sonicboom88 Posted December 31, 2014 Share Posted December 31, 2014 anyone know whats wrong with this? 22:40:39:339 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.0 BETA (www.hyperlaunch.net) 22:40:39:433 | HL | INFO | +94 | Main - System Specs: HyperLaunch Dir: G:\Hyperspin\HyperLaunch HyperLaunch is: 32-bit OS: Microsoft Windows 8.1 Pro SKU: Professional Total Memory: 16342.88 MB Free Memory: 13295.93 MB Used Memory: 3046.945 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: AMD Radeon HD 6670 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 14.301.1001.0 Sound 1 Device: Sound Blaster X-Fi Xtreme Audio Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled Sound 3 Device: AMD High Definition Audio Device Sound 3 Status: Enabled OS Language: English_United_Kingdom OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1440 Current AHK Desktop Height: 900 AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 22:40:39:433 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 22:40:39:434 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net FileVersion 3.1.0.0 LegalCopyright ©2014 HyperLaunch ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName HyperLaunch BETA File Size: 978432 bytes Created: 12/12/2014 - 6:31:11 AM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:434 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 22:40:39:436 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 409 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:436 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 22:40:39:437 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright © 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:437 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\BinHexRW.ahk exists 22:40:39:443 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:445 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4961 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:445 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe exists 22:40:39:446 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:447 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\CLR.ahk exists 22:40:39:448 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:449 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:450 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\COM.ahk exists 22:40:39:452 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:453 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:453 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Control_AniGif.ahk exists 22:40:39:454 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:455 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:456 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 22:40:39:457 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 409 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:457 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 22:40:39:458 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright © 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:458 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gdip.ahk exists 22:40:39:463 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:464 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:464 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gdip_alt.ahk exists 22:40:39:466 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:467 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3156 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:467 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gsdll32.dll exists 22:40:39:468 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:468 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\itextsharp.dll exists 22:40:39:469 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright © 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:470 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Java.ahk exists 22:40:39:471 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:472 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:472 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 22:40:39:473 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\JSON.ahk exists 22:40:39:474 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:475 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:475 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Origin.ahk exists 22:40:39:477 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:478 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4897 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:478 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0 22:40:39:479 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll exists 22:40:39:479 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 69120 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:480 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\RegRW64.ahk exists 22:40:39:481 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:482 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:482 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\RIni.ahk exists 22:40:39:486 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:487 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:487 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists 22:40:39:488 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright © Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:489 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\Steam.ahk exists 22:40:39:490 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:491 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5326 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:492 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0 22:40:39:492 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\VA.ahk