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Nintendo64 Roms not launching


vwsurfer64

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Posted

Hi Guys 

i am having major issues getting retroarch to run my n64 Roms does not boot and comes up with module error! i have looked around the internet and can not find the solution :(

hope you can help... ohhh and this rom definitely works i have had it running through Project64 but had the same issue when trying to lauch threw hyperspin so im guessing its a rocketlauch/hyperspin issue 

Cheers

[code]
20:59:40:834 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.0 (www.rlauncher.com)
20:59:40:881 | RL |   WARNING  | +46    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
20:59:40:881 | RL | TRACE_DLL  | +0     | RLDLL.setLogMode - Setting DLL log mode in thread "RL" to "1" in file "1"
20:59:40:896 | RL | TRACE_DLL  | +16    | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Gdip.ahk"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Media"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Media"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Data"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Data"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Modules"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Modules"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\RocketLauncherUI"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\RocketLauncherUI"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\HyperSpin\HyperSpin.exe"
20:59:40:896 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:40:912 | RL | TRACE_DLL  | +16    | RLDLL.getServiceStatus - Getting status of service: "Winmgmt"
20:59:41:614 | RL | TRACE_DLL  | +702   | RLDLL.getSystemLocale - Getting current system locale
20:59:41:614 | RL | TRACE_DLL  | +0     | RLDLL.getFormatsLocale - Getting current locale format
20:59:41:614 | RL | TRACE_DLL  | +0     | RLDLL.getWindowsUILanguage - Getting current Windows language being displayed
20:59:41:614 | RL | TRACE_DLL  | +0     | RLDLL.getTextEncoding - Getting ANSI text encoding for Windows
20:59:41:614 | RL | TRACE_DLL  | +0     | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1"
20:59:41:614 | RL | TRACE_DLL  | +0     | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY1"
20:59:41:614 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
20:59:41:614 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
20:59:41:614 | RL |      INFO  | +0     | Main - System Specs:
					RocketLauncher Dir: C:\Arcade Cabinet\Rocketlauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Professional
					SKU: Professional
					Total Memory: 2013.18 MB
					Free Memory: 613.85 MB
					Used Memory: 1399.328 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 2
					GPU 1 Name: Intel(R) G45/G43 Express Chipset
					GPU 1 RAM: 782.59 MB
					GPU 1 Driver Version: 8.15.10.2869
					GPU 2 Name: Intel(R) G45/G43 Express Chipset
					GPU 2 RAM: 0.00 MB
					GPU 2 Driver Version: 8.15.10.2869
					Sound 1 Device: High Definition Audio Device
					Sound 1 Status: Enabled
					OS Language: English_United_States
					System Locale: en-GB
					Formats Locale: en-GB
					Windows UI Language: en-US
					Text Encoding: Windows-1252
					OS Admin Status: No
					RL Compatibility Flags:
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) [32bit] [60hz] [Landscape]  (Primary)
					Current AHK Desktop Width: 1440
					Current AHK Desktop Height: 900
					Monitor #1 DPI: 100
					ErrorMode: 0
					AutoHotkey Path:
					AHK Version: 1.1.13.00
					Unicode: No
20:59:41:614 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\RocketLauncher.exe exists
20:59:41:629 | RL | TRACE_DLL  | +15    | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\RocketLauncher.exe"
20:59:41:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.2.0.0
					LegalCopyright          	�2016 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.2.0.0
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2184192 bytes
					Created:			11/18/2016 - 9:50:18 PM
					Modified:			11/6/2016 - 9:32:08 AM
20:59:41:629 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Nintendo 64 -r Mario Kart 64 (Europe) -f C:\Arcade Cabinet\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\QRes.exe"
20:59:41:629 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RocketLauncher.dll"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RocketLauncher.dll"
20:59:41:629 | RL |      INFO  | +0     | File.CheckFile - Checking if "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RocketLauncher.dll" exists
20:59:41:629 | RL |     TRACE  | +0     | File.Exist - This file exists: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RocketLauncher.dll
20:59:41:629 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
					FileDescription         	RocketLauncher Utils
					FileVersion             	1.0.1.0
					InternalName            	RocketLauncher.dll
					LegalCopyright          	Copyright � RocketLauncher 2013-2016
					OriginalFilename        	RocketLauncher.dll
					ProductName             	RocketLauncher
					ProductVersion          	1.0.1.0
					File Size:			73216 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/6/2016 - 2:30:28 AM
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Array.ahk"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:8D00C309 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Array.ahk"
20:59:41:629 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Array.ahk
20:59:41:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4781 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BinHexRW.ahk"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BinHexRW.ahk"
20:59:41:629 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BinHexRW.ahk
20:59:41:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5112 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			10/10/2016 - 6:25:10 AM
20:59:41:629 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BlockInput.exe exists
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BlockInput.exe"
20:59:41:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription
					FileVersion             	1.1.09.04
					InternalName
					OriginalFilename
					ProductName
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\CLR_L.ahk"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:85DCE1A5 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\CLR_L.ahk"
20:59:41:629 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\CLR_L.ahk | vInterop
20:59:41:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5323 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Control_AniGif.ahk"
20:59:41:629 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:261CF718 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Control_AniGif.ahk"
20:59:41:645 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
20:59:41:645 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip.ahk"
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:1528E024 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip.ahk"
20:59:41:645 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip.ahk
20:59:41:645 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip_alt.ahk"
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip_alt.ahk"
20:59:41:645 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gdip_alt.ahk
20:59:41:645 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5955 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/10/2016 - 6:25:23 AM
20:59:41:645 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gsdll32.dll exists
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\gsdll32.dll"
20:59:41:645 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/5/2016 - 5:03:58 AM
20:59:41:645 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\itextsharp.dll exists
20:59:41:645 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\itextsharp.dll"
20:59:41:661 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/5/2016 - 5:03:58 AM
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Java.ahk"
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Java.ahk"
20:59:41:661 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Java.ahk
20:59:41:661 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			7859 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/10/2016 - 6:25:36 AM
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\JSON.ahk"
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:9114B402 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\JSON.ahk"
20:59:41:661 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\JSON.ahk
20:59:41:661 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9227 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/9/2016 - 10:42:45 AM
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Origin.ahk"
20:59:41:661 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Origin.ahk"
20:59:41:676 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Origin.ahk
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4915 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/10/2016 - 6:26:16 AM
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RegRW64.ahk"
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:434EECD9 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RegRW64.ahk"
20:59:41:676 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RegRW64.ahk
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RIni.ahk"
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:3BA58154 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RIni.ahk"
20:59:41:676 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\RIni.ahk | v1.7
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			67872 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			9/11/2016 - 6:40:14 PM
20:59:41:676 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\SevenZipSharp.dll"
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.5717.6837
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.5717.6837
					CompanyName             	Markovtsev Vadim
					File Size:			167424 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Steam.ahk"
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Steam.ahk"
20:59:41:676 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\Steam.ahk
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5517 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/10/2016 - 6:26:25 AM
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA.ahk"
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking for CRC:23616A65 lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA.ahk"
20:59:41:676 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA.ahk
20:59:41:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA_Extension.ahk"
20:59:41:676 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA_Extension.ahk"
20:59:41:692 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Module Extensions\VA_Extension.ahk
20:59:41:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3862 bytes
					Created:			11/18/2016 - 9:50:27 PM
					Modified:			10/10/2016 - 6:26:32 AM
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\7z.ahk"
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\7z.ahk"
20:59:41:692 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\7z.ahk
20:59:41:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			33522 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:27:13 AM
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Bezel.ahk"
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Bezel.ahk"
20:59:41:692 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Bezel.ahk
20:59:41:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			120460 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:27:27 AM
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade.ahk"
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade.ahk"
20:59:41:692 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Fade.ahk
20:59:41:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			39552 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:27:56 AM
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Init.ahk"
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Init.ahk"
20:59:41:692 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Init.ahk
20:59:41:692 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1140 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:27:47 AM
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Animations.ahk"
20:59:41:692 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Animations.ahk"
20:59:41:707 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Fade Animations.ahk
20:59:41:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			77961 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:27:37 AM
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper.ahk"
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper.ahk"
20:59:41:707 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper.ahk
20:59:41:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			33682 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:28:29 AM
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper Init.ahk"
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper Init.ahk"
20:59:41:707 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Keymapper Init.ahk
20:59:41:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3966 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:28:17 AM
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame.ahk"
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame.ahk"
20:59:41:707 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame.ahk
20:59:41:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			41583 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:28:47 AM
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame Init.ahk"
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame Init.ahk"
20:59:41:707 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\MultiGame Init.ahk
20:59:41:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			169 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:28:38 AM
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiPlayer.ahk"
20:59:41:707 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\MultiPlayer.ahk"
20:59:41:707 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\MultiPlayer.ahk
20:59:41:723 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			67277 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:28:55 AM
20:59:41:723 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Pause.ahk"
20:59:41:723 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Pause.ahk"
20:59:41:770 | RL |      INFO  | +47    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Pause.ahk
20:59:41:770 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			400094 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:24 AM
20:59:41:770 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Pause Init.ahk"
20:59:41:770 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Pause Init.ahk"
20:59:41:770 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Pause Init.ahk
20:59:41:770 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			563 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:15 AM
20:59:41:770 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Password.ahk"
20:59:41:770 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Password.ahk"
20:59:41:785 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Password.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			10131 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:07 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\DLL\RocketLauncher.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\DLL\RocketLauncher.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\DLL\RocketLauncher.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			26445 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:32:08 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Log\Logger.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Log\Logger.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Log\Logger.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3558 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:32:18 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\MiscUtils.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\MiscUtils.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\MiscUtils.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			6617 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:33:18 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\Registry.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\Registry.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\Registry.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1547 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:33:41 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\StringUtils.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			7606 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/14/2016 - 6:52:43 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			2948 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:33:57 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\File.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\File.ahk"
20:59:41:785 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\File.ahk
20:59:41:785 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9032 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:34:39 AM
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Folder.ahk"
20:59:41:785 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Folder.ahk"
20:59:41:801 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Folder.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			643 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:34:48 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\IniFile.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\IniFile.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\IniFile.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4364 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:34:57 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\RIniFile.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\RIniFile.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\RIniFile.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3898 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:35:14 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Process.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Process.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Process.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9513 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:35:05 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Emulator.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Emulator.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\Emulator.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1231 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:34:30 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\DemulShooter.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\DemulShooter.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\File\DemulShooter.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			682 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:34:21 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\Input\KeyUtils.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5426 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:35:23 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Control.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Control.ahk"
20:59:41:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Control.ahk
20:59:41:801 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4603 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:35:32 AM
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Window.ahk"
20:59:41:801 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Window.ahk"
20:59:41:817 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\Window.ahk
20:59:41:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			24474 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			11/18/2016 - 10:15:02 PM
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
20:59:41:817 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Classes\Util\UI\WindowTitle.ahk
20:59:41:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1171 bytes
					Created:			11/18/2016 - 9:50:21 PM
					Modified:			10/10/2016 - 6:35:49 AM
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk"
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk"
20:59:41:817 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk
20:59:41:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			72279 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:33 AM
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Shader.ahk"
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Shader.ahk"
20:59:41:817 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Shader.ahk
20:59:41:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4183 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:51 AM
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Shader Init.ahk"
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Shader Init.ahk"
20:59:41:817 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Shader Init.ahk
20:59:41:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			412 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:40 AM
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Shared.ahk"
20:59:41:817 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Shared.ahk"
20:59:41:832 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Shared.ahk
20:59:41:832 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			174455 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:29:58 AM
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics.ahk"
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics.ahk"
20:59:41:832 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics.ahk
