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current status of hyper pause ?


paddyboy

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Posted

Hi

it's been a while but i want to get back to hyperspin as i feel my build was unfinished and the last things i was doing to upgrade it were to do with hyperpause,i hit a few brick walls along the way and decided to revert my build till things were better,i was also taking a break from hyperspin in general.

Anyway,when i last updated and used hyperpause i found it wonderful btw,but a few systems were not working with pause

and one very important system the sega saturn was not compatible,how are things now ? the same or did the devs get ssf working ?

what is the current state of things with hyperspin,i feel that i have missed alot since i have been away and want to just start over

with a new build of the latest hyperspin and hyperpause and add all my content back in - would this take weeks or days ?

anyway hope to hear from you guys,cheers

Paddy

Posted

Was about 7,8 months ago,something like that and really just missing hyperpause tho i really would love sega saturn working and not retroarch's yabusse saturn emulation,i also wondered if i missed much and it so far looks like i found one very nice addition called hypersearch,still wondering what has been going down since iv been gone :)

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