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TerryRed

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  1. Coming Soon... SSF for FX3! Once the new DOFLinx is released, I will upload 2 sets of "FX3 SSF" PuP-Packs! The "DEFAULT TRIGGERS" PuP-Packs set will work for all tables with the standard Flippers, Slings, Bumpers, Drain, Ball In, Launch, and Nudge for SSF. These will use the same sounds and 3D positions for every table. You simply setup DOFLinx for PUP SSF, and then copy these pup packs into your PinUPSystem folder. For a more Complete SSF Experience: Now, if you want more than the default sounds and positions...well this will require some editing of PuP-Packs from yourself or others. I will make available, the "ALL TRIGGERS" PuP-Packs that can be a more table specific and complete SSF experience. HOWEVER, these need to be COMPLETED! You would only copy over one of these PuP-Pack if you intend to edit them! You simply need to play the game (using this version of the pack for the table), listen to the "numbers" you hear (and note where you heard it). Then you edit the PuP-Pack, find the trigger using the "number" you heard, and then change the sound file to what kind of action it is, and edit the 3d position of where the sound should come from. It may sound complex...its not. Its very easy. Just watch my entire video and you will see me explain everything.
  2. Yah, the plan was to get another SSD.
  3. So after almost 3 years it finally happened. I now have a lockdown bar.... as well as a new 1 player - 2 stick control panel (instead of the monster 2 player - 3 stick 1000 button panel). The 2nd stick is still great for MAME 2 stick games, but is awesome for pinball games like The Getaway! But there's a twist! Presenting the world's first control panel blower fan vent. This works so much better for me than having it come out through the coin return or on top of the cab! Is all of this goofy and different than everyone else's cab? Yup...what else would you expect from me?
  4. So...now that I had some time....yes...after 3 years...the cab is shaking!!! I finally installed a real Stern Shaker Motor.
  5. Into the abyss of the inside of my cabinet...
  6. Progress is slow....but the plunger is done...
  7. Stranger Things: Stranger Edition! A video demo of ScottyWic's fantastic Stranger Things: Stranger Edition table for VPX..... featuring DOF, MX Leds, and PinUP Player awesomeness!
  8. Some long overdue cabinet upgrades are coming...
  9. Announcing my All-New Tron Legacy LE, VPX PinUP Player PuP-Packs. 3 different packs for almost any cabinet configuration. The Max Pack: PuP Backglass, PuP Topper, and real DMD or virtual DMD on their own screens. This is by far the best looking version. For anyone who has a real DMD or an LCD DMD screen. (Topper is optional). Has a brand new "framed" backglass with animated lens flares and colour changing neon effects to match the neon ramps and the gamemodes, other animations and new Topper videos. It makes the older PuP-Pack look very boring and simple in comparison. (2 Backglass video layers, 2 Topper video layers). 3 on 1 screen Pack: PuP Backglass, PuP Topper, DMD (PinMAME or DMDExt) are all on the Backglass screen. For those who MUST have their virtual DMD on the backglass screen (16:9) and don't have room for anything else. If you have a "square" backglass screen, then you can try the other two packs ("Max Pack" or "2 on 1") and have the DMD below the PuP Backglass. This Pack uses still image overlays for the new "framed" neon border. This overlay will change neon colours for game modes as well, but only has single colour transparency, and can't have animated neon or flares, or other animation on the border, so it's not as nice looking as the "Max Pack". You need to position your virtual DMD at the bottom center of the PuP Backglass. (1 Backglass video layer, 2 Topper video layers, virtual DMD Layer, 1 Overlay layer) 2 on 1 screen Pack: PuP Backglass, and PuP Topper on the Backglass screen. Real DMD or LCD DMD on a separate screen (unless you have a square screen that gives you space for it below the PuP Backglass) For those who want the Topper on the backglass screen (16:9) and don't have room for anything else. If you have a "square" backglass screen, then you can also try the "Max Pack" and have the DMD below the PuP Backglass (Topper is optional with Max Pack). This uses still image overlays for the new "framed" neon border. This overlay will change neon colours for game modes as well, but only has single colour transparency, and can't have animated neon or flares, or other animation on the border, so it's not as nice looking as the "Max Pack". A video demo of all 3 packs can be seen here:
  10. Here's a video (featuring my new Tron PuP-Pack) demonstrating PinUP Players' new WIP features such as Overlay and Underlay support both of which can be changed by any trigger (note the NEON colours change for MB modes,etc). It also shows the new Splash Video function (plays a new video then returns to previous video instead of stopping it), as well as using StopFile to stop only specific files that may be playing, or StopPlayer to stop all videos on a screen. So you have a DMDExt DMD overtop an Overlay still image, which is over top of two Topper video layers, and a Backglass layer which uses an Underlay still image as well. NOTE: this PuP-Pack is for those who don't have a 3rd screen DMD or real DMD. Until these new PuP features came along, this wasn't possible! Two other PuP-Packs will be made for the other setups!
