upod21 Posted April 22, 2015 Posted April 22, 2015 Has anyone ever had a problem with Hyperspin not finding User functions Init. ahk file? I went into the lib folder and that folder was there, but the file had additional number on it. So, I renamed it to what Hyperspin is looking for, but it still doesn't work. [code] 22:43:03:111 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.5b BETA (www.hyperlaunch.net) 22:43:03:221 | HL | INFO | +109 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin HyperLaunch is: 32-bit OS: Microsoft Windows 7 Home Premium SKU: Home Premium Total Memory: 8082.21 MB Free Memory: 7202.19 MB Used Memory: 880.027 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: -1984.00 MB GPU 1 Driver Version: 10.18.10.3958 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 22:43:03:221 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch.exe exists 22:43:03:221 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini exists 22:43:03:221 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe exists 22:43:03:221 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Plugins\HyperSpin.plugin exists 22:43:03:221 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 22:43:03:221 | HL | INFO | +0 | Main - HyperLaunch received "Nintendo Entertainment System" and "1942 (Japan, USA)" 22:43:03:236 | HL | INFO | +16 | Main - 1942 (Japan, USA) is using the default emulator: RetroArch 22:43:03:236 | HL | INFO | +0 | Main - Checking for a [RetroArch] section in C:\Hyperspin\Settings\Nintendo Entertainment System\Emulators.ini 22:43:03:236 | HL | INFO | +0 | Main - Checking for a [RetroArch] section in C:\Hyperspin\Settings\Global Emulators.ini 22:43:03:236 | HL | INFO | +0 | Main - Found [RetroArch] in C:\Hyperspin\Settings\Global Emulators.ini 22:43:03:236 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Modules\RetroArch\RetroArch.ahk exists 22:43:03:236 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 22:43:03:236 | HL | INFO | +0 | Main - 1942 (Japan, USA) will use module: C:\Hyperspin\Modules\RetroArch\RetroArch.ahk 22:43:03:252 | HL | INFO | +16 | Main - Did not find a "C:\Hyperspin\Settings\Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options. 22:43:03:252 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:43:03:252 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\RetroArch\retroarch.exe exists 22:43:03:252 | HL | INFO | +0 | Main - INI Keys read 22:43:03:252 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Module Extensions\7z.exe exists 22:43:03:252 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Module Extensions\7z.dll exists 22:43:03:252 | HL | INFO | +0 | CreateRomMapTable - Started 22:43:03:252 | HL | INFO | +0 | AltNameExistCheck - Found rom: C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System\1942 (Japan, USA).zip 22:43:03:252 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found. 22:43:03:252 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Module Extensions\FontReg.exe exists 22:43:03:267 | HL | INFO | +15 | Main - "1942 (Japan, USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 22:43:03:267 | HL | INFO | +0 | CheckPaths - Started 22:43:03:267 | HL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System\1942 (Japan, USA).zip 22:43:03:267 | HL | INFO | +0 | CheckPaths - Ended 22:43:03:267 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = C:\Hyperspin\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.5b BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = C:\Hyperspin\Data\Language\Localization.ini frontendPID = frontendPath = C:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = Return,Esc restoreFE = Restore exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Hyperspin\Emulators\RetroArch\retroarch.exe emuPath = C:\Hyperspin\Emulators\RetroArch emuName = RetroArch emuExt = exe romPath = C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System romPathFromIni = C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|zip|rar|cue|bin|sfc|fds|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|32x|pce|ccd|sg|sc|n64|v64|z64 executable = retroarch.exe systemName = Nintendo Entertainment System dbPath = dbName = 1942 (Japan, USA) dbExt = romName = 1942 (Japan, USA) romMapPath = C:\Hyperspin\Settings\Nintendo Entertainment System\Rom Mapping romMappingEnabled = true romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = C:\Hyperspin\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\Hyperspin\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\Hyperspin\Profiles\LEDBlinky ledblinkyHLProfile = C:\Hyperspin\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = true hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = image fadeLyr3ImgFollow7zProgress = false fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\Media\Fade HLDataPath = C:\Hyperspin\Data HLMediaPath = C:\Hyperspin\Media HLErrSoundPath = C:\Hyperspin\Media\Sounds\Error modulesPath = C:\Hyperspin\Modules moduleFullName = C:\Hyperspin\Modules\RetroArch\RetroArch.ahk moduleName = RetroArch modulePath = C:\Hyperspin\Modules\RetroArch moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\Module Extensions libPath = C:\Hyperspin\Lib 7zEnabled = true 7zPath = C:\Hyperspin\Module Extensions\7z.exe 7zDllPath = C:\Hyperspin\Module Extensions\7z.dll 7zExtractPath = C:\Users\NES-PC\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = true keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\Hyperspin\Utilities\Xpadder.exe joyToKeyFullPath = C:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\Hyperspin\Profiles\xpadder