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    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

Hyperspin and Retroarch (Play Station)


giangy1983

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Posted

Hello guys

Does anyone could help me? i've configured retroarch for plasy station and when i launch a game everything is fine, but when i launch a game within hyperspin i've got error message as "dualshock on port 8: analog toggle is disabled, sticks are on" and nothing is going on.

following log info from Rocketlauncher:

>
10:46:34:568 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
10:46:34:662 | RL |      INFO  | +94    | Main - System Specs:
                    RocketLauncher Dir: C:\RocketLauncher
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 7 Home Premium
                    SKU: Home Premium
                    Total Memory: 8126.89 MB
                    Free Memory: 6106.01 MB
                    Used Memory: 2020.883 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 4
                    GPU 1 Name: NVIDIA GeForce GTX 950
                    GPU 1 RAM: -2048.00 MB
                    GPU 1 Driver Version: 23.21.13.8813
                    Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
                    Sound 1 Status: Enabled
                    Sound 2 Device: NVIDIA High Definition Audio
                    Sound 2 Status: Enabled
                    Sound 3 Device: Realtek High Definition Audio
                    Sound 3 Status: Enabled
                    OS Language: Italian_Standard
                    System Locale: it-IT
                    Formats Locale: it-IT
                    Windows UI Language: it-IT
                    Text Encoding: Windows-1252
                    OS Admin Status: Yes
                    RL Compatibility Flags:
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x1024 work) [32bit] [60hz] [Landscape]  (Primary)
                    Current AHK Desktop Width: 1280
                    Current AHK Desktop Height: 1024
                    Monitor #1 DPI: 100
                    ErrorMode: 0
                    AutoHotkey Path:
                    AHK Version: 1.1.13.00
                    Unicode: No
10:46:34:662 | RL |      INFO  | +0     | CheckFile - Checking if C:\RocketLauncher\RocketLauncher.exe exists
10:46:34:662 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sony Playstation -r Medievil -f C:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
10:46:34:662 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
10:46:34:662 | RL |      INFO  | +0     | Main - RocketLauncher received "Sony Playstation" and "Medievil"
10:46:34:677 | RL |      INFO  | +16    | Main - Did not find a "C:\RocketLauncher\Settings\Sony Playstation\Game Options.ini" file, skipping any game-specific options.
10:46:34:677 | RL |      INFO  | +0     | Main - Medievil is using the default emulator: RetroArch
10:46:34:677 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in C:\RocketLauncher\Settings\Sony Playstation\Emulators.ini
10:46:34:677 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in C:\RocketLauncher\Settings\Global Emulators.ini
10:46:34:677 | RL |      INFO  | +0     | Main - Found [RetroArch] in C:\RocketLauncher\Settings\Global Emulators.ini
10:46:34:677 | RL |      INFO  | +0     | CheckFile - Checking if C:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
10:46:34:677 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
10:46:34:677 | RL |      INFO  | +0     | Main - Medievil will use module: C:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
10:46:34:677 | RL |      INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
10:46:34:693 | RL |      INFO  | +15    | CheckFile - Checking if C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.exe exists
10:46:34:693 | RL |      INFO  | +0     | Main - INI Keys read
10:46:34:693 | RL |      INFO  | +0     | CheckFile - Checking if C:\RocketLauncher\Module Extensions\7z.exe exists
10:46:34:693 | RL |      INFO  | +0     | CheckFile - Checking if C:\RocketLauncher\Module Extensions\7z.dll exists
10:46:34:693 | RL |      INFO  | +0     | Main - "Medievil" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
10:46:34:693 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Extension
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Started
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.lha
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Hyperspin\Emulators\Psx\cdimages\Medievil\Medievil.lha
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.lzh
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Hyperspin\Emulators\Psx\cdimages\Medievil\Medievil.lzh
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.gzip
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Hyperspin\Emulators\Psx\cdimages\Medievil\Medievil.gzip
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.tar
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Hyperspin\Emulators\Psx\cdimages\Medievil\Medievil.tar
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.7z
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Found rom: C:\Hyperspin\Emulators\Psx\cdimages\Medievil.7z
10:46:34:693 | RL |      INFO  | +0     | CheckPaths - Ended
10:46:34:693 | RL |      INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
	                    #NoTrayIcon
                    #InstallKeybdHook
                    MiscUtils.DetectHiddenWindows("On")
                    SetTitleMatchMode, 2
                    SendMode, Event
                    Global RLLog
                    Global RLObject
                    0 := "12"
                    rlPath := "C:\RocketLauncher"
                    pluginPath := "C:\RocketLauncher\Plugins"
                    pluginName := "HyperSpin"
                    pluginExt := ".plugin"
                    contextOnExit := "1"
                    rlMode := ""
                    rlTitle := "RocketLauncher"
                    rlVersion := "1.2.0.1"
                    rlAuthor := "djvj"
                    rlURL := "www.rlauncher.com"
                    langFile := "C:\RocketLauncher\Data\Language\Localization.ini"
                    primMonitor := "1"
                    frontendPID := ""
                    frontendPath := "C:\Hyperspin"
                    frontendExe := "HyperSpin.exe"
                    frontendExt := "exe"
                    frontendName := "HyperSpin"
                    frontendDrive := "C"
                    exitEmulatorKey := "~Esc"
                    restoreFE := "false"
                    exitScriptKey := "~q & ~s"
                    toggleCursorKey := "~e & ~t"
                    emuFullPath := "C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.exe"
                    emuPath := "C:\Users\BartopAngelino\AppData\Roaming\RetroArch"
                    emuName := "RetroArch"
                    emuExt := "exe"
                    baseRomPath := ""
                    romPath := "C:\Hyperspin\Emulators\Psx\cdimages"
                    romPathFromIni := "C:\Hyperspin\Emulators\Psx\cdimages"
                    romExtension := ".7z"
                    romExtensionOrig := ".7z"
                    romExtensions := "lha|lzh|gzip|tar|7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin"
                    executable := "retroarch.exe"
                    systemDbName := "Sony Playstation"
                    systemName := "Sony Playstation"
                    dbPath := ""
                    dbName := "Medievil"
                    dbExt := ""
                    romFoundByExt := ""
                    romName := "Medievil"
                    romMapPath := ""
                    romMappingEnabled := "false"
                    romMappingLaunchMenuEnabled := "false"
                    romMappingFirstMatchingExt := "false"
                    romMappingShowAllRomsInArchive := "true"
                    romMappingNumberOfGamesByScreen := "7"
                    romMappingHideParent := "false"
                    romMappingMenuWidth := "400"
                    romMappingMenuMargin := "65"
                    romMappingTextFont := "Bebas Neue"
                    romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
                    romMappingDisabledTextColor := "ff888888"
                    romMappingTextSizeDifference := "7"
                    romMappingTextMargin := "15"
                    romMappingTitleTextFont := "Bebas Neue"
                    romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
                    romMappingTitle2TextFont := "Bebas Neue"
                    romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
                    romMappingGameInfoTextFont := "Bebas Neue"
                    romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
                    romMappingGameNameTextFont := "Bebas Neue"
                    romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
                    romMappingBackgroundBrush := "aa000000"
                    romMappingColumnBrush := "33000000"
                    romMappingButtonBrush1 := "6f000000"
                    romMappingButtonBrush2 := "33000000"
                    romMappingBackgroundAlign := "Stretch and Lose Aspect"
                    romMappingMenuFlagWidth := "55"
                    romMappingMenuFlagSeparation := "7"
                    romMappingDefaultMenuList := "FullList"
                    romMappingSingleFilteredRomAutomaticLaunch := "false"
                    altArchiveNameOnly := ""
                    altRomNameOnly := ""
                    altArchiveAndRomName := ""
                    altArchiveAndManyRomNames := ""
                    altRomNamesOnly := ""
                    romMapScenario := ""
                    skipchecks := "Rom Extension"
                    romMatchExt := "false"
                    blockInputTime := "0"
                    blockInputFile := "C:\RocketLauncher\Module Extensions\BlockInput.exe"
                    errorLevelReporting := "false"
                    lockLaunch := "false"
                    lockLaunchGame := ""
                    screenRotationAngle := "0"
                    screenRotationAngleGame := ""
                    setResolution := ""
                    logFile := ""
                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
                    logLevel := "3"
                    logShowDebugConsole := "false"
                    logShowCommandWindow := "false"
                    logCommandWindow := "false"
                    logIncludeModule := "true"
                    logIncludeFileProperties := "true"
                    logIncludeDLLLogs := "false"
                    errorSounds := "true"
                    rlDebugConsoleStdout := ""
                    sysLang := "Italian_Standard"
                    sysType := "64-bit"
                    broadcastWindowTitle := ""
                    navUpKey := "Up"
                    navDownKey := "Down"
                    navLeftKey := "Left"
                    navRightKey := "Right"
                    navSelectKey := "Enter"
                    navP2UpKey := "Numpad8"
                    navP2DownKey := "Numpad2"
                    navP2LeftKey := "Numpad4"
                    navP2RightKey := "Numpad6"
                    navP2SelectKey := "NumpadEnter"
                    originalWidth := "1280"
                    originalHeight := "1024"
                    vdEnabled := "false"
                    vdFullPath := ""
                    vdUseSCSI := "true"
                    vdDriveLetter := ""
                    vdDriveLetterScsi := ""
                    vdAddDrive := "true"
                    demulShooterPath := ""
                    servoStikEnabled := "false"
                    servoStikExitMode := "false"
                    ledblinkyEnabled := "false"
                    ledblinkySystemName := ""
                    ledblinkyFullPath := ""
                    ledblinkyProfilePath := "C:\RocketLauncher\Profiles\LEDBlinky"
                    ledblinkyRLProfile := "C:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
                    winIPACFullPath := ""
                    ultraMapEnabled := "false"
                    ultraMapFullPath := ""
                    emuIdleShutdown := "0"
                    launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
                    cursorSize := ""