exists 22:40:39:494 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:495 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:23 PM 22:40:39:495 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\VA_Extension.ahk exists 22:40:39:497 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:40:39:498 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3741 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:498 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Bezel.ahk exists 22:40:39:502 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:503 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 95272 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:504 | HL | DEBUG1 | +15 | Bezel.ahk Version: 1.0.7 22:40:39:504 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade.ahk exists 22:40:39:506 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:507 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33258 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:508 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.5 22:40:39:508 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Init.ahk exists 22:40:39:509 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:510 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 999 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:511 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 22:40:39:511 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Animations.ahk exists 22:40:39:514 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:516 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 60113 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:516 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.0.5 22:40:39:516 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause.ahk exists 22:40:39:529 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:531 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 388770 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:531 | HL | DEBUG1 | +0 | HyperPause.ahk Version: 1.0.6 22:40:39:531 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause Init.ahk exists 22:40:39:532 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:534 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 537 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:534 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1 22:40:39:534 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper.ahk exists 22:40:39:536 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:537 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 32773 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:538 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.7 22:40:39:538 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper Init.ahk exists 22:40:39:539 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:540 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 8/5/2014 - 7:06:22 PM 22:40:39:541 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2 22:40:39:541 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame.ahk exists 22:40:39:543 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:545 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 40582 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:545 | HL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.5 22:40:39:545 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame Init.ahk exists 22:40:39:546 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:547 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 8/5/2014 - 7:06:22 PM 22:40:39:548 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 22:40:39:548 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiPlayer.ahk exists 22:40:39:550 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:552 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 55551 bytes Created: 12/27/2014 - 8:48:54 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:552 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.0 22:40:39:552 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Password.ahk exists 22:40:39:554 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:555 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10035 bytes Created: 12/27/2014 - 8:48:54 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:556 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0 22:40:39:556 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 22:40:39:560 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:561 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 73560 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:562 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3 22:40:39:562 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Shared.ahk exists 22:40:39:566 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:568 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 139691 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:568 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.1.7 22:40:39:569 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics.ahk exists 22:40:39:570 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:572 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26170 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:572 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2 22:40:39:572 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics Init.ahk exists 22:40:39:573 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:575 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:575 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 22:40:39:575 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\XHotkey.ahk exists 22:40:39:577 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:578 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29623 