Raccoon Posted January 31, 2015 Posted January 31, 2015 I´m trying to make all my systems run, so far I have installed artwork etc. for about 30 systems. Tried go get Actionmax running, but I thought nothing happened which was wrong. The emulator starts, if I press some buttons I can hear sound, but there´s no picture. What can be wrong here? The logfile says everything is ok I think. --DAPHNE version 0.101.17 --Command line is: daphne.exe singe vldp -fullscreen -x 1024 -y 768 -framefile singe/ActionMax/frame_38AmbushAlley.txt -fullscreen singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 3000 MHz || Mem : 4096 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce GT 610 Setting screen width to 1024 Setting screen height to 768 Set 1024x768 at 32 bpp with flags: 80000001 Initializing sound system ... Joystick #0 was successfully opened dbg: about to call load_roms() Framefile parse succeeded. Video/Audio directory is: singe/ActionMax/./ YUV overlay is hardware accelerated. Booting ROM ... Starting Singe. Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Search to 819 received [blocking] Freeing memory used to store audio stream... NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Received pause while disc was not playing, ignoring Play Search to 28175 received [blocking] Freeing memory used to store audio stream... ov_open_callbacks failed! Error code is -132 OV_EREAD=-128 OV_ENOTVORBIS=-132 OV_EVERSION=-134 OV_EBADHEADER=-133 OV_EFAULT=-129 NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause Play Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping forward one frame Search to 129 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Stop Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... Where, were, ware - it´s not my thing, don´t remember when to use which
IgotGAME Posted January 31, 2015 Posted January 31, 2015 I´m trying to make all my systems run, so far I have installed artwork etc. for about 30 systems.Tried go get Actionmax running, but I thought nothing happened which was wrong. The emulator starts, if I press some buttons I can hear sound, but there´s no picture. What can be wrong here? The logfile says everything is ok I think. --DAPHNE version 0.101.17 --Command line is: daphne.exe singe vldp -fullscreen -x 1024 -y 768 -framefile singe/ActionMax/frame_38AmbushAlley.txt -fullscreen singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 3000 MHz || Mem : 4096 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce GT 610 Setting screen width to 1024 Setting screen height to 768 Set 1024x768 at 32 bpp with flags: 80000001 Initializing sound system ... Joystick #0 was successfully opened dbg: about to call load_roms() Framefile parse succeeded. Video/Audio directory is: singe/ActionMax/./ YUV overlay is hardware accelerated. Booting ROM ... Starting Singe. Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Search to 819 received [blocking] Freeing memory used to store audio stream... NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Received pause while disc was not playing, ignoring Play Search to 28175 received [blocking] Freeing memory used to store audio stream... ov_open_callbacks failed! Error code is -132 OV_EREAD=-128 OV_ENOTVORBIS=-132 OV_EVERSION=-134 OV_EBADHEADER=-133 OV_EFAULT=-129 NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause Play Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping forward one frame Search to 129 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Stop Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... I would say try playing with the resolution. Typically when I see black screen but hear sound, it's a resolution issue. Tapatalked from my Note 3
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