                    hideCursor := "true"
                    hideEmu := "false"
                    hideFE := "false"
                    suspendFE := "false"
                    fadeIn := "true"
                    fadeInDuration := "500"
                    fadeInTransitionAnimation := "DefaultAnimateFadeIn"
                    fadeInDelay := "0"
                    fadeInExitDelay := "0"
                    fadeOutExitDelay := "0"
                    fadeOut := "false"
                    fadeOutExtraScreen := "false"
                    fadeOutDuration := "500"
                    fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
                    fadeOutDelay := "0"
                    fadeLyrInterpolation := "7"
                    fadeMuteEmulator := "false"
                    fadeUseBackgrounds := "false"
                    fadeClickThrough := "false"
                    fadeSounds := "true"
                    fade7zProgressMode := "extraction"
                    fadeWidthBaseRes := "1920"
                    fadeHeightBaseRes := "1080"
                    fadeLyr1Color := "FF000000"
                    fadeLyr1AlignImage := "Stretch and Lose Aspect"
                    fadeLyr2Pos := "Stretch and Lose Aspect"
                    fadeLyr2X := "0"
                    fadeLyr2Y := "0"
                    fadeLyr2W := ""
                    fadeLyr2H := ""
                    fadeLyr2Adjust := "1"
                    fadeLyr2PicPad := "0"
                    fadeLyr2Prefix := "Extra Layer 1 - Console"
                    fadeLyr3Pos := "Center"
                    fadeLyr3X := "450"
                    fadeLyr3Y := "450"
                    fadeLyr3W := ""
                    fadeLyr3H := ""
                    fadeLyr3Adjust := "1"
                    fadeLyr3PicPad := "0"
                    fadeLyr3Speed := "750"
                    fadeLyr3Animation := "DefaultFadeAnimation"
                    fadeLyr37zAnimation := "DefaultFadeAnimation"
                    fadeLyr3Type := "imageandbar"
                    fadeLyr3ImgFollow7zProgress := "true"
                    fadeLyr3Repeat := "1"
                    fadeLyr3BackImageTransparency := "30"
                    fadeLyr3StaticPos := "No Alignment"
                    fadeLyr3StaticX := "0"
                    fadeLyr3StaticY := "870|1575"
                    fadeLyr3StaticW := ""
                    fadeLyr3StaticH := ""
                    fadeLyr3StaticAdjust := "1"
                    fadeLyr3StaticPicPad := "0"
                    fadeLyr3StaticPrefix := "Info Bar"
                    fadeLyr4Adjust := "1"
                    fadeLyr4X := "1792|952"
                    fadeLyr4Y := "891|1596"
                    fadeLyr4W := "128"
                    fadeLyr4H := ""
                    fadeLyr4Pos := "No Alignment"
                    fadeLyr4FPS := "50"
                    fadeLyr4PicPad := "0"
                    fadeTranspGifColor := "FFFFFF"
                    fadeBarWindow := "Image"
                    fadeBarWindowX := ""
                    fadeBarWindowY := ""
                    fadeBarWindowW := "900"
                    fadeBarWindowH := ""
                    fadeBarWindowR := "30"
                    fadeBarWindowM := "30"
                    fadeBarWindowHatchStyle := "8"
                    fadeBar := "7zOnly"
                    fadeProgressDuration := "0"
                    fadeBarBack := "true"
                    fadeBarBackColor := "FF555555"
                    fadeBarH := "30"
                    fadeBarR := "10"
                    fadeBarColor := "DD00BFFF"
                    fadeBarHatchStyle := "8"
                    fadeBarPercentageText := "true"
                    fadeBarInfoText := "true"
                    fadeBarXOffset := "0"
                    fadeBarYOffset := "150"
                    fadeRomInfoDescription := "filtered text"
                    fadeRomInfoSystemName := "image"
                    fadeRomInfoYear := "text with label"
                    fadeRomInfoDeveloper := "text with label"
                    fadeRomInfoPublisher := "text with label"
                    fadeRomInfoGenre := "disabled"
                    fadeRomInfoRating := "image"
                    fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
                    fadeRomInfoTextPlacement := "User Defined"
                    fadeRomInfoTextMargin := "7"
                    fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
                    fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
                    fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
                    fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeStats_Number_of_Times_Played := "text with label"
                    fadeStats_Last_Time_Played := "text with label"
                    fadeStats_Average_Time_Played := "text with label"
                    fadeStats_Total_Time_Played := "text with label"
                    fadeStats_System_Total_Played_Time := "text with label"
                    fadeStats_Total_Global_Played_Time := "text with label"
                    fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
                    fadeStatsInfoTextPlacement := "topRight"
                    fadeStatsInfoTextMargin := "7"
                    fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeText1X := "0"
                    fadeText1Y := "0"
                    fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText1 := "Loading Game"
                    fadeText2X := "0"
                    fadeText2Y := "0"
                    fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText2 := "Extraction Complete, Ready"
                    fadeText3 := "Loading Game"
                    fadeText4 := "Loading Complete"
                    fadeFont := "Bebas Neue"
                    fadeSystemAndRomLayersOnly := "false"
                    fadeExtractionTime := "disabled"
                    fadeExtractionTimeTextX := "0"
                    fadeExtractionTimeTextY := "0"
                    fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
                    fadeInterruptKey := ""
                    detectFadeErrorEnabled := "true"
                    fadeImgPath := "C:\RocketLauncher\Media\Fade"
                    RLDataPath := "C:\RocketLauncher\Data"
                    RLMediaPath := "C:\RocketLauncher\Media"
                    RLErrSoundPath := "C:\RocketLauncher\Media\Sounds\Error"
                    modulesPath := "C:\RocketLauncher\Modules"
                    moduleFullName := "C:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
                    moduleName := "RetroArch"
                    modulePath := "C:\RocketLauncher\Modules\RetroArch"
                    moduleExtension := "ahk"
                    moduleExtensionsPath := "C:\RocketLauncher\Module Extensions"
                    libPath := "C:\RocketLauncher\Lib"
                    sevenZEnabled := "true"
                    sevenZPath := "C:\RocketLauncher\Module Extensions\7z.exe"
                    sevenZDllPath := "C:\RocketLauncher\Module Extensions\7z.dll"
                    sevenZExtractPath := "C:\RL Temp"
                    sevenZExtractPathOrig := ""
                    sevenZAttachSystemName := "false"
                    sevenZDelTemp := "true"
                    sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
                    sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
                    sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
                    sevenZGamesToKeep := ""
                    sevenZDeletePerSystem := "false"
                    sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
                    7zExtractPath := "C:\RL Temp"
                    mgEnabled := "false"
                    mgKey := "~NumpadSub"
                    mgBackgroundColor := "FF000000"
                    mgSidePadding := "0.2"
                    mgWidthBaseRes := "1920"
                    mgHeightBaseRes := "1080"
                    mgYOffset := "500|800"
                    mgFont := "Arial"
                    mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
                    mgText1Text := "Please select a game"
                    mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
                    mgText2Offset := "100"
                    mgUseSound := "true"
                    mgSoundfreq := "300"
                    mgExitEffect := "none"
                    mgSelectedEffect := "rotate"
                    mgUseGameArt := "false"
                    mgCandidate := ""
                    mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
                    mgOnLaunch := "false"
                    pauseEnabled := "false"
                    pauseKey := "~NumpadAdd"
                    pauseBackToMenuBarKey := "X"
                    pauseZoomInKey := "C"
                    pauseZoomOutKey := "V"
                    pauseScreenshotKey := "~PrintScreen"
                    pauseHiToTextPath := "C:\RocketLauncher\Module Extensions\HiToText.exe"
                    pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
                    pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
                    keyboardEncoder := ""
                    keyboardEncoderEnabled := "false"
                    keymapperEnabled := "false"
                    keymapperAHKMethod := "false"
                    keymapper := "xpadder"
                    xpadderFullPath := "C:\Utilities\Xpadder\xpadder.exe"
                    joyToKeyFullPath := "C:\Utilities\JoyToKey\JoyToKey.exe"
                    profilePath := "C:\RocketLauncher\Profiles"
                    keymapperProfilePath := "C:\RocketLauncher\Profiles\xpadder"
                    keymapperFrontEndProfileName := "RocketLauncherUI"
                    keymapperFrontEndProfile := "false"
                    keymapperRocketLauncherProfileEnabled := "false"
                    joyIDsEnabled := "false"
                    joyIDsPreferredControllersGlobal := ""
                    joyIDsPreferredControllersSystem := "use_global"
                    joyIDsPreferredControllersOnExit := ""
                    CustomJoyNamesEnabled := "false"
                    CustomJoyNames := ""
                    rotateMethod := "false"
                    FEProfile := "C:\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
                    defaultProfile := "C:\RocketLauncher\Profiles\xpadder\_Default"
                    systemProfile := "C:\RocketLauncher\Profiles\xpadder\Sony Playstation"
                    xPadderSystemProfile := "C:\RocketLauncher\Profiles\xpadder\Sony Playstation\_Default"
                    emuProfile := "C:\RocketLauncher\Profiles\xpadder\Sony Playstation\RetroArch"
                    romProfile := "C:\RocketLauncher\Profiles\xpadder\Sony Playstation\Medievil"
                    RocketLauncherProfile := "C:\RocketLauncher\Profiles\xpadder\RocketLauncher"
                    blankProfile := "C:\RocketLauncher\Profiles\xpadder\_Default\blank"
                    ahkFEProfile := "C:\RocketLauncher\Profiles\AHK\RocketLauncherUI"
                    ahkDefaultProfile := "C:\RocketLauncher\Profiles\AHK\_Default"
                    ahkSystemProfile := "C:\RocketLauncher\Profiles\AHK\Sony Playstation"
                    ahkEmuProfile := "C:\RocketLauncher\Profiles\AHK\Sony Playstation\RetroArch"
                    ahkRomProfile := "C:\RocketLauncher\Profiles\AHK\Sony Playstation\Medievil"
                    ahkRocketLauncherProfile := "C:\RocketLauncher\Profiles\AHK\RocketLauncher"
                    bezelEnabled := "false"
                    bezelICEnabled := "false"
                    shaderName := "false"
                    shaderColor := ""
                    shaderTransparency := ""
                    statisticsEnabled := "true"
                    pressDuration := "-1"
                    emuVolume := "1"
                    dxwndIni := "C:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
                    dxwndFullPath := "C:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
                    qResFullPath := "C:\RocketLauncher\Module Extensions\QRes.exe"
                    mon1O := ""
                    pacDrivedllFile := "C:\RocketLauncher\Module Extensions\PacDrive32.dll"