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 12/27/2014 - 1:17:43 AM 22:40:39:579 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2 22:40:39:579 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\XHotkey Init.ahk exists 22:40:39:580 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:40:39:581 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1236 bytes Created: 8/15/2014 - 11:55:25 PM Modified: 8/5/2014 - 7:06:22 PM 22:40:39:582 | HL | DEBUG1 | +15 | XHotkey Init.ahk Version: 1.0.0 22:40:39:582 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s Sony Playstation -r Duke Nukem - Total Meltdown (USA) -f G:\Hyperspin\HyperSpin.exe -p HyperSpin" 22:40:39:582 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Duke Nukem - Total Meltdown (USA)" 22:40:39:582 | HL | DEBUG1 | +0 | Main - dbName: Duke Nukem - Total Meltdown (USA) 22:40:39:586 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Plugins\HyperSpin.plugin exists 22:40:39:587 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7998 bytes Created: 12/27/2014 - 8:48:52 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:587 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 22:40:39:588 | HL | INFO | +0 | Main - HyperLaunch received "Sony Playstation" and "Duke Nukem - Total Meltdown (USA)" 22:40:39:595 | HL | INFO | +0 | Main - Duke Nukem - Total Meltdown (USA) is using the default emulator: ePSXe 22:40:39:596 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Emulators.ini 22:40:39:596 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in G:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 22:40:39:597 | HL | INFO | +0 | Main - Found [ePSXe] in G:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 22:40:39:598 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk exists 22:40:39:599 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 12804 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:600 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 22:40:39:601 | HL | INFO | +0 | Main - Duke Nukem - Total Meltdown (USA) will use module: G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk 22:40:39:614 | HL | INFO | +16 | Main - Did not find a "G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Game Options.ini" file, skipping any game-specific options. 22:40:39:615 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:40:39:618 | HL | INFO | +0 | Main - INI Keys read 22:40:39:619 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 22:40:39:620 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright © 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:22 PM 22:40:39:620 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 22:40:39:622 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright © 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 8/15/2014 - 11:55:26 PM Modified: 8/5/2014 - 7:06:22 PM 22:40:39:622 | HL | INFO | +0 | CreateRomMapTable - Started 22:40:39:622 | HL | DEBUG1 | +0 | AltNameExistCheck - Looking for rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue 22:40:39:623 | HL | INFO | +0 | AltNameExistCheck - Found rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue 22:40:39:623 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found. 22:40:39:623 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\FontReg.exe exists 22:40:39:624 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Font Registration Utility (x86-32) FileVersion 2.1.3.0 OriginalFilename FontReg.exe File Size: 6144 bytes Created: 12/27/2014 - 8:48:50 PM Modified: 12/27/2014 - 1:17:44 AM 22:40:39:630 | HL | INFO | +15 | Main - "Duke Nukem - Total Meltdown (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 22:40:39:631 | HL | INFO | +0 | CheckPaths - Started 22:40:39:631 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue 22:40:39:631 | HL | INFO | +0 | CheckPaths - Found rom: G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue 22:40:39:631 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Duke Nukem - Total Meltdown (USA) 22:40:39:632 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: G:\Hyperspin\Games\Console\Sony Playstation 22:40:39:632 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .cue 22:40:39:632 | HL | INFO | +0 | CheckPaths - Ended 22:40:39:633 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = G:\Hyperspin\HyperLaunch\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.0 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = G:\Hyperspin\HyperLaunch\Data\Language\Localization.ini frontendPID = 0 frontendPath = G:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = G: exitEmulatorKey = Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Hyperspin\Emulators\Sony Playstation\epsxe170\ePSXe.exe emuPath = C:\Hyperspin\Emulators\Sony Playstation\epsxe170 emuName = ePSXe emuExt = exe romPath = G:\Hyperspin\Games\Console\Sony Playstation romPathFromIni = G:\Hyperspin\Games\Console\Sony Playstation romExtension = .cue romExtensionOrig = .cue romExtensions = cue|img|ccd executable = ePSXe.exe systemName = Sony Playstation dbPath = dbName = Duke Nukem - Total Meltdown (USA) dbExt = romName = Duke Nukem - Total Meltdown (USA) romMapPath = G:\Hyperspin\HyperLaunch\Settings\Sony Playstation\Rom Mapping romMappingEnabled = true romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = true romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = G:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = true lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = G:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_Kingdom sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1440 originalHeight = 900 dtEnabled = false dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = G:\Hyperspin\HyperLaunch\Profiles\LEDBlinky ledblinkyHLProfile = G:\Hyperspin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig== hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = true fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeXScale = fadeYScale = fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = No Alignment fadeLyr2X = 0 fadeLyr2Y = 870|1575 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Info Bar fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3Adjust = 0.8 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3PicPad = 0 fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = 180 fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Extraction In Progress, Please Wait fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = G:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = G:\Hyperspin\HyperLaunch\Data HLMediaPath = G:\Hyperspin\HyperLaunch\Media HLErrSoundPath = G:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = G:\Hyperspin\HyperLaunch\Modules moduleFullName = G:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk moduleName = ePSXe modulePath = G:\Hyperspin\HyperLaunch\Modules\ePSXe moduleExtension = ahk moduleExtensionsPath = G:\Hyperspin\HyperLaunch\Module Extensions libPath = G:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\jade\AppData\Local\Temp\hsperfdata_jade 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = true mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgXScale = 1 mgYScale = 1 mgYOffset = 500 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = true mgArtworkDir = Artwork1 mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = true hpKey = NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = G:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F1} hpLoadStateKeyCodes = {F3} keymapperEnabled = true keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = G:\Hyperspin\Utilities\Xpadder\Xpadder.exe joyToKeyFullPath = G:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe.exe keymapperProfilePath = G:\Hyperspin\HyperLaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = xpadder keymapperHyperLaunchProfileEnabled = true JoyIDsEnabled = false JoyIDsPreferredControllersSystem = Controller (XBOX 360 Controller for Windows)1|Controller (XBOX 360 For Windows) JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperSpin defaultProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default systemProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation xPadderSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\_Default emuProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe romProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA) HyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunch blankProfile = G:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default\blank ahkFEProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation ahkEmuProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation\ePSXe ahkRomProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Sony Playstation\Duke Nukem - Total Meltdown (USA) ahkHyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = G:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = G:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll 22:40:39:633 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 22:40:39:634 | HL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 22:40:39:634 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts 22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:40:39:635 | HL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts 22:40:39:636 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 22:40:39:636 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 22:40:39:636 | HL | INFO | +0 | BuildScript - Validating module 22:40:39:639 | HL | INFO | +0 | BuildScript - Validation complete 22:40:39:639 | HL | INFO | +0 | BuildScript - Module: MEmu = ePSXe MEmuV = v1.9.0 MURL = http://www.epsxe.com/ MAuthor = djvj & Shateredsoul & brolly MVersion = 2.0.8 MCRC = 748F1FE3 iCRC = 727A7789 MID = 635038268888210842 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly. ; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there. ; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one. ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use. ; ; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered ; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose. ; ; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks). ; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive. ; ; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess! ; ; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz ; ; Requires at least Libs\Shared.ahk v1.1.3 ; ; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config ; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5 hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1) perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted. disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted. dialogOpen := i18n("dialog.open") ; Looking up local translation BezelStart() If (Fullscreen = "true") { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0) } Else { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1) If (bezelEnabled = "true") { winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize) } } ; Memory Cards memCardPath := emuPath . "\memcards" defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1 defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2 romMemCard1 := memCardPath . "\" . romName . "_001.mcr" ; defining name for rom's memory card for slot 1 romMemCard2 := memCardPath . "\" . romName . "_002.mcr" ; defining name for rom's memory card for slot 2 memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop IfNotExist, %memCardPath% FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist Loop 2 { IfNotExist, % %memcardType%MemCard%A_Index% { FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%) } WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%) ; Now disable a memory card if required for the game to boot properly memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable") If (disableMemoryCard%A_Index% = "true") WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0) Else WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1) } hideEmuObj := Object(dialogOpen . " PSX ISO ahk_class #32770",0,"ahk_class EPSXGUI",0,"ePSXe ahk_class EPSX",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension) ; the psx extensions supported by the emu SetKeyDelay(50) ; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add") xHotKeywrapper(turboButton,"TurboProcess") turboEnabled = 0 ; Initialize turbo state RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs slowBoot := If slowBoot = "true" ? " -slowboot" : "" If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden } ; Mount the CD using DaemonTools If (epsxeExtension && dtEnabled = "true" ) { Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension") DaemonTools("get") ; populates the dtDriveLetter variable with the drive letter to your scsi or dt virtual drive currentCDRomAscii := ReadReg("epsxe\config", "CdromLetter") ; read the current setting for ePSXe's cdrom it is using currentCDRomLetter := Chr(currentCDRomAscii) ; converts the ascii code to a letter If (currentCDRomLetter = "") Log("Module - " . MEmu . " is not configured with a CDRom Drive") Else If (currentCDRomAscii = 48) Log("Module - " . MEmu . " is configured to read from the FirstCdrom Drive and will be updated to a proper letter instead") Else Log("Module - " . MEmu . " is configured to read from Drive " . currentCDRomLetter . ":") If (currentCDRomLetter != dtDriveLetter) { newCDRomAscii := Asc(dtDriveLetter) ; converts the letter to an ascii code WriteReg("SZ", "epsxe\config", "CdromLetter", newCDRomAscii) Log("Module - Updated " . MEmu . " to use Drive " . dtDriveLetter . ": for all future launches.",2) } Else Log("Module - " . MEmu . " is configured to use the correct drive already") DaemonTools("mount",romPath . "\" . romName . romExtension) HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait errorLvl := Run(executable . noGUI . slowBoot, emuPath) usedDT := 1 } Else { Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.") HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath) } If errorLvl ScriptError("Error launching " . executable . "`, closing module.") epsxeLaunchType := If usedDT ? "CDROM" : "ISO" ; determines which command gets sent to epsxe If (noGUI = "") { ; for multi disc games only Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.") WinWait("ePSXe ahk_class EPSXGUI") If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to run a CDROM") PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM } Else { Log("Module - Telling ePSXe to run an ISO") PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO } } Else Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.") If (!usedDT && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom. Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.") OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension) } WinWait("ePSXe ahk_class EPSX") WinWaitActive("ePSXe ahk_class EPSX") If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, Off } BezelDraw() HideEmuEnd() FadeInExit() If enableAnalog = true { Sleep, 1500 ; necessary otherwise epsxe doesn't register the key Send, {F5 down}{F5 up} } Process("WaitClose", executable) If usedDT DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1, var2) { RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2% Return %regValue% } WriteReg(type, var1, var2, var3) { RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3% } TurboProcess: If (turboEnabled = 0) { Send, {Delete}{End}{End}{Delete} turboEnabled = 1 } Else { Send, {Delete}{End}{Delete} turboEnabled = 0 } Return HaltEmu: If Fullscreen = true { PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Sleep, 200 } Return MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName SetKeyDelay(50) If usedDT { DaemonTools("unmount") ; Unmount the CD from DaemonTools Sleep, 500 ; Required to prevent DT from bugging DaemonTools("mount",selectedRom) ; Mount the CD using DaemonTools } ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window If hideEpsxeGUIs = true { Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 } If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to swap to another CDROM") PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM } Else { Log("Module - Telling ePSXe to swap to another ISO") PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO } If usedDT { WinWait("Change Disc Option ahk_class #32770") ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770 } Else { OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension) } If hideEpsxeGUIs = true { Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, off } ; If BezelEnabled ; BezelDraw() Return RestoreEmu: WinActivate, ahk_id %emulatorID% If Fullscreen = true PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Return HideGUIWindow: WinSet, Transparent, On, ePSXe ahk_class EPSXGUI WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT Return CloseProcess: FadeOutStart() SetWinDelay, 50 Log("Module - Sending Escape to close emulator") ; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE PostMessage, 0x111, 40007,,,ahk_class EPSX ; Exit ePSXe If (noGUI = "") { ; for multi disc games only WinWait("ePSXe ahk_class EPSXGUI") WinClose("ePSXe ahk_class EPSXGUI") } Return 22:40:39:656 | HL | INFO | +16 | BuildScript - Loaded HyperPause scripts 22:40:39:658 | HL | INFO | +0 | BuildScript - Loaded MultiGame scripts 22:40:39:662 | HL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 