153024 bytes Created: 9/6/2016 - 1:24:59 PM Modified: 1/5/2016 - 6:27:42 PM 15:56:07:370 | RL | INFO | +0 | Main - INI Keys read 15:56:07:381 | RL | INFO | +16 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.exe exists 15:56:07:391 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 9/29/2015 - 3:35:11 AM 15:56:07:394 | RL | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.dll exists 15:56:07:404 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 8/24/2016 - 1:52:12 AM Modified: 9/29/2015 - 3:35:11 AM 15:56:07:410 | RL | INFO | +0 | Main - "Gran Turismo 4 (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 15:56:07:413 | RL | WARNING | +N/A | Main - SkipChecks is enabled and set to: Rom Only 15:56:07:415 | RL | INFO | +0 | CheckPaths - Started 15:56:07:418 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).7z 15:56:07:420 | RL | INFO | +16 | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).7z 15:56:07:423 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.7z 15:56:07:425 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).rar 15:56:07:428 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).rar 15:56:07:430 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.rar 15:56:07:433 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).zip 15:56:07:435 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).zip 15:56:07:438 | RL | INFO | +16 | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.zip 15:56:07:440 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).cue 15:56:07:443 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).cue 15:56:07:445 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\*.cue 15:56:07:448 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA).iso 15:56:07:450 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso 15:56:07:452 | RL | INFO | +15 | CheckPaths - Found rom by matching name in subfolder: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso 15:56:07:454 | RL | DEBUG | +0 | CheckPaths - Current romName: Gran Turismo 4 (USA) 15:56:07:456 | RL | DEBUG | +0 | CheckPaths - Current romPath: H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA) 15:56:07:459 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .iso 15:56:07:461 | RL | INFO | +0 | CheckPaths - Ended 15:56:07:464 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event 0 = 12 rlPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER pluginPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.1.1.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4 frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H exitEmulatorKey = ~Esc restoreFE = Restore exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe emuPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0 emuName = PCSX2 emuExt = exe baseRomPath = romPath = H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA) romPathFromIni = H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES romExtension = .iso romExtensionOrig = .iso romExtensions = 7z|rar|zip|cue|iso|iso.bz2|bin.bz2 executable = pcsx2.exe systemDbName = Sony PlayStation 2 systemName = Sony PlayStation 2 dbPath = dbName = Gran Turismo 4 (USA) dbExt = romName = Gran Turismo 4 (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingHideParent = false romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingGameNameTextFont = Bebas Neue romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = Rom Only romMatchExt = true blockInputTime = 0 blockInputFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = setResolution = 1|3840|2160|32|60 logFile = logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel = 10 logShowDebugConsole = false logShowCommandWindow = false logCommandWindow = false logIncludeModule = true logIncludeFileProperties = true logIncludeDLLLogs = false errorSounds = true rlDebugConsoleStdout = sysLang = English_United_Kingdom sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 3840 originalHeight = 2160 vdEnabled = false vdFullPath = C:\Program Files\DAEMON Tools Lite\DTAgent.exe vdUseSCSI = true vdDriveLetter = N vdDriveLetterScsi = N vdAddDrive = true demulShooterPath = servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkySystemName = ledblinkyFullPath = ledblinkyProfilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\LEDBlinky ledblinkyRLProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\LEDBlinky\RocketLauncher winIPACFullPath = ultraMapEnabled = false ultraMapFullPath = emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = true hideEmu = true hideFE = false suspendFE = true fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeClickThrough = false fadeSounds = true fade7zProgressMode = extraction fadeWidthBaseRes = 3840 fadeHeightBaseRes = 2160 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeProgressDuration = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoDeveloper = text with label fadeRomInfoPublisher = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media\Fade RLDataPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Data RLMediaPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media RLErrSoundPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Media\Sounds\Error modulesPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules moduleFullName = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ahk moduleName = PCSX2 modulePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2 moduleExtension = ahk moduleExtensionsPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions libPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib sevenZEnabled = true sevenZPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.exe sevenZDllPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\7z.dll sevenZExtractPath = C:\RocketLauncher Temp sevenZExtractPathOrig = sevenZAttachSystemName = false sevenZDelTemp = true sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar 7zExtractPath = C:\RocketLauncher Temp mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side mgOnLaunch = false pauseEnabled = false pauseKey = S|C pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {F1 down}{F1 up} pauseLoadStateKeyCodes = {F3 down}{F3 up} keyboardEncoder = keyboardEncoderEnabled = false keymapperEnabled = true keymapperAHKMethod = false keymapper = joytokey xpadderFullPath = H:\GAMES\Emulators\HYPERSPIN\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe profilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles keymapperProfilePath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = true joyIDsEnabled = true joyIDsPreferredControllersGlobal = joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\HyperSpin defaultProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\_Default systemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2 xPadderSystemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\_Default emuProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2 romProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA) RocketLauncherProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\RocketLauncher blankProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\blank ahkFEProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\HyperSpin ahkDefaultProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\_Default ahkSystemProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2 ahkEmuProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2\PCSX2 ahkRomProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\Sony PlayStation 2\Gran Turismo 4 (USA) ahkRocketLauncherProfile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false shaderName = false shaderColor = shaderTransparency = statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\dxwnd\dxwnd.exe qResFullPath = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\QRes.exe mon1O = pacDrivedllFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Module Extensions\PacDrive32.dll userFadeAnimIniFile = H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Fade Animations.ini testFile = testDuration = initialErrorMode = 0 15:56:07:466 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 15:56:07:469 | RL | INFO | +16 | BuildScript - Loaded Keymapper Init.ahk scripts 15:56:07:471 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 15:56:07:474 | RL | WARNING | +0 | BuildScript - "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Functions Init.ahk" not found 15:56:07:476 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 15:56:07:479 | RL | INFO | +0 | BuildScript - Validating module 15:56:07:483 | RL | INFO | +15 | BuildScript - Validation complete 15:56:07:485 | RL | INFO | +0 | BuildScript - Module: MEmu = PCSX2 MEmuV = 1.5.0-dev-263 MURL = http://pcsx2.net/ MAuthor = djvj MVersion = 2.2.1 MCRC = 5E3D250C iCRC = 65DD0603 MID = 635038268913291718 MSystem = "Sony PlayStation 2" ;---------------------------------------------------------------------------- ; Notes: ; This module has many settings that can be controlled via RocketLauncherUI ; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI ; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one. ; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter. ; If the incorrect drive is used, the emu will boot to the bios screen and emu will hang in your running processes on exit and require it to be force closed ; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not. ; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false. ; Most stable bios is Japan v01.00(17/01/2000) ; ; Per-game memory cards ; This module supports per-game memory cards to prevent them from ever becoming full ; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI ; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards. ; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched. ; The module will only insert memory cards into Slot 1. So save your games there. ; ; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso ; ; v1.4.0 setup guide: ; ; Run pcsx2 with the --help option to see current CLI parameters ; Known CLI options not currently supported by this module: ; --console forces the program log/console to be visible ; --portable enables portable mode operation (requires admin/root access) ; --elf=<str> executes an ELF image ; --forcewiz forces PCSX2 to start the First-time Wizard ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle("","wxWindowNR"),"","","PCSX2") ; instantiate primary emulator window object emuGUIWindow := new Window(new WindowTitle("PCSX2","wxWindowNR")) emuLoadingWindow := new Window(new WindowTitle("Speed","wxWindowNR"),"","PCSX2") emuBootingWindow := new Window(new WindowTitle("Booting","wxWindowNR")) Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1) AspectRatio := moduleIni.Read(romName . "|Settings", "AspectRatio","4:3","",1) noGUI := moduleIni.Read("Settings", "noGUI","false","",1) ; disables display of the gui while running games perGameMemCards := moduleIni.Read("Settings", "PerGameMemoryCards","false","",1) hideConsole := moduleIni.Read("Settings", "HideConsole","true","",1) ; Hides console window from view if it shows up cfgPath := moduleIni.Read("Settings", "cfgpath", emuPath . "\Game Configs","",1) ; specifies the config folder; applies to pcsx2 + plugins autoCreateINIDir := moduleIni.Read("Settings", "AutoCreateINIDir","false","",1) ; Enables the module to auto-create of per game ini files and directories defaultINISPath := moduleIni.Read("Settings", "DefaultINISPath","","",1) ; Path to default INIS folder of PCSX2. fullboot := moduleIni.Read(romName . "|Settings", "fullboot","false","",1) ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens gs := moduleIni.Read(romName . "|Settings", "gs","","",1) ; override for the GS plugin pad := moduleIni.Read(romName . "|Settings", "pad","","",1) ; override for the PAD plugin spu2 := moduleIni.Read(romName . "|Settings", "spu2","","",1) ; override for the SPU2 plugin cdvd := moduleIni.Read(romName, "cdvd","","",1) ; override for the CDVD plugin usb := moduleIni.Read(romName . "|Settings", "usb","","",1) ; override for the USB plugin fw := moduleIni.Read(romName . "|Settings", "fw","","",1) ; override for the FW plugin dev9 := moduleIni.Read(romName . "|Settings", "dev9","","",1) ; override for the DEV9 plugin vdOveride := moduleIni.Read(romName, "VDOveride","","",1) nohacks := moduleIni.Read(romName, "nohacks","false","",1) ; disables all speedhacks gamefixes := moduleIni.Read(romName, "gamefixes","","",1) ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware ; GS plugin settings, primarily to fix upscaling issues in games. Game specific settings can be found here: http://www.neogaf.com/forum/showpost.php?p=27110555&postcount=2 userHacks_MSAA := If moduleIni.Read(romName, "MSAA",0,"",1) ; Applies hardware anti-aliasing userHacks_SkipDraw := moduleIni.Read(romName, "Skipdraw",0,"",1) ; Can remove ghost images userHacks_HalfPixelOffset := If moduleIni.Read(romName, "Half-pixel_Offset",0,"",1) ; Fixes blur or halo effects userHacks_WildHack := If moduleIni.Read(romName, "Wild_Arms_Offset",0,"",1) ; Fixes fonts in many games userHacks_unsafe_fbmask := If moduleIni.Read(romName, "Fast_Accurate_Blending",0,"",1) ; Accelerates blending operations, speeds up Xenosaga userHacks_AlphaStencil := If moduleIni.Read(romName, "Alpha_Stencil",0,"",1) ; May improve drawing shadows userHacks_align_sprite_X := If moduleIni.Read(romName, "Align_Sprite",0,"",1) ; Fixes issues with vertical lines in Ace Combat, Tekken, Soul Calibur userHacks_AlphaHack := If moduleIni.Read(romName, "Alpha",0,"",1) ; Improves drawing fog-like effects preload_frame_with_gs_data := If moduleIni.Read(romName, "Preload_Data_Frame",0,"",1) ; Fixes black screen issues in Armored Core: Last Raven userHacks_round_sprite_offset := moduleIni.Read(romName, "Round_Sprite",0,"",1) ; Fixes lines in sprites in Ar tonelico userHacks_SpriteHack := moduleIni.Read(romName, "Sprite",0,"",1) ; Fixes inner lines in sprites in Mana Khemia, Ar tonelico, Tales of Destiny userHacks_TCOffset := moduleIni.Read(romName, "TC_Offset",0,"",1) ; Fixes misaligned textures in Persona 3, Haunting Ground, Xenosaga ; Set the userHacks variable to 1 if any of the hacks are used. userHacks := If (userHacks_MSAA || userHacks_SkipDraw || userHacks_HalfPixelOffset || userHacks_WildHack || userHacks_unsafe_fbmask || userHacks_AlphaStencil || userHacks_align_sprite_X || userHacks_AlphaHack || preload_frame_with_gs_data || userHacks_round_sprite_offset || userHacks_SpriteHack || userHacks_TCOffset) ? 