                    userFadeAnimIniFile := "C:\RocketLauncher\Lib\User Fade Animations.ini"
                    testFile := ""
                    testDuration := ""
                    initialErrorMode := "0"
	10:46:34:693 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Validating module
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Validation complete
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Module:
                    MEmu := "RetroArch"
                    MEmuV := "v1.3.6"
                    MURL := ["http://themaister.net/retroarch.html"]
                    MAuthor := ["djvj","zerojay","SweatyPickle"]
                    MVersion := "2.4.3"
                    MCRC := "699AB8F7"
                    iCRC := "FB2DB971"
                    MID := "635038268922229162"
                    MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
                    ; Devs stated they will never add support for mounted images (like via DT)
                    ; Fullscreen is controlled via the module setting in RocketLauncherUI
                    ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
                    ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
                    ; Enable 7z support for archived roms
                    ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
                    ;
                    ; LibRetro DLLs:
                    ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
                    ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
                    ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
                    ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
                    ;
                    ; SRM files:
                    ; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
                    ;
                    ; Save states:
                    ; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
                    ;
                    ; Config files:
                    ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
                    ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
                    ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
                    ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
                    ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
                    ;
                    ; Core Options:
                    ; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.
	                    ; MultiGame:
                    ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
                    ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
                    ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
                    ;
                    ; MAME:
                    ; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
                    ;
                    ; System Specific Notes:
                    ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
                    ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
                    ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; NEC TurboGrafx-CD (using MAME core)
                    ;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
                    ;       mame_boot_from_cli = "enabled"
                    ;       mame_softlists_enable = "disabled"
                    ;       mame_softlists_auto_media = "disabled"
                    ;    - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
                    ;    - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
                    ;        For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
                    ;        For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
                    ;        For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
                    ;        For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
                    ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
                    ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
	                    primaryExe := new Emulator(emuPath . "\" . executable)    ; instantiate emulator executable object
                    emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))    ; instantiate primary emulator window object
                    emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))    ; instantiate emulator console window object
	                    ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
                    ; 1 - Official System Name in RocketLauncher
                    ; 2 - Short name used only for easy referencing within module
                    ; 3 - Default core
                    ; 4 - The system ID MAME core recognizes
                    RLLog.Debug("Module - Started building the " . MEmu . " object")
                    mTypeVar:="
                        ( LTrim
                        AAE|LibRetro_AAE|mame_libretro
                        Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
                        Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
                        Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
                        APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
                        Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
                        Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
                        Arcade Classics|LibRetro_ARCADE|mame_libretro
                        Atari 2600|LibRetro_2600|stella_libretro|a2600
                        Atari 5200|LibRetro_5200|mame_libretro|a5200
                        Atari 7800|LibRetro_7800|prosystem_libretro|a7800
                        Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
                        Atari Classics|LibRetro_ACLS|mame_libretro
                        Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
                        Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
                        Atari ST|LibRetro_ST|hatari_libretro
                        Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
                        Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
                        Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
                        Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
                        Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
                        Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
                        Canon X07|LibRetro_CX07|mame_libretro|x07
                        Capcom Classics|LibRetro_CAPC|mame_libretro
                        Capcom Play System|LibRetro_CPS1|fbalpha_libretro
                        Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
                        Capcom Play System III|LibRetro_CPS3|mame_libretro
                        Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
                        Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
                        Cave|LibRetro_CAVE|mame_libretro
                        Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
                        ColecoVision|LibRetro_COLEC|mame_libretro|coleco
                        Commodore Amiga|LibRetro_PUAE|puae_libretro
                        Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
                        Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
                        Data East Classics|LibRetro_DATA|mame_libretro
                        Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
                        Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
                        Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
                        Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
                        Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
                        Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
                        Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
                        Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
                        Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
                        Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
                        Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
                        GamePark 32|LibRetro_GP32|mame_libretro|gp32
                        GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
                        Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
                        Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
                        Irem Classics|LibRetro_IREM|mame_libretro
                        JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
                        Konami Classics|LibRetro_KONC|mame_libretro
                        Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
                        MAME|LibRetro_MAME|mame_libretro|mame
                        Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
                        Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
                        Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
                        MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
                        Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
                        Microsoft MSX|LibRetro_MSX|bluemsx_libretro
                        Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
                        Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
                        Midway Classics|LibRetro_MIDC|mame_libretro
                        Namco Classics|LibRetro_NAMC|mame_libretro
                        Namco System 22|LibRetro_NAM2|mame_libretro
                        NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
                        NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
                        NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
                        NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
                        NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
                        NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
                        Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
                        Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
                        Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
                        Nintendo Classics|LibRetro_NINC|mame_libretro
                        Nintendo DS|LibRetro_DS|desmume_libretro
                        Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
                        Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
                        Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
                        Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
                        Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
                        Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
                        Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
                        Nintendo Game & Watch|LibRetro_GW|gw_libretro
                        Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
                        Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
                        Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
                        Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
                        Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
                        Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
                        Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
                        Panasonic 3DO|LibRetro_3DO|4do_libretro
                        Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
                        Philips Videopac|LibRetro_PVID|mame_libretro|videopac
                        RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
                        SCUMMVM|LibRetro_SCUMM|scummvm_libretro
                        Sega 32X|LibRetro_32X|picodrive_libretro|32x
                        Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
