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JoyToKey problem


DaveSCramer

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Posted

So everything was working yesterday. Today I got and XBOX One controller to replace the 360. It, of course, didn't work so I downloaded JoyToKey and used a tutorial to set it up. I tried to set it up to work with HyperSpin via RocketLauncher per an online guide. The controller was unresponsive. So per the guide I set the path in HyperHQ to JoyToKey and made another profile. Everything is responsive and works great in HyperSpin but when I start a game and at any point press B (which is my default esc for HyperSpin) it will back me out of the game. Anyone ever had this issue?

Posted

So what I'm guessing, then, is that if I use JoyToKey for Hyperspin, then I need to use JoyToKey for every emulator by creating profiles for each of them on RocketLauncherUI. Is this correct?

Posted

I finally got it to work. I had to just skip using JoyToKey. I had to edit and use the HyperSpin Startup Script and map the up/down/left/right to the D-pad in HyperHQ.

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