We will get this figured out 😉
I sent a note to the dev team to come take a look at this. Couple of questions:
What systems do you have installed in HyperHQ?
Are you seeing any related errors in the log viewer? (See Below)
Best to get some details to troubleshoot this faster.
Since it wasn't mentioned, until you have setup a System in HQ nothing will populate in HyperSpin. IE, if you did a fresh install and then went to hypertheme and clicked download on the snes theme, it wouldn't populate. The system and games need to be set up and then the default theme will populate and that can be changed in HyperTheme.
Can you provide a screenshot of what you see in the systems/game view of Hyper HQ?
If you haven't seen it yet, check out the getting started guide and see if there is anything that stands out.
https://docs.hyperai.io/docs/hyperhq/getting-started
EDIT: Spoke with @fr0stbyt3 and he discovered that logging for HyperSpin is disabled in error, and though there is a checkbox to enable it, that is in the wrong place (beta problems) 🫠.
Sorry for the confusion, it was stated in the livestream that local media wasn't supported at launch but would be coming. The main reason for this is that the sync system needs testing. That being said, many image based media types were enabled as local overrides (local media) in todays .34 update. As stated in the update notes, video media is coming next, but there are some additional options that need to be enabled in the back-end and some testing. The dev team is trying to test and harden one set of features at a time but mostly bug fixing atm 😉. And screenshots will be automatically utilized at some nearish point.