                        Sega Classics|LibRetro_SEGC|mame_libretro
                        Sega Dreamcast|LibRetro_DCAST|reicast_libretro
                        Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
                        Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
                        Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
                        Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
                        Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
                        Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Pico|LibRetro_PICO|picodrive_libretro
                        Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
                        Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
                        Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
                        Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
                        Sega ST-V|LibRetro_STV|mame_libretro
                        Sega VMU|LibRetro_SVMU|mame_libretro|svmu
                        Sharp X1|LibRetro_SX1|mame_libretro|x1
                        Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
                        Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
                        Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
                        SNK Classics|LibRetro_SNKC|mame_libretro
                        SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
                        SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
                        SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
                        SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
                        SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
                        SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
                        Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
                        Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
                        Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
                        Sony PSP|LibRetro_PSP|ppsspp_libretro
                        Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
                        Sord M5|LibRetro_SORD|mame_libretro|m5
                        Spectravideo|LibRetro_SV328|mame_libretro|svi328n
                        Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
                        Taito Classics|LibRetro_TAIC|mame_libretro
                        Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
                        Technos|LibRetro_TECHN|mame_libretro
                        Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
                        Thomson MO5|LibRetro_MO5|mame_libretro|mo5
                        Thomson TO7|LibRetro_TO7|mame_libretro|to7
                        Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
                        Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
                        Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
                        VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
                        Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
                        Williams Classics|LibRetro_WILLS|mame_libretro
                        )"
                    mType := Object()
                    Loop, Parse, mTypeVar, `n, `r
                    {
                        obj := {}
                        Loop, Parse, A_LoopField, |
                        {
                            If (A_Index = 1)
                                obj.System := A_LoopField
                            Else If (A_Index = 2)
                                obj.ID := A_LoopField
                            Else If (A_Index = 3)
                                obj.Core := A_LoopField
                            Else {    ; 4
                                StringSplit, tmp, A_LoopField, `,
                                obj.MAMEID := tmp1
                                obj.MAMEMedia := tmp2
                            }
                        }
                        mType.Insert(obj["System"], obj)
                    }
                    RLLog.Debug("Module - Finished building the " . MEmu . " object")
                    ; For easier use throughout the module
                    retroSystem := mType[systemName].System
                    retroID := mType[systemName].ID
                    retroCore := mType[systemName].Core
                    retroMAMEID := mType[systemName].MAMEID
                    retroMAMEMedia := mType[systemName].MAMEMedia
                    RLLog.Info("Module - Using these system variables:")
                    RLLog.Info("Module - retroSystem: " . retroSystem)
                    RLLog.Info("Module - retroID: " . retroID)
                    RLLog.Info("Module - retroCore: " . retroCore)
                    RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
                    RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
                    If !retroSystem
                        ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
                    If !retroCore
                        ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
	                    Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
                    configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
                    singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
                    mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
                    mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
                    ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
                    nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
                    prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
                    core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
                    superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
                    enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
                    overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
                    videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
                    aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
                    customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
                    customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
                    customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
                    customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
                    stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
                    rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
                    cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
                    threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
                    vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
                    integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
                    configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
	                    If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
                        retroMAMEID := "mame"    ; set all systems that use a mame core to the default mame ID so any system name is supported
                        RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
                    }
	                    configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
                    mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
                    overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
                    videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
                    rotateBezel := false
	                    configFolder := new Folder(configFolder)
	                    If (retroID = "LibRetro_SGB" || superGB = "true")    ; if system or rom is set to use Super Game Boy
                    {    superGB := "true"    ; setting this just in case it's false and the system is Nintendo Super Game Boy
                        sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
                        CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
                        retroID := "LibRetro_SGB"    ; switching to Super Game Boy mode
                        retroSystem := "Nintendo Super Game Boy"
                    }
	                    ; Find the dll for this system
                    libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
	                    ; Find the cfg file to use
                    If !configFolder.Exist()
                        ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
                    globalRetroCfg := emuPath . "\retroarch.cfg"
                    systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
                    coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
                    RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
                    RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
                    RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
                    foundCfg := ""
	                    systemRetroCfg := new File(systemRetroCfg)
                    coreRetroCfg := new File(coreRetroCfg)
                    globalRetroCfg := new File(globalRetroCfg)
	                    If systemRetroCfg.Exist() {    ; check for system cfg first
                        retroCFGFile := systemRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a System cfg!")
                    } Else If coreRetroCfg.Exist() {    ; 2nd option is a core config
                        retroCFGFile := coreRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a Core cfg!")
                    } Else If globalRetroCfg.Exist() {    ; 3rd is global cfg
                        retroCFGFile := globalRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a Global cfg!")
                    }
                    If foundCfg {
                        RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
                        retroCFG := LoadProperties(retroCFGFile.FileFullPath)
                    } Else
                        RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
	                    If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
                        rotateBezel := true
	                    If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {        ; these systems require the retroarch settings to be read
                        retroSysDir := ReadProperty(retroCFG,"system_directory")    ; read value
                        retroSysDir := ConvertRetroCFGKey(retroSysDir)    ; remove dbl quotes
                        retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
                        If (retroSysDirLeft = ":\") {    ; if retroarch is set to use a default folder
                            retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
                            RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
                            retroSysDir := emuPath . retroSysDir
                        }
                        If !retroSysDir
                            ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
                        checkForSlash := StringUtils.Right(retroSysDir, 1)
                        If (checkForSlash = "\")    ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
                            retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
                    }
	                    If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {    ; these systems will use an ini to store game specific settings
                        RLLog.Info("Module - Reading / creating system ini for specific settings.")
                        If !StringUtils.Contains(core, "^(mame|mess|ume)") {
                            If !SystemModuleIni.Exist()
                                SystemModuleIni.Append        ; create a new blank ini file if one does not exist
                        }
	                        coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
	                        If StringUtils.Contains(core, "^(mame|mess|ume)") {    ; Set some MAME/MESS/UME core options.
