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epsxe auto hot key error


sonicboom88

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anyone know whats wrong with this?

post-122542-142870664743_thumb.jpg


22:40:39:339 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.0 BETA (www.hyperlaunch.net)

22:40:39:433 | HL | INFO | +94 | Main - System Specs:

HyperLaunch Dir: G:\Hyperspin\HyperLaunch

HyperLaunch is: 32-bit

OS: Microsoft Windows 8.1 Pro

SKU: Professional

Total Memory: 16342.88 MB

Free Memory: 13295.93 MB

Used Memory: 3046.945 MB

SystemType: 64-bit

Physical Processors: 1

Logical Processors: 4

GPU 1 Name: AMD Radeon HD 6670

GPU 1 RAM: -2048.00 MB

GPU 1 Driver Version: 14.301.1001.0

Sound 1 Device: Sound Blaster X-Fi Xtreme Audio

Sound 1 Status: Enabled

Sound 2 Device: High Definition Audio Device

Sound 2 Status: Enabled

Sound 3 Device: AMD High Definition Audio Device

Sound 3 Status: Enabled

OS Language: English_United_Kingdom

OS Admin Status: No

Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work)

Monitor #1 Orientation: Landscape

Current AHK Desktop Width: 1440

Current AHK Desktop Height: 900

AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe

AHK Version: 1.1.09.04

Unicode: No

22:40:39:433 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\HyperLaunch.exe exists

22:40:39:434 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net

FileVersion 3.1.0.0

LegalCopyright ©2014 HyperLaunch

ProductName djvj's one swell guy!

ProductVersion 1.1.9.4

CompanyName HyperLaunch BETA

File Size: 978432 bytes

Created: 12/12/2014 - 6:31:11 AM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:434 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists

22:40:39:436 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 409 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:436 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists

22:40:39:437 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription DxWnd MFC application

FileVersion 1, 0, 0, 1

InternalName DxWnd

LegalCopyright Copyright © 2004/2012

OriginalFilename DxWnd.exe

ProductName DxWnd application

ProductVersion 1, 0, 0, 1

File Size: 539136 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:437 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\BinHexRW.ahk exists

22:40:39:443 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:445 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 4961 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:445 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe exists

22:40:39:446 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription

FileVersion 1.1.09.04

InternalName

OriginalFilename

ProductName

ProductVersion 1.1.09.04

File Size: 657920 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:447 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\CLR.ahk exists

22:40:39:448 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:449 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 10586 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:450 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\COM.ahk exists

22:40:39:452 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:453 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 26342 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:453 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Control_AniGif.ahk exists

22:40:39:454 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:455 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 5716 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:456 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists

22:40:39:457 | HL | DEBUG1 | +15 | CheckFile - Attributes:

File Size: 409 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:457 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists

22:40:39:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription DxWnd MFC application

FileVersion 1, 0, 0, 1

InternalName DxWnd

LegalCopyright Copyright © 2004/2012

OriginalFilename DxWnd.exe

ProductName DxWnd application

ProductVersion 1, 0, 0, 1

File Size: 539136 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:458 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gdip.ahk exists

22:40:39:463 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:464 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 88789 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:464 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gdip_alt.ahk exists

22:40:39:466 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:467 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 3156 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:467 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gsdll32.dll exists

22:40:39:468 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 8818688 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:468 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\itextsharp.dll exists

22:40:39:469 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription iTextSharp

FileVersion 5.4.2.0

InternalName itextsharp.dll

LegalCopyright Copyright © 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.

OriginalFilename itextsharp.dll

ProductName iTextSharp

ProductVersion 5.4.2.0

CompanyName 1T3XT BVBA

File Size: 3743744 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:470 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Java.ahk exists

22:40:39:471 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:472 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 7841 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:472 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0

22:40:39:473 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\JSON.ahk exists

22:40:39:474 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:475 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 9203 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:475 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Origin.ahk exists

22:40:39:477 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:478 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 4897 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:478 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0

22:40:39:479 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll exists

22:40:39:479 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 69120 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:480 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\RegRW64.ahk exists

22:40:39:481 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:482 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 6915 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:482 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\RIni.ahk exists

22:40:39:486 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:487 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 67561 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:487 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists

22:40:39:488 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription SevenZipSharp

FileVersion 0.64.4841.31212

InternalName SevenZipSharp.dll

LegalCopyright Copyright © Markovtsev Vadim 2009, 2010, licenced under LGPLv3

OriginalFilename SevenZipSharp.dll

ProductName SevenZipSharp

ProductVersion 0.64.4841.31212

CompanyName Markovtsev Vadim

File Size: 165888 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:489 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Steam.ahk exists

22:40:39:490 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:491 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 5326 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:492 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0

22:40:39:492 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\VA.ahk exists

22:40:39:494 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:495 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 34688 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:23 PM

22:40:39:495 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\VA_Extension.ahk exists

22:40:39:497 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.