20:59:41:832 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			27008 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:30:22 AM
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics Init.ahk"
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics Init.ahk"
20:59:41:832 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Statistics Init.ahk
20:59:41:832 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			43 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:30:14 AM
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\Virtual Drive.ahk"
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\Virtual Drive.ahk"
20:59:41:832 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\Virtual Drive.ahk
20:59:41:832 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			20294 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:30:47 AM
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey.ahk"
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey.ahk"
20:59:41:832 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey.ahk
20:59:41:832 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			26615 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:31:04 AM
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey Init.ahk"
20:59:41:832 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey Init.ahk"
20:59:41:848 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Lib\XHotkey Init.ahk
20:59:41:848 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1073 bytes
					Created:			11/18/2016 - 9:50:22 PM
					Modified:			10/10/2016 - 6:30:56 AM
20:59:41:848 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Mario Kart 64 (Europe)"
20:59:41:848 | RL |     DEBUG  | +0     | Main - dbName: Mario Kart 64 (Europe)
20:59:41:848 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
20:59:41:848 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Plugins\HyperSpin.plugin"
20:59:41:848 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for lib file: "C:\Arcade Cabinet\Rocketlauncher\Plugins\HyperSpin.plugin"
20:59:41:848 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: C:\Arcade Cabinet\Rocketlauncher\Plugins\HyperSpin.plugin
20:59:41:848 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9392 bytes
					Created:			11/18/2016 - 9:50:28 PM
					Modified:			11/18/2016 - 10:14:54 PM
20:59:41:848 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:41:848 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:41:848 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:41:848 | RL |      INFO  | +0     | Main - RocketLauncher received "Nintendo 64" and "Mario Kart 64 (Europe)"
20:59:41:848 | RL |      INFO  | +0     | Main - Did not find a "C:\Arcade Cabinet\Rocketlauncher\Settings\Nintendo 64\Game Options.ini" file, skipping any game-specific options.
20:59:41:848 | RL |      INFO  | +0     | Main - Mario Kart 64 (Europe) is using the default emulator: RetroArch
20:59:41:848 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Arcade Cabinet\Rocketlauncher\Settings\Nintendo 64\Emulators.ini
20:59:41:848 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Arcade Cabinet\Rocketlauncher\Settings\Global Emulators.ini
20:59:41:863 | RL |      INFO  | +15    | Main - Found [RetroArch] in C:\Arcade Cabinet\Rocketlauncher\Settings\Global Emulators.ini
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "RetroArch.ahk"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk"
20:59:41:863 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk exists
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk"
20:59:41:863 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			51935 bytes
					Created:			11/18/2016 - 9:50:28 PM
					Modified:			10/13/2016 - 9:14:13 AM
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.checkModuleCRC - Checking CRC for module file: "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk"
20:59:41:863 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
20:59:41:863 | RL |      INFO  | +0     | Main - Mario Kart 64 (Europe) will use module: C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Profiles"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Profiles"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Roms"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Roms"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\HiToText.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Xpadder\xpadder.exe"
20:59:41:863 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Utilities\Xpadder\xpadder.exe"
20:59:41:879 | RL | TRACE_DLL  | +16    | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey.exe"
20:59:41:879 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Utilities\JoyToKey\JoyToKey.exe"
20:59:41:879 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"
20:59:41:879 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Utilities\VJoy\VJoy.exe"
20:59:41:879 | RL |   WARNING  | +0     | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "C:\Arcade Cabinet\Rocketlauncher\Settings\Global RocketLauncher.ini"
20:59:41:879 | RL |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "C:\Arcade Cabinet\Rocketlauncher\Settings\Nintendo 64\RocketLauncher.ini"
20:59:41:895 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converting "..\..\Temp Game HS"
20:59:41:895 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Temp Game HS"
20:59:41:910 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Roms\Nintendo 64"
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\Roms\Nintendo 64"
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:41:910 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe exists
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:41:910 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1655808 bytes
					Created:			11/25/2016 - 8:07:49 PM
					Modified:			7/19/2015 - 5:21:23 AM
20:59:41:910 | RL |      INFO  | +0     | Main - INI Keys read
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.exe"
20:59:41:910 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.exe exists
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.exe"
20:59:41:910 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			262144 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:910 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.dll exists
20:59:41:910 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.dll"
20:59:41:926 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					FileDescription         	7z Plugin
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.dll
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			1012224 bytes
					Created:			11/18/2016 - 9:50:26 PM
					Modified:			3/5/2016 - 5:03:57 AM
20:59:41:926 | RL |      INFO  | +0     | Main - "Mario Kart 64 (Europe)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Started
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).7z
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe)\Mario Kart 64 (Europe).7z
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Rom not found
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).rar
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe)\Mario Kart 64 (Europe).rar
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Rom not found
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Found rom: C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip
20:59:41:926 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Mario Kart 64 (Europe)
20:59:41:926 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: C:\Arcade Cabinet\Roms\Nintendo 64
20:59:41:926 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
20:59:41:926 | RL |      INFO  | +0     | CheckPaths - Ended
20:59:41:926 | RL |      INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					MiscUtils.DetectHiddenWindows("On")
					SetTitleMatchMode, 2
					SendMode, Event
					Global RLLog
					Global RLObject
					0 := "12"
					rlPath := "C:\Arcade Cabinet\Rocketlauncher"
					pluginPath := "C:\Arcade Cabinet\Rocketlauncher\Plugins"
					pluginName := "HyperSpin"
					pluginExt := ".plugin"
					contextOnExit := "1"
					rlMode := ""
					rlTitle := "RocketLauncher"
					rlVersion := "1.2.0.0"
					rlAuthor := "djvj"
					rlURL := "www.rlauncher.com"
					langFile := "C:\Arcade Cabinet\Rocketlauncher\Data\Language\Localization.ini"
					primMonitor := "1"
					frontendPID := ""
					frontendPath := "C:\Arcade Cabinet\HyperSpin"
					frontendExe := "HyperSpin.exe"
					frontendExt := "exe"
					frontendName := "HyperSpin"
					frontendDrive := "C"
					exitEmulatorKey := "~Esc"
					restoreFE := "false"
					exitScriptKey := "~q & ~s"
					toggleCursorKey := "~e & ~t"
					emuFullPath := "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
					emuPath := "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version"
					emuName := "RetroArch"
					emuExt := "exe"
					baseRomPath := "C:\Arcade Cabinet\Roms\Nintendo 64"
					romPath := "C:\Arcade Cabinet\Roms\Nintendo 64"
					romPathFromIni := "C:\Arcade Cabinet\Roms\Nintendo 64"
					romExtension := ".zip"
					romExtensionOrig := ".zip"
					romExtensions := "7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|gen|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin"
					executable := "retroarch.exe"
					systemDbName := "Nintendo 64"
					systemName := "Nintendo 64"
					dbPath := ""
					dbName := "Mario Kart 64 (Europe)"
					dbExt := ""
					romName := "Mario Kart 64 (Europe)"
					romMapPath := ""
					romMappingEnabled := "false"
					romMappingLaunchMenuEnabled := "false"
					romMappingFirstMatchingExt := "false"
					romMappingShowAllRomsInArchive := "true"
					romMappingNumberOfGamesByScreen := "7"
					romMappingHideParent := "false"
					romMappingMenuWidth := "400"
					romMappingMenuMargin := "65"
					romMappingTextFont := "Bebas Neue"
					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
					romMappingDisabledTextColor := "ff888888"
					romMappingTextSizeDifference := "7"
					romMappingTextMargin := "15"
					romMappingTitleTextFont := "Bebas Neue"
					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
					romMappingTitle2TextFont := "Bebas Neue"
					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
					romMappingGameInfoTextFont := "Bebas Neue"
					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
					romMappingGameNameTextFont := "Bebas Neue"
					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
					romMappingBackgroundBrush := "aa000000"
					romMappingColumnBrush := "33000000"
					romMappingButtonBrush1 := "6f000000"
					romMappingButtonBrush2 := "33000000"
					romMappingBackgroundAlign := "Stretch and Lose Aspect"
					romMappingMenuFlagWidth := "55"
					romMappingMenuFlagSeparation := "7"
					romMappingDefaultMenuList := "FullList"
					romMappingSingleFilteredRomAutomaticLaunch := "false"
					altArchiveNameOnly := ""
					altRomNameOnly := ""
					altArchiveAndRomName := ""
					altArchiveAndManyRomNames := ""
					altRomNamesOnly := ""
					romMapScenario := ""
					skipchecks := "false"
					romMatchExt := "false"
					blockInputTime := "0"
					blockInputFile := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\BlockInput.exe"
					errorLevelReporting := "false"
					lockLaunch := "false"
					lockLaunchGame := ""
					screenRotationAngle := "0"
					screenRotationAngleGame := ""
					setResolution := ""
					logFile := ""
					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
					logLevel := "10"
					logShowDebugConsole := "false"
					logShowCommandWindow := "false"
					logCommandWindow := "false"
					logIncludeModule := "true"
					logIncludeFileProperties := "true"
					logIncludeDLLLogs := "true"
					errorSounds := "true"
					rlDebugConsoleStdout := ""
					sysLang := "English_United_States"
					sysType := "64-bit"
					broadcastWindowTitle := ""
					navUpKey := "Up"
					navDownKey := "Down"
					navLeftKey := "Left"
					navRightKey := "Right"
					navSelectKey := "Enter"
					navP2UpKey := "Numpad8"
					navP2DownKey := "Numpad2"
					navP2LeftKey := "Numpad4"
					navP2RightKey := "Numpad6"
					navP2SelectKey := "NumpadEnter"
					originalWidth := "1440"
					originalHeight := "900"
					vdEnabled := "false"
					vdFullPath := ""
					vdUseSCSI := "true"
					vdDriveLetter := ""
					vdDriveLetterScsi := ""
					vdAddDrive := "true"
					demulShooterPath := ""
					servoStikEnabled := "false"
					servoStikExitMode := "false"
					ledblinkyEnabled := "false"
					ledblinkySystemName := ""
					ledblinkyFullPath := ""
					ledblinkyProfilePath := "C:\Arcade Cabinet\Rocketlauncher\Profiles\LEDBlinky"
					ledblinkyRLProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher"
					winIPACFullPath := ""
					ultraMapEnabled := "false"
					ultraMapFullPath := ""
					emuIdleShutdown := "0"
					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
					cursorSize := ""
					hideCursor := "false"
					hideEmu := "false"
					hideFE := "false"
					suspendFE := "false"
					fadeIn := "false"
					fadeInDuration := "500"
					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
					fadeInDelay := "0"
					fadeInExitDelay := "0"
					fadeOutExitDelay := "0"
					fadeOut := "false"
					fadeOutExtraScreen := "false"
					fadeOutDuration := "500"
					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
					fadeOutDelay := "0"
					fadeLyrInterpolation := "7"
					fadeMuteEmulator := "false"
					fadeUseBackgrounds := "false"
					fadeClickThrough := "false"
					fadeSounds := "true"
					fade7zProgressMode := "extraction"
					fadeWidthBaseRes := "1920"
					fadeHeightBaseRes := "1080"
					fadeLyr1Color := "FF000000"
					fadeLyr1AlignImage := "Stretch and Lose Aspect"
					fadeLyr2Pos := "Stretch and Lose Aspect"
					fadeLyr2X := "0"
					fadeLyr2Y := "0"
					fadeLyr2W := ""
					fadeLyr2H := ""
					fadeLyr2Adjust := "1"
					fadeLyr2PicPad := "0"
					fadeLyr2Prefix := "Extra Layer 1 - Console"
					fadeLyr3Pos := "Center"
					fadeLyr3X := "450"
					fadeLyr3Y := "450"
					fadeLyr3W := ""
					fadeLyr3H := ""
					fadeLyr3Adjust := "1"
					fadeLyr3PicPad := "0"
					fadeLyr3Speed := "750"
					fadeLyr3Animation := "DefaultFadeAnimation"
					fadeLyr37zAnimation := "DefaultFadeAnimation"
					fadeLyr3Type := "image"
					fadeLyr3ImgFollow7zProgress := "true"
					fadeLyr3Repeat := "1"
					fadeLyr3BackImageTransparency := "30"
					fadeLyr3StaticPos := "No Alignment"
					fadeLyr3StaticX := "0"
					fadeLyr3StaticY := "870|1575"
					fadeLyr3StaticW := ""
					fadeLyr3StaticH := ""
					fadeLyr3StaticAdjust := "1"
					fadeLyr3StaticPicPad := "0"
					fadeLyr3StaticPrefix := "Info Bar"
					fadeLyr4Adjust := "1"
					fadeLyr4X := "1792|952"
					fadeLyr4Y := "891|1596"
					fadeLyr4W := "128"
					fadeLyr4H := ""
					fadeLyr4Pos := "No Alignment"
					fadeLyr4FPS := "50"
					fadeLyr4PicPad := "0"
					fadeTranspGifColor := "FFFFFF"
					fadeBarWindow := "Image"
					fadeBarWindowX := ""
					fadeBarWindowY := ""
					fadeBarWindowW := "900"
					fadeBarWindowH := ""
					fadeBarWindowR := "30"
					fadeBarWindowM := "30"
					fadeBarWindowHatchStyle := "8"
					fadeBar := "7zOnly"
					fadeProgressDuration := "0"
					fadeBarBack := "true"
					fadeBarBackColor := "FF555555"
					fadeBarH := "30"
					fadeBarR := "10"
					fadeBarColor := "DD00BFFF"
					fadeBarHatchStyle := "8"
					fadeBarPercentageText := "true"
					fadeBarInfoText := "true"
					fadeBarXOffset := "0"
					fadeBarYOffset := "150"
					fadeRomInfoDescription := "filtered text"
					fadeRomInfoSystemName := "image"
					fadeRomInfoYear := "text with label"
					fadeRomInfoDeveloper := "disabled"
					fadeRomInfoPublisher := "disabled"
					fadeRomInfoGenre := "disabled"
					fadeRomInfoRating := "image"
					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
					fadeRomInfoTextPlacement := "User Defined"
					fadeRomInfoTextMargin := "7"
					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeStats_Number_of_Times_Played := "text with label"
					fadeStats_Last_Time_Played := "text with label"
					fadeStats_Average_Time_Played := "text with label"
					fadeStats_Total_Time_Played := "text with label"
					fadeStats_System_Total_Played_Time := "text with label"
					fadeStats_Total_Global_Played_Time := "text with label"
					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
					fadeStatsInfoTextPlacement := "topRight"
					fadeStatsInfoTextMargin := "7"
					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
					fadeText1X := "0"
					fadeText1Y := "0"
					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText1 := "Loading Game"
					fadeText2X := "0"
					fadeText2Y := "0"
					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText2 := "Extraction Complete, Ready"
					fadeText3 := "Loading Game"
					fadeText4 := "Loading Complete"
					fadeFont := "Bebas Neue"
					fadeSystemAndRomLayersOnly := "false"
					fadeExtractionTime := "disabled"
					fadeExtractionTimeTextX := "0"
					fadeExtractionTimeTextY := "0"
					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
					fadeInterruptKey := ""
					detectFadeErrorEnabled := "true"
					fadeImgPath := "C:\Arcade Cabinet\Rocketlauncher\Media\Fade"
					RLDataPath := "C:\Arcade Cabinet\Rocketlauncher\Data"
					RLMediaPath := "C:\Arcade Cabinet\Rocketlauncher\Media"
					RLErrSoundPath := "C:\Arcade Cabinet\Rocketlauncher\Media\Sounds\Error"
					modulesPath := "C:\Arcade Cabinet\Rocketlauncher\Modules"
					moduleFullName := "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ahk"
					moduleName := "RetroArch"
					modulePath := "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch"
					moduleExtension := "ahk"
					moduleExtensionsPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions"
					libPath := "C:\Arcade Cabinet\Rocketlauncher\Lib"
					sevenZEnabled := "true"
					sevenZPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.exe"
					sevenZDllPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\7z.dll"
					sevenZExtractPath := "C:\Temp Game HS"
					sevenZExtractPathOrig := ""
					sevenZAttachSystemName := "false"
					sevenZDelTemp := "true"
					sevenZFormats := ".zip|.rar|.7z|.lzh|.gzip|.tar"
					sevenZFormatsNoP := "zip|rar|7z|lzh|gzip|tar"
					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar"
					sevenZGamesToKeep := ""
					sevenZDeletePerSystem := "false"
					7zExtractPath := "C:\Temp Game HS"
					mgEnabled := "false"
					mgKey := "~NumpadSub"
					mgBackgroundColor := "FF000000"
					mgSidePadding := "0.2"
					mgWidthBaseRes := "1920"
					mgHeightBaseRes := "1080"
					mgYOffset := "500|800"
					mgFont := "Arial"
					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
					mgText1Text := "Please select a game"
					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
					mgText2Offset := "100"
					mgUseSound := "true"
					mgSoundfreq := "300"
					mgExitEffect := "none"
					mgSelectedEffect := "rotate"
					mgUseGameArt := "false"
					mgCandidate := ""
					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
					mgOnLaunch := "false"
					pauseEnabled := "false"
					pauseKey := "~NumpadAdd"
					pauseBackToMenuBarKey := "X"
					pauseZoomInKey := "C"
					pauseZoomOutKey := "V"
					pauseScreenshotKey := "~PrintScreen"
					pauseHiToTextPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\HiToText.exe"
					pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
					pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
					keyboardEncoder := ""
					keyboardEncoderEnabled := "false"
					keymapperEnabled := "false"
					keymapperAHKMethod := "false"
					keymapper := "xpadder"
					xpadderFullPath := "C:\Arcade Cabinet\Utilities\Xpadder\xpadder.exe"
					joyToKeyFullPath := "C:\Arcade Cabinet\Utilities\JoyToKey\JoyToKey.exe"
					profilePath := "C:\Arcade Cabinet\Rocketlauncher\Profiles"
					keymapperProfilePath := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder"
					keymapperFrontEndProfileName := "RocketLauncherUI"
					keymapperFrontEndProfile := "false"
					keymapperRocketLauncherProfileEnabled := "false"
					joyIDsEnabled := "false"
					joyIDsPreferredControllersGlobal := ""
					joyIDsPreferredControllersSystem := "use_global"
					joyIDsPreferredControllersOnExit := ""
					CustomJoyNamesEnabled := "false"
					CustomJoyNames := ""
					rotateMethod := "false"
					FEProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\RocketLauncherUI"
					defaultProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\_Default"
					systemProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\Nintendo 64"
					xPadderSystemProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\Nintendo 64\_Default"
					emuProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\Nintendo 64\RetroArch"
					romProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\Nintendo 64\Mario Kart 64 (Europe)"
					RocketLauncherProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\RocketLauncher"
					blankProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\xpadder\_Default\blank"
					ahkFEProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\RocketLauncherUI"
					ahkDefaultProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\_Default"
					ahkSystemProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\Nintendo 64"
					ahkEmuProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\Nintendo 64\RetroArch"
					ahkRomProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\Nintendo 64\Mario Kart 64 (Europe)"
					ahkRocketLauncherProfile := "C:\Arcade Cabinet\Rocketlauncher\Profiles\AHK\RocketLauncher"
					bezelEnabled := "false"
					bezelICEnabled := "false"
					shaderName := "false"
					shaderColor := ""
					shaderTransparency := ""
					statisticsEnabled := "true"
					pressDuration := "-1"
					emuVolume := "1"
					dxwndIni := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini"
					dxwndFullPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe"
					qResFullPath := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\QRes.exe"
					mon1O := ""
					pacDrivedllFile := "C:\Arcade Cabinet\Rocketlauncher\Module Extensions\PacDrive32.dll"
					userFadeAnimIniFile := "C:\Arcade Cabinet\Rocketlauncher\Lib\User Fade Animations.ini"
					testFile := ""
					testDuration := ""
					initialErrorMode := "0"