                            tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
                            WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)                ; This needs to be enabled in order to run games with RLauncher
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
                        } Else If StringUtils.Contains(retroID, "LibRetro_N64") {    ; Nintendo 64
                            mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
                            mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
                            mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
                            mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
                            mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
                            mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
                            mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
                            mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
                            mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
                            mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
                            mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
                            mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
                            mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
                            mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
                            mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
                            mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
                            mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
	                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
                        } Else If StringUtils.Contains(retroID, "LibRetro_NES") {        ; these systems will use an ini to store game specific settings
                            If StringUtils.Contains(core, "nestopia_libretro") {    ; Nestopia
                                nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
                                nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
                                nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
	                                WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
                            }
                        } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {    ; Atari Lynx
                            If StringUtils.Contains(core, "handy_libretro") {   ; Handy
                                handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
                                If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
                                    rotateBezel := true
                                WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
                            }
                        } Else If StringUtils.Contains(retroID, "LibRetro_PSX") {    ; Sony PlayStation
                            psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
                            psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
                            psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
	                            WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
                        }
                        SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
                    }
	                    hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
                    7z(romPath, romName, romExtension, sevenZExtractPath)
	                    mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
	                    mgRomExtensions := "cue|iso|ccd"
                    mgValidExtension := false
	                    Loop, Parse, mgRomExtensions, |
                        If (romExtension = "." . A_LoopField)
                            mgValidExtension := true
	                    If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
                        m3uRomIndex := Object()
                        mgType := romTable[1,6] . " "
                        mgMaxIndex := romTable.MaxIndex()
                        mgRomIndex := 0
	                        If mgM3UFile.Exist()
                            mgM3UFile.Delete()
	                        Loop % mgMaxIndex
                        {
                            If (romTable[A_Index, 3] = romName) {
                                tempType := romTable[A_Index, 5]
                                mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
                                RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
                                Break
                            }
                        }
	                        If (mgRomIndex > 0) {
                            tempRomIndex := mgRomIndex
                            Loop % mgMaxIndex
                            {
                                mgTypeIndex := mgType . tempRomIndex
                                m3uRomIndex.Insert(tempRomIndex)
	                                Loop % mgMaxIndex
                                {
                                    If (romTable[A_Index, 5] = mgTypeIndex) {
                                        tempRomPath := romTable[A_Index, 1]
                                        mgM3UFile.Append(tempRomPath . "`n")
                                        RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
                                        Break
                                    }
                                }
	                                If (tempRomIndex < mgMaxIndex)
                                    tempRomIndex++
                                Else
                                    tempRomIndex := 1
                            }
                        }
                    }
	                    ; MAME/MESS/UME core options
                    MAMEParam1 := ""
                    MAMEParam2 := ""
                    MAMEParam3 := ""
                    If StringUtils.Contains(core, "^(mame|mess|ume)") {    ; if a MAME/MESS/UME core is used
                        If !retroMAMEID
                            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
                        Else
                            RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
	                        If !mameRomPath
                            ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
	                        If (retroMAMEID = "mame") {        ; want this for arcade mame only
                            RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
                            fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                        } Else {
                            RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
                            MAMEParam1 := ""
                            MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
	                            ; If we already have a media type, then use it.
                            If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
                                ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                                MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
                            ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
                            ;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
                            } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
                                ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                                MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
                            } Else {
                                ; Build a key/value object containing the different MAMEParam3 choices
                                MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
                                MAMEParam3 := MAMEP3[retroMAMEID]    ; search object for the retroMAMEID pair
                                MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
	                            If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
                            {    microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
                                If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
                                    ScriptError("This is not a known MicroBee model value: " . microbeeModel)
                                Else If (microbeeModel != "mbeeic")
                                    retroMAMEID := microbeeModel
                                If romExtension in .mwb,.com,.bee
                                    mediaDeviceType := "quik1"
                                Else If romExtension in .wav,.tap
                                    mediaDeviceType := "cass"
                                Else If romExtension in .rom
                                    mediaDeviceType := "cart"
                                Else If romExtension in .dsk
                                    mediaDeviceType := "flop1"
                                Else    ; .bin format
                                    mediaDeviceType := "quik2"
                                MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
	                            If (retroMAMEID = "x68000") ; Sharp X68000
                            {
                                If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
                                    mediaDeviceType := "flop1"
                                Else    ; .bin format
                                    mediaDeviceType := "sasi"
                                MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
	                            fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
                        }
                    } Else If (superGB = "true") {
                        RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
                        fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
                    } Else {
                        RLLog.Info("Module - Retroarch standard mode enabled")
                        fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                    }
	                    If (retroID = "LibRetro_NFDS")    ; Nintendo Famicom Disk System
                    {    disksysRom := new File(retroSysDir . "\disksys.rom")
                        If !disksysRom.Exist()
                            ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_SCD")    ; Sega CD
                    {    If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
                            ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
                        biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
                        biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
                        biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
                        If !biosCDEBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        If !biosCDUBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        If !biosCDJBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")    ; NEC PC Engine-CD and NEC TurboGrafx-CD
                    {    If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
                        If !sysCard3Pce.Exist()
                            ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_PCFX")
                    {    If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        pcfxBios := new File(retroSysDir . "\pcfx.bios")
                        If !pcfxBios.Exist()
                            ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_SCUMM")
                    {
                        scummFile := new File(romPath . "\" . romName . ".scummvm")
                        If !scummFile.Exist()
                            scummFile.Append("""" . romName . """")
                    }
	                    networkSession := ""
                    If (enableNetworkPlay = "true") {
                        RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
	                        netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
                        getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
	                        If (getWANIP = "true")
                            myPublicIP := GetPublicIP()
	                        RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
                        defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
                        defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
                        lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)    ; does not need to be on the ISD
                        lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)    ; does not need to be on the ISD
	                        mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
                        If (mpMenuStatus = -1) {    ; if user exited menu early
                            RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
                            ExitModule()
                        }
                        If networkSession {
                            RLLog.Info("Module - Using a Network for " . dbName)
                            moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
                            ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
                            If (networkType = "client") {
                                moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")    ; Save last used IP and Port for quicker launching next time
                                netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"    ; -C = connect as client
                            } Else {    ; server
                                netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"    ; -H = host as server
                            }
                            RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
                            RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
                        } Else
                            RLLog.Info("Module - User chose Single Player mode for this session")
                    }
	                    BezelStart(,,(If rotateBezel ? 1:""))
	                    If foundCfg {
                        If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
                        {
                            customViewportWidth := bezelScreenWidth
                            customViewportHeight := bezelScreenHeight
                            customViewportX := 0
                            customViewportY := 0
                            aspectRatioIndex := 22