1 : "" cfgPath := new Folder(GetFullName(cfgPath)) If !cfgPath.Exist() cfgPath.CreateDir() ; create the cfg folder if it does not exist ; PCSX2_ui.ini = default ini that contains memory card info and general settings portableIni := new File(emuPath . "\portable.ini") If portableIni.Exist() { ; portable install RLLog.Info("Module - PCSX2 is operating in a portable mode") pcsx2IniFolder := emuPath . "\inis" pcsx2_GS_IniFile := CheckFile(emuPath . "\inis\GSdx.ini", "Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") } Else { ; default not portable install RLLog.Info("Module - PCSX2 is operating in a standard installation mode") pcsx2IniFolder := Registry.Read("HKCU", "Software\PCSX2", "SettingsFolder") } pcsx2Ini := new IniFile(pcsx2IniFolder . "\PCSX2_ui.ini") pcsx2Ini.CheckFile("Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2GSdxIni := new IniFile(pcsx2IniFolder . "\GSdx.ini") pcsx2GSdxIni.CheckFile("Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2IniFolder := new Folder(pcsx2IniFolder) ; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true perGameINIPath := new Folder(cfgPath.FileFullPath . "\" . romName) If (autoCreateINIDir = "true") { RLLog.Info("Module - PerGameIni - perGameINIPath = " . perGameINIPath.FileFullPath) If !perGameINIPath.Exist() { perGameINIPath.CreateDir() If (defaultINISPath != "") { defaultINISPath := new Folder(defaultINISPath) RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . defaultINISPath.FileFullPath . " to " . perGameINIPath.FileFullPath) defaultINISPath.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } Else { RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . pcsx2IniFolder.FileFullPath . " to " . perGameINIPath.FileFullPath) pcsx2IniFolder.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } } } BezelStart() Fullscreen := If Fullscreen = "true" ? " --fullscreen" : "" noGUI := If noGUI = "true" ? " --nogui" : "" If (noGUI != "") RLLog.Warning("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.") fullboot := If fullboot = "true" ? " --fullboot" : "" nohacks := If nohacks = "true" ? " --nohacks" : "" gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : "" gs := If gs ? " --gs=""" . GetFullName(gs) . """" : "" pad := If pad ? " --pad=""" . GetFullName(pad) . """" : "" spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : "" usb := If usb ? " --usb=""" . GetFullName(usb) . """" : "" fw := If fw ? " --fw=""" . GetFullName(fw) . """" : "" dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : "" ; cfgRomPath := new File(cfgPath . "\" . romName) cfgPathCLI := If perGameINIPath.Exist() ? " --cfgpath=""" . perGameINIPath.FileFullPath . """" : "" ; Specify what main ini PCSX2 should use pcsx2GameIni := new File(perGameINIPath.FileFullPath . "\PCSX2_ui.ini") If (cfgPathCLI && pcsx2GameIni.Exist()) { ;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath ;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins) filecount := 0 Loop % perGameINIPath.FileFullPath . "\*.ini" filecount++ If (filecount = 1) { ;Only PCSX2_ui.ini found pcsx2IniFile := pcsx2GameIni RLLog.Info("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile.FileFullPath) cfg := " --cfg=""" . pcsx2IniFile.FileFullPath . """" cfgPathCLI := "" } } RLLog.Info("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . perGameINIPath.FileFullPath . """" : "Using PCSX2's default configuration folder: """ . pcsx2IniFolder.FileFullPath . """")) ; Update the aspect ratio if the user selected one. If AspectRatio { pcsx2Ini.Write(AspectRatio, "GSWindow", "AspectRatio") ; Write the aspect ratio value to the pcsx2Ini. } ; Update the GS plugin settings if hacks were selected. If userHacks { RLLog.Info("Module - UserHacks are being used. Updating GSdx.ini") pcsx2GSdxIni.Write(userHacks, "Settings", "UserHacks") pcsx2GSdxIni.Write(userHacks_MSAA, "Settings", "UserHacks_MSAA") pcsx2GSdxIni.Write(userHacks_SkipDraw, "Settings", "UserHacks_SkipDraw") pcsx2GSdxIni.Write(userHacks_HalfPixelOffset, "Settings", "UserHacks_HalfPixelOffset") pcsx2GSdxIni.Write(userHacks_WildHack, "Settings", "UserHacks_WildHack") pcsx2GSdxIni.Write(userHacks_unsafe_fbmask, "Settings", "UserHacks_unsafe_fbmask") pcsx2GSdxIni.Write(userHacks_AlphaStencil, "Settings", "UserHacks_AlphaStencil") pcsx2GSdxIni.Write(userHacks_align_sprite_X, "Settings", "UserHacks_align_sprite_X") pcsx2GSdxIni.Write(userHacks_AlphaHack, "Settings", "UserHacks_AlphaHack") pcsx2GSdxIni.Write(preload_frame_with_gs_data, "Settings", "preload_frame_with_gs_data") pcsx2GSdxIni.Write(userHacks_round_sprite_offset, "Settings", "UserHacks_round_sprite_offset") pcsx2GSdxIni.Write(userHacks_SpriteHack, "Settings", "UserHacks_SpriteHack") pcsx2GSdxIni.Write(userHacks_TCOffset, "Settings", "UserHacks_TCOffset") } Else { ; Make sure hacks are disabled. pcsx2GSdxIni.Write(UserHacks, "Settings", "UserHacks") } ; Memory Cards If (perGameMemCards = "true") { currentMemCard1 := pcsx2Ini.Read("MemoryCards", "Slot1_Filename") memCardPath := pcsx2Ini.Read("Folders", "MemoryCards") ; folder where memory cards are stored memCardPathLeft := StringUtils.SubStr(memCardPath,1,3) ; get left 3 characters memCardPathIsAbsolute := If (StringUtils.RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StringUtils.StringLength(memCardPath) >= 3)) ; this is 1 only when path looks like this "C:\" memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is defaultMemCard := new File(memCardPath . "\default.ps2") ; defining default blank memory card for slot 1 RLLog.Info("Module - Default memory card for Slot 1 should be: " . defaultMemCard.FileFullPath) romMemCard1 := new File(memCardPath . "\" . romName . ".ps2") ; defining name for rom's memory card for slot 1 RLLog.Info("Module - Rom memory card for Slot 1 should be: " . romMemCard1.FileFullPath) RLLog.Info("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1.FileFullPath) If (currentMemCard1 != romName . ".ps2") { ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one If !romMemCard1.Exist() ; first check if romName.ps2 memory card exists If !defaultMemCard.Exist() RLLog.Error("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.") Else { defaultMemCard.Copy(romMemCard1.FileFullPath) ; create a new blank memory card for this game RLLog.Info("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1.FileFullPath) } pcsx2Ini.Write(romName . ".ps2", "MemoryCards", "Slot1_Filename") ; update the ini to use this rom's card RLLog.Info("Module - Switched memory card in Slot 1 to: " . romMemCard1.FileFullPath) } } hideEmuObj := Object(emuBootingWindow,0,emuGUIWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, SevenZExtractPath) pcsx2Ini := LoadProperties(pcsx2IniFile.FileFullPath) ; load the config into memory dvdSource := ReadProperty(pcsx2Ini,"CdvdSource") ; read value If (vdEnabled != "true" && romExtension = ".cue") { RLLog.Warning("Module - Virtual Drive is disabled but you supplied a .cue as your rom which is not supported by PCSX2") pcsx2GameBin := new File(romPath . "\" . romName . ".bin") pcsx2GameIso := new File(romPath . "\" . romName . ".iso") If pcsx2GameBin.Exist() { romExtension := ".bin" RLLog.Warning("Module - Found a .bin file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want bins to be found first.") } Else If pcsx2GameIso.Exist() { romExtension := ".iso" RLLog.Warning("Module - Found a .iso file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want isos to be found first.") } } ; Mount the CD using a Virtual Drive If vdOveride ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled vdEnabled := vdOveride If (vdEnabled = "true" && StringUtils.Contains(romExtension,"\.mds|\.mdx|\.b5t|\.b6t|\.bwt|\.ccd|\.cue|\.isz|\.nrg|\.cdi|\.iso|\.ape|\.flac")) { ; if Virtual Drive is enabled and using an image type Virtual Drive can load If !cdvd { vdCDVDPlugin := moduleIni.Read("Settings", "VD_CDVD_Plugin","","",1) If vdCDVDPlugin cdvd := vdCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } pcsx2cdvdIni := new IniFile(pcsx2IniFolder . "\cdvdGigaherz.ini") dvdDrive := pcsx2cdvdIni.Read("Config", "Source") ; cdvd drive If StringUtils.InStr(dvdDrive,"@") { If (vdDriveLetter != "") pcsx2cdvdIni.Write(vdDriveLetter, "Config", "Source") Else ScriptError("You are using a Virtual Drive but have not selected the drive you want to use in PCSX2 CDVD Plugin settings. Select your drive first, either in RLUI Virtual Drive Third Party Settings or within the PCSX2's plugin settings, then try launching again.") } Else If (dvdDrive != vdDriveLetter) { RLLog.Warning("Module - PCSX2 is set to use drive """ . dvdDrive . """ but RocketLauncher is set to use """ . vdDriveLetter . """. Ignore this warning if this is expected.") } VirtualDrive("mount",romPath . "\" . romName . romExtension) HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") usedVD := 1 ; tell the rest of the script to use VD methods } Else If StringUtils.Contains(romExtension,"\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump") ; the only formats PCSX2 supports loading directly { If !cdvd { imageCDVDPlugin := moduleIni.Read("Settings", "Image_CDVD_Plugin","","",1) If imageCDVDPlugin cdvd := imageCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Iso") { RLLog.Info("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Iso") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else If StringUtils.Contains(romExtension,"\.bz2") ; special case format that requires plugin mode and pcsx2 loads it directly { If !cdvd { linuzCDVDPlugin := moduleIni.Read("Settings", "Linuz_CDVD_Plugin","","",1) If linuzCDVDPlugin cdvd := linuzCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } oldHex := Registry.Read("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile") ; read last used bz2 image newHex := StringUtils.StringToHex(romPath . "\" . romName . romExtension) ; convert new bz2 image path to hex i := 512 - StringUtils.StringLength(newHex) ; get total amount of 0's to add to end of hex to make it 512 bytes Loop % i newHex := newHex . "0" ; add required bytes to end If (oldHex != newHex) { RLLog.Info("Module - Writing new bz2 path to registry") Registry.Write("REG_BINARY", "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile", newHex) ; write new bz2 path to registry } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.") If errLvl ScriptError("Error launching emulator, closing script.") emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() BezelDraw() ; If (hideConsole = "true") { ; should not be needed anymore ; TimerUtils.SetTimerF("HidePCSX2Console", 10) ; SetTimerF("HidePCSX2Console", 10) ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ;,"PCSX2 ahk_class wxWindowNR","","fps:","fps:") ; hiding the GUI window with the menubar ; } SetTitleMatchMode 2 ; Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it Loop { ; Looping until pcsx2 is done loading game Sleep, 200 loopWinTitle := emuLoadingWindow.GetTitle(0) ; Excluding the title of the GUI window so we can read the title of the game window instead StringUtils.RegExMatch(loopWinTitle,"(?<=\()(.*?)(?=\))",winText) ;,1,0) ; Only get value between parenthesis If (winText > 0) { ; If FPS shows any value, break out RLLog.Debug("Module - Game is now running, waiting for exit") Break } If A_Index > 150 ; After 30 seconds, error out ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.") ; Old method here in case devs change something back ; StringSplit, winTextSplit, winTitle, |, %A_Space% ; If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts ; Break ; tipText:= ; Loop % winTextSplit0 ; tipText .= "`nposition " . A_Index . ": " . winTextSplit%A_Index% ; ToolTip, % "Loop: " . A_Index . "`ntitle: " . winTitle . "`ntext: " . winText . tipText,0,0 } HideAppEnd(hideEmuObj,hideEmu) FadeInExit() primaryExe.Process("WaitClose") If usedVD VirtualDrive("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from Virtual Drive If usedVD VirtualDrive("unmount") Sleep, 500 ; Required to prevent your Virtual Drive from bugging ; Mount the CD using Virtual Drive If usedVD VirtualDrive("mount",selectedRom) Return ; HidePCSX2Console: ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR","","fps:","fps:") ; hiding the GUI window with the menubar ; SetTimer("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; SetTimer("HidePCSX2Console", "Off") ; Return ; HidePCSX2Console() { ; Static hideConsoleTimer ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR","","fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR","","fps:","fps:") ; hiding the GUI window with the menubar ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } CloseProcess: FadeOutStart() If (fullscreen = "true") { ; emuPrimaryWindow.CreateControl("wxWindowNR1") ; instantiate new control for wxWindowNR1 ; emuPrimaryWindow.GetControl("wxWindowNR1").Send("Esc") ; Send ESC to the main window when fullscreen is true to close the emu emuPrimaryWindow.Close() } Else { emuGUIWindow.MenuSelectItem("System","Pause") emuGUIWindow.Close() } Return 15:56:07:496 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 15:56:07:500 | RL | INFO | +16 | BuildScript - Loaded Statistics.ahk script 15:56:07:503 | RL | WARNING | +0 | BuildScript - "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Lib\User Functions.ahk" not found 15:56:07:505 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 15:56:07:509 | RL | INFO | +0 | Main - Module is built 15:56:07:512 | RL | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\AutoHotkey.dll exists 15:56:07:522 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 8/24/2016 - 2:06:53 AM Modified: 8/24/2016 - 2:06:54 AM 15:56:07:525 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 15:56:07:528 | RL | INFO | +0 | Main - Running module 15:56:07:688 | MD | INFO | +N/A | Module initialized 15:56:07:690 | MD | TRACE | +0 | XHotkeyTableCreation - Started 15:56:07:693 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 15:56:07:696 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 15:56:07:698 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 15:56:07:700 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 15:56:07:723 | MD | TRACE | +31 | XHotkeyTableCreation - Ended 15:56:07:726 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Settings\Sony PlayStation 2\Games JoyIDs.ini under section [Gran Turismo 4 (USA)] 15:56:07:729 | MD | INFO | +0 | LoadPreferredControllers - Started 15:56:07:731 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 15:56:07:749 | MD | TRACE | +31 | LoadPreferredControllers - Creating a list of currently connected joysticks 15:56:07:752 | MD | INFO | +0 | GetJoystickArray - Started 15:56:07:785 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 15:56:07:789 | MD | INFO | +0 | GetJoystickGUID - Started 15:56:07:792 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:56:07:794 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:56:07:817 | MD | INFO | +32 | GetJoystickArray - Ended 15:56:07:820 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|02ff|E0E757A38907E6118001444553540000 15:56:07:822 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 15:56:07:825 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 15:56:07:844 | MD | INFO | +31 | ChangeJoystickID - Started 15:56:07:847 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ff&GUID_E0E757A38907E6118001444553540000 15:56:07:849 | MD | INFO | +0 | ChangeJoystickID - Ended 15:56:07:852 | MD | INFO | +0 | LoadPreferredControllers - Ended 15:56:07:854 | MD | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe exists 15:56:07:857 | MD | DEBUG | +0 | CheckFile - Attributes: FileDescription Convert joystick input to keyboard/mouse input FileVersion 5.6.0.331 InternalName JoyToKey LegalCopyright Copyright(C) JTK, 1999-2013 OriginalFilename JoyToKey ProductName JoyToKey ProductVersion Version 5 File Size: 1731584 bytes Created: 8/26/2016 - 12:00:00 AM Modified: 8/26/2016 - 12:00:06 AM 15:56:07:874 | MD | INFO | +31 | Keymapper - Loading joytokey 15:56:07:877 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 15:56:07:879 | MD | INFO | +0 | GetJoystickArray - Started 15:56:07:884 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 1000000000000000 15:56:07:887 | MD | INFO | +0 | GetJoystickGUID - Started 15:56:07:908 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:56:07:910 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:56:07:913 | MD | INFO | +0 | GetJoystickArray - Ended 15:56:07:915 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe" 15:56:07:918 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 15:56:07:940 | MD | TRACE | +32 | GetProfile - Searching for these profiles (| delimited): H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA)\Gran Turismo 4 (USA)|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2\PCSX2|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2|H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\_Default\_Default 15:56:07:944 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).cfg 15:56:07:946 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\PCSX2\PCSX2.cfg 15:56:07:948 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg 15:56:07:950 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg 15:56:07:972 | MD | INFO | +31 | RunJoyToKey - Started 15:56:07:975 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm 15:56:08:082 | MD | INFO | +109 | Process - WaitClose JoyToKey.exe 2 15:56:08:087 | MD | INFO | +0 | Run - Running: H:\GAMES\Emulators\HYPERSPIN\JoyToKey_en\JoyToKey.exe "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg" 15:56:08:334 | MD | DEBUG | +250 | Run - "JoyToKey.exe "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Profiles\joytokey\Sony PlayStation 2\Sony PlayStation 2.cfg"" Process ID: 6772 15:56:08:336 | MD | INFO | +0 | RunJoyToKey - Ended 15:56:08:339 | MD | INFO | +0 | RunKeymapper - Ended 15:56:08:341 | MD | INFO | +0 | StartModule - Started 15:56:08:358 | MD | INFO | +31 | StartModule - MEmu: PCSX2 MEmuV: 1.5.0-dev-263 MURL: http://pcsx2.net/ MAuthor: djvj MVersion: 2.2.1 MCRC: 5E3D250C iCRC: 65DD0603 MID: MSystem: "Sony PlayStation 2" 15:56:08:361 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony PlayStation 2" 15:56:08:364 | MD | INFO | +0 | PluginInit - Started 15:56:08:366 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 15:56:08:369 | MD | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Databases\Sony PlayStation 2\Sony PlayStation 2.xml exists 15:56:08:372 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 3783 bytes Created: 9/6/2016 - 1:22:44 PM Modified: 9/7/2016 - 10:58:38 AM 15:56:08:390 | MD | DEBUG | +32 | BuildDatabaseTable - Searching for a "Game Name" in the database 15:56:08:393 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 15:56:08:395 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 15:56:08:398 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Gran Turismo 4 (USA)" 15:56:08:400 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 15:56:08:403 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 15:56:08:425 | MD | DEBUG | +31 | BuildDatabaseTable - Searching database for: Publisher 15:56:08:428 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Polyphony Digital" 15:56:08:430 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 15:56:08:432 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "2005" 15:56:08:435 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 15:56:08:453 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Genre" with a value: "Driving" 15:56:08:456 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 15:56:08:459 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 15:56:08:461 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Driving GameInfo Label: Name | GameInfo Value: Gran Turismo 4 (USA) GameInfo Label: Publisher | GameInfo Value: Polyphony Digital GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated) GameInfo Label: Year | GameInfo Value: 2005 15:56:08:464 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 15:56:08:488 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 15:56:08:491 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Wheel\Gran Turismo 4 (USA).png 15:56:08:494 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Images\Wheel\Sony PlayStation 2.png 15:56:08:496 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Wheel\Gran Turismo 4 (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Images\Wheel\Sony PlayStation 2.png | Asset Extension1: png | Asset Type1: system 15:56:08:517 | MD | INFO | +32 | BuildAssetsTable - Ended 15:56:08:520 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 15:56:08:523 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork1\Gran Turismo 4 (USA).png 15:56:08:526 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork2\Gran Turismo 4 (USA).png 15:56:08:528 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork3\Gran Turismo 4 (USA).png 15:56:08:547 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Flyers: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Artwork4\Gran Turismo 4 (USA).png 15:56:08:550 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters 15:56:08:587 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Other: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Other 15:56:08:608 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: H:\GAMES\Emulators\HYPERSPIN\HYPERSPIN 1.4\Media\Sony PlayStation 2\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 15:56:08:611 | MD | INFO | +0 | BuildAssetsTable - Ended 15:56:08:614 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 15:56:08:616 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Video\Gran Turismo 4 (USA).