22:40:39:665 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:40:39:665 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 22:40:39:666 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 22:40:39:668 | HL | INFO | +0 | Main - Module is built 22:40:39:669 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 22:40:39:670 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright © 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 7/23/2014 - 11:54:44 PM Modified: 8/5/2014 - 7:06:21 PM 22:40:39:673 | HL | INFO | +0 | Main - Running module 22:40:39:673 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 22:40:39:871 | MD | INFO | +N/A | Module initialized 22:40:39:872 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 22:40:39:874 | MD | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Utilities\Xpadder\Xpadder.exe exists 22:40:39:875 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1178624 bytes Created: 11/3/2014 - 11:42:20 PM Modified: 7/1/2014 - 5:46:22 AM 22:40:39:875 | MD | INFO | +0 | Keymapper - Loading xpadder 22:40:39:876 | MD | INFO | +0 | RunKeymapper - Started 22:40:39:876 | MD | INFO | +0 | GetJoystickArray - Started 22:40:39:972 | MD | DEBUG2 | +93 | GetJoystickArray - Joysticks Detected: 1100000000000000 22:40:39:991 | MD | INFO | +32 | GetJoystickGUID - Started 22:40:39:992 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E2BB001BE4E3118001444553540000 22:40:39:992 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 Controller for Windows)1 | MID: 045e | PID: 028e | GUID: 90E2BB001BE4E3118001444553540000 22:40:39:994 | MD | INFO | +0 | GetJoystickGUID - Started 22:40:39:994 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: A01DBA97A6F5E3118001444553540000 22:40:39:994 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: USB Network Gamepad | MID: 0810 | PID: 0003 | GUID: A01DBA97A6F5E3118001444553540000 22:40:39:995 | MD | INFO | +0 | GetJoystickArray - Ended 22:40:39:995 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 22:40:39:995 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 Controller for Windows)1" 22:40:39:995 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\Controller (XBOX 360 Controller for Windows)1\p1.xpadderprofile 22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\p1.xpadderprofile 22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\Controller (XBOX 360 Controller for Windows)1\p1.xpadderprofile 22:40:39:996 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile 22:40:39:996 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile 22:40:39:997 | MD | DEBUG2 | +0 | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "USB Network Gamepad" 22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\USB Network Gamepad\p2.xpadderprofile 22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\Duke Nukem - Total Meltdown (USA)\p2.xpadderprofile 22:40:39:997 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\USB Network Gamepad\p2.xpadderprofile 22:40:39:998 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 2 profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile 22:40:39:998 | MD | INFO | +0 | GetProfile - Loading Player 2 Profile -> G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile 22:40:39:998 | MD | INFO | +0 | RunXpadder - Started 22:40:39:998 | MD | INFO | +0 | Process - Exist JoyToKey.exe.exe 22:40:39:002 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 22:40:40:002 | MD | INFO | +0 | Run - Running: G:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C 22:40:40:056 | MD | DEBUG1 | +62 | Run - Error Level for Xpadder.exe /C reported as: 0 22:40:40:056 | MD | DEBUG1 | +0 | Run - "Xpadder.exe /C" Process ID: 2080 22:40:40:056 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in G:\Hyperspin\Utilities\Xpadder\xpadder.ini 22:40:40:057 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 22:40:40:274 | MD | DEBUG2 | +219 | RunXpadder - Reading the order in G:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 22:40:40:277 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found 22:40:40:277 | MD | INFO | +0 | Run - Running: G:\Hyperspin\Utilities\Xpadder\Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M 22:40:40:303 | MD | DEBUG1 | +31 | Run - Error Level for Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M reported as: 0 22:40:40:303 | MD | DEBUG1 | +0 | Run - "Xpadder.exe "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p1.xpadderprofile" "G:\Hyperspin\HyperLaunch\Profiles\xpadder\Sony Playstation\ePSXe\p2.xpadderprofile" /M" Process ID: 5628 22:40:40:303 | MD | INFO | +0 | RunXpadder - Ended 22:40:40:304 | MD | INFO | +0 | RunKeymapper - Ended 22:40:40:305 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn 22:40:40:305 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 22:40:40:305 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation 22:40:40:305 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 22:40:40:306 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus" 22:40:40:307 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 22:40:40:308 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti" 22:40:40:308 | MD | INFO | +0 | StartModule - Started 22:40:40:309 | MD | INFO | +0 | StartModule - MEmu: ePSXe MEmuV: v1.9.0 MURL: http://www.epsxe.com/ MAuthor: djvj & Shateredsoul & brolly MVersion: 2.0.8 MCRC: 748F1FE3 iCRC: 727A7789 MID: MSystem: "Sony PlayStation" 22:40:40:309 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation" 22:40:40:310 | MD | INFO | +0 | PluginInit - Started 22:40:40:311 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 22:40:40:312 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Wheel\Duke Nukem - Total Meltdown (USA).png 22:40:40:312 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation.png 