                            RLLog.Info("Stretching viewport to fit bezel")
                        }
	                        raCfgHasChanges := ""
                        WriteRetroProperty("core_options_path", singlecoreoptions)
                        WriteRetroProperty("input_overlay", overlay)
                        WriteRetroProperty("video_shader", videoShader)
                        WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
                        WriteRetroProperty("custom_viewport_width", customViewportWidth)
                        WriteRetroProperty("custom_viewport_height", customViewportHeight)
                        WriteRetroProperty("custom_viewport_x", customViewportX)
                        WriteRetroProperty("custom_viewport_y", customViewportY)
                        WriteRetroProperty("video_rotation", rotation)
                        WriteRetroProperty("video_crop_overscan", cropOverscan)
                        WriteRetroProperty("video_threaded", threadedVideo)
                        WriteRetroProperty("video_vsync", vSync)
                        WriteRetroProperty("video_scale_integer", integerScale)
                        WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
                        WriteRetroProperty("input_disk_next", nextDiskKey)
                        WriteRetroProperty("input_disk_prev", prevDiskKey)
                        If StringUtils.Contains(retroID, "LibRetro_PSX") {
                            Loop, 8    ; Loop 8 times for 8 controllers
                            {    p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
                                WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
                            }
                        }
	                        If raCfgHasChanges {
                            RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
                            SaveProperties(retroCFGFile.FileFullPath, retroCFG)
                        }
                    }
	                    fullscreen := If fullscreen = "true" ? " -f" : ""
                    retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
	                    HideAppStart(hideEmuObj,hideEmu)
	                    If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
                        primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    } Else If (retroID = "LibRetro_SCUMM") {
                        primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
                    } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
                        primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
                    } Else If mgM3UFile.Exist() {
                        primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    } Else {
                        primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    }
	                    mpMenuStatus := ""
                    If networkSession {
                        canceledServerWait := false
                        multiplayerMenuExit := false
                        TimerUtils.SetTimer("NetworkConnectedCheck", 500)
	                        If (networkType = "server") {
                            RLLog.Info("Module - Waiting for a client to connect to your server")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
                        } Else {    ; client
                            RLLog.Info("Module - Trying to contact the server to establish a connection.")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
                        }
	                        If (mpMenuStatus = -1) {    ; if user exited menu early before a client connected
                            RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
                            If primaryExe.Process("Exist")
                                primaryExe.Process("Close")    ; must close process as the exe is waiting for a client to connect and no window was drawn yet
                            ExitModule()
                        } Else {    ; blank response from MultiPlayerMenu, exited properly
                            RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
                            emuPrimaryWindow.Wait()
                            emuPrimaryWindow.WaitActive()
                        }
                        TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
                    } Else {    ; single player
                        emuPrimaryWindow.Wait()
                        emuPrimaryWindow.WaitActive()
                    }
	                    If (hideConsole = "true")
                        emuConsoleWindow.Set("Transparent", "On")    ; makes the console window transparent so you don't see it on exit
	                    BezelDraw()
                    HideAppEnd(hideEmuObj,hideEmu)
                    FadeInExit()
                    primaryExe.Process("WaitClose")
                    7zCleanUp()
                    BezelExit()
                    FadeOutExit()
                    ExitModule()
	
                    ; Writes new properties into the retroCFG if defined by user
                    WriteRetroProperty(key,value="") {
                        If (value != "") {
                            Global retroCFG,raCfgHasChanges
                            WriteProperty(retroCFG, key, value,1,1)
                            raCfgHasChanges := 1
                        }
                    }
	                    ; Used to convert between RetroArch keys and usable data
                    ConvertRetroCFGKey(txt,direction="read"){
                        Global emuPath,RLLog
                        If (direction = "read")
                        {    newtxt := StringUtils.TrimLeft(txt,1,0)    ; removes the " from the left of the txt
                            newtxt := StringUtils.TrimRight(newtxt,1,0)    ; removes the " from the right of the txt
                            relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
                            If StringUtils.Contains(relativeCheck,":",0) {    ; if the path contains a ":" then it is a relative path
                                RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
                                newtxt := StringUtils.TrimLeft(newtxt,1,0)    ; removes the : from the left of the txt
                                newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)    ; convert relative to absolute
                            }
                            If StringUtils.Contains(newtxt,"/",0)
                                newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)    ; replaces all forward slashes with backslashes
                        } Else If (direction = "write")
                        {    newtxt := """" . txt . """"    ; wraps the txt with ""
                            If StringUtils.Contains(newtxt,"\\",0)
                                newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)    ; replaces all backslashes with forward slashes
                        } Else
                            ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
                        RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
                        Return newtxt
                    }
	                    MultiGame:
                        KeyUtils.SetKeyDelay(100)
                        emuPrimaryWindow.Activate()
                        KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")    ; eject disc in Retroarch
                        If (!mgLastRomIndex) {
                            mgLastRomIndex := mgRomIndex
                        }
                        selectedRomIndex := 0
                        selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
	                        Loop % mgMaxIndex
                        {
                            If (m3uRomIndex[A_index] = mgLastRomIndex) {
                                tempLastRomIndex := A_index
                                RLLog.Debug("Module - Last index: " . tempLastRomIndex)
                            }
                            If (m3uRomIndex[A_index] = selectedRomIndex) {
                                tempSelectedRomIndex := A_index
                                RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
                            }
                        }
	                        mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
	                        If (mgNewIndex < 0) {
                            mgNewIndex := mgNewIndex * -1
                            Loop % mgNewIndex
                            {
                                RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
                                KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
                            }
                        } Else If (mgNewIndex > 0) {
                            Loop % mgNewIndex
                            {
                                RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
                                KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
                            }
                        }
	                        KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")    ; close disc in Retroarch
                        mgLastRomIndex := selectedRomIndex
                    Return
	                    NetworkConnectedCheck:
                        If clientConnected
                            multiplayerMenuExit := true
                        Else If emuPrimaryWindow.Exist() {
                            RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
                            multiplayerMenuExit := true
                        }
                    Return
	                    CloseProcess:
                        FadeOutStart()
                        emuPrimaryWindow.Close()
                    Return
	10:46:34:693 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
10:46:34:693 | RL |      INFO  | +0     | BuildScript - "C:\RocketLauncher\Lib\User Functions\Global.ahk" not found
10:46:34:693 | RL |      INFO  | +0     | BuildScript - "C:\RocketLauncher\Lib\User Functions\Sony Playstation.ahk" not found
10:46:34:693 | RL |      INFO  | +0     | BuildScript - "C:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
10:46:34:693 | RL |      INFO  | +0     | BuildScript - "C:\RocketLauncher\Lib\User Functions\Sony Playstation\Emulators\RetroArch.ahk" not found
10:46:34:693 | RL |      INFO  | +0     | BuildScript - "C:\RocketLauncher\Lib\User Functions\Sony Playstation\Medievil.ahk" not found
10:46:34:693 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
10:46:34:693 | RL |      INFO  | +0     | Main - Module is built
10:46:34:693 | RL |      INFO  | +0     | CheckFile - Checking if C:\RocketLauncher\AutoHotkey.dll exists
10:46:34:693 | RL |      INFO  | +0     | Main - Running module
10:46:34:864 | MD |      INFO  | +N/A   | Module initialized
10:46:34:864 | MD |      INFO  | +0     | StartModule - Started
10:46:34:864 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
                    MEmuV: v1.3.6
                    MURL: http://themaister.net/retroarch.html
                    MAuthor: djvj|zerojay|SweatyPickle
                    MVersion: 2.4.3
                    MCRC: 699AB8F7
                    iCRC: FB2DB971
                    MID: 635038268922229162
                    MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
10:46:34:864 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony Playstation"
10:46:34:864 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
10:46:34:864 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Apri" for "dialog.open"
10:46:34:864 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
10:46:34:864 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "inizio" for "dialog.start"
10:46:34:864 | MD |      INFO  | +0     | PluginInit - Started
10:46:34:864 | MD |      INFO  | +0     | CheckFile - Checking if C:\Hyperspin\Databases\Sony Playstation\Sony Playstation.xml exists
10:46:34:864 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
10:46:34:864 | MD |      INFO  | +0     | BuildAssetsTable - Ended
10:46:34:864 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
10:46:34:927 | MD |      INFO  | +62    | BuildAssetsTable - Ended
10:46:34:927 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
10:46:34:927 | MD |      INFO  | +0     | BuildAssetsTable - Ended
10:46:34:927 | MD |      INFO  | +0     | PluginInit - Ended
10:46:34:927 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
10:46:34:958 | MD |      INFO  | +31    | StartModule - Ended
10:46:34:958 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\Layer 1.png
10:46:35:083 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Started, direction is: in
10:46:35:083 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
10:46:35:613 | MD |      INFO  | +531   | DefaultAnimateFadeIn - Ended
10:46:35:613 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to C:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
10:46:35:644 | MD |      INFO  | +31    | Module - Using these system variables:
10:46:35:644 | MD |      INFO  | +0     | Module - retroSystem: Sony PlayStation
10:46:35:644 | MD |      INFO  | +0     | Module - retroID: LibRetro_PSX
10:46:35:644 | MD |      INFO  | +0     | Module - retroCore: mednafen_psx_libretro
10:46:35:644 | MD |      INFO  | +0     | Module - retroMAMEID: psu
10:46:35:644 | MD |      INFO  | +0     | Module - retroMAMEMedia: cdrom
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigFolder: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\config (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - single_core_options: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - LibRetro_Core: mednafen_psx_libretro (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - IntegerScale: (NO VALUE)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | CheckFile - Checking if C:\Users\BartopAngelino\AppData\Roaming\RetroArch\cores\mednafen_psx_libretro.dll exists
10:46:35:644 | MD |      INFO  | +0     | Module - Global cfg should be: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg
10:46:35:644 | MD |      INFO  | +0     | Module - System cfg should be: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\config\Sony PlayStation.cfg
10:46:35:644 | MD |      INFO  | +0     | Module - Core cfg should be: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\config\mednafen_psx_libretro.cfg
10:46:35:644 | MD |      INFO  | +0     | Module - Found a Global cfg!
10:46:35:644 | MD |      INFO  | +0     | Module - RetroArch is using C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg as its config file.
10:46:35:644 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg
10:46:35:644 | MD |      INFO  | +0     | LoadProperties - Ended
10:46:35:644 | MD |      INFO  | +0     | Module - Reading / creating system ini for specific settings.