20:59:41:926 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
20:59:41:926 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
20:59:41:926 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
20:59:41:926 | RL |      INFO  | +0     | BuildScript - Validating module
20:59:41:926 | RL |      INFO  | +0     | BuildScript - Validation complete
20:59:41:926 | RL |      INFO  | +0     | BuildScript - Module:
					MEmu := "RetroArch"
					MEmuV := "v05-11-2015 Nightly"
					MURL := ["http://themaister.net/retroarch.html"]
					MAuthor := ["djvj","zerojay"]
					MVersion := "2.4.2"
					MCRC := "A48DCC13"
					iCRC := "F7B77133"
					MID := "635038268922229162"
					MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
					;----------------------------------------------------------------------------
					; Notes:
					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
					; Devs stated they will never add support for mounted images (like via DT)
					; Fullscreen is controlled via the module setting in RocketLauncherUI
					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
					; Enable 7z support for archived roms
					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
					;
					; LibRetro DLLs:
					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
					;
					; SRM files:
					; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
					;
					; Save states:
					; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
					;
					; Config files:
					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
					;
					; MultiGame:
					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
					;
					; MAME:
					; MAME BIOS roms should be placed in the system\mame folder
					;
					; System Specific Notes:
					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
					; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
					; NEC TurboGrafx-CD (using MAME core)
					;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
					;       mame_boot_from_cli = "enabled"
					;       mame_softlists_enable = "disabled"
					;       mame_softlists_auto_media = "disabled"
					;	- Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
					;	- Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
					;		For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
					;		For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
					;		For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
					;		For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
					; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
					emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))	; instantiate primary emulator window object
					emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))	; instantiate emulator console window object