  11. Here you go guys. My 3 part video for PinUP Player setup and install. I go through and show EVERYTHING you need to do for setup BEFORE you install PuP. Then I show the entire install and configure process. Then I explain the features and demonstrate a test for each system. I highly recommend watching the entire 3 videos to better understand how it all should be setup, and how PuP works. Part 1: Setup your System BEFORE installing PuP Part 2: Install and Configure PuP. Explain features. Part 3: Demo and Test of each Pinball system that works with PuP.
  12. I have been busy working away at helping with the testing and development of the new PinUP Player. Today I created a demo video showing off PuP's new features with a few different tables on different systems. One of these tables is Aliens Pinball FX3, and another is Future Pinball Tron Legacy DOFLinx: MX PuP Edition. The first table is Avatar VPX showing off a PuP-Pack created by NailBuster and xkane47. The last shows off my updated Tron Legacy PuP-Pack Edition of the VPX table. The very end of the video shows a special use of DOFLinx for MX Leds and PuP in a non Pinball game. The Aliens FX3 demo shows off the new PuP-Pack active Video Backglass and Topper I created for the table....but it also shows off DDH69's excellent MX Leds effects for the table in action as well! The Future Pinball Tron Legacy DOFLinx: MX PuP Edition demo shows off DOFLinx triggering MX Leds effects but also shows how DOFLinx is used to trigger PinUP Player for active Video s for the Backglass and Topper screens. The Aliens PuP-Pack is still WIP, but it has some cool stuff!
  13. This is a video demo on my new updated Tron Legacy (PuPCapB2S Edition)... I need a better name. :) It's a video preview of a new upcoming feature of PinUP Player, called PuPCapture that NailBuster's been working hard at completing. This feature basically uses DMD images (from dmdext) to trigger PuP videos. The last half of the video explains more about PuPB2S and I show how PuPCapture works. This version of the table includes all the previous updates by Dozer, DJRobx, Rusty Cardones, and Haunt Freaks....based on ICPjugglas VPX table. The table will be available when the new version of PinUP Player that supports this function is released (its still a WIP feature). Watch the entire video to get most of your answers.... :)
  14. I present to you, the world’s first PinUp Player table mod, Tron Legacy VPX (PUP Edition). PinUp Player is a new program that allows for full video files to be played on your backglass, topper or dmd screen, when triggered from in table events. This basically means you can have a JJP-like backglass, Stern-like middle screen, or a SLAMT1LT FP-like table. This is not using a PinUp B2S (easy method that doesn't need any mod of the table), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version. Skip to 3:20 to get right to the demo and skip by rambling. Note: The backglass video in the upper right may seem to stutter…that’s because OBS wouldn’t record it nicely, whereas my cabinet shows that the videos all play perfectly all the time! Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc. Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB, or portal, as they all use White for neon ramp colours, and I have no way to differentiate them. Enjoy….so cool! PinUp Player can be downloaded here: http://www.vpforums.org/index.php?showtopic=38979&page=1
  15. The Getaway: Hi-Speed 2 Here is a demo video of my update to the addressable leds for this table. Some of the highlights: I kept all of Swisslizard's original MX led effects added new RPM Tachometer "VROOM" effect (activated with flipper when ball in plunger lane) "SHIFT" flashes on back MX whenever shift light is on. Added Orbit Effects. Added animated effects for ALL actions on the table. Added Red / Blue Beacon effects. Removed any duplicate PF Back MX flashers that already had animated MX Effects. Added some flashers and effects on the Left and Right MX. Very cool light show! If you want to skip my ranting at the beginning, go to 2:40 to go right to the demo. The update has been submitted to DOF Config Tool. Once it has been approved, you just need to update your DOF Config files with the Tool and you are good to go!
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