10:46:35:644 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory:
10:46:35:644 | MD |      INFO  | +0     | LoadProperties - Ended
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - PSX_CD_Image_Cache: "enabled" (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - PSX_Memcard_Handling: "libretro" (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | RIniFile.Read - Module - PSX_Dualshock_Analog_Toggle: "enabled" (DEFAULT)
10:46:35:644 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk:
10:46:35:644 | MD |      INFO  | +0     | SaveProperties - Ended
10:46:35:644 | MD |      INFO  | +0     | 7z - Started, received C:\Hyperspin\Emulators\Psx\cdimages\Medievil.7z. If rom is an archive, it will extract to C:\RL Temp
10:46:35:644 | MD |      INFO  | +0     | CheckFile - Checking if C:\Hyperspin\Emulators\Psx\cdimages\Medievil.7z exists
10:46:35:722 | MD |      INFO  | +78    | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Medievil\MediEvil.cue"
10:46:35:722 | MD |   WARNING  | +0     | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
10:46:35:722 | MD |      INFO  | +0     | 7z - The sevenZExtractPath has 662304 MB of free space which is enough to extract this game: 561 MB
10:46:35:722 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
10:46:35:722 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\Info Bar.png
10:46:35:722 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\Layer 3.png
10:46:35:722 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\Progress Bar.png
10:46:35:722 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
10:46:35:722 | MD |      INFO  | +0     | BuildAssetsTable - Ended
10:46:35:722 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
10:46:35:722 | MD |      INFO  | +0     | BuildAssetsTable - Ended
10:46:35:754 | MD |      INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
10:46:35:754 | MD |      INFO  | +0     | DefaultFadeAnimation - Playing C:\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
10:46:35:852 | MD |      INFO  | +94    | DefaultFadeAnimation - Ended
10:46:35:853 | MD |      INFO  | +0     | 7z - Starting 7z extraction of C:\Hyperspin\Emulators\Psx\cdimages\Medievil.7z  to C:\RL Temp\Medievil\Medievil
10:46:35:910 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage
10:46:35:972 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
10:46:36:032 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
10:46:36:098 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.746656
10:46:36:158 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.746656
10:46:36:218 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.746656
10:46:36:288 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage1.493313
10:46:36:348 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage1.493313
10:46:36:408 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage2.239969
10:46:36:468 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage2.239969
10:46:36:538 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage2.239969
10:46:36:598 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage2.986626
10:46:36:664 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage2.986626
10:46:36:722 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage3.733282
10:46:36:780 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage3.733282
10:46:36:850 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage4.479939
10:46:36:910 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage4.479939
10:46:36:970 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage4.479939
10:46:37:032 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage5.226595
10:46:37:100 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage5.226595
10:46:37:155 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage5.973252
10:46:37:225 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage5.973252
10:46:37:285 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage5.973252
10:46:37:345 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage6.719908
10:46:37:413 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage6.719908
10:46:37:473 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage6.719908
10:46:37:533 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage7.466565
10:46:37:593 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage7.466565
10:46:37:653 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage7.466565
10:46:37:717 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage8.213221
10:46:37:787 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8.213221
10:46:37:845 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8.213221
10:46:37:905 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage8.959878
10:46:37:965 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8.959878
10:46:38:033 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage8.959878
10:46:38:094 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage9.706534
10:46:38:154 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage10.453191
10:46:38:224 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage10.453191
10:46:38:284 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage10.453191
10:46:38:344 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage11.199847
10:46:38:404 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage11.199847
10:46:38:464 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage11.199847
10:46:38:531 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage11.946504
10:46:38:591 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage11.946504
10:46:38:661 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage11.946504
10:46:38:721 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage12.693160
10:46:38:781 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage12.693160
10:46:38:839 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage13.439817
10:46:38:909 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage13.439817
10:46:38:969 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage14.186473
10:46:39:029 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage14.186473
10:46:39:088 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage14.186473
10:46:39:157 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage14.933130
10:46:39:214 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage14.933130
10:46:39:276 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage14.933130
10:46:39:346 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage15.679786
10:46:39:406 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage15.679786
10:46:39:466 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage16.426442
10:46:39:526 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage16.426442
10:46:39:596 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage16.426442
10:46:39:656 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage17.173099
10:46:39:716 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage17.173099
10:46:39:784 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage17.173099
10:46:39:842 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage17.919755
10:46:39:902 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage17.919755
10:46:39:962 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage17.919755
10:46:40:032 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage18.666412
10:46:40:232 | MD |      INFO  | +203   | DefaultFadeAnimationLoop - percentage18.666412
10:46:40:297 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage19.413068
10:46:40:357 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage19.413068
10:46:40:417 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage20.159725
10:46:40:477 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage20.159725
10:46:40:547 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage20.906381
10:46:40:607 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage20.906381
10:46:40:667 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage21.653038
10:46:40:727 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage21.653038
10:46:40:789 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage21.653038
10:46:40:856 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage22.399694
10:46:40:916 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage22.399694
10:46:40:976 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage22.399694
10:46:41:044 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23.146351
10:46:41:104 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage23.146351
10:46:41:168 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23.893007
10:46:41:228 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage23.893007
10:46:41:288 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23.893007
10:46:41:358 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage24.639664
10:46:41:418 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage24.639664
10:46:41:478 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage24.639664
10:46:41:538 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage25.386320
10:46:41:609 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage25.386320
10:46:41:667 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage25.386320
10:46:41:727 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage26.132977
10:46:41:793 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage26.132977
10:46:41:851 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage26.879633
10:46:41:921 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage26.879633
10:46:41:981 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage26.879633
10:46:42:041 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage27.626290
10:46:42:150 | MD |      INFO  | +109   | DefaultFadeAnimationLoop - percentage27.626290
10:46:42:210 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage27.626290
10:46:42:280 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage28.372946
10:46:42:333 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage28.372946
10:46:42:403 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage28.372946
10:46:42:463 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage29.119603
10:46:42:523 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage29.866259
10:46:42:583 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage29.866259
10:46:42:653 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage29.866259
10:46:42:713 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage30.612915
10:46:42:773 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage30.612915
10:46:42:836 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage31.359572
10:46:42:904 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage31.359572
10:46:42:964 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage32.106228
10:46:43:024 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage32.106228
10:46:43:084 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage32.852885
10:46:43:144 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage32.852885
10:46:43:210 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage32.852885
10:46:43:275 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage33.599541
10:46:43:335 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage33.599541
10:46:43:395 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage34.346198
10:46:43:465 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage34.346198
10:46:43:525 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage35.092854
10:46:43:585 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage35.092854
10:46:43:645 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage35.839511
10:46:43:715 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage35.839511
10:46:43:775 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage36.586167
10:46:43:831 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage36.586167
10:46:43:899 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage36.586167
10:46:43:959 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage37.332824
10:46:44:019 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage37.332824
10:46:44:139 | MD |      INFO  | +109   | DefaultFadeAnimationLoop - percentage38.079480
10:46:44:198 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage38.826137
10:46:44:258 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage38.826137
10:46:44:318 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage39.572793
10:46:44:378 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage39.572793
10:46:44:448 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage39.572793
10:46:44:508 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage40.319450
10:46:44:568 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage40.319450
10:46:44:626 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage41.066106
10:46:44:696 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage41.066106
10:46:44:756 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage41.066106
10:46:44:814 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage41.812763
10:46:44:884 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage41.812763
10:46:44:942 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage42.559419
10:46:45:002 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage42.559419
10:46:45:072 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage42.559419
10:46:45:132 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage43.306076
10:46:45:192 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage43.306076
10:46:45:252 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage44.052732
10:46:45:322 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage44.052732
10:46:45:382 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage44.799389