22:40:39:498 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 3741 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:498 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Bezel.ahk exists

22:40:39:502 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:503 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 95272 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:504 | HL | DEBUG1 | +15 | Bezel.ahk Version: 1.0.7

22:40:39:504 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade.ahk exists

22:40:39:506 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:507 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 33258 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:508 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.5

22:40:39:508 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Init.ahk exists

22:40:39:509 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:510 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 999 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:511 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1

22:40:39:511 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Animations.ahk exists

22:40:39:514 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:516 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 60113 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:516 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.0.5

22:40:39:516 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause.ahk exists

22:40:39:529 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:531 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 388770 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:531 | HL | DEBUG1 | +0 | HyperPause.ahk Version: 1.0.6

22:40:39:531 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause Init.ahk exists

22:40:39:532 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:534 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 537 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:534 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1

22:40:39:534 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper.ahk exists

22:40:39:536 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:537 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 32773 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:538 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.7

22:40:39:538 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper Init.ahk exists

22:40:39:539 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:540 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 3435 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 8/5/2014 - 7:06:22 PM

22:40:39:541 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2

22:40:39:541 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame.ahk exists

22:40:39:543 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:545 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 40582 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:545 | HL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.5

22:40:39:545 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame Init.ahk exists

22:40:39:546 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:547 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 161 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 8/5/2014 - 7:06:22 PM

22:40:39:548 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0

22:40:39:548 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiPlayer.ahk exists

22:40:39:550 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:552 | HL | DEBUG1 | +15 | CheckFile - Attributes:

File Size: 55551 bytes

Created: 12/27/2014 - 8:48:54 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:552 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.0

22:40:39:552 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Password.ahk exists

22:40:39:554 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:555 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 10035 bytes

Created: 12/27/2014 - 8:48:54 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:556 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0

22:40:39:556 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists

22:40:39:560 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:561 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 73560 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:562 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3

22:40:39:562 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Shared.ahk exists

22:40:39:566 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:568 | HL | DEBUG1 | +16 | CheckFile - Attributes:

File Size: 139691 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:568 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.1.7

22:40:39:569 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics.ahk exists

22:40:39:570 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:572 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 26170 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:572 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2

22:40:39:572 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics Init.ahk exists

22:40:39:573 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:575 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 33 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:575 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1

22:40:39:575 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\XHotkey.ahk exists

22:40:39:577 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:578 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 29623 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 12/27/2014 - 1:17:43 AM

22:40:39:579 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2

22:40:39:579 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\XHotkey Init.ahk exists

22:40:39:580 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.

22:40:39:581 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 1236 bytes

Created: 8/15/2014 - 11:55:25 PM

Modified: 8/5/2014 - 7:06:22 PM

22:40:39:582 | HL | DEBUG1 | +15 | XHotkey Init.ahk Version: 1.0.0

22:40:39:582 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s Sony Playstation -r Duke Nukem - Total Meltdown (USA) -f G:\Hyperspin\HyperSpin.exe -p HyperSpin"

22:40:39:582 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Duke Nukem - Total Meltdown (USA)"

22:40:39:582 | HL | DEBUG1 | +0 | Main - dbName: Duke Nukem - Total Meltdown (USA)

22:40:39:586 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Plugins\HyperSpin.plugin exists

22:40:39:587 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 7998 bytes

Created: 12/27/2014 - 8:48:52 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:587 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"

22:40:39:588 | HL | INFO | +0 | Main - HyperLaunch received "Sony Playstation" and "Duke Nukem - Total Meltdown (USA)"

22:40:39:595 | HL | INFO | +0 | Main - Duke Nukem - Total Meltdown (USA) is using the default emulator: ePSXe

22:40:39:596 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Emulators.ini

22:40:39:596 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in G:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini

22:40:39:597 | HL | INFO | +0 | Main - Found [ePSXe] in G:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini

22:40:39:598 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk exists

22:40:39:599 | HL | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 12804 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:600 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.

22:40:39:601 | HL | INFO | +0 | Main - Duke Nukem - Total Meltdown (USA) will use module: G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk

22:40:39:614 | HL | INFO | +16 | Main - Did not find a "G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Game Options.ini" file, skipping any game-specific options.

22:40:39:615 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.

22:40:39:618 | HL | INFO | +0 | Main - INI Keys read

22:40:39:619 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists

22:40:39:620 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription 7-Zip Console

FileVersion 9.20

InternalName 7z

LegalCopyright Copyright © 1999-2010 Igor Pavlov

OriginalFilename 7z.exe

ProductName 7-Zip

ProductVersion 9.20

CompanyName Igor Pavlov

File Size: 163840 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:22 PM

22:40:39:620 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists

22:40:39:622 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription 7z Standalone Plugin

FileVersion 9.20

InternalName 7za

LegalCopyright Copyright © 1999-2010 Igor Pavlov

OriginalFilename 7za.dll

ProductName 7-Zip

ProductVersion 9.20

CompanyName Igor Pavlov

File Size: 914432 bytes

Created: 8/15/2014 - 11:55:26 PM

Modified: 8/5/2014 - 7:06:22 PM

22:40:39:622 | HL | INFO | +0 | CreateRomMapTable - Started

22:40:39:622 | HL | DEBUG1 | +0 | AltNameExistCheck - Looking for rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue

22:40:39:623 | HL | INFO | +0 | AltNameExistCheck - Found rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue

22:40:39:623 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found.