					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					; 1 - Official System Name in RocketLauncher
					; 2 - Short name used only for easy referencing within module
					; 3 - Default core
					; 4 - The system ID MAME core recognizes
					RLLog.Debug("Module - Started building the " . MEmu . " object")
					mTypeVar:="
						( LTrim
						AAE|LibRetro_AAE|mame_libretro
						Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
						Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
						Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
						APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
						Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
						Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
						Atari 2600|LibRetro_2600|stella_libretro|a2600
						Atari 5200|LibRetro_5200|mess_libretro|a5200
						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
						Atari 8-Bit|LibRetro_ATARI8|mess_libretro|a800
						Atari Classics|LibRetro_ACLS|mame_libretro
						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
						Atari ST|LibRetro_ST|hatari_libretro
						Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
						Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
						Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
						Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
						Canon X07|LibRetro_CX07|mess_libretro|x07
						Capcom Classics|LibRetro_CAPC|mame_libretro
						Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
						Capcom Play System II|LibRetro_CPS2|fba_cores_cps2_libretro
						Capcom Play System III|LibRetro_CPS3|mame_libretro
						Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
						Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
						Cave|LibRetro_CAVE|mame_libretro
						Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
						ColecoVision|LibRetro_COLEC|mess_libretro|coleco
						Commodore Amiga|LibRetro_PUAE|puae_libretro
						Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
						Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
						Data East Classics|LibRetro_DATA|mame_libretro
						Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
						Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
						Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
						Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
						Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
						Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
						Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
						Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
						Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
						Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
						Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
						GamePark 32|LibRetro_GP32|mess_libretro|gp32
						GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
						Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
						Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
						Irem Classics|LibRetro_IREM|mame_libretro
						JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
						Konami Classics|LibRetro_KONC|mame_libretro
						Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
						MAME|LibRetro_MAME|mame_libretro|mame
						Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
						Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
						Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
						MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
						Midway Classics|LibRetro_MIDC|mame_libretro
						Namco Classics|LibRetro_NAMC|mame_libretro
						Namco System 22|LibRetro_NAM2|mame_libretro
						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
						Nintendo Classics|LibRetro_NINC|mame_libretro
						Nintendo DS|LibRetro_DS|desmume_libretro
						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
						Nintendo Game & Watch|LibRetro_GW|gw_libretro
						Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
						Panasonic 3DO|LibRetro_3DO|4do_libretro
						Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
						Philips Videopac|LibRetro_PVID|mess_libretro|videopac
						RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
						Sega 32X|LibRetro_32X|picodrive_libretro|32x
						Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
						Sega Classics|LibRetro_SEGC|mame_libretro
						Sega Dreamcast|LibRetro_DCAST|reicast_libretro
						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
						Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Pico|LibRetro_PICO|picodrive_libretro
						Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
						Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
						Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
						Sega ST-V|LibRetro_STV|mame_libretro
						Sega VMU|LibRetro_SVMU|mess_libretro|svmu
						Sharp X1|LibRetro_SX1|mess_libretro|x1
						Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
						SNK Classics|LibRetro_SNKC|mame_libretro
						SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
						SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
						Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
						Sony PSP|LibRetro_PSP|ppsspp_libretro
						Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
						Sord M5|LibRetro_SORD|mess_libretro|m5
						Spectravideo|LibRetro_SV328|mess_libretro|svi328n
						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
						Taito Classics|LibRetro_TAIC|mame_libretro
						Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
						Technos|LibRetro_TECHN|mame_libretro
						Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
						Thomson MO5|LibRetro_MO5|mess_libretro|mo5
						Thomson TO7|LibRetro_TO7|mess_libretro|to7
						Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
						Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
						Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
						VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
						Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
						Williams Classics|LibRetro_WILLS|mame_libretro
						)"
					mType := Object()
					Loop, Parse, mTypeVar, `n, `r
					{
						obj := {}
						Loop, Parse, A_LoopField, |
						{
							If (A_Index = 1)
								obj.System := A_LoopField
							Else If (A_Index = 2)
								obj.ID := A_LoopField
							Else If (A_Index = 3)
								obj.Core := A_LoopField
							Else {	; 4
								StringSplit, tmp, A_LoopField, `,
								obj.MAMEID := tmp1
								obj.MAMEMedia := tmp2
							}
						}
						mType.Insert(obj["System"], obj)
					}
					RLLog.Debug("Module - Finished building the " . MEmu . " object")
					; For easier use throughout the module
					retroSystem := mType[systemName].System
					retroID := mType[systemName].ID
					retroCore := mType[systemName].Core
					retroMAMEID := mType[systemName].MAMEID
					retroMAMEMedia := mType[systemName].MAMEMedia
					RLLog.Info("Module - Using these system variables:")
					RLLog.Info("Module - retroSystem: " . retroSystem)
					RLLog.Info("Module - retroID: " . retroID)
					RLLog.Info("Module - retroCore: " . retroCore)
					RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
					RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
					If !retroSystem
						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
					If !retroCore
						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")