keymapperFrontEndProfileName = HyperLaunchHQ keymapperFrontEndProfile = xpadder keymapperHyperLaunchProfileEnabled = xpadder JoyIDsEnabled = false JoyIDsPreferredControllersSystem = Retr JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\Hyperspin\Profiles\xpadder\HyperLaunchHQ defaultProfile = C:\Hyperspin\Profiles\xpadder\_Default systemProfile = C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System xPadderSystemProfile = C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System\_Default emuProfile = C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System\RetroArch romProfile = C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System\1942 (Japan, USA) HyperLaunchProfile = C:\Hyperspin\Profiles\xpadder\HyperLaunch blankProfile = C:\Hyperspin\Profiles\xpadder\_Default\blank ahkFEProfile = C:\Hyperspin\Profiles\AHK\HyperLaunchHQ ahkDefaultProfile = C:\Hyperspin\Profiles\AHK\_Default ahkSystemProfile = C:\Hyperspin\Profiles\AHK\Nintendo Entertainment System ahkEmuProfile = C:\Hyperspin\Profiles\AHK\Nintendo Entertainment System\RetroArch ahkRomProfile = C:\Hyperspin\Profiles\AHK\Nintendo Entertainment System\1942 (Japan, USA) ahkHyperLaunchProfile = C:\Hyperspin\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = C:\Hyperspin\Module Extensions\PacDrive32.dll userFadeAnimIniFile = C:\Hyperspin\Lib\User Fade Animations.ini 22:43:03:267 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 22:43:03:267 | HL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 22:43:03:267 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:43:03:267 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\Lib\User Functions Init.ahk" not found 22:43:03:267 | HL | INFO | +0 | BuildScript - Validating module 22:43:03:267 | HL | INFO | +0 | BuildScript - Validation complete 22:43:03:267 | HL | INFO | +0 | BuildScript - Module: MEmu = RetroArch MEmuV = v12-25-2014 Nightly MURL = http://themaister.net/retroarch.html MAuthor = djvj,zerojay MVersion = 2.2.5 MCRC = BE6269FB iCRC = A130BB6E MID = 635038268922229162 MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Super Famicom Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision" ;---------------------------------------------------------------------------- ; Notes: ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working! ; Devs stated they will never add support for mounted images (like via DT) ; Fullscreen is controlled via the module setting in HLHQ ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe). ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect ; Enable 7z support for archived roms ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1 ; ; LibRetro DLLs: ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/ ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270 ; ; SRM files: ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm ; ; Save states: ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save ; ; Config files: ; RetroArch will use per-system cfg files named to match your System Name. The global one is "retroarch.cfg" but the module will search for cfg files in any of the emu's subfolders. If system ones exist, they take precedence over retroarch.cfg. ; This allows different settings for each system you use this emulator for. If you want all systems to use the same retroarch.cfg, do not have any system named cfg files, or just create ones for the systems you want custom settings. ; ; MESS: ; MESS BIOS roms should be placed in the system\mess folder ; ; System Specific Notes: ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these. ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg. ; Nintendo Super Game Boy - Set the Module setting in HLHQ SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode. ; MAME: Turn off the nag screen by running a game, then press F1 and go to core options and switch off the nag screen there. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Acorn BBC Micro","LibRetro_BBCB","AAE","LibRetro_AAE","Amstrad CPC","LibRetro_CPC","Amstrad GX4000","LibRetro_GX4K","APF Imagination Machine","LibRetro_APF","Apple IIGS","LibRetro_AIIGS" ,"Atari 2600","LibRetro_2600","Atari 5200","LibRetro_5200","Atari 7800","LibRetro_7800","Atari Jaguar","LibRetro_JAG","Atari Lynx","LibRetro_LYNX","Atari ST","LibRetro_ST","Atari XEGS","LibRetro_XEGS" ,"Bally Astrocade","LibRetro_BAST","Bandai Gundam RX-78","LibRetro_BGRX","Bandai Super Vision 8000","LibRetro_SV8K","Bandai Wonderswan","LibRetro_WSAN","Bandai Wonderswan Color","LibRetro_WSANC" ,"Canon X07","LibRetro_CX07","Casio PV-1000","LibRetro_CAS1K","Casio PV-2000","LibRetro_CAS2K","Coleco ADAM","LibRetro_ADAM","ColecoVision","LibRetro_COLEC","Commodore Amiga","LibRetro_PUAE" ,"Commodore Max Machine","LibRetro_CMAX","Creatronic Mega Duck","LibRetro_DUCK","Dragon 64","LibRetro_DRAG64","Elektronika BK","LibRetro_EBK","Emerson Arcadia 2001","LibRetro_A2001" ,"Entex Adventure Vision","LibRetro_AVISION","Epoch Game Pocket Computer","LibRetro_GPCKET","Epoch Super Cassette Vision","LibRetro_SCV","Exidy Sorcerer","LibRetro_SORCR" ,"Fairchild Channel F","LibRetro_CHANF","Final Burn Alpha","LibRetro_FBA","Funtech Super Acan","LibRetro_SACAN","GamePark 32","LibRetro_GP32","GCE Vectrex","LibRetro_VECTX" ,"Hartung Game Master","LibRetro_GMASTR","JungleTac Sport Vii","LibRddetro_SPORTV","MAME","LibRetro_MAME","Magnavox Odyssey 2","LibRetro_ODYS2","Mattel Aquarius","LibRetro_AQUA" ,"Mattel Intellivision","LibRetro_INTV","MGT Sam Coupe","LibRetro_SAMCP","Microsoft MS-DOS","LibRetro_MSDOS","Microsoft MSX","LibRetro_MSX","Microsoft MSX2","LibRetro_MSX2" ,"Microsoft