10:46:45:441 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage44.799389
10:46:45:501 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage45.546045
10:46:45:571 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage45.546045
10:46:45:631 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage46.292701
10:46:45:691 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage47.039358
10:46:45:751 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage47.039358
10:46:45:821 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage47.786014
10:46:45:879 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage47.786014
10:46:45:937 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage48.532671
10:46:46:007 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage48.532671
10:46:46:184 | MD |      INFO  | +172   | DefaultFadeAnimationLoop - percentage49.279327
10:46:46:236 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50.025984
10:46:46:296 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage50.025984
10:46:46:366 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50.025984
10:46:46:424 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50.772640
10:46:46:484 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage50.772640
10:46:46:554 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage51.519297
10:46:46:614 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage51.519297
10:46:46:674 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage52.265953
10:46:46:734 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage52.265953
10:46:46:804 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage53.012610
10:46:46:862 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage53.012610
10:46:46:920 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage53.759266
10:46:46:990 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage53.759266
10:46:47:050 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage53.759266
10:46:47:110 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage54.505923
10:46:47:170 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage54.505923
10:46:47:240 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage55.252579
10:46:47:300 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage55.999236
10:46:47:360 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage56.745892
10:46:47:422 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage57.492549
10:46:47:482 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage57.492549
10:46:47:552 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage57.492549
10:46:47:612 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage58.239205
10:46:47:672 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage58.239205
10:46:47:734 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage58.239205
10:46:47:794 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage58.985862
10:46:47:856 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage58.985862
10:46:47:926 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage58.985862
10:46:47:984 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage59.732518
10:46:48:044 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage59.732518
10:46:48:195 | MD |      INFO  | +140   | DefaultFadeAnimationLoop - percentage59.732518
10:46:48:254 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage60.479175
10:46:48:314 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage60.479175
10:46:48:374 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage61.225831
10:46:48:434 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage61.225831
10:46:48:498 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage61.225831
10:46:48:558 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage61.972487
10:46:48:628 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage61.972487
10:46:48:688 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage61.972487
10:46:48:748 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage62.719144
10:46:48:808 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage62.719144
10:46:48:870 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage62.719144
10:46:48:940 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage63.465800
10:46:48:998 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage63.465800
10:46:49:058 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage63.465800
10:46:49:128 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage64.212457
10:46:49:188 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage64.212457
10:46:49:248 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage64.212457
10:46:49:306 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage64.959113
10:46:49:376 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage64.959113
10:46:49:436 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage65.705770
10:46:49:496 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage65.705770
10:46:49:556 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage65.705770
10:46:49:626 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage66.452426
10:46:49:686 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage66.452426
10:46:49:746 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage66.452426
10:46:49:806 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage67.199083
10:46:49:876 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage67.199083
10:46:49:934 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage67.199083
10:46:49:995 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage67.945739
10:46:50:055 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage68.692396
10:46:50:155 | MD |      INFO  | +94    | DefaultFadeAnimationLoop - percentage68.692396
10:46:50:243 | MD |      INFO  | +93    | DefaultFadeAnimationLoop - percentage70.185709
10:46:50:313 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage70.932365
10:46:50:373 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage71.679022
10:46:50:433 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage72.425678
10:46:50:493 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage73.172335
10:46:50:563 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage73.172335
10:46:50:623 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage73.918991
10:46:50:683 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage75.412304
10:46:50:743 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage75.412304
10:46:50:813 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage76.158961
10:46:50:873 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage76.158961
10:46:50:939 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage76.905617
10:46:50:997 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage76.905617
10:46:51:057 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage77.652273
10:46:51:117 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage77.652273
10:46:51:187 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage78.398930
10:46:51:242 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage79.145586
10:46:51:307 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage80.638899
10:46:51:367 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage80.638899
10:46:51:437 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage82.132212
10:46:51:497 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage82.878869
10:46:51:557 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage83.625525
10:46:51:617 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage83.625525
10:46:51:687 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage84.372182
10:46:51:747 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage84.372182
10:46:51:807 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage84.372182
10:46:51:867 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage85.118838
10:46:51:933 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage85.118838
10:46:51:991 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage85.865495
10:46:52:061 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage85.865495
10:46:52:260 | MD |      INFO  | +203   | DefaultFadeAnimationLoop - percentage85.865495
10:46:52:320 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage87.358808
10:46:52:380 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage88.105464
10:46:52:450 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage88.105464
10:46:52:510 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage88.852121
10:46:52:570 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage88.852121
10:46:52:630 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage88.852121
10:46:52:700 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage89.598777
10:46:52:760 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage89.598777
10:46:52:820 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage90.345434
10:46:52:880 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage90.345434
10:46:52:946 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage91.092090
10:46:53:004 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage91.092090
10:46:53:075 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage91.838746
10:46:53:135 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage91.838746
10:46:53:195 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage92.585403
10:46:53:253 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage92.585403
10:46:53:324 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage92.585403
10:46:53:384 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage93.332059
10:46:53:444 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage93.332059
10:46:53:494 | MD |      INFO  | +47    | 7z - Finished 7z extraction which took 18 seconds
10:46:53:494 | MD |   WARNING  | +0     | 7z - romPath changed from "C:\Hyperspin\Emulators\Psx\cdimages" to "C:\RL Temp\Medievil\Medievil"
10:46:53:494 | MD |   WARNING  | +0     | 7z - romName changed from "Medievil" to "Medievil"
10:46:53:494 | MD |   WARNING  | +0     | 7z - romExtension changed from ".7z" to ".cue"
10:46:53:494 | MD |      INFO  | +0     | 7z - Ended
10:46:53:494 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
10:46:53:499 | MD |      INFO  | +0     | RIniFile.Read - Module - P1_Controller_Type: 517 (DEFAULT)
10:46:53:500 | MD |      INFO  | +0     | RIniFile.Read - Module - P2_Controller_Type: 517 (DEFAULT)
10:46:53:500 | MD |      INFO  | +0     | RIniFile.Read - Module - P3_Controller_Type: 517 (DEFAULT)
10:46:53:500 | MD |      INFO  | +0     | RIniFile.Read - Module - P4_Controller_Type: 517 (DEFAULT)
10:46:53:501 | MD |      INFO  | +0     | RIniFile.Read - Module - P5_Controller_Type: 517 (DEFAULT)
10:46:53:501 | MD |      INFO  | +0     | RIniFile.Read - Module - P6_Controller_Type: 517 (DEFAULT)
10:46:53:501 | MD |      INFO  | +0     | RIniFile.Read - Module - P7_Controller_Type: 517 (DEFAULT)
10:46:53:502 | MD |      INFO  | +0     | RIniFile.Read - Module - P8_Controller_Type: 517 (DEFAULT)
10:46:53:502 | MD |      INFO  | +0     | Module - Saving changed settings to: "C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg"
10:46:53:502 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg
10:46:53:525 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage97.065342
10:46:53:574 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage100
10:46:53:577 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
10:46:53:577 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: C:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
10:46:53:743 | MD |      INFO  | +172   | SaveProperties - Ended
10:46:53:743 | MD |      INFO  | +0     | Process.Run - Running: C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.exe   "C:\RL Temp\Medievil\Medievil\Medievil.cue" -f -c "C:\Users\BartopAngelino\AppData\Roaming\RetroArch\retroarch.cfg" -L "C:\Users\BartopAngelino\AppData\Roaming\RetroArch\cores\mednafen_psx_libretro.dll
10:46:53:785 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage100
10:46:53:796 | MD |      INFO  | +0     | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
10:46:53:839 | MD |      INFO  | +46    | DefaultFadeAnimationLoop - percentage100
10:46:53:899 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
10:46:53:961 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
10:46:53:991 | MD |      INFO  | +31    | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
10:46:54:864 | MD |      INFO  | +874   | DefaultAnimateFadeIn - Started, direction is: out
10:46:55:396 | MD |      INFO  | +530   | DefaultAnimateFadeIn - Ended
10:46:55:428 | MD |      INFO  | +32    | Process.Process - "WaitClose" "retroarch.exe"
10:47:01:904 | MD |      INFO  | +6474  | CloseProcess - Started, user requested to end launched application
10:47:02:161 | MD |      INFO  | +265   | CloseProcess - Ended
10:47:02:274 | MD |      INFO  | +109   | 7zCleanUp - Started
10:47:02:382 | MD |      INFO  | +109   | 7zCleanUp - Deleted C:\RL Temp\Medievil\Medievil
10:47:02:382 | MD |      INFO  | +0     | 7zCleanUp - Ended
10:47:02:382 | MD |      INFO  | +0     | ExitModule - Started
10:47:02:383 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
10:47:02:424 | MD |      INFO  | +32    | UpdateStatistics - Game section statistics updated.
10:47:02:424 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
10:47:02:477 | RL |      INFO  | +27784 | Main - Module ended, exiting RocketLauncher normally
10:47:02:477 | RL |      INFO  | +0     | ExitScript - Started
10:47:02:477 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
10:47:02:698 | RL |      INFO  | +218   | SystemCursor - Restoring mouse cursor
10:47:02:714 | RL |      INFO  | +16    | ExitScript - Restored cursor
10:47:02:714 | RL |      INFO  | +0     | ExitScript - Ended


 

 

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