* 15:56:08:618 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Video\Sony PlayStation 2.* 15:56:08:621 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Sony PlayStation 2\Video\Gran Turismo 4 (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\Media\Main Menu\Video\Sony PlayStation 2.mp4 | Asset Extension1: mp4 | Asset Type1: system 15:56:08:642 | MD | INFO | +32 | BuildAssetsTable - Ended 15:56:08:644 | MD | INFO | +0 | PluginInit - Ended 15:56:08:647 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Gran Turismo 4 (USA) 15:56:08:649 | MD | INFO | +0 | SetDisplaySettings - Started 15:56:08:654 | MD | INFO | +0 | SetDisplaySettings - Ended 15:56:08:676 | MD | INFO | +31 | SystemCursor - Hiding mouse cursor 15:56:08:708 | MD | TRACE | +31 | XHotkeyTableCreation - Started 15:56:08:711 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc, 15:56:08:714 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 15:56:08:716 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 15:56:08:737 | MD | TRACE | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 15:56:08:740 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 15:56:08:742 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:08:745 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HyperSpin\HYPERSPIN 1.4\HyperSpin.exe" 15:56:08:764 | MD | TRACE | +32 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\Sony PlayStation 2\Gran Turismo 4 (USA).ini" 15:56:08:774 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\Sony PlayStation 2.ini" 15:56:08:805 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini" 15:56:08:831 | MD | TRACE | +31 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini 15:56:08:834 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\Modules\PCSX2\PCSX2.ini" 15:56:08:838 | MD | INFO | +0 | StartModule - Ended 15:56:08:841 | MD | TRACE | +0 | Process.GetProcessID 15:56:08:859 | MD | TRACE | +31 | Emulator.__New - Creating new emulator object for: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:862 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:866 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe" 15:56:08:892 | MD | TRACE | +32 | Window.__New - Created: "ahk_class wxWindowNR" 15:56:08:895 | MD | TRACE | +0 | Window.__New - Created: "PCSX2 ahk_class wxWindowNR" 15:56:08:897 | MD | TRACE | +0 | Window.__New - Created: "Speed ahk_class wxWindowNR" 15:56:08:900 | MD | TRACE | +0 | Window.__New - Created: "Booting ahk_class wxWindowNR" 15:56:08:902 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: true 15:56:08:904 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - AspectRatio: Key does not exist 15:56:08:927 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AspectRatio: Key does not exist 15:56:08:930 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatio: 4:3 (DEFAULT) 15:56:08:932 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - noGUI: true 15:56:08:935 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PerGameMemoryCards: Key does not exist 15:56:08:956 | MD | INFO | +31 | RIniFile.Read - Module - PerGameMemoryCards: false (DEFAULT) 15:56:08:959 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: true 15:56:08:961 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - cfgpath: Key does not exist 15:56:08:964 | MD | INFO | +0 | RIniFile.Read - Module - cfgpath: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs (DEFAULT) 15:56:08:966 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AutoCreateINIDir: true 15:56:08:989 | MD | INFO | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DefaultINISPath: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis_1.4.0 15:56:08:992 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - fullboot: Key does not exist 15:56:08:994 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fullboot: true 15:56:08:998 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - gs: Key does not exist 15:56:08:017 | MD | INFO | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - gs: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll 15:56:09:020 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - pad: Key does not exist 15:56:09:022 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - pad: Key does not exist 15:56:09:025 | MD | INFO | +0 | RIniFile.Read - Module - pad: (NO VALUE) 15:56:09:027 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - spu2: Key does not exist 15:56:09:050 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - spu2: Key does not exist 15:56:09:053 | MD | INFO | +0 | RIniFile.Read - Module - spu2: (NO VALUE) 15:56:09:055 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - cdvd: Key does not exist 15:56:09:057 | MD | INFO | +0 | RIniFile.Read - Module - cdvd: (NO VALUE) 15:56:09:082 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - usb: Key does not exist 15:56:09:085 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - usb: Key does not exist 15:56:09:087 | MD | INFO | +0 | RIniFile.Read - Module - usb: (NO VALUE) 15:56:09:089 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - fw: Key does not exist 15:56:09:092 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fw: Key does not exist 15:56:09:109 | MD | INFO | +31 | RIniFile.Read - Module - fw: (NO VALUE) 15:56:09:112 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - dev9: Key does not exist 15:56:09:114 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - dev9: Key does not exist 15:56:09:117 | MD | INFO | +0 | RIniFile.Read - Module - dev9: (NO VALUE) 15:56:09:119 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - VDOveride: Key does not exist 15:56:09:121 | MD | INFO | +0 | RIniFile.Read - Module - VDOveride: (NO VALUE) 15:56:09:142 | MD | INFO | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - nohacks: true 15:56:09:145 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - gamefixes: Key does not exist 15:56:09:147 | MD | INFO | +0 | RIniFile.Read - Module - gamefixes: (NO VALUE) 15:56:09:150 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - MSAA: 0 15:56:09:152 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Skipdraw: Key does not exist 15:56:09:154 | MD | INFO | +0 | RIniFile.Read - Module - Skipdraw: 0 (DEFAULT) 15:56:09:171 | MD | INFO | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Half-pixel_Offset: 0 15:56:09:173 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Wild_Arms_Offset: 0 15:56:09:175 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Fast_Accurate_Blending: 0 15:56:09:178 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Alpha_Stencil: 0 15:56:09:181 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Align_Sprite: 0 15:56:09:183 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Alpha: 0 15:56:09:185 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Preload_Data_Frame: 0 15:56:09:202 | MD | INFO | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Round_Sprite: 0 15:56:09:205 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - Sprite: 0 15:56:09:207 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Gran Turismo 4 (USA)] - TC_Offset: Key does not exist 15:56:09:210 | MD | INFO | +0 | RIniFile.Read - Module - TC_Offset: 0 (DEFAULT) 15:56:09:217 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs" 15:56:09:247 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs" 15:56:09:270 | MD | TRACE | +32 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs 15:56:09:272 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\portable.ini" 15:56:09:302 | MD | TRACE | +31 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\portable.ini 15:56:09:305 | MD | INFO | +0 | Module - PCSX2 is operating in a portable mode 15:56:09:307 | MD | INFO | +0 | CheckFile - Checking if H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini exists 15:56:09:310 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 476 bytes Created: 9/7/2016 - 2:03:36 PM Modified: 9/7/2016 - 2:03:55 PM 15:56:09:327 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" 15:56:09:336 | MD | TRACE | +0 | IniFile.