Windows 3.x","LibRetro_WIN3X","Matra & Hachette Alice","LibRetro_ALICE","NEC PC Engine","LibRetro_PCE","NEC PC Engine-CD","LibRetro_PCECD","NEC PC-FX","LibRetro_PCFX" ,"NEC SuperGrafx","LibRetro_SGFX","NEC TurboGrafx-16","LibRetro_TG16","NEC TurboGrafx-CD","LibRetro_TGCD","Nintendo 64","LibRetro_N64","Nintendo Arcade Systems","LibRetro_NINARC" ,"Nintendo DS","LibRetro_DS","Nintendo Entertainment System","LibRetro_NES","Nintendo Famicom","LibRetro_NFAM","Nintendo Famicom Disk System","LibRetro_NFDS","Nintendo Game Boy","LibRetro_GB" ,"Nintendo Game Boy Color","LibRetro_GBC","Nintendo Game Boy Japan","LibRetro_GBJ","Nintendo Game Boy Advance","LibRetro_GBA","Nintendo Pokemon Mini","LibRetro_POKE" ,"Nintendo Super Famicom","LibRetro_NSF","Nintendo Super Famicom Satellaview","LibRetro_NSFS","Nintendo Super Game Boy","LibRetro_SGB","Nintendo Virtual Boy","LibRetro_NVB" ,"Panasonic 3DO","LibRetro_3DO","Elektronska Industrija Pecom 64","LibRetro_P64","Philips CD-i","LibRetro_CDI","Philips Videopac","LibRetro_PVID","RCA Studio II","LibRetro_STUD2" ,"SCUMMVM","LibRetro_SCUMM","Sega 32X","LibRetro_32X","Sega CD","LibRetro_SCD","Sega Game Gear","LibRetro_GG","Sega Genesis","LibRetro_GEN","Sega Mega Drive","LibRetro_GEN" ,"Sega Master System","LibRetro_SMS","Sega Pico","LibRetro_PICO","Sega VMU","LibRetro_SVMU","Sony PlayStation","LibRetro_PSX","Sony PocketStation","LibRetro_POCKS","Sony PSP","LibRetro_PSP" ,"Sega Saturn","LibRetro_SAT","Sega Saturn Japan","LibRetro_SAT","Sega SG-1000","LibRetro_SG1K","Sega SC-3000","LibRetro_SC3K","Sega ST-V","LibRetro_STV","Sharp X1","LibRetro_SX1" ,"SNK Neo Geo","LibRetro_NEO","SNK Neo Geo AES","LibRetro_NEOAES","SNK Neo Geo MVS","LibRetro_NEOMVS","SNK Neo Geo Pocket","LibRetro_NGP","SNK Neo Geo Pocket Color","LibRetro_NGPC" ,"SNK Neo Geo CD","LibRetro_NEOCD","Sord M5","LibRetro_SORD","Spectravideo","LibRetro_SV328","Super Nintendo Entertainment System","LibRetro_SNES","Sinclair ZX Spectrum","LibRetro_SPECZX" ,"Tandy TRS-80 Color Computer","LibRetro_TRS80","Texas Instruments TI 99-4A","LibRetro_TI99","Thomson MO5","LibRetro_MO5","Thomson TO7","LibRetro_TO7","Tiki-100","LibRetro_TIKI" ,"Tomy Tutor","LibRetro_TOMY","VTech CreatiVision","LibRetro_VTECH","Watara Supervision","LibRetro_SUPRV") ident := mType[systemName] ; search object for the systemName identifier Retroarch uses for its cores If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName) coreTypes := Object("LibRetro_2600","stella_libretro","LibRetro_5200","mess_libretro","LibRetro_7800","prosystem_libretro","LibRetro_32X","picodrive_libretro","LibRetro_3DO","4do_libretro" ,"LibRetro_A2001","mess_libretro","LibRetro_AAE","mame_libretro","LibRetro_ADAM","mess_libretro","LibRetro_AIIGS","mess_libretro","LibRetro_ALICE","mess_libretro","LibRetro_APF","mess_libretro" ,"LibRetro_AQUA","mess_libretro","LibRetro_AVISION","mess_libretro","LibRetro_BAST","mess_libretro","LibRetro_BBCB","mess_libretro","LibRetro_BGRX","mess_libretro","LibRetro_CX07","mess_libretro" ,"LibRetro_CAS1K","mess_libretro","LibRetro_CAS2K","mess_libretro","LibRetro_CDI","mess_libretro","LibRetro_CHANF","mess_libretro","LibRetro_CMAX","mess_libretro","LibRetro_COLEC","mess_libretro" ,"LibRetro_CPC","mess_libretro","LibRetro_DRAG64","mess_libretro","LibRetro_DS","desmume_libretro","LibRetro_DUCK","LibRetro_EBK","mess_libretro","mess_libretro","LibRetro_FBA","fb_alpha_libretro" ,"LibRetro_GB","gambatte_libretro","LibRetro_GBC","gambatte_libretro","LibRetro_GBA","vba_next_libretro","LibRetro_GBJ","gambatte_libretro","LibRetro_GEN","genesis_plus_gx_libretro" ,"LibRetro_GG","genesis_plus_gx_libretro","LibRetro_GMASTR","mess_libretro","LibRetro_GP32","mess_libretro","LibRetro_GPCKET","mess_libretro","LibRetro_GX4K","mess_libretro" ,"LibRetro_INTV","mess_libretro","LibRetro_JAG","virtualjaguar_libretro","LibRetro_LYNX","handy_libretro","LibRetro_MAME","mame_libretro","LibRetro_MO5","mess_libretro" ,"LibRetro_MSDOS","dosbox_libretro","LibRetro_MSX","bluemsx_libretro","LibRetro_MSX2","bluemsx_libretro","LibRetro_N64","mupen64plus_libretro","LibRetro_NEO","fb_alpha_libretro" ,"LibRetro_NEOCD","mess_libretro","LibRetro_NEOAES","mess_libretro","LibRetro_NEOMVS","mame_libretro","LibRetro_NES","nestopia_libretro","LibRetro_NFAM","nestopia_libretro" ,"LibRetro_NFDS","nestopia_libretro","LibRetro_NSF","bsnes_balanced_libretro","LibRetro_NSFS","snes9x_libretro","LibRetro_NVB","mednafen_vb_libretro","LibRetro_NGP","mednafen_ngp_libretro" ,"LibRetro_NGPC","mednafen_ngp_libretro","LibRetro_NINARC","mame_libretro","LibRetro_ODYS2","mess_libretro","LibRetro_P64","mess_libretro","LibRetro_PCE","mednafen_pce_fast_libretro" ,"LibRetro_PCECD","mednafen_pce_fast_libretro","LibRetro_PCFX","mednafen_pcfx_libretro","LibRetro_PICO","picodrive_libretro","LibRetro_POCKS","mess_libretro","LibRetro_POKE","mess_libretro" ,"LibRetro_PSP","ppsspp_libretro","LibRetro_PSX","mednafen_psx_libretro","LibRetro_PUAE","puae_libretro","LibRetro_PVID","mess_libretro","LibRetro_SACAN","mess_libretro" ,"LibRetro_SAMCP","mess_libretro","LibRetro_SAT","yabause_libretro","LibRetro_SC3K","mess_libretro","LibRetro_SCD","genesis_plus_gx_libretro","LibRetro_SCV","mess_libretro" ,"LibRetro_SCUMM","scummvm_libretro","LibRetro_SG1K","genesis_plus_gx_libretro","LibRetro_SGB","bsnes_balanced_libretro","LibRetro_SGFX","mednafen_supergrafx_libretro" ,"LibRetro_SMS","genesis_plus_gx_libretro","LibRetro_SNES","bsnes_balanced_libretro","LibRetro_SORCR","mess_libretro","LibRetro_SORD","mess_libretro","LibRetro_SPECZX","mess_libretro" ,"LibRetro_SPORTV","mess_libretro","LibRetro_ST","hatari_libretro","LibRetro_STUD2","mess_libretro","LibRetro_STV","mame_libretro","LibRetro_SV328","mess_libretro","LibRetro_SV8K","mess_libretro" ,"LibRetro_SVMU","mess_libretro","LibRetro_SUPRV","mess_libretro","LibRetro_TG16","mednafen_pce_fast_libretro","LibRetro_SX1","mess_libretro","LibRetro_TGCD","mednafen_pce_fast_libretro" ,"LibRetro_TI99","mess_libretro","LibRetro_TIKI","mess_libretro","LibRetro_TO7","mess_libretro","LibRetro_TOMY","mess_libretro","LibRetro_TRS80","mess_libretro","LibRetro_VECTX","mess_libretro" ,"LibRetro_VTECH","mess_libretro","LibRetro_WIN3X","dosbox_libretro","LibRetro_WSAN","mednafen_wswan_libretro","LibRetro_WSANC","mednafen_wswan_libretro","LibRetro_XEGS","mess_libretro") libRetroCore := coreTypes[ident] ; search object for the default core for this ident If !libRetroCore ScriptError("Your Core ID is: " . ident . "`nCould not find a default core to use. Please update the module with a default core.") settingsFile := modulePath . "\" . moduleName . ".ini" core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",libRetroCore,,1) Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1) messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1) hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1) superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1) enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1) overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1) videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1) aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1) customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1) customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1) customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1) customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1) rotateScreen := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1) cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1) threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1) vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1) integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1) configFolder := GetFullName(configFolder) messRomPath := GetFullName(messRomPath) overlay := GetFullName(overlay) videoShader := GetFullName(videoShader) retroArchSystem := systemName If (ident = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy { superGB = true ; setting this just in case it's false and the system is Nintendo Super Game Boy sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system") CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system") ident := "LibRetro_SGB" ; switching to Super Game Boy mode retroArchSystem := "Nintendo Super Game Boy" } ; Find the dll for this system libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . ident . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll") ; Find the cfg file to use If !FileExist(configFolder) ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """") globalRetroCfg := emuPath . "\retroarch.cfg" systemRetroCfg := configFolder . "\" . retroArchSystem . ".cfg" coreRetroCfg := configFolder . "\" . core . ".dll.cfg" Log("Module - Global cfg should be: " . globalRetroCfg,4) Log("Module - System cfg should be: " . systemRetroCfg,4) Log("Module - Core cfg should be: " . coreRetroCfg,4) foundCfg := If FileExist(systemRetroCfg) { ; check for system cfg first retroCFGFile := systemRetroCfg foundCfg := 1 Log("Module - Found a System cfg!",4) } Else If FileExist(coreRetroCfg) { ; 2nd option is a core config retroCFGFile := coreRetroCfg foundCfg := 1 Log("Module - Found a Core cfg!",4) } Else If FileExist(globalRetroCfg) { ; 3rd is global cfg retroCFGFile := globalRetroCfg foundCfg := 1 Log("Module - Found a Global cfg!",4) } If !foundCfg Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2) Else Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.") If foundCfg { retroCFG := LoadProperties(retroCFGFile) ; load the config into memory raCfgHasChanges := WriteRetroProperty("input_overlay", overlay) WriteRetroProperty("video_shader", videoShader) WriteRetroProperty("aspect_ratio_index", aspectRatioIndex) WriteRetroProperty("custom_viewport_width", customViewportWidth) WriteRetroProperty("custom_viewport_height", customViewportHeight) WriteRetroProperty("custom_viewport_x", customViewportX) WriteRetroProperty("custom_viewport_y", customViewportY) WriteRetroProperty("video_rotation", rotateScreen) WriteRetroProperty("video_crop_overscan", cropOverscan) WriteRetroProperty("video_threaded", threadedVideo) WriteRetroProperty("video_vsync", vSync) WriteRetroProperty("video_scale_integer", integerScale) If InStr(ident, "LibRetro_PSX") { Loop, 8 ; loop 8 times for 8 controllers { p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1) WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType) } } If raCfgHasChanges { Log("Module - Saving changed settings to: """ . retroCFGFile . """") SaveProperties(retroCFGFile, retroCFG) } } If RegExMatch(ident, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes StringLeft, retroSysDirLeft, retroSysDir, 2 If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder StringTrimLeft, retroSysDir, retroSysDir, 1 Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """") retroSysDir := emuPath . retroSysDir } If !retroSysDir ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroArchSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.") StringRight, checkForSlash, retroSysDir, 1 If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders StringTrimRight, retroSysDir, retroSysDir, 1 } If (RegExMatch(ident, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(ident, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """") coreOptionsCFG := LoadProperties(coreOptionsCFGFile) If InStr(ident, "LibRetro_N64") { ; Nintendo 64 mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1) mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1) mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1) mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1) mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1) mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1) mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1) mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1) mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1) mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1) mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1) mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1) mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1) mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1) mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1) mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1) mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1) WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1) WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1) WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1) WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1) WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1) WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1) WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1) WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1) WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1) WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1) WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1) WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1) WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1) WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1) WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1) WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1) WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1) } Else If InStr(ident, "LibRetro_NES") { ; these systems will use an ini to store game specific settings If InStr(core, "nestopia_libretro") { ; Nestopia nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1) nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1) nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1) WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1) WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1) WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1) } } Else If InStr(ident, "LibRetro_LYNX") { ; Atari Lynx If InStr(core, "handy_libretro") { ; Handy handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1) WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1) } } Else If InStr(ident, "LibRetro_PSX") { ; Sony PlayStation psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1) psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1) psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1) WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1) WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1) WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1) } SaveProperties(coreOptionsCFGFile, coreOptionsCFG) } hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) ; MESS core options messIdent := messParam1 := messParam2 := messParam3 := If InStr(core, "mess") { ; if a mess core is used Log("Module - Retroarch MESS mode enabled") ; the messType object links the system name to the name mess recognizes messType := Object("Acorn BBC Micro", "bbcb","Amstrad CPC","cpc464","Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200" ,"Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Atari XEGS","xegs","Bally Astrocade","astrocde","Bandai Gundam RX-78","rx78","Bandai Super Vision 8000","sv8000" ,"Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Canon X07","x07","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision" ,"coleco","Commodore Max Machine","vic10","Creatronic Mega Duck","megaduck","Dragon 64","dragon64","Elektronika BK","bk0010","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision" ,"Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf" ,"Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","GamePark 32","gp32","Interton VC 4000","vc4000" ,"JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision" ,"intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64" ,"n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba" ,"Nintendo Game Boy Color","gbcolor","Nintendo Game Boy Japan","gameboy","Nintendo Pokemon Mini","pokemini","Nintendo Virtual Boy","vboy" ,"Elektronska Industrija Pecom 64","pecom64","Philips CD-i","cdimono1","Philips Videopac","videopac","RCA Studio II","studio2","Sega 32X","32x" ,"Sega SC-3000","sc3000","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive" ,"megadriv","Sega VMU","svmu","Sharp X1","x1","Sinclair ZX Spectrum","spectrum","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp" ,"SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Spectravideo","svi328n" ,"Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom" ,"Thomson MO5","mo5","Thomson TO7","to7","Tiki-100","kontiki","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision") messIdent := messType[systemName] ; search object for the systemName identifier Retroarch uses for its cores If !messIdent ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core") Else Log("Module - MESS mode using a known ident: " . messIdent) If !messRomPath ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.") messParam1 := messParam2 := " -rompath \" . """" . messRomPath . "\" . """" ; Build a key/value object containing the different messParam3 choices messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik") messParam3 := messP3[messIdent] ; search object for the messIdent pair messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """" fullRomPath := messParam1 . messParam2 . messParam3 } Else If (superGB = "true") { Log("Module - Retroarch Super Game Boy mode enabled") fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """" } Else { Log("Module - Retroarch standard mode enabled") fullRomPath := " """ . romPath . "\" . romName . romExtension . """" } If ident = LibRetro_NFDS ; Nintendo Famicom Disk System { IfNotExist, %retroSysDir%\disksys.rom ScriptError("RetroArch requires ""disksys.rom"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If ident = LibRetro_SCD ; Sega CD { If romExtension Not In .bin,.cue,.iso ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\bios_CD_E.bin ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") IfNotExist, %retroSysDir%\bios_CD_U.bin ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") IfNotExist, %retroSysDir%\bios_CD_J.bin ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If ident in LibRetro_PCECD,LibRetro_TGCD ; NEC PC Engine-CD and NEC TurboGrafx-CD { If romExtension Not In .ccd,.cue ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\syscard3.pce ScriptError("RetroArch requires ""syscard3.pce"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If ident = LibRetro_PCFX { If romExtension Not In .ccd,.cue ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\pcfxbios.bin ScriptError("RetroArch requires ""pcfxbios.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } networkSession := If (enableNetworkPlay = "true") { Log("Module - Network Multi-Player is an available option for " . dbName,4) netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1) getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1) If (getWANIP = "true") myPublicIP := GetPublicIP() Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2) defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1) defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1) lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0) If (mpMenuStatus = -1) { ; if user exited menu early Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2) ExitModule() } If networkSession { Log("Module - Using a Network for " . dbName,4) IniWrite, %networkPort%, %settingsFile%, Network, Last_Port ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort% If (networkType = "client") { IniWrite, %networkIP%, %settingsFile%, Network, Last_IP ; Save last used IP and Port for quicker launching next time netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client } Else { ; server netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server } Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2) Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4) } Else Log("Module - User chose Single Player mode for this session",4) } BezelStart() fullscreen := If fullscreen = "true" ? " -f" : "" srmPath := emuPath . "\srm\" . retroArchSystem ; path for this system's srm files saveStatePath := emuPath . "\save\" . retroArchSystem ; path for this system's save state files retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : "" IfNotExist, %srmPath% FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist IfNotExist, %saveStatePath% FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If InStr(core, "mess") { ; if a mess core is used Run(executable . " """ . (messIdent ? messIdent : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide") } Else If (ident = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case. Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide") } Else { Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide") } mpMenuStatus := If networkSession { canceledServerWait := false multiplayerMenuExit := false SetTimer, NetworkConnectedCheck, 500 If (networkType = "server") { Log("Module - Waiting for a client to connect to your server") mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.") } Else { ; client Log("Module - Trying to contact the server to establish a connection.") mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...") } If (mpMenuStatus = -1) { ; if user exited menu early before a client connected Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2) If Process("Exist", executable) Process("Close", executable) ; must close process as the exe is waiting for a client to connect and no window was drawn yet ExitModule() } Else { ; blank response from MultiPlayerMenu, exited properly Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server") WinWait("RetroArch ahk_class RetroArch") WinWaitActive("RetroArch ahk_class RetroArch") } SetTimer, NetworkConnectedCheck, Off } Else { ; single player WinWait("RetroArch ahk_class RetroArch") WinWaitActive("RetroArch ahk_class RetroArch") } If hideConsole = true WinSet, Transparent, On, ahk_class ConsoleWindowClass ; makes the console window transparent so you don't see it on exit BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ; Writes new properties into the retroCFG if defined by user WriteRetroProperty(key,value="") { If (value != "") { Global retroCFG,raCfgHasChanges WriteProperty(retroCFG, key, value,1,1) raCfgHasChanges := 1 } } ; Used to convert between RetroArch keys and usable data ConvertRetroCFGKey(txt,direction="read"){ Global emuPath If direction = read { StringTrimLeft,newtxt,txt,1 ; removes the " from the left of the txt StringTrimRight,newtxt,newtxt,1 ; removes the " from the right of the txt If InStr(newtxt,":") { ; if the path contains a ":" then it is a relative path Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4) StringTrimLeft,newtxt,newtxt,1 ; removes the : from the left of the txt newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute } If InStr(newtxt,"/") StringReplace,newtxt,newtxt,/,\,1 ; replaces all forward slashes with backslashes } Else If direction = write { newtxt = "%txt%" ; wraps the txt with "" If InStr(newtxt,"\") StringReplace,newtxt,newtxt,\,/,1 ; replaces all backslashes with forward slashes } Else ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.") Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4) Return newtxt } ; This will simply create a new blank ini if one does not exist CheckSysFile(file){ IfNotExist, %file% FileAppend,, %file% Return file } NetworkConnectedCheck: If clientConnected multiplayerMenuExit := true Else If WinExist("RetroArch ahk_class RetroArch") { Log("Module - RetroArch session started, closing the MultiPlayer menu",4) multiplayerMenuExit := true } Return CloseProcess: FadeOutStart() WinClose("RetroArch ahk_class RetroArch") Return 22:43:03:283 | HL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 22:43:03:283 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:43:03:283 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 22:43:03:283 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 22:43:03:283 | HL | INFO | +0 | Main - Module is built 22:43:03:283 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\AutoHotkey.dll exists 22:43:03:283 | HL | INFO | +0 | Main - Hiding taskbar 22:43:03:517 | HL | INFO | +234 | Main - Hiding desktop 22:43:03:517 | HL | INFO | +0 | Main - Running module 22:43:03:642 | MD | INFO | +N/A | Module initialized 22:43:03:642 | MD | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Utilities\Xpadder.exe exists 22:43:03:642 | MD | INFO | +0 | Keymapper - Loading xpadder 22:43:03:642 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 22:43:03:642 | MD | INFO | +0 | GetJoystickArray - Started 22:43:03:673 | MD | INFO | +31 | GetJoystickGUID - Started 22:43:03:673 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: B0AB620FBADCE4118001444553540000 22:43:03:673 | MD | INFO | +0 | GetJoystickArray - Ended 22:43:03:673 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System\_Default\p1.xpadderprofile 22:43:03:673 | MD | INFO | +0 | RunXpadder - Started 22:43:03:673 | MD | INFO | +0 | Process - Exist JoyToKey.exe 22:43:03:673 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Utilities\Xpadder.exe /C 22:43:03:751 | MD | INFO | +78 | Process - WaitClose Xpadder.exe 2 22:43:03:860 | MD | INFO | +109 | Run - Running: C:\Hyperspin\Utilities\Xpadder.exe "C:\Hyperspin\Profiles\xpadder\Nintendo Entertainment System\_Default\p1.xpadderprofile" /M 22:43:03:891 | MD | INFO | +31 | RunXpadder - Ended 22:43:03:891 | MD | INFO | +0 | RunKeymapper - Ended 22:43:03:891 | MD | INFO | +0 | StartModule - Started 22:43:03:891 | MD | INFO | +0 | StartModule - MEmu: RetroArch MEmuV: v12-25-2014 Nightly MURL: http://themaister.net/retroarch.html MAuthor: djvj,zerojay MVersion: 2.2.5 MCRC: BE6269FB iCRC: A130BB6E MID: MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Super Famicom Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision" 22:43:03:891 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo Entertainment System" 22:43:03:891 | MD | INFO | +0 | PluginInit - Started 22:43:03:891 | MD | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Databases\Nintendo Entertainment System\Nintendo Entertainment System.xml exists 22:43:03:923 | MD | INFO | +31 | PluginInit - Ended 22:43:03:923 | MD | INFO | +0 | Hiding mouse cursor 22:43:03:954 | MD | INFO | +32 | StartModule - Ended 22:43:03:954 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 22:43:03:954 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - LibRetro_Core: nestopia_libretro 22:43:03:954 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 22:43:03:954 | MD | INFO | +0 | Module Setting - [Settings] - ConfigFolder: C:\Hyperspin\Emulators\RetroArch\config 22:43:03:954 | MD | INFO | +0 | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Settings] - HideConsole: true 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - SuperGameBoy: false 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - SuperGameBoy: false 22:43:03:954 | MD | INFO | +0 | Module Setting - [Network] - Enable_Network_Play: false 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Enable_Network_Play: false 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - Overlay: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Overlay: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - VideoShader: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - VideoShader: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - AspectRatioIndex: 20 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - AspectRatioIndex: 20 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - CustomViewportWidth: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - CustomViewportWidth: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - CustomViewportHeight: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - CustomViewportHeight: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - CustomViewportX: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - CustomViewportX: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - CustomViewportY: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - CustomViewportY: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - Rotation: 