					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
					configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
					mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
					mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
					mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
					mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
					hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
					ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
					nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
					prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
					core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
					superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
					enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
					overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
					videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
					aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
					customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
					customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
					customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
					customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
					stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
					rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
					cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
					threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
					vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
					integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
					configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)

					If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
						retroMAMEID := "mame"	; set all systems that use a mame core to the default mame ID so any system name is supported
						RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
					}

					configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
					mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
					overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
					videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
					rotateBezel := false

					configFolder := new Folder(configFolder)

					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
					{	superGB := "true"	; setting this just in case it's false and the system is Nintendo Super Game Boy
						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
						retroSystem := "Nintendo Super Game Boy"
					}

					; Find the dll for this system
					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")

					; Find the cfg file to use
					If !configFolder.Exist()
						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
					globalRetroCfg := emuPath . "\retroarch.cfg"
					systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
					coreRetroCfg := configFolder.FilePath . "\" . core . ".dll.cfg"
					RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
					RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
					RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
					foundCfg := ""

					systemRetroCfg := new File(systemRetroCfg)
					coreRetroCfg := new File(coreRetroCfg)
					globalRetroCfg := new File(globalRetroCfg)

					If systemRetroCfg.Exist() {	; check for system cfg first
						retroCFGFile := systemRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a System cfg!")
					} Else If coreRetroCfg.Exist() {	; 2nd option is a core config
						retroCFGFile := coreRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a Core cfg!")
					} Else If globalRetroCfg.Exist() {	; 3rd is global cfg
						retroCFGFile := globalRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a Global cfg!")
					}
					If foundCfg {
						RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
						retroCFG := LoadProperties(retroCFGFile.FileFullPath)
					} Else
						RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")

					If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
						rotateBezel := true

					If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
						retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
							retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
							RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
							retroSysDir := emuPath . retroSysDir
						}
						If !retroSysDir
							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
						checkForSlash := StringUtils.Right(retroSysDir, 1)
						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
							retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
					}

					If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
						RLLog.Info("Module - Reading / creating system ini for specific settings.")
						If !StringUtils.Contains(core, "^(mame|mess|ume)") {
							If !SystemModuleIni.Exist()
								SystemModuleIni.Append		; create a new blank ini file if one does not exist
						}

						If (configurationPerCore = "true") {
							coreOptionsCFGFile := new File(configFolder.FilePath . "\retroarch-core-options.cfg")
							coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . configFolder.FilePath . """")
						} Else {
							coreOptionsCFGFile := new File(emuPath . "\retroarch-core-options.cfg")
							coreOptionsCFGFile.CheckFile("Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
						}
						coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)

						If StringUtils.Contains(core, "^(mame|mess|ume)") {	; Set some MAME/MESS/UME core options.
							tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
							WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)				; This needs to be enabled in order to run games with RLauncher
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
						} Else If StringUtils.Contains(retroID, "LibRetro_N64") {	; Nintendo 64
							mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
							mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
							mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
							mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
							mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
							mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
							mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
							mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
							mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
							mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
							mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
							mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
							mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
							mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
							mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
							mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
							mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)

							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
						} Else If StringUtils.Contains(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
							If StringUtils.Contains(core, "nestopia_libretro") {	; Nestopia
								nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
								nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
								nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)

								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
							}
						} Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {	; Atari Lynx
							If StringUtils.Contains(core, "handy_libretro") {   ; Handy
								handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
								If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
									rotateBezel := true
								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
							}
						} Else If StringUtils.Contains(retroID, "LibRetro_PSX") {	; Sony PlayStation
							psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
							psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
							psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)

							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
						}
						SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
					}

					hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
					7z(romPath, romName, romExtension, sevenZExtractPath)

					mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")

					mgRomExtensions := "cue|iso|ccd"
					mgValidExtension := false

					Loop, Parse, mgRomExtensions, |
						If (romExtension = "." . A_LoopField)
							mgValidExtension := true

					If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
						m3uRomIndex := Object()
						mgType := romTable[1,6] . " "
						mgMaxIndex := romTable.MaxIndex()
						mgRomIndex := 0

						If mgM3UFile.Exist()
							mgM3UFile.Delete()

						Loop % mgMaxIndex
						{
							If (romTable[A_Index, 3] = romName) {
								tempType := romTable[A_Index, 5]
								mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
								RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
								Break
							}
						}

						If (mgRomIndex > 0) {
							tempRomIndex := mgRomIndex
							Loop % mgMaxIndex
							{
								mgTypeIndex := mgType . tempRomIndex
								m3uRomIndex.Insert(tempRomIndex)

								Loop % mgMaxIndex
								{
									If (romTable[A_Index, 5] = mgTypeIndex) {
										tempRomPath := romTable[A_Index, 1]
										mgM3UFile.Append(tempRomPath . "`n")
										RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
										Break
									}
								}

								If (tempRomIndex < mgMaxIndex)
									tempRomIndex++
								Else
									tempRomIndex := 1
							}
						}
					}

					; MAME/MESS/UME core options
					MAMEParam1 := ""
					MAMEParam2 := ""
					MAMEParam3 := ""
					If StringUtils.Contains(core, "^(mame|mess|ume)") {	; if a MAME/MESS/UME core is used
						If !retroMAMEID
							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
						Else
							RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)

						If !mameRomPath
							ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")

						If (retroMAMEID = "mame") {		; want this for arcade mame only
							RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
							fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
						} Else {
							RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
							MAMEParam1 := ""
							MAMEParam2 := " -rompath \""" . mameRomPath . "\"""

							; If we already have a media type, then use it.
							If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
								;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
								MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
							; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
							;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
							} Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
								;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
								MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
							} Else {
								; Build a key/value object containing the different MAMEParam3 choices
								MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
								MAMEParam3 := MAMEP3[retroMAMEID]	; search object for the retroMAMEID pair
								MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
							}

							If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
							{	microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
								If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
								Else If (microbeeModel != "mbeeic")
									retroMAMEID := microbeeModel
								If romExtension in .mwb,.com,.bee
									mediaDeviceType := "quik1"
								Else If romExtension in .wav,.tap
									mediaDeviceType := "cass"
								Else If romExtension in .rom
									mediaDeviceType := "cart"
								Else If romExtension in .dsk
									mediaDeviceType := "flop1"
								Else	; .bin format
									mediaDeviceType := "quik2"
								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
							}

							fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
						}
					} Else If (superGB = "true") {
						RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
					} Else {
						RLLog.Info("Module - Retroarch standard mode enabled")
						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
					}

					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
					{	disksysRom := new File(retroSysDir . "\disksys.rom")
						If !disksysRom.Exist()
							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_SCD")	; Sega CD
					{	If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
						biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
						biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
						biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
						If !biosCDEBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !biosCDUBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !biosCDJBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")	; NEC PC Engine-CD and NEC TurboGrafx-CD
					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
						If !sysCard3Pce.Exist()
							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_PCFX")
					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						pcfxBios := new File(retroSysDir . "\pcfx.bios")
						If !pcfxBios.Exist()
							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_SCUMM")
					{
						scummFile := new File(romPath . "\" . romName . ".scummvm")
						If !scummFile.Exist()
							scummFile.Append("""" . romName . """")
					}

					networkSession := ""
					If (enableNetworkPlay = "true") {
						RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)

						netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
						getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)

						If (getWANIP = "true")
							myPublicIP := GetPublicIP()

						RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
						defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
						defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
						lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
						lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD

						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
						If (mpMenuStatus = -1) {	; if user exited menu early
							RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
							ExitModule()
						}
						If networkSession {
							RLLog.Info("Module - Using a Network for " . dbName)
							moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
							If (networkType = "client") {
								moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")	; Save last used IP and Port for quicker launching next time
								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
							} Else {	; server
								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
							}
							RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
						} Else
							RLLog.Info("Module - User chose Single Player mode for this session")
					}

					BezelStart(,,(If rotateBezel ? 1:""))

					If foundCfg {
						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
						{
							customViewportWidth := bezelScreenWidth
							customViewportHeight := bezelScreenHeight
							customViewportX := 0
							customViewportY := 0
							aspectRatioIndex := 22
							RLLog.Info("Stretching viewport to fit bezel")
						}

						raCfgHasChanges := ""
						WriteRetroProperty("input_overlay", overlay)
						WriteRetroProperty("video_shader", videoShader)
						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
						WriteRetroProperty("custom_viewport_width", customViewportWidth)
						WriteRetroProperty("custom_viewport_height", customViewportHeight)
						WriteRetroProperty("custom_viewport_x", customViewportX)
						WriteRetroProperty("custom_viewport_y", customViewportY)
						WriteRetroProperty("video_rotation", rotation)
						WriteRetroProperty("video_crop_overscan", cropOverscan)
						WriteRetroProperty("video_threaded", threadedVideo)
						WriteRetroProperty("video_vsync", vSync)
						WriteRetroProperty("video_scale_integer", integerScale)
						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
						WriteRetroProperty("input_disk_next", nextDiskKey)
						WriteRetroProperty("input_disk_prev", prevDiskKey)
						If StringUtils.Contains(retroID, "LibRetro_PSX") {
							Loop, 8	; Loop 8 times for 8 controllers
							{	p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
							}
						}

