Raccoon Posted January 31, 2015 Share Posted January 31, 2015 I´m trying to make all my systems run, so far I have installed artwork etc. for about 30 systems. Tried go get Actionmax running, but I thought nothing happened which was wrong. The emulator starts, if I press some buttons I can hear sound, but there´s no picture. What can be wrong here? The logfile says everything is ok I think. --DAPHNE version 0.101.17 --Command line is: daphne.exe singe vldp -fullscreen -x 1024 -y 768 -framefile singe/ActionMax/frame_38AmbushAlley.txt -fullscreen singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 3000 MHz || Mem : 4096 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce GT 610 Setting screen width to 1024 Setting screen height to 768 Set 1024x768 at 32 bpp with flags: 80000001 Initializing sound system ... Joystick #0 was successfully opened dbg: about to call load_roms() Framefile parse succeeded. Video/Audio directory is: singe/ActionMax/./ YUV overlay is hardware accelerated. Booting ROM ... Starting Singe. Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Search to 819 received [blocking] Freeing memory used to store audio stream... NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Received pause while disc was not playing, ignoring Play Search to 28175 received [blocking] Freeing memory used to store audio stream... ov_open_callbacks failed! Error code is -132 OV_EREAD=-128 OV_ENOTVORBIS=-132 OV_EVERSION=-134 OV_EBADHEADER=-133 OV_EFAULT=-129 NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause Play Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping forward one frame Search to 129 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Stop Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... Link to comment Share on other sites More sharing options...
IgotGAME Posted January 31, 2015 Share Posted January 31, 2015 I´m trying to make all my systems run, so far I have installed artwork etc. for about 30 systems.Tried go get Actionmax running, but I thought nothing happened which was wrong. The emulator starts, if I press some buttons I can hear sound, but there´s no picture. What can be wrong here? The logfile says everything is ok I think. --DAPHNE version 0.101.17 --Command line is: daphne.exe singe vldp -fullscreen -x 1024 -y 768 -framefile singe/ActionMax/frame_38AmbushAlley.txt -fullscreen singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 3000 MHz || Mem : 4096 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce GT 610 Setting screen width to 1024 Setting screen height to 768 Set 1024x768 at 32 bpp with flags: 80000001 Initializing sound system ... Joystick #0 was successfully opened dbg: about to call load_roms() Framefile parse succeeded. Video/Audio directory is: singe/ActionMax/./ YUV overlay is hardware accelerated. Booting ROM ... Starting Singe. Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Search to 819 received [blocking] Freeing memory used to store audio stream... NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Received pause while disc was not playing, ignoring Play Search to 28175 received [blocking] Freeing memory used to store audio stream... ov_open_callbacks failed! Error code is -132 OV_EREAD=-128 OV_ENOTVORBIS=-132 OV_EVERSION=-134 OV_EBADHEADER=-133 OV_EFAULT=-129 NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause Play Search to 1 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Play Pause Play Pause LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping forward one frame Search to 129 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. LDP : Stepping backward one frame Search to 128 received [blocking] NOTE: converting FPKS from 23976 to 29970. This may be less accurate. Stop Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... I would say try playing with the resolution. Typically when I see black screen but hear sound, it's a resolution issue. Tapatalked from my Note 3 Link to comment Share on other sites More sharing options...
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