palacekeeper Posted December 28, 2021 Posted December 28, 2021 I have an arcade system that I did not set up, and so I'm learning about HyperSpin, RocketLauncher, etc. after it has already been set up. In my setup, MAME is set to save game states on exit, so high scores and status of the game being played are maintained the next time I run them from MAME itself. However, if I run the same game from within HyperSpin, those settings are not maintained, and I don't see where to configure that. Is there a global option for HyperSpin to save the state of all games on exit, so that game status and high scores are maintained? Thanks!
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