						If raCfgHasChanges {
							RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
							SaveProperties(retroCFGFile.FileFullPath, retroCFG)
						}
					}

					fullscreen := If fullscreen = "true" ? " -f" : ""
					srmPath := new Folder(emuPath . "\srm\" . retroSystem)	; path for this system's srm files
					saveStatePath := new Folder(emuPath . "\save\" . retroSystem)	; path for this system's save state files
					retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""

					If !srmPath.Exist("folder")
						srmPath.CreateDir() ; creating srm dir if it doesn't exist
					If !saveStatePath.Exist("folder")
						saveStatePath.CreateDir() ; creating save dir if it doesn't exist

					HideAppStart(hideEmuObj,hideEmu)

					If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
						primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
					} Else If (retroID = "LibRetro_SCUMM") {
						primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
						primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . fullRomPath . netCommand, "Hide")
					} Else If mgM3UFile.Exist() {
						primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
					} Else {
						primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """ -s """ . srmPath.FilePath . "\" . romName . ".srm"" -S """ . saveStatePath.FilePath . "\" . romName . ".state""" . netCommand, "Hide")
					}

					mpMenuStatus := ""
					If networkSession {
						canceledServerWait := false
						multiplayerMenuExit := false
						TimerUtils.SetTimer("NetworkConnectedCheck", 500)

						If (networkType = "server") {
							RLLog.Info("Module - Waiting for a client to connect to your server")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
						} Else {	; client
							RLLog.Info("Module - Trying to contact the server to establish a connection.")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
						}

						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
							RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
							If primaryExe.Process("Exist")
								primaryExe.Process("Close")	; must close process as the exe is waiting for a client to connect and no window was drawn yet
							ExitModule()
						} Else {	; blank response from MultiPlayerMenu, exited properly
							RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
							emuPrimaryWindow.Wait()
							emuPrimaryWindow.WaitActive()
						}
						TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
					} Else {	; single player
						emuPrimaryWindow.Wait()
						emuPrimaryWindow.WaitActive()
					}

					If (hideConsole = "true")
						emuConsoleWindow.Set("Transparent", "On")	; makes the console window transparent so you don't see it on exit

					BezelDraw()
					HideAppEnd(hideEmuObj,hideEmu)
					FadeInExit()
					primaryExe.Process("WaitClose")
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					; Writes new properties into the retroCFG if defined by user
					WriteRetroProperty(key,value="") {
						If (value != "") {
							Global retroCFG,raCfgHasChanges
							WriteProperty(retroCFG, key, value,1,1)
							raCfgHasChanges := 1
						}
					}

					; Used to convert between RetroArch keys and usable data
					ConvertRetroCFGKey(txt,direction="read"){
						Global emuPath,RLLog
						If (direction = "read")
						{	newtxt := StringUtils.TrimLeft(txt,1,0)	; removes the " from the left of the txt
							newtxt := StringUtils.TrimRight(newtxt,1,0)	; removes the " from the right of the txt
							relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
							If StringUtils.Contains(relativeCheck,":",0) {	; if the path contains a ":" then it is a relative path
								RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
								newtxt := StringUtils.TrimLeft(newtxt,1,0)	; removes the : from the left of the txt
								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
							}
							If StringUtils.Contains(newtxt,"/",0)
								newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)	; replaces all forward slashes with backslashes
						} Else If (direction = "write")
						{	newtxt := """" . txt . """"	; wraps the txt with ""
							If StringUtils.Contains(newtxt,"\\",0)
								newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)	; replaces all backslashes with forward slashes
						} Else
							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
						RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
						Return newtxt
					}

					MultiGame:
						KeyUtils.SetKeyDelay(100)
						emuPrimaryWindow.Activate()
						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; eject disc in Retroarch
						If (!mgLastRomIndex) {
							mgLastRomIndex := mgRomIndex
						}
						selectedRomIndex := 0
						selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))

						Loop % mgMaxIndex
						{
							If (m3uRomIndex[A_index] = mgLastRomIndex) {
								tempLastRomIndex := A_index
								RLLog.Debug("Module - Last index: " . tempLastRomIndex)
							}
							If (m3uRomIndex[A_index] = selectedRomIndex) {
								tempSelectedRomIndex := A_index
								RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
							}
						}

						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex

						If (mgNewIndex < 0) {
							mgNewIndex := mgNewIndex * -1
							Loop % mgNewIndex
							{
								RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
								KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
							}
						} Else If (mgNewIndex > 0) {
							Loop % mgNewIndex
							{
								RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
								KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
							}
						}

						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; close disc in Retroarch
						mgLastRomIndex := selectedRomIndex
					Return

					NetworkConnectedCheck:
						If clientConnected
							multiplayerMenuExit := true
						Else If emuPrimaryWindow.Exist() {
							RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
							multiplayerMenuExit := true
						}
					Return

