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    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

current status of hyper pause ?


paddyboy

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Posted

Hi

it's been a while but i want to get back to hyperspin as i feel my build was unfinished and the last things i was doing to upgrade it were to do with hyperpause,i hit a few brick walls along the way and decided to revert my build till things were better,i was also taking a break from hyperspin in general.

Anyway,when i last updated and used hyperpause i found it wonderful btw,but a few systems were not working with pause

and one very important system the sega saturn was not compatible,how are things now ? the same or did the devs get ssf working ?

what is the current state of things with hyperspin,i feel that i have missed alot since i have been away and want to just start over

with a new build of the latest hyperspin and hyperpause and add all my content back in - would this take weeks or days ?

anyway hope to hear from you guys,cheers

Paddy

Posted

Was about 7,8 months ago,something like that and really just missing hyperpause tho i really would love sega saturn working and not retroarch's yabusse saturn emulation,i also wondered if i missed much and it so far looks like i found one very nice addition called hypersearch,still wondering what has been going down since iv been gone :)

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