DaveSCramer Posted September 27, 2016 Posted September 27, 2016 So everything was working yesterday. Today I got and XBOX One controller to replace the 360. It, of course, didn't work so I downloaded JoyToKey and used a tutorial to set it up. I tried to set it up to work with HyperSpin via RocketLauncher per an online guide. The controller was unresponsive. So per the guide I set the path in HyperHQ to JoyToKey and made another profile. Everything is responsive and works great in HyperSpin but when I start a game and at any point press B (which is my default esc for HyperSpin) it will back me out of the game. Anyone ever had this issue?
DaveSCramer Posted September 27, 2016 Author Posted September 27, 2016 So what I'm guessing, then, is that if I use JoyToKey for Hyperspin, then I need to use JoyToKey for every emulator by creating profiles for each of them on RocketLauncherUI. Is this correct?
DaveSCramer Posted September 28, 2016 Author Posted September 28, 2016 I finally got it to work. I had to just skip using JoyToKey. I had to edit and use the HyperSpin Startup Script and map the up/down/left/right to the D-pad in HyperHQ.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.