					CloseProcess:
						FadeOutStart()
						emuPrimaryWindow.Close()
					Return

20:59:41:926 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
20:59:41:926 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
20:59:41:926 | RL |   WARNING  | +0     | BuildScript - "C:\Arcade Cabinet\Rocketlauncher\Lib\User Functions\Global.ahk" not found
20:59:41:926 | RL |   WARNING  | +0     | BuildScript - "C:\Arcade Cabinet\Rocketlauncher\Lib\User Functions\Nintendo 64.ahk" not found
20:59:41:926 | RL |   WARNING  | +0     | BuildScript - "C:\Arcade Cabinet\Rocketlauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
20:59:41:926 | RL |   WARNING  | +0     | BuildScript - "C:\Arcade Cabinet\Rocketlauncher\Lib\User Functions\Nintendo 64\Emulators\RetroArch.ahk" not found
20:59:41:941 | RL |   WARNING  | +15    | BuildScript - "C:\Arcade Cabinet\Rocketlauncher\Lib\User Functions\Nintendo 64\Mario Kart 64 (Europe).ahk" not found
20:59:41:941 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
20:59:41:941 | RL |      INFO  | +0     | Main - Module is built
20:59:41:941 | RL |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Rocketlauncher\AutoHotkey.dll exists
20:59:41:941 | RL | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\AutoHotkey.dll"
20:59:41:941 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.13.00
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2003-2013
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.13.00
					File Size:			802304 bytes
					Created:			11/18/2016 - 9:50:18 PM
					Modified:			9/7/2013 - 5:54:32 AM
20:59:41:941 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
20:59:41:941 | RL |      INFO  | +0     | Main - Running module
20:59:42:097 | MD |      INFO  | +N/A   | Module initialized
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
20:59:42:097 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
20:59:42:097 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
20:59:42:097 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
20:59:42:097 | MD |      INFO  | +0     | StartModule - Started
20:59:42:097 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
					MEmuV: v05-11-2015 Nightly
					MURL:
					MAuthor:
					MVersion: 2.4.2
					MCRC: A48DCC13
					iCRC: F7B77133
					MID:
					MSystem:
20:59:42:097 | MD |   WARNING  | +0     | StartModule - You have an unsupported System Name for this module: "Nintendo 64". Only the following System Names are suppported: ""
20:59:42:097 | MD |      INFO  | +0     | PluginInit - Started
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
20:59:42:097 | MD |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\HyperSpin\Databases\Nintendo 64\Nintendo 64.xml exists
20:59:42:097 | MD |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			101828 bytes
					Created:			11/25/2016 - 5:58:38 PM
					Modified:			11/25/2016 - 8:50:26 PM
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Mario Kart 64 (Europe)"
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Nintendo"
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "1997"
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
20:59:42:097 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Driving"
20:59:42:113 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
20:59:42:129 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Rating" with a value: "ESRB - E (Everyone)"
20:59:42:129 | MD |     TRACE  | +0     | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: Driving
					GameInfo Label: Name | GameInfo Value: Mario Kart 64 (Europe)
					GameInfo Label: Publisher | GameInfo Value: Nintendo
					GameInfo Label: Rating | GameInfo Value: ESRB - E (Everyone)
					GameInfo Label: Year | GameInfo Value: 1997
20:59:42:129 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
20:59:42:129 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Wheel\Mario Kart 64 (Europe).png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: C:\Arcade Cabinet\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo 64.png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: System Logo | Asset Path1:  C:\Arcade Cabinet\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo 64.png | Asset Extension1:  png | Asset Type1:  system
20:59:42:129 | MD |      INFO  | +0     | BuildAssetsTable - Ended
20:59:42:129 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Artwork1\Mario Kart 64 (Europe).png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Artwork2\Mario Kart 64 (Europe).png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Artwork3\Mario Kart 64 (Europe).png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Artwork4\Mario Kart 64 (Europe).png
20:59:42:129 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters
20:59:42:160 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a Other: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Other
20:59:42:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Letters | Asset Path1:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
20:59:42:160 | MD |      INFO  | +0     | BuildAssetsTable - Ended
20:59:42:160 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
20:59:42:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: C:\Arcade Cabinet\HyperSpin\Media\Nintendo 64\Video\Mario Kart 64 (Europe).*
20:59:42:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: C:\Arcade Cabinet\HyperSpin\Media\Main Menu\Video\Nintendo 64.*
20:59:42:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: System Video | Asset Path1:  C:\Arcade Cabinet\HyperSpin\Media\Main Menu\Video\Nintendo 64.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
20:59:42:160 | MD |      INFO  | +0     | BuildAssetsTable - Ended
20:59:42:160 | MD |      INFO  | +0     | PluginInit - Ended
20:59:42:160 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Mario Kart 64 (Europe)
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
20:59:42:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
20:59:42:160 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:42:160 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:42:160 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\HyperSpin.exe"
20:59:42:160 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\Nintendo 64\Mario Kart 64 (Europe).ini"
20:59:42:160 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\Nintendo 64\Mario Kart 64 (Europe).ini"
20:59:42:160 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\Nintendo 64.ini"
20:59:42:160 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\Nintendo 64.ini"
20:59:42:160 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ini"
20:59:42:160 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\Rocketlauncher\Modules\RetroArch\RetroArch.ini"
20:59:42:160 | MD |      INFO  | +0     | StartModule - Ended
20:59:42:160 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
20:59:42:191 | MD |     TRACE  | +31    | CustomFunction.PreStart - Ending
20:59:42:191 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:42:191 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:42:191 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe"
20:59:42:191 | MD |     TRACE  | +0     | Window.__New - Created: "RetroArch ahk_class RetroArch"
20:59:42:191 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
20:59:42:191 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
20:59:42:191 | MD |     DEBUG  | +0     | Module - Finished building the RetroArch object
20:59:42:191 | MD |      INFO  | +0     | Module - Using these system variables:
20:59:42:191 | MD |      INFO  | +0     | Module - retroSystem: Nintendo 64
20:59:42:191 | MD |      INFO  | +0     | Module - retroID: LibRetro_N64
20:59:42:191 | MD |      INFO  | +0     | Module - retroCore: mupen64plus_libretro
20:59:42:191 | MD |      INFO  | +0     | Module - retroMAMEID: n64
20:59:42:191 | MD |      INFO  | +0     | Module - retroMAMEMedia: cdrom
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigFolder: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - LibRetro_Core: mupen64plus_libretro (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - IntegerScale: (NO VALUE)
20:59:42:191 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
20:59:42:191 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config"
20:59:42:191 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config"
20:59:42:191 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config"
20:59:42:191 | MD |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\cores\mupen64plus_libretro.dll exists
20:59:42:191 | MD |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			2654555 bytes
					Created:			11/25/2016 - 8:11:24 PM
					Modified:			1/23/2015 - 5:08:53 AM
20:59:42:191 | MD |     TRACE  | +0     | File.Exist - This file exists: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config
20:59:42:191 | MD |      INFO  | +0     | Module - Global cfg should be: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.cfg
20:59:42:191 | MD |      INFO  | +0     | Module - System cfg should be: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg
20:59:42:191 | MD |      INFO  | +0     | Module - Core cfg should be: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\mupen64plus_libretro.dll.cfg
20:59:42:191 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg"
20:59:42:191 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\mupen64plus_libretro.dll.cfg"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\mupen64plus_libretro.dll.cfg"
20:59:42:191 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.cfg"
20:59:42:191 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.cfg"
20:59:42:191 | MD |     TRACE  | +0     | File.Exist - This file exists: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg
20:59:42:191 | MD |      INFO  | +0     | Module - Found a System cfg!
20:59:42:191 | MD |      INFO  | +0     | Module - RetroArch is using C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg as its config file.
20:59:42:191 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg
20:59:42:191 | MD |      INFO  | +0     | LoadProperties - Ended
20:59:42:191 | MD |     TRACE  | +0     | StringUtils.Contains - "0" does not contain "1|3"
20:59:42:222 | MD |     TRACE  | +31    | StringUtils.Contains - "LibRetro_N64" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
20:59:42:222 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:42:222 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_N64" contains "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX" at position 1
20:59:42:222 | MD |      INFO  | +0     | Module - Reading / creating system ini for specific settings.
20:59:42:222 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:42:222 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg"
20:59:42:222 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg"
20:59:42:222 | MD |      INFO  | +0     | File.CheckFile - Checking if "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg" exists
20:59:42:222 | MD |     TRACE  | +0     | File.Exist - This file exists: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg
20:59:42:222 | MD |     DEBUG  | +0     | File.CheckFile - Attributes:
					File Size:			12050 bytes
					Created:			11/25/2016 - 8:09:00 PM
					Modified:			11/29/2016 - 8:42:08 PM
20:59:42:222 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg
20:59:42:222 | MD |      INFO  | +0     | LoadProperties - Ended
20:59:42:222 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:42:222 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_N64" contains "LibRetro_N64" at position 1
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Gfx_Plugin: auto (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_RSP_Plugin: auto (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_CPU_Core: dynamic_recompiler (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Pak_1: memory (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Pak_2: memory (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Pak_3: memory (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Pak_4: memory (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Gfx_Accuracy: high (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Disable_Exp_Memory: no (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Texture_Filtering: nearest (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_VI_Refresh: 2200 (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Framerate: fullspeed (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Resolution: 640x480 (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Polygon_Offset_Factor: -3.0 (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Polygon_Offset_Units: -3.0 (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_VI_Overlay: disabled (DEFAULT)
20:59:42:222 | MD |      INFO  | +0     | RIniFile.Read - Module - Mupen_Analog_Deadzone: 15 (DEFAULT)
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-gfxplugin: auto
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-rspplugin: auto
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-cpucore: dynamic_recompiler
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-pak1: memory
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-pak2: memory
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-pak3: memory
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-pak4: memory
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-gfxplugin-accuracy: high
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-disableexpmem: no
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-filtering: nearest
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-virefresh: 2200
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-framerate: fullspeed
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-screensize: 640x480
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-polyoffset-factor: -3.0
20:59:42:222 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-polyoffset-units: -3.0
20:59:42:253 | MD |     DEBUG  | +31    | WriteProperty - Writing - mupen64-angrylion-vioverlay: disabled