22:40:40:313 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: G:\Hyperspin\Media\Sony Playstation\Images\Wheel\Duke Nukem - Total Meltdown (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: G:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation.png | Asset Extension1: png | Asset Type1: system 22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 22:40:40:313 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork1\Duke Nukem - Total Meltdown (USA).png 22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork2\Duke Nukem - Total Meltdown (USA).png 22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork3\Duke Nukem - Total Meltdown (USA).png 22:40:40:314 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Artwork4\Duke Nukem - Total Meltdown (USA).png 22:40:40:315 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Letters 22:40:40:378 | MD | DEBUG1 | +63 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Images\Other 22:40:40:382 | MD | DEBUG2 | +15 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: G:\Hyperspin\Media\Sony PlayStation\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: G:\Hyperspin\Media\Sony PlayStation\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 22:40:40:382 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:40:40:383 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video 22:40:40:383 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Video\Duke Nukem - Total Meltdown (USA).mp4 22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Sony Playstation\Video\Duke Nukem - Total Meltdown (USA).flv 22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.mp4 22:40:40:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.flv 22:40:40:385 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: MP4 System Video | Asset Path1: G:\Hyperspin\Media\Main Menu\Video\Sony Playstation.mp4 | Asset Extension1: mp4 | Asset Type1: system 22:40:40:385 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:40:40:385 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 22:40:40:385 | MD | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Databases\Sony Playstation\Sony Playstation.xml exists 22:40:40:387 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 46882 bytes Created: 12/28/2014 - 12:22:04 AM Modified: 12/31/2014 - 10:32:01 PM 22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database! 22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 22:40:40:388 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Duke Nukem - Total Meltdown (USA)" 22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof 22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof 22:40:40:389 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Manufacturer 22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 22:40:40:390 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year 22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre 22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Genre 22:40:40:391 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 22:40:40:392 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating 22:40:40:392 | MD | DEBUG2 | +0 | PluginInit - GameInfo: GameInfo Label: Name | GameInfo Value: 22:40:40:392 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 22:40:40:392 | MD | INFO | +0 | PluginInit - Ended 22:40:40:393 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: Duke Nukem - Total Meltdown (USA) 22:40:40:393 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 22:40:40:394 | MD | INFO | +0 | StartModule - Ended 22:40:40:394 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 22:40:40:394 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 22:40:40:394 | MD | DEBUG1 | +0 | CoverFE - Started 22:40:40:399 | MD | DEBUG1 | +16 | CoverFE - Ended 22:40:40:400 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 22:40:40:401 | MD | INFO | +0 | Module Setting - [settings] - turboButton: F12 22:40:40:401 | MD | INFO | +0 | Module Setting - [settings] - slowBoot: true 22:40:40:402 | MD | INFO | +0 | Module Setting - [settings] - enableAnalog: true 22:40:40:402 | MD | INFO | +0 | Module Setting - [settings] - HideePSXeGUIs: true 22:40:40:403 | MD | INFO | +0 | Module Setting - [settings] - PerGameMemoryCards: true 22:40:40:404 | MD | INFO | +0 | Module Setting - [Duke Nukem - Total Meltdown (USA)] - DisableMemoryCard1: false 22:40:40:404 | MD | INFO | +0 | Module Setting - [Duke Nukem - Total Meltdown (USA)] - DisableMemoryCard2: false 22:40:40:404 | MD | DEBUG1 | +0 | i18n - Started 22:40:40:405 | MD | DEBUG1 | +0 | i18n - Section "English_United_Kingdom" & key "dialog.open" not found, trying section "English" 22:40:40:406 | MD | DEBUG1 | +0 | i18n - Ended, using "Open" for "dialog.open" 22:40:40:408 | MD | DEBUG1 | +0 | SetKeyDelay - Current delay is 10. Current press duration is -1. Delay will now be set to "50"ms for a press duration of "-1" 22:40:40:409 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "F12" to call label: "TurboProcess" 22:40:40:413 | MD | INFO | +16 | RomTableCheck - This game is not a candidate for MG or Change DIsc menu. 22:40:40:413 | MD | INFO | +0 | Module - Sending rom to emu directly as Daemon Tools is not enabled or .cue is not a supported DT extension. 22:40:40:414 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Emulators\Sony Playstation\epsxe170\ePSXe.exe -nogui -slowboot -loadiso "G:\Hyperspin\Games\Console\Sony Playstation\Duke Nukem - Total Meltdown (USA).cue" Link to comment Share on other sites More sharing options...
sonicboom88 Posted December 31, 2014 Author Share Posted December 31, 2014 sorted it moved my epsxe to another location forgot to point it to that:facepalm:. Link to comment Share on other sites More sharing options...
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