n0v1c31 Posted January 3, 2017 Posted January 3, 2017 Hi all, I need some help please. I have N64 working perfectly in RocketLauncher using RetroArch w/ Mupen64plus core but as soon as I load it in HyperSpin it is all glitchy and slow. Please help with some advice. It was working perfectly until I installed a new graphics card before I was just using the integrated graphics. Now it just bogs down and is slow and glitchy but works perfect in RocketLauncher. It's doing my head in. Please help Thanks Greg
n0v1c31 Posted January 3, 2017 Author Posted January 3, 2017 Fixed :-) It was a different type of shader I was using that slowed it down. Still weird that it was fine in RL but not in HS... oh well it works perfectly now
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