20:59:42:253 | MD |     DEBUG  | +0     | WriteProperty - Writing - mupen64-astick-deadzone: 15
20:59:42:253 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch-core-options.cfg
20:59:42:253 | MD |      INFO  | +0     | SaveProperties - Ended
20:59:42:253 | MD |      INFO  | +0     | 7z - Started, received C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip. If rom is an archive, it will extract to C:\Temp Game HS
20:59:42:253 | MD |     DEBUG  | +0     | 7z - Using Standard method to extract this rom
20:59:42:253 | MD |     DEBUG  | +0     | 7z - ".zip" found in .zip|.rar|.7z|.lzh|.gzip|.tar
20:59:42:253 | MD |      INFO  | +0     | CheckFile - Checking if C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip exists
20:59:42:253 | MD |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9168673 bytes
					Created:			11/25/2016 - 8:42:56 PM
					Modified:			11/25/2016 - 8:43:01 PM
20:59:42:253 | MD | TRACE_DLL  | +0     | RLDLL.findFileInZip - Searching for these filename(s) "Mario Kart 64 (Europe)" with these extensions "sfc|gba|gb|a78|sv|gbc|rpk|gme|gen|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin" inside this archive: "C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip"
20:59:42:331 | MD |      INFO  | +78    | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Mario Kart 64 (Europe).n64"
20:59:42:331 | MD | TRACE_DLL  | +0     | RLDLL.getZipExtractedSize - Getting extracted size of this archive: "C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip"
20:59:42:331 | MD |     DEBUG  | +0     | 7z - Invoked COM Object, ROM extracted size: 12582912 bytes
20:59:42:331 | MD |     DEBUG  | +0     | 7z - Checking if this archive has already been extracted in C:\Temp Game HS\Mario Kart 64 (Europe)
20:59:42:331 | MD |     DEBUG  | +0     | 7z - File does not already exist in C:\Temp Game HS\Mario Kart 64 (Europe), proceeding to extract it.
20:59:42:331 | MD |     DEBUG  | +0     | 7z - Calculated a difference of  bytes, so this file will be extracted
20:59:42:331 | MD |     DEBUG  | +0     | 7z - File found in archive
20:59:42:331 | MD |     DEBUG  | +0     | 7z - Extracted path of rom will be 65 in length and within the 255 character limit.
20:59:42:331 | MD |      INFO  | +0     | 7z - The sevenZExtractPath has 422650 MB of free space which is enough to extract this game: 12 MB
20:59:42:331 | MD |     DEBUG  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
20:59:42:331 | MD |      INFO  | +0     | 7z - Starting 7z extraction of C:\Arcade Cabinet\Roms\Nintendo 64\Mario Kart 64 (Europe).zip  to C:\Temp Game HS\Mario Kart 64 (Europe)
20:59:42:363 | MD |      INFO  | +31    | Process - Wait 7z.exe 2
20:59:42:363 | MD |     DEBUG  | +0     | 7z - Starting SevenZTimeout Timer
20:59:42:363 | MD | TRACE_DLL  | +0     | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:441 | MD |     DEBUG  | +78    | Extracting file:		|	Percentage Extracted:   0%
20:59:42:550 | MD | TRACE_DLL  | +110   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:550 | MD |     DEBUG  | +0     | Extracting file:		|	Percentage Extracted:   0%
20:59:42:659 | MD | TRACE_DLL  | +109   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:659 | MD |     DEBUG  | +0     | Extracting file:		|	Percentage Extracted:   0%
20:59:42:768 | MD | TRACE_DLL  | +109   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:768 | MD |     DEBUG  | +0     | Extracting file:	Mario Kart 64 (Europe).n64	|	Percentage Extracted:   1%
20:59:42:877 | MD | TRACE_DLL  | +109   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:877 | MD |     DEBUG  | +0     | Extracting file:	Mario Kart 64 (Europe).n64	|	Percentage Extracted:  51%
20:59:42:987 | MD | TRACE_DLL  | +109   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:42:987 | MD |     DEBUG  | +0     | Extracting file:	Mario Kart 64 (Europe).n64	|	Percentage Extracted:  97%
20:59:43:096 | MD | TRACE_DLL  | +110   | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:43:096 | MD |     DEBUG  | +0     | Extracting file:	Mario Kart 64 (Europe).n64	|	Percentage Extracted: 100%
20:59:43:143 | MD |     DEBUG  | +46    | SevenZTimeout - 7z.exe is no longer running
20:59:43:205 | MD | TRACE_DLL  | +63    | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:43:205 | MD |     DEBUG  | +0     | Extracting file:	Mario Kart 64 (Europe).n64	|	Percentage Extracted: 100%
20:59:43:205 | MD |     DEBUG  | +0     | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
20:59:43:205 | MD |      INFO  | +0     | 7z - Finished 7z extraction which took 1 seconds
20:59:43:205 | MD |     DEBUG  | +0     | 7z - Found file in C:\Temp Game HS\Mario Kart 64 (Europe)\Mario Kart 64 (Europe).n64
20:59:43:205 | MD |   WARNING  | +0     | 7z - romPath changed from "C:\Arcade Cabinet\Roms\Nintendo 64" to "C:\Temp Game HS\Mario Kart 64 (Europe)"
20:59:43:205 | MD |   WARNING  | +0     | 7z - romName changed from "Mario Kart 64 (Europe)" to "Mario Kart 64 (Europe)"
20:59:43:205 | MD |   WARNING  | +0     | 7z - romExtension changed from ".zip" to ".n64"
20:59:43:205 | MD |      INFO  | +0     | 7z - Ended
20:59:43:205 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Temp Game HS\Mario Kart 64 (Europe)\.m3u"
20:59:43:205 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Temp Game HS\Mario Kart 64 (Europe)\.m3u"
20:59:43:205 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_N64" does not contain "LibRetro_PSX"
20:59:43:205 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:43:205 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
20:59:43:205 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_N64" does not contain "LibRetro_PCECD|LibRetro_TGCD"
20:59:43:205 | MD |     DEBUG  | +0     | WriteProperty - Writing - video_rotation: 0
20:59:43:205 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_N64" does not contain "LibRetro_PSX"
20:59:43:205 | MD |      INFO  | +0     | Module - Saving changed settings to: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg"
20:59:43:205 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg
20:59:43:205 | MD |      INFO  | +0     | SaveProperties - Ended
20:59:43:205 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64"
20:59:43:205 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64"
20:59:43:205 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64"
20:59:43:205 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64"
20:59:43:205 | MD | TRACE_DLL  | +0     | RLDLL.splitPath - Splitting "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64"
20:59:43:205 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64"
20:59:43:205 | MD |     TRACE  | +0     | File.Exist - This folder exists: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64
20:59:43:205 | MD |     TRACE  | +0     | File.Exist - This folder exists: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64
20:59:43:205 | MD |     TRACE  | +0     | StringUtils.Contains - "mupen64plus_libretro" does not contain "^(mame|mess|ume)"
20:59:43:205 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Starting
20:59:43:205 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
20:59:43:205 | MD |      INFO  | +0     | Process.Run - Running: C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\retroarch.exe  "C:\Temp Game HS\Mario Kart 64 (Europe)\Mario Kart 64 (Europe).n64" -f -c "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg" -L "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\cores\mupen64plus_libretro.dll" -s "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64\Mario Kart 64 (Europe).srm" -S "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64\Mario Kart 64 (Europe).state"
20:59:43:252 | MD |     DEBUG  | +47    | Process.Run - "retroarch.exe  "C:\Temp Game HS\Mario Kart 64 (Europe)\Mario Kart 64 (Europe).n64" -f -c "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\config\Nintendo 64.cfg" -L "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\cores\mupen64plus_libretro.dll" -s "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\srm\Nintendo 64\Mario Kart 64 (Europe).srm" -S "C:\Arcade Cabinet\HyperSpin\Emulators\Retroarch\Retroarch 1.2.2 current version\save\Nintendo 64\Mario Kart 64 (Europe).state"" Process ID: 1856
20:59:43:252 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
20:59:43:252 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending
20:59:43:252 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2687746"
20:59:43:252 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
20:59:43:252 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-8 y:-8 w: 1456 h: 876 from "ahk_id 2687746"
20:59:43:252 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
20:59:43:252 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.9 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;85a4fee4-36d4-44d4-8168-350c78539fa1] | State: 1 | X: -8 | Y: -8 | Width: 1456 | Height: 876 | Window HWND: 0x290302 | Process ID: 2840 | Process Path: C:\Arcade Cabinet\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
20:59:43:252 | MD |      INFO  | +0     | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
20:59:43:587 | MD |     TRACE  | +343   | Window.__New - Created: "ahk_id 2687746"
20:59:43:587 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
20:59:43:587 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-8 y:-8 w: 1456 h: 876 from "ahk_id 2687746"
20:59:43:587 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
20:59:43:588 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.9 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;85a4fee4-36d4-44d4-8168-350c78539fa1] | State: 1 | X: -8 | Y: -8 | Width: 1456 | Height: 876 | Window HWND: 0x290302 | Process ID: 2840 | Process Path: C:\Arcade Cabinet\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
20:59:43:588 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2687746"
20:59:43:588 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
20:59:43:588 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-8 y:-8 w: 1456 h: 876 from "ahk_id 2687746"
20:59:43:589 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
20:59:43:589 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.9 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;85a4fee4-36d4-44d4-8168-350c78539fa1] | State: 1 | X: -8 | Y: -8 | Width: 1456 | Height: 876 | Window HWND: 0x290302 | Process ID: 2840 | Process Path: C:\Arcade Cabinet\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
20:59:43:589 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
21:00:13:586 | MD |     TRACE  | +29999 | Window.__New - Created: "ahk_id 2687746"
21:00:13:586 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
21:00:13:586 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-8 y:-8 w: 1456 h: 876 from "ahk_id 2687746"
21:00:13:586 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
21:00:13:586 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.9 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;85a4fee4-36d4-44d4-8168-350c78539fa1] | State: 1 | X: -8 | Y: -8 | Width: 1456 | Height: 876 | Window HWND: 0x290302 | Process ID: 2840 | Process Path: C:\Arcade Cabinet\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
21:00:13:586 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
21:00:13:939 | MD |     DEBUG  | +359   | ScriptError - Playing error sound: error13.mp3
21:00:16:330 | MD |      INFO  | +2386  | 7zCleanUp - Started
21:00:16:441 | MD |      INFO  | +110   | 7zCleanUp - Deleted C:\Temp Game HS\Mario Kart 64 (Europe)
21:00:16:441 | MD |      INFO  | +0     | 7zCleanUp - Ended
21:00:19:139 | MD |     DEBUG  | +2698  | XHotkeyTableCreation - Started
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
21:00:19:139 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
21:00:19:139 | MD |     ERROR  | +0     | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
21:00:19:139 | MD |      INFO  | +0     | ExitModule - Started
21:00:19:139 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
21:00:19:139 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
21:00:19:139 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:8376146
21:00:19:139 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:36
21:00:19:139 | MD |     TRACE  | +0     | Statistics cleared game name: Mario Kart 64
21:00:19:202 | MD |     DEBUG  | +63    | UpdateStatistics - Loaded game statistics from ini files:
					Number_of_Times_Played: 6
					Last_Time_Played: Tuesday November 29, 2016 08:42:08 PM
					Average_Time_Played: 55
					Total_Time_Played: 327
					System_Total_Played_Time: 782
					Total_Global_Played_Time: 46189
21:00:19:202 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 7
					Last_Time_Played: Tuesday November 29, 2016 08:59:42 PM
					Average_Time_Played: 52
					Total_Time_Played: 363
					System_Total_Played_Time: 818
					Total_Global_Played_Time: 46225
21:00:19:233 | MD |      INFO  | +31    | UpdateStatistics - Game section statistics updated.
21:00:19:233 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
21:00:19:233 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
21:00:19:233 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
21:00:19:326 | RL |      INFO  | +37394 | Main - Module ended, exiting RocketLauncher normally
21:00:19:326 | RL |      INFO  | +0     | ExitScript - Started
21:00:19:331 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
21:00:19:331 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
21:00:19:331 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
21:00:19:332 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
21:00:19:332 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
21:00:19:332 | RL |     TRACE  | +0     | Window.__New - Created: "Start ahk_class Button"
21:00:19:333 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
21:00:19:438 | RL |     TRACE  | +109   | Window.Show - Unhiding window "Start ahk_class Button"
21:00:19:547 | RL |      INFO  | +109   | SystemCursor - Restoring mouse cursor
21:00:19:547 | RL |      INFO  | +0     | ExitScript - Restored cursor
21:00:19:547 | RL |      INFO  | +0     | ExitScript - Ended
[/code]

 

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