__New - Created new ini object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" 15:56:09:339 | MD | INFO | +0 | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini" exists 15:56:09:342 | MD | TRACE | +0 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini 15:56:09:359 | MD | DEBUG | +31 | File.CheckFile - Attributes: File Size: 3915 bytes Created: 9/7/2016 - 2:03:36 PM Modified: 9/7/2016 - 3:30:15 PM 15:56:09:362 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" 15:56:09:371 | MD | TRACE | +0 | IniFile.__New - Created new ini object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" 15:56:09:392 | MD | INFO | +32 | File.CheckFile - Checking if "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini" exists 15:56:09:395 | MD | TRACE | +0 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini 15:56:09:398 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 476 bytes Created: 9/7/2016 - 2:03:36 PM Modified: 9/7/2016 - 2:03:55 PM 15:56:09:401 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis" 15:56:09:426 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis" 15:56:09:429 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:457 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:460 | MD | INFO | +0 | Module - PerGameIni - perGameINIPath = H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:462 | MD | TRACE | +0 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:465 | MD | WARNING | +0 | Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI. 15:56:09:520 | MD | TRACE | +63 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA) 15:56:09:523 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)\PCSX2_ui.ini" 15:56:09:550 | MD | TRACE | +31 | File.Exist - This file exists: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)\PCSX2_ui.ini 15:56:09:553 | MD | INFO | +0 | Module - Setting PCSX2's config path to "H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" 15:56:09:557 | MD | INFO | +0 | IniFile.Write - SECTION: [GSWindow] - KEY: AspectRatio - VALUE: 4:3 - FILE: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\PCSX2_ui.ini 15:56:09:560 | MD | INFO | +0 | IniFile.Write - SECTION: [Settings] - KEY: UserHacks - VALUE: - FILE: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\inis\GSdx.ini 15:56:09:576 | MD | INFO | +31 | 7z - Started, received H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso. If rom is an archive, it will extract to C:\RocketLauncher Temp 15:56:09:579 | MD | INFO | +0 | 7z - This file is not an archive and does not need to be extracted. 15:56:09:581 | MD | INFO | +0 | 7z - Skipping main processing. 15:56:09:584 | MD | INFO | +0 | 7z - This rom type does not need 7z: ".iso" 15:56:09:587 | MD | WARNING | +0 | 7z - romPath changed from "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)" to "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)" 15:56:09:589 | MD | WARNING | +0 | 7z - romName changed from "Gran Turismo 4 (USA)" to "Gran Turismo 4 (USA)" 15:56:09:609 | MD | WARNING | +31 | 7z - romExtension changed from ".iso" to ".iso" 15:56:09:612 | MD | INFO | +0 | 7z - Ended 15:56:09:614 | MD | INFO | +0 | LoadProperties - Started and loading this cfg into memory: 15:56:09:617 | MD | INFO | +0 | LoadProperties - Ended 15:56:09:620 | MD | DEBUG | +0 | ReadProperty - Started 15:56:09:622 | MD | DEBUG | +0 | ReadProperty - Ended 15:56:09:642 | MD | TRACE | +32 | StringUtils.Contains - ".iso" contains "\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump" at position 1 15:56:09:646 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Image_CDVD_Plugin: ..\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll 15:56:09:675 | MD | INFO | +31 | Module - CdvdSource was not set to "Iso", changing it so PCSX2 can launch this .iso image directly 15:56:09:679 | MD | DEBUG | +0 | WriteProperty - Writing - CdvdSource: Iso 15:56:09:681 | MD | INFO | +0 | SaveProperties - Started and saving this cfg to disk: 15:56:09:684 | MD | INFO | +0 | SaveProperties - Ended 15:56:09:702 | MD | INFO | +31 | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms 15:56:09:705 | MD | INFO | +0 | HideAppStart - Ended 15:56:09:708 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 15:56:09:711 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 15:56:09:714 | MD | INFO | +0 | Process.Run - Running: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso" --nogui --fullscreen --fullboot --nohacks --cfgpath="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" --gs="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll" --cdvd="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll" 15:56:09:726 | MD | DEBUG | +16 | Process.Run - "pcsx2.exe "H:\GAMES\Emulator Games\HYPERSPIN SONY PLAYSTATION 2 GAMES\Gran Turismo 4 (USA)\Gran Turismo 4 (USA).iso" --nogui --fullscreen --fullboot --nohacks --cfgpath="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Game Configs\Gran Turismo 4 (USA)" --gs="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll" --cdvd="H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\Plugins\cdvdiso.dll"" Process ID: 6760 15:56:09:729 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 15:56:09:732 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 15:56:09:757 | MD | TRACE | +31 | Window.__New - Created: "ahk_id 13698416" 15:56:09:760 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:763 | MD | TRACE | +0 | Window.GetPos - Retrieved x:730 y:100 w: 2450 h: 1870 from "ahk_id 13698416" 15:56:09:766 | MD | DEBUG | +16 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps 15:56:09:769 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:773 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.7 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;d2a0c4a6-14a7-44dd-9e6c-b78c6573c83a] | State: 0 | X: 730 | Y: 100 | Width: 2450 | Height: 1870 | Window HWND: 0xd10570 | Process ID: 3428 | Process Path: H:\GAMES\Emulators\HYPERSPIN\ROCKETLAUNCHER\RocketLauncherUI\RocketLauncherUI.exe 15:56:09:776 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class wxWindowNR" 15:56:09:815 | MD | DEBUG | +47 | HideAppTimer - Trying to hide window [1]: "ahk_class wxWindowNR" 15:56:09:818 | MD | DEBUG | +0 | HideAppTimer - Trying to hide window [2]: "PCSX2 ahk_class wxWindowNR" 15:56:09:893 | MD | TRACE | +78 | Window.