0 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Rotation: 0 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - CropOverscan: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - CropOverscan: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - ThreadedVideo: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - ThreadedVideo: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - VSync: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - VSync: 22:43:03:954 | MD | INFO | +0 | Module Setting - [Nintendo Entertainment System] - IntegerScale: 22:43:03:954 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - IntegerScale: 22:43:03:954 | MD | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\RetroArch\cores\nestopia_libretro.dll exists 22:43:03:954 | MD | INFO | +0 | Module - RetroArch is using C:\Hyperspin\Emulators\RetroArch\config\Nintendo Entertainment System.cfg as its config file. 22:43:03:954 | MD | INFO | +0 | Module - Saving changed settings to: "C:\Hyperspin\Emulators\RetroArch\config\Nintendo Entertainment System.cfg" 22:43:04:110 | MD | INFO | +156 | CheckFile - Checking if C:\Hyperspin\Emulators\RetroArch\retroarch-core-options.cfg exists 22:43:04:110 | MD | INFO | +0 | Module Setting - [Nestopia] - Nestopia_Blargg_NTSC_Filter: disabled 22:43:04:110 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Nestopia_Blargg_NTSC_Filter: disabled 22:43:04:110 | MD | INFO | +0 | Module Setting - [Nestopia] - Nestopia_Palette: canonical 22:43:04:110 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Nestopia_Palette: canonical 22:43:04:110 | MD | INFO | +0 | Module Setting - [Nestopia] - Nestopia_Remove_Sprites_Limit: disabled 22:43:04:110 | MD | INFO | +0 | Module Setting - [1942 (Japan, USA)] - Nestopia_Remove_Sprites_Limit: disabled 22:43:04:141 | MD | INFO | +31 | 7z - Started, received C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System\1942 (Japan, USA).zip. If rom is an archive, it will extract to C:\Users\NES-PC\AppData\Local\Temp\HS 22:43:04:141 | MD | INFO | +0 | CheckFile - Checking if C:\Hyperspin\ROMs\Nintendo - Nintendo Entertainment System\1942 (Japan, USA).zip exists 22:43:04:235 | MD | INFO | +93 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "1942 (Japan, USA).nes" 22:43:04:235 | MD | INFO | +0 | 7z - Extracted path of rom will be 77 in length and within the 255 character limit. 22:43:04:235 | MD | INFO | +0 | 7z - The 7zExtractPath has 67729 MB of free space which is enough to extract this game: 0 MB 22:43:04:266 | MD | INFO | +32 | 7z - Ended 22:43:04:266 | MD | INFO | +0 | Module - Retroarch standard mode enabled 22:43:04:266 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Emulators\RetroArch\retroarch.exe "C:\Users\NES-PC\AppData\Local\Temp\HS\1942 (Japan, USA)\1942 (Japan, USA).nes" -f -c "C:\Hyperspin\Emulators\RetroArch\config\Nintendo Entertainment System.cfg" -L "C:\Hyperspin\Emulators\RetroArch\cores\nestopia_libretro.dll" -s "C:\Hyperspin\Emulators\RetroArch\srm\Nintendo Entertainment System\1942 (Japan, USA).srm" -S "C:\Hyperspin\Emulators\RetroArch\save\Nintendo Entertainment System\1942 (Japan, USA).state" 22:43:04:266 | MD | INFO | +0 | WinWait - Waiting for "RetroArch ahk_class RetroArch" 22:43:04:697 | MD | INFO | +436 | WinWaitActive - Waiting for "RetroArch ahk_class RetroArch" 22:43:04:807 | MD | INFO | +110 | Process - WaitClose retroarch.exe 22:43:09:737 | MD | INFO | +4929 | WinClose - Closing: RetroArch ahk_class RetroArch 22:43:09:975 | MD | INFO | +234 | 7zCleanUp - Started 22:43:10:053 | MD | INFO | +78 | 7zCleanUp - Ended 22:43:10:053 | MD | INFO | +0 | StopGlobalUserFeatures - Starting 22:43:10:053 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 22:43:10:053 | MD | INFO | +0 | ExitModule - Started 22:43:10:053 | MD | INFO | +0 | Starting Updating Statistics: 22:43:10:116 | MD | INFO | +63 | Game section statistics updated. 22:43:10:116 | MD | INFO | +0 | RunKeymapper - Started, using method "unload" 22:43:10:116 | MD | INFO | +0 | GetJoystickArray - Started 22:43:10:116 | MD | INFO | +0 | GetJoystickGUID - Started 22:43:10:116 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: B0AB620FBADCE4118001444553540000 22:43:10:116 | MD | INFO | +0 | GetJoystickArray - Ended 22:43:10:116 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> C:\Hyperspin\Profiles\xpadder\HyperLaunchHQ\p1.xpadderprofile 22:43:10:116 | MD | INFO | +0 | RunXpadder - Started 22:43:10:116 | MD | INFO | +0 | Process - Exist JoyToKey.exe 22:43:10:116 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Utilities\Xpadder.exe /C 22:43:10:147 | MD | INFO | +31 | Process - WaitClose Xpadder.exe 2 22:43:10:256 | MD | INFO | +109 | Run - Running: C:\Hyperspin\Utilities\Xpadder.exe "C:\Hyperspin\Profiles\xpadder\HyperLaunchHQ\p1.xpadderprofile" /M 22:43:10:256 | MD | INFO | +0 | RunXpadder - Ended 22:43:10:256 | MD | INFO | +0 | RunKeymapper - Ended 22:43:10:287 | MD | INFO | +31 | Restoring mouse cursor 22:43:10:287 | MD | INFO | +0 | ExitModule - Ended 22:43:10:287 | MD | INFO | +0 | End of Module Logs 22:43:03:517 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 22:43:10:397 | HL | INFO | +6880 | Main - Module ended, exiting HyperLaunch normally 22:43:10:397 | HL | INFO | +0 | ExitScript - Started 22:43:10:615 | HL | INFO | +218 | SystemCursor - Restoring mouse cursor 22:43:10:631 | HL | INFO | +16 | ExitScript - Ended [/code]
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