22:40:39:623 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\FontReg.exe exists

22:40:39:624 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription Font Registration Utility (x86-32)

FileVersion 2.1.3.0

OriginalFilename FontReg.exe

File Size: 6144 bytes

Created: 12/27/2014 - 8:48:50 PM

Modified: 12/27/2014 - 1:17:44 AM

22:40:39:630 | HL | INFO | +15 | Main - "Duke Nukem - Total Meltdown (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side

22:40:39:631 | HL | INFO | +0 | CheckPaths - Started

22:40:39:631 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue

22:40:39:631 | HL | INFO | +0 | CheckPaths - Found rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue

22:40:39:631 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Duke Nukem - Total Meltdown (USA)

22:40:39:632 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: G:\Hyperspin\Games\Console\Sony Playstation

22:40:39:632 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .cue

22:40:39:632 | HL | INFO | +0 | CheckPaths - Ended

22:40:39:633 | HL | INFO | +0 | BuildScript - User Variables:

;----------------------------------------------------------------------------

; INJECTED VARIABLES

;----------------------------------------------------------------------------

#NoTrayIcon

#InstallKeybdHook

DetectHiddenWindows, ON

SetTitleMatchMode, 2

SendMode, Event

0 = 8

pluginPath = G:\Hyperspin\HyperLaunch\Plugins

pluginName = HyperSpin

pluginExt = .plugin

hlMode =

hlTitle = HyperLaunch

hlVersion = 3.1.0.0 BETA

hlAuthor = djvj

hlURL = www.hyperlaunch.net

langFile = G:\Hyperspin\HyperLaunch\Data\Language\Localization.ini

frontendPID = 0

frontendPath = G:\Hyperspin

frontendExe = HyperSpin.exe

frontendExt = exe

frontendName = HyperSpin

frontendDrive = G:

exitEmulatorKey = Esc

exitEmulatorKeyWait = 0

forceHoldKey = ~Esc

restoreFE = false

exitScriptKey = ~q & ~s

toggleCursorKey = ~e & ~t

emuFullPath = C:\Hyperspin\Emulators\Sony Playstation\epsxe170\ePSXe.exe

emuPath = C:\Hyperspin\Emulators\Sony Playstation\epsxe170

emuName = ePSXe

emuExt = exe

romPath = G:\Hyperspin\Games\Console\Sony Playstation

romPathFromIni = G:\Hyperspin\Games\Console\Sony Playstation

romExtension = .cue

romExtensionOrig = .cue

romExtensions = cue|img|ccd

executable = ePSXe.exe

systemName = Sony Playstation

dbPath =

dbName = Duke Nukem - Total Meltdown (USA)

dbExt =

romName = Duke Nukem - Total Meltdown (USA)

romMapPath = G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Rom Mapping

romMappingEnabled = true

romMappingLaunchMenuEnabled = false

romMappingFirstMatchingExt = true

romMappingShowAllRomsInArchive = true

romMappingNumberOfGamesByScreen = 7

romMappingMenuWidth = 300

romMappingMenuMargin = 50

romMappingTextFont = Bebas Neue

romMappingTextOptions = cFFFFFFFF r4 s40 Bold

romMappingDisabledTextColor = ff888888

romMappingTextSizeDifference = 5

romMappingTextMargin = 10

romMappingTitleTextFont = Bebas Neue

romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold

romMappingTitle2TextFont = Bebas Neue

romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold

romMappingGameInfoTextFont = Bebas Neue

romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular

romMappingBackgroundBrush = aa000000

romMappingColumnBrush = 33000000

romMappingButtonBrush1 = 6f000000

romMappingButtonBrush2 = 33000000

romMappingBackgroundAlign = Stretch and Lose Aspect

romMappingMenuFlagWidth = 40

romMappingMenuFlagSeparation = 5

romMappingDefaultMenuList = FullList

romMappingSingleFilteredRomAutomaticLaunch = false

altArchiveNameOnly =

altRomNameOnly =

altArchiveAndRomName =

altArchiveAndManyRomNames =

altRomNamesOnly =

romMapScenario =

skipchecks = false

romMatchExt = false

blockInputTime = 0

blockInputFile = G:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe

errorLevelReporting = true

lockLaunch = false

lockLaunchGame =

screenRotationAngle = 0

screenRotationAngleGame =

logFile = G:\Hyperspin\HyperLaunch\HyperLaunch.log

logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]

logLevel = 10

logShowDebugConsole = false

logIncludeModule = true

logIncludeFileProperties = true

logShowCommandWindow = false

logCommandWindow = false

hlDebugConsoleStdout =

sysLang = English_United_Kingdom

sysType = 64-bit

navUpKey = Up

navDownKey = Down

navLeftKey = Left

navRightKey = Right

navSelectKey = Enter

navP2UpKey = Numpad8

navP2DownKey = Numpad2

navP2LeftKey = Numpad4

navP2RightKey = Numpad6

navP2SelectKey = NumpadEnter

originalWidth = 1440

originalHeight = 900

dtEnabled = false

dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe

dtUseSCSI = true

dtAddDrive = true

servoStikEnabled = false

ledblinkyEnabled = false

ledblinkyFullPath =

ledblinkyProfilePath = G:\Hyperspin\HyperLaunch\Profiles\LEDBlinky

ledblinkyHLProfile = G:\Hyperspin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch

emuIdleShutdown = 0

launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==

hideCursor = false

hideEmu = false

hideFE = false

fadeIn = false

fadeInDuration = 500

fadeInTransitionAnimation = DefaultAnimateFadeIn

fadeInDelay = 0

fadeInExitDelay = 0

fadeOutExitDelay = 0

fadeOut = true

fadeOutExtraScreen = false

fadeOutDuration = 500

fadeOutTransitionAnimation = DefaultAnimateFadeOut

fadeOutDelay = 0

fadeLyrInterpolation = 7

fadeMuteEmulator = false

fadeUseBackgrounds = false

fadeXScale =

fadeYScale =

fadeLyr1Color = FF000000

fadeLyr1AlignImage = Stretch and Lose Aspect

fadeLyr2Pos = No Alignment

fadeLyr2X = 0

fadeLyr2Y = 870|1575

fadeLyr2Adjust = 1

fadeLyr2PicPad = 0

fadeLyr2Prefix = Info Bar

fadeLyr3Pos = Center

fadeLyr3X = 450

fadeLyr3Y = 450

fadeLyr3Adjust = 0.8

fadeLyr3Speed = 750

fadeLyr3Animation = DefaultFadeAnimation

fadeLyr37zAnimation = DefaultFadeAnimation

fadeLyr3Type = imageandbar

fadeLyr3ImgFollow7zProgress = true

fadeLyr3Repeat = 1

fadeLyr3BackImageTransparency = 30

fadeLyr3PicPad = 0

fadeLyr4Adjust = 1

fadeLyr4X = 1792|952

fadeLyr4Y = 891|1596

fadeLyr4Pos = No Alignment

fadeLyr4FPS = 50

fadeLyr4PicPad = 0

fadeTranspGifColor = FFFFFF

fadeBarWindow = Image

fadeBarWindowX =

fadeBarWindowY =

fadeBarWindowW = 900

fadeBarWindowH = 180

fadeBarWindowR = 30

fadeBarWindowM = 30

fadeBarWindowHatchStyle = 8

fadeBar = 7zOnly

fadeBarNon7zProgressTime = 0

fadeBarBack = true

fadeBarBackColor = FF555555

fadeBarH = 30

fadeBarR = 10

fadeBarColor = DD00BFFF

fadeBarHatchStyle = 8

fadeBarPercentageText = true

fadeBarInfoText = true

fadeBarXOffset = 0

fadeBarYOffset = 150

fadeRomInfoDescription = filtered text

fadeRomInfoSystemName = image

fadeRomInfoYear = text with label

fadeRomInfoManufacturer = text with label

fadeRomInfoGenre = disabled

fadeRomInfoRating = image

fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating

fadeRomInfoTextPlacement = User Defined

fadeRomInfoTextMargin = 7

fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular

fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold

fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular

fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular

fadeRomInfoText5Options = cFF555555 r4 s42 Bold

fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular

fadeStats_Number_of_Times_Played = text with label

fadeStats_Last_Time_Played = text with label

fadeStats_Average_Time_Played = text with label

fadeStats_Total_Time_Played = text with label

fadeStats_System_Total_Played_Time = text with label

fadeStats_Total_Global_Played_Time = text with label

fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time

fadeStatsInfoTextPlacement = topRight

fadeStatsInfoTextMargin = 7

fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold

fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold

fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold

fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold

fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold

fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold

fadeText1X = 0

fadeText1Y = 0

fadeText1Options = cFFB4B4B4 r4 s30 Right Bold

fadeText1 = Extraction In Progress, Please Wait

fadeText2X = 0

fadeText2Y = 0

fadeText2Options = cFFB4B4B4 r4 s30 Right Bold

fadeText2 = Extraction Complete, Ready

fadeText3 = Loading Game

fadeText4 = Loading Complete

fadeFont = Bebas Neue

fadeSystemAndRomLayersOnly = false

fadeExtractionTime = disabled

fadeExtractionTimeTextX = 0

fadeExtractionTimeTextY = 0

fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold

fadeInterruptKey =

detectFadeErrorEnabled = true

fadeImgPath = G:\Hyperspin\HyperLaunch\Media\Fade

HLDataPath = G:\Hyperspin\HyperLaunch\Data

HLMediaPath = G:\Hyperspin\HyperLaunch\Media

HLErrSoundPath = G:\Hyperspin\HyperLaunch\Media\Sounds\Error

modulesPath = G:\Hyperspin\HyperLaunch\Modules

moduleFullName = G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk

moduleName = ePSXe

modulePath = G:\Hyperspin\HyperLaunch\Modules\ePSXe

moduleExtension = ahk

moduleExtensionsPath = G:\Hyperspin\HyperLaunch\Module Extensions

libPath = G:\Hyperspin\HyperLaunch\Lib

7zEnabled = false

7zPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe

7zDllPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll

7zExtractPath = C:\Users\jade\AppData\Local\Temp\hsperfdata_jade

7zExtractPathOrig =

7zAttachSystemName = false

7zDelTemp = true

7zSounds = true

7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar

7zFormatsNoP = zip,rar,7z,lzh,gzip,tar

mgEnabled = true

mgKey = ~NumpadSub

mgBackgroundColor = FF000000

mgSidePadding = 0.2

mgXScale = 1

mgYScale = 1

mgYOffset = 500

mgFont = Arial

mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic

mgText1Text = Please select a game

mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic

mgText2Offset = 70

mgUseSound = true

mgSoundfreq = 300

mgExitEffect = none

mgSelectedEffect = rotate

mgUseGameArt = true

mgArtworkDir = Artwork1

mgCandidate =

mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side

mgOnLaunch = false

hpEnabled = true

hpKey = NumpadAdd

hpBackToMenuBarKey = X

hpZoomInKey = C

hpZoomOutKey = V

hpScreenshotKey = ~PrintScreen

hpHiToTextPath = G:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe

hpSaveStateKeyCodes = {F1}

hpLoadStateKeyCodes = {F3}

keymapperEnabled = true

keymapperAHKMethod = false

keymapper = xpadder

xpadderFullPath = G:\Hyperspin\Utilities\Xpadder\Xpadder.exe

joyToKeyFullPath = G:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe.exe

keymapperProfilePath = G:\Hyperspin\HyperLaunch\Profiles\xpadder

keymapperFrontEndProfileName = HyperSpin

keymapperFrontEndProfile = xpadder

keymapperHyperLaunchProfileEnabled = true

JoyIDsEnabled = false

JoyIDsPreferredControllersSystem = Controller (XBOX 360 Controller for Windows)1|Controller (XBOX 360 For Windows)

JoyIDsPreferredControllersGlobal = use_global

CustomJoyNamesEnabled = false

CustomJoyNames =

rotateMethod = false

FEProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperSpin

defaultProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default

systemProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation

xPadderSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\_Default

emuProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe

romProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)

HyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunch

blankProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default\blank

ahkFEProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin

ahkDefaultProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\_Default

ahkSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation

ahkEmuProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation\ePSXe

ahkRomProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation\Duke Nukem - Total Meltdown (USA)

ahkHyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch

bezelEnabled = false

bezelICEnabled = false

statisticsEnabled = true

pressDuration = -1

emuVolume = 1

dxwndIni = G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini

dxwndFullPath = G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe

mon1O = 0

pacDrivedllFile = G:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll

22:40:39:633 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts

22:40:39:634 | HL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts

22:40:39:634 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts

22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts

22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts

22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts

22:40:39:636 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script

22:40:39:636 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2

22:40:39:636 | HL | INFO | +0 | BuildScript - Validating module

22:40:39:639 | HL | INFO | +0 | BuildScript - Validation complete

22:40:39:639 | HL | INFO | +0 | BuildScript - Module:

MEmu = ePSXe

MEmuV = v1.9.0

MURL = http://www.epsxe.com/

MAuthor = djvj & Shateredsoul & brolly

MVersion = 2.0.8

MCRC = 748F1FE3

iCRC = 727A7789

MID = 635038268888210842

MSystem = "Sony PlayStation"

;----------------------------------------------------------------------------

; Notes:

; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly.

; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there.

; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one.

; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards

;

; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use.

;

; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered

; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose.

;

; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks).

; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive.

;

; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess!

;

; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz

;

; Requires at least Libs\Shared.ahk v1.1.3

;

; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config

; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro

;----------------------------------------------------------------------------

StartModule()

BezelGUI()

FadeInStart()

settingsFile := modulePath . "\" . moduleName . ".ini"

Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)

turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment

slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot

enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5

hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1)

perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)

disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.

disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.

dialogOpen := i18n("dialog.open") ; Looking up local translation

BezelStart()

If (Fullscreen = "true") {

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)

} Else {

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)

If (bezelEnabled = "true") {

winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)

WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)

}

}

; Memory Cards

memCardPath := emuPath . "\memcards"

defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1

defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2

romMemCard1 := memCardPath . "\" . romName . "_001.mcr" ; defining name for rom's memory card for slot 1

romMemCard2 := memCardPath . "\" . romName . "_002.mcr" ; defining name for rom's memory card for slot 2

memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop

IfNotExist, %memCardPath%

FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist

Loop 2

{ IfNotExist, % %memcardType%MemCard%A_Index%

{ FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist

Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%)

}

WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%)

; Now disable a memory card if required for the game to boot properly

memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable")

If (disableMemoryCard%A_Index% = "true")

WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0)

Else

WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1)

}

hideEmuObj := Object(dialogOpen . " PSX ISO ahk_class #32770",0,"ahk_class EPSXGUI",0,"ePSXe ahk_class EPSX",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later

7z(romPath, romName, romExtension, 7zExtractPath)

epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension) ; the psx extensions supported by the emu

SetKeyDelay(50)

; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add")

xHotKeywrapper(turboButton,"TurboProcess")

turboEnabled = 0 ; Initialize turbo state

RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly

noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs

slowBoot := If slowBoot = "true" ? " -slowboot" : ""

If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only

Log("Module - Starting the HideGUIWindow timer to prevent them from showing")

SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden

}

; Mount the CD using DaemonTools

If (epsxeExtension && dtEnabled = "true" ) {

Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension")

DaemonTools("get") ; populates the dtDriveLetter variable with the drive letter to your scsi or dt virtual drive

currentCDRomAscii := ReadReg("epsxe\config", "CdromLetter") ; read the current setting for ePSXe's cdrom it is using

currentCDRomLetter := Chr(currentCDRomAscii) ; converts the ascii code to a letter

If (currentCDRomLetter = "")

Log("Module - " . MEmu . " is not configured with a CDRom Drive")

Else If (currentCDRomAscii = 48)

Log("Module - " . MEmu . " is configured to read from the FirstCdrom Drive and will be updated to a proper letter instead")

Else

Log("Module - " . MEmu . " is configured to read from Drive " . currentCDRomLetter . ":")

If (currentCDRomLetter != dtDriveLetter) {

newCDRomAscii := Asc(dtDriveLetter) ; converts the letter to an ascii code

WriteReg("SZ", "epsxe\config", "CdromLetter", newCDRomAscii)

Log("Module - Updated " . MEmu . " to use Drive " . dtDriveLetter . ": for all future launches.",2)

} Else

Log("Module - " . MEmu . " is configured to use the correct drive already")

DaemonTools("mount",romPath . "\" . romName . romExtension)

HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait

errorLvl := Run(executable . noGUI . slowBoot, emuPath)

usedDT := 1

} Else {

Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.")

HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait

errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath)

}

If errorLvl

ScriptError("Error launching " . executable . "`, closing module.")

epsxeLaunchType := If usedDT ? "CDROM" : "ISO" ; determines which command gets sent to epsxe

If (noGUI = "") { ; for multi disc games only

Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.")

WinWait("ePSXe ahk_class EPSXGUI")

If (epsxeLaunchType = "CDROM") {

Log("Module - Telling ePSXe to run a CDROM")

PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM

} Else {

Log("Module - Telling ePSXe to run an ISO")

PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO

}

} Else

Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.")

If (!usedDT && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom.

Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.")

OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension)

}

WinWait("ePSXe ahk_class EPSX")

WinWaitActive("ePSXe ahk_class EPSX")

If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only

Log("Module - Stopping the HideGUIWindow timer")

SetTimer, HideGUIWindow, Off

}

BezelDraw()

HideEmuEnd()

FadeInExit()

If enableAnalog = true

{ Sleep, 1500 ; necessary otherwise epsxe doesn't register the key

Send, {F5 down}{F5 up}

}

Process("WaitClose", executable)

If usedDT

DaemonTools("unmount")

7zCleanUp()

BezelExit()

FadeOutExit()

ExitModule()

ReadReg(var1, var2) {

RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%

Return %regValue%

}

WriteReg(type, var1, var2, var3) {

RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%

}

TurboProcess:

If (turboEnabled = 0) {

Send, {Delete}{End}{End}{Delete}

turboEnabled = 1

} Else {

Send, {Delete}{End}{Delete}

turboEnabled = 0

}

Return

HaltEmu:

If Fullscreen = true

{ PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter

Sleep, 200

}

Return

MultiGame:

; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName

SetKeyDelay(50)

If usedDT

{ DaemonTools("unmount") ; Unmount the CD from DaemonTools

Sleep, 500 ; Required to prevent DT from bugging

DaemonTools("mount",selectedRom) ; Mount the CD using DaemonTools

}

ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window

If hideEpsxeGUIs = true

{ Log("Module - Starting the HideGUIWindow timer to prevent them from showing")

SetTimer, HideGUIWindow, 10

}

If (epsxeLaunchType = "CDROM") {

Log("Module - Telling ePSXe to swap to another CDROM")

PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM

} Else {

Log("Module - Telling ePSXe to swap to another ISO")

PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO

}

If usedDT

{ WinWait("Change Disc Option ahk_class #32770")

ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770

} Else {

OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension)

}

If hideEpsxeGUIs = true

{ Log("Module - Stopping the HideGUIWindow timer")

SetTimer, HideGUIWindow, off

}

; If BezelEnabled

; BezelDraw()

Return

RestoreEmu:

WinActivate, ahk_id %emulatorID%

If Fullscreen = true

PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter

Return

HideGUIWindow:

WinSet, Transparent, On, ePSXe ahk_class EPSXGUI

WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT

WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT

Return

CloseProcess:

FadeOutStart()

SetWinDelay, 50

Log("Module - Sending Escape to close emulator")

; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE

PostMessage, 0x111, 40007,,,ahk_class EPSX ; Exit ePSXe

If (noGUI = "") { ; for multi disc games only

WinWait("ePSXe ahk_class EPSXGUI")

WinClose("ePSXe ahk_class EPSXGUI")

}

Return

22:40:39:656 | HL | INFO | +16 | BuildScript - Loaded HyperPause scripts

22:40:39:658 | HL | INFO | +0 | BuildScript - Loaded MultiGame scripts

22:40:39:662 | HL | INFO | +16 | BuildScript - Loaded Multi-Player scripts

22:40:39:665 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script

22:40:39:665 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script

22:40:39:666 | HL | INFO | +0 | BuildScript - Finished injecting functions into module

22:40:39:668 | HL | INFO | +0 | Main - Module is built

22:40:39:669 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\AutoHotkey.dll exists

22:40:39:670 | HL | DEBUG1 | +0 | CheckFile - Attributes:

FileDescription AutoHotkey_H ANSI 32-bit

FileVersion 1.1.09.04

InternalName AutoHotkey_H

LegalCopyright Copyright © 2012

OriginalFilename AutoHotkey.exe

ProductName AutoHotkey_H

ProductVersion 1.1.09.04

File Size: 785408 bytes

Created: 7/23/2014 - 11:54:44 PM

Modified: 8/5/2014 - 7:06:21 PM

22:40:39:673 | HL | INFO | +0 | Main - Running module

22:40:39:673 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.