__New - Created: "ahk_id 2622978" 15:56:09:896 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:899 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:09:902 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:905 | MD | DEBUG | +15 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:09:908 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 2622978" 15:56:09:911 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:09:914 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:09:916 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:09:919 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:09:940 | MD | INFO | +32 | Window.WaitActive - Waiting for "ahk_class wxWindowNR" 15:56:10:053 | MD | TRACE | +109 | Window.__New - Created: "ahk_id 2622978" 15:56:10:057 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:56:10:059 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1308 y:440 w: 680 h: 560 from "ahk_id 2622978" 15:56:10:062 | MD | DEBUG | +16 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps 15:56:10:064 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:56:10:079 | MD | DEBUG | +15 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1308 | Y: 440 | Width: 680 | Height: 560 | Window HWND: 0x280602 | Process ID: 6760 | Process Path: H:\GAMES\Emulators\HYPERSPIN\pcsx2 SONY PLAYSTATION 2\pcsx2-1.4.0-binaries\PCSX2 1.4.0\pcsx2.exe 15:56:10:126 | MD | DEBUG | +47 | HideAppTimer - Trying to hide window [3]: "Booting ahk_class wxWindowNR" 15:56:10:286 | MD | TRACE | +156 | Window.GetTitle - Retrieved "" from "Speed ahk_class wxWindowNR" 15:56:10:289 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 15:56:10:487 | MD | TRACE | +203 | Window.GetTitle - Retrieved "" from "Speed ahk_class wxWindowNR" 15:56:10:490 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 15:56:10:689 | MD | TRACE | +204 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 0% (0.00) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE: 50% | GS: 0%" from "Speed ahk_class wxWindowNR" 15:56:10:692 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0.00" from Haystack 15:56:10:894 | MD | TRACE | +203 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 0% (0.00) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE: 50% | GS: 0%" from "Speed ahk_class wxWindowNR" 15:56:10:896 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0.00" from Haystack 15:56:11:094 | MD | TRACE | +203 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 99% (59.42) | Limiter: Normal | GSdx D3D11 HW | Interlaced | EE: 34% | GS: 0%" from "Speed ahk_class wxWindowNR" 15:56:11:097 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "59.42" from Haystack 15:56:11:100 | MD | DEBUG | +0 | Module - Game is now running, waiting for exit 15:56:11:102 | MD | INFO | +0 | HideAppEnd - Stopping HideAppTimer and unhiding flagged windows 15:56:11:105 | MD | INFO | +0 | HideAppEnd - Revealed window: "ahk_class wxWindowNR" 15:56:11:107 | MD | INFO | +0 | HideAppEnd - Ended 15:56:11:125 | MD | TRACE | +31 | CustomFunction.PostLoad - Starting 15:56:11:128 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending 15:56:11:132 | MD | INFO | +0 | Process.Process - "WaitClose" "pcsx2.exe" 15:56:11:135 | MD | TRACE | +0 | Process.GetProcessID 15:57:17:903 | MD | INFO | +66766 | CloseProcess - Started, user requested to end launched application 15:57:17:926 | MD | DEBUG | +31 | Window.MenuSelectItem - Selecting System -> Pause 15:57:17:953 | MD | TRACE | +31 | Window.Close - Closing: "PCSX2 ahk_class wxWindowNR" 15:57:18:064 | MD | INFO | +110 | CloseProcess - Ended 15:57:19:924 | MD | DEBUG | +1859 | Process.Process - "pcsx2.exe" returned 0 and is now closed. Continuing thread. 15:57:19:927 | MD | INFO | +0 | 7zCleanUp - Started 15:57:19:929 | MD | INFO | +0 | 7zCleanUp - Deleted 15:57:19:932 | MD | INFO | +0 | 7zCleanUp - Ended 15:57:19:934 | MD | INFO | +0 | ExitModule - Started 15:57:19:958 | MD | INFO | +31 | Starting Updating Statistics: 15:57:19:960 | MD | TRACE | +0 | Total Elapsed Time in Pause in seconds: 0 15:57:19:963 | MD | TRACE | +0 | gameSectionStartTime:14223515 15:57:19:965 | MD | TRACE | +0 | ElapsedTime:71 15:57:19:989 | MD | TRACE | +31 | Statistics cleared game name: Gran Turismo 4 15:57:20:092 | MD | TRACE | +94 | Loaded game statistics from ini files: Number_of_Times_Played: 12 Last_Time_Played: Wednesday September 7, 2016 03:04:58 PM Average_Time_Played: 65 Total_Time_Played: 780 System_Total_Played_Time: 1848 Total_Global_Played_Time: 31662 15:57:20:108 | MD | TRACE | +31 | Updated Statistics: Number_of_Times_Played: 13 Last_Time_Played: Wednesday September 7, 2016 03:56:08 PM Average_Time_Played: 65 Total_Time_Played: 851 System_Total_Played_Time: 1919 Total_Global_Played_Time: 31733 15:57:20:151 | MD | INFO | +32 | Game section statistics updated. 15:57:20:153 | MD | INFO | +0 | RunKeymapper - Started, using method "unload" 15:57:20:175 | MD | INFO | +31 | GetJoystickArray - Started 15:57:20:182 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 1000000000000000 15:57:20:185 | MD | INFO | +0 | GetJoystickGUID - Started 15:57:20:210 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: E0E757A38907E6118001444553540000 15:57:20:212 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ff | GUID: E0E757A38907E6118001444553540000 15:57:20:215 | MD | INFO | +0 | GetJoystickArray - Ended 15:57:20:238 | MD | TRACE | +31 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 15:57:20:240 | MD | INFO | +0 | RunJoyToKey - Started 15:57:20:243 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm 15:57:20:477 | MD | INFO | +235 | Process - WaitClose JoyToKey.exe 2 15:57:20:482 | MD | INFO | +0 | RunJoyToKey - Ended 15:57:20:501 | MD | INFO | +31 | RunKeymapper - Ended 15:57:20:504 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 15:57:20:506 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 15:57:20:510 | MD | INFO | +0 | ExitModule - Ended End of Module Logs 15:57:20:563 | RL | INFO | +73047 | Main - Module ended, exiting RocketLauncher normally 15:57:20:566 | RL | INFO | +0 | ExitScript - Started 15:57:20:573 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 15:57:20:576 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 15:57:20:578 | RL | TRACE | +15 | StringUtils.Contains - "false" does not contain "true|kill" 15:57:20:581 | RL | INFO | +0 | ExitScript - Restoring taskbar 15:57:20:583 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 15:57:20:586 | RL | TRACE | +0 | Window.__New - Created: "Start ahk_class Button" 15:57:20:588 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 15:57:20:692 | RL | TRACE | +110 | Window.Show - Unhiding window "Start ahk_class Button" 15:57:20:704 | RL | INFO | +15 | SystemCursor - Restoring mouse cursor 15:57:20:716 | RL | INFO | +0 | ExitScript - Restored cursor
LevoStone Posted September 9, 2016 Author Posted September 9, 2016 I actually fixed this problem by installing a nightly build of PCSX2 it was a problem with the INI file not being in PCSX2's main folder.
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