vitere22 Posted December 11, 2016 Posted December 11, 2016 I am having error starting the game emulator Taito Type X2 image of the error below http://imgur.com/a/wrEnl LOG Quote 18:28:25:929 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Taito Type X2" 18:28:25:930 | MD | INFO | +0 | PluginInit - Started 18:28:25:930 | MD | INFO | +0 | CheckFile - Checking if D:\Hyperspin\HS\Databases\Taito Type X2\Taito Type X2.xml exists 18:28:25:955 | MD | INFO | +32 | PluginInit - Ended 18:28:25:956 | MD | INFO | +0 | StartModule - Ended 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - SteamID: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - Application: ..\Emulators\Taito Type X2\ROMS\Super Street Fighter IV Arcade Edition.lnk 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - AppWaitExe: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - DiscImage: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - Parameters: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - OriginGame: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - DXWndGame: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - WorkingFolder: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PreLaunch: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PreLaunchParameters: 18:28:25:957 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PreLaunchMode: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PreLaunchSleep: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostLaunch: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostLaunchParameters: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostLaunchSleep: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostExit: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostExitParameters: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - PostExitSleep: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - ExitMethod: 18:28:25:958 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - FadeTitle: 18:28:25:959 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - FadeInExitSleep: 18:28:25:959 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - BezelEnabled: 18:28:25:959 | MD | INFO | +0 | Module Setting - [Settings] - BezelEnabled: 18:28:25:959 | MD | INFO | +0 | Module Setting - [Super Street Fighter IV Arcade Edition] - BezelEnabled: 18:28:25:961 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Hyperspin\HS\RocketLauncher\Media\Fade\_Default\Layer 1.png 18:28:26:030 | MD | INFO | +78 | DefaultAnimateFadeIn - Started, direction is: in 18:28:26:030 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 18:28:26:635 | MD | INFO | +609 | DefaultAnimateFadeIn - Ended 18:28:26:652 | MD | INFO | +16 | DefaultFadeAnimation - Started 18:28:26:653 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Hyperspin\HS\RocketLauncher\Media\Fade\_Default\Info Bar.png 18:28:26:668 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\Hyperspin\HS\RocketLauncher\Media\Fade\_Default\Layer 3.png 18:28:26:793 | MD | INFO | +125 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Hyperspin\HS\RocketLauncher\Media\Fade\_Default\7z complete.mp3 18:28:31:698 | MD | INFO | +4907 | DefaultFadeAnimation - Ended 18:28:31:718 | MD | INFO | +15 | HideFE - Hiding Frontend by making it transparent 18:28:31:718 | MD | INFO | +0 | CheckSettings - Started 18:28:31:718 | MD | INFO | +0 | PCLauncher - Setting mode to: "standard" 18:28:31:718 | MD | INFO | +0 | CheckFile - Checking if D:\Hyperspin\HS\Emulators\Taito Type X2\ROMS\Super Street Fighter IV Arcade Edition.lnk exists 18:28:31:719 | MD | INFO | +0 | CheckSettings - Ended 18:28:31:719 | MD | INFO | +0 | PCLauncher - Launching a standard application. 18:28:31:719 | MD | INFO | +0 | Run - Running: D:\Hyperspin\HS\Emulators\Taito Type X2\ROMS\"Super Street Fighter IV Arcade Edition.lnk" 18:28:31:748 | MD | INFO | +32 | PCLauncher - FadeTitle and AppWaitExe not set by user, but an AppPID was found. Waiting for AppPID: 5572 18:28:31:748 | MD | INFO | +0 | WinWait - Waiting for "ahk_pid 5572" 18:28:31:889 | MD | INFO | +140 | WinWaitActive - Waiting for "ahk_pid 5572" 18:29:12:293 | MD | ERROR | +40406 | ScriptError - There was an error waiting for the window "ahk_pid 5572" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 18:29:12:293 | MD | INFO | +0 | ExitModule - Started 18:29:12:293 | MD | INFO | +0 | Starting Updating Statistics: 18:29:12:340 | MD | INFO | +47 | Game section statistics updated. 18:29:12:340 | MD | INFO | +0 | ExitModule - Ended 18:29:12:340 | MD | INFO | +0 | End of Module Logs 18:28:25:749 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 18:29:12:449 | RL | INFO | +46703 | Main - Module ended, exiting RocketLauncher normally 18:29:12:449 | RL | INFO | +0 | ExitScript - Started 18:29:12:682 | RL | INFO | +234 | SystemCursor - Restoring mouse cursor 18:29:12:693 | RL | INFO | +0 | ExitScript - Ended [/code]
rastan Posted December 11, 2016 Posted December 11, 2016 maybe check the app wait? I know that's a issue with taito type x games.
vitere22 Posted December 11, 2016 Author Posted December 11, 2016 The game starts and stays open and the hyperspin hangs in that error .. starting directly by the folder the game works seems to be hyperspin error, any help would be good because I am new to hyper
vitere22 Posted December 12, 2016 Author Posted December 12, 2016 I already checked and redoed but the error continues .http://imgur.com/a/RKWf2 PRINT MODULES
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