22:40:39:871 | MD | INFO | +N/A | Module initialized

22:40:39:872 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"

22:40:39:874 | MD | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Utilities\Xpadder\Xpadder.exe exists

22:40:39:875 | MD | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 1178624 bytes

Created: 11/3/2014 - 11:42:20 PM

Modified: 7/1/2014 - 5:46:22 AM

22:40:39:875 | MD | INFO | +0 | Keymapper - Loading xpadder

22:40:39:876 | MD | INFO | +0 | RunKeymapper - Started

22:40:39:876 | MD | INFO | +0 | GetJoystickArray - Started

22:40:39:972 | MD | DEBUG2 | +93 | GetJoystickArray - Joysticks Detected: 1100000000000000

22:40:39:991 | MD | INFO | +32 | GetJoystickGUID - Started

22:40:39:992 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E2BB001BE4E3118001444553540000

22:40:39:992 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 Controller for Windows)1 | MID: 045e | PID: 028e | GUID: 90E2BB001BE4E3118001444553540000

22:40:39:994 | MD | INFO | +0 | GetJoystickGUID - Started

22:40:39:994 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: A01DBA97A6F5E3118001444553540000

22:40:39:994 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: USB Network Gamepad | MID: 0810 | PID: 0003 | GUID: A01DBA97A6F5E3118001444553540000

22:40:39:995 | MD | INFO | +0 | GetJoystickArray - Ended

22:40:39:995 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one

22:40:39:995 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 Controller for Windows)1"

22:40:39:995 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\Controller (XBOX 360 Controller for Windows)1\p1.xpadderprofile

22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\p1.xpadderprofile

22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\Controller (XBOX 360 Controller for Windows)1\p1.xpadderprofile

22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile

22:40:39:996 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile

22:40:39:997 | MD | DEBUG2 | +0 | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "USB Network Gamepad"

22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\USB Network Gamepad\p2.xpadderprofile

22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\p2.xpadderprofile

22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\USB Network Gamepad\p2.xpadderprofile

22:40:39:998 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile

22:40:39:998 | MD | INFO | +0 | GetProfile - Loading Player 2 Profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile

22:40:39:998 | MD | INFO | +0 | RunXpadder - Started

22:40:39:998 | MD | INFO | +0 | Process - Exist JoyToKey.exe.exe

22:40:39:002 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder

22:40:40:002 | MD | INFO | +0 | Run - Running: G:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C

22:40:40:056 | MD | DEBUG1 | +62 | Run - Error Level for Xpadder.exe /C reported as: 0

22:40:40:056 | MD | DEBUG1 | +0 | Run - "Xpadder.exe /C" Process ID: 2080

22:40:40:056 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in G:\Hyperspin\Utilities\Xpadder\xpadder.ini

22:40:40:057 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2

22:40:40:274 | MD | DEBUG2 | +219 | RunXpadder - Reading the order in G:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order

22:40:40:277 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found

22:40:40:277 | MD | INFO | +0 | Run - Running: G:\Hyperspin\Utilities\Xpadder\Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M

22:40:40:303 | MD | DEBUG1 | +31 | Run - Error Level for Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M reported as: 0

22:40:40:303 | MD | DEBUG1 | +0 | Run - "Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M" Process ID: 5628

22:40:40:303 | MD | INFO | +0 | RunXpadder - Ended

22:40:40:304 | MD | INFO | +0 | RunKeymapper - Ended

22:40:40:305 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn

22:40:40:305 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut

22:40:40:305 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation

22:40:40:305 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation

22:40:40:306 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"

22:40:40:307 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"

22:40:40:308 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"

22:40:40:308 | MD | INFO | +0 | StartModule - Started

22:40:40:309 | MD | INFO | +0 | StartModule - MEmu: ePSXe

MEmuV: v1.9.0

MURL: http://www.epsxe.com/

MAuthor: djvj & Shateredsoul & brolly

MVersion: 2.0.8

MCRC: 748F1FE3

iCRC: 727A7789

MID:

MSystem: "Sony PlayStation"

22:40:40:309 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation"

22:40:40:310 | MD | INFO | +0 | PluginInit - Started

22:40:40:311 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo

22:40:40:312 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Wheel\Duke Nukem - Total Meltdown (USA).png

22:40:40:312 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation.png

22:40:40:313 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:

Asset Label: Game Logo | Asset Path1: G:\Hyperspin\Media\Sony Playstation\Images\Wheel\Duke Nukem - Total Meltdown (USA).png | Asset Extension1: png | Asset Type1: game

Asset Label: System Logo | Asset Path1: G:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation.png | Asset Extension1: png | Asset Type1: system

22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended

22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other

22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork1\Duke Nukem - Total Meltdown (USA).png

22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork2\Duke Nukem - Total Meltdown (USA).png

22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork3\Duke Nukem - Total Meltdown (USA).png

22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork4\Duke Nukem - Total Meltdown (USA).png

22:40:40:315 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Letters

22:40:40:378 | MD | DEBUG1 | +63 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Other

22:40:40:382 | MD | DEBUG2 | +15 | BuildAssetsTable - Media assets found:

Asset Label: Letters | Asset Path1: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system

Asset Label: Letters | Asset Path2: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system

Asset Label: Letters | Asset Path3: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system

Asset Label: Letters | Asset Path4: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system

Asset Label: Letters | Asset Path5: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system

Asset Label: Letters | Asset Path6: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system

Asset Label: Letters | Asset Path7: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system

