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N64 working perfect in RL but not in HS


n0v1c31

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Posted

Hi all,

I need some help please. I have N64 working perfectly in RocketLauncher using RetroArch w/ Mupen64plus core but as soon as I load it in HyperSpin it is all glitchy and slow.

Please help with some advice.

It was working perfectly until I installed a new graphics card before I was just using the integrated graphics. Now it just bogs down and is slow and glitchy but works perfect in RocketLauncher. It's doing my head in. Please help

Thanks Greg

Posted

Fixed :-)

It was a different type of shader I was using that slowed it down.

Still weird that it was fine in RL but not in HS... oh well it works perfectly now

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