Jump to content

ePSXe Analog on/off on a per game basis?


imDanielWood

Recommended Posts

Posted

I've been trying to work out how to set up ePSXe to turn on/off analog support on a per game basis automatically, since some games are incompatible. But for the life of me I can't seem to figure it out, I've had a look in the ePSXe.ahk file and found this section:

settingsFile := modulePath . "\" . moduleName . ".ini"
Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment
slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot
enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5
hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1)
perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.
memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1)
memCardPath := AbsoluteFromRelative(emuPath, memCardPath)

The best I can get from this is either their is an ini file somewhere with the enableAnalog option in there, or I have to create one, in which case I don't know how.

 

Could somebody please help me out with this? Thanks!

 

Also on another note, with ePSXe, how would I set up xpadder so I can use back+start on my 360 controller to exit the emulator? Since having an xpadder profile interferes with the emulator setup I can't see a way of doing this without using xpadder for the whole set-up, in which case I can't bind the analogs to keys in ePSXe, so that wouldn't work...

 

 Thanks again, this has been my only problem so far with HyperSpin as a beginner...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...