Asset Label: Letters | Asset Path8: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system

Asset Label: Letters | Asset Path9: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system

Asset Label: Letters | Asset Path10: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system

Asset Label: Letters | Asset Path11: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system

Asset Label: Letters | Asset Path12: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system

Asset Label: Letters | Asset Path13: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system

Asset Label: Letters | Asset Path14: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system

Asset Label: Letters | Asset Path15: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system

Asset Label: Letters | Asset Path16: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system

Asset Label: Letters | Asset Path17: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system

Asset Label: Letters | Asset Path18: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system

Asset Label: Letters | Asset Path19: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system

Asset Label: Letters | Asset Path20: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system

Asset Label: Letters | Asset Path21: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system

Asset Label: Letters | Asset Path22: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system

Asset Label: Letters | Asset Path23: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system

Asset Label: Letters | Asset Path24: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system

Asset Label: Letters | Asset Path25: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system

Asset Label: Letters | Asset Path26: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system

Asset Label: Letters | Asset Path27: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system

Asset Label: Letters | Asset Path28: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system

Asset Label: Letters | Asset Path29: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system

Asset Label: Letters | Asset Path30: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system

Asset Label: Letters | Asset Path31: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system

Asset Label: Letters | Asset Path32: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system

Asset Label: Letters | Asset Path33: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system

Asset Label: Letters | Asset Path34: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system

Asset Label: Letters | Asset Path35: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system

Asset Label: Letters | Asset Path36: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system

Asset Label: Letters | Asset Path37: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system

Asset Label: Letters | Asset Path38: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system

Asset Label: Letters | Asset Path39: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system

Asset Label: Other | Asset Path1: G:\Hyperspin\Media\Sony PlayStation\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system

22:40:40:382 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended

22:40:40:383 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video

22:40:40:383 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Video\Duke Nukem - Total Meltdown (USA).mp4

22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Video\Duke Nukem - Total Meltdown (USA).flv

22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.mp4

22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.flv

22:40:40:385 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:

Asset Label: MP4 System Video | Asset Path1: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.mp4 | Asset Extension1: mp4 | Asset Type1: system

22:40:40:385 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended

22:40:40:385 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating

22:40:40:385 | MD | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Databases\Sony Playstation\Sony Playstation.xml exists

22:40:40:387 | MD | DEBUG1 | +0 | CheckFile - Attributes:

File Size: 46882 bytes

Created: 12/28/2014 - 12:22:04 AM

Modified: 12/31/2014 - 10:32:01 PM

22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database

22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!

22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name

22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Duke Nukem - Total Meltdown (USA)"

22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof

22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof

22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer

22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Manufacturer

22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year

22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year

22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre

22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Genre

22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating

22:40:40:392 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating

22:40:40:392 | MD | DEBUG2 | +0 | PluginInit - GameInfo:

GameInfo Label: Name | GameInfo Value:

22:40:40:392 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended

22:40:40:392 | MD | INFO | +0 | PluginInit - Ended

22:40:40:393 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: Duke Nukem - Total Meltdown (USA)

22:40:40:393 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"

22:40:40:394 | MD | INFO | +0 | StartModule - Ended

22:40:40:394 | MD | INFO | +0 | StartGlobalUserFeatures - Starting

22:40:40:394 | MD | INFO | +0 | StartGlobalUserFeatures - Ending

22:40:40:394 | MD | DEBUG1 | +0 | CoverFE - Started

22:40:40:399 | MD | DEBUG1 | +16 | CoverFE - Ended

22:40:40:400 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true

22:40:40:401 | MD | INFO | +0 | Module Setting - [settings] - turboButton: F12

22:40:40:401 | MD | INFO | +0 | Module Setting - [settings] - slowBoot: true

22:40:40:402 | MD | INFO | +0 | Module Setting - [settings] - enableAnalog: true

22:40:40:402 | MD | INFO | +0 | Module Setting - [settings] - HideePSXeGUIs: true

22:40:40:403 | MD | INFO | +0 | Module Setting - [settings] - PerGameMemoryCards: true

22:40:40:404 | MD | INFO | +0 | Module Setting - [Duke Nukem - Total Meltdown (USA)] - DisableMemoryCard1: false

22:40:40:404 | MD | INFO | +0 | Module Setting - [Duke Nukem - Total Meltdown (USA)] - DisableMemoryCard2: false

22:40:40:404 | MD | DEBUG1 | +0 | i18n - Started

22:40:40:405 | MD | DEBUG1 | +0 | i18n - Section "English_United_Kingdom" & key "dialog.open" not found, trying section "English"

22:40:40:406 | MD | DEBUG1 | +0 | i18n - Ended, using "Open" for "dialog.open"

22:40:40:408 | MD | DEBUG1 | +0 | SetKeyDelay - Current delay is 10. Current press duration is -1. Delay will now be set to "50"ms for a press duration of "-1"

22:40:40:409 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "F12" to call label: "TurboProcess"

22:40:40:413 | MD | INFO | +16 | RomTableCheck - This game is not a candidate for MG or Change DIsc menu.

22:40:40:413 | MD | INFO | +0 | Module - Sending rom to emu directly as Daemon Tools is not enabled or .cue is not a supported DT extension.

22:40:40:414 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Emulators\Sony Playstation\epsxe170\ePSXe.exe -nogui -slowboot -loadiso "G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue"

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